1 | /**************************************************************************/ |
2 | /* cpu_particles_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "cpu_particles_2d.h" |
32 | |
33 | #include "scene/2d/gpu_particles_2d.h" |
34 | #include "scene/resources/atlas_texture.h" |
35 | #include "scene/resources/curve_texture.h" |
36 | #include "scene/resources/gradient_texture.h" |
37 | #include "scene/resources/particle_process_material.h" |
38 | #include "scene/scene_string_names.h" |
39 | |
40 | void CPUParticles2D::set_emitting(bool p_emitting) { |
41 | if (emitting == p_emitting) { |
42 | return; |
43 | } |
44 | |
45 | emitting = p_emitting; |
46 | if (emitting) { |
47 | active = true; |
48 | set_process_internal(true); |
49 | } |
50 | } |
51 | |
52 | void CPUParticles2D::set_amount(int p_amount) { |
53 | ERR_FAIL_COND_MSG(p_amount < 1, "Amount of particles must be greater than 0." ); |
54 | |
55 | particles.resize(p_amount); |
56 | { |
57 | Particle *w = particles.ptrw(); |
58 | |
59 | for (int i = 0; i < p_amount; i++) { |
60 | w[i].active = false; |
61 | } |
62 | } |
63 | |
64 | particle_data.resize((8 + 4 + 4) * p_amount); |
65 | RS::get_singleton()->multimesh_allocate_data(multimesh, p_amount, RS::MULTIMESH_TRANSFORM_2D, true, true); |
66 | |
67 | particle_order.resize(p_amount); |
68 | } |
69 | |
70 | void CPUParticles2D::set_lifetime(double p_lifetime) { |
71 | ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0." ); |
72 | lifetime = p_lifetime; |
73 | } |
74 | |
75 | void CPUParticles2D::set_one_shot(bool p_one_shot) { |
76 | one_shot = p_one_shot; |
77 | } |
78 | |
79 | void CPUParticles2D::set_pre_process_time(double p_time) { |
80 | pre_process_time = p_time; |
81 | } |
82 | |
83 | void CPUParticles2D::set_explosiveness_ratio(real_t p_ratio) { |
84 | explosiveness_ratio = p_ratio; |
85 | } |
86 | |
87 | void CPUParticles2D::set_randomness_ratio(real_t p_ratio) { |
88 | randomness_ratio = p_ratio; |
89 | } |
90 | |
91 | void CPUParticles2D::set_lifetime_randomness(double p_random) { |
92 | lifetime_randomness = p_random; |
93 | } |
94 | |
95 | void CPUParticles2D::set_use_local_coordinates(bool p_enable) { |
96 | local_coords = p_enable; |
97 | set_notify_transform(!p_enable); |
98 | } |
99 | |
100 | void CPUParticles2D::set_speed_scale(double p_scale) { |
101 | speed_scale = p_scale; |
102 | } |
103 | |
104 | bool CPUParticles2D::is_emitting() const { |
105 | return emitting; |
106 | } |
107 | |
108 | int CPUParticles2D::get_amount() const { |
109 | return particles.size(); |
110 | } |
111 | |
112 | double CPUParticles2D::get_lifetime() const { |
113 | return lifetime; |
114 | } |
115 | |
116 | bool CPUParticles2D::get_one_shot() const { |
117 | return one_shot; |
118 | } |
119 | |
120 | double CPUParticles2D::get_pre_process_time() const { |
121 | return pre_process_time; |
122 | } |
123 | |
124 | real_t CPUParticles2D::get_explosiveness_ratio() const { |
125 | return explosiveness_ratio; |
126 | } |
127 | |
128 | real_t CPUParticles2D::get_randomness_ratio() const { |
129 | return randomness_ratio; |
130 | } |
131 | |
132 | double CPUParticles2D::get_lifetime_randomness() const { |
133 | return lifetime_randomness; |
134 | } |
135 | |
136 | bool CPUParticles2D::get_use_local_coordinates() const { |
137 | return local_coords; |
138 | } |
139 | |
140 | double CPUParticles2D::get_speed_scale() const { |
141 | return speed_scale; |
142 | } |
143 | |
144 | void CPUParticles2D::set_draw_order(DrawOrder p_order) { |
145 | draw_order = p_order; |
146 | } |
147 | |
148 | CPUParticles2D::DrawOrder CPUParticles2D::get_draw_order() const { |
149 | return draw_order; |
150 | } |
151 | |
152 | void CPUParticles2D::_update_mesh_texture() { |
153 | Size2 tex_size; |
154 | if (texture.is_valid()) { |
155 | tex_size = texture->get_size(); |
156 | } else { |
157 | tex_size = Size2(1, 1); |
158 | } |
159 | |
160 | Vector<Vector2> vertices = { |
161 | -tex_size * 0.5, |
162 | -tex_size * 0.5 + Vector2(tex_size.x, 0), |
163 | -tex_size * 0.5 + tex_size, |
164 | -tex_size * 0.5 + Vector2(0, tex_size.y) |
165 | }; |
166 | |
167 | Vector<Vector2> uvs; |
168 | AtlasTexture *atlas_texure = Object::cast_to<AtlasTexture>(*texture); |
169 | if (atlas_texure && atlas_texure->get_atlas().is_valid()) { |
170 | Rect2 region_rect = atlas_texure->get_region(); |
171 | Size2 atlas_size = atlas_texure->get_atlas()->get_size(); |
172 | uvs.push_back(Vector2(region_rect.position.x / atlas_size.x, region_rect.position.y / atlas_size.y)); |
173 | uvs.push_back(Vector2((region_rect.position.x + region_rect.size.x) / atlas_size.x, region_rect.position.y / atlas_size.y)); |
174 | uvs.push_back(Vector2((region_rect.position.x + region_rect.size.x) / atlas_size.x, (region_rect.position.y + region_rect.size.y) / atlas_size.y)); |
175 | uvs.push_back(Vector2(region_rect.position.x / atlas_size.x, (region_rect.position.y + region_rect.size.y) / atlas_size.y)); |
176 | } else { |
177 | uvs.push_back(Vector2(0, 0)); |
178 | uvs.push_back(Vector2(1, 0)); |
179 | uvs.push_back(Vector2(1, 1)); |
180 | uvs.push_back(Vector2(0, 1)); |
181 | } |
182 | |
183 | Vector<Color> colors = { |
184 | Color(1, 1, 1, 1), |
185 | Color(1, 1, 1, 1), |
186 | Color(1, 1, 1, 1), |
187 | Color(1, 1, 1, 1) |
188 | }; |
189 | |
190 | Vector<int> indices = { 0, 1, 2, 2, 3, 0 }; |
191 | |
192 | Array arr; |
193 | arr.resize(RS::ARRAY_MAX); |
194 | arr[RS::ARRAY_VERTEX] = vertices; |
195 | arr[RS::ARRAY_TEX_UV] = uvs; |
196 | arr[RS::ARRAY_COLOR] = colors; |
197 | arr[RS::ARRAY_INDEX] = indices; |
198 | |
199 | RS::get_singleton()->mesh_clear(mesh); |
200 | RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr); |
201 | } |
202 | |
203 | void CPUParticles2D::set_texture(const Ref<Texture2D> &p_texture) { |
204 | if (p_texture == texture) { |
205 | return; |
206 | } |
207 | |
208 | if (texture.is_valid()) { |
209 | texture->disconnect_changed(callable_mp(this, &CPUParticles2D::_texture_changed)); |
210 | } |
211 | |
212 | texture = p_texture; |
213 | |
214 | if (texture.is_valid()) { |
215 | texture->connect_changed(callable_mp(this, &CPUParticles2D::_texture_changed)); |
216 | } |
217 | |
218 | queue_redraw(); |
219 | _update_mesh_texture(); |
220 | } |
221 | |
222 | void CPUParticles2D::_texture_changed() { |
223 | if (texture.is_valid()) { |
224 | queue_redraw(); |
225 | _update_mesh_texture(); |
226 | } |
227 | } |
228 | |
229 | Ref<Texture2D> CPUParticles2D::get_texture() const { |
230 | return texture; |
231 | } |
232 | |
233 | void CPUParticles2D::set_fixed_fps(int p_count) { |
234 | fixed_fps = p_count; |
235 | } |
236 | |
237 | int CPUParticles2D::get_fixed_fps() const { |
238 | return fixed_fps; |
239 | } |
240 | |
241 | void CPUParticles2D::set_fractional_delta(bool p_enable) { |
242 | fractional_delta = p_enable; |
243 | } |
244 | |
245 | bool CPUParticles2D::get_fractional_delta() const { |
246 | return fractional_delta; |
247 | } |
248 | |
249 | PackedStringArray CPUParticles2D::get_configuration_warnings() const { |
250 | PackedStringArray warnings = Node2D::get_configuration_warnings(); |
251 | |
252 | CanvasItemMaterial *mat = Object::cast_to<CanvasItemMaterial>(get_material().ptr()); |
253 | |
254 | if (get_material().is_null() || (mat && !mat->get_particles_animation())) { |
255 | if (get_param_max(PARAM_ANIM_SPEED) != 0.0 || get_param_max(PARAM_ANIM_OFFSET) != 0.0 || |
256 | get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid()) { |
257 | warnings.push_back(RTR("CPUParticles2D animation requires the usage of a CanvasItemMaterial with \"Particles Animation\" enabled." )); |
258 | } |
259 | } |
260 | |
261 | return warnings; |
262 | } |
263 | |
264 | void CPUParticles2D::restart() { |
265 | time = 0; |
266 | frame_remainder = 0; |
267 | cycle = 0; |
268 | emitting = false; |
269 | |
270 | { |
271 | int pc = particles.size(); |
272 | Particle *w = particles.ptrw(); |
273 | |
274 | for (int i = 0; i < pc; i++) { |
275 | w[i].active = false; |
276 | } |
277 | } |
278 | |
279 | set_emitting(true); |
280 | } |
281 | |
282 | void CPUParticles2D::set_direction(Vector2 p_direction) { |
283 | direction = p_direction; |
284 | } |
285 | |
286 | Vector2 CPUParticles2D::get_direction() const { |
287 | return direction; |
288 | } |
289 | |
290 | void CPUParticles2D::set_spread(real_t p_spread) { |
291 | spread = p_spread; |
292 | } |
293 | |
294 | real_t CPUParticles2D::get_spread() const { |
295 | return spread; |
296 | } |
297 | |
298 | void CPUParticles2D::set_param_min(Parameter p_param, real_t p_value) { |
299 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
300 | |
301 | parameters_min[p_param] = p_value; |
302 | if (parameters_min[p_param] > parameters_max[p_param]) { |
303 | set_param_max(p_param, p_value); |
304 | } |
305 | } |
306 | |
307 | real_t CPUParticles2D::get_param_min(Parameter p_param) const { |
308 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); |
309 | |
310 | return parameters_min[p_param]; |
311 | } |
312 | |
313 | void CPUParticles2D::set_param_max(Parameter p_param, real_t p_value) { |
314 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
315 | |
316 | parameters_max[p_param] = p_value; |
317 | if (parameters_min[p_param] > parameters_max[p_param]) { |
318 | set_param_min(p_param, p_value); |
319 | } |
320 | |
321 | update_configuration_warnings(); |
322 | } |
323 | |
324 | real_t CPUParticles2D::get_param_max(Parameter p_param) const { |
325 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); |
326 | |
327 | return parameters_max[p_param]; |
328 | } |
329 | |
330 | static void _adjust_curve_range(const Ref<Curve> &p_curve, real_t p_min, real_t p_max) { |
331 | Ref<Curve> curve = p_curve; |
332 | if (!curve.is_valid()) { |
333 | return; |
334 | } |
335 | |
336 | curve->ensure_default_setup(p_min, p_max); |
337 | } |
338 | |
339 | void CPUParticles2D::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) { |
340 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
341 | |
342 | curve_parameters[p_param] = p_curve; |
343 | |
344 | switch (p_param) { |
345 | case PARAM_INITIAL_LINEAR_VELOCITY: { |
346 | //do none for this one |
347 | } break; |
348 | case PARAM_ANGULAR_VELOCITY: { |
349 | _adjust_curve_range(p_curve, -360, 360); |
350 | } break; |
351 | case PARAM_ORBIT_VELOCITY: { |
352 | _adjust_curve_range(p_curve, -500, 500); |
353 | } break; |
354 | case PARAM_LINEAR_ACCEL: { |
355 | _adjust_curve_range(p_curve, -200, 200); |
356 | } break; |
357 | case PARAM_RADIAL_ACCEL: { |
358 | _adjust_curve_range(p_curve, -200, 200); |
359 | } break; |
360 | case PARAM_TANGENTIAL_ACCEL: { |
361 | _adjust_curve_range(p_curve, -200, 200); |
362 | } break; |
363 | case PARAM_DAMPING: { |
364 | _adjust_curve_range(p_curve, 0, 100); |
365 | } break; |
366 | case PARAM_ANGLE: { |
367 | _adjust_curve_range(p_curve, -360, 360); |
368 | } break; |
369 | case PARAM_SCALE: { |
370 | } break; |
371 | case PARAM_HUE_VARIATION: { |
372 | _adjust_curve_range(p_curve, -1, 1); |
373 | } break; |
374 | case PARAM_ANIM_SPEED: { |
375 | _adjust_curve_range(p_curve, 0, 200); |
376 | } break; |
377 | case PARAM_ANIM_OFFSET: { |
378 | } break; |
379 | default: { |
380 | } |
381 | } |
382 | |
383 | update_configuration_warnings(); |
384 | } |
385 | |
386 | Ref<Curve> CPUParticles2D::get_param_curve(Parameter p_param) const { |
387 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, Ref<Curve>()); |
388 | |
389 | return curve_parameters[p_param]; |
390 | } |
391 | |
392 | void CPUParticles2D::set_color(const Color &p_color) { |
393 | color = p_color; |
394 | } |
395 | |
396 | Color CPUParticles2D::get_color() const { |
397 | return color; |
398 | } |
399 | |
400 | void CPUParticles2D::set_color_ramp(const Ref<Gradient> &p_ramp) { |
401 | color_ramp = p_ramp; |
402 | } |
403 | |
404 | Ref<Gradient> CPUParticles2D::get_color_ramp() const { |
405 | return color_ramp; |
406 | } |
407 | |
408 | void CPUParticles2D::set_color_initial_ramp(const Ref<Gradient> &p_ramp) { |
409 | color_initial_ramp = p_ramp; |
410 | } |
411 | |
412 | Ref<Gradient> CPUParticles2D::get_color_initial_ramp() const { |
413 | return color_initial_ramp; |
414 | } |
415 | |
416 | void CPUParticles2D::set_particle_flag(ParticleFlags p_particle_flag, bool p_enable) { |
417 | ERR_FAIL_INDEX(p_particle_flag, PARTICLE_FLAG_MAX); |
418 | particle_flags[p_particle_flag] = p_enable; |
419 | } |
420 | |
421 | bool CPUParticles2D::get_particle_flag(ParticleFlags p_particle_flag) const { |
422 | ERR_FAIL_INDEX_V(p_particle_flag, PARTICLE_FLAG_MAX, false); |
423 | return particle_flags[p_particle_flag]; |
424 | } |
425 | |
426 | void CPUParticles2D::set_emission_shape(EmissionShape p_shape) { |
427 | ERR_FAIL_INDEX(p_shape, EMISSION_SHAPE_MAX); |
428 | emission_shape = p_shape; |
429 | notify_property_list_changed(); |
430 | } |
431 | |
432 | void CPUParticles2D::set_emission_sphere_radius(real_t p_radius) { |
433 | emission_sphere_radius = p_radius; |
434 | } |
435 | |
436 | void CPUParticles2D::set_emission_rect_extents(Vector2 p_extents) { |
437 | emission_rect_extents = p_extents; |
438 | } |
439 | |
440 | void CPUParticles2D::set_emission_points(const Vector<Vector2> &p_points) { |
441 | emission_points = p_points; |
442 | } |
443 | |
444 | void CPUParticles2D::set_emission_normals(const Vector<Vector2> &p_normals) { |
445 | emission_normals = p_normals; |
446 | } |
447 | |
448 | void CPUParticles2D::set_emission_colors(const Vector<Color> &p_colors) { |
449 | emission_colors = p_colors; |
450 | } |
451 | |
452 | real_t CPUParticles2D::get_emission_sphere_radius() const { |
453 | return emission_sphere_radius; |
454 | } |
455 | |
456 | Vector2 CPUParticles2D::get_emission_rect_extents() const { |
457 | return emission_rect_extents; |
458 | } |
459 | |
460 | Vector<Vector2> CPUParticles2D::get_emission_points() const { |
461 | return emission_points; |
462 | } |
463 | |
464 | Vector<Vector2> CPUParticles2D::get_emission_normals() const { |
465 | return emission_normals; |
466 | } |
467 | |
468 | Vector<Color> CPUParticles2D::get_emission_colors() const { |
469 | return emission_colors; |
470 | } |
471 | |
472 | CPUParticles2D::EmissionShape CPUParticles2D::get_emission_shape() const { |
473 | return emission_shape; |
474 | } |
475 | |
476 | void CPUParticles2D::set_gravity(const Vector2 &p_gravity) { |
477 | gravity = p_gravity; |
478 | } |
479 | |
480 | Vector2 CPUParticles2D::get_gravity() const { |
481 | return gravity; |
482 | } |
483 | |
484 | void CPUParticles2D::set_scale_curve_x(Ref<Curve> p_scale_curve) { |
485 | scale_curve_x = p_scale_curve; |
486 | } |
487 | |
488 | void CPUParticles2D::set_scale_curve_y(Ref<Curve> p_scale_curve) { |
489 | scale_curve_y = p_scale_curve; |
490 | } |
491 | |
492 | void CPUParticles2D::set_split_scale(bool p_split_scale) { |
493 | split_scale = p_split_scale; |
494 | notify_property_list_changed(); |
495 | } |
496 | |
497 | Ref<Curve> CPUParticles2D::get_scale_curve_x() const { |
498 | return scale_curve_x; |
499 | } |
500 | |
501 | Ref<Curve> CPUParticles2D::get_scale_curve_y() const { |
502 | return scale_curve_y; |
503 | } |
504 | |
505 | bool CPUParticles2D::get_split_scale() { |
506 | return split_scale; |
507 | } |
508 | |
509 | void CPUParticles2D::_validate_property(PropertyInfo &p_property) const { |
510 | if (p_property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { |
511 | p_property.usage = PROPERTY_USAGE_NONE; |
512 | } |
513 | |
514 | if (p_property.name == "emission_rect_extents" && emission_shape != EMISSION_SHAPE_RECTANGLE) { |
515 | p_property.usage = PROPERTY_USAGE_NONE; |
516 | } |
517 | |
518 | if ((p_property.name == "emission_point_texture" || p_property.name == "emission_color_texture" ) && (emission_shape < EMISSION_SHAPE_POINTS)) { |
519 | p_property.usage = PROPERTY_USAGE_NONE; |
520 | } |
521 | |
522 | if (p_property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { |
523 | p_property.usage = PROPERTY_USAGE_NONE; |
524 | } |
525 | |
526 | if (p_property.name == "emission_points" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { |
527 | p_property.usage = PROPERTY_USAGE_NONE; |
528 | } |
529 | |
530 | if (p_property.name == "emission_colors" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { |
531 | p_property.usage = PROPERTY_USAGE_NONE; |
532 | } |
533 | if (p_property.name.begins_with("scale_curve_" ) && !split_scale) { |
534 | p_property.usage = PROPERTY_USAGE_NONE; |
535 | } |
536 | } |
537 | |
538 | static uint32_t idhash(uint32_t x) { |
539 | x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); |
540 | x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); |
541 | x = (x >> uint32_t(16)) ^ x; |
542 | return x; |
543 | } |
544 | |
545 | static real_t rand_from_seed(uint32_t &seed) { |
546 | int k; |
547 | int s = int(seed); |
548 | if (s == 0) { |
549 | s = 305420679; |
550 | } |
551 | k = s / 127773; |
552 | s = 16807 * (s - k * 127773) - 2836 * k; |
553 | if (s < 0) { |
554 | s += 2147483647; |
555 | } |
556 | seed = uint32_t(s); |
557 | return (seed % uint32_t(65536)) / 65535.0; |
558 | } |
559 | |
560 | void CPUParticles2D::_update_internal() { |
561 | if (particles.size() == 0 || !is_visible_in_tree()) { |
562 | _set_do_redraw(false); |
563 | return; |
564 | } |
565 | |
566 | double delta = get_process_delta_time(); |
567 | if (!active && !emitting) { |
568 | set_process_internal(false); |
569 | _set_do_redraw(false); |
570 | |
571 | //reset variables |
572 | time = 0; |
573 | frame_remainder = 0; |
574 | cycle = 0; |
575 | return; |
576 | } |
577 | _set_do_redraw(true); |
578 | |
579 | if (time == 0 && pre_process_time > 0.0) { |
580 | double frame_time; |
581 | if (fixed_fps > 0) { |
582 | frame_time = 1.0 / fixed_fps; |
583 | } else { |
584 | frame_time = 1.0 / 30.0; |
585 | } |
586 | |
587 | double todo = pre_process_time; |
588 | |
589 | while (todo >= 0) { |
590 | _particles_process(frame_time); |
591 | todo -= frame_time; |
592 | } |
593 | } |
594 | |
595 | if (fixed_fps > 0) { |
596 | double frame_time = 1.0 / fixed_fps; |
597 | double decr = frame_time; |
598 | |
599 | double ldelta = delta; |
600 | if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 |
601 | ldelta = 0.1; |
602 | } else if (ldelta <= 0.0) { //unlikely but.. |
603 | ldelta = 0.001; |
604 | } |
605 | double todo = frame_remainder + ldelta; |
606 | |
607 | while (todo >= frame_time) { |
608 | _particles_process(frame_time); |
609 | todo -= decr; |
610 | } |
611 | |
612 | frame_remainder = todo; |
613 | |
614 | } else { |
615 | _particles_process(delta); |
616 | } |
617 | |
618 | _update_particle_data_buffer(); |
619 | } |
620 | |
621 | void CPUParticles2D::_particles_process(double p_delta) { |
622 | p_delta *= speed_scale; |
623 | |
624 | int pcount = particles.size(); |
625 | Particle *w = particles.ptrw(); |
626 | |
627 | Particle *parray = w; |
628 | |
629 | double prev_time = time; |
630 | time += p_delta; |
631 | if (time > lifetime) { |
632 | time = Math::fmod(time, lifetime); |
633 | cycle++; |
634 | if (one_shot && cycle > 0) { |
635 | set_emitting(false); |
636 | notify_property_list_changed(); |
637 | } |
638 | } |
639 | |
640 | Transform2D emission_xform; |
641 | Transform2D velocity_xform; |
642 | if (!local_coords) { |
643 | emission_xform = get_global_transform(); |
644 | velocity_xform = emission_xform; |
645 | velocity_xform[2] = Vector2(); |
646 | } |
647 | |
648 | double system_phase = time / lifetime; |
649 | |
650 | bool should_be_active = false; |
651 | for (int i = 0; i < pcount; i++) { |
652 | Particle &p = parray[i]; |
653 | |
654 | if (!emitting && !p.active) { |
655 | continue; |
656 | } |
657 | |
658 | double local_delta = p_delta; |
659 | |
660 | // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle. |
661 | // While we use time in tests later on, for randomness we use the phase as done in the |
662 | // original shader code, and we later multiply by lifetime to get the time. |
663 | double restart_phase = double(i) / double(pcount); |
664 | |
665 | if (randomness_ratio > 0.0) { |
666 | uint32_t seed = cycle; |
667 | if (restart_phase >= system_phase) { |
668 | seed -= uint32_t(1); |
669 | } |
670 | seed *= uint32_t(pcount); |
671 | seed += uint32_t(i); |
672 | double random = double(idhash(seed) % uint32_t(65536)) / 65536.0; |
673 | restart_phase += randomness_ratio * random * 1.0 / double(pcount); |
674 | } |
675 | |
676 | restart_phase *= (1.0 - explosiveness_ratio); |
677 | double restart_time = restart_phase * lifetime; |
678 | bool restart = false; |
679 | |
680 | if (time > prev_time) { |
681 | // restart_time >= prev_time is used so particles emit in the first frame they are processed |
682 | |
683 | if (restart_time >= prev_time && restart_time < time) { |
684 | restart = true; |
685 | if (fractional_delta) { |
686 | local_delta = time - restart_time; |
687 | } |
688 | } |
689 | |
690 | } else if (local_delta > 0.0) { |
691 | if (restart_time >= prev_time) { |
692 | restart = true; |
693 | if (fractional_delta) { |
694 | local_delta = lifetime - restart_time + time; |
695 | } |
696 | |
697 | } else if (restart_time < time) { |
698 | restart = true; |
699 | if (fractional_delta) { |
700 | local_delta = time - restart_time; |
701 | } |
702 | } |
703 | } |
704 | |
705 | if (p.time * (1.0 - explosiveness_ratio) > p.lifetime) { |
706 | restart = true; |
707 | } |
708 | |
709 | float tv = 0.0; |
710 | |
711 | if (restart) { |
712 | if (!emitting) { |
713 | p.active = false; |
714 | continue; |
715 | } |
716 | p.active = true; |
717 | |
718 | /*real_t tex_linear_velocity = 0; |
719 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
720 | tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(0); |
721 | }*/ |
722 | |
723 | real_t tex_angle = 1.0; |
724 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
725 | tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv); |
726 | } |
727 | |
728 | real_t tex_anim_offset = 1.0; |
729 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
730 | tex_anim_offset = curve_parameters[PARAM_ANGLE]->sample(tv); |
731 | } |
732 | |
733 | p.seed = Math::rand(); |
734 | |
735 | p.angle_rand = Math::randf(); |
736 | p.scale_rand = Math::randf(); |
737 | p.hue_rot_rand = Math::randf(); |
738 | p.anim_offset_rand = Math::randf(); |
739 | |
740 | if (color_initial_ramp.is_valid()) { |
741 | p.start_color_rand = color_initial_ramp->get_color_at_offset(Math::randf()); |
742 | } else { |
743 | p.start_color_rand = Color(1, 1, 1, 1); |
744 | } |
745 | |
746 | real_t angle1_rad = direction.angle() + Math::deg_to_rad((Math::randf() * 2.0 - 1.0) * spread); |
747 | Vector2 rot = Vector2(Math::cos(angle1_rad), Math::sin(angle1_rad)); |
748 | p.velocity = rot * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_max[PARAM_INITIAL_LINEAR_VELOCITY], (real_t)Math::randf()); |
749 | |
750 | real_t base_angle = tex_angle * Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); |
751 | p.rotation = Math::deg_to_rad(base_angle); |
752 | |
753 | p.custom[0] = 0.0; // unused |
754 | p.custom[1] = 0.0; // phase [0..1] |
755 | p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand); |
756 | p.custom[3] = 0.0; |
757 | p.transform = Transform2D(); |
758 | p.time = 0; |
759 | p.lifetime = lifetime * (1.0 - Math::randf() * lifetime_randomness); |
760 | p.base_color = Color(1, 1, 1, 1); |
761 | |
762 | switch (emission_shape) { |
763 | case EMISSION_SHAPE_POINT: { |
764 | //do none |
765 | } break; |
766 | case EMISSION_SHAPE_SPHERE: { |
767 | real_t t = Math_TAU * Math::randf(); |
768 | real_t radius = emission_sphere_radius * Math::randf(); |
769 | p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; |
770 | } break; |
771 | case EMISSION_SHAPE_SPHERE_SURFACE: { |
772 | real_t s = Math::randf(), t = Math_TAU * Math::randf(); |
773 | real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); |
774 | p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; |
775 | } break; |
776 | case EMISSION_SHAPE_RECTANGLE: { |
777 | p.transform[2] = Vector2(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_rect_extents; |
778 | } break; |
779 | case EMISSION_SHAPE_POINTS: |
780 | case EMISSION_SHAPE_DIRECTED_POINTS: { |
781 | int pc = emission_points.size(); |
782 | if (pc == 0) { |
783 | break; |
784 | } |
785 | |
786 | int random_idx = Math::rand() % pc; |
787 | |
788 | p.transform[2] = emission_points.get(random_idx); |
789 | |
790 | if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) { |
791 | Vector2 normal = emission_normals.get(random_idx); |
792 | Transform2D m2; |
793 | m2.columns[0] = normal; |
794 | m2.columns[1] = normal.orthogonal(); |
795 | p.velocity = m2.basis_xform(p.velocity); |
796 | } |
797 | |
798 | if (emission_colors.size() == pc) { |
799 | p.base_color = emission_colors.get(random_idx); |
800 | } |
801 | } break; |
802 | case EMISSION_SHAPE_MAX: { // Max value for validity check. |
803 | break; |
804 | } |
805 | } |
806 | |
807 | if (!local_coords) { |
808 | p.velocity = velocity_xform.xform(p.velocity); |
809 | p.transform = emission_xform * p.transform; |
810 | } |
811 | |
812 | } else if (!p.active) { |
813 | continue; |
814 | } else if (p.time > p.lifetime) { |
815 | p.active = false; |
816 | tv = 1.0; |
817 | } else { |
818 | uint32_t alt_seed = p.seed; |
819 | |
820 | p.time += local_delta; |
821 | p.custom[1] = p.time / lifetime; |
822 | tv = p.time / p.lifetime; |
823 | |
824 | real_t tex_linear_velocity = 1.0; |
825 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
826 | tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(tv); |
827 | } |
828 | |
829 | real_t tex_orbit_velocity = 1.0; |
830 | if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { |
831 | tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->sample(tv); |
832 | } |
833 | |
834 | real_t tex_angular_velocity = 1.0; |
835 | if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { |
836 | tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->sample(tv); |
837 | } |
838 | |
839 | real_t tex_linear_accel = 1.0; |
840 | if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) { |
841 | tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->sample(tv); |
842 | } |
843 | |
844 | real_t tex_tangential_accel = 1.0; |
845 | if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { |
846 | tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->sample(tv); |
847 | } |
848 | |
849 | real_t tex_radial_accel = 1.0; |
850 | if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) { |
851 | tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->sample(tv); |
852 | } |
853 | |
854 | real_t tex_damping = 1.0; |
855 | if (curve_parameters[PARAM_DAMPING].is_valid()) { |
856 | tex_damping = curve_parameters[PARAM_DAMPING]->sample(tv); |
857 | } |
858 | |
859 | real_t tex_angle = 1.0; |
860 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
861 | tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv); |
862 | } |
863 | real_t tex_anim_speed = 1.0; |
864 | if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) { |
865 | tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->sample(tv); |
866 | } |
867 | |
868 | real_t tex_anim_offset = 1.0; |
869 | if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) { |
870 | tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->sample(tv); |
871 | } |
872 | |
873 | Vector2 force = gravity; |
874 | Vector2 pos = p.transform[2]; |
875 | |
876 | //apply linear acceleration |
877 | force += p.velocity.length() > 0.0 ? p.velocity.normalized() * tex_linear_accel * Math::lerp(parameters_min[PARAM_LINEAR_ACCEL], parameters_max[PARAM_LINEAR_ACCEL], rand_from_seed(alt_seed)) : Vector2(); |
878 | //apply radial acceleration |
879 | Vector2 org = emission_xform[2]; |
880 | Vector2 diff = pos - org; |
881 | force += diff.length() > 0.0 ? diff.normalized() * (tex_radial_accel)*Math::lerp(parameters_min[PARAM_RADIAL_ACCEL], parameters_max[PARAM_RADIAL_ACCEL], rand_from_seed(alt_seed)) : Vector2(); |
882 | //apply tangential acceleration; |
883 | Vector2 yx = Vector2(diff.y, diff.x); |
884 | force += yx.length() > 0.0 ? yx.normalized() * (tex_tangential_accel * Math::lerp(parameters_min[PARAM_TANGENTIAL_ACCEL], parameters_max[PARAM_TANGENTIAL_ACCEL], rand_from_seed(alt_seed))) : Vector2(); |
885 | //apply attractor forces |
886 | p.velocity += force * local_delta; |
887 | //orbit velocity |
888 | real_t orbit_amount = tex_orbit_velocity * Math::lerp(parameters_min[PARAM_ORBIT_VELOCITY], parameters_max[PARAM_ORBIT_VELOCITY], rand_from_seed(alt_seed)); |
889 | if (orbit_amount != 0.0) { |
890 | real_t ang = orbit_amount * local_delta * Math_TAU; |
891 | // Not sure why the ParticleProcessMaterial code uses a clockwise rotation matrix, |
892 | // but we use -ang here to reproduce its behavior. |
893 | Transform2D rot = Transform2D(-ang, Vector2()); |
894 | p.transform[2] -= diff; |
895 | p.transform[2] += rot.basis_xform(diff); |
896 | } |
897 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
898 | p.velocity = p.velocity.normalized() * tex_linear_velocity; |
899 | } |
900 | |
901 | if (parameters_max[PARAM_DAMPING] + tex_damping > 0.0) { |
902 | real_t v = p.velocity.length(); |
903 | real_t damp = tex_damping * Math::lerp(parameters_min[PARAM_DAMPING], parameters_max[PARAM_DAMPING], rand_from_seed(alt_seed)); |
904 | v -= damp * local_delta; |
905 | if (v < 0.0) { |
906 | p.velocity = Vector2(); |
907 | } else { |
908 | p.velocity = p.velocity.normalized() * v; |
909 | } |
910 | } |
911 | real_t base_angle = (tex_angle)*Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); |
912 | base_angle += p.custom[1] * lifetime * tex_angular_velocity * Math::lerp(parameters_min[PARAM_ANGULAR_VELOCITY], parameters_max[PARAM_ANGULAR_VELOCITY], rand_from_seed(alt_seed)); |
913 | p.rotation = Math::deg_to_rad(base_angle); //angle |
914 | p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand) + tv * tex_anim_speed * Math::lerp(parameters_min[PARAM_ANIM_SPEED], parameters_max[PARAM_ANIM_SPEED], rand_from_seed(alt_seed)); |
915 | } |
916 | //apply color |
917 | //apply hue rotation |
918 | |
919 | Vector2 tex_scale = Vector2(1.0, 1.0); |
920 | if (split_scale) { |
921 | if (scale_curve_x.is_valid()) { |
922 | tex_scale.x = scale_curve_x->sample(tv); |
923 | } else { |
924 | tex_scale.x = 1.0; |
925 | } |
926 | if (scale_curve_y.is_valid()) { |
927 | tex_scale.y = scale_curve_y->sample(tv); |
928 | } else { |
929 | tex_scale.y = 1.0; |
930 | } |
931 | } else { |
932 | if (curve_parameters[PARAM_SCALE].is_valid()) { |
933 | real_t tmp_scale = curve_parameters[PARAM_SCALE]->sample(tv); |
934 | tex_scale.x = tmp_scale; |
935 | tex_scale.y = tmp_scale; |
936 | } |
937 | } |
938 | |
939 | real_t tex_hue_variation = 0.0; |
940 | if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) { |
941 | tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->sample(tv); |
942 | } |
943 | |
944 | real_t hue_rot_angle = (tex_hue_variation)*Math_TAU * Math::lerp(parameters_min[PARAM_HUE_VARIATION], parameters_max[PARAM_HUE_VARIATION], p.hue_rot_rand); |
945 | real_t hue_rot_c = Math::cos(hue_rot_angle); |
946 | real_t hue_rot_s = Math::sin(hue_rot_angle); |
947 | |
948 | Basis hue_rot_mat; |
949 | { |
950 | Basis mat1(0.299, 0.587, 0.114, 0.299, 0.587, 0.114, 0.299, 0.587, 0.114); |
951 | Basis mat2(0.701, -0.587, -0.114, -0.299, 0.413, -0.114, -0.300, -0.588, 0.886); |
952 | Basis mat3(0.168, 0.330, -0.497, -0.328, 0.035, 0.292, 1.250, -1.050, -0.203); |
953 | |
954 | for (int j = 0; j < 3; j++) { |
955 | hue_rot_mat[j] = mat1[j] + mat2[j] * hue_rot_c + mat3[j] * hue_rot_s; |
956 | } |
957 | } |
958 | |
959 | if (color_ramp.is_valid()) { |
960 | p.color = color_ramp->get_color_at_offset(tv) * color; |
961 | } else { |
962 | p.color = color; |
963 | } |
964 | |
965 | Vector3 color_rgb = hue_rot_mat.xform_inv(Vector3(p.color.r, p.color.g, p.color.b)); |
966 | p.color.r = color_rgb.x; |
967 | p.color.g = color_rgb.y; |
968 | p.color.b = color_rgb.z; |
969 | |
970 | p.color *= p.base_color * p.start_color_rand; |
971 | |
972 | if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) { |
973 | if (p.velocity.length() > 0.0) { |
974 | p.transform.columns[1] = p.velocity.normalized(); |
975 | p.transform.columns[0] = p.transform.columns[1].orthogonal(); |
976 | } |
977 | |
978 | } else { |
979 | p.transform.columns[0] = Vector2(Math::cos(p.rotation), -Math::sin(p.rotation)); |
980 | p.transform.columns[1] = Vector2(Math::sin(p.rotation), Math::cos(p.rotation)); |
981 | } |
982 | |
983 | //scale by scale |
984 | Vector2 base_scale = tex_scale * Math::lerp(parameters_min[PARAM_SCALE], parameters_max[PARAM_SCALE], p.scale_rand); |
985 | if (base_scale.x < 0.00001) { |
986 | base_scale.x = 0.00001; |
987 | } |
988 | if (base_scale.y < 0.00001) { |
989 | base_scale.y = 0.00001; |
990 | } |
991 | p.transform.columns[0] *= base_scale.x; |
992 | p.transform.columns[1] *= base_scale.y; |
993 | |
994 | p.transform[2] += p.velocity * local_delta; |
995 | |
996 | should_be_active = true; |
997 | } |
998 | if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) { |
999 | active = false; |
1000 | emit_signal(SceneStringNames::get_singleton()->finished); |
1001 | } |
1002 | } |
1003 | |
1004 | void CPUParticles2D::_update_particle_data_buffer() { |
1005 | MutexLock lock(update_mutex); |
1006 | |
1007 | int pc = particles.size(); |
1008 | |
1009 | int *ow; |
1010 | int *order = nullptr; |
1011 | |
1012 | float *w = particle_data.ptrw(); |
1013 | const Particle *r = particles.ptr(); |
1014 | float *ptr = w; |
1015 | |
1016 | if (draw_order != DRAW_ORDER_INDEX) { |
1017 | ow = particle_order.ptrw(); |
1018 | order = ow; |
1019 | |
1020 | for (int i = 0; i < pc; i++) { |
1021 | order[i] = i; |
1022 | } |
1023 | if (draw_order == DRAW_ORDER_LIFETIME) { |
1024 | SortArray<int, SortLifetime> sorter; |
1025 | sorter.compare.particles = r; |
1026 | sorter.sort(order, pc); |
1027 | } |
1028 | } |
1029 | |
1030 | for (int i = 0; i < pc; i++) { |
1031 | int idx = order ? order[i] : i; |
1032 | |
1033 | Transform2D t = r[idx].transform; |
1034 | |
1035 | if (!local_coords) { |
1036 | t = inv_emission_transform * t; |
1037 | } |
1038 | |
1039 | if (r[idx].active) { |
1040 | ptr[0] = t.columns[0][0]; |
1041 | ptr[1] = t.columns[1][0]; |
1042 | ptr[2] = 0; |
1043 | ptr[3] = t.columns[2][0]; |
1044 | ptr[4] = t.columns[0][1]; |
1045 | ptr[5] = t.columns[1][1]; |
1046 | ptr[6] = 0; |
1047 | ptr[7] = t.columns[2][1]; |
1048 | |
1049 | } else { |
1050 | memset(ptr, 0, sizeof(float) * 8); |
1051 | } |
1052 | |
1053 | Color c = r[idx].color; |
1054 | |
1055 | ptr[8] = c.r; |
1056 | ptr[9] = c.g; |
1057 | ptr[10] = c.b; |
1058 | ptr[11] = c.a; |
1059 | |
1060 | ptr[12] = r[idx].custom[0]; |
1061 | ptr[13] = r[idx].custom[1]; |
1062 | ptr[14] = r[idx].custom[2]; |
1063 | ptr[15] = r[idx].custom[3]; |
1064 | |
1065 | ptr += 16; |
1066 | } |
1067 | } |
1068 | |
1069 | void CPUParticles2D::_set_do_redraw(bool p_do_redraw) { |
1070 | if (do_redraw == p_do_redraw) { |
1071 | return; |
1072 | } |
1073 | do_redraw = p_do_redraw; |
1074 | |
1075 | { |
1076 | MutexLock lock(update_mutex); |
1077 | |
1078 | if (do_redraw) { |
1079 | RS::get_singleton()->connect("frame_pre_draw" , callable_mp(this, &CPUParticles2D::_update_render_thread)); |
1080 | RS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true); |
1081 | |
1082 | RS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); |
1083 | } else { |
1084 | if (RS::get_singleton()->is_connected("frame_pre_draw" , callable_mp(this, &CPUParticles2D::_update_render_thread))) { |
1085 | RS::get_singleton()->disconnect("frame_pre_draw" , callable_mp(this, &CPUParticles2D::_update_render_thread)); |
1086 | } |
1087 | RS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false); |
1088 | |
1089 | RS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); |
1090 | } |
1091 | } |
1092 | |
1093 | queue_redraw(); // redraw to update render list |
1094 | } |
1095 | |
1096 | void CPUParticles2D::_update_render_thread() { |
1097 | MutexLock lock(update_mutex); |
1098 | |
1099 | RS::get_singleton()->multimesh_set_buffer(multimesh, particle_data); |
1100 | } |
1101 | |
1102 | void CPUParticles2D::_notification(int p_what) { |
1103 | switch (p_what) { |
1104 | case NOTIFICATION_ENTER_TREE: { |
1105 | set_process_internal(emitting); |
1106 | } break; |
1107 | |
1108 | case NOTIFICATION_EXIT_TREE: { |
1109 | _set_do_redraw(false); |
1110 | } break; |
1111 | |
1112 | case NOTIFICATION_DRAW: { |
1113 | // first update before rendering to avoid one frame delay after emitting starts |
1114 | if (emitting && (time == 0)) { |
1115 | _update_internal(); |
1116 | } |
1117 | |
1118 | if (!do_redraw) { |
1119 | return; // don't add to render list |
1120 | } |
1121 | |
1122 | RID texrid; |
1123 | if (texture.is_valid()) { |
1124 | texrid = texture->get_rid(); |
1125 | } |
1126 | |
1127 | RS::get_singleton()->canvas_item_add_multimesh(get_canvas_item(), multimesh, texrid); |
1128 | } break; |
1129 | |
1130 | case NOTIFICATION_INTERNAL_PROCESS: { |
1131 | _update_internal(); |
1132 | } break; |
1133 | |
1134 | case NOTIFICATION_TRANSFORM_CHANGED: { |
1135 | inv_emission_transform = get_global_transform().affine_inverse(); |
1136 | |
1137 | if (!local_coords) { |
1138 | int pc = particles.size(); |
1139 | |
1140 | float *w = particle_data.ptrw(); |
1141 | const Particle *r = particles.ptr(); |
1142 | float *ptr = w; |
1143 | |
1144 | for (int i = 0; i < pc; i++) { |
1145 | Transform2D t = inv_emission_transform * r[i].transform; |
1146 | |
1147 | if (r[i].active) { |
1148 | ptr[0] = t.columns[0][0]; |
1149 | ptr[1] = t.columns[1][0]; |
1150 | ptr[2] = 0; |
1151 | ptr[3] = t.columns[2][0]; |
1152 | ptr[4] = t.columns[0][1]; |
1153 | ptr[5] = t.columns[1][1]; |
1154 | ptr[6] = 0; |
1155 | ptr[7] = t.columns[2][1]; |
1156 | |
1157 | } else { |
1158 | memset(ptr, 0, sizeof(float) * 8); |
1159 | } |
1160 | |
1161 | ptr += 16; |
1162 | } |
1163 | } |
1164 | } break; |
1165 | } |
1166 | } |
1167 | |
1168 | void CPUParticles2D::convert_from_particles(Node *p_particles) { |
1169 | GPUParticles2D *gpu_particles = Object::cast_to<GPUParticles2D>(p_particles); |
1170 | ERR_FAIL_NULL_MSG(gpu_particles, "Only GPUParticles2D nodes can be converted to CPUParticles2D." ); |
1171 | |
1172 | set_emitting(gpu_particles->is_emitting()); |
1173 | set_amount(gpu_particles->get_amount()); |
1174 | set_lifetime(gpu_particles->get_lifetime()); |
1175 | set_one_shot(gpu_particles->get_one_shot()); |
1176 | set_pre_process_time(gpu_particles->get_pre_process_time()); |
1177 | set_explosiveness_ratio(gpu_particles->get_explosiveness_ratio()); |
1178 | set_randomness_ratio(gpu_particles->get_randomness_ratio()); |
1179 | set_use_local_coordinates(gpu_particles->get_use_local_coordinates()); |
1180 | set_fixed_fps(gpu_particles->get_fixed_fps()); |
1181 | set_fractional_delta(gpu_particles->get_fractional_delta()); |
1182 | set_speed_scale(gpu_particles->get_speed_scale()); |
1183 | set_draw_order(DrawOrder(gpu_particles->get_draw_order())); |
1184 | set_texture(gpu_particles->get_texture()); |
1185 | |
1186 | Ref<Material> mat = gpu_particles->get_material(); |
1187 | if (mat.is_valid()) { |
1188 | set_material(mat); |
1189 | } |
1190 | |
1191 | Ref<ParticleProcessMaterial> proc_mat = gpu_particles->get_process_material(); |
1192 | if (proc_mat.is_null()) { |
1193 | return; |
1194 | } |
1195 | |
1196 | Vector3 dir = proc_mat->get_direction(); |
1197 | set_direction(Vector2(dir.x, dir.y)); |
1198 | set_spread(proc_mat->get_spread()); |
1199 | |
1200 | set_color(proc_mat->get_color()); |
1201 | |
1202 | Ref<GradientTexture1D> gt = proc_mat->get_color_ramp(); |
1203 | if (gt.is_valid()) { |
1204 | set_color_ramp(gt->get_gradient()); |
1205 | } |
1206 | |
1207 | Ref<GradientTexture1D> gti = proc_mat->get_color_initial_ramp(); |
1208 | if (gti.is_valid()) { |
1209 | set_color_initial_ramp(gti->get_gradient()); |
1210 | } |
1211 | |
1212 | set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, proc_mat->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY)); |
1213 | |
1214 | set_emission_shape(EmissionShape(proc_mat->get_emission_shape())); |
1215 | set_emission_sphere_radius(proc_mat->get_emission_sphere_radius()); |
1216 | Vector2 rect_extents = Vector2(proc_mat->get_emission_box_extents().x, proc_mat->get_emission_box_extents().y); |
1217 | set_emission_rect_extents(rect_extents); |
1218 | |
1219 | Ref<CurveXYZTexture> scale3D = proc_mat->get_param_texture(ParticleProcessMaterial::PARAM_SCALE); |
1220 | if (scale3D.is_valid()) { |
1221 | split_scale = true; |
1222 | scale_curve_x = scale3D->get_curve_x(); |
1223 | scale_curve_y = scale3D->get_curve_y(); |
1224 | } |
1225 | set_gravity(Vector2(proc_mat->get_gravity().x, proc_mat->get_gravity().y)); |
1226 | set_lifetime_randomness(proc_mat->get_lifetime_randomness()); |
1227 | |
1228 | #define CONVERT_PARAM(m_param) \ |
1229 | set_param_min(m_param, proc_mat->get_param_min(ParticleProcessMaterial::m_param)); \ |
1230 | { \ |
1231 | Ref<CurveTexture> ctex = proc_mat->get_param_texture(ParticleProcessMaterial::m_param); \ |
1232 | if (ctex.is_valid()) \ |
1233 | set_param_curve(m_param, ctex->get_curve()); \ |
1234 | } \ |
1235 | set_param_max(m_param, proc_mat->get_param_max(ParticleProcessMaterial::m_param)); |
1236 | |
1237 | CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); |
1238 | CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); |
1239 | CONVERT_PARAM(PARAM_ORBIT_VELOCITY); |
1240 | CONVERT_PARAM(PARAM_LINEAR_ACCEL); |
1241 | CONVERT_PARAM(PARAM_RADIAL_ACCEL); |
1242 | CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL); |
1243 | CONVERT_PARAM(PARAM_DAMPING); |
1244 | CONVERT_PARAM(PARAM_ANGLE); |
1245 | CONVERT_PARAM(PARAM_SCALE); |
1246 | CONVERT_PARAM(PARAM_HUE_VARIATION); |
1247 | CONVERT_PARAM(PARAM_ANIM_SPEED); |
1248 | CONVERT_PARAM(PARAM_ANIM_OFFSET); |
1249 | |
1250 | #undef CONVERT_PARAM |
1251 | } |
1252 | |
1253 | void CPUParticles2D::_bind_methods() { |
1254 | ClassDB::bind_method(D_METHOD("set_emitting" , "emitting" ), &CPUParticles2D::set_emitting); |
1255 | ClassDB::bind_method(D_METHOD("set_amount" , "amount" ), &CPUParticles2D::set_amount); |
1256 | ClassDB::bind_method(D_METHOD("set_lifetime" , "secs" ), &CPUParticles2D::set_lifetime); |
1257 | ClassDB::bind_method(D_METHOD("set_one_shot" , "enable" ), &CPUParticles2D::set_one_shot); |
1258 | ClassDB::bind_method(D_METHOD("set_pre_process_time" , "secs" ), &CPUParticles2D::set_pre_process_time); |
1259 | ClassDB::bind_method(D_METHOD("set_explosiveness_ratio" , "ratio" ), &CPUParticles2D::set_explosiveness_ratio); |
1260 | ClassDB::bind_method(D_METHOD("set_randomness_ratio" , "ratio" ), &CPUParticles2D::set_randomness_ratio); |
1261 | ClassDB::bind_method(D_METHOD("set_lifetime_randomness" , "random" ), &CPUParticles2D::set_lifetime_randomness); |
1262 | ClassDB::bind_method(D_METHOD("set_use_local_coordinates" , "enable" ), &CPUParticles2D::set_use_local_coordinates); |
1263 | ClassDB::bind_method(D_METHOD("set_fixed_fps" , "fps" ), &CPUParticles2D::set_fixed_fps); |
1264 | ClassDB::bind_method(D_METHOD("set_fractional_delta" , "enable" ), &CPUParticles2D::set_fractional_delta); |
1265 | ClassDB::bind_method(D_METHOD("set_speed_scale" , "scale" ), &CPUParticles2D::set_speed_scale); |
1266 | |
1267 | ClassDB::bind_method(D_METHOD("is_emitting" ), &CPUParticles2D::is_emitting); |
1268 | ClassDB::bind_method(D_METHOD("get_amount" ), &CPUParticles2D::get_amount); |
1269 | ClassDB::bind_method(D_METHOD("get_lifetime" ), &CPUParticles2D::get_lifetime); |
1270 | ClassDB::bind_method(D_METHOD("get_one_shot" ), &CPUParticles2D::get_one_shot); |
1271 | ClassDB::bind_method(D_METHOD("get_pre_process_time" ), &CPUParticles2D::get_pre_process_time); |
1272 | ClassDB::bind_method(D_METHOD("get_explosiveness_ratio" ), &CPUParticles2D::get_explosiveness_ratio); |
1273 | ClassDB::bind_method(D_METHOD("get_randomness_ratio" ), &CPUParticles2D::get_randomness_ratio); |
1274 | ClassDB::bind_method(D_METHOD("get_lifetime_randomness" ), &CPUParticles2D::get_lifetime_randomness); |
1275 | ClassDB::bind_method(D_METHOD("get_use_local_coordinates" ), &CPUParticles2D::get_use_local_coordinates); |
1276 | ClassDB::bind_method(D_METHOD("get_fixed_fps" ), &CPUParticles2D::get_fixed_fps); |
1277 | ClassDB::bind_method(D_METHOD("get_fractional_delta" ), &CPUParticles2D::get_fractional_delta); |
1278 | ClassDB::bind_method(D_METHOD("get_speed_scale" ), &CPUParticles2D::get_speed_scale); |
1279 | |
1280 | ClassDB::bind_method(D_METHOD("set_draw_order" , "order" ), &CPUParticles2D::set_draw_order); |
1281 | |
1282 | ClassDB::bind_method(D_METHOD("get_draw_order" ), &CPUParticles2D::get_draw_order); |
1283 | |
1284 | ClassDB::bind_method(D_METHOD("set_texture" , "texture" ), &CPUParticles2D::set_texture); |
1285 | ClassDB::bind_method(D_METHOD("get_texture" ), &CPUParticles2D::get_texture); |
1286 | |
1287 | ClassDB::bind_method(D_METHOD("restart" ), &CPUParticles2D::restart); |
1288 | |
1289 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting" ), "set_emitting" , "is_emitting" ); |
1290 | ADD_PROPERTY(PropertyInfo(Variant::INT, "amount" , PROPERTY_HINT_RANGE, "1,1000000,1,exp" ), "set_amount" , "get_amount" ); |
1291 | ADD_GROUP("Time" , "" ); |
1292 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime" , PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,suffix:s" ), "set_lifetime" , "get_lifetime" ); |
1293 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot" ), "set_one_shot" , "get_one_shot" ); |
1294 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess" , PROPERTY_HINT_RANGE, "0.00,600.0,0.01,suffix:s" ), "set_pre_process_time" , "get_pre_process_time" ); |
1295 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale" , PROPERTY_HINT_RANGE, "0,64,0.01" ), "set_speed_scale" , "get_speed_scale" ); |
1296 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_explosiveness_ratio" , "get_explosiveness_ratio" ); |
1297 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_randomness_ratio" , "get_randomness_ratio" ); |
1298 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_lifetime_randomness" , "get_lifetime_randomness" ); |
1299 | ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps" , PROPERTY_HINT_RANGE, "0,1000,1,suffix:FPS" ), "set_fixed_fps" , "get_fixed_fps" ); |
1300 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta" ), "set_fractional_delta" , "get_fractional_delta" ); |
1301 | ADD_GROUP("Drawing" , "" ); |
1302 | // No visibility_rect property contrarily to Particles2D, it's updated automatically. |
1303 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords" ), "set_use_local_coordinates" , "get_use_local_coordinates" ); |
1304 | ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order" , PROPERTY_HINT_ENUM, "Index,Lifetime" ), "set_draw_order" , "get_draw_order" ); |
1305 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_texture" , "get_texture" ); |
1306 | |
1307 | BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); |
1308 | BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); |
1309 | |
1310 | //////////////////////////////// |
1311 | |
1312 | ClassDB::bind_method(D_METHOD("set_direction" , "direction" ), &CPUParticles2D::set_direction); |
1313 | ClassDB::bind_method(D_METHOD("get_direction" ), &CPUParticles2D::get_direction); |
1314 | |
1315 | ClassDB::bind_method(D_METHOD("set_spread" , "spread" ), &CPUParticles2D::set_spread); |
1316 | ClassDB::bind_method(D_METHOD("get_spread" ), &CPUParticles2D::get_spread); |
1317 | |
1318 | ClassDB::bind_method(D_METHOD("set_param_min" , "param" , "value" ), &CPUParticles2D::set_param_min); |
1319 | ClassDB::bind_method(D_METHOD("get_param_min" , "param" ), &CPUParticles2D::get_param_min); |
1320 | |
1321 | ClassDB::bind_method(D_METHOD("set_param_max" , "param" , "value" ), &CPUParticles2D::set_param_max); |
1322 | ClassDB::bind_method(D_METHOD("get_param_max" , "param" ), &CPUParticles2D::get_param_max); |
1323 | |
1324 | ClassDB::bind_method(D_METHOD("set_param_curve" , "param" , "curve" ), &CPUParticles2D::set_param_curve); |
1325 | ClassDB::bind_method(D_METHOD("get_param_curve" , "param" ), &CPUParticles2D::get_param_curve); |
1326 | |
1327 | ClassDB::bind_method(D_METHOD("set_color" , "color" ), &CPUParticles2D::set_color); |
1328 | ClassDB::bind_method(D_METHOD("get_color" ), &CPUParticles2D::get_color); |
1329 | |
1330 | ClassDB::bind_method(D_METHOD("set_color_ramp" , "ramp" ), &CPUParticles2D::set_color_ramp); |
1331 | ClassDB::bind_method(D_METHOD("get_color_ramp" ), &CPUParticles2D::get_color_ramp); |
1332 | |
1333 | ClassDB::bind_method(D_METHOD("set_color_initial_ramp" , "ramp" ), &CPUParticles2D::set_color_initial_ramp); |
1334 | ClassDB::bind_method(D_METHOD("get_color_initial_ramp" ), &CPUParticles2D::get_color_initial_ramp); |
1335 | |
1336 | ClassDB::bind_method(D_METHOD("set_particle_flag" , "particle_flag" , "enable" ), &CPUParticles2D::set_particle_flag); |
1337 | ClassDB::bind_method(D_METHOD("get_particle_flag" , "particle_flag" ), &CPUParticles2D::get_particle_flag); |
1338 | |
1339 | ClassDB::bind_method(D_METHOD("set_emission_shape" , "shape" ), &CPUParticles2D::set_emission_shape); |
1340 | ClassDB::bind_method(D_METHOD("get_emission_shape" ), &CPUParticles2D::get_emission_shape); |
1341 | |
1342 | ClassDB::bind_method(D_METHOD("set_emission_sphere_radius" , "radius" ), &CPUParticles2D::set_emission_sphere_radius); |
1343 | ClassDB::bind_method(D_METHOD("get_emission_sphere_radius" ), &CPUParticles2D::get_emission_sphere_radius); |
1344 | |
1345 | ClassDB::bind_method(D_METHOD("set_emission_rect_extents" , "extents" ), &CPUParticles2D::set_emission_rect_extents); |
1346 | ClassDB::bind_method(D_METHOD("get_emission_rect_extents" ), &CPUParticles2D::get_emission_rect_extents); |
1347 | |
1348 | ClassDB::bind_method(D_METHOD("set_emission_points" , "array" ), &CPUParticles2D::set_emission_points); |
1349 | ClassDB::bind_method(D_METHOD("get_emission_points" ), &CPUParticles2D::get_emission_points); |
1350 | |
1351 | ClassDB::bind_method(D_METHOD("set_emission_normals" , "array" ), &CPUParticles2D::set_emission_normals); |
1352 | ClassDB::bind_method(D_METHOD("get_emission_normals" ), &CPUParticles2D::get_emission_normals); |
1353 | |
1354 | ClassDB::bind_method(D_METHOD("set_emission_colors" , "array" ), &CPUParticles2D::set_emission_colors); |
1355 | ClassDB::bind_method(D_METHOD("get_emission_colors" ), &CPUParticles2D::get_emission_colors); |
1356 | |
1357 | ClassDB::bind_method(D_METHOD("get_gravity" ), &CPUParticles2D::get_gravity); |
1358 | ClassDB::bind_method(D_METHOD("set_gravity" , "accel_vec" ), &CPUParticles2D::set_gravity); |
1359 | |
1360 | ClassDB::bind_method(D_METHOD("get_split_scale" ), &CPUParticles2D::get_split_scale); |
1361 | ClassDB::bind_method(D_METHOD("set_split_scale" , "split_scale" ), &CPUParticles2D::set_split_scale); |
1362 | |
1363 | ClassDB::bind_method(D_METHOD("get_scale_curve_x" ), &CPUParticles2D::get_scale_curve_x); |
1364 | ClassDB::bind_method(D_METHOD("set_scale_curve_x" , "scale_curve" ), &CPUParticles2D::set_scale_curve_x); |
1365 | |
1366 | ClassDB::bind_method(D_METHOD("get_scale_curve_y" ), &CPUParticles2D::get_scale_curve_y); |
1367 | ClassDB::bind_method(D_METHOD("set_scale_curve_y" , "scale_curve" ), &CPUParticles2D::set_scale_curve_y); |
1368 | |
1369 | ClassDB::bind_method(D_METHOD("convert_from_particles" , "particles" ), &CPUParticles2D::convert_from_particles); |
1370 | |
1371 | ADD_SIGNAL(MethodInfo("finished" )); |
1372 | |
1373 | ADD_GROUP("Emission Shape" , "emission_" ); |
1374 | ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape" , PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Rectangle,Points,Directed Points" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape" , "get_emission_shape" ); |
1375 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius" , PROPERTY_HINT_RANGE, "0.01,128,0.01,suffix:px" ), "set_emission_sphere_radius" , "get_emission_sphere_radius" ); |
1376 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents" , PROPERTY_HINT_NONE, "suffix:px" ), "set_emission_rect_extents" , "get_emission_rect_extents" ); |
1377 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points" ), "set_emission_points" , "get_emission_points" ); |
1378 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_normals" ), "set_emission_normals" , "get_emission_normals" ); |
1379 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "emission_colors" ), "set_emission_colors" , "get_emission_colors" ); |
1380 | ADD_GROUP("Particle Flags" , "particle_flag_" ); |
1381 | ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_align_y" ), "set_particle_flag" , "get_particle_flag" , PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY); |
1382 | ADD_GROUP("Direction" , "" ); |
1383 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "direction" ), "set_direction" , "get_direction" ); |
1384 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread" , PROPERTY_HINT_RANGE, "0,180,0.01" ), "set_spread" , "get_spread" ); |
1385 | ADD_GROUP("Gravity" , "" ); |
1386 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity" , PROPERTY_HINT_NONE, U"suffix:px/s\u00B2" ), "set_gravity" , "get_gravity" ); |
1387 | ADD_GROUP("Initial Velocity" , "initial_" ); |
1388 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater,suffix:px/s" ), "set_param_min" , "get_param_min" , PARAM_INITIAL_LINEAR_VELOCITY); |
1389 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater,suffix:px/s" ), "set_param_max" , "get_param_max" , PARAM_INITIAL_LINEAR_VELOCITY); |
1390 | ADD_GROUP("Angular Velocity" , "angular_" ); |
1391 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min" , PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_ANGULAR_VELOCITY); |
1392 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max" , PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_ANGULAR_VELOCITY); |
1393 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANGULAR_VELOCITY); |
1394 | ADD_GROUP("Orbit Velocity" , "orbit_" ); |
1395 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min" , PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_ORBIT_VELOCITY); |
1396 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max" , PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_ORBIT_VELOCITY); |
1397 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ORBIT_VELOCITY); |
1398 | ADD_GROUP("Linear Accel" , "linear_" ); |
1399 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_LINEAR_ACCEL); |
1400 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_LINEAR_ACCEL); |
1401 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_LINEAR_ACCEL); |
1402 | ADD_GROUP("Radial Accel" , "radial_" ); |
1403 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_RADIAL_ACCEL); |
1404 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_RADIAL_ACCEL); |
1405 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_RADIAL_ACCEL); |
1406 | ADD_GROUP("Tangential Accel" , "tangential_" ); |
1407 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_TANGENTIAL_ACCEL); |
1408 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_TANGENTIAL_ACCEL); |
1409 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_TANGENTIAL_ACCEL); |
1410 | ADD_GROUP("Damping" , "" ); |
1411 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_param_min" , "get_param_min" , PARAM_DAMPING); |
1412 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_param_max" , "get_param_max" , PARAM_DAMPING); |
1413 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_DAMPING); |
1414 | ADD_GROUP("Angle" , "" ); |
1415 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min" , PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees" ), "set_param_min" , "get_param_min" , PARAM_ANGLE); |
1416 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max" , PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees" ), "set_param_max" , "get_param_max" , PARAM_ANGLE); |
1417 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANGLE); |
1418 | ADD_GROUP("Scale" , "" ); |
1419 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_min" , "get_param_min" , PARAM_SCALE); |
1420 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_max" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_max" , "get_param_max" , PARAM_SCALE); |
1421 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_SCALE); |
1422 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "split_scale" ), "set_split_scale" , "get_split_scale" ); |
1423 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_x" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_scale_curve_x" , "get_scale_curve_x" ); |
1424 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_y" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_scale_curve_y" , "get_scale_curve_y" ); |
1425 | |
1426 | ADD_GROUP("Color" , "" ); |
1427 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color" ), "set_color" , "get_color" ); |
1428 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp" , PROPERTY_HINT_RESOURCE_TYPE, "Gradient" ), "set_color_ramp" , "get_color_ramp" ); |
1429 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_initial_ramp" , PROPERTY_HINT_RESOURCE_TYPE, "Gradient" ), "set_color_initial_ramp" , "get_color_initial_ramp" ); |
1430 | |
1431 | ADD_GROUP("Hue Variation" , "hue_" ); |
1432 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_min" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_param_min" , "get_param_min" , PARAM_HUE_VARIATION); |
1433 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_param_max" , "get_param_max" , PARAM_HUE_VARIATION); |
1434 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_HUE_VARIATION); |
1435 | ADD_GROUP("Animation" , "anim_" ); |
1436 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min" , PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less" ), "set_param_min" , "get_param_min" , PARAM_ANIM_SPEED); |
1437 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max" , PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less" ), "set_param_max" , "get_param_max" , PARAM_ANIM_SPEED); |
1438 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANIM_SPEED); |
1439 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min" , PROPERTY_HINT_RANGE, "0,1,0.0001" ), "set_param_min" , "get_param_min" , PARAM_ANIM_OFFSET); |
1440 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max" , PROPERTY_HINT_RANGE, "0,1,0.0001" ), "set_param_max" , "get_param_max" , PARAM_ANIM_OFFSET); |
1441 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANIM_OFFSET); |
1442 | |
1443 | BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); |
1444 | BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY); |
1445 | BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); |
1446 | BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL); |
1447 | BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL); |
1448 | BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL); |
1449 | BIND_ENUM_CONSTANT(PARAM_DAMPING); |
1450 | BIND_ENUM_CONSTANT(PARAM_ANGLE); |
1451 | BIND_ENUM_CONSTANT(PARAM_SCALE); |
1452 | BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION); |
1453 | BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED); |
1454 | BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET); |
1455 | BIND_ENUM_CONSTANT(PARAM_MAX); |
1456 | |
1457 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY); |
1458 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_ROTATE_Y); // Unused, but exposed for consistency with 3D. |
1459 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_DISABLE_Z); // Unused, but exposed for consistency with 3D. |
1460 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_MAX); |
1461 | |
1462 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); |
1463 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); |
1464 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); |
1465 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE); |
1466 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); |
1467 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); |
1468 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX); |
1469 | } |
1470 | |
1471 | CPUParticles2D::CPUParticles2D() { |
1472 | mesh = RenderingServer::get_singleton()->mesh_create(); |
1473 | multimesh = RenderingServer::get_singleton()->multimesh_create(); |
1474 | RenderingServer::get_singleton()->multimesh_set_mesh(multimesh, mesh); |
1475 | |
1476 | set_emitting(true); |
1477 | set_amount(8); |
1478 | set_use_local_coordinates(false); |
1479 | |
1480 | set_param_min(PARAM_INITIAL_LINEAR_VELOCITY, 0); |
1481 | set_param_min(PARAM_ANGULAR_VELOCITY, 0); |
1482 | set_param_min(PARAM_ORBIT_VELOCITY, 0); |
1483 | set_param_min(PARAM_LINEAR_ACCEL, 0); |
1484 | set_param_min(PARAM_RADIAL_ACCEL, 0); |
1485 | set_param_min(PARAM_TANGENTIAL_ACCEL, 0); |
1486 | set_param_min(PARAM_DAMPING, 0); |
1487 | set_param_min(PARAM_ANGLE, 0); |
1488 | set_param_min(PARAM_SCALE, 1); |
1489 | set_param_min(PARAM_HUE_VARIATION, 0); |
1490 | set_param_min(PARAM_ANIM_SPEED, 0); |
1491 | set_param_min(PARAM_ANIM_OFFSET, 0); |
1492 | |
1493 | set_param_max(PARAM_INITIAL_LINEAR_VELOCITY, 0); |
1494 | set_param_max(PARAM_ANGULAR_VELOCITY, 0); |
1495 | set_param_max(PARAM_ORBIT_VELOCITY, 0); |
1496 | set_param_max(PARAM_LINEAR_ACCEL, 0); |
1497 | set_param_max(PARAM_RADIAL_ACCEL, 0); |
1498 | set_param_max(PARAM_TANGENTIAL_ACCEL, 0); |
1499 | set_param_max(PARAM_DAMPING, 0); |
1500 | set_param_max(PARAM_ANGLE, 0); |
1501 | set_param_max(PARAM_SCALE, 1); |
1502 | set_param_max(PARAM_HUE_VARIATION, 0); |
1503 | set_param_max(PARAM_ANIM_SPEED, 0); |
1504 | set_param_max(PARAM_ANIM_OFFSET, 0); |
1505 | |
1506 | for (int i = 0; i < PARTICLE_FLAG_MAX; i++) { |
1507 | particle_flags[i] = false; |
1508 | } |
1509 | |
1510 | set_color(Color(1, 1, 1, 1)); |
1511 | |
1512 | _update_mesh_texture(); |
1513 | } |
1514 | |
1515 | CPUParticles2D::~CPUParticles2D() { |
1516 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
1517 | RS::get_singleton()->free(multimesh); |
1518 | RS::get_singleton()->free(mesh); |
1519 | } |
1520 | |