| 1 | /**************************************************************************/ |
| 2 | /* animation_state_machine_editor.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "animation_state_machine_editor.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "core/input/input.h" |
| 35 | #include "core/io/resource_loader.h" |
| 36 | #include "core/math/geometry_2d.h" |
| 37 | #include "core/os/keyboard.h" |
| 38 | #include "editor/editor_node.h" |
| 39 | #include "editor/editor_scale.h" |
| 40 | #include "editor/editor_settings.h" |
| 41 | #include "editor/editor_string_names.h" |
| 42 | #include "editor/editor_undo_redo_manager.h" |
| 43 | #include "editor/gui/editor_file_dialog.h" |
| 44 | #include "scene/animation/animation_blend_tree.h" |
| 45 | #include "scene/animation/animation_player.h" |
| 46 | #include "scene/gui/menu_button.h" |
| 47 | #include "scene/gui/option_button.h" |
| 48 | #include "scene/gui/panel.h" |
| 49 | #include "scene/gui/panel_container.h" |
| 50 | #include "scene/gui/separator.h" |
| 51 | #include "scene/gui/tree.h" |
| 52 | #include "scene/main/viewport.h" |
| 53 | #include "scene/main/window.h" |
| 54 | #include "scene/resources/style_box_flat.h" |
| 55 | #include "scene/scene_string_names.h" |
| 56 | |
| 57 | bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) { |
| 58 | Ref<AnimationNodeStateMachine> ansm = p_node; |
| 59 | return ansm.is_valid(); |
| 60 | } |
| 61 | |
| 62 | void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) { |
| 63 | state_machine = p_node; |
| 64 | |
| 65 | read_only = false; |
| 66 | |
| 67 | if (state_machine.is_valid()) { |
| 68 | read_only = EditorNode::get_singleton()->is_resource_read_only(state_machine); |
| 69 | |
| 70 | selected_transition_from = StringName(); |
| 71 | selected_transition_to = StringName(); |
| 72 | selected_transition_index = -1; |
| 73 | selected_node = StringName(); |
| 74 | selected_nodes.clear(); |
| 75 | _update_mode(); |
| 76 | _update_graph(); |
| 77 | } |
| 78 | |
| 79 | tool_create->set_disabled(read_only); |
| 80 | tool_connect->set_disabled(read_only); |
| 81 | } |
| 82 | |
| 83 | String AnimationNodeStateMachineEditor::_get_root_playback_path(String &r_node_directory) { |
| 84 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 85 | Vector<String> edited_path = AnimationTreeEditor::get_singleton()->get_edited_path(); |
| 86 | |
| 87 | String base_path; |
| 88 | Vector<String> node_directory_path; |
| 89 | |
| 90 | bool is_playable_anodesm_found = false; |
| 91 | |
| 92 | if (edited_path.size()) { |
| 93 | while (!is_playable_anodesm_found) { |
| 94 | base_path = String("/" ).join(edited_path); |
| 95 | Ref<AnimationNodeStateMachine> anodesm = !edited_path.size() ? tree->get_tree_root() : tree->get_tree_root()->find_node_by_path(base_path); |
| 96 | if (!anodesm.is_valid()) { |
| 97 | break; |
| 98 | } else { |
| 99 | if (anodesm->get_state_machine_type() != AnimationNodeStateMachine::STATE_MACHINE_TYPE_GROUPED) { |
| 100 | is_playable_anodesm_found = true; |
| 101 | } else { |
| 102 | int idx = edited_path.size() - 1; |
| 103 | node_directory_path.push_back(edited_path[idx]); |
| 104 | edited_path.remove_at(idx); |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | if (is_playable_anodesm_found) { |
| 111 | // Return Root/Nested state machine playback. |
| 112 | node_directory_path.reverse(); |
| 113 | r_node_directory = String("/" ).join(node_directory_path); |
| 114 | if (node_directory_path.size()) { |
| 115 | r_node_directory += "/" ; |
| 116 | } |
| 117 | base_path = !edited_path.size() ? String(SceneStringNames::get_singleton()->parameters_base_path) + "playback" : String(SceneStringNames::get_singleton()->parameters_base_path) + base_path + "/playback" ; |
| 118 | } else { |
| 119 | // Hmmm, we have to return Grouped state machine playback... |
| 120 | // It will give the user the error that Root/Nested state machine should be retrieved, that would be kind :-) |
| 121 | r_node_directory = String(); |
| 122 | base_path = AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ; |
| 123 | } |
| 124 | |
| 125 | return base_path; |
| 126 | } |
| 127 | |
| 128 | void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) { |
| 129 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 130 | if (!tree) { |
| 131 | return; |
| 132 | } |
| 133 | |
| 134 | String node_directory; |
| 135 | Ref<AnimationNodeStateMachinePlayback> playback = tree->get(_get_root_playback_path(node_directory)); |
| 136 | if (!playback.is_valid()) { |
| 137 | return; |
| 138 | } |
| 139 | |
| 140 | Ref<InputEventKey> k = p_event; |
| 141 | if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) { |
| 142 | if (selected_node != StringName() || !selected_nodes.is_empty() || selected_transition_to != StringName() || selected_transition_from != StringName()) { |
| 143 | if (!read_only) { |
| 144 | _erase_selected(); |
| 145 | } |
| 146 | accept_event(); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | Ref<InputEventMouseButton> mb = p_event; |
| 151 | |
| 152 | // Add new node |
| 153 | if (!read_only) { |
| 154 | if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) { |
| 155 | connecting_from = StringName(); |
| 156 | _open_menu(mb->get_position()); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | // Select node or push a field inside |
| 161 | if (mb.is_valid() && !mb->is_shift_pressed() && !mb->is_ctrl_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { |
| 162 | selected_transition_from = StringName(); |
| 163 | selected_transition_to = StringName(); |
| 164 | selected_transition_index = -1; |
| 165 | selected_node = StringName(); |
| 166 | |
| 167 | for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order |
| 168 | if (node_rects[i].play.has_point(mb->get_position())) { //edit name |
| 169 | if (play_mode->get_selected() == 1 || !playback->is_playing()) { |
| 170 | // Start |
| 171 | playback->start(node_directory + String(node_rects[i].node_name)); |
| 172 | } else { |
| 173 | // Travel |
| 174 | playback->travel(node_directory + String(node_rects[i].node_name)); |
| 175 | } |
| 176 | state_machine_draw->queue_redraw(); |
| 177 | return; |
| 178 | } |
| 179 | |
| 180 | if (!read_only) { |
| 181 | if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name |
| 182 | Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal" ), SNAME("LineEdit" )); |
| 183 | |
| 184 | Rect2 edit_rect = node_rects[i].name; |
| 185 | edit_rect.position -= line_sb->get_offset(); |
| 186 | edit_rect.size += line_sb->get_minimum_size(); |
| 187 | |
| 188 | name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position); |
| 189 | name_edit_popup->set_size(edit_rect.size); |
| 190 | name_edit->set_text(node_rects[i].node_name); |
| 191 | name_edit_popup->popup(); |
| 192 | name_edit->grab_focus(); |
| 193 | name_edit->select_all(); |
| 194 | |
| 195 | prev_name = node_rects[i].node_name; |
| 196 | return; |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | if (node_rects[i].edit.has_point(mb->get_position())) { //edit name |
| 201 | call_deferred(SNAME("_open_editor" ), node_rects[i].node_name); |
| 202 | return; |
| 203 | } |
| 204 | |
| 205 | if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected |
| 206 | selected_node = node_rects[i].node_name; |
| 207 | |
| 208 | if (!selected_nodes.has(selected_node)) { |
| 209 | selected_nodes.clear(); |
| 210 | } |
| 211 | |
| 212 | selected_nodes.insert(selected_node); |
| 213 | |
| 214 | Ref<AnimationNode> anode = state_machine->get_node(selected_node); |
| 215 | EditorNode::get_singleton()->push_item(anode.ptr(), "" , true); |
| 216 | state_machine_draw->queue_redraw(); |
| 217 | dragging_selected_attempt = true; |
| 218 | dragging_selected = false; |
| 219 | drag_from = mb->get_position(); |
| 220 | snap_x = StringName(); |
| 221 | snap_y = StringName(); |
| 222 | _update_mode(); |
| 223 | return; |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | //test the lines now |
| 228 | int closest = -1; |
| 229 | float closest_d = 1e20; |
| 230 | for (int i = 0; i < transition_lines.size(); i++) { |
| 231 | Vector2 s[2] = { |
| 232 | transition_lines[i].from, |
| 233 | transition_lines[i].to |
| 234 | }; |
| 235 | Vector2 cpoint = Geometry2D::get_closest_point_to_segment(mb->get_position(), s); |
| 236 | float d = cpoint.distance_to(mb->get_position()); |
| 237 | if (d > transition_lines[i].width) { |
| 238 | continue; |
| 239 | } |
| 240 | |
| 241 | if (d < closest_d) { |
| 242 | closest = i; |
| 243 | closest_d = d; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | if (closest >= 0) { |
| 248 | selected_transition_from = transition_lines[closest].from_node; |
| 249 | selected_transition_to = transition_lines[closest].to_node; |
| 250 | selected_transition_index = closest; |
| 251 | |
| 252 | Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(closest); |
| 253 | if (!state_machine->is_transition_across_group(closest)) { |
| 254 | EditorNode::get_singleton()->push_item(tr.ptr(), "" , true); |
| 255 | } else { |
| 256 | EditorNode::get_singleton()->push_item(tr.ptr(), "" , true); |
| 257 | EditorNode::get_singleton()->push_item(nullptr, "" , true); |
| 258 | } |
| 259 | } |
| 260 | |
| 261 | state_machine_draw->queue_redraw(); |
| 262 | _update_mode(); |
| 263 | } |
| 264 | |
| 265 | // End moving node |
| 266 | if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { |
| 267 | if (dragging_selected) { |
| 268 | Ref<AnimationNode> an = state_machine->get_node(selected_node); |
| 269 | updating = true; |
| 270 | |
| 271 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 272 | undo_redo->create_action(TTR("Move Node" )); |
| 273 | |
| 274 | for (int i = 0; i < node_rects.size(); i++) { |
| 275 | if (!selected_nodes.has(node_rects[i].node_name)) { |
| 276 | continue; |
| 277 | } |
| 278 | |
| 279 | undo_redo->add_do_method(state_machine.ptr(), "set_node_position" , node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name) + drag_ofs / EDSCALE); |
| 280 | undo_redo->add_undo_method(state_machine.ptr(), "set_node_position" , node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name)); |
| 281 | } |
| 282 | |
| 283 | undo_redo->add_do_method(this, "_update_graph" ); |
| 284 | undo_redo->add_undo_method(this, "_update_graph" ); |
| 285 | undo_redo->commit_action(); |
| 286 | updating = false; |
| 287 | } |
| 288 | snap_x = StringName(); |
| 289 | snap_y = StringName(); |
| 290 | |
| 291 | dragging_selected_attempt = false; |
| 292 | dragging_selected = false; |
| 293 | state_machine_draw->queue_redraw(); |
| 294 | } |
| 295 | |
| 296 | // Connect nodes |
| 297 | if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { |
| 298 | for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order |
| 299 | if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected |
| 300 | connecting = true; |
| 301 | connection_follows_cursor = true; |
| 302 | connecting_from = node_rects[i].node_name; |
| 303 | connecting_to = mb->get_position(); |
| 304 | connecting_to_node = StringName(); |
| 305 | return; |
| 306 | } |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | // End connecting nodes |
| 311 | if (mb.is_valid() && connecting && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { |
| 312 | if (connecting_to_node != StringName()) { |
| 313 | Ref<AnimationNode> node = state_machine->get_node(connecting_to_node); |
| 314 | Ref<AnimationNodeStateMachine> anodesm = node; |
| 315 | Ref<AnimationNodeEndState> end_node = node; |
| 316 | |
| 317 | if (state_machine->has_transition(connecting_from, connecting_to_node) && state_machine->can_edit_node(connecting_to_node) && !anodesm.is_valid()) { |
| 318 | EditorNode::get_singleton()->show_warning(TTR("Transition exists!" )); |
| 319 | connecting = false; |
| 320 | } else { |
| 321 | _add_transition(); |
| 322 | } |
| 323 | } else { |
| 324 | _open_menu(mb->get_position()); |
| 325 | } |
| 326 | connecting_to_node = StringName(); |
| 327 | connection_follows_cursor = false; |
| 328 | state_machine_draw->queue_redraw(); |
| 329 | } |
| 330 | |
| 331 | // Start box selecting |
| 332 | if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && tool_select->is_pressed()) { |
| 333 | box_selecting = true; |
| 334 | box_selecting_from = box_selecting_to = state_machine_draw->get_local_mouse_position(); |
| 335 | box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x), |
| 336 | MIN(box_selecting_from.y, box_selecting_to.y), |
| 337 | ABS(box_selecting_from.x - box_selecting_to.x), |
| 338 | ABS(box_selecting_from.y - box_selecting_to.y)); |
| 339 | |
| 340 | if (mb->is_ctrl_pressed() || mb->is_shift_pressed()) { |
| 341 | previous_selected = selected_nodes; |
| 342 | } else { |
| 343 | selected_nodes.clear(); |
| 344 | previous_selected.clear(); |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | // End box selecting |
| 349 | if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed() && box_selecting) { |
| 350 | box_selecting = false; |
| 351 | state_machine_draw->queue_redraw(); |
| 352 | _update_mode(); |
| 353 | } |
| 354 | |
| 355 | Ref<InputEventMouseMotion> mm = p_event; |
| 356 | |
| 357 | // Pan window |
| 358 | if (mm.is_valid() && mm->get_button_mask().has_flag(MouseButtonMask::MIDDLE)) { |
| 359 | h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); |
| 360 | v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); |
| 361 | } |
| 362 | |
| 363 | // Move mouse while connecting |
| 364 | if (mm.is_valid() && connecting && connection_follows_cursor && !read_only) { |
| 365 | connecting_to = mm->get_position(); |
| 366 | connecting_to_node = StringName(); |
| 367 | state_machine_draw->queue_redraw(); |
| 368 | |
| 369 | for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order |
| 370 | if (node_rects[i].node_name != connecting_from && node_rects[i].node.has_point(connecting_to)) { //select node since nothing else was selected |
| 371 | connecting_to_node = node_rects[i].node_name; |
| 372 | return; |
| 373 | } |
| 374 | } |
| 375 | } |
| 376 | |
| 377 | // Move mouse while moving a node |
| 378 | if (mm.is_valid() && dragging_selected_attempt && !read_only) { |
| 379 | dragging_selected = true; |
| 380 | drag_ofs = mm->get_position() - drag_from; |
| 381 | snap_x = StringName(); |
| 382 | snap_y = StringName(); |
| 383 | { |
| 384 | //snap |
| 385 | Vector2 cpos = state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE; |
| 386 | List<StringName> nodes; |
| 387 | state_machine->get_node_list(&nodes); |
| 388 | |
| 389 | float best_d_x = 1e20; |
| 390 | float best_d_y = 1e20; |
| 391 | |
| 392 | for (const StringName &E : nodes) { |
| 393 | if (E == selected_node) { |
| 394 | continue; |
| 395 | } |
| 396 | Vector2 npos = state_machine->get_node_position(E); |
| 397 | |
| 398 | float d_x = ABS(npos.x - cpos.x); |
| 399 | if (d_x < MIN(5, best_d_x)) { |
| 400 | drag_ofs.x -= cpos.x - npos.x; |
| 401 | best_d_x = d_x; |
| 402 | snap_x = E; |
| 403 | } |
| 404 | |
| 405 | float d_y = ABS(npos.y - cpos.y); |
| 406 | if (d_y < MIN(5, best_d_y)) { |
| 407 | drag_ofs.y -= cpos.y - npos.y; |
| 408 | best_d_y = d_y; |
| 409 | snap_y = E; |
| 410 | } |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | state_machine_draw->queue_redraw(); |
| 415 | } |
| 416 | |
| 417 | // Move mouse while moving box select |
| 418 | if (mm.is_valid() && box_selecting) { |
| 419 | box_selecting_to = state_machine_draw->get_local_mouse_position(); |
| 420 | |
| 421 | box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x), |
| 422 | MIN(box_selecting_from.y, box_selecting_to.y), |
| 423 | ABS(box_selecting_from.x - box_selecting_to.x), |
| 424 | ABS(box_selecting_from.y - box_selecting_to.y)); |
| 425 | |
| 426 | for (int i = 0; i < node_rects.size(); i++) { |
| 427 | bool in_box = node_rects[i].node.intersects(box_selecting_rect); |
| 428 | |
| 429 | if (in_box) { |
| 430 | if (previous_selected.has(node_rects[i].node_name)) { |
| 431 | selected_nodes.erase(node_rects[i].node_name); |
| 432 | } else { |
| 433 | selected_nodes.insert(node_rects[i].node_name); |
| 434 | } |
| 435 | } else { |
| 436 | if (previous_selected.has(node_rects[i].node_name)) { |
| 437 | selected_nodes.insert(node_rects[i].node_name); |
| 438 | } else { |
| 439 | selected_nodes.erase(node_rects[i].node_name); |
| 440 | } |
| 441 | } |
| 442 | } |
| 443 | |
| 444 | state_machine_draw->queue_redraw(); |
| 445 | } |
| 446 | |
| 447 | if (mm.is_valid()) { |
| 448 | state_machine_draw->grab_focus(); |
| 449 | |
| 450 | String new_over_node; |
| 451 | int new_over_node_what = -1; |
| 452 | if (tool_select->is_pressed()) { |
| 453 | for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order. |
| 454 | |
| 455 | if (!state_machine->can_edit_node(node_rects[i].node_name)) { |
| 456 | continue; // start/end node can't be edited |
| 457 | } |
| 458 | |
| 459 | if (node_rects[i].node.has_point(mm->get_position())) { |
| 460 | new_over_node = node_rects[i].node_name; |
| 461 | if (node_rects[i].play.has_point(mm->get_position())) { |
| 462 | new_over_node_what = 0; |
| 463 | } else if (node_rects[i].edit.has_point(mm->get_position())) { |
| 464 | new_over_node_what = 1; |
| 465 | } |
| 466 | break; |
| 467 | } |
| 468 | } |
| 469 | } |
| 470 | |
| 471 | if (new_over_node != over_node || new_over_node_what != over_node_what) { |
| 472 | over_node = new_over_node; |
| 473 | over_node_what = new_over_node_what; |
| 474 | state_machine_draw->queue_redraw(); |
| 475 | } |
| 476 | |
| 477 | // set tooltip for transition |
| 478 | if (tool_select->is_pressed()) { |
| 479 | int closest = -1; |
| 480 | float closest_d = 1e20; |
| 481 | for (int i = 0; i < transition_lines.size(); i++) { |
| 482 | Vector2 s[2] = { |
| 483 | transition_lines[i].from, |
| 484 | transition_lines[i].to |
| 485 | }; |
| 486 | Vector2 cpoint = Geometry2D::get_closest_point_to_segment(mm->get_position(), s); |
| 487 | float d = cpoint.distance_to(mm->get_position()); |
| 488 | if (d > transition_lines[i].width) { |
| 489 | continue; |
| 490 | } |
| 491 | |
| 492 | if (d < closest_d) { |
| 493 | closest = i; |
| 494 | closest_d = d; |
| 495 | } |
| 496 | } |
| 497 | |
| 498 | if (closest >= 0) { |
| 499 | String from = String(transition_lines[closest].from_node); |
| 500 | String to = String(transition_lines[closest].to_node); |
| 501 | String tooltip = from + " -> " + to; |
| 502 | state_machine_draw->set_tooltip_text(tooltip); |
| 503 | } else { |
| 504 | state_machine_draw->set_tooltip_text("" ); |
| 505 | } |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | Ref<InputEventPanGesture> pan_gesture = p_event; |
| 510 | if (pan_gesture.is_valid()) { |
| 511 | h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8); |
| 512 | v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8); |
| 513 | } |
| 514 | } |
| 515 | |
| 516 | Control::CursorShape AnimationNodeStateMachineEditor::get_cursor_shape(const Point2 &p_pos) const { |
| 517 | Control::CursorShape cursor_shape = get_default_cursor_shape(); |
| 518 | if (!read_only) { |
| 519 | // Put ibeam (text cursor) over names to make it clearer that they are editable. |
| 520 | Transform2D xform = panel->get_transform() * state_machine_draw->get_transform(); |
| 521 | Point2 pos = xform.xform_inv(p_pos); |
| 522 | |
| 523 | for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order. |
| 524 | if (node_rects[i].node.has_point(pos)) { |
| 525 | if (node_rects[i].name.has_point(pos)) { |
| 526 | if (state_machine->can_edit_node(node_rects[i].node_name)) { |
| 527 | cursor_shape = Control::CURSOR_IBEAM; |
| 528 | } |
| 529 | } |
| 530 | break; |
| 531 | } |
| 532 | } |
| 533 | } |
| 534 | return cursor_shape; |
| 535 | } |
| 536 | |
| 537 | void AnimationNodeStateMachineEditor::(const Vector2 &p_position) { |
| 538 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 539 | if (!tree) { |
| 540 | return; |
| 541 | } |
| 542 | |
| 543 | menu->clear(); |
| 544 | animations_menu->clear(); |
| 545 | animations_to_add.clear(); |
| 546 | List<StringName> classes; |
| 547 | classes.sort_custom<StringName::AlphCompare>(); |
| 548 | |
| 549 | ClassDB::get_inheriters_from_class("AnimationRootNode" , &classes); |
| 550 | menu->add_submenu_item(TTR("Add Animation" ), "animations" ); |
| 551 | |
| 552 | if (tree->has_node(tree->get_animation_player())) { |
| 553 | AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(tree->get_node(tree->get_animation_player())); |
| 554 | if (ap) { |
| 555 | List<StringName> names; |
| 556 | ap->get_animation_list(&names); |
| 557 | for (List<StringName>::Element *E = names.front(); E; E = E->next()) { |
| 558 | animations_menu->add_icon_item(get_editor_theme_icon("Animation" ), E->get()); |
| 559 | animations_to_add.push_back(E->get()); |
| 560 | } |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | for (List<StringName>::Element *E = classes.front(); E; E = E->next()) { |
| 565 | String name = String(E->get()).replace_first("AnimationNode" , "" ); |
| 566 | if (name == "Animation" || name == "StartState" || name == "EndState" ) { |
| 567 | continue; // nope |
| 568 | } |
| 569 | int idx = menu->get_item_count(); |
| 570 | menu->add_item(vformat(TTR("Add %s" ), name), idx); |
| 571 | menu->set_item_metadata(idx, E->get()); |
| 572 | } |
| 573 | Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); |
| 574 | |
| 575 | if (clipb.is_valid()) { |
| 576 | menu->add_separator(); |
| 577 | menu->add_item(TTR("Paste" ), MENU_PASTE); |
| 578 | } |
| 579 | menu->add_separator(); |
| 580 | menu->add_item(TTR("Load..." ), MENU_LOAD_FILE); |
| 581 | |
| 582 | menu->set_position(state_machine_draw->get_screen_transform().xform(p_position)); |
| 583 | menu->popup(); |
| 584 | add_node_pos = p_position / EDSCALE + state_machine->get_graph_offset(); |
| 585 | } |
| 586 | |
| 587 | bool AnimationNodeStateMachineEditor::(PopupMenu *, Ref<AnimationNodeStateMachine> p_nodesm, const StringName &p_name, const StringName &p_path) { |
| 588 | String prev_path; |
| 589 | |
| 590 | List<StringName> nodes; |
| 591 | p_nodesm->get_node_list(&nodes); |
| 592 | |
| 593 | PopupMenu * = memnew(PopupMenu); |
| 594 | nodes_menu->set_name(p_name); |
| 595 | nodes_menu->connect("id_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to)); |
| 596 | p_menu->add_child(nodes_menu); |
| 597 | |
| 598 | bool node_added = false; |
| 599 | for (const StringName &E : nodes) { |
| 600 | if (p_nodesm->can_edit_node(E)) { |
| 601 | Ref<AnimationNodeStateMachine> ansm = p_nodesm->get_node(E); |
| 602 | |
| 603 | String path = String(p_path) + "/" + E; |
| 604 | |
| 605 | if (ansm == state_machine) { |
| 606 | end_menu->add_item(E, nodes_to_connect.size()); |
| 607 | nodes_to_connect.push_back(state_machine->end_node); |
| 608 | continue; |
| 609 | } |
| 610 | |
| 611 | if (ansm.is_valid()) { |
| 612 | state_machine_menu->add_item(E, nodes_to_connect.size()); |
| 613 | nodes_to_connect.push_back(path); |
| 614 | |
| 615 | if (_create_submenu(nodes_menu, ansm, E, path)) { |
| 616 | nodes_menu->add_submenu_item(E, E); |
| 617 | node_added = true; |
| 618 | } |
| 619 | } else { |
| 620 | nodes_menu->add_item(E, nodes_to_connect.size()); |
| 621 | nodes_to_connect.push_back(path); |
| 622 | node_added = true; |
| 623 | } |
| 624 | } |
| 625 | } |
| 626 | |
| 627 | return node_added; |
| 628 | } |
| 629 | |
| 630 | void AnimationNodeStateMachineEditor::_stop_connecting() { |
| 631 | connecting = false; |
| 632 | state_machine_draw->queue_redraw(); |
| 633 | } |
| 634 | |
| 635 | void AnimationNodeStateMachineEditor::_delete_selected() { |
| 636 | TreeItem *item = delete_tree->get_next_selected(nullptr); |
| 637 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 638 | while (item) { |
| 639 | if (!updating) { |
| 640 | updating = true; |
| 641 | undo_redo->create_action("Transition(s) Removed" ); |
| 642 | } |
| 643 | |
| 644 | Vector<String> path = item->get_text(0).split(" -> " ); |
| 645 | |
| 646 | selected_transition_from = path[0]; |
| 647 | selected_transition_to = path[1]; |
| 648 | _erase_selected(true); |
| 649 | |
| 650 | item = delete_tree->get_next_selected(item); |
| 651 | } |
| 652 | |
| 653 | if (updating) { |
| 654 | undo_redo->commit_action(); |
| 655 | updating = false; |
| 656 | } |
| 657 | } |
| 658 | |
| 659 | void AnimationNodeStateMachineEditor::_delete_all() { |
| 660 | updating = true; |
| 661 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 662 | undo_redo->create_action("Transition(s) Removed" ); |
| 663 | _erase_selected(true); |
| 664 | undo_redo->commit_action(); |
| 665 | updating = false; |
| 666 | |
| 667 | delete_window->hide(); |
| 668 | } |
| 669 | |
| 670 | void AnimationNodeStateMachineEditor::_delete_tree_draw() { |
| 671 | TreeItem *item = delete_tree->get_next_selected(nullptr); |
| 672 | while (item) { |
| 673 | delete_window->get_cancel_button()->set_disabled(false); |
| 674 | return; |
| 675 | } |
| 676 | delete_window->get_cancel_button()->set_disabled(true); |
| 677 | } |
| 678 | |
| 679 | void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) { |
| 680 | file_loaded = ResourceLoader::load(p_file); |
| 681 | if (file_loaded.is_valid()) { |
| 682 | _add_menu_type(MENU_LOAD_FILE_CONFIRM); |
| 683 | } else { |
| 684 | EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed." )); |
| 685 | } |
| 686 | } |
| 687 | |
| 688 | void AnimationNodeStateMachineEditor::(int p_index) { |
| 689 | String base_name; |
| 690 | Ref<AnimationRootNode> node; |
| 691 | |
| 692 | if (p_index == MENU_LOAD_FILE) { |
| 693 | open_file->clear_filters(); |
| 694 | List<String> filters; |
| 695 | ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode" , &filters); |
| 696 | for (const String &E : filters) { |
| 697 | open_file->add_filter("*." + E); |
| 698 | } |
| 699 | open_file->popup_file_dialog(); |
| 700 | return; |
| 701 | } else if (p_index == MENU_LOAD_FILE_CONFIRM) { |
| 702 | node = file_loaded; |
| 703 | file_loaded.unref(); |
| 704 | } else if (p_index == MENU_PASTE) { |
| 705 | node = EditorSettings::get_singleton()->get_resource_clipboard(); |
| 706 | |
| 707 | } else { |
| 708 | String type = menu->get_item_metadata(p_index); |
| 709 | |
| 710 | Object *obj = ClassDB::instantiate(type); |
| 711 | ERR_FAIL_NULL(obj); |
| 712 | AnimationNode *an = Object::cast_to<AnimationNode>(obj); |
| 713 | ERR_FAIL_NULL(an); |
| 714 | |
| 715 | node = Ref<AnimationNode>(an); |
| 716 | base_name = type.replace_first("AnimationNode" , "" ); |
| 717 | } |
| 718 | |
| 719 | if (!node.is_valid()) { |
| 720 | EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed." )); |
| 721 | return; |
| 722 | } |
| 723 | |
| 724 | if (base_name.is_empty()) { |
| 725 | base_name = node->get_class().replace_first("AnimationNode" , "" ); |
| 726 | } |
| 727 | |
| 728 | int base = 1; |
| 729 | String name = base_name; |
| 730 | while (state_machine->has_node(name)) { |
| 731 | base++; |
| 732 | name = base_name + " " + itos(base); |
| 733 | } |
| 734 | |
| 735 | updating = true; |
| 736 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 737 | undo_redo->create_action(TTR("Add Node and Transition" )); |
| 738 | undo_redo->add_do_method(state_machine.ptr(), "add_node" , name, node, add_node_pos); |
| 739 | undo_redo->add_undo_method(state_machine.ptr(), "remove_node" , name); |
| 740 | connecting_to_node = name; |
| 741 | _add_transition(true); |
| 742 | undo_redo->commit_action(); |
| 743 | updating = false; |
| 744 | |
| 745 | state_machine_draw->queue_redraw(); |
| 746 | } |
| 747 | |
| 748 | void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { |
| 749 | Ref<AnimationNodeAnimation> anim; |
| 750 | anim.instantiate(); |
| 751 | |
| 752 | anim->set_animation(animations_to_add[p_index]); |
| 753 | |
| 754 | String base_name = animations_to_add[p_index].validate_node_name(); |
| 755 | int base = 1; |
| 756 | String name = base_name; |
| 757 | while (state_machine->has_node(name)) { |
| 758 | base++; |
| 759 | name = base_name + " " + itos(base); |
| 760 | } |
| 761 | |
| 762 | updating = true; |
| 763 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 764 | undo_redo->create_action(TTR("Add Node and Transition" )); |
| 765 | undo_redo->add_do_method(state_machine.ptr(), "add_node" , name, anim, add_node_pos); |
| 766 | undo_redo->add_undo_method(state_machine.ptr(), "remove_node" , name); |
| 767 | connecting_to_node = name; |
| 768 | _add_transition(true); |
| 769 | undo_redo->commit_action(); |
| 770 | updating = false; |
| 771 | |
| 772 | state_machine_draw->queue_redraw(); |
| 773 | } |
| 774 | |
| 775 | void AnimationNodeStateMachineEditor::_connect_to(int p_index) { |
| 776 | connecting_to_node = nodes_to_connect[p_index]; |
| 777 | _add_transition(); |
| 778 | } |
| 779 | |
| 780 | void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action) { |
| 781 | if (connecting_from != StringName() && connecting_to_node != StringName()) { |
| 782 | if (state_machine->has_transition(connecting_from, connecting_to_node)) { |
| 783 | EditorNode::get_singleton()->show_warning("Transition exists!" ); |
| 784 | connecting = false; |
| 785 | return; |
| 786 | } |
| 787 | |
| 788 | Ref<AnimationNodeStateMachineTransition> tr; |
| 789 | tr.instantiate(); |
| 790 | tr->set_advance_mode(auto_advance->is_pressed() ? AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_AUTO : AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_ENABLED); |
| 791 | tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(switch_mode->get_selected())); |
| 792 | |
| 793 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 794 | if (!p_nested_action) { |
| 795 | updating = true; |
| 796 | undo_redo->create_action(TTR("Add Transition" )); |
| 797 | } |
| 798 | |
| 799 | undo_redo->add_do_method(state_machine.ptr(), "add_transition" , connecting_from, connecting_to_node, tr); |
| 800 | undo_redo->add_undo_method(state_machine.ptr(), "remove_transition" , connecting_from, connecting_to_node); |
| 801 | undo_redo->add_do_method(this, "_update_graph" ); |
| 802 | undo_redo->add_undo_method(this, "_update_graph" ); |
| 803 | |
| 804 | if (!p_nested_action) { |
| 805 | undo_redo->commit_action(); |
| 806 | updating = false; |
| 807 | } |
| 808 | |
| 809 | selected_transition_from = connecting_from; |
| 810 | selected_transition_to = connecting_to_node; |
| 811 | selected_transition_index = transition_lines.size(); |
| 812 | |
| 813 | if (!state_machine->is_transition_across_group(selected_transition_index)) { |
| 814 | EditorNode::get_singleton()->push_item(tr.ptr(), "" , true); |
| 815 | } else { |
| 816 | EditorNode::get_singleton()->push_item(tr.ptr(), "" , true); |
| 817 | EditorNode::get_singleton()->push_item(nullptr, "" , true); |
| 818 | } |
| 819 | _update_mode(); |
| 820 | } |
| 821 | |
| 822 | connecting = false; |
| 823 | } |
| 824 | |
| 825 | void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, float p_fade_ratio, bool p_auto_advance, bool p_is_across_group) { |
| 826 | Color linecolor = get_theme_color(SNAME("font_color" ), SNAME("Label" )); |
| 827 | Color icon_color(1, 1, 1); |
| 828 | Color accent = get_theme_color(SNAME("accent_color" ), EditorStringName(Editor)); |
| 829 | |
| 830 | if (!p_enabled) { |
| 831 | linecolor.a *= 0.2; |
| 832 | icon_color.a *= 0.2; |
| 833 | accent.a *= 0.6; |
| 834 | } |
| 835 | |
| 836 | const Ref<Texture2D> icons[] = { |
| 837 | get_editor_theme_icon(SNAME("TransitionImmediateBig" )), |
| 838 | get_editor_theme_icon(SNAME("TransitionSyncBig" )), |
| 839 | get_editor_theme_icon(SNAME("TransitionEndBig" )), |
| 840 | get_editor_theme_icon(SNAME("TransitionImmediateAutoBig" )), |
| 841 | get_editor_theme_icon(SNAME("TransitionSyncAutoBig" )), |
| 842 | get_editor_theme_icon(SNAME("TransitionEndAutoBig" )) |
| 843 | }; |
| 844 | const int ICON_COUNT = sizeof(icons) / sizeof(*icons); |
| 845 | |
| 846 | if (p_selected) { |
| 847 | state_machine_draw->draw_line(p_from, p_to, accent, 6); |
| 848 | } |
| 849 | |
| 850 | if (p_travel) { |
| 851 | linecolor = accent; |
| 852 | } |
| 853 | |
| 854 | state_machine_draw->draw_line(p_from, p_to, linecolor, 2); |
| 855 | |
| 856 | if (p_fade_ratio > 0.0) { |
| 857 | Color fade_linecolor = accent; |
| 858 | fade_linecolor.set_hsv(1.0, fade_linecolor.get_s(), fade_linecolor.get_v()); |
| 859 | state_machine_draw->draw_line(p_from, p_from.lerp(p_to, p_fade_ratio), fade_linecolor, 2); |
| 860 | } |
| 861 | int icon_index = p_mode + (p_auto_advance ? ICON_COUNT / 2 : 0); |
| 862 | ERR_FAIL_COND(icon_index >= ICON_COUNT); |
| 863 | Ref<Texture2D> icon = icons[icon_index]; |
| 864 | |
| 865 | Transform2D xf; |
| 866 | xf.columns[0] = (p_to - p_from).normalized(); |
| 867 | xf.columns[1] = xf.columns[0].orthogonal(); |
| 868 | xf.columns[2] = (p_from + p_to) * 0.5 - xf.columns[1] * icon->get_height() * 0.5 - xf.columns[0] * icon->get_height() * 0.5; |
| 869 | |
| 870 | state_machine_draw->draw_set_transform_matrix(xf); |
| 871 | if (!p_is_across_group) { |
| 872 | state_machine_draw->draw_texture(icon, Vector2(), icon_color); |
| 873 | } |
| 874 | state_machine_draw->draw_set_transform_matrix(Transform2D()); |
| 875 | } |
| 876 | |
| 877 | void AnimationNodeStateMachineEditor::_clip_src_line_to_rect(Vector2 &r_from, const Vector2 &p_to, const Rect2 &p_rect) { |
| 878 | if (p_to == r_from) { |
| 879 | return; |
| 880 | } |
| 881 | |
| 882 | //this could be optimized... |
| 883 | Vector2 n = (p_to - r_from).normalized(); |
| 884 | while (p_rect.has_point(r_from)) { |
| 885 | r_from += n; |
| 886 | } |
| 887 | } |
| 888 | |
| 889 | void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(const Vector2 &p_from, Vector2 &r_to, const Rect2 &p_rect) { |
| 890 | if (r_to == p_from) { |
| 891 | return; |
| 892 | } |
| 893 | |
| 894 | //this could be optimized... |
| 895 | Vector2 n = (r_to - p_from).normalized(); |
| 896 | while (p_rect.has_point(r_to)) { |
| 897 | r_to -= n; |
| 898 | } |
| 899 | } |
| 900 | |
| 901 | void AnimationNodeStateMachineEditor::_state_machine_draw() { |
| 902 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 903 | if (!tree) { |
| 904 | return; |
| 905 | } |
| 906 | |
| 907 | Ref<AnimationNodeStateMachinePlayback> playback = tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ); |
| 908 | |
| 909 | Ref<StyleBoxFlat> style = get_theme_stylebox(SNAME("state_machine_frame" ), SNAME("GraphNode" )); |
| 910 | Ref<StyleBoxFlat> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame" ), SNAME("GraphNode" )); |
| 911 | |
| 912 | Ref<Font> font = get_theme_font(SNAME("title_font" ), SNAME("GraphNode" )); |
| 913 | int font_size = get_theme_font_size(SNAME("title_font_size" ), SNAME("GraphNode" )); |
| 914 | Color font_color = get_theme_color(SNAME("title_color" ), SNAME("GraphNode" )); |
| 915 | Ref<Texture2D> play = get_editor_theme_icon(SNAME("Play" )); |
| 916 | Ref<Texture2D> edit = get_editor_theme_icon(SNAME("Edit" )); |
| 917 | Color accent = get_theme_color(SNAME("accent_color" ), EditorStringName(Editor)); |
| 918 | Color linecolor = get_theme_color(SNAME("font_color" ), SNAME("Label" )); |
| 919 | linecolor.a *= 0.3; |
| 920 | Ref<StyleBox> playing_overlay = get_theme_stylebox(SNAME("position" ), SNAME("GraphNode" )); |
| 921 | |
| 922 | Ref<StyleBoxFlat> start_overlay = style->duplicate(); |
| 923 | start_overlay->set_border_width_all(1 * EDSCALE); |
| 924 | start_overlay->set_border_color(Color::html("#80f6cf" )); |
| 925 | |
| 926 | Ref<StyleBoxFlat> end_overlay = style->duplicate(); |
| 927 | end_overlay->set_border_width_all(1 * EDSCALE); |
| 928 | end_overlay->set_border_color(Color::html("#f26661" )); |
| 929 | |
| 930 | bool playing = false; |
| 931 | StringName current; |
| 932 | StringName blend_from; |
| 933 | Vector<StringName> travel_path; |
| 934 | |
| 935 | if (playback.is_valid()) { |
| 936 | playing = playback->is_playing(); |
| 937 | current = playback->get_current_node(); |
| 938 | blend_from = playback->get_fading_from_node(); |
| 939 | travel_path = playback->get_travel_path(); |
| 940 | } |
| 941 | |
| 942 | if (state_machine_draw->has_focus()) { |
| 943 | state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false); |
| 944 | } |
| 945 | int sep = 3 * EDSCALE; |
| 946 | |
| 947 | List<StringName> nodes; |
| 948 | state_machine->get_node_list(&nodes); |
| 949 | |
| 950 | node_rects.clear(); |
| 951 | Rect2 scroll_range; |
| 952 | |
| 953 | //snap lines |
| 954 | if (dragging_selected) { |
| 955 | Vector2 from = (state_machine->get_node_position(selected_node) * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE; |
| 956 | if (snap_x != StringName()) { |
| 957 | Vector2 to = (state_machine->get_node_position(snap_x) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; |
| 958 | state_machine_draw->draw_line(from, to, linecolor, 2); |
| 959 | } |
| 960 | if (snap_y != StringName()) { |
| 961 | Vector2 to = (state_machine->get_node_position(snap_y) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; |
| 962 | state_machine_draw->draw_line(from, to, linecolor, 2); |
| 963 | } |
| 964 | } |
| 965 | |
| 966 | //pre pass nodes so we know the rectangles |
| 967 | for (const StringName &E : nodes) { |
| 968 | Ref<AnimationNode> anode = state_machine->get_node(E); |
| 969 | String name = E; |
| 970 | bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode); |
| 971 | Ref<StyleBox> sb = selected_nodes.has(E) ? style_selected : style; |
| 972 | |
| 973 | Size2 s = sb->get_minimum_size(); |
| 974 | int strsize = font->get_string_size(name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width; |
| 975 | s.width += strsize; |
| 976 | s.height += MAX(font->get_height(font_size), play->get_height()); |
| 977 | s.width += sep + play->get_width(); |
| 978 | |
| 979 | if (needs_editor) { |
| 980 | s.width += sep + edit->get_width(); |
| 981 | } |
| 982 | |
| 983 | Vector2 offset; |
| 984 | offset += state_machine->get_node_position(E) * EDSCALE; |
| 985 | |
| 986 | if (selected_nodes.has(E) && dragging_selected) { |
| 987 | offset += drag_ofs; |
| 988 | } |
| 989 | |
| 990 | offset -= s / 2; |
| 991 | offset = offset.floor(); |
| 992 | |
| 993 | //prepre rect |
| 994 | |
| 995 | NodeRect nr; |
| 996 | nr.node = Rect2(offset, s); |
| 997 | nr.node_name = E; |
| 998 | |
| 999 | scroll_range = scroll_range.merge(nr.node); //merge with range |
| 1000 | |
| 1001 | //now scroll it to draw |
| 1002 | nr.node.position -= state_machine->get_graph_offset() * EDSCALE; |
| 1003 | |
| 1004 | node_rects.push_back(nr); |
| 1005 | } |
| 1006 | |
| 1007 | transition_lines.clear(); |
| 1008 | |
| 1009 | //draw connecting line for potential new transition |
| 1010 | if (connecting) { |
| 1011 | Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; |
| 1012 | Vector2 to; |
| 1013 | if (connecting_to_node != StringName()) { |
| 1014 | to = (state_machine->get_node_position(connecting_to_node) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; |
| 1015 | } else { |
| 1016 | to = connecting_to; |
| 1017 | } |
| 1018 | |
| 1019 | for (int i = 0; i < node_rects.size(); i++) { |
| 1020 | if (node_rects[i].node_name == connecting_from) { |
| 1021 | _clip_src_line_to_rect(from, to, node_rects[i].node); |
| 1022 | } |
| 1023 | if (node_rects[i].node_name == connecting_to_node) { |
| 1024 | _clip_dst_line_to_rect(from, to, node_rects[i].node); |
| 1025 | } |
| 1026 | } |
| 1027 | |
| 1028 | _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(switch_mode->get_selected()), true, false, false, 0.0, false, false); |
| 1029 | } |
| 1030 | |
| 1031 | Ref<Texture2D> tr_reference_icon = get_editor_theme_icon(SNAME("TransitionImmediateBig" )); |
| 1032 | float tr_bidi_offset = int(tr_reference_icon->get_height() * 0.8); |
| 1033 | |
| 1034 | //draw transition lines |
| 1035 | for (int i = 0; i < state_machine->get_transition_count(); i++) { |
| 1036 | TransitionLine tl; |
| 1037 | tl.transition_index = i; |
| 1038 | |
| 1039 | tl.from_node = state_machine->get_transition_from(i); |
| 1040 | Vector2 ofs_from = (dragging_selected && selected_nodes.has(tl.from_node)) ? drag_ofs : Vector2(); |
| 1041 | tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE; |
| 1042 | |
| 1043 | tl.to_node = state_machine->get_transition_to(i); |
| 1044 | Vector2 ofs_to = (dragging_selected && selected_nodes.has(tl.to_node)) ? drag_ofs : Vector2(); |
| 1045 | tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE; |
| 1046 | |
| 1047 | Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i); |
| 1048 | tl.disabled = bool(tr->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED); |
| 1049 | tl.auto_advance = bool(tr->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_AUTO); |
| 1050 | tl.advance_condition_name = tr->get_advance_condition_name(); |
| 1051 | tl.advance_condition_state = false; |
| 1052 | tl.mode = tr->get_switch_mode(); |
| 1053 | tl.width = tr_bidi_offset; |
| 1054 | tl.travel = false; |
| 1055 | tl.fade_ratio = 0.0; |
| 1056 | tl.hidden = false; |
| 1057 | tl.is_across_group = state_machine->is_transition_across_group(i); |
| 1058 | |
| 1059 | if (state_machine->has_transition(tl.to_node, tl.from_node)) { //offset if same exists |
| 1060 | Vector2 offset = -(tl.from - tl.to).normalized().orthogonal() * tr_bidi_offset; |
| 1061 | tl.from += offset; |
| 1062 | tl.to += offset; |
| 1063 | } |
| 1064 | |
| 1065 | for (int j = 0; j < node_rects.size(); j++) { |
| 1066 | if (node_rects[j].node_name == tl.from_node) { |
| 1067 | _clip_src_line_to_rect(tl.from, tl.to, node_rects[j].node); |
| 1068 | } |
| 1069 | if (node_rects[j].node_name == tl.to_node) { |
| 1070 | _clip_dst_line_to_rect(tl.from, tl.to, node_rects[j].node); |
| 1071 | } |
| 1072 | } |
| 1073 | |
| 1074 | tl.selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node; |
| 1075 | |
| 1076 | if (blend_from == tl.from_node && current == tl.to_node) { |
| 1077 | tl.travel = true; |
| 1078 | tl.fade_ratio = MIN(1.0, fading_pos / fading_time); |
| 1079 | } |
| 1080 | |
| 1081 | if (travel_path.size()) { |
| 1082 | if (current == tl.from_node && travel_path[0] == tl.to_node) { |
| 1083 | tl.travel = true; |
| 1084 | } else { |
| 1085 | for (int j = 0; j < travel_path.size() - 1; j++) { |
| 1086 | if (travel_path[j] == tl.from_node && travel_path[j + 1] == tl.to_node) { |
| 1087 | tl.travel = true; |
| 1088 | break; |
| 1089 | } |
| 1090 | } |
| 1091 | } |
| 1092 | } |
| 1093 | |
| 1094 | StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name); |
| 1095 | if (tl.advance_condition_name != StringName() && bool(tree->get(fullpath))) { |
| 1096 | tl.advance_condition_state = true; |
| 1097 | tl.auto_advance = true; |
| 1098 | } |
| 1099 | |
| 1100 | // check if already have this transition |
| 1101 | for (int j = 0; j < transition_lines.size(); j++) { |
| 1102 | if (transition_lines[j].from_node == tl.from_node && transition_lines[j].to_node == tl.to_node) { |
| 1103 | tl.hidden = true; |
| 1104 | transition_lines.write[j].disabled = transition_lines[j].disabled && tl.disabled; |
| 1105 | } |
| 1106 | } |
| 1107 | transition_lines.push_back(tl); |
| 1108 | } |
| 1109 | |
| 1110 | for (int i = 0; i < transition_lines.size(); i++) { |
| 1111 | TransitionLine tl = transition_lines[i]; |
| 1112 | if (!tl.hidden) { |
| 1113 | _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, tl.selected, tl.travel, tl.fade_ratio, tl.auto_advance, tl.is_across_group); |
| 1114 | } |
| 1115 | } |
| 1116 | |
| 1117 | //draw actual nodes |
| 1118 | for (int i = 0; i < node_rects.size(); i++) { |
| 1119 | String name = node_rects[i].node_name; |
| 1120 | Ref<AnimationNode> anode = state_machine->get_node(name); |
| 1121 | bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode); |
| 1122 | Ref<StyleBox> sb = selected_nodes.has(name) ? style_selected : style; |
| 1123 | int strsize = font->get_string_size(name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width; |
| 1124 | NodeRect &nr = node_rects.write[i]; |
| 1125 | |
| 1126 | Vector2 offset = nr.node.position; |
| 1127 | int h = nr.node.size.height; |
| 1128 | |
| 1129 | //prepre rect |
| 1130 | |
| 1131 | //now scroll it to draw |
| 1132 | state_machine_draw->draw_style_box(sb, nr.node); |
| 1133 | |
| 1134 | if (state_machine->start_node == name) { |
| 1135 | state_machine_draw->draw_style_box(sb == style_selected ? style_selected : start_overlay, nr.node); |
| 1136 | } |
| 1137 | |
| 1138 | if (state_machine->end_node == name) { |
| 1139 | state_machine_draw->draw_style_box(sb == style_selected ? style_selected : end_overlay, nr.node); |
| 1140 | } |
| 1141 | |
| 1142 | if (playing && (blend_from == name || current == name || travel_path.has(name))) { |
| 1143 | state_machine_draw->draw_style_box(playing_overlay, nr.node); |
| 1144 | } |
| 1145 | |
| 1146 | offset.x += sb->get_offset().x; |
| 1147 | |
| 1148 | nr.play.position = offset + Vector2(0, (h - play->get_height()) / 2).floor(); |
| 1149 | nr.play.size = play->get_size(); |
| 1150 | |
| 1151 | Ref<Texture2D> play_tex = play; |
| 1152 | |
| 1153 | if (over_node == name && over_node_what == 0) { |
| 1154 | state_machine_draw->draw_texture(play_tex, nr.play.position, accent); |
| 1155 | } else { |
| 1156 | state_machine_draw->draw_texture(play_tex, nr.play.position); |
| 1157 | } |
| 1158 | |
| 1159 | offset.x += sep + play->get_width(); |
| 1160 | |
| 1161 | nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor(); |
| 1162 | nr.name.size = Vector2(strsize, font->get_height(font_size)); |
| 1163 | |
| 1164 | state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); |
| 1165 | offset.x += strsize + sep; |
| 1166 | |
| 1167 | nr.can_edit = needs_editor; |
| 1168 | if (needs_editor) { |
| 1169 | nr.edit.position = offset + Vector2(0, (h - edit->get_height()) / 2).floor(); |
| 1170 | nr.edit.size = edit->get_size(); |
| 1171 | |
| 1172 | if (over_node == name && over_node_what == 1) { |
| 1173 | state_machine_draw->draw_texture(edit, nr.edit.position, accent); |
| 1174 | } else { |
| 1175 | state_machine_draw->draw_texture(edit, nr.edit.position); |
| 1176 | } |
| 1177 | } |
| 1178 | } |
| 1179 | |
| 1180 | //draw box select |
| 1181 | if (box_selecting) { |
| 1182 | state_machine_draw->draw_rect(box_selecting_rect, Color(0.7, 0.7, 1.0, 0.3)); |
| 1183 | } |
| 1184 | |
| 1185 | scroll_range.position -= state_machine_draw->get_size(); |
| 1186 | scroll_range.size += state_machine_draw->get_size() * 2.0; |
| 1187 | |
| 1188 | //adjust scrollbars |
| 1189 | updating = true; |
| 1190 | h_scroll->set_min(scroll_range.position.x); |
| 1191 | h_scroll->set_max(scroll_range.position.x + scroll_range.size.x); |
| 1192 | h_scroll->set_page(state_machine_draw->get_size().x); |
| 1193 | h_scroll->set_value(state_machine->get_graph_offset().x); |
| 1194 | |
| 1195 | v_scroll->set_min(scroll_range.position.y); |
| 1196 | v_scroll->set_max(scroll_range.position.y + scroll_range.size.y); |
| 1197 | v_scroll->set_page(state_machine_draw->get_size().y); |
| 1198 | v_scroll->set_value(state_machine->get_graph_offset().y); |
| 1199 | updating = false; |
| 1200 | |
| 1201 | state_machine_play_pos->queue_redraw(); |
| 1202 | } |
| 1203 | |
| 1204 | void AnimationNodeStateMachineEditor::_state_machine_pos_draw_individual(String p_name, float p_ratio) { |
| 1205 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 1206 | if (!tree) { |
| 1207 | return; |
| 1208 | } |
| 1209 | |
| 1210 | Ref<AnimationNodeStateMachinePlayback> playback = tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ); |
| 1211 | if (!playback.is_valid() || !playback->is_playing()) { |
| 1212 | return; |
| 1213 | } |
| 1214 | |
| 1215 | if (p_name == state_machine->start_node || p_name == state_machine->end_node || p_name.is_empty()) { |
| 1216 | return; |
| 1217 | } |
| 1218 | |
| 1219 | int idx = -1; |
| 1220 | for (int i = 0; i < node_rects.size(); i++) { |
| 1221 | if (node_rects[i].node_name == p_name) { |
| 1222 | idx = i; |
| 1223 | break; |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | if (idx == -1) { |
| 1228 | return; |
| 1229 | } |
| 1230 | |
| 1231 | const NodeRect &nr = node_rects[idx]; |
| 1232 | |
| 1233 | if (nr.can_edit) { |
| 1234 | return; // It is not AnimationNodeAnimation. |
| 1235 | } |
| 1236 | |
| 1237 | Vector2 from; |
| 1238 | from.x = nr.play.position.x; |
| 1239 | from.y = (nr.play.position.y + nr.play.size.y + nr.node.position.y + nr.node.size.y) * 0.5; |
| 1240 | |
| 1241 | Vector2 to; |
| 1242 | if (nr.edit.size.x) { |
| 1243 | to.x = nr.edit.position.x + nr.edit.size.x; |
| 1244 | } else { |
| 1245 | to.x = nr.name.position.x + nr.name.size.x; |
| 1246 | } |
| 1247 | to.y = from.y; |
| 1248 | |
| 1249 | float c = p_ratio; |
| 1250 | Color fg = get_theme_color(SNAME("font_color" ), SNAME("Label" )); |
| 1251 | Color bg = fg; |
| 1252 | bg.a *= 0.3; |
| 1253 | |
| 1254 | state_machine_play_pos->draw_line(from, to, bg, 2); |
| 1255 | |
| 1256 | to = from.lerp(to, c); |
| 1257 | |
| 1258 | state_machine_play_pos->draw_line(from, to, fg, 2); |
| 1259 | } |
| 1260 | |
| 1261 | void AnimationNodeStateMachineEditor::_state_machine_pos_draw_all() { |
| 1262 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 1263 | if (!tree) { |
| 1264 | return; |
| 1265 | } |
| 1266 | |
| 1267 | Ref<AnimationNodeStateMachinePlayback> playback = tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ); |
| 1268 | if (!playback.is_valid() || !playback->is_playing()) { |
| 1269 | return; |
| 1270 | } |
| 1271 | |
| 1272 | { |
| 1273 | float len = MAX(0.0001, current_length); |
| 1274 | float pos = CLAMP(current_play_pos, 0, len); |
| 1275 | float c = current_length == HUGE_LENGTH ? 1 : (pos / len); |
| 1276 | _state_machine_pos_draw_individual(playback->get_current_node(), c); |
| 1277 | } |
| 1278 | |
| 1279 | { |
| 1280 | float len = MAX(0.0001, fade_from_length); |
| 1281 | float pos = CLAMP(fade_from_current_play_pos, 0, len); |
| 1282 | float c = fade_from_length == HUGE_LENGTH ? 1 : (pos / len); |
| 1283 | _state_machine_pos_draw_individual(playback->get_fading_from_node(), c); |
| 1284 | } |
| 1285 | } |
| 1286 | |
| 1287 | void AnimationNodeStateMachineEditor::_update_graph() { |
| 1288 | if (updating) { |
| 1289 | return; |
| 1290 | } |
| 1291 | |
| 1292 | updating = true; |
| 1293 | |
| 1294 | state_machine_draw->queue_redraw(); |
| 1295 | |
| 1296 | updating = false; |
| 1297 | } |
| 1298 | |
| 1299 | void AnimationNodeStateMachineEditor::_notification(int p_what) { |
| 1300 | switch (p_what) { |
| 1301 | case NOTIFICATION_ENTER_TREE: |
| 1302 | case NOTIFICATION_THEME_CHANGED: |
| 1303 | case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: |
| 1304 | case NOTIFICATION_TRANSLATION_CHANGED: { |
| 1305 | error_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("panel" ), SNAME("Tree" ))); |
| 1306 | error_label->add_theme_color_override("font_color" , get_theme_color(SNAME("error_color" ), EditorStringName(Editor))); |
| 1307 | panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("panel" ), SNAME("Tree" ))); |
| 1308 | |
| 1309 | tool_select->set_icon(get_editor_theme_icon(SNAME("ToolSelect" ))); |
| 1310 | tool_create->set_icon(get_editor_theme_icon(SNAME("ToolAddNode" ))); |
| 1311 | tool_connect->set_icon(get_editor_theme_icon(SNAME("ToolConnect" ))); |
| 1312 | |
| 1313 | switch_mode->clear(); |
| 1314 | switch_mode->add_icon_item(get_editor_theme_icon(SNAME("TransitionImmediate" )), TTR("Immediate" )); |
| 1315 | switch_mode->add_icon_item(get_editor_theme_icon(SNAME("TransitionSync" )), TTR("Sync" )); |
| 1316 | switch_mode->add_icon_item(get_editor_theme_icon(SNAME("TransitionEnd" )), TTR("At End" )); |
| 1317 | |
| 1318 | auto_advance->set_icon(get_editor_theme_icon(SNAME("AutoPlay" ))); |
| 1319 | |
| 1320 | tool_erase->set_icon(get_editor_theme_icon(SNAME("Remove" ))); |
| 1321 | |
| 1322 | play_mode->clear(); |
| 1323 | play_mode->add_icon_item(get_editor_theme_icon(SNAME("PlayTravel" )), TTR("Travel" )); |
| 1324 | play_mode->add_icon_item(get_editor_theme_icon(SNAME("Play" )), TTR("Immediate" )); |
| 1325 | } break; |
| 1326 | |
| 1327 | case NOTIFICATION_PROCESS: { |
| 1328 | AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); |
| 1329 | if (!tree) { |
| 1330 | return; |
| 1331 | } |
| 1332 | |
| 1333 | String error; |
| 1334 | |
| 1335 | Ref<AnimationNodeStateMachinePlayback> playback = tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ); |
| 1336 | |
| 1337 | if (error_time > 0) { |
| 1338 | error = error_text; |
| 1339 | error_time -= get_process_delta_time(); |
| 1340 | } else if (!tree->is_active()) { |
| 1341 | error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails." ); |
| 1342 | } else if (tree->is_state_invalid()) { |
| 1343 | error = tree->get_invalid_state_reason(); |
| 1344 | } else if (playback.is_null()) { |
| 1345 | error = vformat(TTR("No playback resource set at path: %s." ), AnimationTreeEditor::get_singleton()->get_base_path() + "playback" ); |
| 1346 | } |
| 1347 | |
| 1348 | if (error != error_label->get_text()) { |
| 1349 | error_label->set_text(error); |
| 1350 | if (!error.is_empty()) { |
| 1351 | error_panel->show(); |
| 1352 | } else { |
| 1353 | error_panel->hide(); |
| 1354 | } |
| 1355 | } |
| 1356 | |
| 1357 | for (int i = 0; i < transition_lines.size(); i++) { |
| 1358 | int tidx = -1; |
| 1359 | for (int j = 0; j < state_machine->get_transition_count(); j++) { |
| 1360 | if (transition_lines[i].from_node == state_machine->get_transition_from(j) && transition_lines[i].to_node == state_machine->get_transition_to(j)) { |
| 1361 | tidx = j; |
| 1362 | break; |
| 1363 | } |
| 1364 | } |
| 1365 | |
| 1366 | if (tidx == -1) { //missing transition, should redraw |
| 1367 | state_machine_draw->queue_redraw(); |
| 1368 | break; |
| 1369 | } |
| 1370 | |
| 1371 | if (transition_lines[i].disabled != bool(state_machine->get_transition(tidx)->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED)) { |
| 1372 | state_machine_draw->queue_redraw(); |
| 1373 | break; |
| 1374 | } |
| 1375 | |
| 1376 | if (transition_lines[i].auto_advance != bool(state_machine->get_transition(tidx)->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_AUTO)) { |
| 1377 | state_machine_draw->queue_redraw(); |
| 1378 | break; |
| 1379 | } |
| 1380 | |
| 1381 | if (transition_lines[i].advance_condition_name != state_machine->get_transition(tidx)->get_advance_condition_name()) { |
| 1382 | state_machine_draw->queue_redraw(); |
| 1383 | break; |
| 1384 | } |
| 1385 | |
| 1386 | if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) { |
| 1387 | state_machine_draw->queue_redraw(); |
| 1388 | break; |
| 1389 | } |
| 1390 | |
| 1391 | bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name))); |
| 1392 | |
| 1393 | if (transition_lines[i].advance_condition_state != acstate) { |
| 1394 | state_machine_draw->queue_redraw(); |
| 1395 | break; |
| 1396 | } |
| 1397 | } |
| 1398 | |
| 1399 | bool same_travel_path = true; |
| 1400 | Vector<StringName> tp; |
| 1401 | bool is_playing = false; |
| 1402 | StringName current_node; |
| 1403 | StringName fading_from_node; |
| 1404 | |
| 1405 | current_play_pos = 0; |
| 1406 | current_length = 0; |
| 1407 | |
| 1408 | fade_from_current_play_pos = 0; |
| 1409 | fade_from_length = 0; |
| 1410 | |
| 1411 | fading_time = 0; |
| 1412 | fading_pos = 0; |
| 1413 | |
| 1414 | if (playback.is_valid()) { |
| 1415 | tp = playback->get_travel_path(); |
| 1416 | is_playing = playback->is_playing(); |
| 1417 | current_node = playback->get_current_node(); |
| 1418 | fading_from_node = playback->get_fading_from_node(); |
| 1419 | current_play_pos = playback->get_current_play_pos(); |
| 1420 | current_length = playback->get_current_length(); |
| 1421 | fade_from_current_play_pos = playback->get_fade_from_play_pos(); |
| 1422 | fade_from_length = playback->get_fade_from_length(); |
| 1423 | fading_time = playback->get_fading_time(); |
| 1424 | fading_pos = playback->get_fading_pos(); |
| 1425 | } |
| 1426 | |
| 1427 | { |
| 1428 | if (last_travel_path.size() != tp.size()) { |
| 1429 | same_travel_path = false; |
| 1430 | } else { |
| 1431 | for (int i = 0; i < last_travel_path.size(); i++) { |
| 1432 | if (last_travel_path[i] != tp[i]) { |
| 1433 | same_travel_path = false; |
| 1434 | break; |
| 1435 | } |
| 1436 | } |
| 1437 | } |
| 1438 | } |
| 1439 | |
| 1440 | //redraw if travel state changed |
| 1441 | if (!same_travel_path || |
| 1442 | last_active != is_playing || |
| 1443 | last_current_node != current_node || |
| 1444 | last_fading_from_node != fading_from_node || |
| 1445 | last_fading_time != fading_time || |
| 1446 | last_fading_pos != fading_pos) { |
| 1447 | state_machine_draw->queue_redraw(); |
| 1448 | last_travel_path = tp; |
| 1449 | last_current_node = current_node; |
| 1450 | last_active = is_playing; |
| 1451 | last_fading_from_node = fading_from_node; |
| 1452 | last_fading_time = fading_time; |
| 1453 | last_fading_pos = fading_pos; |
| 1454 | state_machine_play_pos->queue_redraw(); |
| 1455 | } |
| 1456 | |
| 1457 | { |
| 1458 | if (current_node != StringName() && state_machine->has_node(current_node)) { |
| 1459 | String next = current_node; |
| 1460 | Ref<AnimationNodeStateMachine> anodesm = state_machine->get_node(next); |
| 1461 | Ref<AnimationNodeStateMachinePlayback> current_node_playback; |
| 1462 | |
| 1463 | while (anodesm.is_valid()) { |
| 1464 | current_node_playback = tree->get(AnimationTreeEditor::get_singleton()->get_base_path() + next + "/playback" ); |
| 1465 | StringName cnode = current_node_playback->get_current_node(); |
| 1466 | next += "/" + cnode; |
| 1467 | if (!anodesm->has_node(cnode)) { |
| 1468 | break; |
| 1469 | } |
| 1470 | anodesm = anodesm->get_node(cnode); |
| 1471 | } |
| 1472 | |
| 1473 | // when current_node is a state machine, use playback of current_node to set play_pos |
| 1474 | if (current_node_playback.is_valid()) { |
| 1475 | current_play_pos = current_node_playback->get_current_play_pos(); |
| 1476 | current_length = current_node_playback->get_current_length(); |
| 1477 | } |
| 1478 | } |
| 1479 | } |
| 1480 | |
| 1481 | if (last_play_pos != current_play_pos || fade_from_last_play_pos != fade_from_current_play_pos) { |
| 1482 | last_play_pos = current_play_pos; |
| 1483 | fade_from_last_play_pos = fade_from_current_play_pos; |
| 1484 | state_machine_play_pos->queue_redraw(); |
| 1485 | } |
| 1486 | } break; |
| 1487 | |
| 1488 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 1489 | over_node = StringName(); |
| 1490 | set_process(is_visible_in_tree()); |
| 1491 | } break; |
| 1492 | } |
| 1493 | } |
| 1494 | |
| 1495 | void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) { |
| 1496 | AnimationTreeEditor::get_singleton()->enter_editor(p_name); |
| 1497 | } |
| 1498 | |
| 1499 | void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { |
| 1500 | const String &new_name = p_text; |
| 1501 | |
| 1502 | ERR_FAIL_COND(new_name.is_empty() || new_name.contains("." ) || new_name.contains("/" )); |
| 1503 | |
| 1504 | if (new_name == prev_name) { |
| 1505 | return; // Nothing to do. |
| 1506 | } |
| 1507 | |
| 1508 | const String &base_name = new_name; |
| 1509 | int base = 1; |
| 1510 | String name = base_name; |
| 1511 | while (state_machine->has_node(name)) { |
| 1512 | if (name == prev_name) { |
| 1513 | name_edit_popup->hide(); // The old name wins, the name doesn't change, just hide the popup. |
| 1514 | return; |
| 1515 | } |
| 1516 | base++; |
| 1517 | name = base_name + " " + itos(base); |
| 1518 | } |
| 1519 | |
| 1520 | updating = true; |
| 1521 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 1522 | undo_redo->create_action(TTR("Node Renamed" )); |
| 1523 | undo_redo->add_do_method(state_machine.ptr(), "rename_node" , prev_name, name); |
| 1524 | undo_redo->add_undo_method(state_machine.ptr(), "rename_node" , name, prev_name); |
| 1525 | undo_redo->add_do_method(this, "_update_graph" ); |
| 1526 | undo_redo->add_undo_method(this, "_update_graph" ); |
| 1527 | undo_redo->commit_action(); |
| 1528 | name_edit_popup->hide(); |
| 1529 | updating = false; |
| 1530 | |
| 1531 | state_machine_draw->queue_redraw(); |
| 1532 | } |
| 1533 | |
| 1534 | void AnimationNodeStateMachineEditor::_name_edited_focus_out() { |
| 1535 | if (updating) { |
| 1536 | return; |
| 1537 | } |
| 1538 | |
| 1539 | _name_edited(name_edit->get_text()); |
| 1540 | } |
| 1541 | |
| 1542 | void AnimationNodeStateMachineEditor::_scroll_changed(double) { |
| 1543 | if (updating) { |
| 1544 | return; |
| 1545 | } |
| 1546 | |
| 1547 | state_machine->set_graph_offset(Vector2(h_scroll->get_value(), v_scroll->get_value())); |
| 1548 | state_machine_draw->queue_redraw(); |
| 1549 | } |
| 1550 | |
| 1551 | void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action) { |
| 1552 | if (!selected_nodes.is_empty()) { |
| 1553 | if (!p_nested_action) { |
| 1554 | updating = true; |
| 1555 | } |
| 1556 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 1557 | undo_redo->create_action(TTR("Node Removed" )); |
| 1558 | |
| 1559 | for (int i = 0; i < node_rects.size(); i++) { |
| 1560 | if (node_rects[i].node_name == state_machine->start_node || node_rects[i].node_name == state_machine->end_node) { |
| 1561 | continue; |
| 1562 | } |
| 1563 | |
| 1564 | if (!selected_nodes.has(node_rects[i].node_name)) { |
| 1565 | continue; |
| 1566 | } |
| 1567 | |
| 1568 | undo_redo->add_do_method(state_machine.ptr(), "remove_node" , node_rects[i].node_name); |
| 1569 | undo_redo->add_undo_method(state_machine.ptr(), "add_node" , node_rects[i].node_name, |
| 1570 | state_machine->get_node(node_rects[i].node_name), |
| 1571 | state_machine->get_node_position(node_rects[i].node_name)); |
| 1572 | |
| 1573 | for (int j = 0; j < state_machine->get_transition_count(); j++) { |
| 1574 | String from = state_machine->get_transition_from(j); |
| 1575 | String to = state_machine->get_transition_to(j); |
| 1576 | if (from == node_rects[i].node_name || to == node_rects[i].node_name) { |
| 1577 | undo_redo->add_undo_method(state_machine.ptr(), "add_transition" , from, to, state_machine->get_transition(j)); |
| 1578 | } |
| 1579 | } |
| 1580 | } |
| 1581 | |
| 1582 | undo_redo->add_do_method(this, "_update_graph" ); |
| 1583 | undo_redo->add_undo_method(this, "_update_graph" ); |
| 1584 | undo_redo->commit_action(); |
| 1585 | |
| 1586 | if (!p_nested_action) { |
| 1587 | updating = false; |
| 1588 | } |
| 1589 | |
| 1590 | selected_nodes.clear(); |
| 1591 | } |
| 1592 | |
| 1593 | if (selected_transition_to != StringName() && selected_transition_from != StringName() && state_machine->has_transition(selected_transition_from, selected_transition_to)) { |
| 1594 | Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to)); |
| 1595 | if (!p_nested_action) { |
| 1596 | updating = true; |
| 1597 | } |
| 1598 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 1599 | undo_redo->create_action(TTR("Transition Removed" )); |
| 1600 | undo_redo->add_do_method(state_machine.ptr(), "remove_transition" , selected_transition_from, selected_transition_to); |
| 1601 | undo_redo->add_undo_method(state_machine.ptr(), "add_transition" , selected_transition_from, selected_transition_to, tr); |
| 1602 | undo_redo->add_do_method(this, "_update_graph" ); |
| 1603 | undo_redo->add_undo_method(this, "_update_graph" ); |
| 1604 | undo_redo->commit_action(); |
| 1605 | if (!p_nested_action) { |
| 1606 | updating = false; |
| 1607 | } |
| 1608 | selected_transition_from = StringName(); |
| 1609 | selected_transition_to = StringName(); |
| 1610 | selected_transition_index = -1; |
| 1611 | } |
| 1612 | |
| 1613 | state_machine_draw->queue_redraw(); |
| 1614 | } |
| 1615 | |
| 1616 | void AnimationNodeStateMachineEditor::_update_mode() { |
| 1617 | if (tool_select->is_pressed()) { |
| 1618 | selection_tools_hb->show(); |
| 1619 | bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName(); |
| 1620 | bool start_end_selected = selected_nodes.size() == 1 && (*selected_nodes.begin() == state_machine->start_node || *selected_nodes.begin() == state_machine->end_node); |
| 1621 | tool_erase->set_disabled(nothing_selected || start_end_selected || read_only); |
| 1622 | } else { |
| 1623 | selection_tools_hb->hide(); |
| 1624 | } |
| 1625 | |
| 1626 | if (tool_connect->is_pressed()) { |
| 1627 | transition_tools_hb->show(); |
| 1628 | } else { |
| 1629 | transition_tools_hb->hide(); |
| 1630 | } |
| 1631 | } |
| 1632 | |
| 1633 | void AnimationNodeStateMachineEditor::_bind_methods() { |
| 1634 | ClassDB::bind_method("_update_graph" , &AnimationNodeStateMachineEditor::_update_graph); |
| 1635 | ClassDB::bind_method("_open_editor" , &AnimationNodeStateMachineEditor::_open_editor); |
| 1636 | ClassDB::bind_method("_connect_to" , &AnimationNodeStateMachineEditor::_connect_to); |
| 1637 | ClassDB::bind_method("_stop_connecting" , &AnimationNodeStateMachineEditor::_stop_connecting); |
| 1638 | ClassDB::bind_method("_delete_selected" , &AnimationNodeStateMachineEditor::_delete_selected); |
| 1639 | ClassDB::bind_method("_delete_all" , &AnimationNodeStateMachineEditor::_delete_all); |
| 1640 | ClassDB::bind_method("_delete_tree_draw" , &AnimationNodeStateMachineEditor::_delete_tree_draw); |
| 1641 | } |
| 1642 | |
| 1643 | AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = nullptr; |
| 1644 | |
| 1645 | AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { |
| 1646 | singleton = this; |
| 1647 | |
| 1648 | HBoxContainer *top_hb = memnew(HBoxContainer); |
| 1649 | add_child(top_hb); |
| 1650 | |
| 1651 | Ref<ButtonGroup> bg; |
| 1652 | bg.instantiate(); |
| 1653 | |
| 1654 | tool_select = memnew(Button); |
| 1655 | tool_select->set_flat(true); |
| 1656 | top_hb->add_child(tool_select); |
| 1657 | tool_select->set_toggle_mode(true); |
| 1658 | tool_select->set_button_group(bg); |
| 1659 | tool_select->set_pressed(true); |
| 1660 | tool_select->set_tooltip_text(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes." )); |
| 1661 | tool_select->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); |
| 1662 | |
| 1663 | tool_create = memnew(Button); |
| 1664 | tool_create->set_flat(true); |
| 1665 | top_hb->add_child(tool_create); |
| 1666 | tool_create->set_toggle_mode(true); |
| 1667 | tool_create->set_button_group(bg); |
| 1668 | tool_create->set_tooltip_text(TTR("Create new nodes." )); |
| 1669 | tool_create->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); |
| 1670 | |
| 1671 | tool_connect = memnew(Button); |
| 1672 | tool_connect->set_flat(true); |
| 1673 | top_hb->add_child(tool_connect); |
| 1674 | tool_connect->set_toggle_mode(true); |
| 1675 | tool_connect->set_button_group(bg); |
| 1676 | tool_connect->set_tooltip_text(TTR("Connect nodes." )); |
| 1677 | tool_connect->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED); |
| 1678 | |
| 1679 | // Context-sensitive selection tools: |
| 1680 | selection_tools_hb = memnew(HBoxContainer); |
| 1681 | top_hb->add_child(selection_tools_hb); |
| 1682 | selection_tools_hb->add_child(memnew(VSeparator)); |
| 1683 | |
| 1684 | tool_erase = memnew(Button); |
| 1685 | tool_erase->set_flat(true); |
| 1686 | tool_erase->set_tooltip_text(TTR("Remove selected node or transition." )); |
| 1687 | tool_erase->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false)); |
| 1688 | tool_erase->set_disabled(true); |
| 1689 | selection_tools_hb->add_child(tool_erase); |
| 1690 | |
| 1691 | transition_tools_hb = memnew(HBoxContainer); |
| 1692 | top_hb->add_child(transition_tools_hb); |
| 1693 | transition_tools_hb->add_child(memnew(VSeparator)); |
| 1694 | |
| 1695 | transition_tools_hb->add_child(memnew(Label(TTR("Transition:" )))); |
| 1696 | switch_mode = memnew(OptionButton); |
| 1697 | transition_tools_hb->add_child(switch_mode); |
| 1698 | |
| 1699 | auto_advance = memnew(Button); |
| 1700 | auto_advance->set_flat(true); |
| 1701 | auto_advance->set_tooltip_text(TTR("New Transitions Should Auto Advance" )); |
| 1702 | auto_advance->set_toggle_mode(true); |
| 1703 | auto_advance->set_pressed(true); |
| 1704 | transition_tools_hb->add_child(auto_advance); |
| 1705 | |
| 1706 | // |
| 1707 | |
| 1708 | top_hb->add_spacer(); |
| 1709 | |
| 1710 | top_hb->add_child(memnew(Label(TTR("Play Mode:" )))); |
| 1711 | play_mode = memnew(OptionButton); |
| 1712 | top_hb->add_child(play_mode); |
| 1713 | |
| 1714 | panel = memnew(PanelContainer); |
| 1715 | panel->set_clip_contents(true); |
| 1716 | panel->set_mouse_filter(Control::MOUSE_FILTER_PASS); |
| 1717 | add_child(panel); |
| 1718 | panel->set_v_size_flags(SIZE_EXPAND_FILL); |
| 1719 | |
| 1720 | state_machine_draw = memnew(Control); |
| 1721 | panel->add_child(state_machine_draw); |
| 1722 | state_machine_draw->connect("gui_input" , callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_gui_input)); |
| 1723 | state_machine_draw->connect("draw" , callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_draw)); |
| 1724 | state_machine_draw->set_focus_mode(FOCUS_ALL); |
| 1725 | state_machine_draw->set_mouse_filter(Control::MOUSE_FILTER_PASS); |
| 1726 | |
| 1727 | state_machine_play_pos = memnew(Control); |
| 1728 | state_machine_draw->add_child(state_machine_play_pos); |
| 1729 | state_machine_play_pos->set_mouse_filter(MOUSE_FILTER_PASS); //pass all to parent |
| 1730 | state_machine_play_pos->set_anchors_and_offsets_preset(PRESET_FULL_RECT); |
| 1731 | state_machine_play_pos->connect("draw" , callable_mp(this, &AnimationNodeStateMachineEditor::_state_machine_pos_draw_all)); |
| 1732 | |
| 1733 | v_scroll = memnew(VScrollBar); |
| 1734 | state_machine_draw->add_child(v_scroll); |
| 1735 | v_scroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE); |
| 1736 | v_scroll->connect("value_changed" , callable_mp(this, &AnimationNodeStateMachineEditor::_scroll_changed)); |
| 1737 | |
| 1738 | h_scroll = memnew(HScrollBar); |
| 1739 | state_machine_draw->add_child(h_scroll); |
| 1740 | h_scroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE); |
| 1741 | h_scroll->set_offset(SIDE_RIGHT, -v_scroll->get_size().x * EDSCALE); |
| 1742 | h_scroll->connect("value_changed" , callable_mp(this, &AnimationNodeStateMachineEditor::_scroll_changed)); |
| 1743 | |
| 1744 | error_panel = memnew(PanelContainer); |
| 1745 | add_child(error_panel); |
| 1746 | error_label = memnew(Label); |
| 1747 | error_panel->add_child(error_label); |
| 1748 | error_panel->hide(); |
| 1749 | |
| 1750 | set_custom_minimum_size(Size2(0, 300 * EDSCALE)); |
| 1751 | |
| 1752 | menu = memnew(PopupMenu); |
| 1753 | add_child(menu); |
| 1754 | menu->connect("id_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_add_menu_type)); |
| 1755 | menu->connect("popup_hide" , callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting)); |
| 1756 | |
| 1757 | animations_menu = memnew(PopupMenu); |
| 1758 | menu->add_child(animations_menu); |
| 1759 | animations_menu->set_name("animations" ); |
| 1760 | animations_menu->connect("index_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type)); |
| 1761 | |
| 1762 | connect_menu = memnew(PopupMenu); |
| 1763 | add_child(connect_menu); |
| 1764 | connect_menu->connect("id_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to)); |
| 1765 | connect_menu->connect("popup_hide" , callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting)); |
| 1766 | |
| 1767 | state_machine_menu = memnew(PopupMenu); |
| 1768 | state_machine_menu->set_name("state_machines" ); |
| 1769 | state_machine_menu->connect("id_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to)); |
| 1770 | connect_menu->add_child(state_machine_menu); |
| 1771 | |
| 1772 | end_menu = memnew(PopupMenu); |
| 1773 | end_menu->set_name("end_nodes" ); |
| 1774 | end_menu->connect("id_pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to)); |
| 1775 | connect_menu->add_child(end_menu); |
| 1776 | |
| 1777 | name_edit_popup = memnew(Popup); |
| 1778 | add_child(name_edit_popup); |
| 1779 | name_edit = memnew(LineEdit); |
| 1780 | name_edit_popup->add_child(name_edit); |
| 1781 | name_edit->set_anchors_and_offsets_preset(PRESET_FULL_RECT); |
| 1782 | name_edit->connect("text_submitted" , callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited)); |
| 1783 | name_edit->connect("focus_exited" , callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited_focus_out)); |
| 1784 | |
| 1785 | open_file = memnew(EditorFileDialog); |
| 1786 | add_child(open_file); |
| 1787 | open_file->set_title(TTR("Open Animation Node" )); |
| 1788 | open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); |
| 1789 | open_file->connect("file_selected" , callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened)); |
| 1790 | |
| 1791 | delete_window = memnew(ConfirmationDialog); |
| 1792 | delete_window->set_flag(Window::FLAG_RESIZE_DISABLED, true); |
| 1793 | add_child(delete_window); |
| 1794 | |
| 1795 | delete_tree = memnew(Tree); |
| 1796 | delete_tree->set_hide_root(true); |
| 1797 | delete_tree->connect("draw" , callable_mp(this, &AnimationNodeStateMachineEditor::_delete_tree_draw)); |
| 1798 | delete_window->add_child(delete_tree); |
| 1799 | |
| 1800 | Button *ok = delete_window->get_cancel_button(); |
| 1801 | ok->set_text(TTR("Delete Selected" )); |
| 1802 | ok->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_delete_selected)); |
| 1803 | |
| 1804 | Button *delete_all = delete_window->add_button(TTR("Delete All" ), true); |
| 1805 | delete_all->connect("pressed" , callable_mp(this, &AnimationNodeStateMachineEditor::_delete_all)); |
| 1806 | |
| 1807 | over_node_what = -1; |
| 1808 | dragging_selected_attempt = false; |
| 1809 | connecting = false; |
| 1810 | selected_transition_index = -1; |
| 1811 | |
| 1812 | last_active = false; |
| 1813 | |
| 1814 | error_time = 0; |
| 1815 | } |
| 1816 | |
| 1817 | void EditorAnimationMultiTransitionEdit::add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition) { |
| 1818 | Transition tr; |
| 1819 | tr.from = p_from; |
| 1820 | tr.to = p_to; |
| 1821 | tr.transition = p_transition; |
| 1822 | transitions.push_back(tr); |
| 1823 | } |
| 1824 | |
| 1825 | bool EditorAnimationMultiTransitionEdit::_set(const StringName &p_name, const Variant &p_property) { |
| 1826 | int index = String(p_name).get_slicec('/', 0).to_int(); |
| 1827 | StringName prop = String(p_name).get_slicec('/', 1); |
| 1828 | |
| 1829 | bool found; |
| 1830 | transitions.write[index].transition->set(prop, p_property, &found); |
| 1831 | if (found) { |
| 1832 | return true; |
| 1833 | } |
| 1834 | |
| 1835 | return false; |
| 1836 | } |
| 1837 | |
| 1838 | bool EditorAnimationMultiTransitionEdit::_get(const StringName &p_name, Variant &r_property) const { |
| 1839 | int index = String(p_name).get_slicec('/', 0).to_int(); |
| 1840 | StringName prop = String(p_name).get_slicec('/', 1); |
| 1841 | |
| 1842 | if (prop == "transition_path" ) { |
| 1843 | r_property = String(transitions[index].from) + " -> " + transitions[index].to; |
| 1844 | return true; |
| 1845 | } |
| 1846 | |
| 1847 | bool found; |
| 1848 | r_property = transitions[index].transition->get(prop, &found); |
| 1849 | if (found) { |
| 1850 | return true; |
| 1851 | } |
| 1852 | |
| 1853 | return false; |
| 1854 | } |
| 1855 | |
| 1856 | void EditorAnimationMultiTransitionEdit::_get_property_list(List<PropertyInfo> *p_list) const { |
| 1857 | for (int i = 0; i < transitions.size(); i++) { |
| 1858 | List<PropertyInfo> plist; |
| 1859 | transitions[i].transition->get_property_list(&plist, true); |
| 1860 | |
| 1861 | PropertyInfo prop_transition_path; |
| 1862 | prop_transition_path.type = Variant::STRING; |
| 1863 | prop_transition_path.name = itos(i) + "/" + "transition_path" ; |
| 1864 | p_list->push_back(prop_transition_path); |
| 1865 | |
| 1866 | for (List<PropertyInfo>::Element *F = plist.front(); F; F = F->next()) { |
| 1867 | if (F->get().name == "script" || F->get().name == "resource_name" || F->get().name == "resource_path" || F->get().name == "resource_local_to_scene" ) { |
| 1868 | continue; |
| 1869 | } |
| 1870 | |
| 1871 | if (F->get().usage != PROPERTY_USAGE_DEFAULT) { |
| 1872 | continue; |
| 1873 | } |
| 1874 | |
| 1875 | PropertyInfo prop = F->get(); |
| 1876 | prop.name = itos(i) + "/" + prop.name; |
| 1877 | |
| 1878 | p_list->push_back(prop); |
| 1879 | } |
| 1880 | } |
| 1881 | } |
| 1882 | |