1 | /**************************************************************************/ |
2 | /* animation_player_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "animation_player_editor_plugin.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "core/input/input.h" |
35 | #include "core/io/resource_loader.h" |
36 | #include "core/io/resource_saver.h" |
37 | #include "core/os/keyboard.h" |
38 | #include "editor/editor_node.h" |
39 | #include "editor/editor_scale.h" |
40 | #include "editor/editor_settings.h" |
41 | #include "editor/editor_undo_redo_manager.h" |
42 | #include "editor/gui/editor_file_dialog.h" |
43 | #include "editor/inspector_dock.h" |
44 | #include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning. |
45 | #include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning. |
46 | #include "editor/scene_tree_dock.h" |
47 | #include "scene/gui/separator.h" |
48 | #include "scene/main/window.h" |
49 | #include "scene/resources/animation.h" |
50 | #include "scene/resources/image_texture.h" |
51 | #include "scene/scene_string_names.h" |
52 | #include "servers/rendering_server.h" |
53 | |
54 | /////////////////////////////////// |
55 | |
56 | void AnimationPlayerEditor::_node_removed(Node *p_node) { |
57 | if (player && player == p_node) { |
58 | player = nullptr; |
59 | |
60 | set_process(false); |
61 | |
62 | track_editor->set_animation(Ref<Animation>(), true); |
63 | track_editor->set_root(nullptr); |
64 | track_editor->show_select_node_warning(true); |
65 | _update_player(); |
66 | } |
67 | } |
68 | |
69 | void AnimationPlayerEditor::_notification(int p_what) { |
70 | switch (p_what) { |
71 | case NOTIFICATION_PROCESS: { |
72 | if (!player) { |
73 | return; |
74 | } |
75 | |
76 | updating = true; |
77 | |
78 | if (player->is_playing()) { |
79 | { |
80 | String animname = player->get_assigned_animation(); |
81 | |
82 | if (player->has_animation(animname)) { |
83 | Ref<Animation> anim = player->get_animation(animname); |
84 | if (!anim.is_null()) { |
85 | frame->set_max((double)anim->get_length()); |
86 | } |
87 | } |
88 | } |
89 | frame->set_value(player->get_current_animation_position()); |
90 | track_editor->set_anim_pos(player->get_current_animation_position()); |
91 | } else if (!player->is_valid()) { |
92 | // Reset timeline when the player has been stopped externally |
93 | frame->set_value(0); |
94 | } else if (last_active) { |
95 | // Need the last frame after it stopped. |
96 | frame->set_value(player->get_current_animation_position()); |
97 | track_editor->set_anim_pos(player->get_current_animation_position()); |
98 | stop->set_icon(stop_icon); |
99 | } |
100 | |
101 | last_active = player->is_playing(); |
102 | updating = false; |
103 | } break; |
104 | |
105 | case NOTIFICATION_ENTER_TREE: { |
106 | tool_anim->get_popup()->connect("id_pressed" , callable_mp(this, &AnimationPlayerEditor::_animation_tool_menu)); |
107 | |
108 | onion_skinning->get_popup()->connect("id_pressed" , callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu)); |
109 | |
110 | blend_editor.next->connect("item_selected" , callable_mp(this, &AnimationPlayerEditor::_blend_editor_next_changed)); |
111 | |
112 | get_tree()->connect("node_removed" , callable_mp(this, &AnimationPlayerEditor::_node_removed)); |
113 | |
114 | add_theme_style_override("panel" , EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("panel" ), SNAME("Panel" ))); |
115 | } break; |
116 | |
117 | case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { |
118 | add_theme_style_override("panel" , EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("panel" ), SNAME("Panel" ))); |
119 | } break; |
120 | |
121 | case NOTIFICATION_TRANSLATION_CHANGED: |
122 | case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: |
123 | case NOTIFICATION_THEME_CHANGED: { |
124 | stop_icon = get_editor_theme_icon(SNAME("Stop" )); |
125 | pause_icon = get_editor_theme_icon(SNAME("Pause" )); |
126 | if (player && player->is_playing()) { |
127 | stop->set_icon(pause_icon); |
128 | } else { |
129 | stop->set_icon(stop_icon); |
130 | } |
131 | |
132 | autoplay->set_icon(get_editor_theme_icon(SNAME("AutoPlay" ))); |
133 | play->set_icon(get_editor_theme_icon(SNAME("PlayStart" ))); |
134 | play_from->set_icon(get_editor_theme_icon(SNAME("Play" ))); |
135 | play_bw->set_icon(get_editor_theme_icon(SNAME("PlayStartBackwards" ))); |
136 | play_bw_from->set_icon(get_editor_theme_icon(SNAME("PlayBackwards" ))); |
137 | |
138 | autoplay_icon = get_editor_theme_icon(SNAME("AutoPlay" )); |
139 | reset_icon = get_editor_theme_icon(SNAME("Reload" )); |
140 | { |
141 | Ref<Image> autoplay_img = autoplay_icon->get_image(); |
142 | Ref<Image> reset_img = reset_icon->get_image(); |
143 | Size2 icon_size = autoplay_img->get_size(); |
144 | Ref<Image> autoplay_reset_img = Image::create_empty(icon_size.x * 2, icon_size.y, false, autoplay_img->get_format()); |
145 | autoplay_reset_img->blit_rect(autoplay_img, Rect2i(Point2i(), icon_size), Point2i()); |
146 | autoplay_reset_img->blit_rect(reset_img, Rect2i(Point2i(), icon_size), Point2i(icon_size.x, 0)); |
147 | autoplay_reset_icon = ImageTexture::create_from_image(autoplay_reset_img); |
148 | } |
149 | |
150 | onion_toggle->set_icon(get_editor_theme_icon(SNAME("Onion" ))); |
151 | onion_skinning->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl" ))); |
152 | |
153 | pin->set_icon(get_editor_theme_icon(SNAME("Pin" ))); |
154 | |
155 | tool_anim->add_theme_style_override("normal" , get_theme_stylebox(SNAME("normal" ), SNAME("Button" ))); |
156 | track_editor->get_edit_menu()->add_theme_style_override("normal" , get_theme_stylebox(SNAME("normal" ), SNAME("Button" ))); |
157 | |
158 | #define ITEM_ICON(m_item, m_icon) tool_anim->get_popup()->set_item_icon(tool_anim->get_popup()->get_item_index(m_item), get_editor_theme_icon(SNAME(m_icon))) |
159 | |
160 | ITEM_ICON(TOOL_NEW_ANIM, "New" ); |
161 | ITEM_ICON(TOOL_ANIM_LIBRARY, "AnimationLibrary" ); |
162 | ITEM_ICON(TOOL_DUPLICATE_ANIM, "Duplicate" ); |
163 | ITEM_ICON(TOOL_RENAME_ANIM, "Rename" ); |
164 | ITEM_ICON(TOOL_EDIT_TRANSITIONS, "Blend" ); |
165 | ITEM_ICON(TOOL_EDIT_RESOURCE, "Edit" ); |
166 | ITEM_ICON(TOOL_REMOVE_ANIM, "Remove" ); |
167 | |
168 | _update_animation_list_icons(); |
169 | } break; |
170 | } |
171 | } |
172 | |
173 | void AnimationPlayerEditor::_autoplay_pressed() { |
174 | if (updating) { |
175 | return; |
176 | } |
177 | if (animation->has_selectable_items() == 0) { |
178 | return; |
179 | } |
180 | |
181 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
182 | String current = animation->get_item_text(animation->get_selected()); |
183 | if (player->get_autoplay() == current) { |
184 | //unset |
185 | undo_redo->create_action(TTR("Toggle Autoplay" )); |
186 | undo_redo->add_do_method(player, "set_autoplay" , "" ); |
187 | undo_redo->add_undo_method(player, "set_autoplay" , player->get_autoplay()); |
188 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
189 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
190 | undo_redo->commit_action(); |
191 | |
192 | } else { |
193 | //set |
194 | undo_redo->create_action(TTR("Toggle Autoplay" )); |
195 | undo_redo->add_do_method(player, "set_autoplay" , current); |
196 | undo_redo->add_undo_method(player, "set_autoplay" , player->get_autoplay()); |
197 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
198 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
199 | undo_redo->commit_action(); |
200 | } |
201 | } |
202 | |
203 | void AnimationPlayerEditor::_play_pressed() { |
204 | String current = _get_current(); |
205 | |
206 | if (!current.is_empty()) { |
207 | if (current == player->get_assigned_animation()) { |
208 | player->stop(); //so it won't blend with itself |
209 | } |
210 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
211 | player->play(current); |
212 | } |
213 | |
214 | //unstop |
215 | stop->set_icon(pause_icon); |
216 | } |
217 | |
218 | void AnimationPlayerEditor::_play_from_pressed() { |
219 | String current = _get_current(); |
220 | |
221 | if (!current.is_empty()) { |
222 | float time = player->get_current_animation_position(); |
223 | if (current == player->get_assigned_animation() && player->is_playing()) { |
224 | player->stop(); //so it won't blend with itself |
225 | } |
226 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
227 | player->seek(time); |
228 | player->play(current); |
229 | } |
230 | |
231 | //unstop |
232 | stop->set_icon(pause_icon); |
233 | } |
234 | |
235 | String AnimationPlayerEditor::_get_current() const { |
236 | String current; |
237 | if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count() && !animation->is_item_separator(animation->get_selected())) { |
238 | current = animation->get_item_text(animation->get_selected()); |
239 | } |
240 | return current; |
241 | } |
242 | void AnimationPlayerEditor::_play_bw_pressed() { |
243 | String current = _get_current(); |
244 | if (!current.is_empty()) { |
245 | if (current == player->get_assigned_animation()) { |
246 | player->stop(); //so it won't blend with itself |
247 | } |
248 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
249 | player->play_backwards(current); |
250 | } |
251 | |
252 | //unstop |
253 | stop->set_icon(pause_icon); |
254 | } |
255 | |
256 | void AnimationPlayerEditor::_play_bw_from_pressed() { |
257 | String current = _get_current(); |
258 | |
259 | if (!current.is_empty()) { |
260 | float time = player->get_current_animation_position(); |
261 | if (current == player->get_assigned_animation()) { |
262 | player->stop(); //so it won't blend with itself |
263 | } |
264 | ERR_FAIL_COND_EDMSG(!_validate_tracks(player->get_animation(current)), "Animation tracks may have any invalid key, abort playing." ); |
265 | player->seek(time); |
266 | player->play_backwards(current); |
267 | } |
268 | |
269 | //unstop |
270 | stop->set_icon(pause_icon); |
271 | } |
272 | |
273 | void AnimationPlayerEditor::_stop_pressed() { |
274 | if (!player) { |
275 | return; |
276 | } |
277 | |
278 | if (player->is_playing()) { |
279 | player->pause(); |
280 | } else { |
281 | String current = _get_current(); |
282 | player->stop(); |
283 | player->set_assigned_animation(current); |
284 | frame->set_value(0); |
285 | track_editor->set_anim_pos(0); |
286 | } |
287 | stop->set_icon(stop_icon); |
288 | } |
289 | |
290 | void AnimationPlayerEditor::_animation_selected(int p_which) { |
291 | if (updating) { |
292 | return; |
293 | } |
294 | // when selecting an animation, the idea is that the only interesting behavior |
295 | // ui-wise is that it should play/blend the next one if currently playing |
296 | String current = _get_current(); |
297 | |
298 | if (!current.is_empty()) { |
299 | player->set_assigned_animation(current); |
300 | |
301 | Ref<Animation> anim = player->get_animation(current); |
302 | { |
303 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
304 | |
305 | track_editor->set_animation(anim, animation_library_is_foreign); |
306 | Node *root = player->get_node(player->get_root()); |
307 | if (root) { |
308 | track_editor->set_root(root); |
309 | } |
310 | } |
311 | frame->set_max((double)anim->get_length()); |
312 | |
313 | } else { |
314 | track_editor->set_animation(Ref<Animation>(), true); |
315 | track_editor->set_root(nullptr); |
316 | } |
317 | |
318 | autoplay->set_pressed(current == player->get_autoplay()); |
319 | |
320 | AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); |
321 | _animation_key_editor_seek(timeline_position, false); |
322 | |
323 | emit_signal("animation_selected" , current); |
324 | } |
325 | |
326 | void AnimationPlayerEditor::_animation_new() { |
327 | int count = 1; |
328 | String base = "new_animation" ; |
329 | String current_library_name = "" ; |
330 | if (animation->has_selectable_items()) { |
331 | String current_animation_name = animation->get_item_text(animation->get_selected()); |
332 | Ref<Animation> current_animation = player->get_animation(current_animation_name); |
333 | if (current_animation.is_valid()) { |
334 | current_library_name = player->find_animation_library(current_animation); |
335 | } |
336 | } |
337 | String attempt_prefix = (current_library_name == "" ) ? "" : current_library_name + "/" ; |
338 | while (true) { |
339 | String attempt = base; |
340 | if (count > 1) { |
341 | attempt += vformat("_%d" , count); |
342 | } |
343 | if (player->has_animation(attempt_prefix + attempt)) { |
344 | count++; |
345 | continue; |
346 | } |
347 | base = attempt; |
348 | break; |
349 | } |
350 | |
351 | _update_name_dialog_library_dropdown(); |
352 | |
353 | name_dialog_op = TOOL_NEW_ANIM; |
354 | name_dialog->set_title(TTR("Create New Animation" )); |
355 | name_dialog->popup_centered(Size2(300, 90)); |
356 | name_title->set_text(TTR("New Animation Name:" )); |
357 | name->set_text(base); |
358 | name->select_all(); |
359 | name->grab_focus(); |
360 | } |
361 | |
362 | void AnimationPlayerEditor::_animation_rename() { |
363 | if (!animation->has_selectable_items()) { |
364 | return; |
365 | } |
366 | int selected = animation->get_selected(); |
367 | String selected_name = animation->get_item_text(selected); |
368 | |
369 | // Remove library prefix if present. |
370 | if (selected_name.contains("/" )) { |
371 | selected_name = selected_name.get_slice("/" , 1); |
372 | } |
373 | |
374 | name_dialog->set_title(TTR("Rename Animation" )); |
375 | name_title->set_text(TTR("Change Animation Name:" )); |
376 | name->set_text(selected_name); |
377 | name_dialog_op = TOOL_RENAME_ANIM; |
378 | name_dialog->popup_centered(Size2(300, 90)); |
379 | name->select_all(); |
380 | name->grab_focus(); |
381 | library->hide(); |
382 | } |
383 | |
384 | void AnimationPlayerEditor::_animation_remove() { |
385 | if (!animation->has_selectable_items()) { |
386 | return; |
387 | } |
388 | |
389 | String current = animation->get_item_text(animation->get_selected()); |
390 | |
391 | delete_dialog->set_text(vformat(TTR("Delete Animation '%s'?" ), current)); |
392 | delete_dialog->popup_centered(); |
393 | } |
394 | |
395 | void AnimationPlayerEditor::_animation_remove_confirmed() { |
396 | String current = animation->get_item_text(animation->get_selected()); |
397 | Ref<Animation> anim = player->get_animation(current); |
398 | |
399 | Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); |
400 | ERR_FAIL_COND(al.is_null()); |
401 | |
402 | // For names of form lib_name/anim_name, remove library name prefix. |
403 | if (current.contains("/" )) { |
404 | current = current.get_slice("/" , 1); |
405 | } |
406 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
407 | undo_redo->create_action(TTR("Remove Animation" )); |
408 | if (player->get_autoplay() == current) { |
409 | undo_redo->add_do_method(player, "set_autoplay" , "" ); |
410 | undo_redo->add_undo_method(player, "set_autoplay" , current); |
411 | // Avoid having the autoplay icon linger around if there is only one animation in the player. |
412 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
413 | } |
414 | undo_redo->add_do_method(al.ptr(), "remove_animation" , current); |
415 | undo_redo->add_undo_method(al.ptr(), "add_animation" , current, anim); |
416 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
417 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
418 | if (animation->has_selectable_items() && animation->get_selectable_item(false) == animation->get_selectable_item(true)) { // Last item remaining. |
419 | undo_redo->add_do_method(this, "_stop_onion_skinning" ); |
420 | undo_redo->add_undo_method(this, "_start_onion_skinning" ); |
421 | } |
422 | undo_redo->commit_action(); |
423 | } |
424 | |
425 | void AnimationPlayerEditor::_select_anim_by_name(const String &p_anim) { |
426 | int idx = -1; |
427 | for (int i = 0; i < animation->get_item_count(); i++) { |
428 | if (animation->get_item_text(i) == p_anim) { |
429 | idx = i; |
430 | break; |
431 | } |
432 | } |
433 | |
434 | ERR_FAIL_COND(idx == -1); |
435 | |
436 | animation->select(idx); |
437 | |
438 | _animation_selected(idx); |
439 | } |
440 | |
441 | float AnimationPlayerEditor::_get_editor_step() const { |
442 | // Returns the effective snapping value depending on snapping modifiers, or 0 if snapping is disabled. |
443 | if (track_editor->is_snap_enabled()) { |
444 | const String current = player->get_assigned_animation(); |
445 | const Ref<Animation> anim = player->get_animation(current); |
446 | ERR_FAIL_COND_V(!anim.is_valid(), 0.0); |
447 | |
448 | // Use more precise snapping when holding Shift |
449 | return Input::get_singleton()->is_key_pressed(Key::SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); |
450 | } |
451 | |
452 | return 0.0f; |
453 | } |
454 | |
455 | void AnimationPlayerEditor::_animation_name_edited() { |
456 | if (player->is_playing()) { |
457 | player->stop(); |
458 | } |
459 | |
460 | String new_name = name->get_text(); |
461 | if (!AnimationLibrary::is_valid_animation_name(new_name)) { |
462 | error_dialog->set_text(TTR("Invalid animation name!" )); |
463 | error_dialog->popup_centered(); |
464 | return; |
465 | } |
466 | |
467 | if (name_dialog_op == TOOL_RENAME_ANIM && animation->has_selectable_items() && animation->get_item_text(animation->get_selected()) == new_name) { |
468 | name_dialog->hide(); |
469 | return; |
470 | } |
471 | |
472 | String test_name_prefix = "" ; |
473 | if (library->is_visible() && library->get_selected_id() != -1) { |
474 | test_name_prefix = library->get_item_metadata(library->get_selected_id()); |
475 | test_name_prefix += (test_name_prefix != "" ) ? "/" : "" ; |
476 | } |
477 | |
478 | if (player->has_animation(test_name_prefix + new_name)) { |
479 | error_dialog->set_text(vformat(TTR("Animation '%s' already exists!" ), test_name_prefix + new_name)); |
480 | error_dialog->popup_centered(); |
481 | return; |
482 | } |
483 | |
484 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
485 | switch (name_dialog_op) { |
486 | case TOOL_RENAME_ANIM: { |
487 | String current = animation->get_item_text(animation->get_selected()); |
488 | Ref<Animation> anim = player->get_animation(current); |
489 | |
490 | Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); |
491 | ERR_FAIL_COND(al.is_null()); |
492 | |
493 | // Extract library prefix if present. |
494 | String new_library_prefix = "" ; |
495 | if (current.contains("/" )) { |
496 | new_library_prefix = current.get_slice("/" , 0) + "/" ; |
497 | current = current.get_slice("/" , 1); |
498 | } |
499 | |
500 | undo_redo->create_action(TTR("Rename Animation" )); |
501 | undo_redo->add_do_method(al.ptr(), "rename_animation" , current, new_name); |
502 | undo_redo->add_do_method(anim.ptr(), "set_name" , new_name); |
503 | undo_redo->add_undo_method(al.ptr(), "rename_animation" , new_name, current); |
504 | undo_redo->add_undo_method(anim.ptr(), "set_name" , current); |
505 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
506 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
507 | undo_redo->commit_action(); |
508 | |
509 | _select_anim_by_name(new_library_prefix + new_name); |
510 | } break; |
511 | |
512 | case TOOL_NEW_ANIM: { |
513 | Ref<Animation> new_anim = Ref<Animation>(memnew(Animation)); |
514 | new_anim->set_name(new_name); |
515 | String library_name; |
516 | Ref<AnimationLibrary> al; |
517 | if (library->is_visible()) { |
518 | library_name = library->get_item_metadata(library->get_selected()); |
519 | // It's possible that [Global] was selected, but doesn't exist yet. |
520 | if (player->has_animation_library(library_name)) { |
521 | al = player->get_animation_library(library_name); |
522 | } |
523 | |
524 | } else { |
525 | if (player->has_animation_library("" )) { |
526 | al = player->get_animation_library("" ); |
527 | library_name = "" ; |
528 | } |
529 | } |
530 | |
531 | undo_redo->create_action(TTR("Add Animation" )); |
532 | |
533 | bool lib_added = false; |
534 | if (al.is_null()) { |
535 | al.instantiate(); |
536 | lib_added = true; |
537 | undo_redo->add_do_method(player, "add_animation_library" , "" , al); |
538 | library_name = "" ; |
539 | } |
540 | |
541 | undo_redo->add_do_method(al.ptr(), "add_animation" , new_name, new_anim); |
542 | undo_redo->add_undo_method(al.ptr(), "remove_animation" , new_name); |
543 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
544 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
545 | if (!animation->has_selectable_items()) { |
546 | undo_redo->add_do_method(this, "_start_onion_skinning" ); |
547 | undo_redo->add_undo_method(this, "_stop_onion_skinning" ); |
548 | } |
549 | if (lib_added) { |
550 | undo_redo->add_undo_method(player, "remove_animation_library" , "" ); |
551 | } |
552 | undo_redo->commit_action(); |
553 | |
554 | if (library_name != "" ) { |
555 | library_name = library_name + "/" ; |
556 | } |
557 | _select_anim_by_name(library_name + new_name); |
558 | |
559 | } break; |
560 | |
561 | case TOOL_DUPLICATE_ANIM: { |
562 | String current = animation->get_item_text(animation->get_selected()); |
563 | Ref<Animation> anim = player->get_animation(current); |
564 | |
565 | Ref<Animation> new_anim = _animation_clone(anim); |
566 | new_anim->set_name(new_name); |
567 | |
568 | String library_name; |
569 | Ref<AnimationLibrary> al; |
570 | if (library->is_visible()) { |
571 | library_name = library->get_item_metadata(library->get_selected()); |
572 | // It's possible that [Global] was selected, but doesn't exist yet. |
573 | if (player->has_animation_library(library_name)) { |
574 | al = player->get_animation_library(library_name); |
575 | } |
576 | } else { |
577 | if (player->has_animation_library("" )) { |
578 | al = player->get_animation_library("" ); |
579 | library_name = "" ; |
580 | } |
581 | } |
582 | |
583 | undo_redo->create_action(TTR("Duplicate Animation" )); |
584 | |
585 | bool lib_added = false; |
586 | if (al.is_null()) { |
587 | al.instantiate(); |
588 | lib_added = true; |
589 | undo_redo->add_do_method(player, "add_animation_library" , "" , al); |
590 | library_name = "" ; |
591 | } |
592 | |
593 | undo_redo->add_do_method(al.ptr(), "add_animation" , new_name, new_anim); |
594 | undo_redo->add_undo_method(al.ptr(), "remove_animation" , new_name); |
595 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
596 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
597 | if (lib_added) { |
598 | undo_redo->add_undo_method(player, "remove_animation_library" , "" ); |
599 | } |
600 | undo_redo->commit_action(); |
601 | |
602 | if (library_name != "" ) { |
603 | library_name = library_name + "/" ; |
604 | } |
605 | _select_anim_by_name(library_name + new_name); |
606 | } break; |
607 | } |
608 | |
609 | name_dialog->hide(); |
610 | } |
611 | |
612 | void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) { |
613 | if (!animation->has_selectable_items()) { |
614 | return; |
615 | } |
616 | |
617 | String current = animation->get_item_text(animation->get_selected()); |
618 | |
619 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
620 | undo_redo->create_action(TTR("Blend Next Changed" )); |
621 | undo_redo->add_do_method(player, "animation_set_next" , current, blend_editor.next->get_item_text(p_idx)); |
622 | undo_redo->add_undo_method(player, "animation_set_next" , current, player->animation_get_next(current)); |
623 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
624 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
625 | undo_redo->commit_action(); |
626 | } |
627 | |
628 | void AnimationPlayerEditor::_animation_blend() { |
629 | if (updating_blends) { |
630 | return; |
631 | } |
632 | |
633 | blend_editor.tree->clear(); |
634 | |
635 | if (!animation->has_selectable_items()) { |
636 | return; |
637 | } |
638 | |
639 | String current = animation->get_item_text(animation->get_selected()); |
640 | |
641 | blend_editor.dialog->popup_centered(Size2(400, 400) * EDSCALE); |
642 | |
643 | blend_editor.tree->set_hide_root(true); |
644 | blend_editor.tree->set_column_expand_ratio(0, 10); |
645 | blend_editor.tree->set_column_clip_content(0, true); |
646 | blend_editor.tree->set_column_expand_ratio(1, 3); |
647 | blend_editor.tree->set_column_clip_content(1, true); |
648 | |
649 | List<StringName> anims; |
650 | player->get_animation_list(&anims); |
651 | TreeItem *root = blend_editor.tree->create_item(); |
652 | updating_blends = true; |
653 | |
654 | int i = 0; |
655 | bool anim_found = false; |
656 | blend_editor.next->clear(); |
657 | blend_editor.next->add_item("" , i); |
658 | |
659 | for (const StringName &to : anims) { |
660 | TreeItem *blend = blend_editor.tree->create_item(root); |
661 | blend->set_editable(0, false); |
662 | blend->set_editable(1, true); |
663 | blend->set_text(0, to); |
664 | blend->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); |
665 | blend->set_range_config(1, 0, 3600, 0.001); |
666 | blend->set_range(1, player->get_blend_time(current, to)); |
667 | |
668 | i++; |
669 | blend_editor.next->add_item(to, i); |
670 | if (to == player->animation_get_next(current)) { |
671 | blend_editor.next->select(i); |
672 | anim_found = true; |
673 | } |
674 | } |
675 | |
676 | // make sure we reset it else it becomes out of sync and could contain a deleted animation |
677 | if (!anim_found) { |
678 | blend_editor.next->select(0); |
679 | player->animation_set_next(current, blend_editor.next->get_item_text(0)); |
680 | } |
681 | |
682 | updating_blends = false; |
683 | } |
684 | |
685 | void AnimationPlayerEditor::_blend_edited() { |
686 | if (updating_blends) { |
687 | return; |
688 | } |
689 | |
690 | if (!animation->has_selectable_items()) { |
691 | return; |
692 | } |
693 | |
694 | String current = animation->get_item_text(animation->get_selected()); |
695 | |
696 | TreeItem *selected = blend_editor.tree->get_edited(); |
697 | if (!selected) { |
698 | return; |
699 | } |
700 | |
701 | updating_blends = true; |
702 | String to = selected->get_text(0); |
703 | float blend_time = selected->get_range(1); |
704 | float prev_blend_time = player->get_blend_time(current, to); |
705 | |
706 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
707 | undo_redo->create_action(TTR("Change Blend Time" )); |
708 | undo_redo->add_do_method(player, "set_blend_time" , current, to, blend_time); |
709 | undo_redo->add_undo_method(player, "set_blend_time" , current, to, prev_blend_time); |
710 | undo_redo->add_do_method(this, "_animation_player_changed" , player); |
711 | undo_redo->add_undo_method(this, "_animation_player_changed" , player); |
712 | undo_redo->commit_action(); |
713 | updating_blends = false; |
714 | } |
715 | |
716 | void AnimationPlayerEditor::ensure_visibility() { |
717 | if (player && pin->is_pressed()) { |
718 | return; // another player is pinned, don't reset |
719 | } |
720 | |
721 | _animation_edit(); |
722 | } |
723 | |
724 | Dictionary AnimationPlayerEditor::get_state() const { |
725 | Dictionary d; |
726 | |
727 | d["visible" ] = is_visible_in_tree(); |
728 | if (EditorNode::get_singleton()->get_edited_scene() && is_visible_in_tree() && player) { |
729 | d["player" ] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(player); |
730 | d["animation" ] = player->get_assigned_animation(); |
731 | d["track_editor_state" ] = track_editor->get_state(); |
732 | } |
733 | |
734 | return d; |
735 | } |
736 | |
737 | void AnimationPlayerEditor::set_state(const Dictionary &p_state) { |
738 | if (!p_state.has("visible" ) || !p_state["visible" ]) { |
739 | return; |
740 | } |
741 | if (!EditorNode::get_singleton()->get_edited_scene()) { |
742 | return; |
743 | } |
744 | |
745 | if (p_state.has("player" )) { |
746 | Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player" ]); |
747 | if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { |
748 | if (player) { |
749 | if (player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
750 | player->disconnect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
751 | } |
752 | } |
753 | player = Object::cast_to<AnimationPlayer>(n); |
754 | if (player) { |
755 | if (!player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
756 | player->connect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
757 | } |
758 | } |
759 | |
760 | _update_player(); |
761 | EditorNode::get_singleton()->make_bottom_panel_item_visible(this); |
762 | set_process(true); |
763 | ensure_visibility(); |
764 | |
765 | if (p_state.has("animation" )) { |
766 | String anim = p_state["animation" ]; |
767 | if (!anim.is_empty() && player->has_animation(anim)) { |
768 | _select_anim_by_name(anim); |
769 | _animation_edit(); |
770 | } |
771 | } |
772 | } |
773 | } |
774 | |
775 | if (p_state.has("track_editor_state" )) { |
776 | track_editor->set_state(p_state["track_editor_state" ]); |
777 | } |
778 | } |
779 | |
780 | void AnimationPlayerEditor::_animation_resource_edit() { |
781 | String current = _get_current(); |
782 | if (current != String()) { |
783 | Ref<Animation> anim = player->get_animation(current); |
784 | EditorNode::get_singleton()->edit_resource(anim); |
785 | } |
786 | } |
787 | |
788 | void AnimationPlayerEditor::_animation_edit() { |
789 | String current = _get_current(); |
790 | if (current != String()) { |
791 | Ref<Animation> anim = player->get_animation(current); |
792 | |
793 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
794 | |
795 | track_editor->set_animation(anim, animation_library_is_foreign); |
796 | |
797 | Node *root = player->get_node(player->get_root()); |
798 | if (root) { |
799 | track_editor->set_root(root); |
800 | } |
801 | } else { |
802 | track_editor->set_animation(Ref<Animation>(), true); |
803 | track_editor->set_root(nullptr); |
804 | } |
805 | } |
806 | |
807 | void AnimationPlayerEditor::_scale_changed(const String &p_scale) { |
808 | player->set_speed_scale(p_scale.to_float()); |
809 | } |
810 | |
811 | void AnimationPlayerEditor::_update_animation() { |
812 | // the purpose of _update_animation is to reflect the current state |
813 | // of the animation player in the current editor.. |
814 | |
815 | updating = true; |
816 | |
817 | if (player->is_playing()) { |
818 | stop->set_icon(pause_icon); |
819 | } else { |
820 | stop->set_icon(stop_icon); |
821 | } |
822 | |
823 | scale->set_text(String::num(player->get_speed_scale(), 2)); |
824 | String current = player->get_assigned_animation(); |
825 | |
826 | for (int i = 0; i < animation->get_item_count(); i++) { |
827 | if (animation->get_item_text(i) == current) { |
828 | animation->select(i); |
829 | break; |
830 | } |
831 | } |
832 | |
833 | updating = false; |
834 | } |
835 | |
836 | void AnimationPlayerEditor::_update_player() { |
837 | updating = true; |
838 | |
839 | animation->clear(); |
840 | |
841 | tool_anim->set_disabled(player == nullptr); |
842 | pin->set_disabled(player == nullptr); |
843 | |
844 | if (!player) { |
845 | AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); |
846 | return; |
847 | } |
848 | |
849 | List<StringName> libraries; |
850 | player->get_animation_library_list(&libraries); |
851 | |
852 | int active_idx = -1; |
853 | bool no_anims_found = true; |
854 | bool foreign_global_anim_lib = false; |
855 | |
856 | for (const StringName &K : libraries) { |
857 | if (K != StringName()) { |
858 | animation->add_separator(K); |
859 | } |
860 | |
861 | // Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is. |
862 | Ref<AnimationLibrary> anim_library = player->get_animation_library(K); |
863 | if (K == "" ) { |
864 | foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(anim_library); |
865 | } |
866 | |
867 | List<StringName> animlist; |
868 | anim_library->get_animation_list(&animlist); |
869 | |
870 | for (const StringName &E : animlist) { |
871 | String path = K; |
872 | if (path != "" ) { |
873 | path += "/" ; |
874 | } |
875 | path += E; |
876 | animation->add_item(path); |
877 | if (player->get_assigned_animation() == path) { |
878 | active_idx = animation->get_selectable_item(true); |
879 | } |
880 | no_anims_found = false; |
881 | } |
882 | } |
883 | #define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), foreign_global_anim_lib) |
884 | |
885 | ITEM_CHECK_DISABLED(TOOL_NEW_ANIM); |
886 | |
887 | #undef ITEM_CHECK_DISABLED |
888 | |
889 | #define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found || foreign_global_anim_lib) |
890 | |
891 | ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM); |
892 | ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM); |
893 | ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS); |
894 | ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM); |
895 | ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE); |
896 | |
897 | #undef ITEM_CHECK_DISABLED |
898 | |
899 | stop->set_disabled(no_anims_found); |
900 | play->set_disabled(no_anims_found); |
901 | play_bw->set_disabled(no_anims_found); |
902 | play_bw_from->set_disabled(no_anims_found); |
903 | play_from->set_disabled(no_anims_found); |
904 | frame->set_editable(!no_anims_found); |
905 | animation->set_disabled(no_anims_found); |
906 | autoplay->set_disabled(no_anims_found); |
907 | onion_toggle->set_disabled(no_anims_found); |
908 | onion_skinning->set_disabled(no_anims_found); |
909 | |
910 | if (hack_disable_onion_skinning) { |
911 | onion_toggle->set_disabled(true); |
912 | onion_skinning->set_disabled(true); |
913 | } |
914 | |
915 | _update_animation_list_icons(); |
916 | |
917 | updating = false; |
918 | if (active_idx != -1) { |
919 | animation->select(active_idx); |
920 | autoplay->set_pressed(animation->get_item_text(active_idx) == player->get_autoplay()); |
921 | _animation_selected(active_idx); |
922 | } else if (animation->has_selectable_items()) { |
923 | int item = animation->get_selectable_item(); |
924 | animation->select(item); |
925 | autoplay->set_pressed(animation->get_item_text(item) == player->get_autoplay()); |
926 | _animation_selected(item); |
927 | } else { |
928 | _animation_selected(0); |
929 | } |
930 | |
931 | if (!no_anims_found) { |
932 | String current = animation->get_item_text(animation->get_selected()); |
933 | Ref<Animation> anim = player->get_animation(current); |
934 | |
935 | bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim); |
936 | |
937 | track_editor->set_animation(anim, animation_library_is_foreign); |
938 | Node *root = player->get_node(player->get_root()); |
939 | if (root) { |
940 | track_editor->set_root(root); |
941 | } |
942 | } |
943 | |
944 | _update_animation(); |
945 | } |
946 | |
947 | void AnimationPlayerEditor::_update_animation_list_icons() { |
948 | for (int i = 0; i < animation->get_item_count(); i++) { |
949 | String anim_name = animation->get_item_text(i); |
950 | if (animation->is_item_disabled(i) || animation->is_item_separator(i)) { |
951 | continue; |
952 | } |
953 | |
954 | Ref<Texture2D> icon; |
955 | if (anim_name == player->get_autoplay()) { |
956 | if (anim_name == SceneStringNames::get_singleton()->RESET) { |
957 | icon = autoplay_reset_icon; |
958 | } else { |
959 | icon = autoplay_icon; |
960 | } |
961 | } else if (anim_name == SceneStringNames::get_singleton()->RESET) { |
962 | icon = reset_icon; |
963 | } |
964 | |
965 | animation->set_item_icon(i, icon); |
966 | } |
967 | } |
968 | |
969 | void AnimationPlayerEditor::_update_name_dialog_library_dropdown() { |
970 | StringName current_library_name; |
971 | if (animation->has_selectable_items()) { |
972 | String current_animation_name = animation->get_item_text(animation->get_selected()); |
973 | Ref<Animation> current_animation = player->get_animation(current_animation_name); |
974 | if (current_animation.is_valid()) { |
975 | current_library_name = player->find_animation_library(current_animation); |
976 | } |
977 | } |
978 | |
979 | List<StringName> libraries; |
980 | player->get_animation_library_list(&libraries); |
981 | library->clear(); |
982 | |
983 | // When [Global] isn't present, but other libraries are, add option of creating [Global]. |
984 | int index_offset = 0; |
985 | if (!player->has_animation_library(StringName())) { |
986 | library->add_item(String(TTR("[Global] (create)" ))); |
987 | library->set_item_metadata(0, "" ); |
988 | index_offset = 1; |
989 | } |
990 | |
991 | int current_lib_id = index_offset; // Don't default to [Global] if it doesn't exist yet. |
992 | for (int i = 0; i < libraries.size(); i++) { |
993 | StringName library_name = libraries[i]; |
994 | library->add_item((library_name == StringName()) ? String(TTR("[Global]" )) : String(library_name)); |
995 | library->set_item_metadata(i + index_offset, String(library_name)); |
996 | // Default to duplicating into same library. |
997 | if (library_name == current_library_name) { |
998 | current_lib_id = i + index_offset; |
999 | } |
1000 | } |
1001 | |
1002 | if (library->get_item_count() > 1) { |
1003 | library->select(current_lib_id); |
1004 | library->show(); |
1005 | } else { |
1006 | library->hide(); |
1007 | } |
1008 | } |
1009 | |
1010 | void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { |
1011 | if (player && pin->is_pressed()) { |
1012 | return; // Ignore, pinned. |
1013 | } |
1014 | |
1015 | if (player) { |
1016 | if (player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
1017 | player->disconnect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
1018 | } |
1019 | } |
1020 | player = p_player; |
1021 | |
1022 | if (player) { |
1023 | if (!player->is_connected("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) { |
1024 | player->connect("animation_libraries_updated" , callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated)); |
1025 | } |
1026 | _update_player(); |
1027 | |
1028 | if (onion.enabled) { |
1029 | if (animation->has_selectable_items()) { |
1030 | _start_onion_skinning(); |
1031 | } else { |
1032 | _stop_onion_skinning(); |
1033 | } |
1034 | } |
1035 | |
1036 | track_editor->show_select_node_warning(false); |
1037 | } else { |
1038 | if (onion.enabled) { |
1039 | _stop_onion_skinning(); |
1040 | } |
1041 | |
1042 | track_editor->show_select_node_warning(true); |
1043 | } |
1044 | |
1045 | library_editor->set_animation_player(player); |
1046 | } |
1047 | |
1048 | void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) { |
1049 | if (!onion.can_overlay) { |
1050 | return; |
1051 | } |
1052 | |
1053 | // Can happen on viewport resize, at least. |
1054 | if (!_are_onion_layers_valid()) { |
1055 | return; |
1056 | } |
1057 | |
1058 | RID ci = p_overlay->get_canvas_item(); |
1059 | Rect2 src_rect = p_overlay->get_global_rect(); |
1060 | // Re-flip since captures are already flipped. |
1061 | src_rect.position.y = onion.capture_size.y - (src_rect.position.y + src_rect.size.y); |
1062 | src_rect.size.y *= -1; |
1063 | |
1064 | Rect2 dst_rect = Rect2(Point2(), p_overlay->get_size()); |
1065 | |
1066 | float alpha_step = 1.0 / (onion.steps + 1); |
1067 | |
1068 | int cidx = 0; |
1069 | if (onion.past) { |
1070 | float alpha = 0; |
1071 | do { |
1072 | alpha += alpha_step; |
1073 | |
1074 | if (onion.captures_valid[cidx]) { |
1075 | RS::get_singleton()->canvas_item_add_texture_rect_region( |
1076 | ci, dst_rect, RS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha)); |
1077 | } |
1078 | |
1079 | cidx++; |
1080 | } while (cidx < onion.steps); |
1081 | } |
1082 | if (onion.future) { |
1083 | float alpha = 1; |
1084 | int base_cidx = cidx; |
1085 | do { |
1086 | alpha -= alpha_step; |
1087 | |
1088 | if (onion.captures_valid[cidx]) { |
1089 | RS::get_singleton()->canvas_item_add_texture_rect_region( |
1090 | ci, dst_rect, RS::get_singleton()->viewport_get_texture(onion.captures[cidx]), src_rect, Color(1, 1, 1, alpha)); |
1091 | } |
1092 | |
1093 | cidx++; |
1094 | } while (cidx < base_cidx + onion.steps); // In case there's the present capture at the end, skip it. |
1095 | } |
1096 | } |
1097 | |
1098 | void AnimationPlayerEditor::_animation_duplicate() { |
1099 | if (!animation->has_selectable_items()) { |
1100 | return; |
1101 | } |
1102 | |
1103 | String current = animation->get_item_text(animation->get_selected()); |
1104 | Ref<Animation> anim = player->get_animation(current); |
1105 | if (!anim.is_valid()) { |
1106 | return; |
1107 | } |
1108 | |
1109 | int count = 2; |
1110 | String new_name = current; |
1111 | PackedStringArray split = new_name.split("_" ); |
1112 | int last_index = split.size() - 1; |
1113 | if (last_index > 0 && split[last_index].is_valid_int() && split[last_index].to_int() >= 0) { |
1114 | count = split[last_index].to_int(); |
1115 | split.remove_at(last_index); |
1116 | new_name = String("_" ).join(split); |
1117 | } |
1118 | while (true) { |
1119 | String attempt = new_name; |
1120 | attempt += vformat("_%d" , count); |
1121 | if (player->has_animation(attempt)) { |
1122 | count++; |
1123 | continue; |
1124 | } |
1125 | new_name = attempt; |
1126 | break; |
1127 | } |
1128 | |
1129 | if (new_name.contains("/" )) { |
1130 | // Discard library prefix. |
1131 | new_name = new_name.get_slice("/" , 1); |
1132 | } |
1133 | |
1134 | _update_name_dialog_library_dropdown(); |
1135 | |
1136 | name_dialog_op = TOOL_DUPLICATE_ANIM; |
1137 | name_dialog->set_title(TTR("Duplicate Animation" )); |
1138 | // TRANSLATORS: This is a label for the new name field in the "Duplicate Animation" dialog. |
1139 | name_title->set_text(TTR("Duplicated Animation Name:" )); |
1140 | name->set_text(new_name); |
1141 | name_dialog->popup_centered(Size2(300, 90)); |
1142 | name->select_all(); |
1143 | name->grab_focus(); |
1144 | } |
1145 | |
1146 | Ref<Animation> AnimationPlayerEditor::_animation_clone(Ref<Animation> p_anim) { |
1147 | Ref<Animation> new_anim = memnew(Animation); |
1148 | List<PropertyInfo> plist; |
1149 | p_anim->get_property_list(&plist); |
1150 | |
1151 | for (const PropertyInfo &E : plist) { |
1152 | if (E.usage & PROPERTY_USAGE_STORAGE) { |
1153 | new_anim->set(E.name, p_anim->get(E.name)); |
1154 | } |
1155 | } |
1156 | new_anim->set_path("" ); |
1157 | |
1158 | return new_anim; |
1159 | } |
1160 | |
1161 | void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool p_timeline_only) { |
1162 | if (updating || !player || player->is_playing()) { |
1163 | return; |
1164 | }; |
1165 | |
1166 | updating = true; |
1167 | String current = player->get_assigned_animation(); |
1168 | if (current.is_empty() || !player->has_animation(current)) { |
1169 | updating = false; |
1170 | current = "" ; |
1171 | return; |
1172 | }; |
1173 | |
1174 | Ref<Animation> anim; |
1175 | anim = player->get_animation(current); |
1176 | |
1177 | float pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length()); |
1178 | if (track_editor->is_snap_enabled()) { |
1179 | pos = Math::snapped(pos, _get_editor_step()); |
1180 | } |
1181 | |
1182 | if (!p_timeline_only) { |
1183 | if (player->is_valid() && !p_set) { |
1184 | float cpos = player->get_current_animation_position(); |
1185 | |
1186 | player->seek_delta(pos, pos - cpos); |
1187 | } else { |
1188 | player->stop(); |
1189 | player->seek(pos, true); |
1190 | } |
1191 | } |
1192 | |
1193 | track_editor->set_anim_pos(pos); |
1194 | }; |
1195 | |
1196 | void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) { |
1197 | if (player == p_pl && is_visible_in_tree()) { |
1198 | _update_player(); |
1199 | if (blend_editor.dialog->is_visible()) { |
1200 | _animation_blend(); // Update. |
1201 | } |
1202 | if (library_editor->is_visible()) { |
1203 | library_editor->update_tree(); |
1204 | } |
1205 | } |
1206 | } |
1207 | |
1208 | void AnimationPlayerEditor::_animation_libraries_updated() { |
1209 | _animation_player_changed(player); |
1210 | } |
1211 | |
1212 | void AnimationPlayerEditor::_list_changed() { |
1213 | if (is_visible_in_tree()) { |
1214 | _update_player(); |
1215 | } |
1216 | } |
1217 | |
1218 | void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) { |
1219 | frame->set_max(p_len); |
1220 | } |
1221 | |
1222 | void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only) { |
1223 | timeline_position = p_pos; |
1224 | |
1225 | if (!is_visible_in_tree()) { |
1226 | return; |
1227 | } |
1228 | |
1229 | if (!player) { |
1230 | return; |
1231 | } |
1232 | |
1233 | if (player->is_playing()) { |
1234 | return; |
1235 | } |
1236 | |
1237 | if (!player->has_animation(player->get_assigned_animation())) { |
1238 | return; |
1239 | } |
1240 | |
1241 | updating = true; |
1242 | frame->set_value(Math::snapped(p_pos, _get_editor_step())); |
1243 | updating = false; |
1244 | _seek_value_changed(p_pos, !p_drag, p_timeline_only); |
1245 | } |
1246 | |
1247 | void AnimationPlayerEditor::(int p_option) { |
1248 | String current = _get_current(); |
1249 | |
1250 | Ref<Animation> anim; |
1251 | if (!current.is_empty()) { |
1252 | anim = player->get_animation(current); |
1253 | } |
1254 | |
1255 | switch (p_option) { |
1256 | case TOOL_NEW_ANIM: { |
1257 | _animation_new(); |
1258 | } break; |
1259 | case TOOL_ANIM_LIBRARY: { |
1260 | library_editor->set_animation_player(player); |
1261 | library_editor->show_dialog(); |
1262 | } break; |
1263 | case TOOL_DUPLICATE_ANIM: { |
1264 | _animation_duplicate(); |
1265 | } break; |
1266 | case TOOL_RENAME_ANIM: { |
1267 | _animation_rename(); |
1268 | } break; |
1269 | case TOOL_EDIT_TRANSITIONS: { |
1270 | _animation_blend(); |
1271 | } break; |
1272 | case TOOL_REMOVE_ANIM: { |
1273 | _animation_remove(); |
1274 | } break; |
1275 | case TOOL_EDIT_RESOURCE: { |
1276 | if (anim.is_valid()) { |
1277 | EditorNode::get_singleton()->edit_resource(anim); |
1278 | } |
1279 | } break; |
1280 | } |
1281 | } |
1282 | |
1283 | void AnimationPlayerEditor::(int p_option) { |
1284 | PopupMenu * = onion_skinning->get_popup(); |
1285 | int idx = menu->get_item_index(p_option); |
1286 | |
1287 | switch (p_option) { |
1288 | case ONION_SKINNING_ENABLE: { |
1289 | onion.enabled = !onion.enabled; |
1290 | |
1291 | if (onion.enabled) { |
1292 | _start_onion_skinning(); |
1293 | } else { |
1294 | _stop_onion_skinning(); |
1295 | } |
1296 | |
1297 | } break; |
1298 | case ONION_SKINNING_PAST: { |
1299 | // Ensure at least one of past/future is checked. |
1300 | onion.past = onion.future ? !onion.past : true; |
1301 | menu->set_item_checked(idx, onion.past); |
1302 | } break; |
1303 | case ONION_SKINNING_FUTURE: { |
1304 | // Ensure at least one of past/future is checked. |
1305 | onion.future = onion.past ? !onion.future : true; |
1306 | menu->set_item_checked(idx, onion.future); |
1307 | } break; |
1308 | case ONION_SKINNING_1_STEP: // Fall-through. |
1309 | case ONION_SKINNING_2_STEPS: |
1310 | case ONION_SKINNING_3_STEPS: { |
1311 | onion.steps = (p_option - ONION_SKINNING_1_STEP) + 1; |
1312 | int one_frame_idx = menu->get_item_index(ONION_SKINNING_1_STEP); |
1313 | for (int i = 0; i <= ONION_SKINNING_LAST_STEPS_OPTION - ONION_SKINNING_1_STEP; i++) { |
1314 | menu->set_item_checked(one_frame_idx + i, onion.steps == i + 1); |
1315 | } |
1316 | } break; |
1317 | case ONION_SKINNING_DIFFERENCES_ONLY: { |
1318 | onion.differences_only = !onion.differences_only; |
1319 | menu->set_item_checked(idx, onion.differences_only); |
1320 | } break; |
1321 | case ONION_SKINNING_FORCE_WHITE_MODULATE: { |
1322 | onion.force_white_modulate = !onion.force_white_modulate; |
1323 | menu->set_item_checked(idx, onion.force_white_modulate); |
1324 | } break; |
1325 | case ONION_SKINNING_INCLUDE_GIZMOS: { |
1326 | onion.include_gizmos = !onion.include_gizmos; |
1327 | menu->set_item_checked(idx, onion.include_gizmos); |
1328 | } break; |
1329 | } |
1330 | } |
1331 | |
1332 | void AnimationPlayerEditor::shortcut_input(const Ref<InputEvent> &p_ev) { |
1333 | ERR_FAIL_COND(p_ev.is_null()); |
1334 | |
1335 | Ref<InputEventKey> k = p_ev; |
1336 | if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) { |
1337 | switch (k->get_keycode()) { |
1338 | case Key::A: { |
1339 | if (!k->is_shift_pressed()) { |
1340 | _play_bw_from_pressed(); |
1341 | } else { |
1342 | _play_bw_pressed(); |
1343 | } |
1344 | accept_event(); |
1345 | } break; |
1346 | case Key::S: { |
1347 | _stop_pressed(); |
1348 | accept_event(); |
1349 | } break; |
1350 | case Key::D: { |
1351 | if (!k->is_shift_pressed()) { |
1352 | _play_from_pressed(); |
1353 | } else { |
1354 | _play_pressed(); |
1355 | } |
1356 | accept_event(); |
1357 | } break; |
1358 | default: |
1359 | break; |
1360 | } |
1361 | } |
1362 | } |
1363 | |
1364 | void AnimationPlayerEditor::_editor_visibility_changed() { |
1365 | if (is_visible() && animation->has_selectable_items()) { |
1366 | _start_onion_skinning(); |
1367 | } |
1368 | } |
1369 | |
1370 | bool AnimationPlayerEditor::_are_onion_layers_valid() { |
1371 | ERR_FAIL_COND_V(!onion.past && !onion.future, false); |
1372 | |
1373 | Point2 capture_size = get_tree()->get_root()->get_size(); |
1374 | return onion.captures.size() == onion.get_needed_capture_count() && onion.capture_size == capture_size; |
1375 | } |
1376 | |
1377 | void AnimationPlayerEditor::_allocate_onion_layers() { |
1378 | _free_onion_layers(); |
1379 | |
1380 | int captures = onion.get_needed_capture_count(); |
1381 | Point2 capture_size = get_tree()->get_root()->get_size(); |
1382 | |
1383 | onion.captures.resize(captures); |
1384 | onion.captures_valid.resize(captures); |
1385 | |
1386 | for (int i = 0; i < captures; i++) { |
1387 | bool is_present = onion.differences_only && i == captures - 1; |
1388 | |
1389 | // Each capture is a viewport with a canvas item attached that renders a full-size rect with the contents of the main viewport. |
1390 | onion.captures.write[i] = RS::get_singleton()->viewport_create(); |
1391 | |
1392 | RS::get_singleton()->viewport_set_size(onion.captures[i], capture_size.width, capture_size.height); |
1393 | RS::get_singleton()->viewport_set_update_mode(onion.captures[i], RS::VIEWPORT_UPDATE_ALWAYS); |
1394 | RS::get_singleton()->viewport_set_transparent_background(onion.captures[i], !is_present); |
1395 | RS::get_singleton()->viewport_attach_canvas(onion.captures[i], onion.capture.canvas); |
1396 | } |
1397 | |
1398 | // Reset the capture canvas item to the current root viewport texture (defensive). |
1399 | RS::get_singleton()->canvas_item_clear(onion.capture.canvas_item); |
1400 | RS::get_singleton()->canvas_item_add_texture_rect(onion.capture.canvas_item, Rect2(Point2(), capture_size), get_tree()->get_root()->get_texture()->get_rid()); |
1401 | |
1402 | onion.capture_size = capture_size; |
1403 | } |
1404 | |
1405 | void AnimationPlayerEditor::_free_onion_layers() { |
1406 | for (int i = 0; i < onion.captures.size(); i++) { |
1407 | if (onion.captures[i].is_valid()) { |
1408 | RS::get_singleton()->free(onion.captures[i]); |
1409 | } |
1410 | } |
1411 | onion.captures.clear(); |
1412 | onion.captures_valid.clear(); |
1413 | } |
1414 | |
1415 | void AnimationPlayerEditor::_prepare_onion_layers_1() { |
1416 | // This would be called per viewport and we want to act once only. |
1417 | int64_t cur_frame = get_tree()->get_frame(); |
1418 | if (cur_frame == onion.last_frame) { |
1419 | return; |
1420 | } |
1421 | |
1422 | if (!onion.enabled || !is_processing() || !is_visible() || !get_player()) { |
1423 | _stop_onion_skinning(); |
1424 | return; |
1425 | } |
1426 | |
1427 | onion.last_frame = cur_frame; |
1428 | |
1429 | // Refresh viewports with no onion layers overlaid. |
1430 | onion.can_overlay = false; |
1431 | plugin->update_overlays(); |
1432 | |
1433 | if (player->is_playing()) { |
1434 | return; |
1435 | } |
1436 | |
1437 | // And go to next step afterwards. |
1438 | call_deferred(SNAME("_prepare_onion_layers_2" )); |
1439 | } |
1440 | |
1441 | void AnimationPlayerEditor::_prepare_onion_layers_1_deferred() { |
1442 | call_deferred(SNAME("_prepare_onion_layers_1" )); |
1443 | } |
1444 | |
1445 | void AnimationPlayerEditor::_prepare_onion_layers_2() { |
1446 | Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); |
1447 | if (!anim.is_valid()) { |
1448 | return; |
1449 | } |
1450 | |
1451 | if (!_are_onion_layers_valid()) { |
1452 | _allocate_onion_layers(); |
1453 | } |
1454 | |
1455 | // Hide superfluous elements that would make the overlay unnecessary cluttered. |
1456 | Dictionary canvas_edit_state; |
1457 | Dictionary spatial_edit_state; |
1458 | if (Node3DEditor::get_singleton()->is_visible()) { |
1459 | // 3D |
1460 | spatial_edit_state = Node3DEditor::get_singleton()->get_state(); |
1461 | Dictionary new_state = spatial_edit_state.duplicate(); |
1462 | new_state["show_grid" ] = false; |
1463 | new_state["show_origin" ] = false; |
1464 | Array orig_vp = spatial_edit_state["viewports" ]; |
1465 | Array vp; |
1466 | vp.resize(4); |
1467 | for (int i = 0; i < vp.size(); i++) { |
1468 | Dictionary d = ((Dictionary)orig_vp[i]).duplicate(); |
1469 | d["use_environment" ] = false; |
1470 | d["doppler" ] = false; |
1471 | d["gizmos" ] = onion.include_gizmos ? d["gizmos" ] : Variant(false); |
1472 | d["information" ] = false; |
1473 | vp[i] = d; |
1474 | } |
1475 | new_state["viewports" ] = vp; |
1476 | // TODO: Save/restore only affected entries. |
1477 | Node3DEditor::get_singleton()->set_state(new_state); |
1478 | } else { // CanvasItemEditor |
1479 | // 2D |
1480 | canvas_edit_state = CanvasItemEditor::get_singleton()->get_state(); |
1481 | Dictionary new_state = canvas_edit_state.duplicate(); |
1482 | new_state["show_grid" ] = false; |
1483 | new_state["show_rulers" ] = false; |
1484 | new_state["show_guides" ] = false; |
1485 | new_state["show_helpers" ] = false; |
1486 | new_state["show_zoom_control" ] = false; |
1487 | // TODO: Save/restore only affected entries. |
1488 | CanvasItemEditor::get_singleton()->set_state(new_state); |
1489 | } |
1490 | |
1491 | // Tweak the root viewport to ensure it's rendered before our target. |
1492 | RID root_vp = get_tree()->get_root()->get_viewport_rid(); |
1493 | Rect2 root_vp_screen_rect = Rect2(Vector2(), get_tree()->get_root()->get_size()); |
1494 | RS::get_singleton()->viewport_attach_to_screen(root_vp, Rect2()); |
1495 | RS::get_singleton()->viewport_set_update_mode(root_vp, RS::VIEWPORT_UPDATE_ALWAYS); |
1496 | |
1497 | RID present_rid; |
1498 | if (onion.differences_only) { |
1499 | // Capture present scene as it is. |
1500 | RS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, RID()); |
1501 | present_rid = onion.captures[onion.captures.size() - 1]; |
1502 | RS::get_singleton()->viewport_set_active(present_rid, true); |
1503 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, present_rid); |
1504 | RS::get_singleton()->draw(false); |
1505 | RS::get_singleton()->viewport_set_active(present_rid, false); |
1506 | } |
1507 | |
1508 | // Backup current animation state. |
1509 | Ref<AnimatedValuesBackup> values_backup = player->backup_animated_values(); |
1510 | float cpos = player->get_current_animation_position(); |
1511 | |
1512 | // Render every past/future step with the capture shader. |
1513 | |
1514 | RS::get_singleton()->canvas_item_set_material(onion.capture.canvas_item, onion.capture.material->get_rid()); |
1515 | onion.capture.material->set_shader_parameter("bkg_color" , GLOBAL_GET("rendering/environment/defaults/default_clear_color" )); |
1516 | onion.capture.material->set_shader_parameter("differences_only" , onion.differences_only); |
1517 | onion.capture.material->set_shader_parameter("present" , onion.differences_only ? RS::get_singleton()->viewport_get_texture(present_rid) : RID()); |
1518 | |
1519 | int step_off_a = onion.past ? -onion.steps : 0; |
1520 | int step_off_b = onion.future ? onion.steps : 0; |
1521 | int cidx = 0; |
1522 | onion.capture.material->set_shader_parameter("dir_color" , onion.force_white_modulate ? Color(1, 1, 1) : Color(EDITOR_GET("editors/animation/onion_layers_past_color" ))); |
1523 | for (int step_off = step_off_a; step_off <= step_off_b; step_off++) { |
1524 | if (step_off == 0) { |
1525 | // Skip present step and switch to the color of future. |
1526 | if (!onion.force_white_modulate) { |
1527 | onion.capture.material->set_shader_parameter("dir_color" , EDITOR_GET("editors/animation/onion_layers_future_color" )); |
1528 | } |
1529 | continue; |
1530 | } |
1531 | |
1532 | float pos = cpos + step_off * anim->get_step(); |
1533 | |
1534 | bool valid = anim->get_loop_mode() != Animation::LOOP_NONE || (pos >= 0 && pos <= anim->get_length()); |
1535 | onion.captures_valid.write[cidx] = valid; |
1536 | if (valid) { |
1537 | player->seek(pos, true); |
1538 | get_tree()->flush_transform_notifications(); // Needed for transforms of Node3Ds. |
1539 | values_backup->update_skeletons(); // Needed for Skeletons (2D & 3D). |
1540 | |
1541 | RS::get_singleton()->viewport_set_active(onion.captures[cidx], true); |
1542 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, onion.captures[cidx]); |
1543 | RS::get_singleton()->draw(false); |
1544 | RS::get_singleton()->viewport_set_active(onion.captures[cidx], false); |
1545 | } |
1546 | |
1547 | cidx++; |
1548 | } |
1549 | |
1550 | // Restore root viewport. |
1551 | RS::get_singleton()->viewport_set_parent_viewport(root_vp, RID()); |
1552 | RS::get_singleton()->viewport_attach_to_screen(root_vp, root_vp_screen_rect); |
1553 | RS::get_singleton()->viewport_set_update_mode(root_vp, RS::VIEWPORT_UPDATE_WHEN_VISIBLE); |
1554 | |
1555 | // Restore animation state |
1556 | // (Seeking with update=true wouldn't do the trick because the current value of the properties |
1557 | // may not match their value for the current point in the animation). |
1558 | player->seek(cpos, false); |
1559 | values_backup->restore(); |
1560 | |
1561 | // Restore state of main editors. |
1562 | if (Node3DEditor::get_singleton()->is_visible()) { |
1563 | // 3D |
1564 | Node3DEditor::get_singleton()->set_state(spatial_edit_state); |
1565 | } else { // CanvasItemEditor |
1566 | // 2D |
1567 | CanvasItemEditor::get_singleton()->set_state(canvas_edit_state); |
1568 | } |
1569 | |
1570 | // Update viewports with skin layers overlaid for the actual engine loop render. |
1571 | onion.can_overlay = true; |
1572 | plugin->update_overlays(); |
1573 | } |
1574 | |
1575 | void AnimationPlayerEditor::_start_onion_skinning() { |
1576 | // FIXME: Using "process_frame" makes onion layers update one frame behind the current. |
1577 | if (!get_tree()->is_connected("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) { |
1578 | get_tree()->connect("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred)); |
1579 | } |
1580 | } |
1581 | |
1582 | void AnimationPlayerEditor::_stop_onion_skinning() { |
1583 | if (get_tree()->is_connected("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) { |
1584 | get_tree()->disconnect("process_frame" , callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred)); |
1585 | |
1586 | _free_onion_layers(); |
1587 | |
1588 | // Clean up the overlay. |
1589 | onion.can_overlay = false; |
1590 | plugin->update_overlays(); |
1591 | } |
1592 | } |
1593 | |
1594 | void AnimationPlayerEditor::_pin_pressed() { |
1595 | SceneTreeDock::get_singleton()->get_tree_editor()->update_tree(); |
1596 | } |
1597 | |
1598 | bool AnimationPlayerEditor::_validate_tracks(const Ref<Animation> p_anim) { |
1599 | bool is_valid = true; |
1600 | if (!p_anim.is_valid()) { |
1601 | return true; // There is a problem outside of the animation track. |
1602 | } |
1603 | int len = p_anim->get_track_count(); |
1604 | for (int i = 0; i < len; i++) { |
1605 | Animation::TrackType ttype = p_anim->track_get_type(i); |
1606 | if (ttype == Animation::TYPE_ROTATION_3D) { |
1607 | int key_len = p_anim->track_get_key_count(i); |
1608 | for (int j = 0; j < key_len; j++) { |
1609 | Quaternion q; |
1610 | p_anim->rotation_track_get_key(i, j, &q); |
1611 | ERR_BREAK_EDMSG(!q.is_normalized(), "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', 3D Rotation Track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key." ); |
1612 | } |
1613 | } else if (ttype == Animation::TYPE_VALUE) { |
1614 | int key_len = p_anim->track_get_key_count(i); |
1615 | if (key_len == 0) { |
1616 | continue; |
1617 | } |
1618 | switch (p_anim->track_get_key_value(i, 0).get_type()) { |
1619 | case Variant::QUATERNION: { |
1620 | for (int j = 0; j < key_len; j++) { |
1621 | Quaternion q = Quaternion(p_anim->track_get_key_value(i, j)); |
1622 | if (!q.is_normalized()) { |
1623 | is_valid = false; |
1624 | ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', Value Track: '" + p_anim->track_get_path(i) + "' contains unnormalized Quaternion key." ); |
1625 | } |
1626 | } |
1627 | } break; |
1628 | case Variant::TRANSFORM3D: { |
1629 | for (int j = 0; j < key_len; j++) { |
1630 | Transform3D t = Transform3D(p_anim->track_get_key_value(i, j)); |
1631 | if (!t.basis.orthonormalized().is_rotation()) { |
1632 | is_valid = false; |
1633 | ERR_BREAK_EDMSG(true, "AnimationPlayer: '" + player->get_name() + "', Animation: '" + player->get_current_animation() + "', Value Track: '" + p_anim->track_get_path(i) + "' contains corrupted basis (some axes are too close other axis or scaled by zero) Transform3D key." ); |
1634 | } |
1635 | } |
1636 | } break; |
1637 | default: { |
1638 | } break; |
1639 | } |
1640 | } |
1641 | } |
1642 | return is_valid; |
1643 | } |
1644 | |
1645 | void AnimationPlayerEditor::_bind_methods() { |
1646 | ClassDB::bind_method(D_METHOD("_animation_new" ), &AnimationPlayerEditor::_animation_new); |
1647 | ClassDB::bind_method(D_METHOD("_animation_rename" ), &AnimationPlayerEditor::_animation_rename); |
1648 | ClassDB::bind_method(D_METHOD("_animation_remove" ), &AnimationPlayerEditor::_animation_remove); |
1649 | ClassDB::bind_method(D_METHOD("_animation_blend" ), &AnimationPlayerEditor::_animation_blend); |
1650 | ClassDB::bind_method(D_METHOD("_animation_edit" ), &AnimationPlayerEditor::_animation_edit); |
1651 | ClassDB::bind_method(D_METHOD("_animation_resource_edit" ), &AnimationPlayerEditor::_animation_resource_edit); |
1652 | ClassDB::bind_method(D_METHOD("_animation_player_changed" ), &AnimationPlayerEditor::_animation_player_changed); |
1653 | ClassDB::bind_method(D_METHOD("_animation_libraries_updated" ), &AnimationPlayerEditor::_animation_libraries_updated); |
1654 | ClassDB::bind_method(D_METHOD("_list_changed" ), &AnimationPlayerEditor::_list_changed); |
1655 | ClassDB::bind_method(D_METHOD("_animation_duplicate" ), &AnimationPlayerEditor::_animation_duplicate); |
1656 | |
1657 | ClassDB::bind_method(D_METHOD("_prepare_onion_layers_1" ), &AnimationPlayerEditor::_prepare_onion_layers_1); |
1658 | ClassDB::bind_method(D_METHOD("_prepare_onion_layers_2" ), &AnimationPlayerEditor::_prepare_onion_layers_2); |
1659 | ClassDB::bind_method(D_METHOD("_start_onion_skinning" ), &AnimationPlayerEditor::_start_onion_skinning); |
1660 | ClassDB::bind_method(D_METHOD("_stop_onion_skinning" ), &AnimationPlayerEditor::_stop_onion_skinning); |
1661 | |
1662 | ADD_SIGNAL(MethodInfo("animation_selected" , PropertyInfo(Variant::STRING, "name" ))); |
1663 | } |
1664 | |
1665 | AnimationPlayerEditor *AnimationPlayerEditor::singleton = nullptr; |
1666 | |
1667 | AnimationPlayer *AnimationPlayerEditor::get_player() const { |
1668 | return player; |
1669 | } |
1670 | |
1671 | AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plugin) { |
1672 | plugin = p_plugin; |
1673 | singleton = this; |
1674 | |
1675 | updating = false; |
1676 | |
1677 | set_focus_mode(FOCUS_ALL); |
1678 | |
1679 | player = nullptr; |
1680 | |
1681 | HBoxContainer *hb = memnew(HBoxContainer); |
1682 | add_child(hb); |
1683 | |
1684 | play_bw_from = memnew(Button); |
1685 | play_bw_from->set_flat(true); |
1686 | play_bw_from->set_tooltip_text(TTR("Play selected animation backwards from current pos. (A)" )); |
1687 | hb->add_child(play_bw_from); |
1688 | |
1689 | play_bw = memnew(Button); |
1690 | play_bw->set_flat(true); |
1691 | play_bw->set_tooltip_text(TTR("Play selected animation backwards from end. (Shift+A)" )); |
1692 | hb->add_child(play_bw); |
1693 | |
1694 | stop = memnew(Button); |
1695 | stop->set_flat(true); |
1696 | hb->add_child(stop); |
1697 | stop->set_tooltip_text(TTR("Pause/stop animation playback. (S)" )); |
1698 | |
1699 | play = memnew(Button); |
1700 | play->set_flat(true); |
1701 | play->set_tooltip_text(TTR("Play selected animation from start. (Shift+D)" )); |
1702 | hb->add_child(play); |
1703 | |
1704 | play_from = memnew(Button); |
1705 | play_from->set_flat(true); |
1706 | play_from->set_tooltip_text(TTR("Play selected animation from current pos. (D)" )); |
1707 | hb->add_child(play_from); |
1708 | |
1709 | frame = memnew(SpinBox); |
1710 | hb->add_child(frame); |
1711 | frame->set_custom_minimum_size(Size2(80, 0) * EDSCALE); |
1712 | frame->set_stretch_ratio(2); |
1713 | frame->set_step(0.0001); |
1714 | frame->set_tooltip_text(TTR("Animation position (in seconds)." )); |
1715 | |
1716 | hb->add_child(memnew(VSeparator)); |
1717 | |
1718 | scale = memnew(LineEdit); |
1719 | hb->add_child(scale); |
1720 | scale->set_h_size_flags(SIZE_EXPAND_FILL); |
1721 | scale->set_stretch_ratio(1); |
1722 | scale->set_tooltip_text(TTR("Scale animation playback globally for the node." )); |
1723 | scale->hide(); |
1724 | |
1725 | delete_dialog = memnew(ConfirmationDialog); |
1726 | add_child(delete_dialog); |
1727 | delete_dialog->connect("confirmed" , callable_mp(this, &AnimationPlayerEditor::_animation_remove_confirmed)); |
1728 | |
1729 | tool_anim = memnew(MenuButton); |
1730 | tool_anim->set_shortcut_context(this); |
1731 | tool_anim->set_flat(false); |
1732 | tool_anim->set_tooltip_text(TTR("Animation Tools" )); |
1733 | tool_anim->set_text(TTR("Animation" )); |
1734 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/new_animation" , TTR("New" )), TOOL_NEW_ANIM); |
1735 | tool_anim->get_popup()->add_separator(); |
1736 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/animation_libraries" , TTR("Manage Animations..." )), TOOL_ANIM_LIBRARY); |
1737 | tool_anim->get_popup()->add_separator(); |
1738 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation" , TTR("Duplicate..." )), TOOL_DUPLICATE_ANIM); |
1739 | tool_anim->get_popup()->add_separator(); |
1740 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/rename_animation" , TTR("Rename..." )), TOOL_RENAME_ANIM); |
1741 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/edit_transitions" , TTR("Edit Transitions..." )), TOOL_EDIT_TRANSITIONS); |
1742 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/open_animation_in_inspector" , TTR("Open in Inspector" )), TOOL_EDIT_RESOURCE); |
1743 | tool_anim->get_popup()->add_separator(); |
1744 | tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/remove_animation" , TTR("Remove" )), TOOL_REMOVE_ANIM); |
1745 | tool_anim->set_disabled(true); |
1746 | hb->add_child(tool_anim); |
1747 | |
1748 | animation = memnew(OptionButton); |
1749 | hb->add_child(animation); |
1750 | animation->set_h_size_flags(SIZE_EXPAND_FILL); |
1751 | animation->set_tooltip_text(TTR("Display list of animations in player." )); |
1752 | animation->set_clip_text(true); |
1753 | animation->set_auto_translate(false); |
1754 | |
1755 | autoplay = memnew(Button); |
1756 | autoplay->set_flat(true); |
1757 | hb->add_child(autoplay); |
1758 | autoplay->set_tooltip_text(TTR("Autoplay on Load" )); |
1759 | |
1760 | hb->add_child(memnew(VSeparator)); |
1761 | |
1762 | track_editor = memnew(AnimationTrackEditor); |
1763 | |
1764 | hb->add_child(track_editor->get_edit_menu()); |
1765 | |
1766 | hb->add_child(memnew(VSeparator)); |
1767 | |
1768 | onion_toggle = memnew(Button); |
1769 | onion_toggle->set_flat(true); |
1770 | onion_toggle->set_toggle_mode(true); |
1771 | onion_toggle->set_tooltip_text(TTR("Enable Onion Skinning" )); |
1772 | onion_toggle->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_onion_skinning_menu).bind(ONION_SKINNING_ENABLE)); |
1773 | hb->add_child(onion_toggle); |
1774 | |
1775 | onion_skinning = memnew(MenuButton); |
1776 | onion_skinning->set_tooltip_text(TTR("Onion Skinning Options" )); |
1777 | onion_skinning->get_popup()->add_separator(TTR("Directions" )); |
1778 | // TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning. |
1779 | onion_skinning->get_popup()->add_check_item(TTR("Past" ), ONION_SKINNING_PAST); |
1780 | onion_skinning->get_popup()->set_item_checked(-1, true); |
1781 | // TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning. |
1782 | onion_skinning->get_popup()->add_check_item(TTR("Future" ), ONION_SKINNING_FUTURE); |
1783 | onion_skinning->get_popup()->add_separator(TTR("Depth" )); |
1784 | onion_skinning->get_popup()->add_radio_check_item(TTR("1 step" ), ONION_SKINNING_1_STEP); |
1785 | onion_skinning->get_popup()->set_item_checked(-1, true); |
1786 | onion_skinning->get_popup()->add_radio_check_item(TTR("2 steps" ), ONION_SKINNING_2_STEPS); |
1787 | onion_skinning->get_popup()->add_radio_check_item(TTR("3 steps" ), ONION_SKINNING_3_STEPS); |
1788 | onion_skinning->get_popup()->add_separator(); |
1789 | onion_skinning->get_popup()->add_check_item(TTR("Differences Only" ), ONION_SKINNING_DIFFERENCES_ONLY); |
1790 | onion_skinning->get_popup()->add_check_item(TTR("Force White Modulate" ), ONION_SKINNING_FORCE_WHITE_MODULATE); |
1791 | onion_skinning->get_popup()->add_check_item(TTR("Include Gizmos (3D)" ), ONION_SKINNING_INCLUDE_GIZMOS); |
1792 | hb->add_child(onion_skinning); |
1793 | |
1794 | // FIXME: Onion skinning disabled for now as it's broken and triggers fast |
1795 | // flickering red/blue modulation (GH-53870). |
1796 | if (hack_disable_onion_skinning) { |
1797 | onion_toggle->set_disabled(true); |
1798 | onion_toggle->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug." )); |
1799 | |
1800 | onion_skinning->set_disabled(true); |
1801 | onion_skinning->set_tooltip_text(TTR("Onion Skinning temporarily disabled due to rendering bug." )); |
1802 | } |
1803 | |
1804 | hb->add_child(memnew(VSeparator)); |
1805 | |
1806 | pin = memnew(Button); |
1807 | pin->set_flat(true); |
1808 | pin->set_toggle_mode(true); |
1809 | pin->set_tooltip_text(TTR("Pin AnimationPlayer" )); |
1810 | hb->add_child(pin); |
1811 | pin->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_pin_pressed)); |
1812 | |
1813 | file = memnew(EditorFileDialog); |
1814 | add_child(file); |
1815 | |
1816 | name_dialog = memnew(ConfirmationDialog); |
1817 | name_dialog->set_title(TTR("Create New Animation" )); |
1818 | name_dialog->set_hide_on_ok(false); |
1819 | add_child(name_dialog); |
1820 | VBoxContainer *vb = memnew(VBoxContainer); |
1821 | name_dialog->add_child(vb); |
1822 | |
1823 | name_title = memnew(Label(TTR("Animation Name:" ))); |
1824 | vb->add_child(name_title); |
1825 | |
1826 | HBoxContainer *name_hb = memnew(HBoxContainer); |
1827 | name = memnew(LineEdit); |
1828 | name_hb->add_child(name); |
1829 | name->set_h_size_flags(SIZE_EXPAND_FILL); |
1830 | library = memnew(OptionButton); |
1831 | name_hb->add_child(library); |
1832 | library->hide(); |
1833 | vb->add_child(name_hb); |
1834 | name_dialog->register_text_enter(name); |
1835 | |
1836 | error_dialog = memnew(ConfirmationDialog); |
1837 | error_dialog->set_ok_button_text(TTR("Close" )); |
1838 | error_dialog->set_title(TTR("Error!" )); |
1839 | add_child(error_dialog); |
1840 | |
1841 | name_dialog->connect("confirmed" , callable_mp(this, &AnimationPlayerEditor::_animation_name_edited)); |
1842 | |
1843 | blend_editor.dialog = memnew(AcceptDialog); |
1844 | add_child(blend_editor.dialog); |
1845 | blend_editor.dialog->set_ok_button_text(TTR("Close" )); |
1846 | blend_editor.dialog->set_hide_on_ok(true); |
1847 | VBoxContainer *blend_vb = memnew(VBoxContainer); |
1848 | blend_editor.dialog->add_child(blend_vb); |
1849 | blend_editor.tree = memnew(Tree); |
1850 | blend_editor.tree->set_columns(2); |
1851 | blend_vb->add_margin_child(TTR("Blend Times:" ), blend_editor.tree, true); |
1852 | blend_editor.next = memnew(OptionButton); |
1853 | blend_editor.next->set_auto_translate(false); |
1854 | blend_vb->add_margin_child(TTR("Next (Auto Queue):" ), blend_editor.next); |
1855 | blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times" )); |
1856 | updating_blends = false; |
1857 | |
1858 | blend_editor.tree->connect("item_edited" , callable_mp(this, &AnimationPlayerEditor::_blend_edited)); |
1859 | |
1860 | autoplay->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_autoplay_pressed)); |
1861 | autoplay->set_toggle_mode(true); |
1862 | play->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_pressed)); |
1863 | play_from->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_from_pressed)); |
1864 | play_bw->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_bw_pressed)); |
1865 | play_bw_from->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed)); |
1866 | stop->connect("pressed" , callable_mp(this, &AnimationPlayerEditor::_stop_pressed)); |
1867 | |
1868 | animation->connect("item_selected" , callable_mp(this, &AnimationPlayerEditor::_animation_selected)); |
1869 | |
1870 | frame->connect("value_changed" , callable_mp(this, &AnimationPlayerEditor::_seek_value_changed).bind(true, false)); |
1871 | scale->connect("text_submitted" , callable_mp(this, &AnimationPlayerEditor::_scale_changed)); |
1872 | |
1873 | last_active = false; |
1874 | timeline_position = 0; |
1875 | |
1876 | set_process_shortcut_input(true); |
1877 | |
1878 | add_child(track_editor); |
1879 | track_editor->set_v_size_flags(SIZE_EXPAND_FILL); |
1880 | track_editor->connect("timeline_changed" , callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_seek)); |
1881 | track_editor->connect("animation_len_changed" , callable_mp(this, &AnimationPlayerEditor::_animation_key_editor_anim_len_changed)); |
1882 | |
1883 | _update_player(); |
1884 | |
1885 | library_editor = memnew(AnimationLibraryEditor); |
1886 | add_child(library_editor); |
1887 | library_editor->connect("update_editor" , callable_mp(this, &AnimationPlayerEditor::_animation_player_changed)); |
1888 | |
1889 | // Onion skinning. |
1890 | |
1891 | track_editor->connect("visibility_changed" , callable_mp(this, &AnimationPlayerEditor::_editor_visibility_changed)); |
1892 | |
1893 | onion.enabled = false; |
1894 | onion.past = true; |
1895 | onion.future = false; |
1896 | onion.steps = 1; |
1897 | onion.differences_only = false; |
1898 | onion.force_white_modulate = false; |
1899 | onion.include_gizmos = false; |
1900 | |
1901 | onion.last_frame = 0; |
1902 | onion.can_overlay = false; |
1903 | onion.capture_size = Size2(); |
1904 | onion.capture.canvas = RS::get_singleton()->canvas_create(); |
1905 | onion.capture.canvas_item = RS::get_singleton()->canvas_item_create(); |
1906 | RS::get_singleton()->canvas_item_set_parent(onion.capture.canvas_item, onion.capture.canvas); |
1907 | |
1908 | onion.capture.material = Ref<ShaderMaterial>(memnew(ShaderMaterial)); |
1909 | |
1910 | onion.capture.shader = Ref<Shader>(memnew(Shader)); |
1911 | onion.capture.shader->set_code(R"( |
1912 | // Animation editor onion skinning shader. |
1913 | |
1914 | shader_type canvas_item; |
1915 | |
1916 | uniform vec4 bkg_color; |
1917 | uniform vec4 dir_color; |
1918 | uniform bool differences_only; |
1919 | uniform sampler2D present; |
1920 | |
1921 | float zero_if_equal(vec4 a, vec4 b) { |
1922 | return smoothstep(0.0, 0.005, length(a.rgb - b.rgb) / sqrt(3.0)); |
1923 | } |
1924 | |
1925 | void fragment() { |
1926 | vec4 capture_samp = texture(TEXTURE, UV); |
1927 | vec4 present_samp = texture(present, UV); |
1928 | float bkg_mask = zero_if_equal(capture_samp, bkg_color); |
1929 | float diff_mask = 1.0 - zero_if_equal(present_samp, bkg_color); |
1930 | diff_mask = min(1.0, diff_mask + float(!differences_only)); |
1931 | COLOR = vec4(capture_samp.rgb * dir_color.rgb, bkg_mask * diff_mask); |
1932 | } |
1933 | )" ); |
1934 | RS::get_singleton()->material_set_shader(onion.capture.material->get_rid(), onion.capture.shader->get_rid()); |
1935 | } |
1936 | |
1937 | AnimationPlayerEditor::~AnimationPlayerEditor() { |
1938 | _free_onion_layers(); |
1939 | RS::get_singleton()->free(onion.capture.canvas); |
1940 | RS::get_singleton()->free(onion.capture.canvas_item); |
1941 | } |
1942 | |
1943 | void AnimationPlayerEditorPlugin::_notification(int p_what) { |
1944 | switch (p_what) { |
1945 | case NOTIFICATION_ENTER_TREE: { |
1946 | Node3DEditor::get_singleton()->connect("transform_key_request" , callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request)); |
1947 | InspectorDock::get_inspector_singleton()->connect("property_keyed" , callable_mp(this, &AnimationPlayerEditorPlugin::_property_keyed)); |
1948 | anim_editor->get_track_editor()->connect("keying_changed" , callable_mp(this, &AnimationPlayerEditorPlugin::_update_keying)); |
1949 | InspectorDock::get_inspector_singleton()->connect("edited_object_changed" , callable_mp(anim_editor->get_track_editor(), &AnimationTrackEditor::update_keying)); |
1950 | set_force_draw_over_forwarding_enabled(); |
1951 | } break; |
1952 | } |
1953 | } |
1954 | |
1955 | void AnimationPlayerEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) { |
1956 | AnimationTrackEditor *te = anim_editor->get_track_editor(); |
1957 | if (!te || !te->has_keying()) { |
1958 | return; |
1959 | } |
1960 | te->_clear_selection(); |
1961 | te->insert_value_key(p_keyed, p_value, p_advance); |
1962 | } |
1963 | |
1964 | void AnimationPlayerEditorPlugin::_transform_key_request(Object *sp, const String &p_sub, const Transform3D &p_key) { |
1965 | if (!anim_editor->get_track_editor()->has_keying()) { |
1966 | return; |
1967 | } |
1968 | Node3D *s = Object::cast_to<Node3D>(sp); |
1969 | if (!s) { |
1970 | return; |
1971 | } |
1972 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_POSITION_3D, p_key.origin); |
1973 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_ROTATION_3D, p_key.basis.get_rotation_quaternion()); |
1974 | anim_editor->get_track_editor()->insert_transform_key(s, p_sub, Animation::TYPE_SCALE_3D, p_key.basis.get_scale()); |
1975 | } |
1976 | |
1977 | void AnimationPlayerEditorPlugin::_update_keying() { |
1978 | InspectorDock::get_inspector_singleton()->set_keying(anim_editor->get_track_editor()->has_keying()); |
1979 | } |
1980 | |
1981 | void AnimationPlayerEditorPlugin::edit(Object *p_object) { |
1982 | if (!p_object) { |
1983 | return; |
1984 | } |
1985 | anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object)); |
1986 | } |
1987 | |
1988 | bool AnimationPlayerEditorPlugin::handles(Object *p_object) const { |
1989 | return p_object->is_class("AnimationPlayer" ); |
1990 | } |
1991 | |
1992 | void AnimationPlayerEditorPlugin::make_visible(bool p_visible) { |
1993 | if (p_visible) { |
1994 | EditorNode::get_singleton()->make_bottom_panel_item_visible(anim_editor); |
1995 | anim_editor->set_process(true); |
1996 | anim_editor->ensure_visibility(); |
1997 | } |
1998 | } |
1999 | |
2000 | AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() { |
2001 | anim_editor = memnew(AnimationPlayerEditor(this)); |
2002 | EditorNode::get_singleton()->add_bottom_panel_item(TTR("Animation" ), anim_editor); |
2003 | } |
2004 | |
2005 | AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() { |
2006 | } |
2007 | |
2008 | // AnimationTrackKeyEditEditorPlugin |
2009 | |
2010 | bool EditorInspectorPluginAnimationTrackKeyEdit::can_handle(Object *p_object) { |
2011 | return Object::cast_to<AnimationTrackKeyEdit>(p_object) != nullptr; |
2012 | } |
2013 | |
2014 | void EditorInspectorPluginAnimationTrackKeyEdit::parse_begin(Object *p_object) { |
2015 | AnimationTrackKeyEdit *atk = Object::cast_to<AnimationTrackKeyEdit>(p_object); |
2016 | ERR_FAIL_NULL(atk); |
2017 | |
2018 | atk_editor = memnew(AnimationTrackKeyEditEditor(atk->animation, atk->track, atk->key_ofs, atk->use_fps)); |
2019 | add_custom_control(atk_editor); |
2020 | } |
2021 | |
2022 | AnimationTrackKeyEditEditorPlugin::AnimationTrackKeyEditEditorPlugin() { |
2023 | atk_plugin = memnew(EditorInspectorPluginAnimationTrackKeyEdit); |
2024 | EditorInspector::add_inspector_plugin(atk_plugin); |
2025 | } |
2026 | |
2027 | bool AnimationTrackKeyEditEditorPlugin::handles(Object *p_object) const { |
2028 | return p_object->is_class("AnimationTrackKeyEdit" ); |
2029 | } |
2030 | |