| 1 | /**************************************************************************/ |
| 2 | /* scene_tree_editor.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "scene_tree_editor.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "core/object/message_queue.h" |
| 35 | #include "core/object/script_language.h" |
| 36 | #include "editor/editor_file_system.h" |
| 37 | #include "editor/editor_node.h" |
| 38 | #include "editor/editor_scale.h" |
| 39 | #include "editor/editor_settings.h" |
| 40 | #include "editor/editor_string_names.h" |
| 41 | #include "editor/editor_undo_redo_manager.h" |
| 42 | #include "editor/node_dock.h" |
| 43 | #include "editor/plugins/animation_player_editor_plugin.h" |
| 44 | #include "editor/plugins/canvas_item_editor_plugin.h" |
| 45 | #include "editor/plugins/script_editor_plugin.h" |
| 46 | #include "scene/gui/flow_container.h" |
| 47 | #include "scene/gui/label.h" |
| 48 | #include "scene/gui/tab_container.h" |
| 49 | #include "scene/gui/texture_rect.h" |
| 50 | #include "scene/main/window.h" |
| 51 | #include "scene/resources/packed_scene.h" |
| 52 | |
| 53 | Node *SceneTreeEditor::get_scene_node() { |
| 54 | ERR_FAIL_COND_V(!is_inside_tree(), nullptr); |
| 55 | |
| 56 | return get_tree()->get_edited_scene_root(); |
| 57 | } |
| 58 | |
| 59 | void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) { |
| 60 | if (p_button != MouseButton::LEFT) { |
| 61 | return; |
| 62 | } |
| 63 | |
| 64 | if (connect_to_script_mode) { |
| 65 | return; //don't do anything in this mode |
| 66 | } |
| 67 | |
| 68 | TreeItem *item = Object::cast_to<TreeItem>(p_item); |
| 69 | ERR_FAIL_NULL(item); |
| 70 | |
| 71 | NodePath np = item->get_metadata(0); |
| 72 | |
| 73 | Node *n = get_node(np); |
| 74 | ERR_FAIL_NULL(n); |
| 75 | |
| 76 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 77 | if (p_id == BUTTON_SUBSCENE) { |
| 78 | if (n == get_scene_node()) { |
| 79 | if (n && n->get_scene_inherited_state().is_valid()) { |
| 80 | emit_signal(SNAME("open" ), n->get_scene_inherited_state()->get_path()); |
| 81 | } |
| 82 | } else { |
| 83 | emit_signal(SNAME("open" ), n->get_scene_file_path()); |
| 84 | } |
| 85 | } else if (p_id == BUTTON_SCRIPT) { |
| 86 | Ref<Script> script_typed = n->get_script(); |
| 87 | if (!script_typed.is_null()) { |
| 88 | emit_signal(SNAME("open_script" ), script_typed); |
| 89 | } |
| 90 | |
| 91 | } else if (p_id == BUTTON_VISIBILITY) { |
| 92 | undo_redo->create_action(TTR("Toggle Visible" )); |
| 93 | _toggle_visible(n); |
| 94 | List<Node *> selection = editor_selection->get_selected_node_list(); |
| 95 | if (selection.size() > 1 && selection.find(n) != nullptr) { |
| 96 | for (Node *nv : selection) { |
| 97 | ERR_FAIL_NULL(nv); |
| 98 | if (nv == n) { |
| 99 | continue; |
| 100 | } |
| 101 | _toggle_visible(nv); |
| 102 | } |
| 103 | } |
| 104 | undo_redo->commit_action(); |
| 105 | } else if (p_id == BUTTON_LOCK) { |
| 106 | undo_redo->create_action(TTR("Unlock Node" )); |
| 107 | |
| 108 | if (n->is_class("CanvasItem" ) || n->is_class("Node3D" )) { |
| 109 | undo_redo->add_do_method(n, "remove_meta" , "_edit_lock_" ); |
| 110 | undo_redo->add_undo_method(n, "set_meta" , "_edit_lock_" , true); |
| 111 | undo_redo->add_do_method(this, "_update_tree" ); |
| 112 | undo_redo->add_undo_method(this, "_update_tree" ); |
| 113 | undo_redo->add_do_method(this, "emit_signal" , "node_changed" ); |
| 114 | undo_redo->add_undo_method(this, "emit_signal" , "node_changed" ); |
| 115 | } |
| 116 | undo_redo->commit_action(); |
| 117 | } else if (p_id == BUTTON_PIN) { |
| 118 | if (n->is_class("AnimationPlayer" )) { |
| 119 | AnimationPlayerEditor::get_singleton()->unpin(); |
| 120 | _update_tree(); |
| 121 | } |
| 122 | |
| 123 | } else if (p_id == BUTTON_GROUP) { |
| 124 | undo_redo->create_action(TTR("Button Group" )); |
| 125 | |
| 126 | if (n->is_class("CanvasItem" ) || n->is_class("Node3D" )) { |
| 127 | undo_redo->add_do_method(n, "remove_meta" , "_edit_group_" ); |
| 128 | undo_redo->add_undo_method(n, "set_meta" , "_edit_group_" , true); |
| 129 | undo_redo->add_do_method(this, "_update_tree" ); |
| 130 | undo_redo->add_undo_method(this, "_update_tree" ); |
| 131 | undo_redo->add_do_method(this, "emit_signal" , "node_changed" ); |
| 132 | undo_redo->add_undo_method(this, "emit_signal" , "node_changed" ); |
| 133 | } |
| 134 | undo_redo->commit_action(); |
| 135 | } else if (p_id == BUTTON_WARNING) { |
| 136 | String config_err = n->get_configuration_warnings_as_string(); |
| 137 | if (config_err.is_empty()) { |
| 138 | return; |
| 139 | } |
| 140 | |
| 141 | const PackedInt32Array boundaries = TS->string_get_word_breaks(config_err, "" , 80); |
| 142 | PackedStringArray lines; |
| 143 | for (int i = 0; i < boundaries.size(); i += 2) { |
| 144 | const int start = boundaries[i]; |
| 145 | const int end = boundaries[i + 1]; |
| 146 | lines.append(config_err.substr(start, end - start + 1)); |
| 147 | } |
| 148 | |
| 149 | warning->set_text(String("\n" ).join(lines)); |
| 150 | warning->popup_centered(); |
| 151 | |
| 152 | } else if (p_id == BUTTON_SIGNALS) { |
| 153 | editor_selection->clear(); |
| 154 | editor_selection->add_node(n); |
| 155 | |
| 156 | set_selected(n); |
| 157 | |
| 158 | TabContainer *tab_container = Object::cast_to<TabContainer>(NodeDock::get_singleton()->get_parent()); |
| 159 | NodeDock::get_singleton()->get_parent()->call("set_current_tab" , tab_container->get_tab_idx_from_control(NodeDock::get_singleton())); |
| 160 | NodeDock::get_singleton()->show_connections(); |
| 161 | |
| 162 | } else if (p_id == BUTTON_GROUPS) { |
| 163 | editor_selection->clear(); |
| 164 | editor_selection->add_node(n); |
| 165 | |
| 166 | set_selected(n); |
| 167 | |
| 168 | TabContainer *tab_container = Object::cast_to<TabContainer>(NodeDock::get_singleton()->get_parent()); |
| 169 | NodeDock::get_singleton()->get_parent()->call("set_current_tab" , tab_container->get_tab_idx_from_control(NodeDock::get_singleton())); |
| 170 | NodeDock::get_singleton()->show_groups(); |
| 171 | } else if (p_id == BUTTON_UNIQUE) { |
| 172 | undo_redo->create_action(TTR("Disable Scene Unique Name" )); |
| 173 | undo_redo->add_do_method(n, "set_unique_name_in_owner" , false); |
| 174 | undo_redo->add_undo_method(n, "set_unique_name_in_owner" , true); |
| 175 | undo_redo->add_do_method(this, "_update_tree" ); |
| 176 | undo_redo->add_undo_method(this, "_update_tree" ); |
| 177 | undo_redo->commit_action(); |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | void SceneTreeEditor::_toggle_visible(Node *p_node) { |
| 182 | if (p_node->has_method("is_visible" ) && p_node->has_method("set_visible" )) { |
| 183 | bool v = bool(p_node->call("is_visible" )); |
| 184 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 185 | undo_redo->add_do_method(p_node, "set_visible" , !v); |
| 186 | undo_redo->add_undo_method(p_node, "set_visible" , v); |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { |
| 191 | if (!p_node) { |
| 192 | return; |
| 193 | } |
| 194 | |
| 195 | // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, |
| 196 | // which the editor needs not to know about. |
| 197 | |
| 198 | bool part_of_subscene = false; |
| 199 | |
| 200 | if (!display_foreign && p_node->get_owner() != get_scene_node() && p_node != get_scene_node()) { |
| 201 | if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) { |
| 202 | part_of_subscene = true; |
| 203 | //allow |
| 204 | } else { |
| 205 | return; |
| 206 | } |
| 207 | } else { |
| 208 | part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0; |
| 209 | } |
| 210 | |
| 211 | TreeItem *item = tree->create_item(p_parent); |
| 212 | |
| 213 | item->set_text(0, p_node->get_name()); |
| 214 | if (can_rename && !part_of_subscene) { |
| 215 | item->set_editable(0, true); |
| 216 | } |
| 217 | |
| 218 | item->set_selectable(0, true); |
| 219 | if (can_rename) { |
| 220 | bool collapsed = p_node->is_displayed_folded(); |
| 221 | if (collapsed) { |
| 222 | item->set_collapsed(true); |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(p_node, "Node" ); |
| 227 | item->set_icon(0, icon); |
| 228 | item->set_metadata(0, p_node->get_path()); |
| 229 | |
| 230 | if (connect_to_script_mode) { |
| 231 | Color accent = get_theme_color(SNAME("accent_color" ), EditorStringName(Editor)); |
| 232 | |
| 233 | Ref<Script> scr = p_node->get_script(); |
| 234 | if (!scr.is_null() && EditorNode::get_singleton()->get_object_custom_type_base(p_node) != scr) { |
| 235 | //has script |
| 236 | item->add_button(0, get_editor_theme_icon(SNAME("Script" )), BUTTON_SCRIPT); |
| 237 | } else { |
| 238 | //has no script (or script is a custom type) |
| 239 | _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color" ), EditorStringName(Editor))); |
| 240 | item->set_selectable(0, false); |
| 241 | |
| 242 | if (!scr.is_null()) { // make sure to mark the script if a custom type |
| 243 | item->add_button(0, get_editor_theme_icon(SNAME("Script" )), BUTTON_SCRIPT); |
| 244 | item->set_button_disabled(0, item->get_button_count(0) - 1, true); |
| 245 | } |
| 246 | |
| 247 | accent.a *= 0.7; |
| 248 | } |
| 249 | |
| 250 | if (marked.has(p_node)) { |
| 251 | String node_name = p_node->get_name(); |
| 252 | if (connecting_signal) { |
| 253 | node_name += " " + TTR("(Connecting From)" ); |
| 254 | } |
| 255 | item->set_text(0, node_name); |
| 256 | _set_item_custom_color(item, accent); |
| 257 | } |
| 258 | } else if (part_of_subscene) { |
| 259 | if (valid_types.size() == 0) { |
| 260 | _set_item_custom_color(item, get_theme_color(SNAME("warning_color" ), EditorStringName(Editor))); |
| 261 | } |
| 262 | } else if (marked.has(p_node)) { |
| 263 | String node_name = p_node->get_name(); |
| 264 | if (connecting_signal) { |
| 265 | node_name += " " + TTR("(Connecting From)" ); |
| 266 | } |
| 267 | item->set_text(0, node_name); |
| 268 | item->set_selectable(0, marked_selectable); |
| 269 | _set_item_custom_color(item, get_theme_color(SNAME("accent_color" ), EditorStringName(Editor))); |
| 270 | } else if (!p_node->can_process()) { |
| 271 | _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color" ), EditorStringName(Editor))); |
| 272 | } else if (!marked_selectable && !marked_children_selectable) { |
| 273 | Node *node = p_node; |
| 274 | while (node) { |
| 275 | if (marked.has(node)) { |
| 276 | item->set_selectable(0, false); |
| 277 | _set_item_custom_color(item, get_theme_color(SNAME("error_color" ), EditorStringName(Editor))); |
| 278 | break; |
| 279 | } |
| 280 | node = node->get_parent(); |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | if (can_rename) { //should be can edit.. |
| 285 | |
| 286 | String conf_warning = p_node->get_configuration_warnings_as_string(); |
| 287 | if (!conf_warning.is_empty()) { |
| 288 | const int num_warnings = p_node->get_configuration_warnings().size(); |
| 289 | String warning_icon; |
| 290 | if (num_warnings == 1) { |
| 291 | warning_icon = SNAME("NodeWarning" ); |
| 292 | } else if (num_warnings <= 3) { |
| 293 | warning_icon = vformat("NodeWarnings%d" , num_warnings); |
| 294 | } else { |
| 295 | warning_icon = SNAME("NodeWarnings4Plus" ); |
| 296 | } |
| 297 | |
| 298 | // Improve looks on tooltip, extra spacing on non-bullet point newlines. |
| 299 | const String bullet_point = U"• " ; |
| 300 | int next_newline = 0; |
| 301 | while (next_newline != -1) { |
| 302 | next_newline = conf_warning.find("\n" , next_newline + 2); |
| 303 | if (conf_warning.substr(next_newline + 1, bullet_point.length()) != bullet_point) { |
| 304 | conf_warning = conf_warning.insert(next_newline + 1, " " ); |
| 305 | } |
| 306 | } |
| 307 | |
| 308 | String newline = (num_warnings == 1 ? "\n" : "\n\n" ); |
| 309 | |
| 310 | item->add_button(0, get_editor_theme_icon(warning_icon), BUTTON_WARNING, false, TTR("Node configuration warning:" ) + newline + conf_warning); |
| 311 | } |
| 312 | |
| 313 | if (p_node->is_unique_name_in_owner()) { |
| 314 | item->add_button(0, get_editor_theme_icon(SNAME("SceneUniqueName" )), BUTTON_UNIQUE, false, vformat(TTR("This node can be accessed from within anywhere in the scene by preceding it with the '%s' prefix in a node path.\nClick to disable this." ), UNIQUE_NODE_PREFIX)); |
| 315 | } |
| 316 | |
| 317 | int num_connections = p_node->get_persistent_signal_connection_count(); |
| 318 | int num_groups = p_node->get_persistent_group_count(); |
| 319 | |
| 320 | String msg_temp; |
| 321 | if (num_connections >= 1) { |
| 322 | Array arr; |
| 323 | arr.push_back(num_connections); |
| 324 | msg_temp += TTRN("Node has one connection." , "Node has {num} connections." , num_connections).format(arr, "{num}" ); |
| 325 | if (num_groups >= 1) { |
| 326 | msg_temp += "\n" ; |
| 327 | } |
| 328 | } |
| 329 | if (num_groups >= 1) { |
| 330 | msg_temp += TTRN("Node is in this group:" , "Node is in the following groups:" , num_groups) + "\n" ; |
| 331 | |
| 332 | List<GroupInfo> groups; |
| 333 | p_node->get_groups(&groups); |
| 334 | for (const GroupInfo &E : groups) { |
| 335 | if (E.persistent) { |
| 336 | msg_temp += String::utf8("• " ) + String(E.name) + "\n" ; |
| 337 | } |
| 338 | } |
| 339 | } |
| 340 | if (num_connections >= 1 || num_groups >= 1) { |
| 341 | if (num_groups < 1) { |
| 342 | msg_temp += "\n" ; |
| 343 | } |
| 344 | msg_temp += TTR("Click to show signals dock." ); |
| 345 | } |
| 346 | |
| 347 | Ref<Texture2D> icon_temp; |
| 348 | SceneTreeEditorButton signal_temp = BUTTON_SIGNALS; |
| 349 | if (num_connections >= 1 && num_groups >= 1) { |
| 350 | icon_temp = get_editor_theme_icon(SNAME("SignalsAndGroups" )); |
| 351 | } else if (num_connections >= 1) { |
| 352 | icon_temp = get_editor_theme_icon(SNAME("Signals" )); |
| 353 | } else if (num_groups >= 1) { |
| 354 | icon_temp = get_editor_theme_icon(SNAME("Groups" )); |
| 355 | signal_temp = BUTTON_GROUPS; |
| 356 | } |
| 357 | |
| 358 | if (num_connections >= 1 || num_groups >= 1) { |
| 359 | item->add_button(0, icon_temp, signal_temp, false, msg_temp); |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | { |
| 364 | // Display the node name in all tooltips so that long node names can be previewed |
| 365 | // without having to rename them. |
| 366 | String tooltip = String(p_node->get_name()); |
| 367 | |
| 368 | if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { |
| 369 | item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions" )), BUTTON_SUBSCENE, false, TTR("Open in Editor" )); |
| 370 | tooltip += String("\n" + TTR("Inherits:" ) + " " + p_node->get_scene_inherited_state()->get_path()); |
| 371 | } else if (p_node != get_scene_node() && !p_node->get_scene_file_path().is_empty() && can_open_instance) { |
| 372 | item->add_button(0, get_editor_theme_icon(SNAME("InstanceOptions" )), BUTTON_SUBSCENE, false, TTR("Open in Editor" )); |
| 373 | tooltip += String("\n" + TTR("Instance:" ) + " " + p_node->get_scene_file_path()); |
| 374 | } |
| 375 | |
| 376 | StringName custom_type = EditorNode::get_singleton()->get_object_custom_type_name(p_node); |
| 377 | tooltip += String("\n" + TTR("Type:" ) + " " + (custom_type != StringName() ? String(custom_type) : p_node->get_class())); |
| 378 | |
| 379 | if (!p_node->get_editor_description().is_empty()) { |
| 380 | const PackedInt32Array boundaries = TS->string_get_word_breaks(p_node->get_editor_description(), "" , 80); |
| 381 | tooltip += "\n" ; |
| 382 | |
| 383 | for (int i = 0; i < boundaries.size(); i += 2) { |
| 384 | const int start = boundaries[i]; |
| 385 | const int end = boundaries[i + 1]; |
| 386 | tooltip += "\n" + p_node->get_editor_description().substr(start, end - start + 1).rstrip("\n" ); |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | item->set_tooltip_text(0, tooltip); |
| 391 | } |
| 392 | |
| 393 | if (can_open_instance && is_scene_tree_dock) { // Show buttons only when necessary (SceneTreeDock) to avoid crashes. |
| 394 | if (!p_node->is_connected("script_changed" , callable_mp(this, &SceneTreeEditor::_node_script_changed))) { |
| 395 | p_node->connect("script_changed" , callable_mp(this, &SceneTreeEditor::_node_script_changed).bind(p_node)); |
| 396 | } |
| 397 | |
| 398 | Ref<Script> scr = p_node->get_script(); |
| 399 | if (!scr.is_null()) { |
| 400 | String additional_notes; |
| 401 | Color button_color = Color(1, 1, 1); |
| 402 | // Can't set tooltip after adding button, need to do it before. |
| 403 | if (scr->is_tool()) { |
| 404 | additional_notes += "\n" + TTR("This script is currently running in the editor." ); |
| 405 | button_color = get_theme_color(SNAME("accent_color" ), EditorStringName(Editor)); |
| 406 | } |
| 407 | if (EditorNode::get_singleton()->get_object_custom_type_base(p_node) == scr) { |
| 408 | additional_notes += "\n" + TTR("This script is a custom type." ); |
| 409 | button_color.a = 0.5; |
| 410 | } |
| 411 | item->add_button(0, get_editor_theme_icon(SNAME("Script" )), BUTTON_SCRIPT, false, TTR("Open Script:" ) + " " + scr->get_path() + additional_notes); |
| 412 | item->set_button_color(0, item->get_button_count(0) - 1, button_color); |
| 413 | } |
| 414 | |
| 415 | if (p_node->is_class("CanvasItem" )) { |
| 416 | if (p_node->has_meta("_edit_lock_" )) { |
| 417 | item->add_button(0, get_editor_theme_icon(SNAME("Lock" )), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it." )); |
| 418 | } |
| 419 | |
| 420 | if (p_node->has_meta("_edit_group_" )) { |
| 421 | item->add_button(0, get_editor_theme_icon(SNAME("Group" )), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable." )); |
| 422 | } |
| 423 | |
| 424 | bool v = p_node->call("is_visible" ); |
| 425 | if (v) { |
| 426 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityVisible" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 427 | } else { |
| 428 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityHidden" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 429 | } |
| 430 | |
| 431 | if (!p_node->is_connected("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed))) { |
| 432 | p_node->connect("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed).bind(p_node)); |
| 433 | } |
| 434 | |
| 435 | _update_visibility_color(p_node, item); |
| 436 | } else if (p_node->is_class("CanvasLayer" ) || p_node->is_class("Window" )) { |
| 437 | bool v = p_node->call("is_visible" ); |
| 438 | if (v) { |
| 439 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityVisible" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 440 | } else { |
| 441 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityHidden" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 442 | } |
| 443 | |
| 444 | if (!p_node->is_connected("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed))) { |
| 445 | p_node->connect("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed).bind(p_node)); |
| 446 | } |
| 447 | } else if (p_node->is_class("Node3D" )) { |
| 448 | if (p_node->has_meta("_edit_lock_" )) { |
| 449 | item->add_button(0, get_editor_theme_icon(SNAME("Lock" )), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it." )); |
| 450 | } |
| 451 | |
| 452 | if (p_node->has_meta("_edit_group_" )) { |
| 453 | item->add_button(0, get_editor_theme_icon(SNAME("Group" )), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable." )); |
| 454 | } |
| 455 | |
| 456 | bool v = p_node->call("is_visible" ); |
| 457 | if (v) { |
| 458 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityVisible" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 459 | } else { |
| 460 | item->add_button(0, get_editor_theme_icon(SNAME("GuiVisibilityHidden" )), BUTTON_VISIBILITY, false, TTR("Toggle Visibility" )); |
| 461 | } |
| 462 | |
| 463 | if (!p_node->is_connected("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed))) { |
| 464 | p_node->connect("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed).bind(p_node)); |
| 465 | } |
| 466 | |
| 467 | _update_visibility_color(p_node, item); |
| 468 | } else if (p_node->is_class("AnimationPlayer" )) { |
| 469 | bool is_pinned = AnimationPlayerEditor::get_singleton()->get_player() == p_node && AnimationPlayerEditor::get_singleton()->is_pinned(); |
| 470 | |
| 471 | if (is_pinned) { |
| 472 | item->add_button(0, get_editor_theme_icon(SNAME("Pin" )), BUTTON_PIN, false, TTR("AnimationPlayer is pinned.\nClick to unpin." )); |
| 473 | } |
| 474 | } |
| 475 | } |
| 476 | |
| 477 | if (editor_selection) { |
| 478 | if (editor_selection->is_selected(p_node)) { |
| 479 | item->select(0); |
| 480 | } |
| 481 | } |
| 482 | |
| 483 | if (selected == p_node) { |
| 484 | if (!editor_selection) { |
| 485 | item->select(0); |
| 486 | } |
| 487 | item->set_as_cursor(0); |
| 488 | } |
| 489 | |
| 490 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 491 | _add_nodes(p_node->get_child(i), item); |
| 492 | } |
| 493 | |
| 494 | if (valid_types.size()) { |
| 495 | bool valid = false; |
| 496 | for (const StringName &E : valid_types) { |
| 497 | if (p_node->is_class(E) || |
| 498 | EditorNode::get_singleton()->is_object_of_custom_type(p_node, E)) { |
| 499 | valid = true; |
| 500 | break; |
| 501 | } |
| 502 | } |
| 503 | |
| 504 | if (!valid) { |
| 505 | _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color" ), EditorStringName(Editor))); |
| 506 | item->set_selectable(0, false); |
| 507 | } |
| 508 | } |
| 509 | } |
| 510 | |
| 511 | void SceneTreeEditor::_node_visibility_changed(Node *p_node) { |
| 512 | if (!p_node || (p_node != get_scene_node() && !p_node->get_owner())) { |
| 513 | return; |
| 514 | } |
| 515 | |
| 516 | TreeItem *item = _find(tree->get_root(), p_node->get_path()); |
| 517 | |
| 518 | if (!item) { |
| 519 | return; |
| 520 | } |
| 521 | |
| 522 | int idx = item->get_button_by_id(0, BUTTON_VISIBILITY); |
| 523 | ERR_FAIL_COND(idx == -1); |
| 524 | |
| 525 | bool node_visible = false; |
| 526 | |
| 527 | if (p_node->is_class("CanvasItem" ) || p_node->is_class("CanvasLayer" ) || p_node->is_class("Window" )) { |
| 528 | node_visible = p_node->call("is_visible" ); |
| 529 | CanvasItemEditor::get_singleton()->get_viewport_control()->queue_redraw(); |
| 530 | } else if (p_node->is_class("Node3D" )) { |
| 531 | node_visible = p_node->call("is_visible" ); |
| 532 | } |
| 533 | |
| 534 | if (node_visible) { |
| 535 | item->set_button(0, idx, get_editor_theme_icon(SNAME("GuiVisibilityVisible" ))); |
| 536 | } else { |
| 537 | item->set_button(0, idx, get_editor_theme_icon(SNAME("GuiVisibilityHidden" ))); |
| 538 | } |
| 539 | |
| 540 | _update_visibility_color(p_node, item); |
| 541 | } |
| 542 | |
| 543 | void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) { |
| 544 | if (p_node->is_class("CanvasItem" ) || p_node->is_class("Node3D" )) { |
| 545 | Color color(1, 1, 1, 1); |
| 546 | bool visible_on_screen = p_node->call("is_visible_in_tree" ); |
| 547 | if (!visible_on_screen) { |
| 548 | color.a = 0.6; |
| 549 | } |
| 550 | int idx = p_item->get_button_by_id(0, BUTTON_VISIBILITY); |
| 551 | p_item->set_button_color(0, idx, color); |
| 552 | } |
| 553 | } |
| 554 | |
| 555 | void SceneTreeEditor::_set_item_custom_color(TreeItem *p_item, Color p_color) { |
| 556 | p_item->set_custom_color(0, p_color); |
| 557 | p_item->set_meta(SNAME("custom_color" ), p_color); |
| 558 | } |
| 559 | |
| 560 | void SceneTreeEditor::_node_script_changed(Node *p_node) { |
| 561 | if (tree_dirty) { |
| 562 | return; |
| 563 | } |
| 564 | |
| 565 | MessageQueue::get_singleton()->push_call(this, "_update_tree" ); |
| 566 | tree_dirty = true; |
| 567 | } |
| 568 | |
| 569 | void SceneTreeEditor::_node_removed(Node *p_node) { |
| 570 | if (EditorNode::get_singleton()->is_exiting()) { |
| 571 | return; //speed up exit |
| 572 | } |
| 573 | |
| 574 | if (p_node->is_connected("script_changed" , callable_mp(this, &SceneTreeEditor::_node_script_changed))) { |
| 575 | p_node->disconnect("script_changed" , callable_mp(this, &SceneTreeEditor::_node_script_changed)); |
| 576 | } |
| 577 | |
| 578 | if (p_node->is_class("Node3D" ) || p_node->is_class("CanvasItem" ) || p_node->is_class("CanvasLayer" ) || p_node->is_class("Window" )) { |
| 579 | if (p_node->is_connected("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed))) { |
| 580 | p_node->disconnect("visibility_changed" , callable_mp(this, &SceneTreeEditor::_node_visibility_changed)); |
| 581 | } |
| 582 | } |
| 583 | |
| 584 | if (p_node == selected) { |
| 585 | selected = nullptr; |
| 586 | emit_signal(SNAME("node_selected" )); |
| 587 | } |
| 588 | } |
| 589 | |
| 590 | void SceneTreeEditor::_node_renamed(Node *p_node) { |
| 591 | if (p_node != get_scene_node() && !get_scene_node()->is_ancestor_of(p_node)) { |
| 592 | return; |
| 593 | } |
| 594 | |
| 595 | emit_signal(SNAME("node_renamed" )); |
| 596 | |
| 597 | if (!tree_dirty) { |
| 598 | MessageQueue::get_singleton()->push_call(this, "_update_tree" ); |
| 599 | tree_dirty = true; |
| 600 | } |
| 601 | } |
| 602 | |
| 603 | void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) { |
| 604 | if (!is_inside_tree()) { |
| 605 | tree_dirty = false; |
| 606 | return; |
| 607 | } |
| 608 | |
| 609 | if (tree->is_editing()) { |
| 610 | return; |
| 611 | } |
| 612 | |
| 613 | updating_tree = true; |
| 614 | tree->clear(); |
| 615 | if (get_scene_node()) { |
| 616 | _add_nodes(get_scene_node(), nullptr); |
| 617 | last_hash = hash_djb2_one_64(0); |
| 618 | _compute_hash(get_scene_node(), last_hash); |
| 619 | } |
| 620 | updating_tree = false; |
| 621 | tree_dirty = false; |
| 622 | |
| 623 | if (!filter.strip_edges().is_empty() || !show_all_nodes) { |
| 624 | _update_filter(nullptr, p_scroll_to_selected); |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) { |
| 629 | if (!p_parent) { |
| 630 | p_parent = tree->get_root(); |
| 631 | filter_term_warning.clear(); |
| 632 | } |
| 633 | |
| 634 | if (!p_parent) { |
| 635 | // Tree is empty, nothing to do here. |
| 636 | return false; |
| 637 | } |
| 638 | |
| 639 | bool keep_for_children = false; |
| 640 | for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) { |
| 641 | // Always keep if at least one of the children are kept. |
| 642 | keep_for_children = _update_filter(child, p_scroll_to_selected) || keep_for_children; |
| 643 | } |
| 644 | |
| 645 | // Now find other reasons to keep this Node, too. |
| 646 | PackedStringArray terms = filter.to_lower().split_spaces(); |
| 647 | bool keep = _item_matches_all_terms(p_parent, terms); |
| 648 | |
| 649 | bool selectable = keep; |
| 650 | if (keep && !valid_types.is_empty()) { |
| 651 | selectable = false; |
| 652 | Node *n = get_node(p_parent->get_metadata(0)); |
| 653 | |
| 654 | for (const StringName &E : valid_types) { |
| 655 | if (n->is_class(E) || |
| 656 | EditorNode::get_singleton()->is_object_of_custom_type(n, E)) { |
| 657 | selectable = true; |
| 658 | break; |
| 659 | } |
| 660 | } |
| 661 | } |
| 662 | |
| 663 | if (show_all_nodes) { |
| 664 | p_parent->set_visible(keep_for_children || keep); |
| 665 | } else { |
| 666 | // Show only selectable nodes, or parents of selectable. |
| 667 | p_parent->set_visible(keep_for_children || selectable); |
| 668 | } |
| 669 | |
| 670 | if (selectable) { |
| 671 | Color custom_color = p_parent->get_meta(SNAME("custom_color" ), Color(0, 0, 0, 0)); |
| 672 | if (custom_color == Color(0, 0, 0, 0)) { |
| 673 | p_parent->clear_custom_color(0); |
| 674 | } else { |
| 675 | p_parent->set_custom_color(0, custom_color); |
| 676 | } |
| 677 | p_parent->set_selectable(0, true); |
| 678 | } else if (keep_for_children) { |
| 679 | p_parent->set_custom_color(0, get_theme_color(SNAME("disabled_font_color" ), EditorStringName(Editor))); |
| 680 | p_parent->set_selectable(0, false); |
| 681 | p_parent->deselect(0); |
| 682 | } |
| 683 | |
| 684 | if (editor_selection) { |
| 685 | Node *n = get_node(p_parent->get_metadata(0)); |
| 686 | if (selectable) { |
| 687 | if (p_scroll_to_selected && n && editor_selection->is_selected(n)) { |
| 688 | tree->scroll_to_item(p_parent); |
| 689 | } |
| 690 | } else { |
| 691 | if (n && p_parent->is_selected(0)) { |
| 692 | editor_selection->remove_node(n); |
| 693 | p_parent->deselect(0); |
| 694 | } |
| 695 | } |
| 696 | } |
| 697 | |
| 698 | return p_parent->is_visible(); |
| 699 | } |
| 700 | |
| 701 | bool SceneTreeEditor::_item_matches_all_terms(TreeItem *p_item, PackedStringArray p_terms) { |
| 702 | if (p_terms.is_empty()) { |
| 703 | return true; |
| 704 | } |
| 705 | |
| 706 | for (int i = 0; i < p_terms.size(); i++) { |
| 707 | String term = p_terms[i]; |
| 708 | |
| 709 | // Recognize special filter. |
| 710 | if (term.contains(":" ) && !term.get_slicec(':', 0).is_empty()) { |
| 711 | String parameter = term.get_slicec(':', 0); |
| 712 | String argument = term.get_slicec(':', 1); |
| 713 | |
| 714 | if (parameter == "type" || parameter == "t" ) { |
| 715 | // Filter by Type. |
| 716 | String type = get_node(p_item->get_metadata(0))->get_class(); |
| 717 | bool term_in_inherited_class = false; |
| 718 | // Every Node is is a Node, duh! |
| 719 | while (type != "Node" ) { |
| 720 | if (type.to_lower().contains(argument)) { |
| 721 | term_in_inherited_class = true; |
| 722 | break; |
| 723 | } |
| 724 | |
| 725 | type = ClassDB::get_parent_class(type); |
| 726 | } |
| 727 | if (!term_in_inherited_class) { |
| 728 | return false; |
| 729 | } |
| 730 | } else if (parameter == "group" || parameter == "g" ) { |
| 731 | // Filter by Group. |
| 732 | Node *node = get_node(p_item->get_metadata(0)); |
| 733 | |
| 734 | if (argument.is_empty()) { |
| 735 | // When argument is empty, match all Nodes belonging to any exposed group. |
| 736 | if (node->get_persistent_group_count() == 0) { |
| 737 | return false; |
| 738 | } |
| 739 | } else { |
| 740 | List<Node::GroupInfo> group_info_list; |
| 741 | node->get_groups(&group_info_list); |
| 742 | |
| 743 | bool term_in_groups = false; |
| 744 | for (int j = 0; j < group_info_list.size(); j++) { |
| 745 | if (!group_info_list[j].persistent) { |
| 746 | continue; // Ignore internal groups. |
| 747 | } |
| 748 | if (String(group_info_list[j].name).to_lower().contains(argument)) { |
| 749 | term_in_groups = true; |
| 750 | break; |
| 751 | } |
| 752 | } |
| 753 | if (!term_in_groups) { |
| 754 | return false; |
| 755 | } |
| 756 | } |
| 757 | } else if (filter_term_warning.is_empty()) { |
| 758 | filter_term_warning = vformat(TTR("\"%s\" is not a known filter." ), parameter); |
| 759 | continue; |
| 760 | } |
| 761 | } else { |
| 762 | // Default. |
| 763 | if (!p_item->get_text(0).to_lower().contains(term)) { |
| 764 | return false; |
| 765 | } |
| 766 | } |
| 767 | } |
| 768 | |
| 769 | return true; |
| 770 | } |
| 771 | |
| 772 | void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) { |
| 773 | hash = hash_djb2_one_64(p_node->get_instance_id(), hash); |
| 774 | if (p_node->get_parent()) { |
| 775 | hash = hash_djb2_one_64(p_node->get_parent()->get_instance_id(), hash); //so a reparent still produces a different hash |
| 776 | } |
| 777 | |
| 778 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 779 | _compute_hash(p_node->get_child(i), hash); |
| 780 | } |
| 781 | } |
| 782 | |
| 783 | void SceneTreeEditor::_test_update_tree() { |
| 784 | pending_test_update = false; |
| 785 | |
| 786 | if (!is_inside_tree()) { |
| 787 | return; |
| 788 | } |
| 789 | |
| 790 | if (tree_dirty) { |
| 791 | return; // don't even bother |
| 792 | } |
| 793 | |
| 794 | uint64_t hash = hash_djb2_one_64(0); |
| 795 | if (get_scene_node()) { |
| 796 | _compute_hash(get_scene_node(), hash); |
| 797 | } |
| 798 | //test hash |
| 799 | if (hash == last_hash) { |
| 800 | return; // did not change |
| 801 | } |
| 802 | |
| 803 | MessageQueue::get_singleton()->push_call(this, "_update_tree" ); |
| 804 | tree_dirty = true; |
| 805 | } |
| 806 | |
| 807 | void SceneTreeEditor::_tree_process_mode_changed() { |
| 808 | MessageQueue::get_singleton()->push_call(this, "_update_tree" ); |
| 809 | tree_dirty = true; |
| 810 | } |
| 811 | |
| 812 | void SceneTreeEditor::_tree_changed() { |
| 813 | if (EditorNode::get_singleton()->is_exiting()) { |
| 814 | return; //speed up exit |
| 815 | } |
| 816 | if (pending_test_update) { |
| 817 | return; |
| 818 | } |
| 819 | if (tree_dirty) { |
| 820 | return; |
| 821 | } |
| 822 | |
| 823 | MessageQueue::get_singleton()->push_call(this, "_test_update_tree" ); |
| 824 | pending_test_update = true; |
| 825 | } |
| 826 | |
| 827 | void SceneTreeEditor::_selected_changed() { |
| 828 | TreeItem *s = tree->get_selected(); |
| 829 | ERR_FAIL_NULL(s); |
| 830 | NodePath np = s->get_metadata(0); |
| 831 | |
| 832 | Node *n = get_node(np); |
| 833 | |
| 834 | if (n == selected) { |
| 835 | return; |
| 836 | } |
| 837 | |
| 838 | selected = get_node(np); |
| 839 | |
| 840 | blocked++; |
| 841 | emit_signal(SNAME("node_selected" )); |
| 842 | blocked--; |
| 843 | } |
| 844 | |
| 845 | void SceneTreeEditor::_deselect_items() { |
| 846 | // Clear currently selected items in scene tree dock. |
| 847 | if (editor_selection) { |
| 848 | editor_selection->clear(); |
| 849 | emit_signal(SNAME("node_changed" )); |
| 850 | } |
| 851 | } |
| 852 | |
| 853 | void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) { |
| 854 | TreeItem *item = Object::cast_to<TreeItem>(p_object); |
| 855 | ERR_FAIL_NULL(item); |
| 856 | |
| 857 | if (!item->is_visible()) { |
| 858 | return; |
| 859 | } |
| 860 | |
| 861 | NodePath np = item->get_metadata(0); |
| 862 | |
| 863 | Node *n = get_node(np); |
| 864 | |
| 865 | if (!n) { |
| 866 | return; |
| 867 | } |
| 868 | |
| 869 | if (!editor_selection) { |
| 870 | return; |
| 871 | } |
| 872 | |
| 873 | if (p_selected) { |
| 874 | editor_selection->add_node(n); |
| 875 | |
| 876 | } else { |
| 877 | editor_selection->remove_node(n); |
| 878 | } |
| 879 | |
| 880 | // Emitted "selected" in _selected_changed() when select single node, so select multiple node emit "changed" |
| 881 | if (editor_selection->get_selected_nodes().size() > 1) { |
| 882 | emit_signal(SNAME("node_changed" )); |
| 883 | } |
| 884 | } |
| 885 | |
| 886 | void SceneTreeEditor::_notification(int p_what) { |
| 887 | switch (p_what) { |
| 888 | case NOTIFICATION_ENTER_TREE: { |
| 889 | get_tree()->connect("tree_changed" , callable_mp(this, &SceneTreeEditor::_tree_changed)); |
| 890 | get_tree()->connect("tree_process_mode_changed" , callable_mp(this, &SceneTreeEditor::_tree_process_mode_changed)); |
| 891 | get_tree()->connect("node_removed" , callable_mp(this, &SceneTreeEditor::_node_removed)); |
| 892 | get_tree()->connect("node_renamed" , callable_mp(this, &SceneTreeEditor::_node_renamed)); |
| 893 | get_tree()->connect("node_configuration_warning_changed" , callable_mp(this, &SceneTreeEditor::_warning_changed)); |
| 894 | |
| 895 | tree->connect("item_collapsed" , callable_mp(this, &SceneTreeEditor::_cell_collapsed)); |
| 896 | |
| 897 | _update_tree(); |
| 898 | } break; |
| 899 | |
| 900 | case NOTIFICATION_EXIT_TREE: { |
| 901 | get_tree()->disconnect("tree_changed" , callable_mp(this, &SceneTreeEditor::_tree_changed)); |
| 902 | get_tree()->disconnect("tree_process_mode_changed" , callable_mp(this, &SceneTreeEditor::_tree_process_mode_changed)); |
| 903 | get_tree()->disconnect("node_removed" , callable_mp(this, &SceneTreeEditor::_node_removed)); |
| 904 | get_tree()->disconnect("node_renamed" , callable_mp(this, &SceneTreeEditor::_node_renamed)); |
| 905 | tree->disconnect("item_collapsed" , callable_mp(this, &SceneTreeEditor::_cell_collapsed)); |
| 906 | get_tree()->disconnect("node_configuration_warning_changed" , callable_mp(this, &SceneTreeEditor::_warning_changed)); |
| 907 | } break; |
| 908 | |
| 909 | case NOTIFICATION_THEME_CHANGED: { |
| 910 | tree->add_theme_constant_override("icon_max_width" , get_theme_constant(SNAME("class_icon_size" ), EditorStringName(Editor))); |
| 911 | |
| 912 | _update_tree(); |
| 913 | } break; |
| 914 | } |
| 915 | } |
| 916 | |
| 917 | TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) { |
| 918 | if (!p_node) { |
| 919 | return nullptr; |
| 920 | } |
| 921 | |
| 922 | NodePath np = p_node->get_metadata(0); |
| 923 | if (np == p_path) { |
| 924 | return p_node; |
| 925 | } |
| 926 | |
| 927 | TreeItem *children = p_node->get_first_child(); |
| 928 | while (children) { |
| 929 | TreeItem *n = _find(children, p_path); |
| 930 | if (n) { |
| 931 | return n; |
| 932 | } |
| 933 | children = children->get_next(); |
| 934 | } |
| 935 | |
| 936 | return nullptr; |
| 937 | } |
| 938 | |
| 939 | void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { |
| 940 | ERR_FAIL_COND(blocked > 0); |
| 941 | |
| 942 | if (pending_test_update) { |
| 943 | _test_update_tree(); |
| 944 | } |
| 945 | if (tree_dirty) { |
| 946 | _update_tree(); |
| 947 | } |
| 948 | |
| 949 | if (selected == p_node) { |
| 950 | return; |
| 951 | } |
| 952 | |
| 953 | TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : nullptr; |
| 954 | |
| 955 | if (item) { |
| 956 | if (auto_expand_selected) { |
| 957 | // Make visible when it's collapsed. |
| 958 | TreeItem *node = item->get_parent(); |
| 959 | while (node && node != tree->get_root()) { |
| 960 | node->set_collapsed(false); |
| 961 | node = node->get_parent(); |
| 962 | } |
| 963 | item->select(0); |
| 964 | item->set_as_cursor(0); |
| 965 | selected = p_node; |
| 966 | tree->ensure_cursor_is_visible(); |
| 967 | } |
| 968 | } else { |
| 969 | if (!p_node) { |
| 970 | selected = nullptr; |
| 971 | } |
| 972 | _update_tree(); |
| 973 | selected = p_node; |
| 974 | } |
| 975 | |
| 976 | if (p_emit_selected) { |
| 977 | emit_signal(SNAME("node_selected" )); |
| 978 | } |
| 979 | } |
| 980 | |
| 981 | void SceneTreeEditor::_rename_node(Node *p_node, const String &p_name) { |
| 982 | TreeItem *item = _find(tree->get_root(), p_node->get_path()); |
| 983 | ERR_FAIL_NULL(item); |
| 984 | String new_name = p_name.validate_node_name(); |
| 985 | |
| 986 | if (new_name != p_name) { |
| 987 | String text = TTR("Invalid node name, the following characters are not allowed:" ) + "\n" + String::get_invalid_node_name_characters(); |
| 988 | if (error->is_visible()) { |
| 989 | if (!error->get_meta("invalid_character" , false)) { |
| 990 | error->set_text(error->get_text() + "\n\n" + text); |
| 991 | error->set_meta("invalid_character" , true); |
| 992 | } |
| 993 | } else { |
| 994 | error->set_text(text); |
| 995 | error->set_meta("invalid_character" , true); |
| 996 | error->set_meta("same_unique_name" , false); |
| 997 | error->popup_centered(); |
| 998 | } |
| 999 | } |
| 1000 | |
| 1001 | // Trim leading/trailing whitespace to prevent node names from containing accidental whitespace, which would make it more difficult to get the node via `get_node()`. |
| 1002 | new_name = new_name.strip_edges(); |
| 1003 | if (new_name.is_empty()) { |
| 1004 | // If name is empty, fallback to class name. |
| 1005 | if (GLOBAL_GET("editor/naming/node_name_casing" ).operator int() != NAME_CASING_PASCAL_CASE) { |
| 1006 | new_name = Node::adjust_name_casing(p_node->get_class()); |
| 1007 | } else { |
| 1008 | new_name = p_node->get_class(); |
| 1009 | } |
| 1010 | } |
| 1011 | |
| 1012 | if (new_name == p_node->get_name()) { |
| 1013 | if (item->get_text(0).is_empty()) { |
| 1014 | item->set_text(0, new_name); |
| 1015 | } |
| 1016 | return; |
| 1017 | } |
| 1018 | |
| 1019 | // We previously made sure name is not the same as current name so that it won't complain about already used unique name when not changing name. |
| 1020 | if (p_node->is_unique_name_in_owner() && get_tree()->get_edited_scene_root()->get_node_or_null("%" + new_name)) { |
| 1021 | String text = TTR("Another node already uses this unique name in the scene." ); |
| 1022 | if (error->is_visible()) { |
| 1023 | if (!error->get_meta("same_unique_name" , false)) { |
| 1024 | error->set_text(error->get_text() + "\n\n" + text); |
| 1025 | error->set_meta("same_unique_name" , true); |
| 1026 | } |
| 1027 | } else { |
| 1028 | error->set_text(text); |
| 1029 | error->set_meta("same_unique_name" , true); |
| 1030 | error->set_meta("invalid_character" , false); |
| 1031 | error->popup_centered(); |
| 1032 | } |
| 1033 | item->set_text(0, p_node->get_name()); |
| 1034 | return; |
| 1035 | } |
| 1036 | |
| 1037 | if (!is_scene_tree_dock) { |
| 1038 | p_node->set_name(new_name); |
| 1039 | item->set_metadata(0, p_node->get_path()); |
| 1040 | emit_signal(SNAME("node_renamed" )); |
| 1041 | } else { |
| 1042 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 1043 | undo_redo->create_action("Rename Node" , UndoRedo::MERGE_DISABLE, p_node); |
| 1044 | |
| 1045 | emit_signal(SNAME("node_prerename" ), p_node, new_name); |
| 1046 | |
| 1047 | undo_redo->add_undo_method(p_node, "set_name" , p_node->get_name()); |
| 1048 | undo_redo->add_undo_method(item, "set_metadata" , 0, p_node->get_path()); |
| 1049 | undo_redo->add_undo_method(item, "set_text" , 0, p_node->get_name()); |
| 1050 | |
| 1051 | p_node->set_name(new_name); |
| 1052 | undo_redo->add_do_method(p_node, "set_name" , new_name); |
| 1053 | undo_redo->add_do_method(item, "set_metadata" , 0, p_node->get_path()); |
| 1054 | undo_redo->add_do_method(item, "set_text" , 0, new_name); |
| 1055 | |
| 1056 | undo_redo->commit_action(); |
| 1057 | } |
| 1058 | } |
| 1059 | |
| 1060 | void SceneTreeEditor::_renamed() { |
| 1061 | TreeItem *which = tree->get_edited(); |
| 1062 | |
| 1063 | ERR_FAIL_NULL(which); |
| 1064 | NodePath np = which->get_metadata(0); |
| 1065 | Node *n = get_node(np); |
| 1066 | ERR_FAIL_NULL(n); |
| 1067 | |
| 1068 | String new_name = which->get_text(0); |
| 1069 | |
| 1070 | _rename_node(n, new_name); |
| 1071 | } |
| 1072 | |
| 1073 | Node *SceneTreeEditor::get_selected() { |
| 1074 | return selected; |
| 1075 | } |
| 1076 | |
| 1077 | void SceneTreeEditor::set_marked(const HashSet<Node *> &p_marked, bool p_selectable, bool p_children_selectable) { |
| 1078 | if (tree_dirty) { |
| 1079 | _update_tree(); |
| 1080 | } |
| 1081 | marked = p_marked; |
| 1082 | marked_selectable = p_selectable; |
| 1083 | marked_children_selectable = p_children_selectable; |
| 1084 | _update_tree(); |
| 1085 | } |
| 1086 | |
| 1087 | void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_children_selectable) { |
| 1088 | HashSet<Node *> s; |
| 1089 | if (p_marked) { |
| 1090 | s.insert(p_marked); |
| 1091 | } |
| 1092 | set_marked(s, p_selectable, p_children_selectable); |
| 1093 | } |
| 1094 | |
| 1095 | void SceneTreeEditor::set_filter(const String &p_filter) { |
| 1096 | filter = p_filter; |
| 1097 | _update_filter(nullptr, true); |
| 1098 | } |
| 1099 | |
| 1100 | String SceneTreeEditor::get_filter() const { |
| 1101 | return filter; |
| 1102 | } |
| 1103 | |
| 1104 | String SceneTreeEditor::get_filter_term_warning() { |
| 1105 | return filter_term_warning; |
| 1106 | } |
| 1107 | |
| 1108 | void SceneTreeEditor::set_show_all_nodes(bool p_show_all_nodes) { |
| 1109 | show_all_nodes = p_show_all_nodes; |
| 1110 | _update_filter(nullptr, true); |
| 1111 | } |
| 1112 | |
| 1113 | void SceneTreeEditor::set_as_scene_tree_dock() { |
| 1114 | is_scene_tree_dock = true; |
| 1115 | } |
| 1116 | |
| 1117 | void SceneTreeEditor::set_display_foreign_nodes(bool p_display) { |
| 1118 | display_foreign = p_display; |
| 1119 | _update_tree(); |
| 1120 | } |
| 1121 | |
| 1122 | void SceneTreeEditor::set_valid_types(const Vector<StringName> &p_valid) { |
| 1123 | valid_types = p_valid; |
| 1124 | } |
| 1125 | |
| 1126 | void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) { |
| 1127 | editor_selection = p_selection; |
| 1128 | tree->set_select_mode(Tree::SELECT_MULTI); |
| 1129 | tree->set_cursor_can_exit_tree(false); |
| 1130 | editor_selection->connect("selection_changed" , callable_mp(this, &SceneTreeEditor::_selection_changed)); |
| 1131 | } |
| 1132 | |
| 1133 | void SceneTreeEditor::_update_selection(TreeItem *item) { |
| 1134 | ERR_FAIL_NULL(item); |
| 1135 | |
| 1136 | NodePath np = item->get_metadata(0); |
| 1137 | |
| 1138 | if (!has_node(np)) { |
| 1139 | return; |
| 1140 | } |
| 1141 | |
| 1142 | Node *n = get_node(np); |
| 1143 | |
| 1144 | if (!n) { |
| 1145 | return; |
| 1146 | } |
| 1147 | |
| 1148 | if (editor_selection->is_selected(n)) { |
| 1149 | if (!item->is_selected(0)) { |
| 1150 | item->select(0); |
| 1151 | } |
| 1152 | } else { |
| 1153 | if (item->is_selected(0)) { |
| 1154 | TreeItem *previous_cursor_item = tree->get_selected(); |
| 1155 | item->deselect(0); |
| 1156 | previous_cursor_item->set_as_cursor(0); |
| 1157 | } |
| 1158 | } |
| 1159 | |
| 1160 | TreeItem *c = item->get_first_child(); |
| 1161 | |
| 1162 | while (c) { |
| 1163 | _update_selection(c); |
| 1164 | c = c->get_next(); |
| 1165 | } |
| 1166 | } |
| 1167 | |
| 1168 | void SceneTreeEditor::_selection_changed() { |
| 1169 | if (!editor_selection) { |
| 1170 | return; |
| 1171 | } |
| 1172 | |
| 1173 | TreeItem *root = tree->get_root(); |
| 1174 | |
| 1175 | if (!root) { |
| 1176 | return; |
| 1177 | } |
| 1178 | _update_selection(root); |
| 1179 | } |
| 1180 | |
| 1181 | void SceneTreeEditor::_cell_collapsed(Object *p_obj) { |
| 1182 | if (updating_tree) { |
| 1183 | return; |
| 1184 | } |
| 1185 | if (!can_rename) { |
| 1186 | return; |
| 1187 | } |
| 1188 | |
| 1189 | TreeItem *ti = Object::cast_to<TreeItem>(p_obj); |
| 1190 | if (!ti) { |
| 1191 | return; |
| 1192 | } |
| 1193 | |
| 1194 | bool collapsed = ti->is_collapsed(); |
| 1195 | |
| 1196 | NodePath np = ti->get_metadata(0); |
| 1197 | |
| 1198 | Node *n = get_node(np); |
| 1199 | ERR_FAIL_NULL(n); |
| 1200 | |
| 1201 | n->set_display_folded(collapsed); |
| 1202 | } |
| 1203 | |
| 1204 | Variant SceneTreeEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { |
| 1205 | if (!can_rename) { |
| 1206 | return Variant(); //not editable tree |
| 1207 | } |
| 1208 | |
| 1209 | if (tree->get_button_id_at_position(p_point) != -1) { |
| 1210 | return Variant(); //dragging from button |
| 1211 | } |
| 1212 | |
| 1213 | Vector<Node *> selected_nodes; |
| 1214 | Vector<Ref<Texture2D>> icons; |
| 1215 | TreeItem *next = tree->get_next_selected(nullptr); |
| 1216 | while (next) { |
| 1217 | NodePath np = next->get_metadata(0); |
| 1218 | |
| 1219 | Node *n = get_node(np); |
| 1220 | if (n) { |
| 1221 | // Only allow selection if not part of an instantiated scene. |
| 1222 | if (!n->get_owner() || n->get_owner() == get_scene_node() || n->get_owner()->get_scene_file_path().is_empty()) { |
| 1223 | selected_nodes.push_back(n); |
| 1224 | icons.push_back(next->get_icon(0)); |
| 1225 | } |
| 1226 | } |
| 1227 | next = tree->get_next_selected(next); |
| 1228 | } |
| 1229 | |
| 1230 | if (selected_nodes.is_empty()) { |
| 1231 | return Variant(); |
| 1232 | } |
| 1233 | |
| 1234 | VBoxContainer *vb = memnew(VBoxContainer); |
| 1235 | Array objs; |
| 1236 | int list_max = 10; |
| 1237 | float opacity_step = 1.0f / list_max; |
| 1238 | float opacity_item = 1.0f; |
| 1239 | for (int i = 0; i < selected_nodes.size(); i++) { |
| 1240 | if (i < list_max) { |
| 1241 | HBoxContainer *hb = memnew(HBoxContainer); |
| 1242 | TextureRect *tf = memnew(TextureRect); |
| 1243 | int icon_size = get_theme_constant(SNAME("class_icon_size" ), EditorStringName(Editor)); |
| 1244 | tf->set_custom_minimum_size(Size2(icon_size, icon_size)); |
| 1245 | tf->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); |
| 1246 | tf->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); |
| 1247 | tf->set_texture(icons[i]); |
| 1248 | hb->add_child(tf); |
| 1249 | Label *label = memnew(Label(selected_nodes[i]->get_name())); |
| 1250 | hb->add_child(label); |
| 1251 | vb->add_child(hb); |
| 1252 | hb->set_modulate(Color(1, 1, 1, opacity_item)); |
| 1253 | opacity_item -= opacity_step; |
| 1254 | } |
| 1255 | NodePath p = selected_nodes[i]->get_path(); |
| 1256 | objs.push_back(p); |
| 1257 | } |
| 1258 | |
| 1259 | set_drag_preview(vb); |
| 1260 | Dictionary drag_data; |
| 1261 | drag_data["type" ] = "nodes" ; |
| 1262 | drag_data["nodes" ] = objs; |
| 1263 | |
| 1264 | tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); |
| 1265 | emit_signal(SNAME("nodes_dragged" )); |
| 1266 | |
| 1267 | return drag_data; |
| 1268 | } |
| 1269 | |
| 1270 | bool SceneTreeEditor::_is_script_type(const StringName &p_type) const { |
| 1271 | return (script_types->find(p_type)); |
| 1272 | } |
| 1273 | |
| 1274 | bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { |
| 1275 | if (!can_rename) { |
| 1276 | return false; //not editable tree |
| 1277 | } |
| 1278 | |
| 1279 | Dictionary d = p_data; |
| 1280 | if (!d.has("type" )) { |
| 1281 | return false; |
| 1282 | } |
| 1283 | |
| 1284 | TreeItem *item = tree->get_item_at_position(p_point); |
| 1285 | if (!item) { |
| 1286 | return false; |
| 1287 | } |
| 1288 | |
| 1289 | int section = tree->get_drop_section_at_position(p_point); |
| 1290 | if (section < -1 || (section == -1 && !item->get_parent())) { |
| 1291 | return false; |
| 1292 | } |
| 1293 | |
| 1294 | if (String(d["type" ]) == "files" ) { |
| 1295 | Vector<String> files = d["files" ]; |
| 1296 | |
| 1297 | if (files.size() == 0) { |
| 1298 | return false; //weird |
| 1299 | } |
| 1300 | |
| 1301 | if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) { |
| 1302 | tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM); |
| 1303 | return true; |
| 1304 | } |
| 1305 | |
| 1306 | bool scene_drop = true; |
| 1307 | for (int i = 0; i < files.size(); i++) { |
| 1308 | String file = files[i]; |
| 1309 | String ftype = EditorFileSystem::get_singleton()->get_file_type(file); |
| 1310 | if (ftype != "PackedScene" ) { |
| 1311 | scene_drop = false; |
| 1312 | break; |
| 1313 | } |
| 1314 | } |
| 1315 | |
| 1316 | if (scene_drop) { |
| 1317 | tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN | Tree::DROP_MODE_ON_ITEM); |
| 1318 | } else { |
| 1319 | if (files.size() > 1) { |
| 1320 | return false; |
| 1321 | } |
| 1322 | tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM); |
| 1323 | } |
| 1324 | |
| 1325 | return true; |
| 1326 | } |
| 1327 | |
| 1328 | if (String(d["type" ]) == "script_list_element" ) { |
| 1329 | ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element" ]); |
| 1330 | if (se) { |
| 1331 | String sp = se->get_edited_resource()->get_path(); |
| 1332 | if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(sp))) { |
| 1333 | tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM); |
| 1334 | return true; |
| 1335 | } |
| 1336 | } |
| 1337 | } |
| 1338 | |
| 1339 | return String(d["type" ]) == "nodes" && filter.is_empty(); |
| 1340 | } |
| 1341 | |
| 1342 | void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { |
| 1343 | if (!can_drop_data_fw(p_point, p_data, p_from)) { |
| 1344 | return; |
| 1345 | } |
| 1346 | |
| 1347 | TreeItem *item = tree->get_item_at_position(p_point); |
| 1348 | if (!item) { |
| 1349 | return; |
| 1350 | } |
| 1351 | int section = tree->get_drop_section_at_position(p_point); |
| 1352 | if (section < -1) { |
| 1353 | return; |
| 1354 | } |
| 1355 | |
| 1356 | NodePath np = item->get_metadata(0); |
| 1357 | Node *n = get_node(np); |
| 1358 | if (!n) { |
| 1359 | return; |
| 1360 | } |
| 1361 | |
| 1362 | Dictionary d = p_data; |
| 1363 | |
| 1364 | if (String(d["type" ]) == "nodes" ) { |
| 1365 | Array nodes = d["nodes" ]; |
| 1366 | emit_signal(SNAME("nodes_rearranged" ), nodes, np, section); |
| 1367 | } |
| 1368 | |
| 1369 | if (String(d["type" ]) == "files" ) { |
| 1370 | Vector<String> files = d["files" ]; |
| 1371 | |
| 1372 | String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]); |
| 1373 | if (_is_script_type(ftype)) { |
| 1374 | emit_signal(SNAME("script_dropped" ), files[0], np); |
| 1375 | } else { |
| 1376 | emit_signal(SNAME("files_dropped" ), files, np, section); |
| 1377 | } |
| 1378 | } |
| 1379 | |
| 1380 | if (String(d["type" ]) == "script_list_element" ) { |
| 1381 | ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(d["script_list_element" ]); |
| 1382 | if (se) { |
| 1383 | String sp = se->get_edited_resource()->get_path(); |
| 1384 | if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(sp))) { |
| 1385 | emit_signal(SNAME("script_dropped" ), sp, np); |
| 1386 | } |
| 1387 | } |
| 1388 | } |
| 1389 | } |
| 1390 | |
| 1391 | void SceneTreeEditor::_empty_clicked(const Vector2 &p_pos, MouseButton p_button) { |
| 1392 | if (p_button != MouseButton::RIGHT) { |
| 1393 | return; |
| 1394 | } |
| 1395 | _rmb_select(p_pos); |
| 1396 | } |
| 1397 | |
| 1398 | void SceneTreeEditor::_rmb_select(const Vector2 &p_pos, MouseButton p_button) { |
| 1399 | if (p_button != MouseButton::RIGHT) { |
| 1400 | return; |
| 1401 | } |
| 1402 | emit_signal(SNAME("rmb_pressed" ), tree->get_screen_position() + p_pos); |
| 1403 | } |
| 1404 | |
| 1405 | void SceneTreeEditor::update_warning() { |
| 1406 | _warning_changed(nullptr); |
| 1407 | } |
| 1408 | |
| 1409 | void SceneTreeEditor::_warning_changed(Node *p_for_node) { |
| 1410 | //should use a timer |
| 1411 | update_timer->start(); |
| 1412 | } |
| 1413 | |
| 1414 | void SceneTreeEditor::set_auto_expand_selected(bool p_auto, bool p_update_settings) { |
| 1415 | if (p_update_settings) { |
| 1416 | EditorSettings::get_singleton()->set("docks/scene_tree/auto_expand_to_selected" , p_auto); |
| 1417 | } |
| 1418 | auto_expand_selected = p_auto; |
| 1419 | } |
| 1420 | |
| 1421 | void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) { |
| 1422 | connect_to_script_mode = p_enable; |
| 1423 | update_tree(); |
| 1424 | } |
| 1425 | |
| 1426 | void SceneTreeEditor::set_connecting_signal(bool p_enable) { |
| 1427 | connecting_signal = p_enable; |
| 1428 | update_tree(); |
| 1429 | } |
| 1430 | |
| 1431 | void SceneTreeEditor::_bind_methods() { |
| 1432 | ClassDB::bind_method(D_METHOD("_update_tree" ), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by UndoRedo. |
| 1433 | ClassDB::bind_method("_rename_node" , &SceneTreeEditor::_rename_node); |
| 1434 | ClassDB::bind_method("_test_update_tree" , &SceneTreeEditor::_test_update_tree); |
| 1435 | |
| 1436 | ClassDB::bind_method(D_METHOD("update_tree" ), &SceneTreeEditor::update_tree); |
| 1437 | |
| 1438 | ADD_SIGNAL(MethodInfo("node_selected" )); |
| 1439 | ADD_SIGNAL(MethodInfo("node_renamed" )); |
| 1440 | ADD_SIGNAL(MethodInfo("node_prerename" )); |
| 1441 | ADD_SIGNAL(MethodInfo("node_changed" )); |
| 1442 | ADD_SIGNAL(MethodInfo("nodes_dragged" )); |
| 1443 | ADD_SIGNAL(MethodInfo("nodes_rearranged" , PropertyInfo(Variant::ARRAY, "paths" ), PropertyInfo(Variant::NODE_PATH, "to_path" ), PropertyInfo(Variant::INT, "type" ))); |
| 1444 | ADD_SIGNAL(MethodInfo("files_dropped" , PropertyInfo(Variant::PACKED_STRING_ARRAY, "files" ), PropertyInfo(Variant::NODE_PATH, "to_path" ), PropertyInfo(Variant::INT, "type" ))); |
| 1445 | ADD_SIGNAL(MethodInfo("script_dropped" , PropertyInfo(Variant::STRING, "file" ), PropertyInfo(Variant::NODE_PATH, "to_path" ))); |
| 1446 | ADD_SIGNAL(MethodInfo("rmb_pressed" , PropertyInfo(Variant::VECTOR2, "position" ))); |
| 1447 | |
| 1448 | ADD_SIGNAL(MethodInfo("open" )); |
| 1449 | ADD_SIGNAL(MethodInfo("open_script" )); |
| 1450 | } |
| 1451 | |
| 1452 | SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) { |
| 1453 | selected = nullptr; |
| 1454 | |
| 1455 | can_rename = p_can_rename; |
| 1456 | can_open_instance = p_can_open_instance; |
| 1457 | editor_selection = nullptr; |
| 1458 | |
| 1459 | if (p_label) { |
| 1460 | Label *label = memnew(Label); |
| 1461 | label->set_theme_type_variation("HeaderSmall" ); |
| 1462 | label->set_position(Point2(10, 0)); |
| 1463 | label->set_text(TTR("Scene Tree (Nodes):" )); |
| 1464 | |
| 1465 | add_child(label); |
| 1466 | } |
| 1467 | |
| 1468 | tree = memnew(Tree); |
| 1469 | tree->set_anchor(SIDE_RIGHT, ANCHOR_END); |
| 1470 | tree->set_anchor(SIDE_BOTTOM, ANCHOR_END); |
| 1471 | tree->set_begin(Point2(0, p_label ? 18 : 0)); |
| 1472 | tree->set_end(Point2(0, 0)); |
| 1473 | tree->set_allow_reselect(true); |
| 1474 | tree->add_theme_constant_override("button_margin" , 0); |
| 1475 | |
| 1476 | add_child(tree); |
| 1477 | |
| 1478 | SET_DRAG_FORWARDING_GCD(tree, SceneTreeEditor); |
| 1479 | if (p_can_rename) { |
| 1480 | tree->set_allow_rmb_select(true); |
| 1481 | tree->connect("item_mouse_selected" , callable_mp(this, &SceneTreeEditor::_rmb_select)); |
| 1482 | tree->connect("empty_clicked" , callable_mp(this, &SceneTreeEditor::_empty_clicked)); |
| 1483 | } |
| 1484 | |
| 1485 | tree->connect("cell_selected" , callable_mp(this, &SceneTreeEditor::_selected_changed)); |
| 1486 | tree->connect("item_edited" , callable_mp(this, &SceneTreeEditor::_renamed)); |
| 1487 | tree->connect("multi_selected" , callable_mp(this, &SceneTreeEditor::_cell_multi_selected)); |
| 1488 | tree->connect("button_clicked" , callable_mp(this, &SceneTreeEditor::_cell_button_pressed)); |
| 1489 | tree->connect("nothing_selected" , callable_mp(this, &SceneTreeEditor::_deselect_items)); |
| 1490 | |
| 1491 | error = memnew(AcceptDialog); |
| 1492 | add_child(error); |
| 1493 | |
| 1494 | warning = memnew(AcceptDialog); |
| 1495 | add_child(warning); |
| 1496 | warning->set_title(TTR("Node Configuration Warning!" )); |
| 1497 | |
| 1498 | last_hash = 0; |
| 1499 | blocked = 0; |
| 1500 | |
| 1501 | update_timer = memnew(Timer); |
| 1502 | update_timer->connect("timeout" , callable_mp(this, &SceneTreeEditor::_update_tree).bind(false)); |
| 1503 | update_timer->set_one_shot(true); |
| 1504 | update_timer->set_wait_time(0.5); |
| 1505 | add_child(update_timer); |
| 1506 | |
| 1507 | script_types = memnew(List<StringName>); |
| 1508 | ClassDB::get_inheriters_from_class("Script" , script_types); |
| 1509 | } |
| 1510 | |
| 1511 | SceneTreeEditor::~SceneTreeEditor() { |
| 1512 | memdelete(script_types); |
| 1513 | } |
| 1514 | |
| 1515 | /******** DIALOG *********/ |
| 1516 | |
| 1517 | void SceneTreeDialog::() { |
| 1518 | popup_centered_clamped(Size2(350, 700) * EDSCALE); |
| 1519 | } |
| 1520 | |
| 1521 | void SceneTreeDialog::_show_all_nodes_changed(bool p_button_pressed) { |
| 1522 | EditorSettings::get_singleton()->set_project_metadata("editor_metadata" , "show_all_nodes_for_node_selection" , p_button_pressed); |
| 1523 | tree->set_show_all_nodes(p_button_pressed); |
| 1524 | } |
| 1525 | |
| 1526 | void SceneTreeDialog::set_valid_types(const Vector<StringName> &p_valid) { |
| 1527 | if (p_valid.is_empty()) { |
| 1528 | return; |
| 1529 | } |
| 1530 | |
| 1531 | tree->set_valid_types(p_valid); |
| 1532 | |
| 1533 | HBoxContainer *hbox = memnew(HBoxContainer); |
| 1534 | content->add_child(hbox); |
| 1535 | content->move_child(hbox, 0); |
| 1536 | |
| 1537 | { |
| 1538 | Label *label = memnew(Label); |
| 1539 | hbox->add_child(label); |
| 1540 | label->set_text(TTR("Allowed:" )); |
| 1541 | } |
| 1542 | |
| 1543 | HFlowContainer *hflow = memnew(HFlowContainer); |
| 1544 | hbox->add_child(hflow); |
| 1545 | hflow->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
| 1546 | |
| 1547 | for (const StringName &type : p_valid) { |
| 1548 | HBoxContainer *hb = memnew(HBoxContainer); |
| 1549 | hflow->add_child(hb); |
| 1550 | |
| 1551 | TextureRect *trect = memnew(TextureRect); |
| 1552 | hb->add_child(trect); |
| 1553 | trect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); |
| 1554 | trect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); |
| 1555 | trect->set_meta("type" , type); |
| 1556 | valid_type_icons.push_back(trect); |
| 1557 | |
| 1558 | Label *label = memnew(Label); |
| 1559 | hb->add_child(label); |
| 1560 | label->set_text(type); |
| 1561 | label->set_auto_translate(false); |
| 1562 | } |
| 1563 | |
| 1564 | show_all_nodes->show(); |
| 1565 | } |
| 1566 | |
| 1567 | void SceneTreeDialog::_update_theme() { |
| 1568 | filter->set_right_icon(tree->get_editor_theme_icon(SNAME("Search" ))); |
| 1569 | for (TextureRect *trect : valid_type_icons) { |
| 1570 | trect->set_custom_minimum_size(Vector2(get_theme_constant(SNAME("class_icon_size" ), EditorStringName(Editor)), 0)); |
| 1571 | trect->set_texture(EditorNode::get_singleton()->get_class_icon(trect->get_meta("type" ))); |
| 1572 | } |
| 1573 | } |
| 1574 | |
| 1575 | void SceneTreeDialog::_notification(int p_what) { |
| 1576 | switch (p_what) { |
| 1577 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 1578 | if (is_visible()) { |
| 1579 | tree->update_tree(); |
| 1580 | |
| 1581 | // Select the search bar by default. |
| 1582 | filter->call_deferred(SNAME("grab_focus" )); |
| 1583 | } |
| 1584 | } break; |
| 1585 | |
| 1586 | case NOTIFICATION_ENTER_TREE: { |
| 1587 | connect("confirmed" , callable_mp(this, &SceneTreeDialog::_select)); |
| 1588 | _update_theme(); |
| 1589 | } break; |
| 1590 | |
| 1591 | case NOTIFICATION_THEME_CHANGED: { |
| 1592 | _update_theme(); |
| 1593 | } break; |
| 1594 | |
| 1595 | case NOTIFICATION_EXIT_TREE: { |
| 1596 | disconnect("confirmed" , callable_mp(this, &SceneTreeDialog::_select)); |
| 1597 | } break; |
| 1598 | } |
| 1599 | } |
| 1600 | |
| 1601 | void SceneTreeDialog::_cancel() { |
| 1602 | hide(); |
| 1603 | } |
| 1604 | |
| 1605 | void SceneTreeDialog::_select() { |
| 1606 | if (tree->get_selected()) { |
| 1607 | // The signal may cause another dialog to be displayed, so be sure to hide this one first. |
| 1608 | hide(); |
| 1609 | emit_signal(SNAME("selected" ), tree->get_selected()->get_path()); |
| 1610 | } |
| 1611 | } |
| 1612 | |
| 1613 | void SceneTreeDialog::_selected_changed() { |
| 1614 | get_ok_button()->set_disabled(!tree->get_selected()); |
| 1615 | } |
| 1616 | |
| 1617 | void SceneTreeDialog::_filter_changed(const String &p_filter) { |
| 1618 | tree->set_filter(p_filter); |
| 1619 | } |
| 1620 | |
| 1621 | void SceneTreeDialog::_bind_methods() { |
| 1622 | ClassDB::bind_method("_cancel" , &SceneTreeDialog::_cancel); |
| 1623 | |
| 1624 | ADD_SIGNAL(MethodInfo("selected" , PropertyInfo(Variant::NODE_PATH, "path" ))); |
| 1625 | } |
| 1626 | |
| 1627 | SceneTreeDialog::SceneTreeDialog() { |
| 1628 | set_title(TTR("Select a Node" )); |
| 1629 | content = memnew(VBoxContainer); |
| 1630 | add_child(content); |
| 1631 | |
| 1632 | HBoxContainer *filter_hbc = memnew(HBoxContainer); |
| 1633 | content->add_child(filter_hbc); |
| 1634 | |
| 1635 | filter = memnew(LineEdit); |
| 1636 | filter->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
| 1637 | filter->set_placeholder(TTR("Filter Nodes" )); |
| 1638 | filter->set_clear_button_enabled(true); |
| 1639 | filter->add_theme_constant_override("minimum_character_width" , 0); |
| 1640 | filter->connect("text_changed" , callable_mp(this, &SceneTreeDialog::_filter_changed)); |
| 1641 | filter_hbc->add_child(filter); |
| 1642 | |
| 1643 | // Add 'Show All' button to HBoxContainer next to the filter, visible only when valid_types is defined. |
| 1644 | show_all_nodes = memnew(CheckButton); |
| 1645 | show_all_nodes->set_text(TTR("Show All" )); |
| 1646 | show_all_nodes->connect("toggled" , callable_mp(this, &SceneTreeDialog::_show_all_nodes_changed)); |
| 1647 | show_all_nodes->set_h_size_flags(Control::SIZE_SHRINK_BEGIN); |
| 1648 | show_all_nodes->hide(); |
| 1649 | filter_hbc->add_child(show_all_nodes); |
| 1650 | |
| 1651 | tree = memnew(SceneTreeEditor(false, false, true)); |
| 1652 | tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); |
| 1653 | tree->get_scene_tree()->connect("item_activated" , callable_mp(this, &SceneTreeDialog::_select)); |
| 1654 | // Initialize button state, must be done after the tree has been created to update its 'show_all_nodes' flag. |
| 1655 | // This is also done before adding the tree to the content to avoid triggering unnecessary tree filtering. |
| 1656 | show_all_nodes->set_pressed(EditorSettings::get_singleton()->get_project_metadata("editor_metadata" , "show_all_nodes_for_node_selection" , false)); |
| 1657 | content->add_child(tree); |
| 1658 | |
| 1659 | // Disable the OK button when no node is selected. |
| 1660 | get_ok_button()->set_disabled(!tree->get_selected()); |
| 1661 | tree->connect("node_selected" , callable_mp(this, &SceneTreeDialog::_selected_changed)); |
| 1662 | } |
| 1663 | |
| 1664 | SceneTreeDialog::~SceneTreeDialog() { |
| 1665 | } |
| 1666 | |