1 | /**************************************************************************/ |
2 | /* polygon_2d_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "polygon_2d_editor_plugin.h" |
32 | |
33 | #include "core/input/input_event.h" |
34 | #include "core/math/geometry_2d.h" |
35 | #include "editor/editor_node.h" |
36 | #include "editor/editor_scale.h" |
37 | #include "editor/editor_settings.h" |
38 | #include "editor/editor_undo_redo_manager.h" |
39 | #include "editor/plugins/canvas_item_editor_plugin.h" |
40 | #include "scene/2d/skeleton_2d.h" |
41 | #include "scene/gui/check_box.h" |
42 | #include "scene/gui/dialogs.h" |
43 | #include "scene/gui/label.h" |
44 | #include "scene/gui/menu_button.h" |
45 | #include "scene/gui/panel.h" |
46 | #include "scene/gui/scroll_container.h" |
47 | #include "scene/gui/separator.h" |
48 | #include "scene/gui/slider.h" |
49 | #include "scene/gui/spin_box.h" |
50 | #include "scene/gui/split_container.h" |
51 | #include "scene/gui/texture_rect.h" |
52 | #include "scene/gui/view_panner.h" |
53 | |
54 | Node2D *Polygon2DEditor::_get_node() const { |
55 | return node; |
56 | } |
57 | |
58 | void Polygon2DEditor::_set_node(Node *p_polygon) { |
59 | node = Object::cast_to<Polygon2D>(p_polygon); |
60 | _update_polygon_editing_state(); |
61 | } |
62 | |
63 | Vector2 Polygon2DEditor::_get_offset(int p_idx) const { |
64 | return node->get_offset(); |
65 | } |
66 | |
67 | int Polygon2DEditor::_get_polygon_count() const { |
68 | if (node->get_internal_vertex_count() > 0) { |
69 | return 0; //do not edit if internal vertices exist |
70 | } else { |
71 | return 1; |
72 | } |
73 | } |
74 | |
75 | void Polygon2DEditor::_notification(int p_what) { |
76 | switch (p_what) { |
77 | case NOTIFICATION_ENTER_TREE: |
78 | case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { |
79 | uv_panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme" ).operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view" ), bool(EDITOR_GET("editors/panning/simple_panning" ))); |
80 | } break; |
81 | |
82 | case NOTIFICATION_READY: { |
83 | button_uv->set_icon(get_editor_theme_icon(SNAME("Uv" ))); |
84 | |
85 | uv_button[UV_MODE_CREATE]->set_icon(get_editor_theme_icon(SNAME("Edit" ))); |
86 | uv_button[UV_MODE_CREATE_INTERNAL]->set_icon(get_editor_theme_icon(SNAME("EditInternal" ))); |
87 | uv_button[UV_MODE_REMOVE_INTERNAL]->set_icon(get_editor_theme_icon(SNAME("RemoveInternal" ))); |
88 | uv_button[UV_MODE_EDIT_POINT]->set_icon(get_editor_theme_icon(SNAME("ToolSelect" ))); |
89 | uv_button[UV_MODE_MOVE]->set_icon(get_editor_theme_icon(SNAME("ToolMove" ))); |
90 | uv_button[UV_MODE_ROTATE]->set_icon(get_editor_theme_icon(SNAME("ToolRotate" ))); |
91 | uv_button[UV_MODE_SCALE]->set_icon(get_editor_theme_icon(SNAME("ToolScale" ))); |
92 | uv_button[UV_MODE_ADD_POLYGON]->set_icon(get_editor_theme_icon(SNAME("Edit" ))); |
93 | uv_button[UV_MODE_REMOVE_POLYGON]->set_icon(get_editor_theme_icon(SNAME("Close" ))); |
94 | uv_button[UV_MODE_PAINT_WEIGHT]->set_icon(get_editor_theme_icon(SNAME("Bucket" ))); |
95 | uv_button[UV_MODE_CLEAR_WEIGHT]->set_icon(get_editor_theme_icon(SNAME("Clear" ))); |
96 | |
97 | b_snap_grid->set_icon(get_editor_theme_icon(SNAME("Grid" ))); |
98 | b_snap_enable->set_icon(get_editor_theme_icon(SNAME("SnapGrid" ))); |
99 | uv_icon_zoom->set_texture(get_editor_theme_icon(SNAME("Zoom" ))); |
100 | |
101 | uv_vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE); |
102 | uv_hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE); |
103 | [[fallthrough]]; |
104 | } |
105 | case NOTIFICATION_THEME_CHANGED: { |
106 | uv_edit_draw->add_theme_style_override("panel" , get_theme_stylebox(SNAME("panel" ), SNAME("Tree" ))); |
107 | bone_scroll->add_theme_style_override("panel" , get_theme_stylebox(SNAME("panel" ), SNAME("Tree" ))); |
108 | } break; |
109 | |
110 | case NOTIFICATION_VISIBILITY_CHANGED: { |
111 | if (!is_visible()) { |
112 | uv_edit->hide(); |
113 | } |
114 | } break; |
115 | } |
116 | } |
117 | |
118 | void Polygon2DEditor::_sync_bones() { |
119 | Skeleton2D *skeleton = nullptr; |
120 | if (!node->has_node(node->get_skeleton())) { |
121 | error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node" )); |
122 | error->popup_centered(); |
123 | } else { |
124 | Node *sn = node->get_node(node->get_skeleton()); |
125 | skeleton = Object::cast_to<Skeleton2D>(sn); |
126 | } |
127 | |
128 | Array prev_bones = node->call("_get_bones" ); |
129 | node->clear_bones(); |
130 | |
131 | if (!skeleton) { |
132 | error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node" )); |
133 | error->popup_centered(); |
134 | } else { |
135 | for (int i = 0; i < skeleton->get_bone_count(); i++) { |
136 | NodePath path = skeleton->get_path_to(skeleton->get_bone(i)); |
137 | Vector<float> weights; |
138 | int wc = node->get_polygon().size(); |
139 | |
140 | for (int j = 0; j < prev_bones.size(); j += 2) { |
141 | NodePath pvp = prev_bones[j]; |
142 | Vector<float> pv = prev_bones[j + 1]; |
143 | if (pvp == path && pv.size() == wc) { |
144 | weights = pv; |
145 | } |
146 | } |
147 | |
148 | if (weights.size() == 0) { //create them |
149 | weights.resize(node->get_polygon().size()); |
150 | float *w = weights.ptrw(); |
151 | for (int j = 0; j < wc; j++) { |
152 | w[j] = 0.0; |
153 | } |
154 | } |
155 | |
156 | node->add_bone(path, weights); |
157 | } |
158 | } |
159 | |
160 | Array new_bones = node->call("_get_bones" ); |
161 | |
162 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
163 | undo_redo->create_action(TTR("Sync Bones" )); |
164 | undo_redo->add_do_method(node, "_set_bones" , new_bones); |
165 | undo_redo->add_undo_method(node, "_set_bones" , prev_bones); |
166 | undo_redo->add_do_method(this, "_update_bone_list" ); |
167 | undo_redo->add_undo_method(this, "_update_bone_list" ); |
168 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
169 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
170 | undo_redo->commit_action(); |
171 | } |
172 | |
173 | void Polygon2DEditor::_update_bone_list() { |
174 | NodePath selected; |
175 | while (bone_scroll_vb->get_child_count()) { |
176 | CheckBox *cb = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(0)); |
177 | if (cb && cb->is_pressed()) { |
178 | selected = cb->get_meta("bone_path" ); |
179 | } |
180 | memdelete(bone_scroll_vb->get_child(0)); |
181 | } |
182 | |
183 | Ref<ButtonGroup> bg; |
184 | bg.instantiate(); |
185 | for (int i = 0; i < node->get_bone_count(); i++) { |
186 | CheckBox *cb = memnew(CheckBox); |
187 | NodePath np = node->get_bone_path(i); |
188 | String name; |
189 | if (np.get_name_count()) { |
190 | name = np.get_name(np.get_name_count() - 1); |
191 | } |
192 | if (name.is_empty()) { |
193 | name = "Bone " + itos(i); |
194 | } |
195 | cb->set_text(name); |
196 | cb->set_button_group(bg); |
197 | cb->set_meta("bone_path" , np); |
198 | cb->set_focus_mode(FOCUS_NONE); |
199 | bone_scroll_vb->add_child(cb); |
200 | |
201 | if (np == selected || bone_scroll_vb->get_child_count() < 2) { |
202 | cb->set_pressed(true); |
203 | } |
204 | |
205 | cb->connect("pressed" , callable_mp(this, &Polygon2DEditor::_bone_paint_selected).bind(i)); |
206 | } |
207 | |
208 | uv_edit_draw->queue_redraw(); |
209 | } |
210 | |
211 | void Polygon2DEditor::_bone_paint_selected(int p_index) { |
212 | uv_edit_draw->queue_redraw(); |
213 | } |
214 | |
215 | void Polygon2DEditor::_uv_edit_mode_select(int p_mode) { |
216 | if (p_mode == 0) { //uv |
217 | |
218 | uv_button[UV_MODE_CREATE]->hide(); |
219 | uv_button[UV_MODE_CREATE_INTERNAL]->hide(); |
220 | uv_button[UV_MODE_REMOVE_INTERNAL]->hide(); |
221 | for (int i = UV_MODE_EDIT_POINT; i <= UV_MODE_SCALE; i++) { |
222 | uv_button[i]->show(); |
223 | } |
224 | uv_button[UV_MODE_ADD_POLYGON]->hide(); |
225 | uv_button[UV_MODE_REMOVE_POLYGON]->hide(); |
226 | uv_button[UV_MODE_PAINT_WEIGHT]->hide(); |
227 | uv_button[UV_MODE_CLEAR_WEIGHT]->hide(); |
228 | _uv_mode(UV_MODE_EDIT_POINT); |
229 | |
230 | bone_scroll_main_vb->hide(); |
231 | bone_paint_strength->hide(); |
232 | bone_paint_radius->hide(); |
233 | bone_paint_radius_label->hide(); |
234 | } else if (p_mode == 1) { //poly |
235 | |
236 | for (int i = 0; i <= UV_MODE_SCALE; i++) { |
237 | uv_button[i]->show(); |
238 | } |
239 | uv_button[UV_MODE_ADD_POLYGON]->hide(); |
240 | uv_button[UV_MODE_REMOVE_POLYGON]->hide(); |
241 | uv_button[UV_MODE_PAINT_WEIGHT]->hide(); |
242 | uv_button[UV_MODE_CLEAR_WEIGHT]->hide(); |
243 | _uv_mode(UV_MODE_EDIT_POINT); |
244 | |
245 | bone_scroll_main_vb->hide(); |
246 | bone_paint_strength->hide(); |
247 | bone_paint_radius->hide(); |
248 | bone_paint_radius_label->hide(); |
249 | } else if (p_mode == 2) { //splits |
250 | |
251 | for (int i = 0; i <= UV_MODE_SCALE; i++) { |
252 | uv_button[i]->hide(); |
253 | } |
254 | uv_button[UV_MODE_ADD_POLYGON]->show(); |
255 | uv_button[UV_MODE_REMOVE_POLYGON]->show(); |
256 | uv_button[UV_MODE_PAINT_WEIGHT]->hide(); |
257 | uv_button[UV_MODE_CLEAR_WEIGHT]->hide(); |
258 | _uv_mode(UV_MODE_ADD_POLYGON); |
259 | |
260 | bone_scroll_main_vb->hide(); |
261 | bone_paint_strength->hide(); |
262 | bone_paint_radius->hide(); |
263 | bone_paint_radius_label->hide(); |
264 | } else if (p_mode == 3) { //bones´ |
265 | |
266 | for (int i = 0; i <= UV_MODE_REMOVE_POLYGON; i++) { |
267 | uv_button[i]->hide(); |
268 | } |
269 | uv_button[UV_MODE_PAINT_WEIGHT]->show(); |
270 | uv_button[UV_MODE_CLEAR_WEIGHT]->show(); |
271 | _uv_mode(UV_MODE_PAINT_WEIGHT); |
272 | |
273 | bone_scroll_main_vb->show(); |
274 | bone_paint_strength->show(); |
275 | bone_paint_radius->show(); |
276 | bone_paint_radius_label->show(); |
277 | _update_bone_list(); |
278 | bone_paint_pos = Vector2(-100000, -100000); //send brush away when switching |
279 | } |
280 | |
281 | uv_edit->set_size(uv_edit->get_size()); // Necessary readjustment of the popup window. |
282 | uv_edit_draw->queue_redraw(); |
283 | } |
284 | |
285 | void Polygon2DEditor::() { |
286 | EditorSettings::get_singleton()->set("interface/dialogs/uv_editor_bounds" , Rect2(uv_edit->get_position(), uv_edit->get_size())); |
287 | |
288 | _cancel_editing(); |
289 | } |
290 | |
291 | void Polygon2DEditor::(int p_option) { |
292 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
293 | switch (p_option) { |
294 | case MODE_EDIT_UV: { |
295 | if (node->get_texture().is_null()) { |
296 | error->set_text(TTR("No texture in this polygon.\nSet a texture to be able to edit UV." )); |
297 | error->popup_centered(); |
298 | return; |
299 | } |
300 | |
301 | uv_edit_draw->set_texture_filter(node->get_texture_filter_in_tree()); |
302 | |
303 | Vector<Vector2> points = node->get_polygon(); |
304 | Vector<Vector2> uvs = node->get_uv(); |
305 | if (uvs.size() != points.size()) { |
306 | undo_redo->create_action(TTR("Create UV Map" )); |
307 | undo_redo->add_do_method(node, "set_uv" , points); |
308 | undo_redo->add_undo_method(node, "set_uv" , uvs); |
309 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
310 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
311 | undo_redo->commit_action(); |
312 | } |
313 | |
314 | if (EditorSettings::get_singleton()->has_setting("interface/dialogs/uv_editor_bounds" )) { |
315 | uv_edit->popup(EDITOR_GET("interface/dialogs/uv_editor_bounds" )); |
316 | } else { |
317 | uv_edit->popup_centered_ratio(0.85); |
318 | } |
319 | _update_bone_list(); |
320 | } break; |
321 | case UVEDIT_POLYGON_TO_UV: { |
322 | Vector<Vector2> points = node->get_polygon(); |
323 | if (points.size() == 0) { |
324 | break; |
325 | } |
326 | Vector<Vector2> uvs = node->get_uv(); |
327 | undo_redo->create_action(TTR("Create UV Map" )); |
328 | undo_redo->add_do_method(node, "set_uv" , points); |
329 | undo_redo->add_undo_method(node, "set_uv" , uvs); |
330 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
331 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
332 | undo_redo->commit_action(); |
333 | } break; |
334 | case UVEDIT_UV_TO_POLYGON: { |
335 | Vector<Vector2> points = node->get_polygon(); |
336 | Vector<Vector2> uvs = node->get_uv(); |
337 | if (uvs.size() == 0) { |
338 | break; |
339 | } |
340 | |
341 | undo_redo->create_action(TTR("Create Polygon" )); |
342 | undo_redo->add_do_method(node, "set_polygon" , uvs); |
343 | undo_redo->add_undo_method(node, "set_polygon" , points); |
344 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
345 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
346 | undo_redo->commit_action(); |
347 | } break; |
348 | case UVEDIT_UV_CLEAR: { |
349 | Vector<Vector2> uvs = node->get_uv(); |
350 | if (uvs.size() == 0) { |
351 | break; |
352 | } |
353 | undo_redo->create_action(TTR("Create UV Map" )); |
354 | undo_redo->add_do_method(node, "set_uv" , Vector<Vector2>()); |
355 | undo_redo->add_undo_method(node, "set_uv" , uvs); |
356 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
357 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
358 | undo_redo->commit_action(); |
359 | } break; |
360 | case UVEDIT_GRID_SETTINGS: { |
361 | grid_settings->popup_centered(); |
362 | } break; |
363 | default: { |
364 | AbstractPolygon2DEditor::_menu_option(p_option); |
365 | } break; |
366 | } |
367 | } |
368 | |
369 | void Polygon2DEditor::_cancel_editing() { |
370 | if (uv_create) { |
371 | uv_drag = false; |
372 | uv_create = false; |
373 | node->set_uv(uv_create_uv_prev); |
374 | node->set_polygon(uv_create_poly_prev); |
375 | node->set_internal_vertex_count(uv_create_prev_internal_vertices); |
376 | node->set_vertex_colors(uv_create_colors_prev); |
377 | node->call("_set_bones" , uv_create_bones_prev); |
378 | node->set_polygons(polygons_prev); |
379 | |
380 | _update_polygon_editing_state(); |
381 | } else if (uv_drag) { |
382 | uv_drag = false; |
383 | if (uv_edit_mode[0]->is_pressed()) { // Edit UV. |
384 | node->set_uv(points_prev); |
385 | } else if (uv_edit_mode[1]->is_pressed()) { // Edit polygon. |
386 | node->set_polygon(points_prev); |
387 | } |
388 | } |
389 | |
390 | polygon_create.clear(); |
391 | } |
392 | |
393 | void Polygon2DEditor::_update_polygon_editing_state() { |
394 | if (!_get_node()) { |
395 | return; |
396 | } |
397 | |
398 | if (node->get_internal_vertex_count() > 0) { |
399 | disable_polygon_editing(true, TTR("Polygon 2D has internal vertices, so it can no longer be edited in the viewport." )); |
400 | } else { |
401 | disable_polygon_editing(false, String()); |
402 | } |
403 | } |
404 | |
405 | void Polygon2DEditor::_commit_action() { |
406 | // Makes that undo/redoing actions made outside of the UV editor still affect its polygon. |
407 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
408 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
409 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
410 | undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport" ); |
411 | undo_redo->add_undo_method(CanvasItemEditor::get_singleton(), "update_viewport" ); |
412 | undo_redo->commit_action(); |
413 | } |
414 | |
415 | void Polygon2DEditor::_set_use_snap(bool p_use) { |
416 | use_snap = p_use; |
417 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "snap_enabled" , p_use); |
418 | } |
419 | |
420 | void Polygon2DEditor::_set_show_grid(bool p_show) { |
421 | snap_show_grid = p_show; |
422 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "show_grid" , p_show); |
423 | uv_edit_draw->queue_redraw(); |
424 | } |
425 | |
426 | void Polygon2DEditor::_set_snap_off_x(real_t p_val) { |
427 | snap_offset.x = p_val; |
428 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "snap_offset" , snap_offset); |
429 | uv_edit_draw->queue_redraw(); |
430 | } |
431 | |
432 | void Polygon2DEditor::_set_snap_off_y(real_t p_val) { |
433 | snap_offset.y = p_val; |
434 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "snap_offset" , snap_offset); |
435 | uv_edit_draw->queue_redraw(); |
436 | } |
437 | |
438 | void Polygon2DEditor::_set_snap_step_x(real_t p_val) { |
439 | snap_step.x = p_val; |
440 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "snap_step" , snap_step); |
441 | uv_edit_draw->queue_redraw(); |
442 | } |
443 | |
444 | void Polygon2DEditor::_set_snap_step_y(real_t p_val) { |
445 | snap_step.y = p_val; |
446 | EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor" , "snap_step" , snap_step); |
447 | uv_edit_draw->queue_redraw(); |
448 | } |
449 | |
450 | void Polygon2DEditor::_uv_mode(int p_mode) { |
451 | polygon_create.clear(); |
452 | uv_drag = false; |
453 | uv_create = false; |
454 | |
455 | uv_mode = UVMode(p_mode); |
456 | for (int i = 0; i < UV_MODE_MAX; i++) { |
457 | uv_button[i]->set_pressed(p_mode == i); |
458 | } |
459 | } |
460 | |
461 | void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { |
462 | if (!_get_node()) { |
463 | return; |
464 | } |
465 | |
466 | if (uv_panner->gui_input(p_input)) { |
467 | accept_event(); |
468 | return; |
469 | } |
470 | |
471 | Transform2D mtx; |
472 | mtx.columns[2] = -uv_draw_ofs; |
473 | mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); |
474 | |
475 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
476 | |
477 | Ref<InputEventMouseButton> mb = p_input; |
478 | if (mb.is_valid()) { |
479 | if (mb->get_button_index() == MouseButton::LEFT) { |
480 | if (mb->is_pressed()) { |
481 | uv_drag_from = snap_point(mb->get_position()); |
482 | uv_drag = true; |
483 | points_prev = node->get_uv(); |
484 | |
485 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
486 | points_prev = node->get_uv(); |
487 | } else { //edit polygon |
488 | points_prev = node->get_polygon(); |
489 | } |
490 | |
491 | uv_move_current = uv_mode; |
492 | if (uv_move_current == UV_MODE_CREATE) { |
493 | if (!uv_create) { |
494 | points_prev.clear(); |
495 | Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position())); |
496 | points_prev.push_back(tuv); |
497 | uv_create_to = tuv; |
498 | point_drag_index = 0; |
499 | uv_drag_from = tuv; |
500 | uv_drag = true; |
501 | uv_create = true; |
502 | uv_create_uv_prev = node->get_uv(); |
503 | uv_create_poly_prev = node->get_polygon(); |
504 | uv_create_prev_internal_vertices = node->get_internal_vertex_count(); |
505 | uv_create_colors_prev = node->get_vertex_colors(); |
506 | uv_create_bones_prev = node->call("_get_bones" ); |
507 | polygons_prev = node->get_polygons(); |
508 | disable_polygon_editing(false, String()); |
509 | node->set_polygon(points_prev); |
510 | node->set_uv(points_prev); |
511 | node->set_internal_vertex_count(0); |
512 | |
513 | uv_edit_draw->queue_redraw(); |
514 | } else { |
515 | Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position())); |
516 | |
517 | // Close the polygon if selected point is near start. Threshold for closing scaled by zoom level |
518 | if (points_prev.size() > 2 && tuv.distance_to(points_prev[0]) < (8 / uv_draw_zoom)) { |
519 | undo_redo->create_action(TTR("Create Polygon & UV" )); |
520 | undo_redo->add_do_method(node, "set_uv" , node->get_uv()); |
521 | undo_redo->add_undo_method(node, "set_uv" , uv_create_uv_prev); |
522 | undo_redo->add_do_method(node, "set_polygon" , node->get_polygon()); |
523 | undo_redo->add_undo_method(node, "set_polygon" , uv_create_poly_prev); |
524 | undo_redo->add_do_method(node, "set_internal_vertex_count" , 0); |
525 | undo_redo->add_undo_method(node, "set_internal_vertex_count" , uv_create_prev_internal_vertices); |
526 | undo_redo->add_do_method(node, "set_vertex_colors" , Vector<Color>()); |
527 | undo_redo->add_undo_method(node, "set_vertex_colors" , uv_create_colors_prev); |
528 | undo_redo->add_do_method(node, "clear_bones" ); |
529 | undo_redo->add_undo_method(node, "_set_bones" , uv_create_bones_prev); |
530 | undo_redo->add_do_method(this, "_update_polygon_editing_state" ); |
531 | undo_redo->add_undo_method(this, "_update_polygon_editing_state" ); |
532 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
533 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
534 | undo_redo->commit_action(); |
535 | uv_drag = false; |
536 | uv_create = false; |
537 | |
538 | _uv_mode(UV_MODE_EDIT_POINT); |
539 | _menu_option(MODE_EDIT); |
540 | } else { |
541 | points_prev.push_back(tuv); |
542 | point_drag_index = points_prev.size() - 1; |
543 | uv_drag_from = tuv; |
544 | } |
545 | node->set_polygon(points_prev); |
546 | node->set_uv(points_prev); |
547 | } |
548 | |
549 | CanvasItemEditor::get_singleton()->update_viewport(); |
550 | } |
551 | |
552 | if (uv_move_current == UV_MODE_CREATE_INTERNAL) { |
553 | uv_create_uv_prev = node->get_uv(); |
554 | uv_create_poly_prev = node->get_polygon(); |
555 | uv_create_colors_prev = node->get_vertex_colors(); |
556 | uv_create_bones_prev = node->call("_get_bones" ); |
557 | int internal_vertices = node->get_internal_vertex_count(); |
558 | |
559 | Vector2 pos = mtx.affine_inverse().xform(snap_point(mb->get_position())); |
560 | |
561 | uv_create_poly_prev.push_back(pos); |
562 | uv_create_uv_prev.push_back(pos); |
563 | if (uv_create_colors_prev.size()) { |
564 | uv_create_colors_prev.push_back(Color(1, 1, 1)); |
565 | } |
566 | |
567 | undo_redo->create_action(TTR("Create Internal Vertex" )); |
568 | undo_redo->add_do_method(node, "set_uv" , uv_create_uv_prev); |
569 | undo_redo->add_undo_method(node, "set_uv" , node->get_uv()); |
570 | undo_redo->add_do_method(node, "set_polygon" , uv_create_poly_prev); |
571 | undo_redo->add_undo_method(node, "set_polygon" , node->get_polygon()); |
572 | undo_redo->add_do_method(node, "set_vertex_colors" , uv_create_colors_prev); |
573 | undo_redo->add_undo_method(node, "set_vertex_colors" , node->get_vertex_colors()); |
574 | for (int i = 0; i < node->get_bone_count(); i++) { |
575 | Vector<float> bonew = node->get_bone_weights(i); |
576 | bonew.push_back(0); |
577 | undo_redo->add_do_method(node, "set_bone_weights" , i, bonew); |
578 | undo_redo->add_undo_method(node, "set_bone_weights" , i, node->get_bone_weights(i)); |
579 | } |
580 | undo_redo->add_do_method(node, "set_internal_vertex_count" , internal_vertices + 1); |
581 | undo_redo->add_undo_method(node, "set_internal_vertex_count" , internal_vertices); |
582 | undo_redo->add_do_method(this, "_update_polygon_editing_state" ); |
583 | undo_redo->add_undo_method(this, "_update_polygon_editing_state" ); |
584 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
585 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
586 | undo_redo->commit_action(); |
587 | } |
588 | |
589 | if (uv_move_current == UV_MODE_REMOVE_INTERNAL) { |
590 | uv_create_uv_prev = node->get_uv(); |
591 | uv_create_poly_prev = node->get_polygon(); |
592 | uv_create_colors_prev = node->get_vertex_colors(); |
593 | uv_create_bones_prev = node->call("_get_bones" ); |
594 | int internal_vertices = node->get_internal_vertex_count(); |
595 | |
596 | if (internal_vertices <= 0) { |
597 | return; |
598 | } |
599 | |
600 | int closest = -1; |
601 | real_t closest_dist = 1e20; |
602 | |
603 | for (int i = points_prev.size() - internal_vertices; i < points_prev.size(); i++) { |
604 | Vector2 tuv = mtx.xform(uv_create_poly_prev[i]); |
605 | real_t dist = tuv.distance_to(mb->get_position()); |
606 | if (dist < 8 && dist < closest_dist) { |
607 | closest = i; |
608 | closest_dist = dist; |
609 | } |
610 | } |
611 | |
612 | if (closest == -1) { |
613 | return; |
614 | } |
615 | |
616 | uv_create_poly_prev.remove_at(closest); |
617 | uv_create_uv_prev.remove_at(closest); |
618 | if (uv_create_colors_prev.size()) { |
619 | uv_create_colors_prev.remove_at(closest); |
620 | } |
621 | |
622 | undo_redo->create_action(TTR("Remove Internal Vertex" )); |
623 | undo_redo->add_do_method(node, "set_uv" , uv_create_uv_prev); |
624 | undo_redo->add_undo_method(node, "set_uv" , node->get_uv()); |
625 | undo_redo->add_do_method(node, "set_polygon" , uv_create_poly_prev); |
626 | undo_redo->add_undo_method(node, "set_polygon" , node->get_polygon()); |
627 | undo_redo->add_do_method(node, "set_vertex_colors" , uv_create_colors_prev); |
628 | undo_redo->add_undo_method(node, "set_vertex_colors" , node->get_vertex_colors()); |
629 | for (int i = 0; i < node->get_bone_count(); i++) { |
630 | Vector<float> bonew = node->get_bone_weights(i); |
631 | bonew.remove_at(closest); |
632 | undo_redo->add_do_method(node, "set_bone_weights" , i, bonew); |
633 | undo_redo->add_undo_method(node, "set_bone_weights" , i, node->get_bone_weights(i)); |
634 | } |
635 | undo_redo->add_do_method(node, "set_internal_vertex_count" , internal_vertices - 1); |
636 | undo_redo->add_undo_method(node, "set_internal_vertex_count" , internal_vertices); |
637 | undo_redo->add_do_method(this, "_update_polygon_editing_state" ); |
638 | undo_redo->add_undo_method(this, "_update_polygon_editing_state" ); |
639 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
640 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
641 | undo_redo->commit_action(); |
642 | } |
643 | |
644 | if (uv_move_current == UV_MODE_EDIT_POINT) { |
645 | if (mb->is_shift_pressed() && mb->is_command_or_control_pressed()) { |
646 | uv_move_current = UV_MODE_SCALE; |
647 | } else if (mb->is_shift_pressed()) { |
648 | uv_move_current = UV_MODE_MOVE; |
649 | } else if (mb->is_command_or_control_pressed()) { |
650 | uv_move_current = UV_MODE_ROTATE; |
651 | } |
652 | } |
653 | |
654 | if (uv_move_current == UV_MODE_EDIT_POINT) { |
655 | point_drag_index = -1; |
656 | for (int i = 0; i < points_prev.size(); i++) { |
657 | Vector2 tuv = mtx.xform(points_prev[i]); |
658 | if (tuv.distance_to(mb->get_position()) < 8) { |
659 | uv_drag_from = tuv; |
660 | point_drag_index = i; |
661 | } |
662 | } |
663 | |
664 | if (point_drag_index == -1) { |
665 | uv_drag = false; |
666 | } |
667 | } |
668 | |
669 | if (uv_move_current == UV_MODE_ADD_POLYGON) { |
670 | int closest = -1; |
671 | real_t closest_dist = 1e20; |
672 | |
673 | for (int i = 0; i < points_prev.size(); i++) { |
674 | Vector2 tuv = mtx.xform(points_prev[i]); |
675 | real_t dist = tuv.distance_to(mb->get_position()); |
676 | if (dist < 8 && dist < closest_dist) { |
677 | closest = i; |
678 | closest_dist = dist; |
679 | } |
680 | } |
681 | |
682 | if (closest != -1) { |
683 | if (polygon_create.size() && closest == polygon_create[0]) { |
684 | //close |
685 | if (polygon_create.size() < 3) { |
686 | error->set_text(TTR("Invalid Polygon (need 3 different vertices)" )); |
687 | error->popup_centered(); |
688 | } else { |
689 | Array polygons = node->get_polygons(); |
690 | polygons = polygons.duplicate(); //copy because its a reference |
691 | |
692 | //todo, could check whether it already exists? |
693 | polygons.push_back(polygon_create); |
694 | undo_redo->create_action(TTR("Add Custom Polygon" )); |
695 | undo_redo->add_do_method(node, "set_polygons" , polygons); |
696 | undo_redo->add_undo_method(node, "set_polygons" , node->get_polygons()); |
697 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
698 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
699 | undo_redo->commit_action(); |
700 | } |
701 | |
702 | polygon_create.clear(); |
703 | } else if (!polygon_create.has(closest)) { |
704 | //add temporarily if not exists |
705 | polygon_create.push_back(closest); |
706 | } |
707 | } |
708 | } |
709 | |
710 | if (uv_move_current == UV_MODE_REMOVE_POLYGON) { |
711 | Array polygons = node->get_polygons(); |
712 | polygons = polygons.duplicate(); //copy because its a reference |
713 | |
714 | int erase_index = -1; |
715 | for (int i = polygons.size() - 1; i >= 0; i--) { |
716 | Vector<int> points = polygons[i]; |
717 | Vector<Vector2> polys; |
718 | polys.resize(points.size()); |
719 | for (int j = 0; j < polys.size(); j++) { |
720 | int idx = points[j]; |
721 | if (idx < 0 || idx >= points_prev.size()) { |
722 | continue; |
723 | } |
724 | polys.write[j] = mtx.xform(points_prev[idx]); |
725 | } |
726 | |
727 | if (Geometry2D::is_point_in_polygon(mb->get_position(), polys)) { |
728 | erase_index = i; |
729 | break; |
730 | } |
731 | } |
732 | |
733 | if (erase_index != -1) { |
734 | polygons.remove_at(erase_index); |
735 | undo_redo->create_action(TTR("Remove Custom Polygon" )); |
736 | undo_redo->add_do_method(node, "set_polygons" , polygons); |
737 | undo_redo->add_undo_method(node, "set_polygons" , node->get_polygons()); |
738 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
739 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
740 | undo_redo->commit_action(); |
741 | } |
742 | } |
743 | |
744 | if (uv_move_current == UV_MODE_PAINT_WEIGHT || uv_move_current == UV_MODE_CLEAR_WEIGHT) { |
745 | int bone_selected = -1; |
746 | for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) { |
747 | CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i)); |
748 | if (c && c->is_pressed()) { |
749 | bone_selected = i; |
750 | break; |
751 | } |
752 | } |
753 | |
754 | if (bone_selected != -1 && node->get_bone_weights(bone_selected).size() == points_prev.size()) { |
755 | prev_weights = node->get_bone_weights(bone_selected); |
756 | bone_painting = true; |
757 | bone_painting_bone = bone_selected; |
758 | } |
759 | } |
760 | } else { |
761 | if (uv_drag && !uv_create) { |
762 | if (uv_edit_mode[0]->is_pressed()) { // Edit UV. |
763 | undo_redo->create_action(TTR("Transform UV Map" )); |
764 | undo_redo->add_do_method(node, "set_uv" , node->get_uv()); |
765 | undo_redo->add_undo_method(node, "set_uv" , points_prev); |
766 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
767 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
768 | undo_redo->commit_action(); |
769 | } else if (uv_edit_mode[1]->is_pressed() && uv_move_current == UV_MODE_EDIT_POINT) { // Edit polygon. |
770 | undo_redo->create_action(TTR("Transform Polygon" )); |
771 | undo_redo->add_do_method(node, "set_polygon" , node->get_polygon()); |
772 | undo_redo->add_undo_method(node, "set_polygon" , points_prev); |
773 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
774 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
775 | undo_redo->commit_action(); |
776 | } |
777 | |
778 | uv_drag = false; |
779 | } |
780 | |
781 | if (bone_painting) { |
782 | undo_redo->create_action(TTR("Paint Bone Weights" )); |
783 | undo_redo->add_do_method(node, "set_bone_weights" , bone_painting_bone, node->get_bone_weights(bone_painting_bone)); |
784 | undo_redo->add_undo_method(node, "set_bone_weights" , bone_painting_bone, prev_weights); |
785 | undo_redo->add_do_method(uv_edit_draw, "queue_redraw" ); |
786 | undo_redo->add_undo_method(uv_edit_draw, "queue_redraw" ); |
787 | undo_redo->commit_action(); |
788 | bone_painting = false; |
789 | } |
790 | } |
791 | } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { |
792 | _cancel_editing(); |
793 | |
794 | if (bone_painting) { |
795 | node->set_bone_weights(bone_painting_bone, prev_weights); |
796 | } |
797 | |
798 | uv_edit_draw->queue_redraw(); |
799 | } |
800 | } |
801 | |
802 | Ref<InputEventMouseMotion> mm = p_input; |
803 | |
804 | if (mm.is_valid()) { |
805 | if (uv_drag) { |
806 | Vector2 uv_drag_to = mm->get_position(); |
807 | uv_drag_to = snap_point(uv_drag_to); // FIXME: Only works correctly with 'UV_MODE_EDIT_POINT', it's imprecise with the rest. |
808 | Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from); |
809 | |
810 | switch (uv_move_current) { |
811 | case UV_MODE_CREATE: { |
812 | if (uv_create) { |
813 | uv_create_to = mtx.affine_inverse().xform(snap_point(mm->get_position())); |
814 | } |
815 | } break; |
816 | case UV_MODE_EDIT_POINT: { |
817 | Vector<Vector2> uv_new = points_prev; |
818 | uv_new.set(point_drag_index, uv_new[point_drag_index] + drag); |
819 | |
820 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
821 | node->set_uv(uv_new); |
822 | } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon |
823 | node->set_polygon(uv_new); |
824 | } |
825 | } break; |
826 | case UV_MODE_MOVE: { |
827 | Vector<Vector2> uv_new = points_prev; |
828 | for (int i = 0; i < uv_new.size(); i++) { |
829 | uv_new.set(i, uv_new[i] + drag); |
830 | } |
831 | |
832 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
833 | node->set_uv(uv_new); |
834 | } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon |
835 | node->set_polygon(uv_new); |
836 | } |
837 | } break; |
838 | case UV_MODE_ROTATE: { |
839 | Vector2 center; |
840 | Vector<Vector2> uv_new = points_prev; |
841 | |
842 | for (int i = 0; i < uv_new.size(); i++) { |
843 | center += points_prev[i]; |
844 | } |
845 | center /= uv_new.size(); |
846 | |
847 | real_t angle = (uv_drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized()); |
848 | |
849 | for (int i = 0; i < uv_new.size(); i++) { |
850 | Vector2 rel = points_prev[i] - center; |
851 | rel = rel.rotated(angle); |
852 | uv_new.set(i, center + rel); |
853 | } |
854 | |
855 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
856 | node->set_uv(uv_new); |
857 | } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon |
858 | node->set_polygon(uv_new); |
859 | } |
860 | } break; |
861 | case UV_MODE_SCALE: { |
862 | Vector2 center; |
863 | Vector<Vector2> uv_new = points_prev; |
864 | |
865 | for (int i = 0; i < uv_new.size(); i++) { |
866 | center += points_prev[i]; |
867 | } |
868 | center /= uv_new.size(); |
869 | |
870 | real_t from_dist = uv_drag_from.distance_to(mtx.xform(center)); |
871 | real_t to_dist = uv_drag_to.distance_to(mtx.xform(center)); |
872 | if (from_dist < 2) { |
873 | break; |
874 | } |
875 | |
876 | real_t scale = to_dist / from_dist; |
877 | |
878 | for (int i = 0; i < uv_new.size(); i++) { |
879 | Vector2 rel = points_prev[i] - center; |
880 | rel = rel * scale; |
881 | uv_new.set(i, center + rel); |
882 | } |
883 | |
884 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
885 | node->set_uv(uv_new); |
886 | } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon |
887 | node->set_polygon(uv_new); |
888 | } |
889 | } break; |
890 | case UV_MODE_PAINT_WEIGHT: |
891 | case UV_MODE_CLEAR_WEIGHT: { |
892 | bone_paint_pos = mm->get_position(); |
893 | } break; |
894 | default: { |
895 | } |
896 | } |
897 | |
898 | if (bone_painting) { |
899 | Vector<float> painted_weights = node->get_bone_weights(bone_painting_bone); |
900 | |
901 | { |
902 | int pc = painted_weights.size(); |
903 | real_t amount = bone_paint_strength->get_value(); |
904 | real_t radius = bone_paint_radius->get_value() * EDSCALE; |
905 | |
906 | if (uv_mode == UV_MODE_CLEAR_WEIGHT) { |
907 | amount = -amount; |
908 | } |
909 | |
910 | float *w = painted_weights.ptrw(); |
911 | const float *r = prev_weights.ptr(); |
912 | const Vector2 *rv = points_prev.ptr(); |
913 | |
914 | for (int i = 0; i < pc; i++) { |
915 | if (mtx.xform(rv[i]).distance_to(bone_paint_pos) < radius) { |
916 | w[i] = CLAMP(r[i] + amount, 0, 1); |
917 | } |
918 | } |
919 | } |
920 | |
921 | node->set_bone_weights(bone_painting_bone, painted_weights); |
922 | } |
923 | |
924 | uv_edit_draw->queue_redraw(); |
925 | CanvasItemEditor::get_singleton()->update_viewport(); |
926 | } else if (polygon_create.size()) { |
927 | uv_create_to = mtx.affine_inverse().xform(mm->get_position()); |
928 | uv_edit_draw->queue_redraw(); |
929 | } else if (uv_mode == UV_MODE_PAINT_WEIGHT || uv_mode == UV_MODE_CLEAR_WEIGHT) { |
930 | bone_paint_pos = mm->get_position(); |
931 | uv_edit_draw->queue_redraw(); |
932 | } |
933 | } |
934 | |
935 | Ref<InputEventMagnifyGesture> magnify_gesture = p_input; |
936 | if (magnify_gesture.is_valid()) { |
937 | uv_zoom->set_value(uv_zoom->get_value() * magnify_gesture->get_factor()); |
938 | } |
939 | |
940 | Ref<InputEventPanGesture> pan_gesture = p_input; |
941 | if (pan_gesture.is_valid()) { |
942 | uv_hscroll->set_value(uv_hscroll->get_value() + uv_hscroll->get_page() * pan_gesture->get_delta().x / 8); |
943 | uv_vscroll->set_value(uv_vscroll->get_value() + uv_vscroll->get_page() * pan_gesture->get_delta().y / 8); |
944 | } |
945 | } |
946 | |
947 | void Polygon2DEditor::_uv_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) { |
948 | uv_hscroll->set_value(uv_hscroll->get_value() - p_scroll_vec.x); |
949 | uv_vscroll->set_value(uv_vscroll->get_value() - p_scroll_vec.y); |
950 | } |
951 | |
952 | void Polygon2DEditor::_uv_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) { |
953 | uv_zoom->set_value(uv_zoom->get_value() * p_zoom_factor); |
954 | } |
955 | |
956 | void Polygon2DEditor::_uv_scroll_changed(real_t) { |
957 | if (updating_uv_scroll) { |
958 | return; |
959 | } |
960 | |
961 | uv_draw_ofs.x = uv_hscroll->get_value(); |
962 | uv_draw_ofs.y = uv_vscroll->get_value(); |
963 | uv_draw_zoom = uv_zoom->get_value(); |
964 | uv_edit_draw->queue_redraw(); |
965 | } |
966 | |
967 | void Polygon2DEditor::_uv_draw() { |
968 | if (!uv_edit->is_visible() || !_get_node()) { |
969 | return; |
970 | } |
971 | |
972 | Ref<Texture2D> base_tex = node->get_texture(); |
973 | if (base_tex.is_null()) { |
974 | return; |
975 | } |
976 | |
977 | String warning; |
978 | |
979 | Transform2D mtx; |
980 | mtx.columns[2] = -uv_draw_ofs; |
981 | mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); |
982 | |
983 | RS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx); |
984 | uv_edit_draw->draw_texture(base_tex, Point2()); |
985 | RS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D()); |
986 | |
987 | if (snap_show_grid) { |
988 | Color grid_color = Color(1.0, 1.0, 1.0, 0.15); |
989 | Size2 s = uv_edit_draw->get_size(); |
990 | int last_cell = 0; |
991 | |
992 | if (snap_step.x != 0) { |
993 | for (int i = 0; i < s.width; i++) { |
994 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); |
995 | if (i == 0) { |
996 | last_cell = cell; |
997 | } |
998 | if (last_cell != cell) { |
999 | uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color, Math::round(EDSCALE)); |
1000 | } |
1001 | last_cell = cell; |
1002 | } |
1003 | } |
1004 | |
1005 | if (snap_step.y != 0) { |
1006 | for (int i = 0; i < s.height; i++) { |
1007 | int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); |
1008 | if (i == 0) { |
1009 | last_cell = cell; |
1010 | } |
1011 | if (last_cell != cell) { |
1012 | uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color, Math::round(EDSCALE)); |
1013 | } |
1014 | last_cell = cell; |
1015 | } |
1016 | } |
1017 | } |
1018 | |
1019 | Array polygons = node->get_polygons(); |
1020 | |
1021 | Vector<Vector2> uvs; |
1022 | if (uv_edit_mode[0]->is_pressed()) { //edit uv |
1023 | uvs = node->get_uv(); |
1024 | } else { //edit polygon |
1025 | uvs = node->get_polygon(); |
1026 | } |
1027 | |
1028 | const float *weight_r = nullptr; |
1029 | |
1030 | if (uv_edit_mode[3]->is_pressed()) { |
1031 | int bone_selected = -1; |
1032 | for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) { |
1033 | CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i)); |
1034 | if (c && c->is_pressed()) { |
1035 | bone_selected = i; |
1036 | break; |
1037 | } |
1038 | } |
1039 | |
1040 | if (bone_selected != -1 && node->get_bone_weights(bone_selected).size() == uvs.size()) { |
1041 | weight_r = node->get_bone_weights(bone_selected).ptr(); |
1042 | } |
1043 | } |
1044 | |
1045 | // All UV points are sharp, so use the sharp handle icon |
1046 | Ref<Texture2D> handle = get_editor_theme_icon(SNAME("EditorPathSharpHandle" )); |
1047 | |
1048 | Color poly_line_color = Color(0.9, 0.5, 0.5); |
1049 | if (polygons.size() || polygon_create.size()) { |
1050 | poly_line_color.a *= 0.25; |
1051 | } |
1052 | Color polygon_line_color = Color(0.5, 0.5, 0.9); |
1053 | Vector<Color> polygon_fill_color; |
1054 | { |
1055 | Color pf = polygon_line_color; |
1056 | pf.a *= 0.5; |
1057 | polygon_fill_color.push_back(pf); |
1058 | } |
1059 | Color prev_color = Color(0.5, 0.5, 0.5); |
1060 | Rect2 rect; |
1061 | |
1062 | int uv_draw_max = uvs.size(); |
1063 | |
1064 | uv_draw_max -= node->get_internal_vertex_count(); |
1065 | if (uv_draw_max < 0) { |
1066 | uv_draw_max = 0; |
1067 | } |
1068 | |
1069 | for (int i = 0; i < uvs.size(); i++) { |
1070 | int next = uv_draw_max > 0 ? (i + 1) % uv_draw_max : 0; |
1071 | |
1072 | if (i < uv_draw_max && uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_GET("editors/polygon_editor/show_previous_outline" )) { |
1073 | uv_edit_draw->draw_line(mtx.xform(points_prev[i]), mtx.xform(points_prev[next]), prev_color, Math::round(EDSCALE)); |
1074 | } |
1075 | |
1076 | Vector2 next_point = uvs[next]; |
1077 | if (uv_create && i == uvs.size() - 1) { |
1078 | next_point = uv_create_to; |
1079 | } |
1080 | if (i < uv_draw_max) { // If using or creating polygons, do not show outline (will show polygons instead). |
1081 | uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), poly_line_color, Math::round(EDSCALE)); |
1082 | } |
1083 | } |
1084 | |
1085 | for (int i = 0; i < polygons.size(); i++) { |
1086 | Vector<int> points = polygons[i]; |
1087 | Vector<Vector2> polypoints; |
1088 | for (int j = 0; j < points.size(); j++) { |
1089 | int next = (j + 1) % points.size(); |
1090 | |
1091 | int idx = points[j]; |
1092 | int idx_next = points[next]; |
1093 | if (idx < 0 || idx >= uvs.size()) { |
1094 | continue; |
1095 | } |
1096 | polypoints.push_back(mtx.xform(uvs[idx])); |
1097 | |
1098 | if (idx_next < 0 || idx_next >= uvs.size()) { |
1099 | continue; |
1100 | } |
1101 | uv_edit_draw->draw_line(mtx.xform(uvs[idx]), mtx.xform(uvs[idx_next]), polygon_line_color, Math::round(EDSCALE)); |
1102 | } |
1103 | if (points.size() >= 3) { |
1104 | uv_edit_draw->draw_polygon(polypoints, polygon_fill_color); |
1105 | } |
1106 | } |
1107 | |
1108 | for (int i = 0; i < uvs.size(); i++) { |
1109 | if (weight_r) { |
1110 | Vector2 draw_pos = mtx.xform(uvs[i]); |
1111 | float weight = weight_r[i]; |
1112 | uv_edit_draw->draw_rect(Rect2(draw_pos - Vector2(2, 2) * EDSCALE, Vector2(5, 5) * EDSCALE), Color(weight, weight, weight, 1.0), Math::round(EDSCALE)); |
1113 | } else { |
1114 | if (i < uv_draw_max) { |
1115 | uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5); |
1116 | } else { |
1117 | // Internal vertex |
1118 | uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5, Color(0.6, 0.8, 1)); |
1119 | } |
1120 | } |
1121 | } |
1122 | |
1123 | if (polygon_create.size()) { |
1124 | for (int i = 0; i < polygon_create.size(); i++) { |
1125 | Vector2 from = uvs[polygon_create[i]]; |
1126 | Vector2 to = (i + 1) < polygon_create.size() ? uvs[polygon_create[i + 1]] : uv_create_to; |
1127 | uv_edit_draw->draw_line(mtx.xform(from), mtx.xform(to), polygon_line_color, Math::round(EDSCALE)); |
1128 | } |
1129 | } |
1130 | |
1131 | if (uv_mode == UV_MODE_PAINT_WEIGHT || uv_mode == UV_MODE_CLEAR_WEIGHT) { |
1132 | NodePath bone_path; |
1133 | for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) { |
1134 | CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i)); |
1135 | if (c && c->is_pressed()) { |
1136 | bone_path = node->get_bone_path(i); |
1137 | break; |
1138 | } |
1139 | } |
1140 | |
1141 | //draw skeleton |
1142 | NodePath skeleton_path = node->get_skeleton(); |
1143 | if (node->has_node(skeleton_path)) { |
1144 | Skeleton2D *skeleton = Object::cast_to<Skeleton2D>(node->get_node(skeleton_path)); |
1145 | if (skeleton) { |
1146 | for (int i = 0; i < skeleton->get_bone_count(); i++) { |
1147 | Bone2D *bone = skeleton->get_bone(i); |
1148 | if (bone->get_rest() == Transform2D(0, 0, 0, 0, 0, 0)) { |
1149 | continue; //not set |
1150 | } |
1151 | |
1152 | bool current = bone_path == skeleton->get_path_to(bone); |
1153 | |
1154 | bool found_child = false; |
1155 | |
1156 | for (int j = 0; j < bone->get_child_count(); j++) { |
1157 | Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j)); |
1158 | if (!n) { |
1159 | continue; |
1160 | } |
1161 | |
1162 | found_child = true; |
1163 | |
1164 | Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest()); |
1165 | Transform2D endpoint_xform = bone_xform * n->get_transform(); |
1166 | |
1167 | Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); |
1168 | uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); |
1169 | uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); |
1170 | } |
1171 | |
1172 | if (!found_child) { |
1173 | //draw normally |
1174 | Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest()); |
1175 | Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_length(), 0)); |
1176 | |
1177 | Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5); |
1178 | uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE)); |
1179 | uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE)); |
1180 | } |
1181 | } |
1182 | } |
1183 | } |
1184 | |
1185 | //draw paint circle |
1186 | uv_edit_draw->draw_circle(bone_paint_pos, bone_paint_radius->get_value() * EDSCALE, Color(1, 1, 1, 0.1)); |
1187 | } |
1188 | |
1189 | rect.position = -uv_edit_draw->get_size(); |
1190 | rect.size = uv_edit_draw->get_size() * 2.0 + base_tex->get_size() * uv_draw_zoom; |
1191 | |
1192 | updating_uv_scroll = true; |
1193 | |
1194 | uv_hscroll->set_min(rect.position.x); |
1195 | uv_hscroll->set_max(rect.position.x + rect.size.x); |
1196 | if (ABS(rect.position.x - (rect.position.x + rect.size.x)) <= uv_edit_draw->get_size().x) { |
1197 | uv_hscroll->hide(); |
1198 | } else { |
1199 | uv_hscroll->show(); |
1200 | uv_hscroll->set_page(uv_edit_draw->get_size().x); |
1201 | uv_hscroll->set_value(uv_draw_ofs.x); |
1202 | } |
1203 | |
1204 | uv_vscroll->set_min(rect.position.y); |
1205 | uv_vscroll->set_max(rect.position.y + rect.size.y); |
1206 | if (ABS(rect.position.y - (rect.position.y + rect.size.y)) <= uv_edit_draw->get_size().y) { |
1207 | uv_vscroll->hide(); |
1208 | } else { |
1209 | uv_vscroll->show(); |
1210 | uv_vscroll->set_page(uv_edit_draw->get_size().y); |
1211 | uv_vscroll->set_value(uv_draw_ofs.y); |
1212 | } |
1213 | |
1214 | Size2 hmin = uv_hscroll->get_combined_minimum_size(); |
1215 | Size2 vmin = uv_vscroll->get_combined_minimum_size(); |
1216 | |
1217 | // Avoid scrollbar overlapping. |
1218 | uv_hscroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, uv_vscroll->is_visible() ? -vmin.width : 0); |
1219 | uv_vscroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, uv_hscroll->is_visible() ? -hmin.height : 0); |
1220 | |
1221 | updating_uv_scroll = false; |
1222 | } |
1223 | |
1224 | void Polygon2DEditor::_bind_methods() { |
1225 | ClassDB::bind_method(D_METHOD("_update_bone_list" ), &Polygon2DEditor::_update_bone_list); |
1226 | ClassDB::bind_method(D_METHOD("_update_polygon_editing_state" ), &Polygon2DEditor::_update_polygon_editing_state); |
1227 | } |
1228 | |
1229 | Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { |
1230 | if (use_snap) { |
1231 | p_target.x = Math::snap_scalar(snap_offset.x * uv_draw_zoom - uv_draw_ofs.x, snap_step.x * uv_draw_zoom, p_target.x); |
1232 | p_target.y = Math::snap_scalar(snap_offset.y * uv_draw_zoom - uv_draw_ofs.y, snap_step.y * uv_draw_zoom, p_target.y); |
1233 | } |
1234 | |
1235 | return p_target; |
1236 | } |
1237 | |
1238 | Polygon2DEditor::Polygon2DEditor() { |
1239 | snap_offset = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor" , "snap_offset" , Vector2()); |
1240 | // A power-of-two value works better as a default grid size. |
1241 | snap_step = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor" , "snap_step" , Vector2(8, 8)); |
1242 | use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor" , "snap_enabled" , false); |
1243 | snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor" , "show_grid" , false); |
1244 | |
1245 | button_uv = memnew(Button); |
1246 | button_uv->set_flat(true); |
1247 | add_child(button_uv); |
1248 | button_uv->set_tooltip_text(TTR("Open Polygon 2D UV editor." )); |
1249 | button_uv->connect("pressed" , callable_mp(this, &Polygon2DEditor::_menu_option).bind(MODE_EDIT_UV)); |
1250 | |
1251 | uv_mode = UV_MODE_EDIT_POINT; |
1252 | uv_edit = memnew(AcceptDialog); |
1253 | add_child(uv_edit); |
1254 | uv_edit->set_title(TTR("Polygon 2D UV Editor" )); |
1255 | uv_edit->connect("canceled" , callable_mp(this, &Polygon2DEditor::_uv_edit_popup_hide)); |
1256 | |
1257 | VBoxContainer *uv_main_vb = memnew(VBoxContainer); |
1258 | uv_edit->add_child(uv_main_vb); |
1259 | HBoxContainer *uv_mode_hb = memnew(HBoxContainer); |
1260 | |
1261 | uv_edit_group.instantiate(); |
1262 | |
1263 | uv_edit_mode[0] = memnew(Button); |
1264 | uv_mode_hb->add_child(uv_edit_mode[0]); |
1265 | uv_edit_mode[0]->set_toggle_mode(true); |
1266 | uv_edit_mode[1] = memnew(Button); |
1267 | uv_mode_hb->add_child(uv_edit_mode[1]); |
1268 | uv_edit_mode[1]->set_toggle_mode(true); |
1269 | uv_edit_mode[2] = memnew(Button); |
1270 | uv_mode_hb->add_child(uv_edit_mode[2]); |
1271 | uv_edit_mode[2]->set_toggle_mode(true); |
1272 | uv_edit_mode[3] = memnew(Button); |
1273 | uv_mode_hb->add_child(uv_edit_mode[3]); |
1274 | uv_edit_mode[3]->set_toggle_mode(true); |
1275 | |
1276 | uv_edit_mode[0]->set_text(TTR("UV" )); |
1277 | uv_edit_mode[0]->set_pressed(true); |
1278 | uv_edit_mode[1]->set_text(TTR("Points" )); |
1279 | uv_edit_mode[2]->set_text(TTR("Polygons" )); |
1280 | uv_edit_mode[3]->set_text(TTR("Bones" )); |
1281 | |
1282 | uv_edit_mode[0]->set_button_group(uv_edit_group); |
1283 | uv_edit_mode[1]->set_button_group(uv_edit_group); |
1284 | uv_edit_mode[2]->set_button_group(uv_edit_group); |
1285 | uv_edit_mode[3]->set_button_group(uv_edit_group); |
1286 | |
1287 | uv_edit_mode[0]->connect("pressed" , callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select).bind(0)); |
1288 | uv_edit_mode[1]->connect("pressed" , callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select).bind(1)); |
1289 | uv_edit_mode[2]->connect("pressed" , callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select).bind(2)); |
1290 | uv_edit_mode[3]->connect("pressed" , callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select).bind(3)); |
1291 | |
1292 | uv_mode_hb->add_child(memnew(VSeparator)); |
1293 | |
1294 | uv_main_vb->add_child(uv_mode_hb); |
1295 | for (int i = 0; i < UV_MODE_MAX; i++) { |
1296 | uv_button[i] = memnew(Button); |
1297 | uv_button[i]->set_flat(true); |
1298 | uv_button[i]->set_toggle_mode(true); |
1299 | uv_mode_hb->add_child(uv_button[i]); |
1300 | uv_button[i]->connect("pressed" , callable_mp(this, &Polygon2DEditor::_uv_mode).bind(i)); |
1301 | uv_button[i]->set_focus_mode(FOCUS_NONE); |
1302 | } |
1303 | |
1304 | uv_button[UV_MODE_CREATE]->set_tooltip_text(TTR("Create Polygon" )); |
1305 | uv_button[UV_MODE_CREATE_INTERNAL]->set_tooltip_text(TTR("Create Internal Vertex" )); |
1306 | uv_button[UV_MODE_REMOVE_INTERNAL]->set_tooltip_text(TTR("Remove Internal Vertex" )); |
1307 | uv_button[UV_MODE_EDIT_POINT]->set_tooltip_text(TTR("Move Points" ) + "\n" + TTR("Ctrl: Rotate" ) + "\n" + TTR("Shift: Move All" ) + "\n" + TTR("Shift+Ctrl: Scale" )); |
1308 | uv_button[UV_MODE_MOVE]->set_tooltip_text(TTR("Move Polygon" )); |
1309 | uv_button[UV_MODE_ROTATE]->set_tooltip_text(TTR("Rotate Polygon" )); |
1310 | uv_button[UV_MODE_SCALE]->set_tooltip_text(TTR("Scale Polygon" )); |
1311 | uv_button[UV_MODE_ADD_POLYGON]->set_tooltip_text(TTR("Create a custom polygon. Enables custom polygon rendering." )); |
1312 | uv_button[UV_MODE_REMOVE_POLYGON]->set_tooltip_text(TTR("Remove a custom polygon. If none remain, custom polygon rendering is disabled." )); |
1313 | uv_button[UV_MODE_PAINT_WEIGHT]->set_tooltip_text(TTR("Paint weights with specified intensity." )); |
1314 | uv_button[UV_MODE_CLEAR_WEIGHT]->set_tooltip_text(TTR("Unpaint weights with specified intensity." )); |
1315 | |
1316 | uv_button[UV_MODE_CREATE]->hide(); |
1317 | uv_button[UV_MODE_CREATE_INTERNAL]->hide(); |
1318 | uv_button[UV_MODE_REMOVE_INTERNAL]->hide(); |
1319 | uv_button[UV_MODE_ADD_POLYGON]->hide(); |
1320 | uv_button[UV_MODE_REMOVE_POLYGON]->hide(); |
1321 | uv_button[UV_MODE_PAINT_WEIGHT]->hide(); |
1322 | uv_button[UV_MODE_CLEAR_WEIGHT]->hide(); |
1323 | uv_button[UV_MODE_EDIT_POINT]->set_pressed(true); |
1324 | |
1325 | bone_paint_strength = memnew(HSlider); |
1326 | uv_mode_hb->add_child(bone_paint_strength); |
1327 | bone_paint_strength->set_custom_minimum_size(Size2(75 * EDSCALE, 0)); |
1328 | bone_paint_strength->set_v_size_flags(SIZE_SHRINK_CENTER); |
1329 | bone_paint_strength->set_min(0); |
1330 | bone_paint_strength->set_max(1); |
1331 | bone_paint_strength->set_step(0.01); |
1332 | bone_paint_strength->set_value(0.5); |
1333 | |
1334 | bone_paint_radius_label = memnew(Label(TTR("Radius:" ))); |
1335 | uv_mode_hb->add_child(bone_paint_radius_label); |
1336 | bone_paint_radius = memnew(SpinBox); |
1337 | uv_mode_hb->add_child(bone_paint_radius); |
1338 | |
1339 | bone_paint_strength->hide(); |
1340 | bone_paint_radius->hide(); |
1341 | bone_paint_radius_label->hide(); |
1342 | bone_paint_radius->set_min(1); |
1343 | bone_paint_radius->set_max(100); |
1344 | bone_paint_radius->set_step(1); |
1345 | bone_paint_radius->set_value(32); |
1346 | |
1347 | HSplitContainer *uv_main_hsc = memnew(HSplitContainer); |
1348 | uv_main_vb->add_child(uv_main_hsc); |
1349 | uv_main_hsc->set_v_size_flags(SIZE_EXPAND_FILL); |
1350 | uv_edit_draw = memnew(Panel); |
1351 | uv_main_hsc->add_child(uv_edit_draw); |
1352 | uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL); |
1353 | uv_edit_draw->set_custom_minimum_size(Size2(200, 200) * EDSCALE); |
1354 | |
1355 | Control *space = memnew(Control); |
1356 | uv_mode_hb->add_child(space); |
1357 | space->set_h_size_flags(SIZE_EXPAND_FILL); |
1358 | |
1359 | uv_menu = memnew(MenuButton); |
1360 | uv_mode_hb->add_child(uv_menu); |
1361 | uv_menu->set_text(TTR("Edit" )); |
1362 | uv_menu->get_popup()->add_item(TTR("Copy Polygon to UV" ), UVEDIT_POLYGON_TO_UV); |
1363 | uv_menu->get_popup()->add_item(TTR("Copy UV to Polygon" ), UVEDIT_UV_TO_POLYGON); |
1364 | uv_menu->get_popup()->add_separator(); |
1365 | uv_menu->get_popup()->add_item(TTR("Clear UV" ), UVEDIT_UV_CLEAR); |
1366 | uv_menu->get_popup()->add_separator(); |
1367 | uv_menu->get_popup()->add_item(TTR("Grid Settings" ), UVEDIT_GRID_SETTINGS); |
1368 | uv_menu->get_popup()->connect("id_pressed" , callable_mp(this, &Polygon2DEditor::_menu_option)); |
1369 | |
1370 | uv_mode_hb->add_child(memnew(VSeparator)); |
1371 | |
1372 | b_snap_enable = memnew(Button); |
1373 | b_snap_enable->set_flat(true); |
1374 | uv_mode_hb->add_child(b_snap_enable); |
1375 | b_snap_enable->set_text(TTR("Snap" )); |
1376 | b_snap_enable->set_focus_mode(FOCUS_NONE); |
1377 | b_snap_enable->set_toggle_mode(true); |
1378 | b_snap_enable->set_pressed(use_snap); |
1379 | b_snap_enable->set_tooltip_text(TTR("Enable Snap" )); |
1380 | b_snap_enable->connect("toggled" , callable_mp(this, &Polygon2DEditor::_set_use_snap)); |
1381 | |
1382 | b_snap_grid = memnew(Button); |
1383 | b_snap_grid->set_flat(true); |
1384 | uv_mode_hb->add_child(b_snap_grid); |
1385 | b_snap_grid->set_text(TTR("Grid" )); |
1386 | b_snap_grid->set_focus_mode(FOCUS_NONE); |
1387 | b_snap_grid->set_toggle_mode(true); |
1388 | b_snap_grid->set_pressed(snap_show_grid); |
1389 | b_snap_grid->set_tooltip_text(TTR("Show Grid" )); |
1390 | b_snap_grid->connect("toggled" , callable_mp(this, &Polygon2DEditor::_set_show_grid)); |
1391 | |
1392 | grid_settings = memnew(AcceptDialog); |
1393 | grid_settings->set_title(TTR("Configure Grid:" )); |
1394 | add_child(grid_settings); |
1395 | VBoxContainer *grid_settings_vb = memnew(VBoxContainer); |
1396 | grid_settings->add_child(grid_settings_vb); |
1397 | |
1398 | SpinBox *sb_off_x = memnew(SpinBox); |
1399 | sb_off_x->set_min(-256); |
1400 | sb_off_x->set_max(256); |
1401 | sb_off_x->set_step(1); |
1402 | sb_off_x->set_value(snap_offset.x); |
1403 | sb_off_x->set_suffix("px" ); |
1404 | sb_off_x->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_set_snap_off_x)); |
1405 | grid_settings_vb->add_margin_child(TTR("Grid Offset X:" ), sb_off_x); |
1406 | |
1407 | SpinBox *sb_off_y = memnew(SpinBox); |
1408 | sb_off_y->set_min(-256); |
1409 | sb_off_y->set_max(256); |
1410 | sb_off_y->set_step(1); |
1411 | sb_off_y->set_value(snap_offset.y); |
1412 | sb_off_y->set_suffix("px" ); |
1413 | sb_off_y->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_set_snap_off_y)); |
1414 | grid_settings_vb->add_margin_child(TTR("Grid Offset Y:" ), sb_off_y); |
1415 | |
1416 | SpinBox *sb_step_x = memnew(SpinBox); |
1417 | sb_step_x->set_min(-256); |
1418 | sb_step_x->set_max(256); |
1419 | sb_step_x->set_step(1); |
1420 | sb_step_x->set_value(snap_step.x); |
1421 | sb_step_x->set_suffix("px" ); |
1422 | sb_step_x->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_set_snap_step_x)); |
1423 | grid_settings_vb->add_margin_child(TTR("Grid Step X:" ), sb_step_x); |
1424 | |
1425 | SpinBox *sb_step_y = memnew(SpinBox); |
1426 | sb_step_y->set_min(-256); |
1427 | sb_step_y->set_max(256); |
1428 | sb_step_y->set_step(1); |
1429 | sb_step_y->set_value(snap_step.y); |
1430 | sb_step_y->set_suffix("px" ); |
1431 | sb_step_y->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_set_snap_step_y)); |
1432 | grid_settings_vb->add_margin_child(TTR("Grid Step Y:" ), sb_step_y); |
1433 | |
1434 | uv_mode_hb->add_child(memnew(VSeparator)); |
1435 | uv_icon_zoom = memnew(TextureRect); |
1436 | uv_icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); |
1437 | uv_mode_hb->add_child(uv_icon_zoom); |
1438 | uv_zoom = memnew(HSlider); |
1439 | uv_zoom->set_min(0.01); |
1440 | uv_zoom->set_max(16); |
1441 | uv_zoom->set_value(1); |
1442 | uv_zoom->set_step(0.01); |
1443 | uv_zoom->set_v_size_flags(SIZE_SHRINK_CENTER); |
1444 | |
1445 | uv_mode_hb->add_child(uv_zoom); |
1446 | uv_zoom->set_custom_minimum_size(Size2(80 * EDSCALE, 0)); |
1447 | uv_zoom_value = memnew(SpinBox); |
1448 | uv_zoom->share(uv_zoom_value); |
1449 | uv_zoom_value->set_custom_minimum_size(Size2(50, 0)); |
1450 | uv_mode_hb->add_child(uv_zoom_value); |
1451 | uv_zoom->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_uv_scroll_changed)); |
1452 | |
1453 | uv_vscroll = memnew(VScrollBar); |
1454 | uv_vscroll->set_step(0.001); |
1455 | uv_edit_draw->add_child(uv_vscroll); |
1456 | uv_vscroll->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_uv_scroll_changed)); |
1457 | uv_hscroll = memnew(HScrollBar); |
1458 | uv_hscroll->set_step(0.001); |
1459 | uv_edit_draw->add_child(uv_hscroll); |
1460 | uv_hscroll->connect("value_changed" , callable_mp(this, &Polygon2DEditor::_uv_scroll_changed)); |
1461 | |
1462 | bone_scroll_main_vb = memnew(VBoxContainer); |
1463 | bone_scroll_main_vb->hide(); |
1464 | bone_scroll_main_vb->set_custom_minimum_size(Size2(150 * EDSCALE, 0)); |
1465 | sync_bones = memnew(Button(TTR("Sync Bones to Polygon" ))); |
1466 | bone_scroll_main_vb->add_child(sync_bones); |
1467 | sync_bones->set_h_size_flags(0); |
1468 | sync_bones->connect("pressed" , callable_mp(this, &Polygon2DEditor::_sync_bones)); |
1469 | uv_main_hsc->add_child(bone_scroll_main_vb); |
1470 | bone_scroll = memnew(ScrollContainer); |
1471 | bone_scroll->set_v_scroll(true); |
1472 | bone_scroll->set_h_scroll(false); |
1473 | bone_scroll_main_vb->add_child(bone_scroll); |
1474 | bone_scroll->set_v_size_flags(SIZE_EXPAND_FILL); |
1475 | bone_scroll_vb = memnew(VBoxContainer); |
1476 | bone_scroll->add_child(bone_scroll_vb); |
1477 | |
1478 | uv_panner.instantiate(); |
1479 | uv_panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_uv_pan_callback), callable_mp(this, &Polygon2DEditor::_uv_zoom_callback)); |
1480 | |
1481 | uv_edit_draw->connect("draw" , callable_mp(this, &Polygon2DEditor::_uv_draw)); |
1482 | uv_edit_draw->connect("gui_input" , callable_mp(this, &Polygon2DEditor::_uv_input)); |
1483 | uv_edit_draw->connect("focus_exited" , callable_mp(uv_panner.ptr(), &ViewPanner::release_pan_key)); |
1484 | uv_edit_draw->set_focus_mode(FOCUS_CLICK); |
1485 | uv_draw_zoom = 1.0; |
1486 | point_drag_index = -1; |
1487 | uv_drag = false; |
1488 | uv_create = false; |
1489 | updating_uv_scroll = false; |
1490 | bone_painting = false; |
1491 | |
1492 | error = memnew(AcceptDialog); |
1493 | add_child(error); |
1494 | |
1495 | uv_edit_draw->set_clip_contents(true); |
1496 | } |
1497 | |
1498 | Polygon2DEditorPlugin::Polygon2DEditorPlugin() : |
1499 | AbstractPolygon2DEditorPlugin(memnew(Polygon2DEditor), "Polygon2D" ) { |
1500 | } |
1501 | |