| 1 | /**************************************************************************/ | 
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| 2 | /*  nav_mesh_generator_3d.cpp                                             */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef _3D_DISABLED | 
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| 32 |  | 
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| 33 | #include "nav_mesh_generator_3d.h" | 
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| 34 |  | 
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| 35 | #include "core/config/project_settings.h" | 
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| 36 | #include "core/math/convex_hull.h" | 
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| 37 | #include "core/os/thread.h" | 
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| 38 | #include "scene/3d/mesh_instance_3d.h" | 
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| 39 | #include "scene/3d/multimesh_instance_3d.h" | 
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| 40 | #include "scene/3d/physics_body_3d.h" | 
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| 41 | #include "scene/resources/box_shape_3d.h" | 
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| 42 | #include "scene/resources/capsule_shape_3d.h" | 
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| 43 | #include "scene/resources/concave_polygon_shape_3d.h" | 
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| 44 | #include "scene/resources/convex_polygon_shape_3d.h" | 
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| 45 | #include "scene/resources/cylinder_shape_3d.h" | 
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| 46 | #include "scene/resources/height_map_shape_3d.h" | 
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| 47 | #include "scene/resources/navigation_mesh.h" | 
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| 48 | #include "scene/resources/navigation_mesh_source_geometry_data_3d.h" | 
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| 49 | #include "scene/resources/primitive_meshes.h" | 
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| 50 | #include "scene/resources/shape_3d.h" | 
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| 51 | #include "scene/resources/sphere_shape_3d.h" | 
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| 52 | #include "scene/resources/world_boundary_shape_3d.h" | 
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| 53 |  | 
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| 54 | #include "modules/modules_enabled.gen.h" // For csg, gridmap. | 
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| 55 |  | 
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| 56 | #ifdef MODULE_CSG_ENABLED | 
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| 57 | #include "modules/csg/csg_shape.h" | 
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| 58 | #endif | 
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| 59 | #ifdef MODULE_GRIDMAP_ENABLED | 
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| 60 | #include "modules/gridmap/grid_map.h" | 
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| 61 | #endif | 
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| 62 |  | 
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| 63 | #include <Recast.h> | 
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| 64 |  | 
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| 65 | NavMeshGenerator3D *NavMeshGenerator3D::singleton = nullptr; | 
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| 66 | Mutex NavMeshGenerator3D::baking_navmesh_mutex; | 
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| 67 | Mutex NavMeshGenerator3D::generator_task_mutex; | 
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| 68 | bool NavMeshGenerator3D::use_threads = true; | 
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| 69 | bool NavMeshGenerator3D::baking_use_multiple_threads = true; | 
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| 70 | bool NavMeshGenerator3D::baking_use_high_priority_threads = true; | 
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| 71 | HashSet<Ref<NavigationMesh>> NavMeshGenerator3D::baking_navmeshes; | 
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| 72 | HashMap<WorkerThreadPool::TaskID, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::generator_tasks; | 
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| 73 |  | 
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| 74 | NavMeshGenerator3D *NavMeshGenerator3D::get_singleton() { | 
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| 75 | return singleton; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | NavMeshGenerator3D::NavMeshGenerator3D() { | 
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| 79 | ERR_FAIL_COND(singleton != nullptr); | 
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| 80 | singleton = this; | 
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| 81 |  | 
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| 82 | baking_use_multiple_threads = GLOBAL_GET( "navigation/baking/thread_model/baking_use_multiple_threads"); | 
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| 83 | baking_use_high_priority_threads = GLOBAL_GET( "navigation/baking/thread_model/baking_use_high_priority_threads"); | 
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| 84 |  | 
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| 85 | // Using threads might cause problems on certain exports or with the Editor on certain devices. | 
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| 86 | // This is the main switch to turn threaded navmesh baking off should the need arise. | 
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| 87 | use_threads = baking_use_multiple_threads && !Engine::get_singleton()->is_editor_hint(); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | NavMeshGenerator3D::~NavMeshGenerator3D() { | 
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| 91 | cleanup(); | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void NavMeshGenerator3D::sync() { | 
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| 95 | if (generator_tasks.size() == 0) { | 
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| 96 | return; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | baking_navmesh_mutex.lock(); | 
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| 100 | generator_task_mutex.lock(); | 
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| 101 |  | 
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| 102 | LocalVector<WorkerThreadPool::TaskID> finished_task_ids; | 
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| 103 |  | 
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| 104 | for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) { | 
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| 105 | if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) { | 
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| 106 | WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); | 
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| 107 | finished_task_ids.push_back(E.key); | 
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| 108 |  | 
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| 109 | NavMeshGeneratorTask3D *generator_task = E.value; | 
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| 110 | DEV_ASSERT(generator_task->status == NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED); | 
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| 111 |  | 
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| 112 | baking_navmeshes.erase(generator_task->navigation_mesh); | 
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| 113 | if (generator_task->callback.is_valid()) { | 
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| 114 | generator_emit_callback(generator_task->callback); | 
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| 115 | } | 
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| 116 | memdelete(generator_task); | 
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| 117 | } | 
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| 118 | } | 
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| 119 |  | 
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| 120 | for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) { | 
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| 121 | generator_tasks.erase(finished_task_id); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | generator_task_mutex.unlock(); | 
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| 125 | baking_navmesh_mutex.unlock(); | 
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| 126 | } | 
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| 127 |  | 
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| 128 | void NavMeshGenerator3D::cleanup() { | 
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| 129 | baking_navmesh_mutex.lock(); | 
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| 130 | generator_task_mutex.lock(); | 
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| 131 |  | 
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| 132 | baking_navmeshes.clear(); | 
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| 133 |  | 
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| 134 | for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> &E : generator_tasks) { | 
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| 135 | WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key); | 
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| 136 | NavMeshGeneratorTask3D *generator_task = E.value; | 
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| 137 | memdelete(generator_task); | 
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| 138 | } | 
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| 139 | generator_tasks.clear(); | 
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| 140 |  | 
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| 141 | generator_task_mutex.unlock(); | 
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| 142 | baking_navmesh_mutex.unlock(); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | void NavMeshGenerator3D::finish() { | 
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| 146 | cleanup(); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | void NavMeshGenerator3D::parse_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node, const Callable &p_callback) { | 
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| 150 | ERR_FAIL_COND(!Thread::is_main_thread()); | 
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| 151 | ERR_FAIL_COND(!p_navigation_mesh.is_valid()); | 
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| 152 | ERR_FAIL_COND(p_root_node == nullptr); | 
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| 153 | ERR_FAIL_COND(!p_root_node->is_inside_tree()); | 
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| 154 | ERR_FAIL_COND(!p_source_geometry_data.is_valid()); | 
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| 155 |  | 
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| 156 | generator_parse_source_geometry_data(p_navigation_mesh, p_source_geometry_data, p_root_node); | 
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| 157 |  | 
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| 158 | if (p_callback.is_valid()) { | 
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| 159 | generator_emit_callback(p_callback); | 
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| 160 | } | 
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| 161 | } | 
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| 162 |  | 
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| 163 | void NavMeshGenerator3D::bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback) { | 
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| 164 | ERR_FAIL_COND(!p_navigation_mesh.is_valid()); | 
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| 165 | ERR_FAIL_COND(!p_source_geometry_data.is_valid()); | 
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| 166 |  | 
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| 167 | if (!p_source_geometry_data->has_data()) { | 
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| 168 | p_navigation_mesh->clear(); | 
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| 169 | if (p_callback.is_valid()) { | 
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| 170 | generator_emit_callback(p_callback); | 
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| 171 | } | 
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| 172 | return; | 
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| 173 | } | 
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| 174 |  | 
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| 175 | baking_navmesh_mutex.lock(); | 
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| 176 | if (baking_navmeshes.has(p_navigation_mesh)) { | 
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| 177 | baking_navmesh_mutex.unlock(); | 
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| 178 | ERR_FAIL_MSG( "NavigationMesh is already baking. Wait for current bake to finish."); | 
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| 179 | } | 
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| 180 | baking_navmeshes.insert(p_navigation_mesh); | 
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| 181 | baking_navmesh_mutex.unlock(); | 
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| 182 |  | 
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| 183 | generator_bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data); | 
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| 184 |  | 
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| 185 | baking_navmesh_mutex.lock(); | 
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| 186 | baking_navmeshes.erase(p_navigation_mesh); | 
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| 187 | baking_navmesh_mutex.unlock(); | 
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| 188 |  | 
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| 189 | if (p_callback.is_valid()) { | 
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| 190 | generator_emit_callback(p_callback); | 
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| 191 | } | 
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| 192 | } | 
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| 193 |  | 
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| 194 | void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback) { | 
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| 195 | ERR_FAIL_COND(!p_navigation_mesh.is_valid()); | 
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| 196 | ERR_FAIL_COND(!p_source_geometry_data.is_valid()); | 
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| 197 |  | 
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| 198 | if (!p_source_geometry_data->has_data()) { | 
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| 199 | p_navigation_mesh->clear(); | 
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| 200 | if (p_callback.is_valid()) { | 
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| 201 | generator_emit_callback(p_callback); | 
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| 202 | } | 
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| 203 | return; | 
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| 204 | } | 
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| 205 |  | 
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| 206 | if (!use_threads) { | 
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| 207 | bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data, p_callback); | 
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| 208 | return; | 
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| 209 | } | 
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| 210 |  | 
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| 211 | baking_navmesh_mutex.lock(); | 
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| 212 | if (baking_navmeshes.has(p_navigation_mesh)) { | 
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| 213 | baking_navmesh_mutex.unlock(); | 
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| 214 | ERR_FAIL_MSG( "NavigationMesh is already baking. Wait for current bake to finish."); | 
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| 215 | return; | 
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| 216 | } | 
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| 217 | baking_navmeshes.insert(p_navigation_mesh); | 
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| 218 | baking_navmesh_mutex.unlock(); | 
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| 219 |  | 
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| 220 | generator_task_mutex.lock(); | 
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| 221 | NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D); | 
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| 222 | generator_task->navigation_mesh = p_navigation_mesh; | 
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| 223 | generator_task->source_geometry_data = p_source_geometry_data; | 
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| 224 | generator_task->callback = p_callback; | 
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| 225 | generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED; | 
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| 226 | generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME( "NavMeshGeneratorBake3D")); | 
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| 227 | generator_tasks.insert(generator_task->thread_task_id, generator_task); | 
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| 228 | generator_task_mutex.unlock(); | 
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| 229 | } | 
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| 230 |  | 
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| 231 | void NavMeshGenerator3D::generator_thread_bake(void *p_arg) { | 
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| 232 | NavMeshGeneratorTask3D *generator_task = static_cast<NavMeshGeneratorTask3D *>(p_arg); | 
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| 233 |  | 
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| 234 | generator_bake_from_source_geometry_data(generator_task->navigation_mesh, generator_task->source_geometry_data); | 
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| 235 |  | 
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| 236 | generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED; | 
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| 237 | } | 
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| 238 |  | 
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| 239 | void NavMeshGenerator3D::generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children) { | 
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| 240 | generator_parse_meshinstance3d_node(p_navigation_mesh, p_source_geometry_data, p_node); | 
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| 241 | generator_parse_multimeshinstance3d_node(p_navigation_mesh, p_source_geometry_data, p_node); | 
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| 242 | generator_parse_staticbody3d_node(p_navigation_mesh, p_source_geometry_data, p_node); | 
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| 243 | #ifdef MODULE_CSG_ENABLED | 
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| 244 | generator_parse_csgshape3d_node(p_navigation_mesh, p_source_geometry_data, p_node); | 
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| 245 | #endif | 
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| 246 | #ifdef MODULE_GRIDMAP_ENABLED | 
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| 247 | generator_parse_gridmap_node(p_navigation_mesh, p_source_geometry_data, p_node); | 
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| 248 | #endif | 
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| 249 |  | 
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| 250 | if (p_recurse_children) { | 
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| 251 | for (int i = 0; i < p_node->get_child_count(); i++) { | 
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| 252 | generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, p_node->get_child(i), p_recurse_children); | 
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| 253 | } | 
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| 254 | } | 
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| 255 | } | 
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| 256 |  | 
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| 257 | void NavMeshGenerator3D::generator_parse_meshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node) { | 
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| 258 | MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_node); | 
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| 259 |  | 
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| 260 | if (mesh_instance) { | 
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| 261 | NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigation_mesh->get_parsed_geometry_type(); | 
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| 262 |  | 
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| 263 | if (parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) { | 
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| 264 | Ref<Mesh> mesh = mesh_instance->get_mesh(); | 
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| 265 | if (mesh.is_valid()) { | 
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| 266 | p_source_geometry_data->add_mesh(mesh, mesh_instance->get_global_transform()); | 
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| 267 | } | 
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| 268 | } | 
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| 269 | } | 
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| 270 | } | 
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| 271 |  | 
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| 272 | void NavMeshGenerator3D::generator_parse_multimeshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node) { | 
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| 273 | MultiMeshInstance3D *multimesh_instance = Object::cast_to<MultiMeshInstance3D>(p_node); | 
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| 274 |  | 
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| 275 | if (multimesh_instance) { | 
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| 276 | NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigation_mesh->get_parsed_geometry_type(); | 
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| 277 |  | 
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| 278 | if (parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) { | 
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| 279 | Ref<MultiMesh> multimesh = multimesh_instance->get_multimesh(); | 
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| 280 | if (multimesh.is_valid()) { | 
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| 281 | Ref<Mesh> mesh = multimesh->get_mesh(); | 
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| 282 | if (mesh.is_valid()) { | 
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| 283 | int n = multimesh->get_visible_instance_count(); | 
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| 284 | if (n == -1) { | 
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| 285 | n = multimesh->get_instance_count(); | 
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| 286 | } | 
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| 287 | for (int i = 0; i < n; i++) { | 
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| 288 | p_source_geometry_data->add_mesh(mesh, multimesh_instance->get_global_transform() * multimesh->get_instance_transform(i)); | 
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| 289 | } | 
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| 290 | } | 
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| 291 | } | 
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| 292 | } | 
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| 293 | } | 
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| 294 | } | 
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| 295 |  | 
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| 296 | void NavMeshGenerator3D::generator_parse_staticbody3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node) { | 
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| 297 | StaticBody3D *static_body = Object::cast_to<StaticBody3D>(p_node); | 
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| 298 |  | 
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| 299 | if (static_body) { | 
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| 300 | NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigation_mesh->get_parsed_geometry_type(); | 
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| 301 | uint32_t parsed_collision_mask = p_navigation_mesh->get_collision_mask(); | 
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| 302 |  | 
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| 303 | if ((parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) && (static_body->get_collision_layer() & parsed_collision_mask)) { | 
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| 304 | List<uint32_t> shape_owners; | 
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| 305 | static_body->get_shape_owners(&shape_owners); | 
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| 306 | for (uint32_t shape_owner : shape_owners) { | 
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| 307 | if (static_body->is_shape_owner_disabled(shape_owner)) { | 
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| 308 | continue; | 
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| 309 | } | 
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| 310 | const int shape_count = static_body->shape_owner_get_shape_count(shape_owner); | 
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| 311 | for (int shape_index = 0; shape_index < shape_count; shape_index++) { | 
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| 312 | Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, shape_index); | 
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| 313 | if (s.is_null()) { | 
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| 314 | continue; | 
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| 315 | } | 
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| 316 |  | 
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| 317 | const Transform3D transform = static_body->get_global_transform() * static_body->shape_owner_get_transform(shape_owner); | 
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| 318 |  | 
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| 319 | BoxShape3D *box = Object::cast_to<BoxShape3D>(*s); | 
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| 320 | if (box) { | 
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| 321 | Array arr; | 
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| 322 | arr.resize(RS::ARRAY_MAX); | 
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| 323 | BoxMesh::create_mesh_array(arr, box->get_size()); | 
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| 324 | p_source_geometry_data->add_mesh_array(arr, transform); | 
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| 325 | } | 
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| 326 |  | 
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| 327 | CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s); | 
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| 328 | if (capsule) { | 
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| 329 | Array arr; | 
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| 330 | arr.resize(RS::ARRAY_MAX); | 
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| 331 | CapsuleMesh::create_mesh_array(arr, capsule->get_radius(), capsule->get_height()); | 
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| 332 | p_source_geometry_data->add_mesh_array(arr, transform); | 
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| 333 | } | 
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| 334 |  | 
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| 335 | CylinderShape3D *cylinder = Object::cast_to<CylinderShape3D>(*s); | 
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| 336 | if (cylinder) { | 
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| 337 | Array arr; | 
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| 338 | arr.resize(RS::ARRAY_MAX); | 
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| 339 | CylinderMesh::create_mesh_array(arr, cylinder->get_radius(), cylinder->get_radius(), cylinder->get_height()); | 
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| 340 | p_source_geometry_data->add_mesh_array(arr, transform); | 
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| 341 | } | 
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| 342 |  | 
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| 343 | SphereShape3D *sphere = Object::cast_to<SphereShape3D>(*s); | 
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| 344 | if (sphere) { | 
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| 345 | Array arr; | 
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| 346 | arr.resize(RS::ARRAY_MAX); | 
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| 347 | SphereMesh::create_mesh_array(arr, sphere->get_radius(), sphere->get_radius() * 2.0); | 
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| 348 | p_source_geometry_data->add_mesh_array(arr, transform); | 
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| 349 | } | 
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| 350 |  | 
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| 351 | ConcavePolygonShape3D *concave_polygon = Object::cast_to<ConcavePolygonShape3D>(*s); | 
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| 352 | if (concave_polygon) { | 
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| 353 | p_source_geometry_data->add_faces(concave_polygon->get_faces(), transform); | 
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| 354 | } | 
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| 355 |  | 
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| 356 | ConvexPolygonShape3D *convex_polygon = Object::cast_to<ConvexPolygonShape3D>(*s); | 
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| 357 | if (convex_polygon) { | 
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| 358 | Vector<Vector3> varr = Variant(convex_polygon->get_points()); | 
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| 359 | Geometry3D::MeshData md; | 
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| 360 |  | 
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| 361 | Error err = ConvexHullComputer::convex_hull(varr, md); | 
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| 362 |  | 
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| 363 | if (err == OK) { | 
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| 364 | PackedVector3Array faces; | 
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| 365 |  | 
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| 366 | for (const Geometry3D::MeshData::Face &face : md.faces) { | 
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| 367 | for (uint32_t k = 2; k < face.indices.size(); ++k) { | 
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| 368 | faces.push_back(md.vertices[face.indices[0]]); | 
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| 369 | faces.push_back(md.vertices[face.indices[k - 1]]); | 
|---|
| 370 | faces.push_back(md.vertices[face.indices[k]]); | 
|---|
| 371 | } | 
|---|
| 372 | } | 
|---|
| 373 |  | 
|---|
| 374 | p_source_geometry_data->add_faces(faces, transform); | 
|---|
| 375 | } | 
|---|
| 376 | } | 
|---|
| 377 |  | 
|---|
| 378 | HeightMapShape3D *heightmap_shape = Object::cast_to<HeightMapShape3D>(*s); | 
|---|
| 379 | if (heightmap_shape) { | 
|---|
| 380 | int heightmap_depth = heightmap_shape->get_map_depth(); | 
|---|
| 381 | int heightmap_width = heightmap_shape->get_map_width(); | 
|---|
| 382 |  | 
|---|
| 383 | if (heightmap_depth >= 2 && heightmap_width >= 2) { | 
|---|
| 384 | const Vector<real_t> &map_data = heightmap_shape->get_map_data(); | 
|---|
| 385 |  | 
|---|
| 386 | Vector2 heightmap_gridsize(heightmap_width - 1, heightmap_depth - 1); | 
|---|
| 387 | Vector2 start = heightmap_gridsize * -0.5; | 
|---|
| 388 |  | 
|---|
| 389 | Vector<Vector3> vertex_array; | 
|---|
| 390 | vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); | 
|---|
| 391 | int map_data_current_index = 0; | 
|---|
| 392 |  | 
|---|
| 393 | for (int d = 0; d < heightmap_depth; d++) { | 
|---|
| 394 | for (int w = 0; w < heightmap_width; w++) { | 
|---|
| 395 | if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { | 
|---|
| 396 | float top_left_height = map_data[map_data_current_index]; | 
|---|
| 397 | float top_right_height = map_data[map_data_current_index + 1]; | 
|---|
| 398 | float bottom_left_height = map_data[map_data_current_index + heightmap_depth]; | 
|---|
| 399 | float bottom_right_height = map_data[map_data_current_index + 1 + heightmap_depth]; | 
|---|
| 400 |  | 
|---|
| 401 | Vector3 top_left = Vector3(start.x + w, top_left_height, start.y + d); | 
|---|
| 402 | Vector3 top_right = Vector3(start.x + w + 1.0, top_right_height, start.y + d); | 
|---|
| 403 | Vector3 bottom_left = Vector3(start.x + w, bottom_left_height, start.y + d + 1.0); | 
|---|
| 404 | Vector3 bottom_right = Vector3(start.x + w + 1.0, bottom_right_height, start.y + d + 1.0); | 
|---|
| 405 |  | 
|---|
| 406 | vertex_array.push_back(top_right); | 
|---|
| 407 | vertex_array.push_back(bottom_left); | 
|---|
| 408 | vertex_array.push_back(top_left); | 
|---|
| 409 | vertex_array.push_back(top_right); | 
|---|
| 410 | vertex_array.push_back(bottom_right); | 
|---|
| 411 | vertex_array.push_back(bottom_left); | 
|---|
| 412 | } | 
|---|
| 413 | map_data_current_index += 1; | 
|---|
| 414 | } | 
|---|
| 415 | } | 
|---|
| 416 | if (vertex_array.size() > 0) { | 
|---|
| 417 | p_source_geometry_data->add_faces(vertex_array, transform); | 
|---|
| 418 | } | 
|---|
| 419 | } | 
|---|
| 420 | } | 
|---|
| 421 | } | 
|---|
| 422 | } | 
|---|
| 423 | } | 
|---|
| 424 | } | 
|---|
| 425 | } | 
|---|
| 426 |  | 
|---|
| 427 | #ifdef MODULE_CSG_ENABLED | 
|---|
| 428 | void NavMeshGenerator3D::generator_parse_csgshape3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node) { | 
|---|
| 429 | CSGShape3D *csgshape3d = Object::cast_to<CSGShape3D>(p_node); | 
|---|
| 430 |  | 
|---|
| 431 | if (csgshape3d) { | 
|---|
| 432 | NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigation_mesh->get_parsed_geometry_type(); | 
|---|
| 433 | uint32_t parsed_collision_mask = p_navigation_mesh->get_collision_mask(); | 
|---|
| 434 |  | 
|---|
| 435 | if (parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES || (parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS && csgshape3d->is_using_collision() && (csgshape3d->get_collision_layer() & parsed_collision_mask)) || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) { | 
|---|
| 436 | CSGShape3D *csg_shape = Object::cast_to<CSGShape3D>(p_node); | 
|---|
| 437 | Array meshes = csg_shape->get_meshes(); | 
|---|
| 438 | if (!meshes.is_empty()) { | 
|---|
| 439 | Ref<Mesh> mesh = meshes[1]; | 
|---|
| 440 | if (mesh.is_valid()) { | 
|---|
| 441 | p_source_geometry_data->add_mesh(mesh, csg_shape->get_global_transform()); | 
|---|
| 442 | } | 
|---|
| 443 | } | 
|---|
| 444 | } | 
|---|
| 445 | } | 
|---|
| 446 | } | 
|---|
| 447 | #endif // MODULE_CSG_ENABLED | 
|---|
| 448 |  | 
|---|
| 449 | #ifdef MODULE_GRIDMAP_ENABLED | 
|---|
| 450 | void NavMeshGenerator3D::generator_parse_gridmap_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node) { | 
|---|
| 451 | GridMap *gridmap = Object::cast_to<GridMap>(p_node); | 
|---|
| 452 |  | 
|---|
| 453 | if (gridmap) { | 
|---|
| 454 | NavigationMesh::ParsedGeometryType parsed_geometry_type = p_navigation_mesh->get_parsed_geometry_type(); | 
|---|
| 455 | uint32_t parsed_collision_mask = p_navigation_mesh->get_collision_mask(); | 
|---|
| 456 |  | 
|---|
| 457 | if (parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) { | 
|---|
| 458 | Array meshes = gridmap->get_meshes(); | 
|---|
| 459 | Transform3D xform = gridmap->get_global_transform(); | 
|---|
| 460 | for (int i = 0; i < meshes.size(); i += 2) { | 
|---|
| 461 | Ref<Mesh> mesh = meshes[i + 1]; | 
|---|
| 462 | if (mesh.is_valid()) { | 
|---|
| 463 | p_source_geometry_data->add_mesh(mesh, xform * (Transform3D)meshes[i]); | 
|---|
| 464 | } | 
|---|
| 465 | } | 
|---|
| 466 | } | 
|---|
| 467 |  | 
|---|
| 468 | else if ((parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS || parsed_geometry_type == NavigationMesh::PARSED_GEOMETRY_BOTH) && (gridmap->get_collision_layer() & parsed_collision_mask)) { | 
|---|
| 469 | Array shapes = gridmap->get_collision_shapes(); | 
|---|
| 470 | for (int i = 0; i < shapes.size(); i += 2) { | 
|---|
| 471 | RID shape = shapes[i + 1]; | 
|---|
| 472 | PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape); | 
|---|
| 473 | Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape); | 
|---|
| 474 |  | 
|---|
| 475 | switch (type) { | 
|---|
| 476 | case PhysicsServer3D::SHAPE_SPHERE: { | 
|---|
| 477 | real_t radius = data; | 
|---|
| 478 | Array arr; | 
|---|
| 479 | arr.resize(RS::ARRAY_MAX); | 
|---|
| 480 | SphereMesh::create_mesh_array(arr, radius, radius * 2.0); | 
|---|
| 481 | p_source_geometry_data->add_mesh_array(arr, shapes[i]); | 
|---|
| 482 | } break; | 
|---|
| 483 | case PhysicsServer3D::SHAPE_BOX: { | 
|---|
| 484 | Vector3 extents = data; | 
|---|
| 485 | Array arr; | 
|---|
| 486 | arr.resize(RS::ARRAY_MAX); | 
|---|
| 487 | BoxMesh::create_mesh_array(arr, extents * 2.0); | 
|---|
| 488 | p_source_geometry_data->add_mesh_array(arr, shapes[i]); | 
|---|
| 489 | } break; | 
|---|
| 490 | case PhysicsServer3D::SHAPE_CAPSULE: { | 
|---|
| 491 | Dictionary dict = data; | 
|---|
| 492 | real_t radius = dict[ "radius"]; | 
|---|
| 493 | real_t height = dict[ "height"]; | 
|---|
| 494 | Array arr; | 
|---|
| 495 | arr.resize(RS::ARRAY_MAX); | 
|---|
| 496 | CapsuleMesh::create_mesh_array(arr, radius, height); | 
|---|
| 497 | p_source_geometry_data->add_mesh_array(arr, shapes[i]); | 
|---|
| 498 | } break; | 
|---|
| 499 | case PhysicsServer3D::SHAPE_CYLINDER: { | 
|---|
| 500 | Dictionary dict = data; | 
|---|
| 501 | real_t radius = dict[ "radius"]; | 
|---|
| 502 | real_t height = dict[ "height"]; | 
|---|
| 503 | Array arr; | 
|---|
| 504 | arr.resize(RS::ARRAY_MAX); | 
|---|
| 505 | CylinderMesh::create_mesh_array(arr, radius, radius, height); | 
|---|
| 506 | p_source_geometry_data->add_mesh_array(arr, shapes[i]); | 
|---|
| 507 | } break; | 
|---|
| 508 | case PhysicsServer3D::SHAPE_CONVEX_POLYGON: { | 
|---|
| 509 | PackedVector3Array vertices = data; | 
|---|
| 510 | Geometry3D::MeshData md; | 
|---|
| 511 |  | 
|---|
| 512 | Error err = ConvexHullComputer::convex_hull(vertices, md); | 
|---|
| 513 |  | 
|---|
| 514 | if (err == OK) { | 
|---|
| 515 | PackedVector3Array faces; | 
|---|
| 516 |  | 
|---|
| 517 | for (const Geometry3D::MeshData::Face &face : md.faces) { | 
|---|
| 518 | for (uint32_t k = 2; k < face.indices.size(); ++k) { | 
|---|
| 519 | faces.push_back(md.vertices[face.indices[0]]); | 
|---|
| 520 | faces.push_back(md.vertices[face.indices[k - 1]]); | 
|---|
| 521 | faces.push_back(md.vertices[face.indices[k]]); | 
|---|
| 522 | } | 
|---|
| 523 | } | 
|---|
| 524 |  | 
|---|
| 525 | p_source_geometry_data->add_faces(faces, shapes[i]); | 
|---|
| 526 | } | 
|---|
| 527 | } break; | 
|---|
| 528 | case PhysicsServer3D::SHAPE_CONCAVE_POLYGON: { | 
|---|
| 529 | Dictionary dict = data; | 
|---|
| 530 | PackedVector3Array faces = Variant(dict[ "faces"]); | 
|---|
| 531 | p_source_geometry_data->add_faces(faces, shapes[i]); | 
|---|
| 532 | } break; | 
|---|
| 533 | case PhysicsServer3D::SHAPE_HEIGHTMAP: { | 
|---|
| 534 | Dictionary dict = data; | 
|---|
| 535 | ///< dict( int:"width", int:"depth",float:"cell_size", float_array:"heights" | 
|---|
| 536 | int heightmap_depth = dict[ "depth"]; | 
|---|
| 537 | int heightmap_width = dict[ "width"]; | 
|---|
| 538 |  | 
|---|
| 539 | if (heightmap_depth >= 2 && heightmap_width >= 2) { | 
|---|
| 540 | const Vector<real_t> &map_data = dict[ "heights"]; | 
|---|
| 541 |  | 
|---|
| 542 | Vector2 heightmap_gridsize(heightmap_width - 1, heightmap_depth - 1); | 
|---|
| 543 | Vector2 start = heightmap_gridsize * -0.5; | 
|---|
| 544 |  | 
|---|
| 545 | Vector<Vector3> vertex_array; | 
|---|
| 546 | vertex_array.resize((heightmap_depth - 1) * (heightmap_width - 1) * 6); | 
|---|
| 547 | int map_data_current_index = 0; | 
|---|
| 548 |  | 
|---|
| 549 | for (int d = 0; d < heightmap_depth; d++) { | 
|---|
| 550 | for (int w = 0; w < heightmap_width; w++) { | 
|---|
| 551 | if (map_data_current_index + 1 + heightmap_depth < map_data.size()) { | 
|---|
| 552 | float top_left_height = map_data[map_data_current_index]; | 
|---|
| 553 | float top_right_height = map_data[map_data_current_index + 1]; | 
|---|
| 554 | float bottom_left_height = map_data[map_data_current_index + heightmap_depth]; | 
|---|
| 555 | float bottom_right_height = map_data[map_data_current_index + 1 + heightmap_depth]; | 
|---|
| 556 |  | 
|---|
| 557 | Vector3 top_left = Vector3(start.x + w, top_left_height, start.y + d); | 
|---|
| 558 | Vector3 top_right = Vector3(start.x + w + 1.0, top_right_height, start.y + d); | 
|---|
| 559 | Vector3 bottom_left = Vector3(start.x + w, bottom_left_height, start.y + d + 1.0); | 
|---|
| 560 | Vector3 bottom_right = Vector3(start.x + w + 1.0, bottom_right_height, start.y + d + 1.0); | 
|---|
| 561 |  | 
|---|
| 562 | vertex_array.push_back(top_right); | 
|---|
| 563 | vertex_array.push_back(bottom_left); | 
|---|
| 564 | vertex_array.push_back(top_left); | 
|---|
| 565 | vertex_array.push_back(top_right); | 
|---|
| 566 | vertex_array.push_back(bottom_right); | 
|---|
| 567 | vertex_array.push_back(bottom_left); | 
|---|
| 568 | } | 
|---|
| 569 | map_data_current_index += 1; | 
|---|
| 570 | } | 
|---|
| 571 | } | 
|---|
| 572 | if (vertex_array.size() > 0) { | 
|---|
| 573 | p_source_geometry_data->add_faces(vertex_array, shapes[i]); | 
|---|
| 574 | } | 
|---|
| 575 | } | 
|---|
| 576 | } break; | 
|---|
| 577 | default: { | 
|---|
| 578 | WARN_PRINT( "Unsupported collision shape type."); | 
|---|
| 579 | } break; | 
|---|
| 580 | } | 
|---|
| 581 | } | 
|---|
| 582 | } | 
|---|
| 583 | } | 
|---|
| 584 | } | 
|---|
| 585 | #endif // MODULE_GRIDMAP_ENABLED | 
|---|
| 586 |  | 
|---|
| 587 | void NavMeshGenerator3D::generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node) { | 
|---|
| 588 | List<Node *> parse_nodes; | 
|---|
| 589 |  | 
|---|
| 590 | if (p_navigation_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) { | 
|---|
| 591 | parse_nodes.push_back(p_root_node); | 
|---|
| 592 | } else { | 
|---|
| 593 | p_root_node->get_tree()->get_nodes_in_group(p_navigation_mesh->get_source_group_name(), &parse_nodes); | 
|---|
| 594 | } | 
|---|
| 595 |  | 
|---|
| 596 | Transform3D root_node_transform = Transform3D(); | 
|---|
| 597 | if (Object::cast_to<Node3D>(p_root_node)) { | 
|---|
| 598 | root_node_transform = Object::cast_to<Node3D>(p_root_node)->get_global_transform().affine_inverse(); | 
|---|
| 599 | } | 
|---|
| 600 |  | 
|---|
| 601 | p_source_geometry_data->clear(); | 
|---|
| 602 | p_source_geometry_data->root_node_transform = root_node_transform; | 
|---|
| 603 |  | 
|---|
| 604 | bool recurse_children = p_navigation_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT; | 
|---|
| 605 |  | 
|---|
| 606 | for (Node *parse_node : parse_nodes) { | 
|---|
| 607 | generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, parse_node, recurse_children); | 
|---|
| 608 | } | 
|---|
| 609 | }; | 
|---|
| 610 |  | 
|---|
| 611 | void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data) { | 
|---|
| 612 | if (p_navigation_mesh.is_null() || p_source_geometry_data.is_null()) { | 
|---|
| 613 | return; | 
|---|
| 614 | } | 
|---|
| 615 |  | 
|---|
| 616 | const Vector<float> &vertices = p_source_geometry_data->get_vertices(); | 
|---|
| 617 | const Vector<int> &indices = p_source_geometry_data->get_indices(); | 
|---|
| 618 |  | 
|---|
| 619 | if (vertices.size() < 3 || indices.size() < 3) { | 
|---|
| 620 | return; | 
|---|
| 621 | } | 
|---|
| 622 |  | 
|---|
| 623 | rcHeightfield *hf = nullptr; | 
|---|
| 624 | rcCompactHeightfield *chf = nullptr; | 
|---|
| 625 | rcContourSet *cset = nullptr; | 
|---|
| 626 | rcPolyMesh *poly_mesh = nullptr; | 
|---|
| 627 | rcPolyMeshDetail *detail_mesh = nullptr; | 
|---|
| 628 | rcContext ctx; | 
|---|
| 629 |  | 
|---|
| 630 | // added to keep track of steps, no functionality right now | 
|---|
| 631 | String bake_state = ""; | 
|---|
| 632 |  | 
|---|
| 633 | bake_state = "Setting up Configuration..."; // step #1 | 
|---|
| 634 |  | 
|---|
| 635 | const float *verts = vertices.ptr(); | 
|---|
| 636 | const int nverts = vertices.size() / 3; | 
|---|
| 637 | const int *tris = indices.ptr(); | 
|---|
| 638 | const int ntris = indices.size() / 3; | 
|---|
| 639 |  | 
|---|
| 640 | float bmin[3], bmax[3]; | 
|---|
| 641 | rcCalcBounds(verts, nverts, bmin, bmax); | 
|---|
| 642 |  | 
|---|
| 643 | rcConfig cfg; | 
|---|
| 644 | memset(&cfg, 0, sizeof(cfg)); | 
|---|
| 645 |  | 
|---|
| 646 | cfg.cs = p_navigation_mesh->get_cell_size(); | 
|---|
| 647 | cfg.ch = p_navigation_mesh->get_cell_height(); | 
|---|
| 648 | cfg.walkableSlopeAngle = p_navigation_mesh->get_agent_max_slope(); | 
|---|
| 649 | cfg.walkableHeight = (int)Math::ceil(p_navigation_mesh->get_agent_height() / cfg.ch); | 
|---|
| 650 | cfg.walkableClimb = (int)Math::floor(p_navigation_mesh->get_agent_max_climb() / cfg.ch); | 
|---|
| 651 | cfg.walkableRadius = (int)Math::ceil(p_navigation_mesh->get_agent_radius() / cfg.cs); | 
|---|
| 652 | cfg.maxEdgeLen = (int)(p_navigation_mesh->get_edge_max_length() / p_navigation_mesh->get_cell_size()); | 
|---|
| 653 | cfg.maxSimplificationError = p_navigation_mesh->get_edge_max_error(); | 
|---|
| 654 | cfg.minRegionArea = (int)(p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size()); | 
|---|
| 655 | cfg.mergeRegionArea = (int)(p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size()); | 
|---|
| 656 | cfg.maxVertsPerPoly = (int)p_navigation_mesh->get_vertices_per_polygon(); | 
|---|
| 657 | cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f); | 
|---|
| 658 | cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error(); | 
|---|
| 659 |  | 
|---|
| 660 | if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) { | 
|---|
| 661 | WARN_PRINT( "Property agent_height is ceiled to cell_height voxel units and loses precision."); | 
|---|
| 662 | } | 
|---|
| 663 | if (!Math::is_equal_approx((float)cfg.walkableClimb * cfg.ch, p_navigation_mesh->get_agent_max_climb())) { | 
|---|
| 664 | WARN_PRINT( "Property agent_max_climb is floored to cell_height voxel units and loses precision."); | 
|---|
| 665 | } | 
|---|
| 666 | if (!Math::is_equal_approx((float)cfg.walkableRadius * cfg.cs, p_navigation_mesh->get_agent_radius())) { | 
|---|
| 667 | WARN_PRINT( "Property agent_radius is ceiled to cell_size voxel units and loses precision."); | 
|---|
| 668 | } | 
|---|
| 669 | if (!Math::is_equal_approx((float)cfg.maxEdgeLen * cfg.cs, p_navigation_mesh->get_edge_max_length())) { | 
|---|
| 670 | WARN_PRINT( "Property edge_max_length is rounded to cell_size voxel units and loses precision."); | 
|---|
| 671 | } | 
|---|
| 672 | if (!Math::is_equal_approx((float)cfg.minRegionArea, p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size())) { | 
|---|
| 673 | WARN_PRINT( "Property region_min_size is converted to int and loses precision."); | 
|---|
| 674 | } | 
|---|
| 675 | if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size())) { | 
|---|
| 676 | WARN_PRINT( "Property region_merge_size is converted to int and loses precision."); | 
|---|
| 677 | } | 
|---|
| 678 | if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_navigation_mesh->get_vertices_per_polygon())) { | 
|---|
| 679 | WARN_PRINT( "Property vertices_per_polygon is converted to int and loses precision."); | 
|---|
| 680 | } | 
|---|
| 681 | if (p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance() < 0.1f) { | 
|---|
| 682 | WARN_PRINT( "Property detail_sample_distance is clamped to 0.1 world units as the resulting value from multiplying with cell_size is too low."); | 
|---|
| 683 | } | 
|---|
| 684 |  | 
|---|
| 685 | cfg.bmin[0] = bmin[0]; | 
|---|
| 686 | cfg.bmin[1] = bmin[1]; | 
|---|
| 687 | cfg.bmin[2] = bmin[2]; | 
|---|
| 688 | cfg.bmax[0] = bmax[0]; | 
|---|
| 689 | cfg.bmax[1] = bmax[1]; | 
|---|
| 690 | cfg.bmax[2] = bmax[2]; | 
|---|
| 691 |  | 
|---|
| 692 | AABB baking_aabb = p_navigation_mesh->get_filter_baking_aabb(); | 
|---|
| 693 | if (baking_aabb.has_volume()) { | 
|---|
| 694 | Vector3 baking_aabb_offset = p_navigation_mesh->get_filter_baking_aabb_offset(); | 
|---|
| 695 | cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x; | 
|---|
| 696 | cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y; | 
|---|
| 697 | cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z; | 
|---|
| 698 | cfg.bmax[0] = cfg.bmin[0] + baking_aabb.size[0]; | 
|---|
| 699 | cfg.bmax[1] = cfg.bmin[1] + baking_aabb.size[1]; | 
|---|
| 700 | cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2]; | 
|---|
| 701 | } | 
|---|
| 702 |  | 
|---|
| 703 | bake_state = "Calculating grid size..."; // step #2 | 
|---|
| 704 | rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height); | 
|---|
| 705 |  | 
|---|
| 706 | // ~30000000 seems to be around sweetspot where Editor baking breaks | 
|---|
| 707 | if ((cfg.width * cfg.height) > 30000000) { | 
|---|
| 708 | WARN_PRINT( "NavigationMesh baking process will likely fail." | 
|---|
| 709 | "\nSource geometry is suspiciously big for the current Cell Size and Cell Height in the NavMesh Resource bake settings." | 
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| 710 | "\nIf baking does not fail, the resulting NavigationMesh will create serious pathfinding performance issues." | 
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| 711 | "\nIt is advised to increase Cell Size and/or Cell Height in the NavMesh Resource bake settings or reduce the size / scale of the source geometry."); | 
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| 712 | } | 
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| 713 |  | 
|---|
| 714 | bake_state = "Creating heightfield..."; // step #3 | 
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| 715 | hf = rcAllocHeightfield(); | 
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| 716 |  | 
|---|
| 717 | ERR_FAIL_COND(!hf); | 
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| 718 | ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch)); | 
|---|
| 719 |  | 
|---|
| 720 | bake_state = "Marking walkable triangles..."; // step #4 | 
|---|
| 721 | { | 
|---|
| 722 | Vector<unsigned char> tri_areas; | 
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| 723 | tri_areas.resize(ntris); | 
|---|
| 724 |  | 
|---|
| 725 | ERR_FAIL_COND(tri_areas.size() == 0); | 
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| 726 |  | 
|---|
| 727 | memset(tri_areas.ptrw(), 0, ntris * sizeof(unsigned char)); | 
|---|
| 728 | rcMarkWalkableTriangles(&ctx, cfg.walkableSlopeAngle, verts, nverts, tris, ntris, tri_areas.ptrw()); | 
|---|
| 729 |  | 
|---|
| 730 | ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb)); | 
|---|
| 731 | } | 
|---|
| 732 |  | 
|---|
| 733 | if (p_navigation_mesh->get_filter_low_hanging_obstacles()) { | 
|---|
| 734 | rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf); | 
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| 735 | } | 
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| 736 | if (p_navigation_mesh->get_filter_ledge_spans()) { | 
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| 737 | rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf); | 
|---|
| 738 | } | 
|---|
| 739 | if (p_navigation_mesh->get_filter_walkable_low_height_spans()) { | 
|---|
| 740 | rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf); | 
|---|
| 741 | } | 
|---|
| 742 |  | 
|---|
| 743 | bake_state = "Constructing compact heightfield..."; // step #5 | 
|---|
| 744 |  | 
|---|
| 745 | chf = rcAllocCompactHeightfield(); | 
|---|
| 746 |  | 
|---|
| 747 | ERR_FAIL_COND(!chf); | 
|---|
| 748 | ERR_FAIL_COND(!rcBuildCompactHeightfield(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf, *chf)); | 
|---|
| 749 |  | 
|---|
| 750 | rcFreeHeightField(hf); | 
|---|
| 751 | hf = nullptr; | 
|---|
| 752 |  | 
|---|
| 753 | bake_state = "Eroding walkable area..."; // step #6 | 
|---|
| 754 |  | 
|---|
| 755 | ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf)); | 
|---|
| 756 |  | 
|---|
| 757 | bake_state = "Partitioning..."; // step #7 | 
|---|
| 758 |  | 
|---|
| 759 | if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) { | 
|---|
| 760 | ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf)); | 
|---|
| 761 | ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); | 
|---|
| 762 | } else if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) { | 
|---|
| 763 | ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); | 
|---|
| 764 | } else { | 
|---|
| 765 | ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea)); | 
|---|
| 766 | } | 
|---|
| 767 |  | 
|---|
| 768 | bake_state = "Creating contours..."; // step #8 | 
|---|
| 769 |  | 
|---|
| 770 | cset = rcAllocContourSet(); | 
|---|
| 771 |  | 
|---|
| 772 | ERR_FAIL_COND(!cset); | 
|---|
| 773 | ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset)); | 
|---|
| 774 |  | 
|---|
| 775 | bake_state = "Creating polymesh..."; // step #9 | 
|---|
| 776 |  | 
|---|
| 777 | poly_mesh = rcAllocPolyMesh(); | 
|---|
| 778 | ERR_FAIL_COND(!poly_mesh); | 
|---|
| 779 | ERR_FAIL_COND(!rcBuildPolyMesh(&ctx, *cset, cfg.maxVertsPerPoly, *poly_mesh)); | 
|---|
| 780 |  | 
|---|
| 781 | detail_mesh = rcAllocPolyMeshDetail(); | 
|---|
| 782 | ERR_FAIL_COND(!detail_mesh); | 
|---|
| 783 | ERR_FAIL_COND(!rcBuildPolyMeshDetail(&ctx, *poly_mesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *detail_mesh)); | 
|---|
| 784 |  | 
|---|
| 785 | rcFreeCompactHeightfield(chf); | 
|---|
| 786 | chf = nullptr; | 
|---|
| 787 | rcFreeContourSet(cset); | 
|---|
| 788 | cset = nullptr; | 
|---|
| 789 |  | 
|---|
| 790 | bake_state = "Converting to native navigation mesh..."; // step #10 | 
|---|
| 791 |  | 
|---|
| 792 | Vector<Vector3> nav_vertices; | 
|---|
| 793 |  | 
|---|
| 794 | for (int i = 0; i < detail_mesh->nverts; i++) { | 
|---|
| 795 | const float *v = &detail_mesh->verts[i * 3]; | 
|---|
| 796 | nav_vertices.push_back(Vector3(v[0], v[1], v[2])); | 
|---|
| 797 | } | 
|---|
| 798 | p_navigation_mesh->set_vertices(nav_vertices); | 
|---|
| 799 | p_navigation_mesh->clear_polygons(); | 
|---|
| 800 |  | 
|---|
| 801 | for (int i = 0; i < detail_mesh->nmeshes; i++) { | 
|---|
| 802 | const unsigned int *detail_mesh_m = &detail_mesh->meshes[i * 4]; | 
|---|
| 803 | const unsigned int detail_mesh_bverts = detail_mesh_m[0]; | 
|---|
| 804 | const unsigned int detail_mesh_m_btris = detail_mesh_m[2]; | 
|---|
| 805 | const unsigned int detail_mesh_ntris = detail_mesh_m[3]; | 
|---|
| 806 | const unsigned char *detail_mesh_tris = &detail_mesh->tris[detail_mesh_m_btris * 4]; | 
|---|
| 807 | for (unsigned int j = 0; j < detail_mesh_ntris; j++) { | 
|---|
| 808 | Vector<int> nav_indices; | 
|---|
| 809 | nav_indices.resize(3); | 
|---|
| 810 | // Polygon order in recast is opposite than godot's | 
|---|
| 811 | nav_indices.write[0] = ((int)(detail_mesh_bverts + detail_mesh_tris[j * 4 + 0])); | 
|---|
| 812 | nav_indices.write[1] = ((int)(detail_mesh_bverts + detail_mesh_tris[j * 4 + 2])); | 
|---|
| 813 | nav_indices.write[2] = ((int)(detail_mesh_bverts + detail_mesh_tris[j * 4 + 1])); | 
|---|
| 814 | p_navigation_mesh->add_polygon(nav_indices); | 
|---|
| 815 | } | 
|---|
| 816 | } | 
|---|
| 817 |  | 
|---|
| 818 | bake_state = "Cleanup..."; // step #11 | 
|---|
| 819 |  | 
|---|
| 820 | rcFreePolyMesh(poly_mesh); | 
|---|
| 821 | poly_mesh = nullptr; | 
|---|
| 822 | rcFreePolyMeshDetail(detail_mesh); | 
|---|
| 823 | detail_mesh = nullptr; | 
|---|
| 824 |  | 
|---|
| 825 | bake_state = "Baking finished."; // step #12 | 
|---|
| 826 | } | 
|---|
| 827 |  | 
|---|
| 828 | bool NavMeshGenerator3D::generator_emit_callback(const Callable &p_callback) { | 
|---|
| 829 | ERR_FAIL_COND_V(!p_callback.is_valid(), false); | 
|---|
| 830 |  | 
|---|
| 831 | Callable::CallError ce; | 
|---|
| 832 | Variant result; | 
|---|
| 833 | p_callback.callp(nullptr, 0, result, ce); | 
|---|
| 834 |  | 
|---|
| 835 | return ce.error == Callable::CallError::CALL_OK; | 
|---|
| 836 | } | 
|---|
| 837 |  | 
|---|
| 838 | #endif // _3D_DISABLED | 
|---|
| 839 |  | 
|---|