| 1 | /**************************************************************************/ |
| 2 | /* animation_player_editor_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "animation_player_editor_plugin.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "core/input/input.h" |
| 35 | #include "core/io/resource_loader.h" |
| 36 | #include "core/io/resource_saver.h" |
| 37 | #include "core/os/keyboard.h" |
| 38 | #include "editor/editor_node.h" |
| 39 | #include "editor/editor_scale.h" |
| 40 | #include "editor/editor_settings.h" |
| 41 | #include "editor/editor_undo_redo_manager.h" |
| 42 | #include "editor/gui/editor_file_dialog.h" |
| 43 | #include "editor/inspector_dock.h" |
| 44 | #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. |
| 45 | #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. |
| 46 | #include "editor/scene_tree_dock.h" |
| 47 | #include "scene/gui/separator.h" |
| 48 | #include "scene/main/window.h" |
| 49 | #include "scene/resources/animation.h" |
| 50 | #include "scene/resources/image_texture.h" |
| 51 | #include "scene/scene_string_names.h" |
| 52 | #include "servers/rendering_server.h" |
| 53 | |
| 54 | /////////////////////////////////// |
| 55 | |
| 56 | void AnimationPlayerEditor::_node_removed(Node *p_node) { |
| 57 | if (player && player == p_node) { |
| 58 | player = nullptr; |
| 59 | |
| 60 | set_process(false); |
| 61 | |
| 62 | track_editor->set_animation(Ref<Animation>(), true); |
| 63 | track_editor->set_root(nullptr); |
| 64 | track_editor->show_select_node_warning(true); |
| 65 | _update_player(); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | void AnimationPlayerEditor::_notification(int p_what) { |
| 70 | switch (p_what) { |
| 71 | case NOTIFICATION_PROCESS: { |
| 72 | if (!player) { |
| 73 | return; |
| 74 | } |
| 75 | |
| 76 | updating = true; |
| 77 | |
| 78 | if (player->is_playing()) { |
| 79 | { |
| 80 | String animname = player->get_assigned_animation(); |
| 81 | |
| 82 | if (player->has_animation(animname)) { |
| 83 | Ref<Animation> anim = player->get_animation(animname); |
| 84 | if (!anim.is_null()) { |
| 85 | frame->set_max((double)anim->get_length()); |
| 86 | } |
| 87 | } |
| 88 | } |
| 89 | frame->set_value(player->get_current_animation_position()); |
| 90 | track_editor->set_anim_pos(player->get_current_animation_position()); |
| 91 | } else if (!player->is_valid()) { |
| 92 | // Reset timeline when the player has been stopped externally |
| 93 | frame->set_value(0); |
| 94 | } else if (last_active) { |
| 95 | // Need the last frame after it stopped. |
| 96 | frame->set_value(player->get_current_animation_position()); |
| 97 | track_editor->set_anim_pos(player->get_current_animation_position()); |
| 98 | stop->set_icon(stop_icon); |
| 99 | } |
| 100 | |
| 101 | last_active = player->is_playing(); |
| 102 | updating = false; |
| 103 | } break; |
| 104 | |
| 105 | case NOTIFICATION_ENTER_TREE: { |
| 106 | tool_anim->get_popup()->connect("id_pressed" , callable_mp(this, &AnimationPlayerEditor::_animation_tool_menu)); |
| 107 | |
| 108 | onion_skinning->get_popup()->connect("id_pressed" , callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu)); |
| 109 | |
| 110 | blend_editor.next->connect("item_selected" , callable_mp(this, &AnimationPlayerEditor::_blend_editor_next_changed)); |
| 111 | |
| 112 | get_tree()->connect("node_removed" , callable_mp(this, &AnimationPlayerEditor::_node_removed)); |
| 113 | |
| 114 | add_theme_style_override("panel" , EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("panel" ), SNAME("Panel" ))); |
| 115 | } break; |
| 116 | |
| 117 | case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { |
| 118 | add_theme_style_override("panel" , EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("panel" ), SNAME("Panel" ))); |
| 119 | } break; |
| 120 | |
| 121 | case NOTIFICATION_TRANSLATION_CHANGED: |
| 122 | case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: |
| 123 | case NOTIFICATION_THEME_CHANGED: { |
| 124 | stop_icon = get_editor_theme_icon(SNAME("Stop" )); |
| 125 | pause_icon = get_editor_theme_icon(SNAME("Pause" )); |
| 126 | if (player && player->is_playing()) { |
| 127 | stop->set_icon(pause_icon); |
| 128 | } else { |
| 129 | stop->set_icon(stop_icon); |
| 130 | } |
| 131 | |
| 132 | autoplay->set_icon(get_editor_theme_icon(SNAME("AutoPlay" ))); |
| 133 | play->set_icon(get_editor_theme_icon(SNAME("PlayStart" ))); |
| 134 | play_from->set_icon(get_editor_theme_icon(SNAME("Play" ))); |
| 135 | play_bw->set_icon(get_editor_theme_icon(SNAME("PlayStartBackwards" ))); |
| 136 | play_bw_from->set_icon(get_editor_theme_icon(SNAME("PlayBackwards" ))); |
| 137 | |
| 138 | autoplay_icon = get_editor_theme_icon(SNAME("AutoPlay" )); |
| 139 | reset_icon = get_editor_theme_icon(SNAME("Reload" )); |
| 140 | { |
| 141 | Ref<Image> autoplay_img = autoplay_icon->get_image(); |
| 142 | Ref<Image> reset_img = reset_icon->get_image(); |
| 143 | Size2 icon_size = autoplay_img->get_size(); |
| 144 | Ref<Image> autoplay_reset_img = Image::create_empty(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format()); |
| 145 | autoplay_reset_img->blit_rect(autoplay_img, Rect2i(Point2i(), icon_size), Point2i()); |
| 146 | autoplay_reset_img->blit_rect(reset_img, Rect2i(Point2i(), icon_size), Point2i(icon_size.x, 0)); |
| 147 | autoplay_reset_icon = ImageTexture::create_from_image(autoplay_reset_img); |
| 148 | } |
| 149 | |
| 150 | onion_toggle->set_icon(get_editor_theme_icon(SNAME("Onion" ))); |
| 151 | onion_skinning->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl" ))); |
| 152 | |
| 153 | pin->set_icon(get_editor_theme_icon(SNAME("Pin" ))); |
| 154 | |
| 155 | tool_anim->add_theme_style_override("normal" , get_theme_stylebox(SNAME("normal" ), SNAME("Button" ))); |
| 156 | track_editor->get_edit_menu()->add_theme_style_override("normal" , get_theme_stylebox(SNAME("normal" ), SNAME("Button" ))); |
| 157 | |
| 158 | #define ITEM_ICON(m_item, m_icon) tool_anim->get_popup()->set_item_icon(tool_anim->get_popup()->get_item_index(m_item), get_editor_theme_icon(SNAME(m_icon))) |
| 159 | |
| 160 | ITEM_ICON(TOOL_NEW_ANIM, "New" ); |
| 161 | ITEM_ICON(TOOL_ANIM_LIBRARY, "AnimationLibrary" ); |
| 162 | ITEM_ICON(TOOL_DUPLICATE_ANIM, "Duplicate" ); |
| 163 | ITEM_ICON(TOOL_RENAME_ANIM, "Rename" ); |
| 164 | ITEM_ICON(TOOL_EDIT_TRANSITIONS, "Blend" ); |
| 165 | ITEM_ICON(TOOL_EDIT_RESOURCE, "Edit" ); |
| 166 | ITEM_ICON(TOOL_REMOVE_ANIM, "Remove" ); |
| 167 | |
| 168 | _update_animation_list_icons(); |
| 169 | } break; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | void AnimationPlayerEditor::_autoplay_pressed() { |
| 174 | if (updating) { |
| 175 | return; |
| 176 | } |
| 177 | if (animation->has_selectable_items() == 0) { |
| 178 | return; |
| 179 | } |
| 180 | |
| 181 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 182 | String current = animation->get_item_text(animation->get_selected()); |
| 183 | if (player->get_autoplay() == current) { |
| 184 | //unset |
| 185 | undo_redo->create_action(TTR("Toggle Autoplay" )); |
| 186 | undo_redo->add_do_method(player, "set_autoplay" , "" ); |
| 187 | undo_redo->add_undo_method(player, "set_autoplay" , player->get_autoplay()); |
| 188 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 189 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 190 | undo_redo->commit_action(); |
| 191 | |
| 192 | } else { |
| 193 | //set |
| 194 | undo_redo->create_action(TTR("Toggle Autoplay" )); |
| 195 | undo_redo->add_do_method(player, "set_autoplay" , current); |
| 196 | undo_redo->add_undo_method(player, "set_autoplay" , player->get_autoplay()); |
| 197 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 198 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 199 | undo_redo->commit_action(); |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | void AnimationPlayerEditor::_play_pressed() { |
| 204 | String current = _get_current(); |
| 205 | |
| 206 | if (!current.is_empty()) { |
| 207 | if (current == player->get_assigned_animation()) { |
| 208 | player->stop(); //so it won't blend with itself |
| 209 | } |
| 210 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
| 211 | player->play(current); |
| 212 | } |
| 213 | |
| 214 | //unstop |
| 215 | stop->set_icon(pause_icon); |
| 216 | } |
| 217 | |
| 218 | void AnimationPlayerEditor::_play_from_pressed() { |
| 219 | String current = _get_current(); |
| 220 | |
| 221 | if (!current.is_empty()) { |
| 222 | float time = player->get_current_animation_position(); |
| 223 | if (current == player->get_assigned_animation() && player->is_playing()) { |
| 224 | player->stop(); //so it won't blend with itself |
| 225 | } |
| 226 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
| 227 | player->seek(time); |
| 228 | player->play(current); |
| 229 | } |
| 230 | |
| 231 | //unstop |
| 232 | stop->set_icon(pause_icon); |
| 233 | } |
| 234 | |
| 235 | String AnimationPlayerEditor::_get_current() const { |
| 236 | String current; |
| 237 | if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count() && !animation->is_item_separator(animation->get_selected())) { |
| 238 | current = animation->get_item_text(animation->get_selected()); |
| 239 | } |
| 240 | return current; |
| 241 | } |
| 242 | void AnimationPlayerEditor::_play_bw_pressed() { |
| 243 | String current = _get_current(); |
| 244 | if (!current.is_empty()) { |
| 245 | if (current == player->get_assigned_animation()) { |
| 246 | player->stop(); //so it won't blend with itself |
| 247 | } |
| 248 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
| 249 | player->play_backwards(current); |
| 250 | } |
| 251 | |
| 252 | //unstop |
| 253 | stop->set_icon(pause_icon); |
| 254 | } |
| 255 | |
| 256 | void AnimationPlayerEditor::_play_bw_from_pressed() { |
| 257 | String current = _get_current(); |
| 258 | |
| 259 | if (!current.is_empty()) { |
| 260 | float time = player->get_current_animation_position(); |
| 261 | if (current == player->get_assigned_animation()) { |
| 262 | player->stop(); //so it won't blend with itself |
| 263 | } |
| 264 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
| 265 | player->seek(time); |
| 266 | player->play_backwards(current); |
| 267 | } |
| 268 | |
| 269 | //unstop |
| 270 | stop->set_icon(pause_icon); |
| 271 | } |
| 272 | |
| 273 | void AnimationPlayerEditor::_stop_pressed() { |
| 274 | if (!player) { |
| 275 | return; |
| 276 | } |
| 277 | |
| 278 | if (player->is_playing()) { |
| 279 | player->pause(); |
| 280 | } else { |
| 281 | String current = _get_current(); |
| 282 | player->stop(); |
| 283 | player->set_assigned_animation(current); |
| 284 | frame->set_value(0); |
| 285 | track_editor->set_anim_pos(0); |
| 286 | } |
| 287 | stop->set_icon(stop_icon); |
| 288 | } |
| 289 | |
| 290 | void AnimationPlayerEditor::_animation_selected(int p_which) { |
| 291 | if (updating) { |
| 292 | return; |
| 293 | } |
| 294 | // when selecting an animation, the idea is that the only interesting behavior |
| 295 | // ui-wise is that it should play/blend the next one if currently playing |
| 296 | String current = _get_current(); |
| 297 | |
| 298 | if (!current.is_empty()) { |
| 299 | player->set_assigned_animation(current); |
| 300 | |
| 301 | Ref<Animation> anim = player->get_animation(current); |
| 302 | { |
| 303 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
| 304 | |
| 305 | track_editor->set_animation(anim, animation_library_is_foreign); |
| 306 | Node *root = player->get_node(player->get_root()); |
| 307 | if (root) { |
| 308 | track_editor->set_root(root); |
| 309 | } |
| 310 | } |
| 311 | frame->set_max((double)anim->get_length()); |
| 312 | |
| 313 | } else { |
| 314 | track_editor->set_animation(Ref<Animation>(), true); |
| 315 | track_editor->set_root(nullptr); |
| 316 | } |
| 317 | |
| 318 | autoplay->set_pressed(current == player->get_autoplay()); |
| 319 | |
| 320 | AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); |
| 321 | _animation_key_editor_seek(timeline_position, false); |
| 322 | |
| 323 | emit_signal("animation_selected" , current); |
| 324 | } |
| 325 | |
| 326 | void AnimationPlayerEditor::_animation_new() { |
| 327 | int count = 1; |
| 328 | String base = "new_animation" ; |
| 329 | String current_library_name = "" ; |
| 330 | if (animation->has_selectable_items()) { |
| 331 | String current_animation_name = animation->get_item_text(animation->get_selected()); |
| 332 | Ref<Animation> current_animation = player->get_animation(current_animation_name); |
| 333 | if (current_animation.is_valid()) { |
| 334 | current_library_name = player->find_animation_library(current_animation); |
| 335 | } |
| 336 | } |
| 337 | String attempt_prefix = (current_library_name == "" ) ? "" : current_library_name + "/" ; |
| 338 | while (true) { |
| 339 | String attempt = base; |
| 340 | if (count > 1) { |
| 341 | attempt += vformat("_%d" , count); |
| 342 | } |
| 343 | if (player->has_animation(attempt_prefix + attempt)) { |
| 344 | count++; |
| 345 | continue; |
| 346 | } |
| 347 | base = attempt; |
| 348 | break; |
| 349 | } |
| 350 | |
| 351 | _update_name_dialog_library_dropdown(); |
| 352 | |
| 353 | name_dialog_op = TOOL_NEW_ANIM; |
| 354 | name_dialog->set_title(TTR("Create New Animation" )); |
| 355 | name_dialog->popup_centered(Size2(300, 90)); |
| 356 | name_title->set_text(TTR("New Animation Name:" )); |
| 357 | name->set_text(base); |
| 358 | name->select_all(); |
| 359 | name->grab_focus(); |
| 360 | } |
| 361 | |
| 362 | void AnimationPlayerEditor::_animation_rename() { |
| 363 | if (!animation->has_selectable_items()) { |
| 364 | return; |
| 365 | } |
| 366 | int selected = animation->get_selected(); |
| 367 | String selected_name = animation->get_item_text(selected); |
| 368 | |
| 369 | // Remove library prefix if present. |
| 370 | if (selected_name.contains("/" )) { |
| 371 | selected_name = selected_name.get_slice("/" , 1); |
| 372 | } |
| 373 | |
| 374 | name_dialog->set_title(TTR("Rename Animation" )); |
| 375 | name_title->set_text(TTR("Change Animation Name:" )); |
| 376 | name->set_text(selected_name); |
| 377 | name_dialog_op = TOOL_RENAME_ANIM; |
| 378 | name_dialog->popup_centered(Size2(300, 90)); |
| 379 | name->select_all(); |
| 380 | name->grab_focus(); |
| 381 | library->hide(); |
| 382 | } |
| 383 | |
| 384 | void AnimationPlayerEditor::_animation_remove() { |
| 385 | if (!animation->has_selectable_items()) { |
| 386 | return; |
| 387 | } |
| 388 | |
| 389 | String current = animation->get_item_text(animation->get_selected()); |
| 390 | |
| 391 | delete_dialog->set_text(vformat(TTR("Delete Animation '%s'?" ), current)); |
| 392 | delete_dialog->popup_centered(); |
| 393 | } |
| 394 | |
| 395 | void AnimationPlayerEditor::_animation_remove_confirmed() { |
| 396 | String current = animation->get_item_text(animation->get_selected()); |
| 397 | Ref<Animation> anim = player->get_animation(current); |
| 398 | |
| 399 | Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); |
| 400 | ERR_FAIL_COND(al.is_null()); |
| 401 | |
| 402 | // For names of form lib_name/anim_name, remove library name prefix. |
| 403 | if (current.contains("/" )) { |
| 404 | current = current.get_slice("/" , 1); |
| 405 | } |
| 406 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 407 | undo_redo->create_action(TTR("Remove Animation" )); |
| 408 | if (player->get_autoplay() == current) { |
| 409 | undo_redo->add_do_method(player, "set_autoplay" , "" ); |
| 410 | undo_redo->add_undo_method(player, "set_autoplay" , current); |
| 411 | // Avoid having the autoplay icon linger around if there is only one animation in the player. |
| 412 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 413 | } |
| 414 | undo_redo->add_do_method(al.ptr(), "remove_animation" , current); |
| 415 | undo_redo->add_undo_method(al.ptr(), "add_animation" , current, anim); |
| 416 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 417 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 418 | if (animation->has_selectable_items() && animation->get_selectable_item(false) == animation->get_selectable_item(true)) { // Last item remaining. |
| 419 | undo_redo->add_do_method(this, "_stop_onion_skinning" ); |
| 420 | undo_redo->add_undo_method(this, "_start_onion_skinning" ); |
| 421 | } |
| 422 | undo_redo->commit_action(); |
| 423 | } |
| 424 | |
| 425 | void AnimationPlayerEditor::_select_anim_by_name(const String &p_anim) { |
| 426 | int idx = -1; |
| 427 | for (int i = 0; i < animation->get_item_count(); i++) { |
| 428 | if (animation->get_item_text(i) == p_anim) { |
| 429 | idx = i; |
| 430 | break; |
| 431 | } |
| 432 | } |
| 433 | |
| 434 | ERR_FAIL_COND(idx == -1); |
| 435 | |
| 436 | animation->select(idx); |
| 437 | |
| 438 | _animation_selected(idx); |
| 439 | } |
| 440 | |
| 441 | float AnimationPlayerEditor::_get_editor_step() const { |
| 442 | // Returns the effective snapping value depending on snapping modifiers, or 0 if snapping is disabled. |
| 443 | if (track_editor->is_snap_enabled()) { |
| 444 | const String current = player->get_assigned_animation(); |
| 445 | const Ref<Animation> anim = player->get_animation(current); |
| 446 | ERR_FAIL_COND_V(!anim.is_valid(), 0.0); |
| 447 | |
| 448 | // Use more precise snapping when holding Shift |
| 449 | return Input::get_singleton()->is_key_pressed(Key::SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); |
| 450 | } |
| 451 | |
| 452 | return 0.0f; |
| 453 | } |
| 454 | |
| 455 | void AnimationPlayerEditor::_animation_name_edited() { |
| 456 | if (player->is_playing()) { |
| 457 | player->stop(); |
| 458 | } |
| 459 | |
| 460 | String new_name = name->get_text(); |
| 461 | if (!AnimationLibrary::is_valid_animation_name(new_name)) { |
| 462 | error_dialog->set_text(TTR("Invalid animation name!" )); |
| 463 | error_dialog->popup_centered(); |
| 464 | return; |
| 465 | } |
| 466 | |
| 467 | if (name_dialog_op == TOOL_RENAME_ANIM && animation->has_selectable_items() && animation->get_item_text(animation->get_selected()) == new_name) { |
| 468 | name_dialog->hide(); |
| 469 | return; |
| 470 | } |
| 471 | |
| 472 | String test_name_prefix = "" ; |
| 473 | if (library->is_visible() && library->get_selected_id() != -1) { |
| 474 | test_name_prefix = library->get_item_metadata(library->get_selected_id()); |
| 475 | test_name_prefix += (test_name_prefix != "" ) ? "/" : "" ; |
| 476 | } |
| 477 | |
| 478 | if (player->has_animation(test_name_prefix + new_name)) { |
| 479 | error_dialog->set_text(vformat(TTR("Animation '%s' already exists!" ), test_name_prefix + new_name)); |
| 480 | error_dialog->popup_centered(); |
| 481 | return; |
| 482 | } |
| 483 | |
| 484 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 485 | switch (name_dialog_op) { |
| 486 | case TOOL_RENAME_ANIM: { |
| 487 | String current = animation->get_item_text(animation->get_selected()); |
| 488 | Ref<Animation> anim = player->get_animation(current); |
| 489 | |
| 490 | Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); |
| 491 | ERR_FAIL_COND(al.is_null()); |
| 492 | |
| 493 | // Extract library prefix if present. |
| 494 | String new_library_prefix = "" ; |
| 495 | if (current.contains("/" )) { |
| 496 | new_library_prefix = current.get_slice("/" , 0) + "/" ; |
| 497 | current = current.get_slice("/" , 1); |
| 498 | } |
| 499 | |
| 500 | undo_redo->create_action(TTR("Rename Animation" )); |
| 501 | undo_redo->add_do_method(al.ptr(), "rename_animation" , current, new_name); |
| 502 | undo_redo->add_do_method(anim.ptr(), "set_name" , new_name); |
| 503 | undo_redo->add_undo_method(al.ptr(), "rename_animation" , new_name, current); |
| 504 | undo_redo->add_undo_method(anim.ptr(), "set_name" , current); |
| 505 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 506 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 507 | undo_redo->commit_action(); |
| 508 | |
| 509 | _select_anim_by_name(new_library_prefix + new_name); |
| 510 | } break; |
| 511 | |
| 512 | case TOOL_NEW_ANIM: { |
| 513 | Ref<Animation> new_anim = Ref<Animation>(memnew(Animation)); |
| 514 | new_anim->set_name(new_name); |
| 515 | String library_name; |
| 516 | Ref<AnimationLibrary> al; |
| 517 | if (library->is_visible()) { |
| 518 | library_name = library->get_item_metadata(library->get_selected()); |
| 519 | // It's possible that [Global] was selected, but doesn't exist yet. |
| 520 | if (player->has_animation_library(library_name)) { |
| 521 | al = player->get_animation_library(library_name); |
| 522 | } |
| 523 | |
| 524 | } else { |
| 525 | if (player->has_animation_library("" )) { |
| 526 | al = player->get_animation_library("" ); |
| 527 | library_name = "" ; |
| 528 | } |
| 529 | } |
| 530 | |
| 531 | undo_redo->create_action(TTR("Add Animation" )); |
| 532 | |
| 533 | bool lib_added = false; |
| 534 | if (al.is_null()) { |
| 535 | al.instantiate(); |
| 536 | lib_added = true; |
| 537 | undo_redo->add_do_method(player, "add_animation_library" , "" , al); |
| 538 | library_name = "" ; |
| 539 | } |
| 540 | |
| 541 | undo_redo->add_do_method(al.ptr(), "add_animation" , new_name, new_anim); |
| 542 | undo_redo->add_undo_method(al.ptr(), "remove_animation" , new_name); |
| 543 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 544 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 545 | if (!animation->has_selectable_items()) { |
| 546 | undo_redo->add_do_method(this, "_start_onion_skinning" ); |
| 547 | undo_redo->add_undo_method(this, "_stop_onion_skinning" ); |
| 548 | } |
| 549 | if (lib_added) { |
| 550 | undo_redo->add_undo_method(player, "remove_animation_library" , "" ); |
| 551 | } |
| 552 | undo_redo->commit_action(); |
| 553 | |
| 554 | if (library_name != "" ) { |
| 555 | library_name = library_name + "/" ; |
| 556 | } |
| 557 | _select_anim_by_name(library_name + new_name); |
| 558 | |
| 559 | } break; |
| 560 | |
| 561 | case TOOL_DUPLICATE_ANIM: { |
| 562 | String current = animation->get_item_text(animation->get_selected()); |
| 563 | Ref<Animation> anim = player->get_animation(current); |
| 564 | |
| 565 | Ref<Animation> new_anim = _animation_clone(anim); |
| 566 | new_anim->set_name(new_name); |
| 567 | |
| 568 | String library_name; |
| 569 | Ref<AnimationLibrary> al; |
| 570 | if (library->is_visible()) { |
| 571 | library_name = library->get_item_metadata(library->get_selected()); |
| 572 | // It's possible that [Global] was selected, but doesn't exist yet. |
| 573 | if (player->has_animation_library(library_name)) { |
| 574 | al = player->get_animation_library(library_name); |
| 575 | } |
| 576 | } else { |
| 577 | if (player->has_animation_library("" )) { |
| 578 | al = player->get_animation_library("" ); |
| 579 | library_name = "" ; |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | undo_redo->create_action(TTR("Duplicate Animation" )); |
| 584 | |
| 585 | bool lib_added = false; |
| 586 | if (al.is_null()) { |
| 587 | al.instantiate(); |
| 588 | lib_added = true; |
| 589 | undo_redo->add_do_method(player, "add_animation_library" , "" , al); |
| 590 | library_name = "" ; |
| 591 | } |
| 592 | |
| 593 | undo_redo->add_do_method(al.ptr(), "add_animation" , new_name, new_anim); |
| 594 | undo_redo->add_undo_method(al.ptr(), "remove_animation" , new_name); |
| 595 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 596 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 597 | if (lib_added) { |
| 598 | undo_redo->add_undo_method(player, "remove_animation_library" , "" ); |
| 599 | } |
| 600 | undo_redo->commit_action(); |
| 601 | |
| 602 | if (library_name != "" ) { |
| 603 | library_name = library_name + "/" ; |
| 604 | } |
| 605 | _select_anim_by_name(library_name + new_name); |
| 606 | } break; |
| 607 | } |
| 608 | |
| 609 | name_dialog->hide(); |
| 610 | } |
| 611 | |
| 612 | void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) { |
| 613 | if (!animation->has_selectable_items()) { |
| 614 | return; |
| 615 | } |
| 616 | |
| 617 | String current = animation->get_item_text(animation->get_selected()); |
| 618 | |
| 619 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 620 | undo_redo->create_action(TTR("Blend Next Changed" )); |
| 621 | undo_redo->add_do_method(player, "animation_set_next" , current, blend_editor.next->get_item_text(p_idx)); |
| 622 | undo_redo->add_undo_method(player, "animation_set_next" , current, player->animation_get_next(current)); |
| 623 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 624 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 625 | undo_redo->commit_action(); |
| 626 | } |
| 627 | |
| 628 | void AnimationPlayerEditor::_animation_blend() { |
| 629 | if (updating_blends) { |
| 630 | return; |
| 631 | } |
| 632 | |
| 633 | blend_editor.tree->clear(); |
| 634 | |
| 635 | if (!animation->has_selectable_items()) { |
| 636 | return; |
| 637 | } |
| 638 | |
| 639 | String current = animation->get_item_text(animation->get_selected()); |
| 640 | |
| 641 | blend_editor.dialog->popup_centered(Size2(400, 400) * EDSCALE); |
| 642 | |
| 643 | blend_editor.tree->set_hide_root(true); |
| 644 | blend_editor.tree->set_column_expand_ratio(0, 10); |
| 645 | blend_editor.tree->set_column_clip_content(0, true); |
| 646 | blend_editor.tree->set_column_expand_ratio(1, 3); |
| 647 | blend_editor.tree->set_column_clip_content(1, true); |
| 648 | |
| 649 | List<StringName> anims; |
| 650 | player->get_animation_list(&anims); |
| 651 | TreeItem *root = blend_editor.tree->create_item(); |
| 652 | updating_blends = true; |
| 653 | |
| 654 | int i = 0; |
| 655 | bool anim_found = false; |
| 656 | blend_editor.next->clear(); |
| 657 | blend_editor.next->add_item("" , i); |
| 658 | |
| 659 | for (const StringName &to : anims) { |
| 660 | TreeItem *blend = blend_editor.tree->create_item(root); |
| 661 | blend->set_editable(0, false); |
| 662 | blend->set_editable(1, true); |
| 663 | blend->set_text(0, to); |
| 664 | blend->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); |
| 665 | blend->set_range_config(1, 0, 3600, 0.001); |
| 666 | blend->set_range(1, player->get_blend_time(current, to)); |
| 667 | |
| 668 | i++; |
| 669 | blend_editor.next->add_item(to, i); |
| 670 | if (to == player->animation_get_next(current)) { |
| 671 | blend_editor.next->select(i); |
| 672 | anim_found = true; |
| 673 | } |
| 674 | } |
| 675 | |
| 676 | // make sure we reset it else it becomes out of sync and could contain a deleted animation |
| 677 | if (!anim_found) { |
| 678 | blend_editor.next->select(0); |
| 679 | player->animation_set_next(current, blend_editor.next->get_item_text(0)); |
| 680 | } |
| 681 | |
| 682 | updating_blends = false; |
| 683 | } |
| 684 | |
| 685 | void AnimationPlayerEditor::_blend_edited() { |
| 686 | if (updating_blends) { |
| 687 | return; |
| 688 | } |
| 689 | |
| 690 | if (!animation->has_selectable_items()) { |
| 691 | return; |
| 692 | } |
| 693 | |
| 694 | String current = animation->get_item_text(animation->get_selected()); |
| 695 | |
| 696 | TreeItem *selected = blend_editor.tree->get_edited(); |
| 697 | if (!selected) { |
| 698 | return; |
| 699 | } |
| 700 | |
| 701 | updating_blends = true; |
| 702 | String to = selected->get_text(0); |
| 703 | float blend_time = selected->get_range(1); |
| 704 | float prev_blend_time = player->get_blend_time(current, to); |
| 705 | |
| 706 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 707 | undo_redo->create_action(TTR("Change Blend Time" )); |
| 708 | undo_redo->add_do_method(player, "set_blend_time" , current, to, blend_time); |
| 709 | undo_redo->add_undo_method(player, "set_blend_time" , current, to, prev_blend_time); |
| 710 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
| 711 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
| 712 | undo_redo->commit_action(); |
| 713 | updating_blends = false; |
| 714 | } |
| 715 | |
| 716 | void AnimationPlayerEditor::ensure_visibility() { |
| 717 | if (player && pin->is_pressed()) { |
| 718 | return; // another player is pinned, don't reset |
| 719 | } |
| 720 | |
| 721 | _animation_edit(); |
| 722 | } |
| 723 | |
| 724 | Dictionary AnimationPlayerEditor::get_state() const { |
| 725 | Dictionary d; |
| 726 | |
| 727 | d["visible" ] = is_visible_in_tree(); |
| 728 | if (EditorNode::get_singleton()->get_edited_scene() && is_visible_in_tree() && player) { |
| 729 | d["player" ] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(player); |
| 730 | d["animation" ] = player->get_assigned_animation(); |
| 731 | d["track_editor_state" ] = track_editor->get_state(); |
| 732 | } |
| 733 | |
| 734 | return d; |
| 735 | } |
| 736 | |
| 737 | void AnimationPlayerEditor::set_state(const Dictionary &p_state) { |
| 738 | if (!p_state.has("visible" ) || !p_state["visible" ]) { |
| 739 | return; |
| 740 | } |
| 741 | if (!EditorNode::get_singleton()->get_edited_scene()) { |
| 742 | return; |
| 743 | } |
| 744 | |
| 745 | if (p_state.has("player" )) { |
| 746 | Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player" ]); |
| 747 | if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { |
| 748 | if (player) { |
| 749 | if (player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
| 750 | player->disconnect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
| 751 | } |
| 752 | } |
| 753 | player = Object::cast_to<AnimationPlayer>(n); |
| 754 | if (player) { |
| 755 | if (!player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
| 756 | player->connect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
| 757 | } |
| 758 | } |
| 759 | |
| 760 | _update_player(); |
| 761 | EditorNode::get_singleton()->make_bottom_panel_item_visible(this); |
| 762 | set_process(true); |
| 763 | ensure_visibility(); |
| 764 | |
| 765 | if (p_state.has("animation" )) { |
| 766 | String anim = p_state["animation" ]; |
| 767 | if (!anim.is_empty() && player->has_animation(anim)) { |
| 768 | _select_anim_by_name(anim); |
| 769 | _animation_edit(); |
| 770 | } |
| 771 | } |
| 772 | } |
| 773 | } |
| 774 | |
| 775 | if (p_state.has("track_editor_state" )) { |
| 776 | track_editor->set_state(p_state["track_editor_state" ]); |
| 777 | } |
| 778 | } |
| 779 | |
| 780 | void AnimationPlayerEditor::_animation_resource_edit() { |
| 781 | String current = _get_current(); |
| 782 | if (current != String()) { |
| 783 | Ref<Animation> anim = player->get_animation(current); |
| 784 | EditorNode::get_singleton()->edit_resource(anim); |
| 785 | } |
| 786 | } |
| 787 | |
| 788 | void AnimationPlayerEditor::_animation_edit() { |
| 789 | String current = _get_current(); |
| 790 | if (current != String()) { |
| 791 | Ref<Animation> anim = player->get_animation(current); |
| 792 | |
| 793 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
| 794 | |
| 795 | track_editor->set_animation(anim, animation_library_is_foreign); |
| 796 | |
| 797 | Node *root = player->get_node(player->get_root()); |
| 798 | if (root) { |
| 799 | track_editor->set_root(root); |
| 800 | } |
| 801 | } else { |
| 802 | track_editor->set_animation(Ref<Animation>(), true); |
| 803 | track_editor->set_root(nullptr); |
| 804 | } |
| 805 | } |
| 806 | |
| 807 | void AnimationPlayerEditor::_scale_changed(const String &p_scale) { |
| 808 | player->set_speed_scale(p_scale.to_float()); |
| 809 | } |
| 810 | |
| 811 | void AnimationPlayerEditor::_update_animation() { |
| 812 | // the purpose of _update_animation is to reflect the current state |
| 813 | // of the animation player in the current editor.. |
| 814 | |
| 815 | updating = true; |
| 816 | |
| 817 | if (player->is_playing()) { |
| 818 | stop->set_icon(pause_icon); |
| 819 | } else { |
| 820 | stop->set_icon(stop_icon); |
| 821 | } |
| 822 | |
| 823 | scale->set_text(String::num(player->get_speed_scale(), 2)); |
| 824 | String current = player->get_assigned_animation(); |
| 825 | |
| 826 | for (int i = 0; i < animation->get_item_count(); i++) { |
| 827 | if (animation->get_item_text(i) == current) { |
| 828 | animation->select(i); |
| 829 | break; |
| 830 | } |
| 831 | } |
| 832 | |
| 833 | updating = false; |
| 834 | } |
| 835 | |
| 836 | void AnimationPlayerEditor::_update_player() { |
| 837 | updating = true; |
| 838 | |
| 839 | animation->clear(); |
| 840 | |
| 841 | tool_anim->set_disabled(player == nullptr); |
| 842 | pin->set_disabled(player == nullptr); |
| 843 | |
| 844 | if (!player) { |
| 845 | AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); |
| 846 | return; |
| 847 | } |
| 848 | |
| 849 | List<StringName> libraries; |
| 850 | player->get_animation_library_list(&libraries); |
| 851 | |
| 852 | int active_idx = -1; |
| 853 | bool no_anims_found = true; |
| 854 | bool foreign_global_anim_lib = false; |
| 855 | |
| 856 | for (const StringName &K : libraries) { |
| 857 | if (K != StringName()) { |
| 858 | animation->add_separator(K); |
| 859 | } |
| 860 | |
| 861 | // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is. |
| 862 | Ref<AnimationLibrary> anim_library = player->get_animation_library(K); |
| 863 | if (K == "" ) { |
| 864 | foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(anim_library); |
| 865 | } |
| 866 | |
| 867 | List<StringName> animlist; |
| 868 | anim_library->get_animation_list(&animlist); |
| 869 | |
| 870 | for (const StringName &E : animlist) { |
| 871 | String path = K; |
| 872 | if (path != "" ) { |
| 873 | path += "/" ; |
| 874 | } |
| 875 | path += E; |
| 876 | animation->add_item(path); |
| 877 | if (player->get_assigned_animation() == path) { |
| 878 | active_idx = animation->get_selectable_item(true); |
| 879 | } |
| 880 | no_anims_found = false; |
| 881 | } |
| 882 | } |
| 883 | #define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), foreign_global_anim_lib) |
| 884 | |
| 885 | ITEM_CHECK_DISABLED(TOOL_NEW_ANIM); |
| 886 | |
| 887 | #undef ITEM_CHECK_DISABLED |
| 888 | |
| 889 | #define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found || foreign_global_anim_lib) |
| 890 | |
| 891 | ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM); |
| 892 | ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM); |
| 893 | ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS); |
| 894 | ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM); |
| 895 | ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE); |
| 896 | |
| 897 | #undef ITEM_CHECK_DISABLED |
| 898 | |
| 899 | stop->set_disabled(no_anims_found); |
| 900 | play->set_disabled(no_anims_found); |
| 901 | play_bw->set_disabled(no_anims_found); |
| 902 | play_bw_from->set_disabled(no_anims_found); |
| 903 | play_from->set_disabled(no_anims_found); |
| 904 | frame->set_editable(!no_anims_found); |
| 905 | animation->set_disabled(no_anims_found); |
| 906 | autoplay->set_disabled(no_anims_found); |
| 907 | onion_toggle->set_disabled(no_anims_found); |
| 908 | onion_skinning->set_disabled(no_anims_found); |
| 909 | |
| 910 | if (hack_disable_onion_skinning) { |
| 911 | onion_toggle->set_disabled(true); |
| 912 | onion_skinning->set_disabled(true); |
| 913 | } |
| 914 | |
| 915 | _update_animation_list_icons(); |
| 916 | |
| 917 | updating = false; |
| 918 | if (active_idx != -1) { |
| 919 | animation->select(active_idx); |
| 920 | autoplay->set_pressed(animation->get_item_text(active_idx) == player->get_autoplay()); |
| 921 | _animation_selected(active_idx); |
| 922 | } else if (animation->has_selectable_items()) { |
| 923 | int item = animation->get_selectable_item(); |
| 924 | animation->select(item); |
| 925 | autoplay->set_pressed(animation->get_item_text(item) == player->get_autoplay()); |
| 926 | _animation_selected(item); |
| 927 | } else { |
| 928 | _animation_selected(0); |
| 929 | } |
| 930 | |
| 931 | if (!no_anims_found) { |
| 932 | String current = animation->get_item_text(animation->get_selected()); |
| 933 | Ref<Animation> anim = player->get_animation(current); |
| 934 | |
| 935 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
| 936 | |
| 937 | track_editor->set_animation(anim, animation_library_is_foreign); |
| 938 | Node *root = player->get_node(player->get_root()); |
| 939 | if (root) { |
| 940 | track_editor->set_root(root); |
| 941 | } |
| 942 | } |
| 943 | |
| 944 | _update_animation(); |
| 945 | } |
| 946 | |
| 947 | void AnimationPlayerEditor::_update_animation_list_icons() { |
| 948 | for (int i = 0; i < animation->get_item_count(); i++) { |
| 949 | String anim_name = animation->get_item_text(i); |
| 950 | if (animation->is_item_disabled(i) || animation->is_item_separator(i)) { |
| 951 | continue; |
| 952 | } |
| 953 | |
| 954 | Ref<Texture2D> icon; |
| 955 | if (anim_name == player->get_autoplay()) { |
| 956 | if (anim_name == SceneStringNames::get_singleton()->RESET) { |
| 957 | icon = autoplay_reset_icon; |
| 958 | } else { |
| 959 | icon = autoplay_icon; |
| 960 | } |
| 961 | } else if (anim_name == SceneStringNames::get_singleton()->RESET) { |
| 962 | icon = reset_icon; |
| 963 | } |
| 964 | |
| 965 | animation->set_item_icon(i, icon); |
| 966 | } |
| 967 | } |
| 968 | |
| 969 | void AnimationPlayerEditor::_update_name_dialog_library_dropdown() { |
| 970 | StringName current_library_name; |
| 971 | if (animation->has_selectable_items()) { |
| 972 | String current_animation_name = animation->get_item_text(animation->get_selected()); |
| 973 | Ref<Animation> current_animation = player->get_animation(current_animation_name); |
| 974 | if (current_animation.is_valid()) { |
| 975 | current_library_name = player->find_animation_library(current_animation); |
| 976 | } |
| 977 | } |
| 978 | |
| 979 | List<StringName> libraries; |
| 980 | player->get_animation_library_list(&libraries); |
| 981 | library->clear(); |
| 982 | |
| 983 | // When [Global] isn't present, but other libraries are, add option of creating [Global]. |
| 984 | int index_offset = 0; |
| 985 | if (!player->has_animation_library(StringName())) { |
| 986 | library->add_item(String(TTR("[Global] (create)" ))); |
| 987 | library->set_item_metadata(0, "" ); |
| 988 | index_offset = 1; |
| 989 | } |
| 990 | |
| 991 | int current_lib_id = index_offset; // Don't default to [Global] if it doesn't exist yet. |
| 992 | for (int i = 0; i < libraries.size(); i++) { |
| 993 | StringName library_name = libraries[i]; |
| 994 | library->add_item((library_name == StringName()) ? String(TTR("[Global]" )) : String(library_name)); |
| 995 | library->set_item_metadata(i + index_offset, String(library_name)); |
| 996 | // Default to duplicating into same library. |
| 997 | if (library_name == current_library_name) { |
| 998 | current_lib_id = i + index_offset; |
| 999 | } |
| 1000 | } |
| 1001 | |
| 1002 | if (library->get_item_count() > 1) { |
| 1003 | library->select(current_lib_id); |
| 1004 | library->show(); |
| 1005 | } else { |
| 1006 | library->hide(); |
| 1007 | } |
| 1008 | } |
| 1009 | |
| 1010 | void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { |
| 1011 | if (player && pin->is_pressed()) { |
| 1012 | return; // Ignore, pinned. |
| 1013 | } |
| 1014 | |
| 1015 | if (player) { |
| 1016 | if (player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
| 1017 | player->disconnect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
| 1018 | } |
| 1019 | } |
| 1020 | player = p_player; |
| 1021 | |
| 1022 | if (player) { |
| 1023 | if (!player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
| 1024 | player->connect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
| 1025 | } |
| 1026 | _update_player(); |
| 1027 | |
| 1028 | if (onion.enabled) { |
| 1029 | if (animation->has_selectable_items()) { |
| 1030 | _start_onion_skinning(); |
| 1031 | } else { |
| 1032 | _stop_onion_skinning(); |
| 1033 | } |
| 1034 | } |
| 1035 | |
| 1036 | track_editor->show_select_node_warning(false); |
| 1037 | } else { |
| 1038 | if (onion.enabled) { |
| 1039 | _stop_onion_skinning(); |
| 1040 | } |
| 1041 | |
| 1042 | track_editor->show_select_node_warning(true); |
| 1043 | } |
| 1044 | |
| 1045 | library_editor->set_animation_player(player); |
| 1046 | } |
| 1047 | |
| 1048 | void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) { |
| 1049 | if (!onion.can_overlay) { |
| 1050 | return; |
| 1051 | } |
| 1052 | |
| 1053 | // Can happen on viewport resize, at least. |
| 1054 | if (!_are_onion_layers_valid()) { |
| 1055 | return; |
| 1056 | } |
| 1057 | |
| 1058 | RID ci = p_overlay->get_canvas_item(); |
| 1059 | Rect2 src_rect = p_overlay->get_global_rect(); |
| 1060 | // Re-flip since captures are already flipped. |
| 1061 | src_rect.position.y = onion.capture_size.y - (src_rect.position.y + src_rect.size.y); |
| 1062 | src_rect.size.y *= -1; |
| 1063 | |
| 1064 | Rect2 dst_rect = Rect2(Point2(), p_overlay->get_size()); |
| 1065 | |
| 1066 | float alpha_step = 1.0 / (onion.steps + 1); |
| 1067 | |
| 1068 | int cidx = 0; |
| 1069 | if (onion.past) { |
| 1070 | float alpha = 0; |
| 1071 | do { |
| 1072 | alpha += alpha_step; |
| 1073 | |
| 1074 | if (onion.captures_valid[cidx]) { |
| 1075 | RS::get_singleton()->canvas_item_add_texture_rect_region( |
| 1076 | ci, dst_rect, RS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha)); |
| 1077 | } |
| 1078 | |
| 1079 | cidx++; |
| 1080 | } while (cidx < onion.steps); |
| 1081 | } |
| 1082 | if (onion.future) { |
| 1083 | float alpha = 1; |
| 1084 | int base_cidx = cidx; |
| 1085 | do { |
| 1086 | alpha -= alpha_step; |
| 1087 | |
| 1088 | if (onion.captures_valid[cidx]) { |
| 1089 | RS::get_singleton()->canvas_item_add_texture_rect_region( |
| 1090 | ci, dst_rect, RS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha)); |
| 1091 | } |
| 1092 | |
| 1093 | cidx++; |
| 1094 | } while (cidx < base_cidx + onion.steps); // In case there's the present capture at the end, skip it. |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | void AnimationPlayerEditor::_animation_duplicate() { |
| 1099 | if (!animation->has_selectable_items()) { |
| 1100 | return; |
| 1101 | } |
| 1102 | |
| 1103 | String current = animation->get_item_text(animation->get_selected()); |
| 1104 | Ref<Animation> anim = player->get_animation(current); |
| 1105 | if (!anim.is_valid()) { |
| 1106 | return; |
| 1107 | } |
| 1108 | |
| 1109 | int count = 2; |
| 1110 | String new_name = current; |
| 1111 | PackedStringArray split = new_name.split("_" ); |
| 1112 | int last_index = split.size() - 1; |
| 1113 | if (last_index > 0 && split[last_index].is_valid_int() && split[last_index].to_int() >= 0) { |
| 1114 | count = split[last_index].to_int(); |
| 1115 | split.remove_at(last_index); |
| 1116 | new_name = String("_" ).join(split); |
| 1117 | } |
| 1118 | while (true) { |
| 1119 | String attempt = new_name; |
| 1120 | attempt += vformat("_%d" , count); |
| 1121 | if (player->has_animation(attempt)) { |
| 1122 | count++; |
| 1123 | continue; |
| 1124 | } |
| 1125 | new_name = attempt; |
| 1126 | break; |
| 1127 | } |
| 1128 | |
| 1129 | if (new_name.contains("/" )) { |
| 1130 | // Discard library prefix. |
| 1131 | new_name = new_name.get_slice("/" , 1); |
| 1132 | } |
| 1133 | |
| 1134 | _update_name_dialog_library_dropdown(); |
| 1135 | |
| 1136 | name_dialog_op = TOOL_DUPLICATE_ANIM; |
| 1137 | name_dialog->set_title(TTR("Duplicate Animation" )); |
| 1138 | // TRANSLATORS: This is a label for the new name field in the "Duplicate Animation" dialog. |
| 1139 | name_title->set_text(TTR("Duplicated Animation Name:" )); |
| 1140 | name->set_text(new_name); |
| 1141 | name_dialog->popup_centered(Size2(300, 90)); |
| 1142 | name->select_all(); |
| 1143 | name->grab_focus(); |
| 1144 | } |
| 1145 | |
| 1146 | Ref<Animation> AnimationPlayerEditor::_animation_clone(Ref<Animation> p_anim) { |
| 1147 | Ref<Animation> new_anim = memnew(Animation); |
| 1148 | List<PropertyInfo> plist; |
| 1149 | p_anim->get_property_list(&plist); |
| 1150 | |
| 1151 | for (const PropertyInfo &E : plist) { |
| 1152 | if (E.usage & PROPERTY_USAGE_STORAGE) { |
| 1153 | new_anim->set(E.name, p_anim->get(E.name)); |
| 1154 | } |
| 1155 | } |
| 1156 | new_anim->set_path("" ); |
| 1157 | |
| 1158 | return new_anim; |
| 1159 | } |
| 1160 | |
| 1161 | void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool p_timeline_only) { |
| 1162 | if (updating || !player || player->is_playing()) { |
| 1163 | return; |
| 1164 | }; |
| 1165 | |
| 1166 | updating = true; |
| 1167 | String current = player->get_assigned_animation(); |
| 1168 | if (current.is_empty() || !player->has_animation(current)) { |
| 1169 | updating = false; |
| 1170 | current = "" ; |
| 1171 | return; |
| 1172 | }; |
| 1173 | |
| 1174 | Ref<Animation> anim; |
| 1175 | anim = player->get_animation(current); |
| 1176 | |
| 1177 | float pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length()); |
| 1178 | if (track_editor->is_snap_enabled()) { |
| 1179 | pos = Math::snapped(pos, _get_editor_step()); |
| 1180 | } |
| 1181 | |
| 1182 | if (!p_timeline_only) { |
| 1183 | if (player->is_valid() && !p_set) { |
| 1184 | float cpos = player->get_current_animation_position(); |
| 1185 | |
| 1186 | player->seek_delta(pos, pos - cpos); |
| 1187 | } else { |
| 1188 | player->stop(); |
| 1189 | player->seek(pos, true); |
| 1190 | } |
| 1191 | } |
| 1192 | |
| 1193 | track_editor->set_anim_pos(pos); |
| 1194 | }; |
| 1195 | |
| 1196 | void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) { |
| 1197 | if (player == p_pl && is_visible_in_tree()) { |
| 1198 | _update_player(); |
| 1199 | if (blend_editor.dialog->is_visible()) { |
| 1200 | _animation_blend(); // Update. |
| 1201 | } |
| 1202 | if (library_editor->is_visible()) { |
| 1203 | library_editor->update_tree(); |
| 1204 | } |
| 1205 | } |
| 1206 | } |
| 1207 | |
| 1208 | void AnimationPlayerEditor::_animation_libraries_updated() { |
| 1209 | _animation_player_changed(player); |
| 1210 | } |
| 1211 | |
| 1212 | void AnimationPlayerEditor::_list_changed() { |
| 1213 | if (is_visible_in_tree()) { |
| 1214 | _update_player(); |
| 1215 | } |
| 1216 | } |
| 1217 | |
| 1218 | void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) { |
| 1219 | frame->set_max(p_len); |
| 1220 | } |
| 1221 | |
| 1222 | void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only) { |
| 1223 | timeline_position = p_pos; |
| 1224 | |
| 1225 | if (!is_visible_in_tree()) { |
| 1226 | return; |
| 1227 | } |
| 1228 | |
| 1229 | if (!player) { |
| 1230 | return; |
| 1231 | } |
| 1232 | |
| 1233 | if (player->is_playing()) { |
| 1234 | return; |
| 1235 | } |
| 1236 | |
| 1237 | if (!player->has_animation(player->get_assigned_animation())) { |
| 1238 | return; |
| 1239 | } |
| 1240 | |
| 1241 | updating = true; |
| 1242 | frame->set_value(Math::snapped(p_pos, _get_editor_step())); |
| 1243 | updating = false; |
| 1244 | _seek_value_changed(p_pos, !p_drag, p_timeline_only); |
| 1245 | } |
| 1246 | |
| 1247 | void AnimationPlayerEditor::(int p_option) { |
| 1248 | String current = _get_current(); |
| 1249 | |
| 1250 | Ref<Animation> anim; |
| 1251 | if (!current.is_empty()) { |
| 1252 | anim = player->get_animation(current); |
| 1253 | } |
| 1254 | |
| 1255 | switch (p_option) { |
| 1256 | case TOOL_NEW_ANIM: { |
| 1257 | _animation_new(); |
| 1258 | } break; |
| 1259 | case TOOL_ANIM_LIBRARY: { |
| 1260 | library_editor->set_animation_player(player); |
| 1261 | library_editor->show_dialog(); |
| 1262 | } break; |
| 1263 | case TOOL_DUPLICATE_ANIM: { |
| 1264 | _animation_duplicate(); |
| 1265 | } break; |
| 1266 | case TOOL_RENAME_ANIM: { |
| 1267 | _animation_rename(); |
| 1268 | } break; |
| 1269 | case TOOL_EDIT_TRANSITIONS: { |
| 1270 | _animation_blend(); |
| 1271 | } break; |
| 1272 | case TOOL_REMOVE_ANIM: { |
| 1273 | _animation_remove(); |
| 1274 | } break; |
| 1275 | case TOOL_EDIT_RESOURCE: { |
| 1276 | if (anim.is_valid()) { |
| 1277 | EditorNode::get_singleton()->edit_resource(anim); |
| 1278 | } |
| 1279 | } break; |
| 1280 | } |
| 1281 | } |
| 1282 | |
| 1283 | void AnimationPlayerEditor::(int p_option) { |
| 1284 | PopupMenu * = onion_skinning->get_popup(); |
| 1285 | int idx = menu->get_item_index(p_option); |
| 1286 | |
| 1287 | switch (p_option) { |
| 1288 | case ONION_SKINNING_ENABLE: { |
| 1289 | onion.enabled = !onion.enabled; |
| 1290 | |
| 1291 | if (onion.enabled) { |
| 1292 | _start_onion_skinning(); |
| 1293 | } else { |
| 1294 | _stop_onion_skinning(); |
| 1295 | } |
| 1296 | |
| 1297 | } break; |
| 1298 | case ONION_SKINNING_PAST: { |
| 1299 | // Ensure at least one of past/future is checked. |
| 1300 | onion.past = onion.future ? !onion.past : true; |
| 1301 | menu->set_item_checked(idx, onion.past); |
| 1302 | } break; |
| 1303 | case ONION_SKINNING_FUTURE: { |
| 1304 | // Ensure at least one of past/future is checked. |
| 1305 | onion.future = onion.past ? !onion.future : true; |
| 1306 | menu->set_item_checked(idx, onion.future); |
| 1307 | } break; |
| 1308 | case ONION_SKINNING_1_STEP: // Fall-through. |
| 1309 | case ONION_SKINNING_2_STEPS: |
| 1310 | case ONION_SKINNING_3_STEPS: { |
| 1311 | onion.steps = (p_option - ONION_SKINNING_1_STEP) + 1; |
| 1312 | int one_frame_idx = menu->get_item_index(ONION_SKINNING_1_STEP); |
| 1313 | for (int i = 0; i <= ONION_SKINNING_LAST_STEPS_OPTION - ONION_SKINNING_1_STEP; i++) { |
| 1314 | menu->set_item_checked(one_frame_idx + i, onion.steps == i + 1); |
| 1315 | } |
| 1316 | } break; |
| 1317 | case ONION_SKINNING_DIFFERENCES_ONLY: { |
| 1318 | onion.differences_only = !onion.differences_only; |
| 1319 | menu->set_item_checked(idx, onion.differences_only); |
| 1320 | } break; |
| 1321 | case ONION_SKINNING_FORCE_WHITE_MODULATE: { |
| 1322 | onion.force_white_modulate = !onion.force_white_modulate; |
| 1323 | menu->set_item_checked(idx, onion.force_white_modulate); |
| 1324 | } break; |
| 1325 | case ONION_SKINNING_INCLUDE_GIZMOS: { |
| 1326 | onion.include_gizmos = !onion.include_gizmos; |
| 1327 | menu->set_item_checked(idx, onion.include_gizmos); |
| 1328 | } break; |
| 1329 | } |
| 1330 | } |
| 1331 | |
| 1332 | void AnimationPlayerEditor::shortcut_input(const Ref<InputEvent> &p_ev) { |
| 1333 | ERR_FAIL_COND(p_ev.is_null()); |
| 1334 | |
| 1335 | Ref<InputEventKey> k = p_ev; |
| 1336 | if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) { |
| 1337 | switch (k->get_keycode()) { |
| 1338 | case Key::A: { |
| 1339 | if (!k->is_shift_pressed()) { |
| 1340 | _play_bw_from_pressed(); |
| 1341 | } else { |
| 1342 | _play_bw_pressed(); |
| 1343 | } |
| 1344 | accept_event(); |
| 1345 | } break; |
| 1346 | case Key::S: { |
| 1347 | _stop_pressed(); |
| 1348 | accept_event(); |
| 1349 | } break; |
| 1350 | case Key::D: { |
| 1351 | if (!k->is_shift_pressed()) { |
| 1352 | _play_from_pressed(); |
| 1353 | } else { |
| 1354 | _play_pressed(); |
| 1355 | } |
| 1356 | accept_event(); |
| 1357 | } break; |
| 1358 | default: |
| 1359 | break; |
| 1360 | } |
| 1361 | } |
| 1362 | } |
| 1363 | |
| 1364 | void AnimationPlayerEditor::_editor_visibility_changed() { |
| 1365 | if (is_visible() && animation->has_selectable_items()) { |
| 1366 | _start_onion_skinning(); |
| 1367 | } |
| 1368 | } |
| 1369 | |
| 1370 | bool AnimationPlayerEditor::_are_onion_layers_valid() { |
| 1371 | ERR_FAIL_COND_V(!onion.past && !onion.future, false); |
| 1372 | |
| 1373 | Point2 capture_size = get_tree()->get_root()->get_size(); |
| 1374 | return onion.captures.size() == onion.get_needed_capture_count() && onion.capture_size == capture_size; |
| 1375 | } |
| 1376 | |
| 1377 | void AnimationPlayerEditor::_allocate_onion_layers() { |
| 1378 | _free_onion_layers(); |
| 1379 | |
| 1380 | int captures = onion.get_needed_capture_count(); |
| 1381 | Point2 capture_size = get_tree()->get_root()->get_size(); |
| 1382 | |
| 1383 | onion.captures.resize(captures); |
| 1384 | onion.captures_valid.resize(captures); |
| 1385 | |
| 1386 | for (int i = 0; i < captures; i++) { |
| 1387 | bool is_present = onion.differences_only && i == captures - 1; |
| 1388 | |
| 1389 | // Each capture is a viewport with a canvas item attached that renders a full-size rect with the contents of the main viewport. |
| 1390 | onion.captures.write[i] = RS::get_singleton()->viewport_create(); |
| 1391 | |
| 1392 | RS::get_singleton()->viewport_set_size(onion.captures[i], capture_size.width, capture_size.height); |
| 1393 | RS::get_singleton()->viewport_set_update_mode(onion.captures[i], RS::VIEWPORT_UPDATE_ALWAYS); |
| 1394 | RS::get_singleton()->viewport_set_transparent_background(onion.captures[i], !is_present); |
| 1395 | RS::get_singleton()->viewport_attach_canvas(onion.captures[i], onion.capture.canvas); |
| 1396 | } |
| 1397 | |
| 1398 | // Reset the capture canvas item to the current root viewport texture (defensive). |
| 1399 | RS::get_singleton()->canvas_item_clear(onion.capture.canvas_item); |
| 1400 | RS::get_singleton()->canvas_item_add_texture_rect(onion.capture.canvas_item, Rect2(Point2(), capture_size), get_tree()->get_root()->get_texture()->get_rid()); |
| 1401 | |
| 1402 | onion.capture_size = capture_size; |
| 1403 | } |
| 1404 | |
| 1405 | void AnimationPlayerEditor::_free_onion_layers() { |
| 1406 | for (int i = 0; i < onion.captures.size(); i++) { |
| 1407 | if (onion.captures[i].is_valid()) { |
| 1408 | RS::get_singleton()->free(onion.captures[i]); |
| 1409 | } |
| 1410 | } |
| 1411 | onion.captures.clear(); |
| 1412 | onion.captures_valid.clear(); |
| 1413 | } |
| 1414 | |
| 1415 | void AnimationPlayerEditor::_prepare_onion_layers_1() { |
| 1416 | // This would be called per viewport and we want to act once only. |
| 1417 | int64_t cur_frame = get_tree()->get_frame(); |
| 1418 | if (cur_frame == onion.last_frame) { |
| 1419 | return; |
| 1420 | } |
| 1421 | |
| 1422 | if (!onion.enabled || !is_processing() || !is_visible() || !get_player()) { |
| 1423 | _stop_onion_skinning(); |
| 1424 | return; |
| 1425 | } |
| 1426 | |
| 1427 | onion.last_frame = cur_frame; |
| 1428 | |
| 1429 | // Refresh viewports with no onion layers overlaid. |
| 1430 | onion.can_overlay = false; |
| 1431 | plugin->update_overlays(); |
| 1432 | |
| 1433 | if (player->is_playing()) { |
| 1434 | return; |
| 1435 | } |
| 1436 | |
| 1437 | // And go to next step afterwards. |
| 1438 | call_deferred(SNAME("_prepare_onion_layers_2" )); |
| 1439 | } |
| 1440 | |
| 1441 | void AnimationPlayerEditor::_prepare_onion_layers_1_deferred() { |
| 1442 | call_deferred(SNAME("_prepare_onion_layers_1" )); |
| 1443 | } |
| 1444 | |
| 1445 | void AnimationPlayerEditor::_prepare_onion_layers_2() { |
| 1446 | Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); |
| 1447 | if (!anim.is_valid()) { |
| 1448 | return; |
| 1449 | } |
| 1450 | |
| 1451 | if (!_are_onion_layers_valid()) { |
| 1452 | _allocate_onion_layers(); |
| 1453 | } |
| 1454 | |
| 1455 | // Hide superfluous elements that would make the overlay unnecessary cluttered. |
| 1456 | Dictionary canvas_edit_state; |
| 1457 | Dictionary spatial_edit_state; |
| 1458 | if (Node3DEditor::get_singleton()->is_visible()) { |
| 1459 | // 3D |
| 1460 | spatial_edit_state = Node3DEditor::get_singleton()->get_state(); |
| 1461 | Dictionary new_state = spatial_edit_state.duplicate(); |
| 1462 | new_state["show_grid" ] = false; |
| 1463 | new_state["show_origin" ] = false; |
| 1464 | Array orig_vp = spatial_edit_state["viewports" ]; |
| 1465 | Array vp; |
| 1466 | vp.resize(4); |
| 1467 | for (int i = 0; i < vp.size(); i++) { |
| 1468 | Dictionary d = ((Dictionary)orig_vp[i]).duplicate(); |
| 1469 | d["use_environment" ] = false; |
| 1470 | d["doppler" ] = false; |
| 1471 | d["gizmos" ] = onion.include_gizmos ? d["gizmos" ] : Variant(false); |
| 1472 | d["information" ] = false; |
| 1473 | vp[i] = d; |
| 1474 | } |
| 1475 | new_state["viewports" ] = vp; |
| 1476 | // TODO: Save/restore only affected entries. |
| 1477 | Node3DEditor::get_singleton()->set_state(new_state); |
| 1478 | } else { // CanvasItemEditor |
| 1479 | // 2D |
| 1480 | canvas_edit_state = CanvasItemEditor::get_singleton()->get_state(); |
| 1481 | Dictionary new_state = canvas_edit_state.duplicate(); |
| 1482 | new_state["show_grid" ] = false; |
| 1483 | new_state["show_rulers" ] = false; |
| 1484 | new_state["show_guides" ] = false; |
| 1485 | new_state["show_helpers" ] = false; |
| 1486 | new_state["show_zoom_control" ] = false; |
| 1487 | // TODO: Save/restore only affected entries. |
| 1488 | CanvasItemEditor::get_singleton()->set_state(new_state); |
| 1489 | } |
| 1490 | |
| 1491 | // Tweak the root viewport to ensure it's rendered before our target. |
| 1492 | RID root_vp = get_tree()->get_root()->get_viewport_rid(); |
| 1493 | Rect2 root_vp_screen_rect = Rect2(Vector2(), get_tree()->get_root()->get_size()); |
| 1494 | RS::get_singleton()->viewport_attach_to_screen(root_vp, Rect2()); |
| 1495 | RS::get_singleton()->viewport_set_update_mode(root_vp, RS::VIEWPORT_UPDATE_ALWAYS); |
| 1496 | |
| 1497 | RID present_rid; |
| 1498 | if (onion.differences_only) { |
| 1499 | // Capture present scene as it is. |
| 1500 | RS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, RID()); |
| 1501 | present_rid = onion.captures[onion.captures.size() - 1]; |
| 1502 | RS::get_singleton()->viewport_set_active(present_rid, true); |
| 1503 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, present_rid); |
| 1504 | RS::get_singleton()->draw(false); |
| 1505 | RS::get_singleton()->viewport_set_active(present_rid, false); |
| 1506 | } |
| 1507 | |
| 1508 | // Backup current animation state. |
| 1509 | Ref<AnimatedValuesBackup> values_backup = player->backup_animated_values(); |
| 1510 | float cpos = player->get_current_animation_position(); |
| 1511 | |
| 1512 | // Render every past/future step with the capture shader. |
| 1513 | |
| 1514 | RS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, onion.capture.material->get_rid()); |
| 1515 | onion.capture.material->set_shader_parameter("bkg_color" , GLOBAL_GET("rendering/environment/defaults/default_clear_color" )); |
| 1516 | onion.capture.material->set_shader_parameter("differences_only" , onion.differences_only); |
| 1517 | onion.capture.material->set_shader_parameter("present" , onion.differences_only ? RS::get_singleton()->viewport_get_texture(present_rid) : RID()); |
| 1518 | |
| 1519 | int step_off_a = onion.past ? -onion.steps : 0; |
| 1520 | int step_off_b = onion.future ? onion.steps : 0; |
| 1521 | int cidx = 0; |
| 1522 | onion.capture.material->set_shader_parameter("dir_color" , onion.force_white_modulate ? Color(1, 1, 1) : Color(EDITOR_GET("editors/animation/onion_layers_past_color" ))); |
| 1523 | for (int step_off = step_off_a; step_off <= step_off_b; step_off++) { |
| 1524 | if (step_off == 0) { |
| 1525 | // Skip present step and switch to the color of future. |
| 1526 | if (!onion.force_white_modulate) { |
| 1527 | onion.capture.material->set_shader_parameter("dir_color" , EDITOR_GET("editors/animation/onion_layers_future_color" )); |
| 1528 | } |
| 1529 | continue; |
| 1530 | } |
| 1531 | |
| 1532 | float pos = cpos + step_off * anim->get_step(); |
| 1533 | |
| 1534 | bool valid = anim->get_loop_mode() != Animation::LOOP_NONE || (pos >= 0 && pos <= anim->get_length()); |
| 1535 | onion.captures_valid.write[cidx] = valid; |
| 1536 | if (valid) { |
| 1537 | player->seek(pos, true); |
| 1538 | get_tree()->flush_transform_notifications(); // Needed for transforms of Node3Ds. |
| 1539 | values_backup->update_skeletons(); // Needed for Skeletons (2D & 3D). |
| 1540 | |
| 1541 | RS::get_singleton()->viewport_set_active(onion.captures[cidx], true); |
| 1542 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, onion.captures[cidx]); |
| 1543 | RS::get_singleton()->draw(false); |
| 1544 | RS::get_singleton()->viewport_set_active(onion.captures[cidx], false); |
| 1545 | } |
| 1546 | |
| 1547 | cidx++; |
| 1548 | } |
| 1549 | |
| 1550 | // Restore root viewport. |
| 1551 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, RID()); |
| 1552 | RS::get_singleton()->viewport_attach_to_screen(root_vp, root_vp_screen_rect); |
| 1553 | RS::get_singleton()->viewport_set_update_mode(root_vp, RS::VIEWPORT_UPDATE_WHEN_VISIBLE); |
| 1554 | |
| 1555 | // Restore animation state |
| 1556 | // (Seeking with update=true wouldn't do the trick because the current value of the properties |
| 1557 | // may not match their value for the current point in the animation). |
| 1558 | player->seek(cpos, false); |
| 1559 | values_backup->restore(); |
| 1560 | |
| 1561 | // Restore state of main editors. |
| 1562 | if (Node3DEditor::get_singleton()->is_visible()) { |
| 1563 | // 3D |
| 1564 | Node3DEditor::get_singleton()->set_state(spatial_edit_state); |
| 1565 | } else { // CanvasItemEditor |
| 1566 | // 2D |
| 1567 | CanvasItemEditor::get_singleton()->set_state(canvas_edit_state); |
| 1568 | } |
| 1569 | |
| 1570 | // Update viewports with skin layers overlaid for the actual engine loop render. |
| 1571 | onion.can_overlay = true; |
| 1572 | plugin->update_overlays(); |
| 1573 | } |
| 1574 | |
| 1575 | void AnimationPlayerEditor::_start_onion_skinning() { |
| 1576 | // FIXME: Using "process_frame" makes onion layers update one frame behind the current. |
| 1577 | if (!get_tree()->is_connected("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) { |
| 1578 | get_tree()->connect("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred)); |
| 1579 | } |
| 1580 | } |
| 1581 | |
| 1582 | void AnimationPlayerEditor::_stop_onion_skinning() { |
| 1583 | if (get_tree()->is_connected("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) { |
| 1584 | get_tree()->disconnect("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred)); |
| 1585 | |
| 1586 | _free_onion_layers(); |
| 1587 | |
| 1588 | // Clean up the overlay. |
| 1589 | onion.can_overlay = false; |
| 1590 | plugin->update_overlays(); |
| 1591 | } |
| 1592 | } |
| 1593 | |
| 1594 | void AnimationPlayerEditor::_pin_pressed() { |
| 1595 | SceneTreeDock::get_singleton()->get_tree_editor()->update_tree(); |
| 1596 | } |
| 1597 | |
| 1598 | bool AnimationPlayerEditor::_validate_tracks(const Ref<Animation> p_anim) { |
| 1599 | bool is_valid = true; |
| 1600 | if (!p_anim.is_valid()) { |
| 1601 | return true; // There is a problem outside of the animation track. |
| 1602 | } |
| 1603 | int len = p_anim->get_track_count(); |
| 1604 | for (int i = 0; i < len; i++) { |
| 1605 | Animation::TrackType ttype = p_anim->track_get_type(i); |
| 1606 | if (ttype == Animation::TYPE_ROTATION_3D) { |
| 1607 | int key_len = p_anim->track_get_key_count(i); |
| 1608 | for (int j = 0; j < key_len; j++) { |
| 1609 | Quaternion q; |
| 1610 | p_anim->rotation_track_get_key(i, j, &q); |
| 1611 | ERR_BREAK_EDMSG(!q.is_normalized(), "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', 3D Rotation Track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key." ); |
| 1612 | } |
| 1613 | } else if (ttype == Animation::TYPE_VALUE) { |
| 1614 | int key_len = p_anim->track_get_key_count(i); |
| 1615 | if (key_len == 0) { |
| 1616 | continue; |
| 1617 | } |
| 1618 | switch (p_anim->track_get_key_value(i, 0).get_type()) { |
| 1619 | case Variant::QUATERNION: { |
| 1620 | for (int j = 0; j < key_len; j++) { |
| 1621 | Quaternion q = Quaternion(p_anim->track_get_key_value(i, j)); |
| 1622 | if (!q.is_normalized()) { |
| 1623 | is_valid = false; |
| 1624 | ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', Value Track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key." ); |
| 1625 | } |
| 1626 | } |
| 1627 | } break; |
| 1628 | case Variant::TRANSFORM3D: { |
| 1629 | for (int j = 0; j < key_len; j++) { |
| 1630 | Transform3D t = Transform3D(p_anim->track_get_key_value(i, j)); |
| 1631 | if (!t.basis.orthonormalized().is_rotation()) { |
| 1632 | is_valid = false; |
| 1633 | ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', Value Track: '" + p_anim->track_get_path(i) + "' contains corrupted basis (some axes are too close other axis or scaled by zero) Transform3D key." ); |
| 1634 | } |
| 1635 | } |
| 1636 | } break; |
| 1637 | default: { |
| 1638 | } break; |
| 1639 | } |
| 1640 | } |
| 1641 | } |
| 1642 | return is_valid; |
| 1643 | } |
| 1644 | |
| 1645 | void AnimationPlayerEditor::_bind_methods() { |
| 1646 | ClassDB::bind_method(D_METHOD("_animation_new" ), &AnimationPlayerEditor::_animation_new); |
| 1647 | ClassDB::bind_method(D_METHOD("_animation_rename" ), &AnimationPlayerEditor::_animation_rename); |
| 1648 | ClassDB::bind_method(D_METHOD("_animation_remove" ), &AnimationPlayerEditor::_animation_remove); |
| 1649 | ClassDB::bind_method(D_METHOD("_animation_blend" ), &AnimationPlayerEditor::_animation_blend); |
| 1650 | ClassDB::bind_method(D_METHOD("_animation_edit" ), &AnimationPlayerEditor::_animation_edit); |
| 1651 | ClassDB::bind_method(D_METHOD("_animation_resource_edit" ), &AnimationPlayerEditor::_animation_resource_edit); |
| 1652 | ClassDB::bind_method(D_METHOD("_animation_player_changed" ), &AnimationPlayerEditor::_animation_player_changed); |
| 1653 | ClassDB::bind_method(D_METHOD("_animation_libraries_updated" ), &AnimationPlayerEditor::_animation_libraries_updated); |
| 1654 | ClassDB::bind_method(D_METHOD("_list_changed" ), &AnimationPlayerEditor::_list_changed); |
| 1655 | ClassDB::bind_method(D_METHOD("_animation_duplicate" ), &AnimationPlayerEditor::_animation_duplicate); |
| 1656 | |
| 1657 | ClassDB::bind_method(D_METHOD("_prepare_onion_layers_1" ), &AnimationPlayerEditor::_prepare_onion_layers_1); |
| 1658 | ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2" ), &AnimationPlayerEditor::_prepare_onion_layers_2); |
| 1659 | ClassDB::bind_method(D_METHOD("_start_onion_skinning" ), &AnimationPlayerEditor::_start_onion_skinning); |
| 1660 | ClassDB::bind_method(D_METHOD("_stop_onion_skinning" ), &AnimationPlayerEditor::_stop_onion_skinning); |
| 1661 | |
| 1662 | ADD_SIGNAL(MethodInfo("animation_selected" , PropertyInfo(Variant::STRING, "name" ))); |
| 1663 | } |
| 1664 | |
| 1665 | AnimationPlayerEditor *AnimationPlayerEditor::singleton = nullptr; |
| 1666 | |
| 1667 | AnimationPlayer *AnimationPlayerEditor::get_player() const { |
| 1668 | return player; |
| 1669 | } |
| 1670 | |
| 1671 | AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plugin) { |
| 1672 | plugin = p_plugin; |
| 1673 | singleton = this; |
| 1674 | |
| 1675 | updating = false; |
| 1676 | |
| 1677 | set_focus_mode(FOCUS_ALL); |
| 1678 | |
| 1679 | player = nullptr; |
| 1680 | |
| 1681 | HBoxContainer *hb = memnew(HBoxContainer); |
| 1682 | add_child(hb); |
| 1683 | |
| 1684 | play_bw_from = memnew(Button); |
| 1685 | play_bw_from->set_flat(true); |
| 1686 | play_bw_from->set_tooltip_text(TTR("Play selected animation backwards from current pos. (A)" )); |
| 1687 | hb->add_child(play_bw_from); |
| 1688 | |
| 1689 | play_bw = memnew(Button); |
| 1690 | play_bw->set_flat(true); |
| 1691 | play_bw->set_tooltip_text(TTR("Play selected animation backwards from end. (Shift+A)" )); |
| 1692 | hb->add_child(play_bw); |
| 1693 | |
| 1694 | stop = memnew(Button); |
| 1695 | stop->set_flat(true); |
| 1696 | hb->add_child(stop); |
| 1697 | stop->set_tooltip_text(TTR("Pause/stop animation playback. (S)" )); |
| 1698 | |
| 1699 | play = memnew(Button); |
| 1700 | play->set_flat(true); |
| 1701 | play->set_tooltip_text(TTR("Play selected animation from start. (Shift+D)" )); |
| 1702 | hb->add_child(play); |
| 1703 | |
| 1704 | play_from = memnew(Button); |
| 1705 | play_from->set_flat(true); |
| 1706 | play_from->set_tooltip_text(TTR("Play selected animation from current pos. (D)" )); |
| 1707 | hb->add_child(play_from); |
| 1708 | |
| 1709 | frame = memnew(SpinBox); |
| 1710 | hb->add_child(frame); |
| 1711 | frame->set_custom_minimum_size(Size2(80, 0) * EDSCALE); |
| 1712 | frame->set_stretch_ratio(2); |
| 1713 | frame->set_step(0.0001); |
| 1714 | frame->set_tooltip_text(TTR("Animation position (in seconds)." )); |
| 1715 | |
| 1716 | hb->add_child(memnew(VSeparator)); |
| 1717 | |
| 1718 | scale = memnew(LineEdit); |
| 1719 | hb->add_child(scale); |
| 1720 | scale->set_h_size_flags(SIZE_EXPAND_FILL); |
| 1721 | scale->set_stretch_ratio(1); |
| 1722 | scale->set_tooltip_text(TTR("Scale animation playback globally for the node." )); |
| 1723 | scale->hide(); |
| 1724 | |
| 1725 | delete_dialog = memnew(ConfirmationDialog); |
| 1726 | add_child(delete_dialog); |
| 1727 | delete_dialog->connect("confirmed" , callable_mp(this, &AnimationPlayerEditor::_animation_remove_confirmed)); |
| 1728 | |
| 1729 | tool_anim = memnew(MenuButton); |
| 1730 | tool_anim->set_shortcut_context(this); |
| 1731 | tool_anim->set_flat(false); |
| 1732 | tool_anim->set_tooltip_text(TTR("Animation Tools" )); |
| 1733 | tool_anim->set_text(TTR("Animation" )); |
| 1734 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/new_animation" , TTR("New" )), TOOL_NEW_ANIM); |
| 1735 | tool_anim->get_popup()->add_separator(); |
| 1736 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/animation_libraries" , TTR("Manage Animations..." )), TOOL_ANIM_LIBRARY); |
| 1737 | tool_anim->get_popup()->add_separator(); |
| 1738 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation" , TTR("Duplicate..." )), TOOL_DUPLICATE_ANIM); |
| 1739 | tool_anim->get_popup()->add_separator(); |
| 1740 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/rename_animation" , TTR("Rename..." )), TOOL_RENAME_ANIM); |
| 1741 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/edit_transitions" , TTR("Edit Transitions..." )), TOOL_EDIT_TRANSITIONS); |
| 1742 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/open_animation_in_inspector" , TTR("Open in Inspector" )), TOOL_EDIT_RESOURCE); |
| 1743 | tool_anim->get_popup()->add_separator(); |
| 1744 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/remove_animation" , TTR("Remove" )), TOOL_REMOVE_ANIM); |
| 1745 | tool_anim->set_disabled(true); |
| 1746 | hb->add_child(tool_anim); |
| 1747 | |
| 1748 | animation = memnew(OptionButton); |
| 1749 | hb->add_child(animation); |
| 1750 | animation->set_h_size_flags(SIZE_EXPAND_FILL); |
| 1751 | animation->set_tooltip_text(TTR("Display list of animations in player." )); |
| 1752 | animation->set_clip_text(true); |
| 1753 | animation->set_auto_translate(false); |
| 1754 | |
| 1755 | autoplay = memnew(Button); |
| 1756 | autoplay->set_flat(true); |
| 1757 | hb->add_child(autoplay); |
| 1758 | autoplay->set_tooltip_text(TTR("Autoplay on Load" )); |
| 1759 | |
| 1760 | hb->add_child(memnew(VSeparator)); |
| 1761 | |
| 1762 | track_editor = memnew(AnimationTrackEditor); |
| 1763 | |
| 1764 | hb->add_child(track_editor->get_edit_menu()); |
| 1765 | |
| 1766 | hb->add_child(memnew(VSeparator)); |
| 1767 | |
| 1768 | onion_toggle = memnew(Button); |
| 1769 | onion_toggle->set_flat(true); |
| 1770 | onion_toggle->set_toggle_mode(true); |
| 1771 | onion_toggle->set_tooltip_text(TTR("Enable Onion Skinning" )); |
| 1772 | onion_toggle->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu).bind(ONION_SKINNING_ENABLE)); |
| 1773 | hb->add_child(onion_toggle); |
| 1774 | |
| 1775 | onion_skinning = memnew(MenuButton); |
| 1776 | onion_skinning->set_tooltip_text(TTR("Onion Skinning Options" )); |
| 1777 | onion_skinning->get_popup()->add_separator(TTR("Directions" )); |
| 1778 | // TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. |
| 1779 | onion_skinning->get_popup()->add_check_item(TTR("Past" ), ONION_SKINNING_PAST); |
| 1780 | onion_skinning->get_popup()->set_item_checked(-1, true); |
| 1781 | // TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. |
| 1782 | onion_skinning->get_popup()->add_check_item(TTR("Future" ), ONION_SKINNING_FUTURE); |
| 1783 | onion_skinning->get_popup()->add_separator(TTR("Depth" )); |
| 1784 | onion_skinning->get_popup()->add_radio_check_item(TTR("1 step" ), ONION_SKINNING_1_STEP); |
| 1785 | onion_skinning->get_popup()->set_item_checked(-1, true); |
| 1786 | onion_skinning->get_popup()->add_radio_check_item(TTR("2 steps" ), ONION_SKINNING_2_STEPS); |
| 1787 | onion_skinning->get_popup()->add_radio_check_item(TTR("3 steps" ), ONION_SKINNING_3_STEPS); |
| 1788 | onion_skinning->get_popup()->add_separator(); |
| 1789 | onion_skinning->get_popup()->add_check_item(TTR("Differences Only" ), ONION_SKINNING_DIFFERENCES_ONLY); |
| 1790 | onion_skinning->get_popup()->add_check_item(TTR("Force White Modulate" ), ONION_SKINNING_FORCE_WHITE_MODULATE); |
| 1791 | onion_skinning->get_popup()->add_check_item(TTR("Include Gizmos (3D)" ), ONION_SKINNING_INCLUDE_GIZMOS); |
| 1792 | hb->add_child(onion_skinning); |
| 1793 | |
| 1794 | // FIXME: Onion skinning disabled for now as it's broken and triggers fast |
| 1795 | // flickering red/blue modulation (GH-53870). |
| 1796 | if (hack_disable_onion_skinning) { |
| 1797 | onion_toggle->set_disabled(true); |
| 1798 | onion_toggle->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug." )); |
| 1799 | |
| 1800 | onion_skinning->set_disabled(true); |
| 1801 | onion_skinning->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug." )); |
| 1802 | } |
| 1803 | |
| 1804 | hb->add_child(memnew(VSeparator)); |
| 1805 | |
| 1806 | pin = memnew(Button); |
| 1807 | pin->set_flat(true); |
| 1808 | pin->set_toggle_mode(true); |
| 1809 | pin->set_tooltip_text(TTR("Pin AnimationPlayer" )); |
| 1810 | hb->add_child(pin); |
| 1811 | pin->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_pin_pressed)); |
| 1812 | |
| 1813 | file = memnew(EditorFileDialog); |
| 1814 | add_child(file); |
| 1815 | |
| 1816 | name_dialog = memnew(ConfirmationDialog); |
| 1817 | name_dialog->set_title(TTR("Create New Animation" )); |
| 1818 | name_dialog->set_hide_on_ok(false); |
| 1819 | add_child(name_dialog); |
| 1820 | VBoxContainer *vb = memnew(VBoxContainer); |
| 1821 | name_dialog->add_child(vb); |
| 1822 | |
| 1823 | name_title = memnew(Label(TTR("Animation Name:" ))); |
| 1824 | vb->add_child(name_title); |
| 1825 | |
| 1826 | HBoxContainer *name_hb = memnew(HBoxContainer); |
| 1827 | name = memnew(LineEdit); |
| 1828 | name_hb->add_child(name); |
| 1829 | name->set_h_size_flags(SIZE_EXPAND_FILL); |
| 1830 | library = memnew(OptionButton); |
| 1831 | name_hb->add_child(library); |
| 1832 | library->hide(); |
| 1833 | vb->add_child(name_hb); |
| 1834 | name_dialog->register_text_enter(name); |
| 1835 | |
| 1836 | error_dialog = memnew(ConfirmationDialog); |
| 1837 | error_dialog->set_ok_button_text(TTR("Close" )); |
| 1838 | error_dialog->set_title(TTR("Error!" )); |
| 1839 | add_child(error_dialog); |
| 1840 | |
| 1841 | name_dialog->connect("confirmed" , callable_mp(this, &AnimationPlayerEditor::_animation_name_edited)); |
| 1842 | |
| 1843 | blend_editor.dialog = memnew(AcceptDialog); |
| 1844 | add_child(blend_editor.dialog); |
| 1845 | blend_editor.dialog->set_ok_button_text(TTR("Close" )); |
| 1846 | blend_editor.dialog->set_hide_on_ok(true); |
| 1847 | VBoxContainer *blend_vb = memnew(VBoxContainer); |
| 1848 | blend_editor.dialog->add_child(blend_vb); |
| 1849 | blend_editor.tree = memnew(Tree); |
| 1850 | blend_editor.tree->set_columns(2); |
| 1851 | blend_vb->add_margin_child(TTR("Blend Times:" ), blend_editor.tree, true); |
| 1852 | blend_editor.next = memnew(OptionButton); |
| 1853 | blend_editor.next->set_auto_translate(false); |
| 1854 | blend_vb->add_margin_child(TTR("Next (Auto Queue):" ), blend_editor.next); |
| 1855 | blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times" )); |
| 1856 | updating_blends = false; |
| 1857 | |
| 1858 | blend_editor.tree->connect("item_edited" , callable_mp(this, &AnimationPlayerEditor::_blend_edited)); |
| 1859 | |
| 1860 | autoplay->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_autoplay_pressed)); |
| 1861 | autoplay->set_toggle_mode(true); |
| 1862 | play->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_pressed)); |
| 1863 | play_from->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_from_pressed)); |
| 1864 | play_bw->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_bw_pressed)); |
| 1865 | play_bw_from->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed)); |
| 1866 | stop->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_stop_pressed)); |
| 1867 | |
| 1868 | animation->connect("item_selected" , callable_mp(this, &AnimationPlayerEditor::_animation_selected)); |
| 1869 | |
| 1870 | frame->connect("value_changed" , callable_mp(this, &AnimationPlayerEditor::_seek_value_changed).bind(true, false)); |
| 1871 | scale->connect("text_submitted" , callable_mp(this, &AnimationPlayerEditor::_scale_changed)); |
| 1872 | |
| 1873 | last_active = false; |
| 1874 | timeline_position = 0; |
| 1875 | |
| 1876 | set_process_shortcut_input(true); |
| 1877 | |
| 1878 | add_child(track_editor); |
| 1879 | track_editor->set_v_size_flags(SIZE_EXPAND_FILL); |
| 1880 | track_editor->connect("timeline_changed" , callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_seek)); |
| 1881 | track_editor->connect("animation_len_changed" , callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_anim_len_changed)); |
| 1882 | |
| 1883 | _update_player(); |
| 1884 | |
| 1885 | library_editor = memnew(AnimationLibraryEditor); |
| 1886 | add_child(library_editor); |
| 1887 | library_editor->connect("update_editor" , callable_mp(this, &AnimationPlayerEditor::_animation_player_changed)); |
| 1888 | |
| 1889 | // Onion skinning. |
| 1890 | |
| 1891 | track_editor->connect("visibility_changed" , callable_mp(this, &AnimationPlayerEditor::_editor_visibility_changed)); |
| 1892 | |
| 1893 | onion.enabled = false; |
| 1894 | onion.past = true; |
| 1895 | onion.future = false; |
| 1896 | onion.steps = 1; |
| 1897 | onion.differences_only = false; |
| 1898 | onion.force_white_modulate = false; |
| 1899 | onion.include_gizmos = false; |
| 1900 | |
| 1901 | onion.last_frame = 0; |
| 1902 | onion.can_overlay = false; |
| 1903 | onion.capture_size = Size2(); |
| 1904 | onion.capture.canvas = RS::get_singleton()->canvas_create(); |
| 1905 | onion.capture.canvas_item = RS::get_singleton()->canvas_item_create(); |
| 1906 | RS::get_singleton()->canvas_item_set_parent(onion.capture.canvas_item, onion.capture.canvas); |
| 1907 | |
| 1908 | onion.capture.material = Ref<ShaderMaterial>(memnew(ShaderMaterial)); |
| 1909 | |
| 1910 | onion.capture.shader = Ref<Shader>(memnew(Shader)); |
| 1911 | onion.capture.shader->set_code(R"( |
| 1912 | // Animation editor onion skinning shader. |
| 1913 | |
| 1914 | shader_type canvas_item; |
| 1915 | |
| 1916 | uniform vec4 bkg_color; |
| 1917 | uniform vec4 dir_color; |
| 1918 | uniform bool differences_only; |
| 1919 | uniform sampler2D present; |
| 1920 | |
| 1921 | float zero_if_equal(vec4 a, vec4 b) { |
| 1922 | return smoothstep(0.0, 0.005, length(a.rgb - b.rgb) / sqrt(3.0)); |
| 1923 | } |
| 1924 | |
| 1925 | void fragment() { |
| 1926 | vec4 capture_samp = texture(TEXTURE, UV); |
| 1927 | vec4 present_samp = texture(present, UV); |
| 1928 | float bkg_mask = zero_if_equal(capture_samp, bkg_color); |
| 1929 | float diff_mask = 1.0 - zero_if_equal(present_samp, bkg_color); |
| 1930 | diff_mask = min(1.0, diff_mask + float(!differences_only)); |
| 1931 | COLOR = vec4(capture_samp.rgb * dir_color.rgb, bkg_mask * diff_mask); |
| 1932 | } |
| 1933 | )" ); |
| 1934 | RS::get_singleton()->material_set_shader(onion.capture.material->get_rid(), onion.capture.shader->get_rid()); |
| 1935 | } |
| 1936 | |
| 1937 | AnimationPlayerEditor::~AnimationPlayerEditor() { |
| 1938 | _free_onion_layers(); |
| 1939 | RS::get_singleton()->free(onion.capture.canvas); |
| 1940 | RS::get_singleton()->free(onion.capture.canvas_item); |
| 1941 | } |
| 1942 | |
| 1943 | void AnimationPlayerEditorPlugin::_notification(int p_what) { |
| 1944 | switch (p_what) { |
| 1945 | case NOTIFICATION_ENTER_TREE: { |
| 1946 | Node3DEditor::get_singleton()->connect("transform_key_request" , callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request)); |
| 1947 | InspectorDock::get_inspector_singleton()->connect("property_keyed" , callable_mp(this, &AnimationPlayerEditorPlugin::_property_keyed)); |
| 1948 | anim_editor->get_track_editor()->connect("keying_changed" , callable_mp(this, &AnimationPlayerEditorPlugin::_update_keying)); |
| 1949 | InspectorDock::get_inspector_singleton()->connect("edited_object_changed" , callable_mp(anim_editor->get_track_editor(), &AnimationTrackEditor::update_keying)); |
| 1950 | set_force_draw_over_forwarding_enabled(); |
| 1951 | } break; |
| 1952 | } |
| 1953 | } |
| 1954 | |
| 1955 | void AnimationPlayerEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) { |
| 1956 | AnimationTrackEditor *te = anim_editor->get_track_editor(); |
| 1957 | if (!te || !te->has_keying()) { |
| 1958 | return; |
| 1959 | } |
| 1960 | te->_clear_selection(); |
| 1961 | te->insert_value_key(p_keyed, p_value, p_advance); |
| 1962 | } |
| 1963 | |
| 1964 | void AnimationPlayerEditorPlugin::_transform_key_request(Object *sp, const String &p_sub, const Transform3D &p_key) { |
| 1965 | if (!anim_editor->get_track_editor()->has_keying()) { |
| 1966 | return; |
| 1967 | } |
| 1968 | Node3D *s = Object::cast_to<Node3D>(sp); |
| 1969 | if (!s) { |
| 1970 | return; |
| 1971 | } |
| 1972 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_POSITION_3D, p_key.origin); |
| 1973 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_ROTATION_3D, p_key.basis.get_rotation_quaternion()); |
| 1974 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_SCALE_3D, p_key.basis.get_scale()); |
| 1975 | } |
| 1976 | |
| 1977 | void AnimationPlayerEditorPlugin::_update_keying() { |
| 1978 | InspectorDock::get_inspector_singleton()->set_keying(anim_editor->get_track_editor()->has_keying()); |
| 1979 | } |
| 1980 | |
| 1981 | void AnimationPlayerEditorPlugin::edit(Object *p_object) { |
| 1982 | if (!p_object) { |
| 1983 | return; |
| 1984 | } |
| 1985 | anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object)); |
| 1986 | } |
| 1987 | |
| 1988 | bool AnimationPlayerEditorPlugin::handles(Object *p_object) const { |
| 1989 | return p_object->is_class("AnimationPlayer" ); |
| 1990 | } |
| 1991 | |
| 1992 | void AnimationPlayerEditorPlugin::make_visible(bool p_visible) { |
| 1993 | if (p_visible) { |
| 1994 | EditorNode::get_singleton()->make_bottom_panel_item_visible(anim_editor); |
| 1995 | anim_editor->set_process(true); |
| 1996 | anim_editor->ensure_visibility(); |
| 1997 | } |
| 1998 | } |
| 1999 | |
| 2000 | AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() { |
| 2001 | anim_editor = memnew(AnimationPlayerEditor(this)); |
| 2002 | EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation" ), anim_editor); |
| 2003 | } |
| 2004 | |
| 2005 | AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() { |
| 2006 | } |
| 2007 | |
| 2008 | // AnimationTrackKeyEditEditorPlugin |
| 2009 | |
| 2010 | bool EditorInspectorPluginAnimationTrackKeyEdit::can_handle(Object *p_object) { |
| 2011 | return Object::cast_to<AnimationTrackKeyEdit>(p_object) != nullptr; |
| 2012 | } |
| 2013 | |
| 2014 | void EditorInspectorPluginAnimationTrackKeyEdit::parse_begin(Object *p_object) { |
| 2015 | AnimationTrackKeyEdit *atk = Object::cast_to<AnimationTrackKeyEdit>(p_object); |
| 2016 | ERR_FAIL_NULL(atk); |
| 2017 | |
| 2018 | atk_editor = memnew(AnimationTrackKeyEditEditor(atk->animation, atk->track, atk->key_ofs, atk->use_fps)); |
| 2019 | add_custom_control(atk_editor); |
| 2020 | } |
| 2021 | |
| 2022 | AnimationTrackKeyEditEditorPlugin::AnimationTrackKeyEditEditorPlugin() { |
| 2023 | atk_plugin = memnew(EditorInspectorPluginAnimationTrackKeyEdit); |
| 2024 | EditorInspector::add_inspector_plugin(atk_plugin); |
| 2025 | } |
| 2026 | |
| 2027 | bool AnimationTrackKeyEditEditorPlugin::handles(Object *p_object) const { |
| 2028 | return p_object->is_class("AnimationTrackKeyEdit" ); |
| 2029 | } |
| 2030 | |