| 1 | /**************************************************************************/ |
| 2 | /* grid_map.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "grid_map.h" |
| 32 | |
| 33 | #include "core/core_string_names.h" |
| 34 | #include "core/io/marshalls.h" |
| 35 | #include "core/object/message_queue.h" |
| 36 | #include "scene/3d/light_3d.h" |
| 37 | #include "scene/resources/mesh_library.h" |
| 38 | #include "scene/resources/physics_material.h" |
| 39 | #include "scene/resources/primitive_meshes.h" |
| 40 | #include "scene/resources/surface_tool.h" |
| 41 | #include "scene/scene_string_names.h" |
| 42 | #include "servers/navigation_server_3d.h" |
| 43 | #include "servers/rendering_server.h" |
| 44 | |
| 45 | bool GridMap::_set(const StringName &p_name, const Variant &p_value) { |
| 46 | String name = p_name; |
| 47 | |
| 48 | if (name == "data" ) { |
| 49 | Dictionary d = p_value; |
| 50 | |
| 51 | if (d.has("cells" )) { |
| 52 | Vector<int> cells = d["cells" ]; |
| 53 | int amount = cells.size(); |
| 54 | const int *r = cells.ptr(); |
| 55 | ERR_FAIL_COND_V(amount % 3, false); // not even |
| 56 | cell_map.clear(); |
| 57 | for (int i = 0; i < amount / 3; i++) { |
| 58 | IndexKey ik; |
| 59 | ik.key = decode_uint64((const uint8_t *)&r[i * 3]); |
| 60 | Cell cell; |
| 61 | cell.cell = decode_uint32((const uint8_t *)&r[i * 3 + 2]); |
| 62 | cell_map[ik] = cell; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | _recreate_octant_data(); |
| 67 | |
| 68 | } else if (name == "baked_meshes" ) { |
| 69 | clear_baked_meshes(); |
| 70 | |
| 71 | Array meshes = p_value; |
| 72 | |
| 73 | for (int i = 0; i < meshes.size(); i++) { |
| 74 | BakedMesh bm; |
| 75 | bm.mesh = meshes[i]; |
| 76 | ERR_CONTINUE(!bm.mesh.is_valid()); |
| 77 | bm.instance = RS::get_singleton()->instance_create(); |
| 78 | RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); |
| 79 | RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); |
| 80 | if (is_inside_tree()) { |
| 81 | RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario()); |
| 82 | RS::get_singleton()->instance_set_transform(bm.instance, get_global_transform()); |
| 83 | } |
| 84 | baked_meshes.push_back(bm); |
| 85 | } |
| 86 | |
| 87 | _recreate_octant_data(); |
| 88 | |
| 89 | } else { |
| 90 | return false; |
| 91 | } |
| 92 | |
| 93 | return true; |
| 94 | } |
| 95 | |
| 96 | bool GridMap::_get(const StringName &p_name, Variant &r_ret) const { |
| 97 | String name = p_name; |
| 98 | |
| 99 | if (name == "data" ) { |
| 100 | Dictionary d; |
| 101 | |
| 102 | Vector<int> cells; |
| 103 | cells.resize(cell_map.size() * 3); |
| 104 | { |
| 105 | int *w = cells.ptrw(); |
| 106 | int i = 0; |
| 107 | for (const KeyValue<IndexKey, Cell> &E : cell_map) { |
| 108 | encode_uint64(E.key.key, (uint8_t *)&w[i * 3]); |
| 109 | encode_uint32(E.value.cell, (uint8_t *)&w[i * 3 + 2]); |
| 110 | i++; |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | d["cells" ] = cells; |
| 115 | |
| 116 | r_ret = d; |
| 117 | } else if (name == "baked_meshes" ) { |
| 118 | Array ret; |
| 119 | ret.resize(baked_meshes.size()); |
| 120 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 121 | ret[i] = baked_meshes[i].mesh; |
| 122 | } |
| 123 | r_ret = ret; |
| 124 | |
| 125 | } else { |
| 126 | return false; |
| 127 | } |
| 128 | |
| 129 | return true; |
| 130 | } |
| 131 | |
| 132 | void GridMap::_get_property_list(List<PropertyInfo> *p_list) const { |
| 133 | if (baked_meshes.size()) { |
| 134 | p_list->push_back(PropertyInfo(Variant::ARRAY, "baked_meshes" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_STORAGE)); |
| 135 | } |
| 136 | |
| 137 | p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_STORAGE)); |
| 138 | } |
| 139 | |
| 140 | void GridMap::set_collision_layer(uint32_t p_layer) { |
| 141 | collision_layer = p_layer; |
| 142 | _update_physics_bodies_collision_properties(); |
| 143 | } |
| 144 | |
| 145 | uint32_t GridMap::get_collision_layer() const { |
| 146 | return collision_layer; |
| 147 | } |
| 148 | |
| 149 | void GridMap::set_collision_mask(uint32_t p_mask) { |
| 150 | collision_mask = p_mask; |
| 151 | _update_physics_bodies_collision_properties(); |
| 152 | } |
| 153 | |
| 154 | uint32_t GridMap::get_collision_mask() const { |
| 155 | return collision_mask; |
| 156 | } |
| 157 | |
| 158 | void GridMap::set_collision_layer_value(int p_layer_number, bool p_value) { |
| 159 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive." ); |
| 160 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive." ); |
| 161 | uint32_t collision_layer_new = get_collision_layer(); |
| 162 | if (p_value) { |
| 163 | collision_layer_new |= 1 << (p_layer_number - 1); |
| 164 | } else { |
| 165 | collision_layer_new &= ~(1 << (p_layer_number - 1)); |
| 166 | } |
| 167 | set_collision_layer(collision_layer_new); |
| 168 | } |
| 169 | |
| 170 | bool GridMap::get_collision_layer_value(int p_layer_number) const { |
| 171 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive." ); |
| 172 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive." ); |
| 173 | return get_collision_layer() & (1 << (p_layer_number - 1)); |
| 174 | } |
| 175 | |
| 176 | void GridMap::set_collision_mask_value(int p_layer_number, bool p_value) { |
| 177 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive." ); |
| 178 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive." ); |
| 179 | uint32_t mask = get_collision_mask(); |
| 180 | if (p_value) { |
| 181 | mask |= 1 << (p_layer_number - 1); |
| 182 | } else { |
| 183 | mask &= ~(1 << (p_layer_number - 1)); |
| 184 | } |
| 185 | set_collision_mask(mask); |
| 186 | } |
| 187 | |
| 188 | void GridMap::set_collision_priority(real_t p_priority) { |
| 189 | collision_priority = p_priority; |
| 190 | _update_physics_bodies_collision_properties(); |
| 191 | } |
| 192 | |
| 193 | real_t GridMap::get_collision_priority() const { |
| 194 | return collision_priority; |
| 195 | } |
| 196 | |
| 197 | void GridMap::set_physics_material(Ref<PhysicsMaterial> p_material) { |
| 198 | physics_material = p_material; |
| 199 | _recreate_octant_data(); |
| 200 | } |
| 201 | |
| 202 | Ref<PhysicsMaterial> GridMap::get_physics_material() const { |
| 203 | return physics_material; |
| 204 | } |
| 205 | |
| 206 | bool GridMap::get_collision_mask_value(int p_layer_number) const { |
| 207 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive." ); |
| 208 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive." ); |
| 209 | return get_collision_mask() & (1 << (p_layer_number - 1)); |
| 210 | } |
| 211 | |
| 212 | Array GridMap::get_collision_shapes() const { |
| 213 | Array shapes; |
| 214 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 215 | Octant *g = E.value; |
| 216 | RID body = g->static_body; |
| 217 | Transform3D body_xform = PhysicsServer3D::get_singleton()->body_get_state(body, PhysicsServer3D::BODY_STATE_TRANSFORM); |
| 218 | int nshapes = PhysicsServer3D::get_singleton()->body_get_shape_count(body); |
| 219 | for (int i = 0; i < nshapes; i++) { |
| 220 | RID shape = PhysicsServer3D::get_singleton()->body_get_shape(body, i); |
| 221 | Transform3D xform = PhysicsServer3D::get_singleton()->body_get_shape_transform(body, i); |
| 222 | shapes.push_back(body_xform * xform); |
| 223 | shapes.push_back(shape); |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | return shapes; |
| 228 | } |
| 229 | |
| 230 | void GridMap::set_bake_navigation(bool p_bake_navigation) { |
| 231 | bake_navigation = p_bake_navigation; |
| 232 | _recreate_octant_data(); |
| 233 | } |
| 234 | |
| 235 | bool GridMap::is_baking_navigation() { |
| 236 | return bake_navigation; |
| 237 | } |
| 238 | |
| 239 | void GridMap::set_navigation_map(RID p_navigation_map) { |
| 240 | map_override = p_navigation_map; |
| 241 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 242 | Octant &g = *octant_map[E.key]; |
| 243 | for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) { |
| 244 | if (F.value.region.is_valid()) { |
| 245 | NavigationServer3D::get_singleton()->region_set_map(F.value.region, map_override); |
| 246 | } |
| 247 | } |
| 248 | } |
| 249 | } |
| 250 | |
| 251 | RID GridMap::get_navigation_map() const { |
| 252 | if (map_override.is_valid()) { |
| 253 | return map_override; |
| 254 | } else if (is_inside_tree()) { |
| 255 | return get_world_3d()->get_navigation_map(); |
| 256 | } |
| 257 | return RID(); |
| 258 | } |
| 259 | |
| 260 | void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) { |
| 261 | if (!mesh_library.is_null()) { |
| 262 | mesh_library->disconnect_changed(callable_mp(this, &GridMap::_recreate_octant_data)); |
| 263 | } |
| 264 | mesh_library = p_mesh_library; |
| 265 | if (!mesh_library.is_null()) { |
| 266 | mesh_library->connect_changed(callable_mp(this, &GridMap::_recreate_octant_data)); |
| 267 | } |
| 268 | |
| 269 | _recreate_octant_data(); |
| 270 | } |
| 271 | |
| 272 | Ref<MeshLibrary> GridMap::get_mesh_library() const { |
| 273 | return mesh_library; |
| 274 | } |
| 275 | |
| 276 | void GridMap::set_cell_size(const Vector3 &p_size) { |
| 277 | ERR_FAIL_COND(p_size.x < 0.001 || p_size.y < 0.001 || p_size.z < 0.001); |
| 278 | cell_size = p_size; |
| 279 | _recreate_octant_data(); |
| 280 | emit_signal(SNAME("cell_size_changed" ), cell_size); |
| 281 | } |
| 282 | |
| 283 | Vector3 GridMap::get_cell_size() const { |
| 284 | return cell_size; |
| 285 | } |
| 286 | |
| 287 | void GridMap::set_octant_size(int p_size) { |
| 288 | ERR_FAIL_COND(p_size == 0); |
| 289 | octant_size = p_size; |
| 290 | _recreate_octant_data(); |
| 291 | } |
| 292 | |
| 293 | int GridMap::get_octant_size() const { |
| 294 | return octant_size; |
| 295 | } |
| 296 | |
| 297 | void GridMap::set_center_x(bool p_enable) { |
| 298 | center_x = p_enable; |
| 299 | _recreate_octant_data(); |
| 300 | } |
| 301 | |
| 302 | bool GridMap::get_center_x() const { |
| 303 | return center_x; |
| 304 | } |
| 305 | |
| 306 | void GridMap::set_center_y(bool p_enable) { |
| 307 | center_y = p_enable; |
| 308 | _recreate_octant_data(); |
| 309 | } |
| 310 | |
| 311 | bool GridMap::get_center_y() const { |
| 312 | return center_y; |
| 313 | } |
| 314 | |
| 315 | void GridMap::set_center_z(bool p_enable) { |
| 316 | center_z = p_enable; |
| 317 | _recreate_octant_data(); |
| 318 | } |
| 319 | |
| 320 | bool GridMap::get_center_z() const { |
| 321 | return center_z; |
| 322 | } |
| 323 | |
| 324 | void GridMap::set_cell_item(const Vector3i &p_position, int p_item, int p_rot) { |
| 325 | if (baked_meshes.size() && !recreating_octants) { |
| 326 | //if you set a cell item, baked meshes go good bye |
| 327 | clear_baked_meshes(); |
| 328 | _recreate_octant_data(); |
| 329 | } |
| 330 | |
| 331 | ERR_FAIL_INDEX(ABS(p_position.x), 1 << 20); |
| 332 | ERR_FAIL_INDEX(ABS(p_position.y), 1 << 20); |
| 333 | ERR_FAIL_INDEX(ABS(p_position.z), 1 << 20); |
| 334 | |
| 335 | IndexKey key; |
| 336 | key.x = p_position.x; |
| 337 | key.y = p_position.y; |
| 338 | key.z = p_position.z; |
| 339 | |
| 340 | OctantKey ok; |
| 341 | ok.x = p_position.x / octant_size; |
| 342 | ok.y = p_position.y / octant_size; |
| 343 | ok.z = p_position.z / octant_size; |
| 344 | |
| 345 | if (p_item < 0) { |
| 346 | //erase |
| 347 | if (cell_map.has(key)) { |
| 348 | OctantKey octantkey = ok; |
| 349 | |
| 350 | ERR_FAIL_COND(!octant_map.has(octantkey)); |
| 351 | Octant &g = *octant_map[octantkey]; |
| 352 | g.cells.erase(key); |
| 353 | g.dirty = true; |
| 354 | cell_map.erase(key); |
| 355 | _queue_octants_dirty(); |
| 356 | } |
| 357 | return; |
| 358 | } |
| 359 | |
| 360 | OctantKey octantkey = ok; |
| 361 | |
| 362 | if (!octant_map.has(octantkey)) { |
| 363 | //create octant because it does not exist |
| 364 | Octant *g = memnew(Octant); |
| 365 | g->dirty = true; |
| 366 | g->static_body = PhysicsServer3D::get_singleton()->body_create(); |
| 367 | PhysicsServer3D::get_singleton()->body_set_mode(g->static_body, PhysicsServer3D::BODY_MODE_STATIC); |
| 368 | PhysicsServer3D::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id()); |
| 369 | PhysicsServer3D::get_singleton()->body_set_collision_layer(g->static_body, collision_layer); |
| 370 | PhysicsServer3D::get_singleton()->body_set_collision_mask(g->static_body, collision_mask); |
| 371 | PhysicsServer3D::get_singleton()->body_set_collision_priority(g->static_body, collision_priority); |
| 372 | if (physics_material.is_valid()) { |
| 373 | PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_FRICTION, physics_material->get_friction()); |
| 374 | PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_BOUNCE, physics_material->get_bounce()); |
| 375 | } |
| 376 | SceneTree *st = SceneTree::get_singleton(); |
| 377 | |
| 378 | if (st && st->is_debugging_collisions_hint()) { |
| 379 | g->collision_debug = RenderingServer::get_singleton()->mesh_create(); |
| 380 | g->collision_debug_instance = RenderingServer::get_singleton()->instance_create(); |
| 381 | RenderingServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug); |
| 382 | } |
| 383 | |
| 384 | octant_map[octantkey] = g; |
| 385 | |
| 386 | if (is_inside_world()) { |
| 387 | _octant_enter_world(octantkey); |
| 388 | _octant_transform(octantkey); |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | Octant &g = *octant_map[octantkey]; |
| 393 | g.cells.insert(key); |
| 394 | g.dirty = true; |
| 395 | _queue_octants_dirty(); |
| 396 | |
| 397 | Cell c; |
| 398 | c.item = p_item; |
| 399 | c.rot = p_rot; |
| 400 | |
| 401 | cell_map[key] = c; |
| 402 | } |
| 403 | |
| 404 | int GridMap::get_cell_item(const Vector3i &p_position) const { |
| 405 | ERR_FAIL_INDEX_V(ABS(p_position.x), 1 << 20, INVALID_CELL_ITEM); |
| 406 | ERR_FAIL_INDEX_V(ABS(p_position.y), 1 << 20, INVALID_CELL_ITEM); |
| 407 | ERR_FAIL_INDEX_V(ABS(p_position.z), 1 << 20, INVALID_CELL_ITEM); |
| 408 | |
| 409 | IndexKey key; |
| 410 | key.x = p_position.x; |
| 411 | key.y = p_position.y; |
| 412 | key.z = p_position.z; |
| 413 | |
| 414 | if (!cell_map.has(key)) { |
| 415 | return INVALID_CELL_ITEM; |
| 416 | } |
| 417 | return cell_map[key].item; |
| 418 | } |
| 419 | |
| 420 | int GridMap::get_cell_item_orientation(const Vector3i &p_position) const { |
| 421 | ERR_FAIL_INDEX_V(ABS(p_position.x), 1 << 20, -1); |
| 422 | ERR_FAIL_INDEX_V(ABS(p_position.y), 1 << 20, -1); |
| 423 | ERR_FAIL_INDEX_V(ABS(p_position.z), 1 << 20, -1); |
| 424 | |
| 425 | IndexKey key; |
| 426 | key.x = p_position.x; |
| 427 | key.y = p_position.y; |
| 428 | key.z = p_position.z; |
| 429 | |
| 430 | if (!cell_map.has(key)) { |
| 431 | return -1; |
| 432 | } |
| 433 | return cell_map[key].rot; |
| 434 | } |
| 435 | |
| 436 | static const Basis _ortho_bases[24] = { |
| 437 | Basis(1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 438 | Basis(0, -1, 0, 1, 0, 0, 0, 0, 1), |
| 439 | Basis(-1, 0, 0, 0, -1, 0, 0, 0, 1), |
| 440 | Basis(0, 1, 0, -1, 0, 0, 0, 0, 1), |
| 441 | Basis(1, 0, 0, 0, 0, -1, 0, 1, 0), |
| 442 | Basis(0, 0, 1, 1, 0, 0, 0, 1, 0), |
| 443 | Basis(-1, 0, 0, 0, 0, 1, 0, 1, 0), |
| 444 | Basis(0, 0, -1, -1, 0, 0, 0, 1, 0), |
| 445 | Basis(1, 0, 0, 0, -1, 0, 0, 0, -1), |
| 446 | Basis(0, 1, 0, 1, 0, 0, 0, 0, -1), |
| 447 | Basis(-1, 0, 0, 0, 1, 0, 0, 0, -1), |
| 448 | Basis(0, -1, 0, -1, 0, 0, 0, 0, -1), |
| 449 | Basis(1, 0, 0, 0, 0, 1, 0, -1, 0), |
| 450 | Basis(0, 0, -1, 1, 0, 0, 0, -1, 0), |
| 451 | Basis(-1, 0, 0, 0, 0, -1, 0, -1, 0), |
| 452 | Basis(0, 0, 1, -1, 0, 0, 0, -1, 0), |
| 453 | Basis(0, 0, 1, 0, 1, 0, -1, 0, 0), |
| 454 | Basis(0, -1, 0, 0, 0, 1, -1, 0, 0), |
| 455 | Basis(0, 0, -1, 0, -1, 0, -1, 0, 0), |
| 456 | Basis(0, 1, 0, 0, 0, -1, -1, 0, 0), |
| 457 | Basis(0, 0, 1, 0, -1, 0, 1, 0, 0), |
| 458 | Basis(0, 1, 0, 0, 0, 1, 1, 0, 0), |
| 459 | Basis(0, 0, -1, 0, 1, 0, 1, 0, 0), |
| 460 | Basis(0, -1, 0, 0, 0, -1, 1, 0, 0) |
| 461 | }; |
| 462 | |
| 463 | Basis GridMap::get_cell_item_basis(const Vector3i &p_position) const { |
| 464 | int orientation = get_cell_item_orientation(p_position); |
| 465 | |
| 466 | if (orientation == -1) { |
| 467 | return Basis(); |
| 468 | } |
| 469 | |
| 470 | return get_basis_with_orthogonal_index(orientation); |
| 471 | } |
| 472 | |
| 473 | Basis GridMap::get_basis_with_orthogonal_index(int p_index) const { |
| 474 | ERR_FAIL_INDEX_V(p_index, 24, Basis()); |
| 475 | |
| 476 | return _ortho_bases[p_index]; |
| 477 | } |
| 478 | |
| 479 | int GridMap::get_orthogonal_index_from_basis(const Basis &p_basis) const { |
| 480 | Basis orth = p_basis; |
| 481 | for (int i = 0; i < 3; i++) { |
| 482 | for (int j = 0; j < 3; j++) { |
| 483 | real_t v = orth[i][j]; |
| 484 | if (v > 0.5) { |
| 485 | v = 1.0; |
| 486 | } else if (v < -0.5) { |
| 487 | v = -1.0; |
| 488 | } else { |
| 489 | v = 0; |
| 490 | } |
| 491 | |
| 492 | orth[i][j] = v; |
| 493 | } |
| 494 | } |
| 495 | |
| 496 | for (int i = 0; i < 24; i++) { |
| 497 | if (_ortho_bases[i] == orth) { |
| 498 | return i; |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | return 0; |
| 503 | } |
| 504 | |
| 505 | Vector3i GridMap::local_to_map(const Vector3 &p_world_position) const { |
| 506 | Vector3 map_position = (p_world_position / cell_size).floor(); |
| 507 | return Vector3i(map_position); |
| 508 | } |
| 509 | |
| 510 | Vector3 GridMap::map_to_local(const Vector3i &p_map_position) const { |
| 511 | Vector3 offset = _get_offset(); |
| 512 | Vector3 local_position( |
| 513 | p_map_position.x * cell_size.x + offset.x, |
| 514 | p_map_position.y * cell_size.y + offset.y, |
| 515 | p_map_position.z * cell_size.z + offset.z); |
| 516 | return local_position; |
| 517 | } |
| 518 | |
| 519 | void GridMap::_octant_transform(const OctantKey &p_key) { |
| 520 | ERR_FAIL_COND(!octant_map.has(p_key)); |
| 521 | Octant &g = *octant_map[p_key]; |
| 522 | PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform()); |
| 523 | |
| 524 | if (g.collision_debug_instance.is_valid()) { |
| 525 | RS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform()); |
| 526 | } |
| 527 | |
| 528 | // update transform for NavigationServer regions and navigation debugmesh instances |
| 529 | for (const KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) { |
| 530 | if (bake_navigation) { |
| 531 | if (E.value.region.is_valid()) { |
| 532 | NavigationServer3D::get_singleton()->region_set_transform(E.value.region, get_global_transform() * E.value.xform); |
| 533 | } |
| 534 | if (E.value.navigation_mesh_debug_instance.is_valid()) { |
| 535 | RS::get_singleton()->instance_set_transform(E.value.navigation_mesh_debug_instance, get_global_transform() * E.value.xform); |
| 536 | } |
| 537 | } |
| 538 | } |
| 539 | |
| 540 | for (int i = 0; i < g.multimesh_instances.size(); i++) { |
| 541 | RS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform()); |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | bool GridMap::_octant_update(const OctantKey &p_key) { |
| 546 | ERR_FAIL_COND_V(!octant_map.has(p_key), false); |
| 547 | Octant &g = *octant_map[p_key]; |
| 548 | if (!g.dirty) { |
| 549 | return false; |
| 550 | } |
| 551 | |
| 552 | //erase body shapes |
| 553 | PhysicsServer3D::get_singleton()->body_clear_shapes(g.static_body); |
| 554 | |
| 555 | //erase body shapes debug |
| 556 | if (g.collision_debug.is_valid()) { |
| 557 | RS::get_singleton()->mesh_clear(g.collision_debug); |
| 558 | } |
| 559 | |
| 560 | //erase navigation |
| 561 | for (KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) { |
| 562 | if (E.value.region.is_valid()) { |
| 563 | NavigationServer3D::get_singleton()->free(E.value.region); |
| 564 | E.value.region = RID(); |
| 565 | } |
| 566 | if (E.value.navigation_mesh_debug_instance.is_valid()) { |
| 567 | RS::get_singleton()->free(E.value.navigation_mesh_debug_instance); |
| 568 | E.value.navigation_mesh_debug_instance = RID(); |
| 569 | } |
| 570 | } |
| 571 | g.navigation_cell_ids.clear(); |
| 572 | |
| 573 | //erase multimeshes |
| 574 | |
| 575 | for (int i = 0; i < g.multimesh_instances.size(); i++) { |
| 576 | RS::get_singleton()->free(g.multimesh_instances[i].instance); |
| 577 | RS::get_singleton()->free(g.multimesh_instances[i].multimesh); |
| 578 | } |
| 579 | g.multimesh_instances.clear(); |
| 580 | |
| 581 | if (g.cells.size() == 0) { |
| 582 | //octant no longer needed |
| 583 | _octant_clean_up(p_key); |
| 584 | return true; |
| 585 | } |
| 586 | |
| 587 | Vector<Vector3> col_debug; |
| 588 | |
| 589 | /* |
| 590 | * foreach item in this octant, |
| 591 | * set item's multimesh's instance count to number of cells which have this item |
| 592 | * and set said multimesh bounding box to one containing all cells which have this item |
| 593 | */ |
| 594 | |
| 595 | HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items; |
| 596 | |
| 597 | for (const IndexKey &E : g.cells) { |
| 598 | ERR_CONTINUE(!cell_map.has(E)); |
| 599 | const Cell &c = cell_map[E]; |
| 600 | |
| 601 | if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) { |
| 602 | continue; |
| 603 | } |
| 604 | |
| 605 | Vector3 cellpos = Vector3(E.x, E.y, E.z); |
| 606 | Vector3 ofs = _get_offset(); |
| 607 | |
| 608 | Transform3D xform; |
| 609 | |
| 610 | xform.basis = _ortho_bases[c.rot]; |
| 611 | xform.set_origin(cellpos * cell_size + ofs); |
| 612 | xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); |
| 613 | if (baked_meshes.size() == 0) { |
| 614 | if (mesh_library->get_item_mesh(c.item).is_valid()) { |
| 615 | if (!multimesh_items.has(c.item)) { |
| 616 | multimesh_items[c.item] = List<Pair<Transform3D, IndexKey>>(); |
| 617 | } |
| 618 | |
| 619 | Pair<Transform3D, IndexKey> p; |
| 620 | p.first = xform * mesh_library->get_item_mesh_transform(c.item); |
| 621 | p.second = E; |
| 622 | multimesh_items[c.item].push_back(p); |
| 623 | } |
| 624 | } |
| 625 | |
| 626 | Vector<MeshLibrary::ShapeData> shapes = mesh_library->get_item_shapes(c.item); |
| 627 | // add the item's shape at given xform to octant's static_body |
| 628 | for (int i = 0; i < shapes.size(); i++) { |
| 629 | // add the item's shape |
| 630 | if (!shapes[i].shape.is_valid()) { |
| 631 | continue; |
| 632 | } |
| 633 | PhysicsServer3D::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform); |
| 634 | if (g.collision_debug.is_valid()) { |
| 635 | shapes.write[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform); |
| 636 | } |
| 637 | } |
| 638 | |
| 639 | // add the item's navigation_mesh at given xform to GridMap's Navigation ancestor |
| 640 | Ref<NavigationMesh> navigation_mesh = mesh_library->get_item_navigation_mesh(c.item); |
| 641 | if (navigation_mesh.is_valid()) { |
| 642 | Octant::NavigationCell nm; |
| 643 | nm.xform = xform * mesh_library->get_item_navigation_mesh_transform(c.item); |
| 644 | nm.navigation_layers = mesh_library->get_item_navigation_layers(c.item); |
| 645 | |
| 646 | if (bake_navigation) { |
| 647 | RID region = NavigationServer3D::get_singleton()->region_create(); |
| 648 | NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); |
| 649 | NavigationServer3D::get_singleton()->region_set_navigation_layers(region, nm.navigation_layers); |
| 650 | NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); |
| 651 | NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform); |
| 652 | if (is_inside_tree()) { |
| 653 | if (map_override.is_valid()) { |
| 654 | NavigationServer3D::get_singleton()->region_set_map(region, map_override); |
| 655 | } else { |
| 656 | NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); |
| 657 | } |
| 658 | } |
| 659 | nm.region = region; |
| 660 | |
| 661 | #ifdef DEBUG_ENABLED |
| 662 | // add navigation debugmesh visual instances if debug is enabled |
| 663 | SceneTree *st = SceneTree::get_singleton(); |
| 664 | if (st && st->is_debugging_navigation_hint()) { |
| 665 | if (!nm.navigation_mesh_debug_instance.is_valid()) { |
| 666 | RID navigation_mesh_debug_rid = navigation_mesh->get_debug_mesh()->get_rid(); |
| 667 | nm.navigation_mesh_debug_instance = RS::get_singleton()->instance_create(); |
| 668 | RS::get_singleton()->instance_set_base(nm.navigation_mesh_debug_instance, navigation_mesh_debug_rid); |
| 669 | } |
| 670 | if (is_inside_tree()) { |
| 671 | RS::get_singleton()->instance_set_scenario(nm.navigation_mesh_debug_instance, get_world_3d()->get_scenario()); |
| 672 | RS::get_singleton()->instance_set_transform(nm.navigation_mesh_debug_instance, get_global_transform() * nm.xform); |
| 673 | } |
| 674 | } |
| 675 | #endif // DEBUG_ENABLED |
| 676 | } |
| 677 | g.navigation_cell_ids[E] = nm; |
| 678 | } |
| 679 | } |
| 680 | |
| 681 | #ifdef DEBUG_ENABLED |
| 682 | if (bake_navigation) { |
| 683 | _update_octant_navigation_debug_edge_connections_mesh(p_key); |
| 684 | } |
| 685 | #endif // DEBUG_ENABLED |
| 686 | |
| 687 | //update multimeshes, only if not baked |
| 688 | if (baked_meshes.size() == 0) { |
| 689 | for (const KeyValue<int, List<Pair<Transform3D, IndexKey>>> &E : multimesh_items) { |
| 690 | Octant::MultimeshInstance mmi; |
| 691 | |
| 692 | RID mm = RS::get_singleton()->multimesh_create(); |
| 693 | RS::get_singleton()->multimesh_allocate_data(mm, E.value.size(), RS::MULTIMESH_TRANSFORM_3D); |
| 694 | RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E.key)->get_rid()); |
| 695 | |
| 696 | int idx = 0; |
| 697 | for (const Pair<Transform3D, IndexKey> &F : E.value) { |
| 698 | RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F.first); |
| 699 | #ifdef TOOLS_ENABLED |
| 700 | |
| 701 | Octant::MultimeshInstance::Item it; |
| 702 | it.index = idx; |
| 703 | it.transform = F.first; |
| 704 | it.key = F.second; |
| 705 | mmi.items.push_back(it); |
| 706 | #endif |
| 707 | |
| 708 | idx++; |
| 709 | } |
| 710 | |
| 711 | RID instance = RS::get_singleton()->instance_create(); |
| 712 | RS::get_singleton()->instance_set_base(instance, mm); |
| 713 | |
| 714 | if (is_inside_tree()) { |
| 715 | RS::get_singleton()->instance_set_scenario(instance, get_world_3d()->get_scenario()); |
| 716 | RS::get_singleton()->instance_set_transform(instance, get_global_transform()); |
| 717 | } |
| 718 | |
| 719 | mmi.multimesh = mm; |
| 720 | mmi.instance = instance; |
| 721 | |
| 722 | g.multimesh_instances.push_back(mmi); |
| 723 | } |
| 724 | } |
| 725 | |
| 726 | if (col_debug.size()) { |
| 727 | Array arr; |
| 728 | arr.resize(RS::ARRAY_MAX); |
| 729 | arr[RS::ARRAY_VERTEX] = col_debug; |
| 730 | |
| 731 | RS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug, RS::PRIMITIVE_LINES, arr); |
| 732 | SceneTree *st = SceneTree::get_singleton(); |
| 733 | if (st) { |
| 734 | RS::get_singleton()->mesh_surface_set_material(g.collision_debug, 0, st->get_debug_collision_material()->get_rid()); |
| 735 | } |
| 736 | } |
| 737 | |
| 738 | g.dirty = false; |
| 739 | |
| 740 | return false; |
| 741 | } |
| 742 | |
| 743 | void GridMap::_update_physics_bodies_collision_properties() { |
| 744 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 745 | PhysicsServer3D::get_singleton()->body_set_collision_layer(E.value->static_body, collision_layer); |
| 746 | PhysicsServer3D::get_singleton()->body_set_collision_mask(E.value->static_body, collision_mask); |
| 747 | PhysicsServer3D::get_singleton()->body_set_collision_priority(E.value->static_body, collision_priority); |
| 748 | } |
| 749 | } |
| 750 | |
| 751 | void GridMap::_octant_enter_world(const OctantKey &p_key) { |
| 752 | ERR_FAIL_COND(!octant_map.has(p_key)); |
| 753 | Octant &g = *octant_map[p_key]; |
| 754 | PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform()); |
| 755 | PhysicsServer3D::get_singleton()->body_set_space(g.static_body, get_world_3d()->get_space()); |
| 756 | |
| 757 | if (g.collision_debug_instance.is_valid()) { |
| 758 | RS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world_3d()->get_scenario()); |
| 759 | RS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform()); |
| 760 | } |
| 761 | |
| 762 | for (int i = 0; i < g.multimesh_instances.size(); i++) { |
| 763 | RS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, get_world_3d()->get_scenario()); |
| 764 | RS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform()); |
| 765 | } |
| 766 | |
| 767 | if (bake_navigation && mesh_library.is_valid()) { |
| 768 | for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) { |
| 769 | if (cell_map.has(F.key) && F.value.region.is_valid() == false) { |
| 770 | Ref<NavigationMesh> navigation_mesh = mesh_library->get_item_navigation_mesh(cell_map[F.key].item); |
| 771 | if (navigation_mesh.is_valid()) { |
| 772 | RID region = NavigationServer3D::get_singleton()->region_create(); |
| 773 | NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); |
| 774 | NavigationServer3D::get_singleton()->region_set_navigation_layers(region, F.value.navigation_layers); |
| 775 | NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); |
| 776 | NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform); |
| 777 | if (map_override.is_valid()) { |
| 778 | NavigationServer3D::get_singleton()->region_set_map(region, map_override); |
| 779 | } else { |
| 780 | NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map()); |
| 781 | } |
| 782 | |
| 783 | F.value.region = region; |
| 784 | } |
| 785 | } |
| 786 | } |
| 787 | |
| 788 | #ifdef DEBUG_ENABLED |
| 789 | if (bake_navigation) { |
| 790 | if (!g.navigation_debug_edge_connections_instance.is_valid()) { |
| 791 | g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create(); |
| 792 | } |
| 793 | if (!g.navigation_debug_edge_connections_mesh.is_valid()) { |
| 794 | g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 795 | } |
| 796 | |
| 797 | _update_octant_navigation_debug_edge_connections_mesh(p_key); |
| 798 | } |
| 799 | #endif // DEBUG_ENABLED |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | void GridMap::_octant_exit_world(const OctantKey &p_key) { |
| 804 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 805 | ERR_FAIL_NULL(PhysicsServer3D::get_singleton()); |
| 806 | ERR_FAIL_NULL(NavigationServer3D::get_singleton()); |
| 807 | |
| 808 | ERR_FAIL_COND(!octant_map.has(p_key)); |
| 809 | Octant &g = *octant_map[p_key]; |
| 810 | PhysicsServer3D::get_singleton()->body_set_state(g.static_body, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform()); |
| 811 | PhysicsServer3D::get_singleton()->body_set_space(g.static_body, RID()); |
| 812 | |
| 813 | if (g.collision_debug_instance.is_valid()) { |
| 814 | RS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID()); |
| 815 | } |
| 816 | |
| 817 | for (int i = 0; i < g.multimesh_instances.size(); i++) { |
| 818 | RS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID()); |
| 819 | } |
| 820 | |
| 821 | for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) { |
| 822 | if (F.value.region.is_valid()) { |
| 823 | NavigationServer3D::get_singleton()->free(F.value.region); |
| 824 | F.value.region = RID(); |
| 825 | } |
| 826 | if (F.value.navigation_mesh_debug_instance.is_valid()) { |
| 827 | RS::get_singleton()->free(F.value.navigation_mesh_debug_instance); |
| 828 | F.value.navigation_mesh_debug_instance = RID(); |
| 829 | } |
| 830 | } |
| 831 | |
| 832 | #ifdef DEBUG_ENABLED |
| 833 | if (bake_navigation) { |
| 834 | if (g.navigation_debug_edge_connections_instance.is_valid()) { |
| 835 | RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance); |
| 836 | g.navigation_debug_edge_connections_instance = RID(); |
| 837 | } |
| 838 | if (g.navigation_debug_edge_connections_mesh.is_valid()) { |
| 839 | RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid()); |
| 840 | } |
| 841 | } |
| 842 | #endif // DEBUG_ENABLED |
| 843 | } |
| 844 | |
| 845 | void GridMap::_octant_clean_up(const OctantKey &p_key) { |
| 846 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 847 | ERR_FAIL_NULL(PhysicsServer3D::get_singleton()); |
| 848 | ERR_FAIL_NULL(NavigationServer3D::get_singleton()); |
| 849 | |
| 850 | ERR_FAIL_COND(!octant_map.has(p_key)); |
| 851 | Octant &g = *octant_map[p_key]; |
| 852 | |
| 853 | if (g.collision_debug.is_valid()) { |
| 854 | RS::get_singleton()->free(g.collision_debug); |
| 855 | } |
| 856 | if (g.collision_debug_instance.is_valid()) { |
| 857 | RS::get_singleton()->free(g.collision_debug_instance); |
| 858 | } |
| 859 | |
| 860 | PhysicsServer3D::get_singleton()->free(g.static_body); |
| 861 | |
| 862 | // Erase navigation |
| 863 | for (const KeyValue<IndexKey, Octant::NavigationCell> &E : g.navigation_cell_ids) { |
| 864 | if (E.value.region.is_valid()) { |
| 865 | NavigationServer3D::get_singleton()->free(E.value.region); |
| 866 | } |
| 867 | if (E.value.navigation_mesh_debug_instance.is_valid()) { |
| 868 | RS::get_singleton()->free(E.value.navigation_mesh_debug_instance); |
| 869 | } |
| 870 | } |
| 871 | g.navigation_cell_ids.clear(); |
| 872 | |
| 873 | #ifdef DEBUG_ENABLED |
| 874 | if (bake_navigation) { |
| 875 | if (g.navigation_debug_edge_connections_instance.is_valid()) { |
| 876 | RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance); |
| 877 | g.navigation_debug_edge_connections_instance = RID(); |
| 878 | } |
| 879 | if (g.navigation_debug_edge_connections_mesh.is_valid()) { |
| 880 | RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid()); |
| 881 | } |
| 882 | } |
| 883 | #endif // DEBUG_ENABLED |
| 884 | |
| 885 | //erase multimeshes |
| 886 | |
| 887 | for (int i = 0; i < g.multimesh_instances.size(); i++) { |
| 888 | RS::get_singleton()->free(g.multimesh_instances[i].instance); |
| 889 | RS::get_singleton()->free(g.multimesh_instances[i].multimesh); |
| 890 | } |
| 891 | g.multimesh_instances.clear(); |
| 892 | } |
| 893 | |
| 894 | void GridMap::_notification(int p_what) { |
| 895 | switch (p_what) { |
| 896 | case NOTIFICATION_ENTER_WORLD: { |
| 897 | last_transform = get_global_transform(); |
| 898 | |
| 899 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 900 | _octant_enter_world(E.key); |
| 901 | } |
| 902 | |
| 903 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 904 | RS::get_singleton()->instance_set_scenario(baked_meshes[i].instance, get_world_3d()->get_scenario()); |
| 905 | RS::get_singleton()->instance_set_transform(baked_meshes[i].instance, get_global_transform()); |
| 906 | } |
| 907 | } break; |
| 908 | |
| 909 | case NOTIFICATION_ENTER_TREE: { |
| 910 | #ifdef DEBUG_ENABLED |
| 911 | if (bake_navigation && NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { |
| 912 | _update_navigation_debug_edge_connections(); |
| 913 | } |
| 914 | #endif // DEBUG_ENABLED |
| 915 | _update_visibility(); |
| 916 | } break; |
| 917 | |
| 918 | case NOTIFICATION_TRANSFORM_CHANGED: { |
| 919 | Transform3D new_xform = get_global_transform(); |
| 920 | if (new_xform == last_transform) { |
| 921 | break; |
| 922 | } |
| 923 | //update run |
| 924 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 925 | _octant_transform(E.key); |
| 926 | } |
| 927 | |
| 928 | last_transform = new_xform; |
| 929 | |
| 930 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 931 | RS::get_singleton()->instance_set_transform(baked_meshes[i].instance, get_global_transform()); |
| 932 | } |
| 933 | } break; |
| 934 | |
| 935 | case NOTIFICATION_EXIT_WORLD: { |
| 936 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 937 | _octant_exit_world(E.key); |
| 938 | } |
| 939 | |
| 940 | //_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS); |
| 941 | //_update_octants_callback(); |
| 942 | //_update_area_instances(); |
| 943 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 944 | RS::get_singleton()->instance_set_scenario(baked_meshes[i].instance, RID()); |
| 945 | } |
| 946 | } break; |
| 947 | |
| 948 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 949 | _update_visibility(); |
| 950 | } break; |
| 951 | } |
| 952 | } |
| 953 | |
| 954 | void GridMap::_update_visibility() { |
| 955 | if (!is_inside_tree()) { |
| 956 | return; |
| 957 | } |
| 958 | |
| 959 | for (KeyValue<OctantKey, Octant *> &e : octant_map) { |
| 960 | Octant *octant = e.value; |
| 961 | for (int i = 0; i < octant->multimesh_instances.size(); i++) { |
| 962 | const Octant::MultimeshInstance &mi = octant->multimesh_instances[i]; |
| 963 | RS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree()); |
| 964 | } |
| 965 | } |
| 966 | |
| 967 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 968 | RS::get_singleton()->instance_set_visible(baked_meshes[i].instance, is_visible_in_tree()); |
| 969 | } |
| 970 | } |
| 971 | |
| 972 | void GridMap::_queue_octants_dirty() { |
| 973 | if (awaiting_update) { |
| 974 | return; |
| 975 | } |
| 976 | |
| 977 | MessageQueue::get_singleton()->push_call(this, "_update_octants_callback" ); |
| 978 | awaiting_update = true; |
| 979 | } |
| 980 | |
| 981 | void GridMap::_recreate_octant_data() { |
| 982 | recreating_octants = true; |
| 983 | HashMap<IndexKey, Cell, IndexKey> cell_copy = cell_map; |
| 984 | _clear_internal(); |
| 985 | for (const KeyValue<IndexKey, Cell> &E : cell_copy) { |
| 986 | set_cell_item(Vector3i(E.key), E.value.item, E.value.rot); |
| 987 | } |
| 988 | recreating_octants = false; |
| 989 | } |
| 990 | |
| 991 | void GridMap::_clear_internal() { |
| 992 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 993 | if (is_inside_world()) { |
| 994 | _octant_exit_world(E.key); |
| 995 | } |
| 996 | |
| 997 | _octant_clean_up(E.key); |
| 998 | memdelete(E.value); |
| 999 | } |
| 1000 | |
| 1001 | octant_map.clear(); |
| 1002 | cell_map.clear(); |
| 1003 | } |
| 1004 | |
| 1005 | void GridMap::clear() { |
| 1006 | _clear_internal(); |
| 1007 | clear_baked_meshes(); |
| 1008 | } |
| 1009 | |
| 1010 | #ifndef DISABLE_DEPRECATED |
| 1011 | void GridMap::resource_changed(const Ref<Resource> &p_res) { |
| 1012 | } |
| 1013 | #endif |
| 1014 | |
| 1015 | void GridMap::_update_octants_callback() { |
| 1016 | if (!awaiting_update) { |
| 1017 | return; |
| 1018 | } |
| 1019 | |
| 1020 | List<OctantKey> to_delete; |
| 1021 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 1022 | if (_octant_update(E.key)) { |
| 1023 | to_delete.push_back(E.key); |
| 1024 | } |
| 1025 | } |
| 1026 | |
| 1027 | while (to_delete.front()) { |
| 1028 | memdelete(octant_map[to_delete.front()->get()]); |
| 1029 | octant_map.erase(to_delete.front()->get()); |
| 1030 | to_delete.pop_front(); |
| 1031 | } |
| 1032 | |
| 1033 | _update_visibility(); |
| 1034 | awaiting_update = false; |
| 1035 | } |
| 1036 | |
| 1037 | void GridMap::_bind_methods() { |
| 1038 | ClassDB::bind_method(D_METHOD("set_collision_layer" , "layer" ), &GridMap::set_collision_layer); |
| 1039 | ClassDB::bind_method(D_METHOD("get_collision_layer" ), &GridMap::get_collision_layer); |
| 1040 | |
| 1041 | ClassDB::bind_method(D_METHOD("set_collision_mask" , "mask" ), &GridMap::set_collision_mask); |
| 1042 | ClassDB::bind_method(D_METHOD("get_collision_mask" ), &GridMap::get_collision_mask); |
| 1043 | |
| 1044 | ClassDB::bind_method(D_METHOD("set_collision_mask_value" , "layer_number" , "value" ), &GridMap::set_collision_mask_value); |
| 1045 | ClassDB::bind_method(D_METHOD("get_collision_mask_value" , "layer_number" ), &GridMap::get_collision_mask_value); |
| 1046 | |
| 1047 | ClassDB::bind_method(D_METHOD("set_collision_layer_value" , "layer_number" , "value" ), &GridMap::set_collision_layer_value); |
| 1048 | ClassDB::bind_method(D_METHOD("get_collision_layer_value" , "layer_number" ), &GridMap::get_collision_layer_value); |
| 1049 | |
| 1050 | ClassDB::bind_method(D_METHOD("set_collision_priority" , "priority" ), &GridMap::set_collision_priority); |
| 1051 | ClassDB::bind_method(D_METHOD("get_collision_priority" ), &GridMap::get_collision_priority); |
| 1052 | |
| 1053 | ClassDB::bind_method(D_METHOD("set_physics_material" , "material" ), &GridMap::set_physics_material); |
| 1054 | ClassDB::bind_method(D_METHOD("get_physics_material" ), &GridMap::get_physics_material); |
| 1055 | |
| 1056 | ClassDB::bind_method(D_METHOD("set_bake_navigation" , "bake_navigation" ), &GridMap::set_bake_navigation); |
| 1057 | ClassDB::bind_method(D_METHOD("is_baking_navigation" ), &GridMap::is_baking_navigation); |
| 1058 | |
| 1059 | ClassDB::bind_method(D_METHOD("set_navigation_map" , "navigation_map" ), &GridMap::set_navigation_map); |
| 1060 | ClassDB::bind_method(D_METHOD("get_navigation_map" ), &GridMap::get_navigation_map); |
| 1061 | |
| 1062 | ClassDB::bind_method(D_METHOD("set_mesh_library" , "mesh_library" ), &GridMap::set_mesh_library); |
| 1063 | ClassDB::bind_method(D_METHOD("get_mesh_library" ), &GridMap::get_mesh_library); |
| 1064 | |
| 1065 | ClassDB::bind_method(D_METHOD("set_cell_size" , "size" ), &GridMap::set_cell_size); |
| 1066 | ClassDB::bind_method(D_METHOD("get_cell_size" ), &GridMap::get_cell_size); |
| 1067 | |
| 1068 | ClassDB::bind_method(D_METHOD("set_cell_scale" , "scale" ), &GridMap::set_cell_scale); |
| 1069 | ClassDB::bind_method(D_METHOD("get_cell_scale" ), &GridMap::get_cell_scale); |
| 1070 | |
| 1071 | ClassDB::bind_method(D_METHOD("set_octant_size" , "size" ), &GridMap::set_octant_size); |
| 1072 | ClassDB::bind_method(D_METHOD("get_octant_size" ), &GridMap::get_octant_size); |
| 1073 | |
| 1074 | ClassDB::bind_method(D_METHOD("set_cell_item" , "position" , "item" , "orientation" ), &GridMap::set_cell_item, DEFVAL(0)); |
| 1075 | ClassDB::bind_method(D_METHOD("get_cell_item" , "position" ), &GridMap::get_cell_item); |
| 1076 | ClassDB::bind_method(D_METHOD("get_cell_item_orientation" , "position" ), &GridMap::get_cell_item_orientation); |
| 1077 | ClassDB::bind_method(D_METHOD("get_cell_item_basis" , "position" ), &GridMap::get_cell_item_basis); |
| 1078 | ClassDB::bind_method(D_METHOD("get_basis_with_orthogonal_index" , "index" ), &GridMap::get_basis_with_orthogonal_index); |
| 1079 | ClassDB::bind_method(D_METHOD("get_orthogonal_index_from_basis" , "basis" ), &GridMap::get_orthogonal_index_from_basis); |
| 1080 | |
| 1081 | ClassDB::bind_method(D_METHOD("local_to_map" , "local_position" ), &GridMap::local_to_map); |
| 1082 | ClassDB::bind_method(D_METHOD("map_to_local" , "map_position" ), &GridMap::map_to_local); |
| 1083 | |
| 1084 | ClassDB::bind_method(D_METHOD("_update_octants_callback" ), &GridMap::_update_octants_callback); |
| 1085 | #ifndef DISABLE_DEPRECATED |
| 1086 | ClassDB::bind_method(D_METHOD("resource_changed" , "resource" ), &GridMap::resource_changed); |
| 1087 | #endif |
| 1088 | |
| 1089 | ClassDB::bind_method(D_METHOD("set_center_x" , "enable" ), &GridMap::set_center_x); |
| 1090 | ClassDB::bind_method(D_METHOD("get_center_x" ), &GridMap::get_center_x); |
| 1091 | ClassDB::bind_method(D_METHOD("set_center_y" , "enable" ), &GridMap::set_center_y); |
| 1092 | ClassDB::bind_method(D_METHOD("get_center_y" ), &GridMap::get_center_y); |
| 1093 | ClassDB::bind_method(D_METHOD("set_center_z" , "enable" ), &GridMap::set_center_z); |
| 1094 | ClassDB::bind_method(D_METHOD("get_center_z" ), &GridMap::get_center_z); |
| 1095 | |
| 1096 | ClassDB::bind_method(D_METHOD("clear" ), &GridMap::clear); |
| 1097 | |
| 1098 | ClassDB::bind_method(D_METHOD("get_used_cells" ), &GridMap::get_used_cells); |
| 1099 | ClassDB::bind_method(D_METHOD("get_used_cells_by_item" , "item" ), &GridMap::get_used_cells_by_item); |
| 1100 | |
| 1101 | ClassDB::bind_method(D_METHOD("get_meshes" ), &GridMap::get_meshes); |
| 1102 | ClassDB::bind_method(D_METHOD("get_bake_meshes" ), &GridMap::get_bake_meshes); |
| 1103 | ClassDB::bind_method(D_METHOD("get_bake_mesh_instance" , "idx" ), &GridMap::get_bake_mesh_instance); |
| 1104 | |
| 1105 | ClassDB::bind_method(D_METHOD("clear_baked_meshes" ), &GridMap::clear_baked_meshes); |
| 1106 | ClassDB::bind_method(D_METHOD("make_baked_meshes" , "gen_lightmap_uv" , "lightmap_uv_texel_size" ), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1)); |
| 1107 | |
| 1108 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library" , PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary" ), "set_mesh_library" , "get_mesh_library" ); |
| 1109 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material" , PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial" ), "set_physics_material" , "get_physics_material" ); |
| 1110 | ADD_GROUP("Cell" , "cell_" ); |
| 1111 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size" , PROPERTY_HINT_NONE, "suffix:m" ), "set_cell_size" , "get_cell_size" ); |
| 1112 | ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size" , PROPERTY_HINT_RANGE, "1,1024,1" ), "set_octant_size" , "get_octant_size" ); |
| 1113 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_x" ), "set_center_x" , "get_center_x" ); |
| 1114 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_y" ), "set_center_y" , "get_center_y" ); |
| 1115 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_center_z" ), "set_center_z" , "get_center_z" ); |
| 1116 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_scale" ), "set_cell_scale" , "get_cell_scale" ); |
| 1117 | ADD_GROUP("Collision" , "collision_" ); |
| 1118 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer" , PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer" , "get_collision_layer" ); |
| 1119 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask" , PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask" , "get_collision_mask" ); |
| 1120 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority" ), "set_collision_priority" , "get_collision_priority" ); |
| 1121 | ADD_GROUP("Navigation" , "" ); |
| 1122 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation" ), "set_bake_navigation" , "is_baking_navigation" ); |
| 1123 | |
| 1124 | BIND_CONSTANT(INVALID_CELL_ITEM); |
| 1125 | |
| 1126 | ADD_SIGNAL(MethodInfo("cell_size_changed" , PropertyInfo(Variant::VECTOR3, "cell_size" ))); |
| 1127 | ADD_SIGNAL(MethodInfo(CoreStringNames::get_singleton()->changed)); |
| 1128 | } |
| 1129 | |
| 1130 | void GridMap::set_cell_scale(float p_scale) { |
| 1131 | cell_scale = p_scale; |
| 1132 | _recreate_octant_data(); |
| 1133 | } |
| 1134 | |
| 1135 | float GridMap::get_cell_scale() const { |
| 1136 | return cell_scale; |
| 1137 | } |
| 1138 | |
| 1139 | TypedArray<Vector3i> GridMap::get_used_cells() const { |
| 1140 | TypedArray<Vector3i> a; |
| 1141 | a.resize(cell_map.size()); |
| 1142 | int i = 0; |
| 1143 | for (const KeyValue<IndexKey, Cell> &E : cell_map) { |
| 1144 | Vector3i p(E.key.x, E.key.y, E.key.z); |
| 1145 | a[i++] = p; |
| 1146 | } |
| 1147 | |
| 1148 | return a; |
| 1149 | } |
| 1150 | |
| 1151 | TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const { |
| 1152 | TypedArray<Vector3i> a; |
| 1153 | for (const KeyValue<IndexKey, Cell> &E : cell_map) { |
| 1154 | if ((int)E.value.item == p_item) { |
| 1155 | Vector3i p(E.key.x, E.key.y, E.key.z); |
| 1156 | a.push_back(p); |
| 1157 | } |
| 1158 | } |
| 1159 | |
| 1160 | return a; |
| 1161 | } |
| 1162 | |
| 1163 | Array GridMap::get_meshes() const { |
| 1164 | if (mesh_library.is_null()) { |
| 1165 | return Array(); |
| 1166 | } |
| 1167 | |
| 1168 | Vector3 ofs = _get_offset(); |
| 1169 | Array meshes; |
| 1170 | |
| 1171 | for (const KeyValue<IndexKey, Cell> &E : cell_map) { |
| 1172 | int id = E.value.item; |
| 1173 | if (!mesh_library->has_item(id)) { |
| 1174 | continue; |
| 1175 | } |
| 1176 | Ref<Mesh> mesh = mesh_library->get_item_mesh(id); |
| 1177 | if (mesh.is_null()) { |
| 1178 | continue; |
| 1179 | } |
| 1180 | |
| 1181 | IndexKey ik = E.key; |
| 1182 | |
| 1183 | Vector3 cellpos = Vector3(ik.x, ik.y, ik.z); |
| 1184 | |
| 1185 | Transform3D xform; |
| 1186 | |
| 1187 | xform.basis = _ortho_bases[E.value.rot]; |
| 1188 | |
| 1189 | xform.set_origin(cellpos * cell_size + ofs); |
| 1190 | xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); |
| 1191 | |
| 1192 | meshes.push_back(xform * mesh_library->get_item_mesh_transform(id)); |
| 1193 | meshes.push_back(mesh); |
| 1194 | } |
| 1195 | |
| 1196 | return meshes; |
| 1197 | } |
| 1198 | |
| 1199 | Vector3 GridMap::_get_offset() const { |
| 1200 | return Vector3( |
| 1201 | cell_size.x * 0.5 * int(center_x), |
| 1202 | cell_size.y * 0.5 * int(center_y), |
| 1203 | cell_size.z * 0.5 * int(center_z)); |
| 1204 | } |
| 1205 | |
| 1206 | void GridMap::clear_baked_meshes() { |
| 1207 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 1208 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 1209 | RS::get_singleton()->free(baked_meshes[i].instance); |
| 1210 | } |
| 1211 | baked_meshes.clear(); |
| 1212 | |
| 1213 | _recreate_octant_data(); |
| 1214 | } |
| 1215 | |
| 1216 | void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) { |
| 1217 | if (!mesh_library.is_valid()) { |
| 1218 | return; |
| 1219 | } |
| 1220 | |
| 1221 | //generate |
| 1222 | HashMap<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>, OctantKey> surface_map; |
| 1223 | |
| 1224 | for (KeyValue<IndexKey, Cell> &E : cell_map) { |
| 1225 | IndexKey key = E.key; |
| 1226 | |
| 1227 | int item = E.value.item; |
| 1228 | if (!mesh_library->has_item(item)) { |
| 1229 | continue; |
| 1230 | } |
| 1231 | |
| 1232 | Ref<Mesh> mesh = mesh_library->get_item_mesh(item); |
| 1233 | if (!mesh.is_valid()) { |
| 1234 | continue; |
| 1235 | } |
| 1236 | |
| 1237 | Vector3 cellpos = Vector3(key.x, key.y, key.z); |
| 1238 | Vector3 ofs = _get_offset(); |
| 1239 | |
| 1240 | Transform3D xform; |
| 1241 | |
| 1242 | xform.basis = _ortho_bases[E.value.rot]; |
| 1243 | xform.set_origin(cellpos * cell_size + ofs); |
| 1244 | xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); |
| 1245 | |
| 1246 | OctantKey ok; |
| 1247 | ok.x = key.x / octant_size; |
| 1248 | ok.y = key.y / octant_size; |
| 1249 | ok.z = key.z / octant_size; |
| 1250 | |
| 1251 | if (!surface_map.has(ok)) { |
| 1252 | surface_map[ok] = HashMap<Ref<Material>, Ref<SurfaceTool>>(); |
| 1253 | } |
| 1254 | |
| 1255 | HashMap<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok]; |
| 1256 | |
| 1257 | for (int i = 0; i < mesh->get_surface_count(); i++) { |
| 1258 | if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { |
| 1259 | continue; |
| 1260 | } |
| 1261 | |
| 1262 | Ref<Material> surf_mat = mesh->surface_get_material(i); |
| 1263 | if (!mat_map.has(surf_mat)) { |
| 1264 | Ref<SurfaceTool> st; |
| 1265 | st.instantiate(); |
| 1266 | st->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 1267 | st->set_material(surf_mat); |
| 1268 | mat_map[surf_mat] = st; |
| 1269 | } |
| 1270 | |
| 1271 | mat_map[surf_mat]->append_from(mesh, i, xform); |
| 1272 | } |
| 1273 | } |
| 1274 | |
| 1275 | for (KeyValue<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) { |
| 1276 | Ref<ArrayMesh> mesh; |
| 1277 | mesh.instantiate(); |
| 1278 | for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) { |
| 1279 | F.value->commit(mesh); |
| 1280 | } |
| 1281 | |
| 1282 | BakedMesh bm; |
| 1283 | bm.mesh = mesh; |
| 1284 | bm.instance = RS::get_singleton()->instance_create(); |
| 1285 | RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); |
| 1286 | RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); |
| 1287 | if (is_inside_tree()) { |
| 1288 | RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario()); |
| 1289 | RS::get_singleton()->instance_set_transform(bm.instance, get_global_transform()); |
| 1290 | } |
| 1291 | |
| 1292 | if (p_gen_lightmap_uv) { |
| 1293 | mesh->lightmap_unwrap(get_global_transform(), p_lightmap_uv_texel_size); |
| 1294 | } |
| 1295 | baked_meshes.push_back(bm); |
| 1296 | } |
| 1297 | |
| 1298 | _recreate_octant_data(); |
| 1299 | } |
| 1300 | |
| 1301 | Array GridMap::get_bake_meshes() { |
| 1302 | if (!baked_meshes.size()) { |
| 1303 | make_baked_meshes(true); |
| 1304 | } |
| 1305 | |
| 1306 | Array arr; |
| 1307 | for (int i = 0; i < baked_meshes.size(); i++) { |
| 1308 | arr.push_back(baked_meshes[i].mesh); |
| 1309 | arr.push_back(Transform3D()); |
| 1310 | } |
| 1311 | |
| 1312 | return arr; |
| 1313 | } |
| 1314 | |
| 1315 | RID GridMap::get_bake_mesh_instance(int p_idx) { |
| 1316 | ERR_FAIL_INDEX_V(p_idx, baked_meshes.size(), RID()); |
| 1317 | return baked_meshes[p_idx].instance; |
| 1318 | } |
| 1319 | |
| 1320 | GridMap::GridMap() { |
| 1321 | set_notify_transform(true); |
| 1322 | #ifdef DEBUG_ENABLED |
| 1323 | NavigationServer3D::get_singleton()->connect("map_changed" , callable_mp(this, &GridMap::_navigation_map_changed)); |
| 1324 | NavigationServer3D::get_singleton()->connect("navigation_debug_changed" , callable_mp(this, &GridMap::_update_navigation_debug_edge_connections)); |
| 1325 | #endif // DEBUG_ENABLED |
| 1326 | } |
| 1327 | |
| 1328 | #ifdef DEBUG_ENABLED |
| 1329 | void GridMap::_update_navigation_debug_edge_connections() { |
| 1330 | if (bake_navigation) { |
| 1331 | for (const KeyValue<OctantKey, Octant *> &E : octant_map) { |
| 1332 | _update_octant_navigation_debug_edge_connections_mesh(E.key); |
| 1333 | } |
| 1334 | } |
| 1335 | } |
| 1336 | |
| 1337 | void GridMap::_navigation_map_changed(RID p_map) { |
| 1338 | if (bake_navigation && is_inside_tree() && p_map == get_world_3d()->get_navigation_map()) { |
| 1339 | _update_navigation_debug_edge_connections(); |
| 1340 | } |
| 1341 | } |
| 1342 | #endif // DEBUG_ENABLED |
| 1343 | |
| 1344 | GridMap::~GridMap() { |
| 1345 | clear(); |
| 1346 | #ifdef DEBUG_ENABLED |
| 1347 | NavigationServer3D::get_singleton()->disconnect("map_changed" , callable_mp(this, &GridMap::_navigation_map_changed)); |
| 1348 | NavigationServer3D::get_singleton()->disconnect("navigation_debug_changed" , callable_mp(this, &GridMap::_update_navigation_debug_edge_connections)); |
| 1349 | #endif // DEBUG_ENABLED |
| 1350 | } |
| 1351 | |
| 1352 | #ifdef DEBUG_ENABLED |
| 1353 | void GridMap::_update_octant_navigation_debug_edge_connections_mesh(const OctantKey &p_key) { |
| 1354 | ERR_FAIL_COND(!octant_map.has(p_key)); |
| 1355 | Octant &g = *octant_map[p_key]; |
| 1356 | |
| 1357 | if (!NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { |
| 1358 | if (g.navigation_debug_edge_connections_instance.is_valid()) { |
| 1359 | RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); |
| 1360 | } |
| 1361 | return; |
| 1362 | } |
| 1363 | |
| 1364 | if (!is_inside_tree()) { |
| 1365 | return; |
| 1366 | } |
| 1367 | |
| 1368 | if (!bake_navigation) { |
| 1369 | if (g.navigation_debug_edge_connections_instance.is_valid()) { |
| 1370 | RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); |
| 1371 | } |
| 1372 | return; |
| 1373 | } |
| 1374 | |
| 1375 | if (!g.navigation_debug_edge_connections_instance.is_valid()) { |
| 1376 | g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create(); |
| 1377 | } |
| 1378 | |
| 1379 | if (!g.navigation_debug_edge_connections_mesh.is_valid()) { |
| 1380 | g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 1381 | } |
| 1382 | |
| 1383 | g.navigation_debug_edge_connections_mesh->clear_surfaces(); |
| 1384 | |
| 1385 | float edge_connection_margin = NavigationServer3D::get_singleton()->map_get_edge_connection_margin(get_world_3d()->get_navigation_map()); |
| 1386 | float half_edge_connection_margin = edge_connection_margin * 0.5; |
| 1387 | |
| 1388 | Vector<Vector3> vertex_array; |
| 1389 | |
| 1390 | for (KeyValue<IndexKey, Octant::NavigationCell> &F : g.navigation_cell_ids) { |
| 1391 | if (cell_map.has(F.key) && F.value.region.is_valid()) { |
| 1392 | int connections_count = NavigationServer3D::get_singleton()->region_get_connections_count(F.value.region); |
| 1393 | if (connections_count == 0) { |
| 1394 | continue; |
| 1395 | } |
| 1396 | |
| 1397 | for (int i = 0; i < connections_count; i++) { |
| 1398 | Vector3 connection_pathway_start = NavigationServer3D::get_singleton()->region_get_connection_pathway_start(F.value.region, i); |
| 1399 | Vector3 connection_pathway_end = NavigationServer3D::get_singleton()->region_get_connection_pathway_end(F.value.region, i); |
| 1400 | |
| 1401 | Vector3 direction_start_end = connection_pathway_start.direction_to(connection_pathway_end); |
| 1402 | Vector3 direction_end_start = connection_pathway_end.direction_to(connection_pathway_start); |
| 1403 | |
| 1404 | Vector3 start_right_dir = direction_start_end.cross(Vector3(0, 1, 0)); |
| 1405 | Vector3 start_left_dir = -start_right_dir; |
| 1406 | |
| 1407 | Vector3 end_right_dir = direction_end_start.cross(Vector3(0, 1, 0)); |
| 1408 | Vector3 end_left_dir = -end_right_dir; |
| 1409 | |
| 1410 | Vector3 left_start_pos = connection_pathway_start + (start_left_dir * half_edge_connection_margin); |
| 1411 | Vector3 right_start_pos = connection_pathway_start + (start_right_dir * half_edge_connection_margin); |
| 1412 | Vector3 left_end_pos = connection_pathway_end + (end_right_dir * half_edge_connection_margin); |
| 1413 | Vector3 right_end_pos = connection_pathway_end + (end_left_dir * half_edge_connection_margin); |
| 1414 | |
| 1415 | vertex_array.push_back(right_end_pos); |
| 1416 | vertex_array.push_back(left_start_pos); |
| 1417 | vertex_array.push_back(right_start_pos); |
| 1418 | |
| 1419 | vertex_array.push_back(left_end_pos); |
| 1420 | vertex_array.push_back(right_end_pos); |
| 1421 | vertex_array.push_back(right_start_pos); |
| 1422 | } |
| 1423 | } |
| 1424 | } |
| 1425 | |
| 1426 | if (vertex_array.size() == 0) { |
| 1427 | return; |
| 1428 | } |
| 1429 | |
| 1430 | Ref<StandardMaterial3D> edge_connections_material = NavigationServer3D::get_singleton()->get_debug_navigation_edge_connections_material(); |
| 1431 | |
| 1432 | Array mesh_array; |
| 1433 | mesh_array.resize(Mesh::ARRAY_MAX); |
| 1434 | mesh_array[Mesh::ARRAY_VERTEX] = vertex_array; |
| 1435 | |
| 1436 | g.navigation_debug_edge_connections_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mesh_array); |
| 1437 | g.navigation_debug_edge_connections_mesh->surface_set_material(0, edge_connections_material); |
| 1438 | |
| 1439 | RS::get_singleton()->instance_set_base(g.navigation_debug_edge_connections_instance, g.navigation_debug_edge_connections_mesh->get_rid()); |
| 1440 | RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, is_visible_in_tree()); |
| 1441 | if (is_inside_tree()) { |
| 1442 | RS::get_singleton()->instance_set_scenario(g.navigation_debug_edge_connections_instance, get_world_3d()->get_scenario()); |
| 1443 | } |
| 1444 | |
| 1445 | bool enable_edge_connections = NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections(); |
| 1446 | if (!enable_edge_connections) { |
| 1447 | RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false); |
| 1448 | } |
| 1449 | } |
| 1450 | #endif // DEBUG_ENABLED |
| 1451 | |