1 | /**************************************************************************/ |
2 | /* viewport.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "viewport.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "core/debugger/engine_debugger.h" |
35 | #include "core/object/message_queue.h" |
36 | #include "core/string/translation.h" |
37 | #include "core/templates/pair.h" |
38 | #include "core/templates/sort_array.h" |
39 | #include "scene/2d/audio_listener_2d.h" |
40 | #include "scene/2d/camera_2d.h" |
41 | #include "scene/2d/collision_object_2d.h" |
42 | #ifndef _3D_DISABLED |
43 | #include "scene/3d/audio_listener_3d.h" |
44 | #include "scene/3d/camera_3d.h" |
45 | #include "scene/3d/collision_object_3d.h" |
46 | #include "scene/3d/world_environment.h" |
47 | #endif // _3D_DISABLED |
48 | #include "scene/gui/control.h" |
49 | #include "scene/gui/label.h" |
50 | #include "scene/gui/popup.h" |
51 | #include "scene/gui/popup_menu.h" |
52 | #include "scene/gui/subviewport_container.h" |
53 | #include "scene/main/canvas_layer.h" |
54 | #include "scene/main/window.h" |
55 | #include "scene/resources/mesh.h" |
56 | #include "scene/resources/text_line.h" |
57 | #include "scene/resources/world_2d.h" |
58 | #include "scene/scene_string_names.h" |
59 | #include "servers/audio_server.h" |
60 | #include "servers/rendering/rendering_server_globals.h" |
61 | |
62 | void ViewportTexture::setup_local_to_scene() { |
63 | // For the same target viewport, setup is only allowed once to prevent multiple free or multiple creations. |
64 | if (!vp_changed) { |
65 | return; |
66 | } |
67 | |
68 | if (vp_pending) { |
69 | return; |
70 | } |
71 | |
72 | Node *loc_scene = get_local_scene(); |
73 | if (!loc_scene) { |
74 | return; |
75 | } |
76 | |
77 | if (vp) { |
78 | vp->viewport_textures.erase(this); |
79 | vp = nullptr; |
80 | } |
81 | |
82 | if (loc_scene->is_ready()) { |
83 | _setup_local_to_scene(loc_scene); |
84 | } else { |
85 | loc_scene->connect(SNAME("ready" ), callable_mp(this, &ViewportTexture::_setup_local_to_scene).bind(loc_scene), CONNECT_ONE_SHOT); |
86 | vp_pending = true; |
87 | } |
88 | } |
89 | |
90 | void ViewportTexture::reset_local_to_scene() { |
91 | vp_changed = true; |
92 | |
93 | if (vp) { |
94 | vp->viewport_textures.erase(this); |
95 | vp = nullptr; |
96 | } |
97 | |
98 | if (proxy.is_valid() && proxy_ph.is_null()) { |
99 | proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); |
100 | RS::get_singleton()->texture_proxy_update(proxy, proxy_ph); |
101 | } |
102 | } |
103 | |
104 | void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { |
105 | if (path == p_path) { |
106 | return; |
107 | } |
108 | |
109 | path = p_path; |
110 | |
111 | reset_local_to_scene(); |
112 | |
113 | if (get_local_scene() && !path.is_empty()) { |
114 | setup_local_to_scene(); |
115 | } else { |
116 | emit_changed(); |
117 | } |
118 | } |
119 | |
120 | NodePath ViewportTexture::get_viewport_path_in_scene() const { |
121 | return path; |
122 | } |
123 | |
124 | int ViewportTexture::get_width() const { |
125 | if (!vp) { |
126 | if (!vp_pending) { |
127 | ERR_PRINT("Viewport Texture must be set to use it." ); |
128 | } |
129 | return 0; |
130 | } |
131 | return vp->size.width; |
132 | } |
133 | |
134 | int ViewportTexture::get_height() const { |
135 | if (!vp) { |
136 | if (!vp_pending) { |
137 | ERR_PRINT("Viewport Texture must be set to use it." ); |
138 | } |
139 | return 0; |
140 | } |
141 | return vp->size.height; |
142 | } |
143 | |
144 | Size2 ViewportTexture::get_size() const { |
145 | if (!vp) { |
146 | if (!vp_pending) { |
147 | ERR_PRINT("Viewport Texture must be set to use it." ); |
148 | } |
149 | return Size2(); |
150 | } |
151 | return vp->size; |
152 | } |
153 | |
154 | RID ViewportTexture::get_rid() const { |
155 | if (proxy.is_null()) { |
156 | proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); |
157 | proxy = RS::get_singleton()->texture_proxy_create(proxy_ph); |
158 | } |
159 | return proxy; |
160 | } |
161 | |
162 | bool ViewportTexture::has_alpha() const { |
163 | return false; |
164 | } |
165 | |
166 | Ref<Image> ViewportTexture::get_image() const { |
167 | if (!vp) { |
168 | if (!vp_pending) { |
169 | ERR_PRINT("Viewport Texture must be set to use it." ); |
170 | } |
171 | return Ref<Image>(); |
172 | } |
173 | return RS::get_singleton()->texture_2d_get(vp->texture_rid); |
174 | } |
175 | |
176 | void ViewportTexture::_setup_local_to_scene(const Node *p_loc_scene) { |
177 | // Always reset this, even if this call fails with an error. |
178 | vp_pending = false; |
179 | |
180 | Node *vpn = p_loc_scene->get_node_or_null(path); |
181 | ERR_FAIL_NULL_MSG(vpn, "Path to node is invalid: '" + path + "'." ); |
182 | vp = Object::cast_to<Viewport>(vpn); |
183 | ERR_FAIL_NULL_MSG(vp, "Path to node does not point to a viewport: '" + path + "'." ); |
184 | |
185 | vp->viewport_textures.insert(this); |
186 | |
187 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
188 | if (proxy_ph.is_valid()) { |
189 | RS::get_singleton()->texture_proxy_update(proxy, vp->texture_rid); |
190 | RS::get_singleton()->free(proxy_ph); |
191 | proxy_ph = RID(); |
192 | } else { |
193 | ERR_FAIL_COND(proxy.is_valid()); // Should be invalid. |
194 | proxy = RS::get_singleton()->texture_proxy_create(vp->texture_rid); |
195 | } |
196 | vp_changed = false; |
197 | |
198 | emit_changed(); |
199 | } |
200 | |
201 | void ViewportTexture::_bind_methods() { |
202 | ClassDB::bind_method(D_METHOD("set_viewport_path_in_scene" , "path" ), &ViewportTexture::set_viewport_path_in_scene); |
203 | ClassDB::bind_method(D_METHOD("get_viewport_path_in_scene" ), &ViewportTexture::get_viewport_path_in_scene); |
204 | |
205 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Viewport" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT), "set_viewport_path_in_scene" , "get_viewport_path_in_scene" ); |
206 | } |
207 | |
208 | ViewportTexture::ViewportTexture() { |
209 | set_local_to_scene(true); |
210 | } |
211 | |
212 | ViewportTexture::~ViewportTexture() { |
213 | if (vp) { |
214 | vp->viewport_textures.erase(this); |
215 | } |
216 | |
217 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
218 | |
219 | if (proxy_ph.is_valid()) { |
220 | RS::get_singleton()->free(proxy_ph); |
221 | } |
222 | if (proxy.is_valid()) { |
223 | RS::get_singleton()->free(proxy); |
224 | } |
225 | } |
226 | |
227 | void Viewport::_process_dirty_canvas_parent_orders() { |
228 | for (const ObjectID &id : gui.canvas_parents_with_dirty_order) { |
229 | Object *obj = ObjectDB::get_instance(id); |
230 | if (!obj) { |
231 | continue; // May have been deleted. |
232 | } |
233 | |
234 | Node *n = static_cast<Node *>(obj); |
235 | for (int i = 0; i < n->get_child_count(); i++) { |
236 | Node *c = n->get_child(i); |
237 | CanvasItem *ci = Object::cast_to<CanvasItem>(c); |
238 | if (ci) { |
239 | ci->update_draw_order(); |
240 | continue; |
241 | } |
242 | CanvasLayer *cl = Object::cast_to<CanvasLayer>(c); |
243 | if (cl) { |
244 | cl->update_draw_order(); |
245 | } |
246 | } |
247 | } |
248 | |
249 | gui.canvas_parents_with_dirty_order.clear(); |
250 | } |
251 | |
252 | void Viewport::_sub_window_update_order() { |
253 | if (gui.sub_windows.size() < 2) { |
254 | return; |
255 | } |
256 | |
257 | if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) { |
258 | int index = gui.sub_windows.size() - 1; |
259 | |
260 | while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) { |
261 | --index; |
262 | } |
263 | |
264 | if (index != (gui.sub_windows.size() - 1)) { |
265 | SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1]; |
266 | gui.sub_windows.remove_at(gui.sub_windows.size() - 1); |
267 | gui.sub_windows.insert(index, sw); |
268 | } |
269 | } |
270 | |
271 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
272 | RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i); |
273 | } |
274 | } |
275 | |
276 | void Viewport::_sub_window_register(Window *p_window) { |
277 | ERR_FAIL_COND(!is_inside_tree()); |
278 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
279 | ERR_FAIL_COND(gui.sub_windows[i].window == p_window); |
280 | } |
281 | |
282 | if (gui.sub_windows.size() == 0) { |
283 | subwindow_canvas = RS::get_singleton()->canvas_create(); |
284 | RS::get_singleton()->viewport_attach_canvas(viewport, subwindow_canvas); |
285 | RS::get_singleton()->viewport_set_canvas_stacking(viewport, subwindow_canvas, SUBWINDOW_CANVAS_LAYER, 0); |
286 | } |
287 | SubWindow sw; |
288 | sw.canvas_item = RS::get_singleton()->canvas_item_create(); |
289 | RS::get_singleton()->canvas_item_set_parent(sw.canvas_item, subwindow_canvas); |
290 | sw.window = p_window; |
291 | gui.sub_windows.push_back(sw); |
292 | |
293 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_DISABLED) { |
294 | if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { |
295 | _sub_window_update_order(); |
296 | } else { |
297 | _sub_window_grab_focus(p_window); |
298 | } |
299 | } else { |
300 | int index = _sub_window_find(gui.currently_dragged_subwindow); |
301 | sw = gui.sub_windows[index]; |
302 | gui.sub_windows.remove_at(index); |
303 | gui.sub_windows.push_back(sw); |
304 | _sub_window_update_order(); |
305 | } |
306 | |
307 | RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, viewport); |
308 | } |
309 | |
310 | void Viewport::_sub_window_update(Window *p_window) { |
311 | int index = _sub_window_find(p_window); |
312 | ERR_FAIL_COND(index == -1); |
313 | |
314 | const SubWindow &sw = gui.sub_windows[index]; |
315 | |
316 | Transform2D pos; |
317 | pos.set_origin(p_window->get_position()); |
318 | RS::get_singleton()->canvas_item_clear(sw.canvas_item); |
319 | Rect2i r = Rect2i(p_window->get_position(), sw.window->get_size()); |
320 | |
321 | if (!p_window->get_flag(Window::FLAG_BORDERLESS)) { |
322 | Ref<StyleBox> panel = gui.subwindow_focused == p_window ? p_window->theme_cache.embedded_border : p_window->theme_cache.embedded_unfocused_border; |
323 | panel->draw(sw.canvas_item, r); |
324 | |
325 | // Draw the title bar text. |
326 | Ref<Font> title_font = p_window->theme_cache.title_font; |
327 | int font_size = p_window->theme_cache.title_font_size; |
328 | Color title_color = p_window->theme_cache.title_color; |
329 | int title_height = p_window->theme_cache.title_height; |
330 | int close_h_ofs = p_window->theme_cache.close_h_offset; |
331 | int close_v_ofs = p_window->theme_cache.close_v_offset; |
332 | |
333 | TextLine title_text = TextLine(p_window->atr(p_window->get_title()), title_font, font_size); |
334 | title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs); |
335 | title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); |
336 | int x = (r.size.width - title_text.get_size().x) / 2; |
337 | int y = (-title_height - title_text.get_size().y) / 2; |
338 | |
339 | Color font_outline_color = p_window->theme_cache.title_outline_modulate; |
340 | int outline_size = p_window->theme_cache.title_outline_size; |
341 | if (outline_size > 0 && font_outline_color.a > 0) { |
342 | title_text.draw_outline(sw.canvas_item, r.position + Point2(x, y), outline_size, font_outline_color); |
343 | } |
344 | title_text.draw(sw.canvas_item, r.position + Point2(x, y), title_color); |
345 | |
346 | bool pressed = gui.subwindow_focused == sw.window && gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE && gui.subwindow_drag_close_inside; |
347 | Ref<Texture2D> close_icon = pressed ? p_window->theme_cache.close_pressed : p_window->theme_cache.close; |
348 | close_icon->draw(sw.canvas_item, r.position + Vector2(r.size.width - close_h_ofs, -close_v_ofs)); |
349 | } |
350 | |
351 | RS::get_singleton()->canvas_item_add_texture_rect(sw.canvas_item, r, sw.window->get_texture()->get_rid()); |
352 | } |
353 | |
354 | void Viewport::_sub_window_grab_focus(Window *p_window) { |
355 | if (p_window == nullptr) { |
356 | // Release current focus. |
357 | if (gui.subwindow_focused) { |
358 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
359 | gui.subwindow_focused = nullptr; |
360 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
361 | } |
362 | |
363 | Window *this_window = Object::cast_to<Window>(this); |
364 | if (this_window) { |
365 | this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
366 | } |
367 | |
368 | return; |
369 | } |
370 | |
371 | // The index needs to be update before every usage in case an event callback changed the window list. |
372 | int index = _sub_window_find(p_window); |
373 | ERR_FAIL_COND(index == -1); |
374 | |
375 | if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { |
376 | // Release current focus. |
377 | if (gui.subwindow_focused) { |
378 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
379 | gui.subwindow_focused = nullptr; |
380 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
381 | } |
382 | // Can only move to foreground, but no focus granted. |
383 | index = _sub_window_find(p_window); |
384 | ERR_FAIL_COND(index == -1); |
385 | SubWindow sw = gui.sub_windows[index]; |
386 | gui.sub_windows.remove_at(index); |
387 | gui.sub_windows.push_back(sw); |
388 | _sub_window_update_order(); |
389 | return; |
390 | } |
391 | |
392 | if (gui.subwindow_focused) { |
393 | if (gui.subwindow_focused == p_window) { |
394 | return; // Nothing to do. |
395 | } |
396 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
397 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
398 | } else { |
399 | Window *this_window = Object::cast_to<Window>(this); |
400 | if (this_window) { |
401 | this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
402 | } |
403 | } |
404 | |
405 | Window *old_focus = gui.subwindow_focused; |
406 | |
407 | gui.subwindow_focused = p_window; |
408 | |
409 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
410 | |
411 | { // Move to foreground. |
412 | index = _sub_window_find(p_window); |
413 | ERR_FAIL_COND(index == -1); |
414 | SubWindow sw = gui.sub_windows[index]; |
415 | gui.sub_windows.remove_at(index); |
416 | gui.sub_windows.push_back(sw); |
417 | index = gui.sub_windows.size() - 1; |
418 | _sub_window_update_order(); |
419 | } |
420 | |
421 | if (old_focus) { |
422 | _sub_window_update(old_focus); |
423 | } |
424 | |
425 | _sub_window_update(p_window); |
426 | } |
427 | |
428 | void Viewport::_sub_window_remove(Window *p_window) { |
429 | int index = _sub_window_find(p_window); |
430 | ERR_FAIL_COND(index == -1); |
431 | |
432 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
433 | |
434 | SubWindow sw = gui.sub_windows[index]; |
435 | if (gui.subwindow_over == sw.window) { |
436 | sw.window->_mouse_leave_viewport(); |
437 | gui.subwindow_over = nullptr; |
438 | } |
439 | RS::get_singleton()->free(sw.canvas_item); |
440 | gui.sub_windows.remove_at(index); |
441 | |
442 | if (gui.sub_windows.size() == 0) { |
443 | RS::get_singleton()->free(subwindow_canvas); |
444 | subwindow_canvas = RID(); |
445 | } |
446 | |
447 | if (gui.currently_dragged_subwindow == p_window) { |
448 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
449 | gui.currently_dragged_subwindow = nullptr; |
450 | } |
451 | |
452 | if (gui.subwindow_focused == p_window) { |
453 | Window *new_focused_window; |
454 | Window *parent_visible = p_window->get_parent_visible_window(); |
455 | |
456 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
457 | |
458 | if (parent_visible) { |
459 | new_focused_window = parent_visible; |
460 | } else { |
461 | new_focused_window = Object::cast_to<Window>(this); |
462 | } |
463 | |
464 | if (new_focused_window) { |
465 | int new_focused_index = _sub_window_find(new_focused_window); |
466 | if (new_focused_index != -1) { |
467 | gui.subwindow_focused = new_focused_window; |
468 | } else { |
469 | gui.subwindow_focused = nullptr; |
470 | } |
471 | |
472 | new_focused_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
473 | } else { |
474 | gui.subwindow_focused = nullptr; |
475 | } |
476 | } |
477 | |
478 | RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, p_window->parent ? p_window->parent->viewport : RID()); |
479 | } |
480 | |
481 | int Viewport::_sub_window_find(Window *p_window) const { |
482 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
483 | if (gui.sub_windows[i].window == p_window) { |
484 | return i; |
485 | } |
486 | } |
487 | |
488 | return -1; |
489 | } |
490 | |
491 | void Viewport::_update_viewport_path() { |
492 | if (viewport_textures.is_empty()) { |
493 | return; |
494 | } |
495 | |
496 | Node *scene_root = get_scene_file_path().is_empty() ? get_owner() : this; |
497 | if (!scene_root && is_inside_tree()) { |
498 | scene_root = get_tree()->get_edited_scene_root(); |
499 | } |
500 | if (scene_root && (scene_root == this || scene_root->is_ancestor_of(this))) { |
501 | NodePath path_in_scene = scene_root->get_path_to(this); |
502 | for (ViewportTexture *E : viewport_textures) { |
503 | E->path = path_in_scene; |
504 | } |
505 | } |
506 | } |
507 | |
508 | void Viewport::_notification(int p_what) { |
509 | ERR_MAIN_THREAD_GUARD; |
510 | |
511 | switch (p_what) { |
512 | case NOTIFICATION_ENTER_TREE: { |
513 | _update_viewport_path(); |
514 | |
515 | if (get_parent()) { |
516 | parent = get_parent()->get_viewport(); |
517 | RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, parent->get_viewport_rid()); |
518 | } else { |
519 | parent = nullptr; |
520 | } |
521 | |
522 | current_canvas = find_world_2d()->get_canvas(); |
523 | RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); |
524 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, current_canvas, canvas_transform); |
525 | RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); |
526 | _update_audio_listener_2d(); |
527 | #ifndef _3D_DISABLED |
528 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
529 | _update_audio_listener_3d(); |
530 | #endif // _3D_DISABLED |
531 | |
532 | add_to_group("_viewports" ); |
533 | if (get_tree()->is_debugging_collisions_hint()) { |
534 | PhysicsServer2D::get_singleton()->space_set_debug_contacts(find_world_2d()->get_space(), get_tree()->get_collision_debug_contact_count()); |
535 | contact_2d_debug = RenderingServer::get_singleton()->canvas_item_create(); |
536 | RenderingServer::get_singleton()->canvas_item_set_parent(contact_2d_debug, current_canvas); |
537 | #ifndef _3D_DISABLED |
538 | PhysicsServer3D::get_singleton()->space_set_debug_contacts(find_world_3d()->get_space(), get_tree()->get_collision_debug_contact_count()); |
539 | contact_3d_debug_multimesh = RenderingServer::get_singleton()->multimesh_create(); |
540 | RenderingServer::get_singleton()->multimesh_allocate_data(contact_3d_debug_multimesh, get_tree()->get_collision_debug_contact_count(), RS::MULTIMESH_TRANSFORM_3D, false); |
541 | RenderingServer::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh, 0); |
542 | RenderingServer::get_singleton()->multimesh_set_mesh(contact_3d_debug_multimesh, get_tree()->get_debug_contact_mesh()->get_rid()); |
543 | contact_3d_debug_instance = RenderingServer::get_singleton()->instance_create(); |
544 | RenderingServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh); |
545 | RenderingServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world_3d()->get_scenario()); |
546 | RenderingServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); |
547 | #endif // _3D_DISABLED |
548 | set_physics_process_internal(true); |
549 | } |
550 | } break; |
551 | |
552 | case NOTIFICATION_READY: { |
553 | #ifndef _3D_DISABLED |
554 | if (audio_listener_3d_set.size() && !audio_listener_3d) { |
555 | AudioListener3D *first = nullptr; |
556 | for (AudioListener3D *E : audio_listener_3d_set) { |
557 | if (first == nullptr || first->is_greater_than(E)) { |
558 | first = E; |
559 | } |
560 | } |
561 | |
562 | if (first) { |
563 | first->make_current(); |
564 | } |
565 | } |
566 | |
567 | if (camera_3d_set.size() && !camera_3d) { |
568 | // There are cameras but no current camera, pick first in tree and make it current. |
569 | Camera3D *first = nullptr; |
570 | for (Camera3D *E : camera_3d_set) { |
571 | if (first == nullptr || first->is_greater_than(E)) { |
572 | first = E; |
573 | } |
574 | } |
575 | |
576 | if (first) { |
577 | first->make_current(); |
578 | } |
579 | } |
580 | #endif // _3D_DISABLED |
581 | } break; |
582 | |
583 | case NOTIFICATION_EXIT_TREE: { |
584 | _gui_cancel_tooltip(); |
585 | |
586 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, RID()); |
587 | RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); |
588 | if (contact_2d_debug.is_valid()) { |
589 | RenderingServer::get_singleton()->free(contact_2d_debug); |
590 | contact_2d_debug = RID(); |
591 | } |
592 | |
593 | if (contact_3d_debug_multimesh.is_valid()) { |
594 | RenderingServer::get_singleton()->free(contact_3d_debug_multimesh); |
595 | RenderingServer::get_singleton()->free(contact_3d_debug_instance); |
596 | contact_3d_debug_instance = RID(); |
597 | contact_3d_debug_multimesh = RID(); |
598 | } |
599 | |
600 | remove_from_group("_viewports" ); |
601 | set_physics_process_internal(false); |
602 | |
603 | RS::get_singleton()->viewport_set_active(viewport, false); |
604 | RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID()); |
605 | } break; |
606 | |
607 | case NOTIFICATION_PATH_RENAMED: { |
608 | _update_viewport_path(); |
609 | } break; |
610 | |
611 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { |
612 | if (!get_tree()) { |
613 | return; |
614 | } |
615 | |
616 | if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) { |
617 | RenderingServer::get_singleton()->canvas_item_clear(contact_2d_debug); |
618 | RenderingServer::get_singleton()->canvas_item_set_draw_index(contact_2d_debug, 0xFFFFF); //very high index |
619 | |
620 | Vector<Vector2> points = PhysicsServer2D::get_singleton()->space_get_contacts(find_world_2d()->get_space()); |
621 | int point_count = PhysicsServer2D::get_singleton()->space_get_contact_count(find_world_2d()->get_space()); |
622 | Color ccol = get_tree()->get_debug_collision_contact_color(); |
623 | |
624 | for (int i = 0; i < point_count; i++) { |
625 | RenderingServer::get_singleton()->canvas_item_add_rect(contact_2d_debug, Rect2(points[i] - Vector2(2, 2), Vector2(5, 5)), ccol); |
626 | } |
627 | } |
628 | #ifndef _3D_DISABLED |
629 | if (get_tree()->is_debugging_collisions_hint() && contact_3d_debug_multimesh.is_valid()) { |
630 | Vector<Vector3> points = PhysicsServer3D::get_singleton()->space_get_contacts(find_world_3d()->get_space()); |
631 | int point_count = PhysicsServer3D::get_singleton()->space_get_contact_count(find_world_3d()->get_space()); |
632 | |
633 | RS::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh, point_count); |
634 | |
635 | for (int i = 0; i < point_count; i++) { |
636 | Transform3D point_transform; |
637 | point_transform.origin = points[i]; |
638 | RS::get_singleton()->multimesh_instance_set_transform(contact_3d_debug_multimesh, i, point_transform); |
639 | } |
640 | } |
641 | #endif // _3D_DISABLED |
642 | } break; |
643 | |
644 | case NOTIFICATION_VP_MOUSE_ENTER: { |
645 | gui.mouse_in_viewport = true; |
646 | } break; |
647 | |
648 | case NOTIFICATION_VP_MOUSE_EXIT: { |
649 | gui.mouse_in_viewport = false; |
650 | _drop_physics_mouseover(); |
651 | // When the mouse exits the viewport, we don't want to end |
652 | // mouse_focus, because, for example, we want to continue |
653 | // dragging a scrollbar even if the mouse has left the viewport. |
654 | } break; |
655 | |
656 | case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { |
657 | _gui_cancel_tooltip(); |
658 | _drop_physics_mouseover(); |
659 | if (gui.mouse_focus && !gui.forced_mouse_focus) { |
660 | _drop_mouse_focus(); |
661 | } |
662 | // When the window focus changes, we want to end mouse_focus, but |
663 | // not the mouse_over. Note: The OS will trigger a separate mouse |
664 | // exit event if the change in focus results in the mouse exiting |
665 | // the window. |
666 | } break; |
667 | |
668 | case NOTIFICATION_PREDELETE: { |
669 | if (gui_parent) { |
670 | gui_parent->gui.tooltip_popup = nullptr; |
671 | gui_parent->gui.tooltip_label = nullptr; |
672 | } |
673 | } break; |
674 | } |
675 | } |
676 | |
677 | void Viewport::_process_picking() { |
678 | if (!is_inside_tree()) { |
679 | return; |
680 | } |
681 | if (!physics_object_picking) { |
682 | return; |
683 | } |
684 | if (Object::cast_to<Window>(this) && Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { |
685 | return; |
686 | } |
687 | if (!gui.mouse_in_viewport) { |
688 | // Clear picking events if mouse has left viewport. |
689 | physics_picking_events.clear(); |
690 | return; |
691 | } |
692 | |
693 | _drop_physics_mouseover(true); |
694 | |
695 | #ifndef _3D_DISABLED |
696 | Vector2 last_pos(1e20, 1e20); |
697 | CollisionObject3D *last_object = nullptr; |
698 | ObjectID last_id; |
699 | PhysicsDirectSpaceState3D::RayResult result; |
700 | #endif // _3D_DISABLED |
701 | |
702 | PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); |
703 | |
704 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
705 | bool parent_ignore_mouse = (parent_svc && parent_svc->get_mouse_filter() == Control::MOUSE_FILTER_IGNORE); |
706 | bool create_passive_hover_event = true; |
707 | if (gui.mouse_over || parent_ignore_mouse) { |
708 | // When the mouse is over a Control node, passive hovering would cause input events for Colliders, that are behind Control nodes. |
709 | // When parent SubViewportContainer ignores mouse, that setting should be respected. |
710 | create_passive_hover_event = false; |
711 | } else { |
712 | for (const Ref<InputEvent> &e : physics_picking_events) { |
713 | Ref<InputEventMouse> m = e; |
714 | if (m.is_valid()) { |
715 | // A mouse event exists, so passive hovering isn't necessary. |
716 | create_passive_hover_event = false; |
717 | break; |
718 | } |
719 | } |
720 | } |
721 | |
722 | if (create_passive_hover_event) { |
723 | // Create a mouse motion event. This is necessary because objects or camera may have moved. |
724 | // While this extra event is sent, it is checked if both camera and last object and last ID did not move. |
725 | // If nothing changed, the event is discarded to avoid flooding with unnecessary motion events every frame. |
726 | Ref<InputEventMouseMotion> mm; |
727 | mm.instantiate(); |
728 | |
729 | mm->set_device(InputEvent::DEVICE_ID_INTERNAL); |
730 | mm->set_position(get_mouse_position()); |
731 | mm->set_global_position(mm->get_position()); |
732 | mm->set_alt_pressed(Input::get_singleton()->is_key_pressed(Key::ALT)); |
733 | mm->set_shift_pressed(Input::get_singleton()->is_key_pressed(Key::SHIFT)); |
734 | mm->set_ctrl_pressed(Input::get_singleton()->is_key_pressed(Key::CTRL)); |
735 | mm->set_meta_pressed(Input::get_singleton()->is_key_pressed(Key::META)); |
736 | mm->set_button_mask(Input::get_singleton()->get_mouse_button_mask()); |
737 | physics_picking_events.push_back(mm); |
738 | } |
739 | |
740 | while (physics_picking_events.size()) { |
741 | local_input_handled = false; |
742 | Ref<InputEvent> ev = physics_picking_events.front()->get(); |
743 | physics_picking_events.pop_front(); |
744 | |
745 | Vector2 pos; |
746 | bool is_mouse = false; |
747 | |
748 | Ref<InputEventMouseMotion> mm = ev; |
749 | |
750 | if (mm.is_valid()) { |
751 | pos = mm->get_position(); |
752 | is_mouse = true; |
753 | } |
754 | |
755 | Ref<InputEventMouseButton> mb = ev; |
756 | |
757 | if (mb.is_valid()) { |
758 | pos = mb->get_position(); |
759 | is_mouse = true; |
760 | } |
761 | |
762 | Ref<InputEventScreenDrag> sd = ev; |
763 | |
764 | if (sd.is_valid()) { |
765 | pos = sd->get_position(); |
766 | } |
767 | |
768 | Ref<InputEventScreenTouch> st = ev; |
769 | |
770 | if (st.is_valid()) { |
771 | pos = st->get_position(); |
772 | } |
773 | |
774 | if (ss2d) { |
775 | // Send to 2D. |
776 | |
777 | uint64_t frame = get_tree()->get_frame(); |
778 | |
779 | PhysicsDirectSpaceState2D::ShapeResult res[64]; |
780 | for (const CanvasLayer *E : canvas_layers) { |
781 | Transform2D canvas_layer_transform; |
782 | ObjectID canvas_layer_id; |
783 | if (E) { |
784 | // A descendant CanvasLayer. |
785 | canvas_layer_transform = E->get_final_transform(); |
786 | canvas_layer_id = E->get_instance_id(); |
787 | } else { |
788 | // This Viewport's builtin canvas. |
789 | canvas_layer_transform = get_canvas_transform(); |
790 | canvas_layer_id = ObjectID(); |
791 | } |
792 | |
793 | Vector2 point = canvas_layer_transform.affine_inverse().xform(pos); |
794 | |
795 | PhysicsDirectSpaceState2D::PointParameters point_params; |
796 | point_params.position = point; |
797 | point_params.canvas_instance_id = canvas_layer_id; |
798 | point_params.collide_with_areas = true; |
799 | point_params.pick_point = true; |
800 | |
801 | int rc = ss2d->intersect_point(point_params, res, 64); |
802 | if (physics_object_picking_sort) { |
803 | struct ComparatorCollisionObjects { |
804 | bool operator()(const PhysicsDirectSpaceState2D::ShapeResult &p_a, const PhysicsDirectSpaceState2D::ShapeResult &p_b) const { |
805 | CollisionObject2D *a = Object::cast_to<CollisionObject2D>(p_a.collider); |
806 | CollisionObject2D *b = Object::cast_to<CollisionObject2D>(p_b.collider); |
807 | if (!a || !b) { |
808 | return false; |
809 | } |
810 | int za = a->get_effective_z_index(); |
811 | int zb = b->get_effective_z_index(); |
812 | if (za != zb) { |
813 | return zb < za; |
814 | } |
815 | return a->is_greater_than(b); |
816 | } |
817 | }; |
818 | SortArray<PhysicsDirectSpaceState2D::ShapeResult, ComparatorCollisionObjects> sorter; |
819 | sorter.sort(res, rc); |
820 | } |
821 | for (int i = 0; i < rc; i++) { |
822 | if (res[i].collider_id.is_valid() && res[i].collider) { |
823 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider); |
824 | if (co && co->can_process()) { |
825 | bool send_event = true; |
826 | if (is_mouse) { |
827 | HashMap<ObjectID, uint64_t>::Iterator F = physics_2d_mouseover.find(res[i].collider_id); |
828 | if (!F) { |
829 | physics_2d_mouseover.insert(res[i].collider_id, frame); |
830 | co->_mouse_enter(); |
831 | } else { |
832 | F->value = frame; |
833 | // It was already hovered, so don't send the event if it's faked. |
834 | if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { |
835 | send_event = false; |
836 | } |
837 | } |
838 | HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>>::Iterator SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape)); |
839 | if (!SF) { |
840 | physics_2d_shape_mouseover.insert(Pair(res[i].collider_id, res[i].shape), frame); |
841 | co->_mouse_shape_enter(res[i].shape); |
842 | } else { |
843 | SF->value = frame; |
844 | } |
845 | } |
846 | |
847 | if (send_event) { |
848 | co->_input_event_call(this, ev, res[i].shape); |
849 | } |
850 | } |
851 | } |
852 | } |
853 | } |
854 | |
855 | if (is_mouse) { |
856 | _cleanup_mouseover_colliders(false, false, frame); |
857 | } |
858 | } |
859 | |
860 | #ifndef _3D_DISABLED |
861 | CollisionObject3D *capture_object = nullptr; |
862 | if (physics_object_capture.is_valid()) { |
863 | capture_object = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture)); |
864 | if (!capture_object || !camera_3d || (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed())) { |
865 | physics_object_capture = ObjectID(); |
866 | } else { |
867 | last_id = physics_object_capture; |
868 | last_object = capture_object; |
869 | } |
870 | } |
871 | |
872 | if (pos == last_pos) { |
873 | if (last_id.is_valid()) { |
874 | if (ObjectDB::get_instance(last_id) && last_object) { |
875 | // Good, exists. |
876 | _collision_object_3d_input_event(last_object, camera_3d, ev, result.position, result.normal, result.shape); |
877 | if (last_object->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { |
878 | physics_object_capture = last_id; |
879 | } |
880 | } |
881 | } |
882 | } else { |
883 | if (camera_3d) { |
884 | Vector3 from = camera_3d->project_ray_origin(pos); |
885 | Vector3 dir = camera_3d->project_ray_normal(pos); |
886 | real_t far = camera_3d->far; |
887 | |
888 | PhysicsDirectSpaceState3D *space = PhysicsServer3D::get_singleton()->space_get_direct_state(find_world_3d()->get_space()); |
889 | if (space) { |
890 | PhysicsDirectSpaceState3D::RayParameters ray_params; |
891 | ray_params.from = from; |
892 | ray_params.to = from + dir * far; |
893 | ray_params.collide_with_areas = true; |
894 | ray_params.pick_ray = true; |
895 | |
896 | bool col = space->intersect_ray(ray_params, result); |
897 | ObjectID new_collider; |
898 | CollisionObject3D *co = col ? Object::cast_to<CollisionObject3D>(result.collider) : nullptr; |
899 | if (co && co->can_process()) { |
900 | new_collider = result.collider_id; |
901 | if (!capture_object) { |
902 | last_object = co; |
903 | last_id = result.collider_id; |
904 | if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { |
905 | physics_object_capture = last_id; |
906 | } |
907 | } |
908 | } |
909 | |
910 | if (is_mouse && new_collider != physics_object_over) { |
911 | if (physics_object_over.is_valid()) { |
912 | CollisionObject3D *previous_co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over)); |
913 | if (previous_co) { |
914 | previous_co->_mouse_exit(); |
915 | } |
916 | } |
917 | |
918 | if (new_collider.is_valid()) { |
919 | DEV_ASSERT(co); |
920 | co->_mouse_enter(); |
921 | } |
922 | |
923 | physics_object_over = new_collider; |
924 | } |
925 | if (capture_object) { |
926 | _collision_object_3d_input_event(capture_object, camera_3d, ev, result.position, result.normal, result.shape); |
927 | } else if (new_collider.is_valid()) { |
928 | _collision_object_3d_input_event(co, camera_3d, ev, result.position, result.normal, result.shape); |
929 | } |
930 | } |
931 | |
932 | last_pos = pos; |
933 | } |
934 | } |
935 | #endif // _3D_DISABLED |
936 | } |
937 | } |
938 | |
939 | RID Viewport::get_viewport_rid() const { |
940 | ERR_READ_THREAD_GUARD_V(RID()); |
941 | return viewport; |
942 | } |
943 | |
944 | void Viewport::update_canvas_items() { |
945 | ERR_MAIN_THREAD_GUARD; |
946 | if (!is_inside_tree()) { |
947 | return; |
948 | } |
949 | |
950 | _update_canvas_items(this); |
951 | } |
952 | |
953 | void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated) { |
954 | Transform2D stretch_transform_new = Transform2D(); |
955 | if (is_size_2d_override_stretch_enabled() && p_size_2d_override.width > 0 && p_size_2d_override.height > 0) { |
956 | Size2 scale = Size2(p_size) / Size2(p_size_2d_override); |
957 | stretch_transform_new.scale(scale); |
958 | } |
959 | |
960 | Size2i new_size = p_size.max(Size2i(2, 2)); |
961 | if (size == new_size && size_allocated == p_allocated && stretch_transform == stretch_transform_new && p_size_2d_override == size_2d_override) { |
962 | return; |
963 | } |
964 | |
965 | size = new_size; |
966 | size_allocated = p_allocated; |
967 | size_2d_override = p_size_2d_override; |
968 | stretch_transform = stretch_transform_new; |
969 | |
970 | #ifndef _3D_DISABLED |
971 | if (!use_xr) { |
972 | #endif |
973 | |
974 | if (p_allocated) { |
975 | RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); |
976 | } else { |
977 | RS::get_singleton()->viewport_set_size(viewport, 0, 0); |
978 | } |
979 | |
980 | #ifndef _3D_DISABLED |
981 | } // if (!use_xr) |
982 | #endif |
983 | |
984 | _update_global_transform(); |
985 | update_configuration_warnings(); |
986 | |
987 | update_canvas_items(); |
988 | |
989 | for (ViewportTexture *E : viewport_textures) { |
990 | E->emit_changed(); |
991 | } |
992 | |
993 | emit_signal(SNAME("size_changed" )); |
994 | |
995 | Rect2i limit = get_visible_rect(); |
996 | for (int i = 0; i < gui.sub_windows.size(); ++i) { |
997 | Window *sw = gui.sub_windows[i].window; |
998 | Rect2i rect = Rect2i(sw->position, sw->size); |
999 | Rect2i new_rect = sw->fit_rect_in_parent(rect, limit); |
1000 | if (new_rect != rect) { |
1001 | sw->set_position(new_rect.position); |
1002 | sw->set_size(new_rect.size); |
1003 | } |
1004 | } |
1005 | } |
1006 | |
1007 | Size2i Viewport::_get_size() const { |
1008 | #ifndef _3D_DISABLED |
1009 | if (use_xr) { |
1010 | if (XRServer::get_singleton() != nullptr) { |
1011 | Ref<XRInterface> xr_interface = XRServer::get_singleton()->get_primary_interface(); |
1012 | if (xr_interface.is_valid() && xr_interface->is_initialized()) { |
1013 | Size2 xr_size = xr_interface->get_render_target_size(); |
1014 | return (Size2i)xr_size; |
1015 | } |
1016 | } |
1017 | return Size2i(); |
1018 | } |
1019 | #endif // _3D_DISABLED |
1020 | |
1021 | return size; |
1022 | } |
1023 | |
1024 | Size2i Viewport::_get_size_2d_override() const { |
1025 | return size_2d_override; |
1026 | } |
1027 | |
1028 | bool Viewport::_is_size_allocated() const { |
1029 | return size_allocated; |
1030 | } |
1031 | |
1032 | Rect2 Viewport::get_visible_rect() const { |
1033 | ERR_READ_THREAD_GUARD_V(Rect2()); |
1034 | Rect2 r; |
1035 | |
1036 | if (size == Size2()) { |
1037 | r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size()); |
1038 | } else { |
1039 | r = Rect2(Point2(), size); |
1040 | } |
1041 | |
1042 | if (size_2d_override != Size2i()) { |
1043 | r.size = size_2d_override; |
1044 | } |
1045 | |
1046 | return r; |
1047 | } |
1048 | |
1049 | void Viewport::canvas_parent_mark_dirty(Node *p_node) { |
1050 | ERR_MAIN_THREAD_GUARD; |
1051 | bool request_update = gui.canvas_parents_with_dirty_order.is_empty(); |
1052 | gui.canvas_parents_with_dirty_order.insert(p_node->get_instance_id()); |
1053 | if (request_update) { |
1054 | MessageQueue::get_singleton()->push_callable(callable_mp(this, &Viewport::_process_dirty_canvas_parent_orders)); |
1055 | } |
1056 | } |
1057 | |
1058 | void Viewport::_update_audio_listener_2d() { |
1059 | if (AudioServer::get_singleton()) { |
1060 | AudioServer::get_singleton()->notify_listener_changed(); |
1061 | } |
1062 | } |
1063 | |
1064 | void Viewport::set_as_audio_listener_2d(bool p_enable) { |
1065 | ERR_MAIN_THREAD_GUARD; |
1066 | if (p_enable == is_audio_listener_2d_enabled) { |
1067 | return; |
1068 | } |
1069 | |
1070 | is_audio_listener_2d_enabled = p_enable; |
1071 | _update_audio_listener_2d(); |
1072 | } |
1073 | |
1074 | bool Viewport::is_audio_listener_2d() const { |
1075 | ERR_READ_THREAD_GUARD_V(false); |
1076 | return is_audio_listener_2d_enabled; |
1077 | } |
1078 | |
1079 | AudioListener2D *Viewport::get_audio_listener_2d() const { |
1080 | ERR_READ_THREAD_GUARD_V(nullptr); |
1081 | return audio_listener_2d; |
1082 | } |
1083 | |
1084 | void Viewport::enable_canvas_transform_override(bool p_enable) { |
1085 | ERR_MAIN_THREAD_GUARD; |
1086 | if (override_canvas_transform == p_enable) { |
1087 | return; |
1088 | } |
1089 | |
1090 | override_canvas_transform = p_enable; |
1091 | if (p_enable) { |
1092 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); |
1093 | } else { |
1094 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); |
1095 | } |
1096 | } |
1097 | |
1098 | bool Viewport::is_canvas_transform_override_enabled() const { |
1099 | ERR_READ_THREAD_GUARD_V(false); |
1100 | return override_canvas_transform; |
1101 | } |
1102 | |
1103 | void Viewport::set_canvas_transform_override(const Transform2D &p_transform) { |
1104 | ERR_MAIN_THREAD_GUARD; |
1105 | if (canvas_transform_override == p_transform) { |
1106 | return; |
1107 | } |
1108 | |
1109 | canvas_transform_override = p_transform; |
1110 | if (override_canvas_transform) { |
1111 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); |
1112 | } |
1113 | } |
1114 | |
1115 | Transform2D Viewport::get_canvas_transform_override() const { |
1116 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
1117 | return canvas_transform_override; |
1118 | } |
1119 | |
1120 | void Viewport::set_canvas_transform(const Transform2D &p_transform) { |
1121 | ERR_MAIN_THREAD_GUARD; |
1122 | canvas_transform = p_transform; |
1123 | |
1124 | if (!override_canvas_transform) { |
1125 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); |
1126 | } |
1127 | } |
1128 | |
1129 | Transform2D Viewport::get_canvas_transform() const { |
1130 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
1131 | return canvas_transform; |
1132 | } |
1133 | |
1134 | void Viewport::_update_global_transform() { |
1135 | Transform2D sxform = stretch_transform * global_canvas_transform; |
1136 | |
1137 | RenderingServer::get_singleton()->viewport_set_global_canvas_transform(viewport, sxform); |
1138 | } |
1139 | |
1140 | void Viewport::set_global_canvas_transform(const Transform2D &p_transform) { |
1141 | ERR_MAIN_THREAD_GUARD; |
1142 | global_canvas_transform = p_transform; |
1143 | |
1144 | _update_global_transform(); |
1145 | } |
1146 | |
1147 | Transform2D Viewport::get_global_canvas_transform() const { |
1148 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
1149 | return global_canvas_transform; |
1150 | } |
1151 | |
1152 | void Viewport::_camera_2d_set(Camera2D *p_camera_2d) { |
1153 | camera_2d = p_camera_2d; |
1154 | } |
1155 | |
1156 | void Viewport::_audio_listener_2d_set(AudioListener2D *p_listener) { |
1157 | if (audio_listener_2d == p_listener) { |
1158 | return; |
1159 | } else if (audio_listener_2d) { |
1160 | audio_listener_2d->clear_current(); |
1161 | } |
1162 | audio_listener_2d = p_listener; |
1163 | } |
1164 | |
1165 | void Viewport::_audio_listener_2d_remove(AudioListener2D *p_listener) { |
1166 | if (audio_listener_2d == p_listener) { |
1167 | audio_listener_2d = nullptr; |
1168 | } |
1169 | } |
1170 | |
1171 | void Viewport::_canvas_layer_add(CanvasLayer *p_canvas_layer) { |
1172 | canvas_layers.insert(p_canvas_layer); |
1173 | } |
1174 | |
1175 | void Viewport::_canvas_layer_remove(CanvasLayer *p_canvas_layer) { |
1176 | canvas_layers.erase(p_canvas_layer); |
1177 | } |
1178 | |
1179 | void Viewport::set_transparent_background(bool p_enable) { |
1180 | ERR_MAIN_THREAD_GUARD; |
1181 | transparent_bg = p_enable; |
1182 | RS::get_singleton()->viewport_set_transparent_background(viewport, p_enable); |
1183 | } |
1184 | |
1185 | bool Viewport::has_transparent_background() const { |
1186 | ERR_READ_THREAD_GUARD_V(false); |
1187 | return transparent_bg; |
1188 | } |
1189 | |
1190 | void Viewport::set_use_hdr_2d(bool p_enable) { |
1191 | ERR_MAIN_THREAD_GUARD; |
1192 | use_hdr_2d = p_enable; |
1193 | RS::get_singleton()->viewport_set_use_hdr_2d(viewport, p_enable); |
1194 | } |
1195 | |
1196 | bool Viewport::is_using_hdr_2d() const { |
1197 | ERR_READ_THREAD_GUARD_V(false); |
1198 | return use_hdr_2d; |
1199 | } |
1200 | |
1201 | void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) { |
1202 | ERR_MAIN_THREAD_GUARD; |
1203 | if (world_2d == p_world_2d) { |
1204 | return; |
1205 | } |
1206 | |
1207 | if (is_inside_tree()) { |
1208 | RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); |
1209 | } |
1210 | |
1211 | if (world_2d.is_valid()) { |
1212 | world_2d->remove_viewport(this); |
1213 | } |
1214 | |
1215 | if (p_world_2d.is_valid()) { |
1216 | bool do_propagate = world_2d.is_valid() && is_inside_tree(); |
1217 | world_2d = p_world_2d; |
1218 | if (do_propagate) { |
1219 | _propagate_world_2d_changed(this); |
1220 | } |
1221 | } else { |
1222 | WARN_PRINT("Invalid world_2d" ); |
1223 | world_2d = Ref<World2D>(memnew(World2D)); |
1224 | } |
1225 | |
1226 | world_2d->register_viewport(this); |
1227 | _update_audio_listener_2d(); |
1228 | |
1229 | if (is_inside_tree()) { |
1230 | current_canvas = find_world_2d()->get_canvas(); |
1231 | RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); |
1232 | } |
1233 | } |
1234 | |
1235 | Ref<World2D> Viewport::find_world_2d() const { |
1236 | ERR_READ_THREAD_GUARD_V(Ref<World2D>()); |
1237 | if (world_2d.is_valid()) { |
1238 | return world_2d; |
1239 | } else if (parent) { |
1240 | return parent->find_world_2d(); |
1241 | } else { |
1242 | return Ref<World2D>(); |
1243 | } |
1244 | } |
1245 | |
1246 | void Viewport::_propagate_viewport_notification(Node *p_node, int p_what) { |
1247 | p_node->notification(p_what); |
1248 | for (int i = 0; i < p_node->get_child_count(); i++) { |
1249 | Node *c = p_node->get_child(i); |
1250 | if (Object::cast_to<Viewport>(c)) { |
1251 | continue; |
1252 | } |
1253 | _propagate_viewport_notification(c, p_what); |
1254 | } |
1255 | } |
1256 | |
1257 | Ref<World2D> Viewport::get_world_2d() const { |
1258 | ERR_READ_THREAD_GUARD_V(Ref<World2D>()); |
1259 | return world_2d; |
1260 | } |
1261 | |
1262 | Camera2D *Viewport::get_camera_2d() const { |
1263 | ERR_READ_THREAD_GUARD_V(nullptr); |
1264 | return camera_2d; |
1265 | } |
1266 | |
1267 | Transform2D Viewport::get_final_transform() const { |
1268 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
1269 | return stretch_transform * global_canvas_transform; |
1270 | } |
1271 | |
1272 | void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) { |
1273 | ERR_MAIN_THREAD_GUARD; |
1274 | List<Node *> camera_list; |
1275 | get_tree()->get_nodes_in_group(p_camera_group, &camera_list); |
1276 | |
1277 | Camera2D *new_camera = nullptr; |
1278 | for (Node *E : camera_list) { |
1279 | Camera2D *cam = Object::cast_to<Camera2D>(E); |
1280 | if (!cam) { |
1281 | continue; // Non-camera node (e.g. ParallaxBackground). |
1282 | } |
1283 | |
1284 | if (cam->is_enabled()) { |
1285 | new_camera = cam; |
1286 | break; |
1287 | } |
1288 | } |
1289 | |
1290 | _camera_2d_set(new_camera); |
1291 | if (!camera_2d) { |
1292 | set_canvas_transform(Transform2D()); |
1293 | } |
1294 | } |
1295 | |
1296 | void Viewport::_update_canvas_items(Node *p_node) { |
1297 | if (p_node != this) { |
1298 | Window *w = Object::cast_to<Window>(p_node); |
1299 | if (w && (!w->is_inside_tree() || !w->is_embedded())) { |
1300 | return; |
1301 | } |
1302 | |
1303 | CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); |
1304 | if (ci) { |
1305 | ci->queue_redraw(); |
1306 | } |
1307 | } |
1308 | |
1309 | int cc = p_node->get_child_count(); |
1310 | |
1311 | for (int i = 0; i < cc; i++) { |
1312 | _update_canvas_items(p_node->get_child(i)); |
1313 | } |
1314 | } |
1315 | |
1316 | Ref<ViewportTexture> Viewport::get_texture() const { |
1317 | ERR_READ_THREAD_GUARD_V(Ref<ViewportTexture>()); |
1318 | return default_texture; |
1319 | } |
1320 | |
1321 | void Viewport::set_positional_shadow_atlas_size(int p_size) { |
1322 | ERR_MAIN_THREAD_GUARD; |
1323 | positional_shadow_atlas_size = p_size; |
1324 | RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits); |
1325 | } |
1326 | |
1327 | int Viewport::get_positional_shadow_atlas_size() const { |
1328 | ERR_READ_THREAD_GUARD_V(0); |
1329 | return positional_shadow_atlas_size; |
1330 | } |
1331 | |
1332 | void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) { |
1333 | ERR_MAIN_THREAD_GUARD; |
1334 | if (positional_shadow_atlas_16_bits == p_16_bits) { |
1335 | return; |
1336 | } |
1337 | |
1338 | positional_shadow_atlas_16_bits = p_16_bits; |
1339 | RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, positional_shadow_atlas_size, positional_shadow_atlas_16_bits); |
1340 | } |
1341 | |
1342 | bool Viewport::get_positional_shadow_atlas_16_bits() const { |
1343 | ERR_READ_THREAD_GUARD_V(false); |
1344 | return positional_shadow_atlas_16_bits; |
1345 | } |
1346 | void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) { |
1347 | ERR_MAIN_THREAD_GUARD; |
1348 | ERR_FAIL_INDEX(p_quadrant, 4); |
1349 | ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX); |
1350 | |
1351 | if (positional_shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) { |
1352 | return; |
1353 | } |
1354 | |
1355 | positional_shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv; |
1356 | static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 }; |
1357 | |
1358 | RS::get_singleton()->viewport_set_positional_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]); |
1359 | } |
1360 | |
1361 | Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const { |
1362 | ERR_READ_THREAD_GUARD_V(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
1363 | ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
1364 | return positional_shadow_atlas_quadrant_subdiv[p_quadrant]; |
1365 | } |
1366 | |
1367 | Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) { |
1368 | if (ev.is_null()) { |
1369 | return ev; // No transformation defined for null event |
1370 | } |
1371 | |
1372 | Transform2D ai = get_final_transform().affine_inverse(); |
1373 | return ev->xformed_by(ai); |
1374 | } |
1375 | |
1376 | Vector2 Viewport::get_mouse_position() const { |
1377 | ERR_READ_THREAD_GUARD_V(Vector2()); |
1378 | if (!is_directly_attached_to_screen()) { |
1379 | // Rely on the most recent mouse coordinate from an InputEventMouse in push_input. |
1380 | // In this case get_screen_transform is not applicable, because it is ambiguous. |
1381 | return gui.last_mouse_pos; |
1382 | } else if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_MOUSE)) { |
1383 | Transform2D xform = get_screen_transform_internal(true); |
1384 | if (xform.determinant() == 0) { |
1385 | // Screen transform can be non-invertible when the Window is minimized. |
1386 | return Vector2(); |
1387 | } |
1388 | return xform.affine_inverse().xform(DisplayServer::get_singleton()->mouse_get_position()); |
1389 | } else { |
1390 | // Fallback to Input for getting mouse position in case of emulated mouse. |
1391 | return get_screen_transform_internal().affine_inverse().xform(Input::get_singleton()->get_mouse_position()); |
1392 | } |
1393 | } |
1394 | |
1395 | void Viewport::warp_mouse(const Vector2 &p_position) { |
1396 | ERR_MAIN_THREAD_GUARD; |
1397 | Transform2D xform = get_screen_transform_internal(); |
1398 | Vector2 gpos = xform.xform(p_position); |
1399 | Input::get_singleton()->warp_mouse(gpos); |
1400 | } |
1401 | |
1402 | void Viewport::_gui_sort_roots() { |
1403 | if (!gui.roots_order_dirty) { |
1404 | return; |
1405 | } |
1406 | |
1407 | gui.roots.sort_custom<Control::CComparator>(); |
1408 | |
1409 | gui.roots_order_dirty = false; |
1410 | } |
1411 | |
1412 | void Viewport::_gui_cancel_tooltip() { |
1413 | gui.tooltip_control = nullptr; |
1414 | if (gui.tooltip_timer.is_valid()) { |
1415 | gui.tooltip_timer->release_connections(); |
1416 | gui.tooltip_timer = Ref<SceneTreeTimer>(); |
1417 | } |
1418 | if (gui.tooltip_popup) { |
1419 | gui.tooltip_popup->queue_free(); |
1420 | } |
1421 | } |
1422 | |
1423 | String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_tooltip_owner) { |
1424 | Vector2 pos = p_pos; |
1425 | String tooltip; |
1426 | |
1427 | while (p_control) { |
1428 | tooltip = p_control->get_tooltip(pos); |
1429 | |
1430 | // Temporary solution for PopupMenus. |
1431 | PopupMenu * = Object::cast_to<PopupMenu>(this); |
1432 | if (menu) { |
1433 | tooltip = menu->get_tooltip(pos); |
1434 | } |
1435 | |
1436 | if (r_tooltip_owner) { |
1437 | *r_tooltip_owner = p_control; |
1438 | } |
1439 | |
1440 | // If we found a tooltip, we stop here. |
1441 | if (!tooltip.is_empty()) { |
1442 | break; |
1443 | } |
1444 | |
1445 | // Otherwise, we check parent controls unless some conditions prevent it. |
1446 | |
1447 | if (p_control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1448 | break; |
1449 | } |
1450 | if (p_control->is_set_as_top_level()) { |
1451 | break; |
1452 | } |
1453 | |
1454 | // Transform cursor pos for parent control. |
1455 | pos = p_control->get_transform().xform(pos); |
1456 | |
1457 | p_control = p_control->get_parent_control(); |
1458 | } |
1459 | |
1460 | return tooltip; |
1461 | } |
1462 | |
1463 | void Viewport::_gui_show_tooltip() { |
1464 | if (!gui.tooltip_control) { |
1465 | return; |
1466 | } |
1467 | |
1468 | // Get the Control under cursor and the relevant tooltip text, if any. |
1469 | Control *tooltip_owner = nullptr; |
1470 | String tooltip_text = _gui_get_tooltip( |
1471 | gui.tooltip_control, |
1472 | gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos), |
1473 | &tooltip_owner); |
1474 | tooltip_text = tooltip_text.strip_edges(); |
1475 | if (tooltip_text.is_empty()) { |
1476 | return; // Nothing to show. |
1477 | } |
1478 | |
1479 | // Remove previous popup if we change something. |
1480 | if (gui.tooltip_popup) { |
1481 | memdelete(gui.tooltip_popup); |
1482 | } |
1483 | |
1484 | if (!tooltip_owner) { |
1485 | return; |
1486 | } |
1487 | |
1488 | // Popup window which houses the tooltip content. |
1489 | PopupPanel *panel = memnew(PopupPanel); |
1490 | panel->set_theme_type_variation(SNAME("TooltipPanel" )); |
1491 | |
1492 | // Ensure no opaque background behind the panel as its StyleBox can be partially transparent (e.g. corners). |
1493 | panel->set_transparent_background(true); |
1494 | |
1495 | // Controls can implement `make_custom_tooltip` to provide their own tooltip. |
1496 | // This should be a Control node which will be added as child to a TooltipPanel. |
1497 | Control *base_tooltip = tooltip_owner->make_custom_tooltip(tooltip_text); |
1498 | |
1499 | // If no custom tooltip is given, use a default implementation. |
1500 | if (!base_tooltip) { |
1501 | gui.tooltip_label = memnew(Label); |
1502 | gui.tooltip_label->set_theme_type_variation(SNAME("TooltipLabel" )); |
1503 | gui.tooltip_label->set_auto_translate(gui.tooltip_control->is_auto_translating()); |
1504 | gui.tooltip_label->set_text(tooltip_text); |
1505 | base_tooltip = gui.tooltip_label; |
1506 | panel->connect("mouse_entered" , callable_mp(this, &Viewport::_gui_cancel_tooltip)); |
1507 | } |
1508 | |
1509 | base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
1510 | |
1511 | panel->set_transient(true); |
1512 | panel->set_flag(Window::FLAG_NO_FOCUS, true); |
1513 | panel->set_flag(Window::FLAG_POPUP, false); |
1514 | panel->set_flag(Window::FLAG_MOUSE_PASSTHROUGH, true); |
1515 | panel->set_wrap_controls(true); |
1516 | panel->add_child(base_tooltip); |
1517 | panel->gui_parent = this; |
1518 | |
1519 | gui.tooltip_popup = panel; |
1520 | |
1521 | tooltip_owner->add_child(gui.tooltip_popup); |
1522 | |
1523 | Point2 tooltip_offset = GLOBAL_GET("display/mouse_cursor/tooltip_position_offset" ); |
1524 | Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_contents_minimum_size()); |
1525 | r.size = r.size.min(panel->get_max_size()); |
1526 | |
1527 | Window *window = gui.tooltip_popup->get_parent_visible_window(); |
1528 | Rect2i vr; |
1529 | if (gui.tooltip_popup->is_embedded()) { |
1530 | vr = gui.tooltip_popup->get_embedder()->get_visible_rect(); |
1531 | } else { |
1532 | vr = window->get_usable_parent_rect(); |
1533 | } |
1534 | |
1535 | if (r.size.x + r.position.x > vr.size.x + vr.position.x) { |
1536 | // Place it in the opposite direction. If it fails, just hug the border. |
1537 | r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x; |
1538 | |
1539 | if (r.position.x < vr.position.x) { |
1540 | r.position.x = vr.position.x + vr.size.x - r.size.x; |
1541 | } |
1542 | } else if (r.position.x < vr.position.x) { |
1543 | r.position.x = vr.position.x; |
1544 | } |
1545 | |
1546 | if (r.size.y + r.position.y > vr.size.y + vr.position.y) { |
1547 | // Same as above. |
1548 | r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y; |
1549 | |
1550 | if (r.position.y < vr.position.y) { |
1551 | r.position.y = vr.position.y + vr.size.y - r.size.y; |
1552 | } |
1553 | } else if (r.position.y < vr.position.y) { |
1554 | r.position.y = vr.position.y; |
1555 | } |
1556 | |
1557 | gui.tooltip_popup->set_position(r.position); |
1558 | gui.tooltip_popup->set_size(r.size); |
1559 | |
1560 | DisplayServer::WindowID = DisplayServer::get_singleton()->window_get_active_popup(); |
1561 | if (active_popup == DisplayServer::INVALID_WINDOW_ID || active_popup == window->get_window_id()) { |
1562 | gui.tooltip_popup->show(); |
1563 | } |
1564 | gui.tooltip_popup->child_controls_changed(); |
1565 | } |
1566 | |
1567 | bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) { |
1568 | bool stopped = false; |
1569 | Ref<InputEvent> ev = p_input; |
1570 | |
1571 | // Returns true if an event should be impacted by a control's mouse filter. |
1572 | bool is_pointer_event = Ref<InputEventMouse>(p_input).is_valid() || Ref<InputEventScreenDrag>(p_input).is_valid() || Ref<InputEventScreenTouch>(p_input).is_valid(); |
1573 | |
1574 | Ref<InputEventMouseButton> mb = p_input; |
1575 | bool is_scroll_event = mb.is_valid() && |
1576 | (mb->get_button_index() == MouseButton::WHEEL_DOWN || |
1577 | mb->get_button_index() == MouseButton::WHEEL_UP || |
1578 | mb->get_button_index() == MouseButton::WHEEL_LEFT || |
1579 | mb->get_button_index() == MouseButton::WHEEL_RIGHT); |
1580 | |
1581 | CanvasItem *ci = p_control; |
1582 | while (ci) { |
1583 | Control *control = Object::cast_to<Control>(ci); |
1584 | if (control) { |
1585 | if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { |
1586 | control->_call_gui_input(ev); |
1587 | } |
1588 | |
1589 | if (!control->is_inside_tree() || control->is_set_as_top_level()) { |
1590 | break; |
1591 | } |
1592 | if (gui.key_event_accepted) { |
1593 | stopped = true; |
1594 | break; |
1595 | } |
1596 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_pointer_event && !(is_scroll_event && control->data.force_pass_scroll_events)) { |
1597 | // Mouse, ScreenDrag and ScreenTouch events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true |
1598 | stopped = true; |
1599 | break; |
1600 | } |
1601 | } |
1602 | |
1603 | if (is_input_handled()) { |
1604 | // Break after Physics Picking in SubViewport. |
1605 | break; |
1606 | } |
1607 | |
1608 | if (ci->is_set_as_top_level()) { |
1609 | break; |
1610 | } |
1611 | |
1612 | ev = ev->xformed_by(ci->get_transform()); // Transform event upwards. |
1613 | ci = ci->get_parent_item(); |
1614 | } |
1615 | return stopped; |
1616 | } |
1617 | |
1618 | void Viewport::_gui_call_notification(Control *p_control, int p_what) { |
1619 | CanvasItem *ci = p_control; |
1620 | while (ci) { |
1621 | Control *control = Object::cast_to<Control>(ci); |
1622 | if (control) { |
1623 | if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { |
1624 | control->notification(p_what); |
1625 | } |
1626 | |
1627 | if (!control->is_inside_tree()) { |
1628 | break; |
1629 | } |
1630 | |
1631 | if (!control->is_inside_tree() || control->is_set_as_top_level()) { |
1632 | break; |
1633 | } |
1634 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1635 | break; |
1636 | } |
1637 | } |
1638 | |
1639 | if (ci->is_set_as_top_level()) { |
1640 | break; |
1641 | } |
1642 | |
1643 | ci = ci->get_parent_item(); |
1644 | } |
1645 | } |
1646 | |
1647 | Control *Viewport::gui_find_control(const Point2 &p_global) { |
1648 | ERR_MAIN_THREAD_GUARD_V(nullptr); |
1649 | // Handle subwindows. |
1650 | _gui_sort_roots(); |
1651 | |
1652 | for (List<Control *>::Element *E = gui.roots.back(); E; E = E->prev()) { |
1653 | Control *sw = E->get(); |
1654 | if (!sw->is_visible_in_tree()) { |
1655 | continue; |
1656 | } |
1657 | |
1658 | Transform2D xform; |
1659 | CanvasItem *pci = sw->get_parent_item(); |
1660 | if (pci) { |
1661 | xform = pci->get_global_transform_with_canvas(); |
1662 | } else { |
1663 | xform = sw->get_canvas_transform(); |
1664 | } |
1665 | |
1666 | Control *ret = _gui_find_control_at_pos(sw, p_global, xform); |
1667 | if (ret) { |
1668 | return ret; |
1669 | } |
1670 | } |
1671 | |
1672 | return nullptr; |
1673 | } |
1674 | |
1675 | Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform) { |
1676 | if (!p_node->is_visible()) { |
1677 | return nullptr; // Canvas item hidden, discard. |
1678 | } |
1679 | |
1680 | Transform2D matrix = p_xform * p_node->get_transform(); |
1681 | // matrix.determinant() == 0.0f implies that node does not exist on scene |
1682 | if (matrix.determinant() == 0.0f) { |
1683 | return nullptr; |
1684 | } |
1685 | |
1686 | Control *c = Object::cast_to<Control>(p_node); |
1687 | |
1688 | if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) { |
1689 | for (int i = p_node->get_child_count() - 1; i >= 0; i--) { |
1690 | CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); |
1691 | if (!ci || ci->is_set_as_top_level()) { |
1692 | continue; |
1693 | } |
1694 | |
1695 | Control *ret = _gui_find_control_at_pos(ci, p_global, matrix); |
1696 | if (ret) { |
1697 | return ret; |
1698 | } |
1699 | } |
1700 | } |
1701 | |
1702 | if (!c || c->data.mouse_filter == Control::MOUSE_FILTER_IGNORE) { |
1703 | return nullptr; |
1704 | } |
1705 | |
1706 | matrix.affine_invert(); |
1707 | if (!c->has_point(matrix.xform(p_global))) { |
1708 | return nullptr; |
1709 | } |
1710 | |
1711 | Control *drag_preview = _gui_get_drag_preview(); |
1712 | if (!drag_preview || (c != drag_preview && !drag_preview->is_ancestor_of(c))) { |
1713 | return c; |
1714 | } |
1715 | |
1716 | return nullptr; |
1717 | } |
1718 | |
1719 | bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) { |
1720 | // Attempt grab, try parent controls too. |
1721 | CanvasItem *ci = p_at_control; |
1722 | while (ci) { |
1723 | Control *control = Object::cast_to<Control>(ci); |
1724 | if (control) { |
1725 | if (control->can_drop_data(p_at_pos, gui.drag_data)) { |
1726 | if (!p_just_check) { |
1727 | control->drop_data(p_at_pos, gui.drag_data); |
1728 | } |
1729 | |
1730 | return true; |
1731 | } |
1732 | |
1733 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1734 | break; |
1735 | } |
1736 | } |
1737 | |
1738 | p_at_pos = ci->get_transform().xform(p_at_pos); |
1739 | |
1740 | if (ci->is_set_as_top_level()) { |
1741 | break; |
1742 | } |
1743 | |
1744 | ci = ci->get_parent_item(); |
1745 | } |
1746 | |
1747 | return false; |
1748 | } |
1749 | |
1750 | void Viewport::_gui_input_event(Ref<InputEvent> p_event) { |
1751 | ERR_FAIL_COND(p_event.is_null()); |
1752 | |
1753 | Ref<InputEventMouseButton> mb = p_event; |
1754 | if (mb.is_valid()) { |
1755 | gui.key_event_accepted = false; |
1756 | |
1757 | Point2 mpos = mb->get_position(); |
1758 | if (mb->is_pressed()) { |
1759 | if (!gui.mouse_focus_mask.is_empty()) { |
1760 | // Do not steal mouse focus and stuff while a focus mask exists. |
1761 | gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); |
1762 | } else { |
1763 | gui.mouse_focus = gui_find_control(mpos); |
1764 | gui.last_mouse_focus = gui.mouse_focus; |
1765 | |
1766 | if (!gui.mouse_focus) { |
1767 | return; |
1768 | } |
1769 | |
1770 | gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); |
1771 | |
1772 | if (mb->get_button_index() == MouseButton::LEFT) { |
1773 | gui.drag_accum = Vector2(); |
1774 | gui.drag_attempted = false; |
1775 | } |
1776 | } |
1777 | DEV_ASSERT(gui.mouse_focus); |
1778 | |
1779 | mb = mb->xformed_by(Transform2D()); // Make a copy of the event. |
1780 | |
1781 | Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); |
1782 | mb->set_position(pos); |
1783 | |
1784 | #ifdef DEBUG_ENABLED |
1785 | if (EngineDebugger::get_singleton()) { |
1786 | Array arr; |
1787 | arr.push_back(gui.mouse_focus->get_path()); |
1788 | arr.push_back(gui.mouse_focus->get_class()); |
1789 | EngineDebugger::get_singleton()->send_message("scene:click_ctrl" , arr); |
1790 | } |
1791 | #endif |
1792 | |
1793 | if (mb->get_button_index() == MouseButton::LEFT) { // Assign focus. |
1794 | CanvasItem *ci = gui.mouse_focus; |
1795 | while (ci) { |
1796 | Control *control = Object::cast_to<Control>(ci); |
1797 | if (control) { |
1798 | if (control->get_focus_mode() != Control::FOCUS_NONE) { |
1799 | if (control != gui.key_focus) { |
1800 | control->grab_focus(); |
1801 | } |
1802 | break; |
1803 | } |
1804 | |
1805 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1806 | break; |
1807 | } |
1808 | } |
1809 | |
1810 | if (ci->is_set_as_top_level()) { |
1811 | break; |
1812 | } |
1813 | |
1814 | ci = ci->get_parent_item(); |
1815 | } |
1816 | } |
1817 | |
1818 | bool stopped = gui.mouse_focus && gui.mouse_focus->can_process() && _gui_call_input(gui.mouse_focus, mb); |
1819 | if (stopped) { |
1820 | set_input_as_handled(); |
1821 | } |
1822 | |
1823 | if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { |
1824 | // Alternate drop use (when using force_drag(), as proposed by #5342). |
1825 | _perform_drop(gui.mouse_focus, pos); |
1826 | } |
1827 | |
1828 | _gui_cancel_tooltip(); |
1829 | } else { |
1830 | if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { |
1831 | _perform_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos); |
1832 | } |
1833 | |
1834 | gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. |
1835 | |
1836 | if (!gui.mouse_focus) { |
1837 | // Release event is only sent if a mouse focus (previously pressed button) exists. |
1838 | return; |
1839 | } |
1840 | |
1841 | mb = mb->xformed_by(Transform2D()); // Make a copy. |
1842 | Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); |
1843 | mb->set_position(pos); |
1844 | |
1845 | Control *mouse_focus = gui.mouse_focus; |
1846 | |
1847 | // Disable mouse focus if needed before calling input, |
1848 | // this makes popups on mouse press event work better, |
1849 | // as the release will never be received otherwise. |
1850 | if (gui.mouse_focus_mask.is_empty()) { |
1851 | gui.mouse_focus = nullptr; |
1852 | gui.forced_mouse_focus = false; |
1853 | } |
1854 | |
1855 | bool stopped = mouse_focus && mouse_focus->can_process() && _gui_call_input(mouse_focus, mb); |
1856 | if (stopped) { |
1857 | set_input_as_handled(); |
1858 | } |
1859 | } |
1860 | } |
1861 | |
1862 | Ref<InputEventMouseMotion> mm = p_event; |
1863 | if (mm.is_valid()) { |
1864 | gui.key_event_accepted = false; |
1865 | Point2 mpos = mm->get_position(); |
1866 | |
1867 | // Drag & drop. |
1868 | if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { |
1869 | gui.drag_accum += mm->get_relative(); |
1870 | float len = gui.drag_accum.length(); |
1871 | if (len > 10) { |
1872 | { // Attempt grab, try parent controls too. |
1873 | CanvasItem *ci = gui.mouse_focus; |
1874 | while (ci) { |
1875 | Control *control = Object::cast_to<Control>(ci); |
1876 | if (control) { |
1877 | gui.dragging = true; |
1878 | gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos - gui.drag_accum)); |
1879 | if (gui.drag_data.get_type() != Variant::NIL) { |
1880 | gui.mouse_focus = nullptr; |
1881 | gui.forced_mouse_focus = false; |
1882 | gui.mouse_focus_mask.clear(); |
1883 | break; |
1884 | } else { |
1885 | Control *drag_preview = _gui_get_drag_preview(); |
1886 | if (drag_preview) { |
1887 | ERR_PRINT("Don't set a drag preview and return null data. Preview was deleted and drag request ignored." ); |
1888 | memdelete(drag_preview); |
1889 | gui.drag_preview_id = ObjectID(); |
1890 | } |
1891 | gui.dragging = false; |
1892 | } |
1893 | |
1894 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1895 | break; |
1896 | } |
1897 | } |
1898 | |
1899 | if (ci->is_set_as_top_level()) { |
1900 | break; |
1901 | } |
1902 | |
1903 | ci = ci->get_parent_item(); |
1904 | } |
1905 | } |
1906 | |
1907 | gui.drag_attempted = true; |
1908 | if (gui.dragging) { |
1909 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN); |
1910 | } |
1911 | } |
1912 | } |
1913 | |
1914 | Control *over = nullptr; |
1915 | if (gui.mouse_focus) { |
1916 | over = gui.mouse_focus; |
1917 | } else if (gui.mouse_in_viewport) { |
1918 | over = gui_find_control(mpos); |
1919 | } |
1920 | |
1921 | DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape(); |
1922 | |
1923 | if (over) { |
1924 | Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); |
1925 | Size2 pos = localizer.xform(mpos); |
1926 | Vector2 velocity = localizer.basis_xform(mm->get_velocity()); |
1927 | Vector2 rel = localizer.basis_xform(mm->get_relative()); |
1928 | |
1929 | mm = mm->xformed_by(Transform2D()); // Make a copy. |
1930 | |
1931 | mm->set_global_position(mpos); |
1932 | mm->set_velocity(velocity); |
1933 | mm->set_relative(rel); |
1934 | |
1935 | if (mm->get_button_mask().is_empty()) { |
1936 | // Nothing pressed. |
1937 | |
1938 | bool is_tooltip_shown = false; |
1939 | |
1940 | if (gui.tooltip_popup) { |
1941 | if (gui.tooltip_control) { |
1942 | String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos)); |
1943 | tooltip = tooltip.strip_edges(); |
1944 | if (tooltip.length() == 0) { |
1945 | _gui_cancel_tooltip(); |
1946 | } else if (gui.tooltip_label) { |
1947 | if (tooltip == gui.tooltip_label->get_text()) { |
1948 | is_tooltip_shown = true; |
1949 | } |
1950 | } else { |
1951 | is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do. |
1952 | } |
1953 | } else { |
1954 | _gui_cancel_tooltip(); |
1955 | } |
1956 | } |
1957 | |
1958 | if (!is_tooltip_shown && over->can_process()) { |
1959 | if (gui.tooltip_timer.is_valid()) { |
1960 | gui.tooltip_timer->release_connections(); |
1961 | gui.tooltip_timer = Ref<SceneTreeTimer>(); |
1962 | } |
1963 | gui.tooltip_control = over; |
1964 | gui.tooltip_pos = over->get_screen_transform().xform(pos); |
1965 | gui.tooltip_timer = get_tree()->create_timer(gui.tooltip_delay); |
1966 | gui.tooltip_timer->set_ignore_time_scale(true); |
1967 | gui.tooltip_timer->connect("timeout" , callable_mp(this, &Viewport::_gui_show_tooltip)); |
1968 | } |
1969 | } |
1970 | |
1971 | mm->set_position(pos); |
1972 | |
1973 | Control::CursorShape cursor_shape = Control::CURSOR_ARROW; |
1974 | { |
1975 | Control *c = over; |
1976 | Vector2 cpos = pos; |
1977 | while (c) { |
1978 | if (!gui.mouse_focus_mask.is_empty() || c->has_point(cpos)) { |
1979 | cursor_shape = c->get_cursor_shape(cpos); |
1980 | } else { |
1981 | cursor_shape = Control::CURSOR_ARROW; |
1982 | } |
1983 | cpos = c->get_transform().xform(cpos); |
1984 | if (cursor_shape != Control::CURSOR_ARROW) { |
1985 | break; |
1986 | } |
1987 | if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
1988 | break; |
1989 | } |
1990 | if (c->is_set_as_top_level()) { |
1991 | break; |
1992 | } |
1993 | c = c->get_parent_control(); |
1994 | } |
1995 | } |
1996 | |
1997 | ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape; |
1998 | |
1999 | bool stopped = over->can_process() && _gui_call_input(over, mm); |
2000 | if (stopped) { |
2001 | set_input_as_handled(); |
2002 | } |
2003 | } |
2004 | |
2005 | if (gui.dragging) { |
2006 | // Handle drag & drop. |
2007 | |
2008 | Control *drag_preview = _gui_get_drag_preview(); |
2009 | if (drag_preview) { |
2010 | drag_preview->set_position(mpos); |
2011 | } |
2012 | |
2013 | gui.drag_mouse_over = over; |
2014 | gui.drag_mouse_over_pos = Vector2(); |
2015 | |
2016 | // Find the window this is above of. |
2017 | // See if there is an embedder. |
2018 | Viewport *embedder = nullptr; |
2019 | Vector2 viewport_pos; |
2020 | |
2021 | if (is_embedding_subwindows()) { |
2022 | embedder = this; |
2023 | viewport_pos = mpos; |
2024 | } else { |
2025 | // Not an embedder, but may be a subwindow of an embedder. |
2026 | Window *w = Object::cast_to<Window>(this); |
2027 | if (w) { |
2028 | if (w->is_embedded()) { |
2029 | embedder = w->get_embedder(); |
2030 | |
2031 | viewport_pos = get_final_transform().xform(mpos) + w->get_position(); // To parent coords. |
2032 | } |
2033 | } |
2034 | } |
2035 | |
2036 | Viewport *viewport_under = nullptr; |
2037 | |
2038 | if (embedder) { |
2039 | // Use embedder logic. |
2040 | |
2041 | for (int i = embedder->gui.sub_windows.size() - 1; i >= 0; i--) { |
2042 | Window *sw = embedder->gui.sub_windows[i].window; |
2043 | Rect2 swrect = Rect2i(sw->get_position(), sw->get_size()); |
2044 | if (!sw->get_flag(Window::FLAG_BORDERLESS)) { |
2045 | int title_height = sw->theme_cache.title_height; |
2046 | swrect.position.y -= title_height; |
2047 | swrect.size.y += title_height; |
2048 | } |
2049 | |
2050 | if (swrect.has_point(viewport_pos)) { |
2051 | viewport_under = sw; |
2052 | viewport_pos -= sw->get_position(); |
2053 | } |
2054 | } |
2055 | |
2056 | if (!viewport_under) { |
2057 | // Not in a subwindow, likely in embedder. |
2058 | viewport_under = embedder; |
2059 | } |
2060 | } else { |
2061 | // Use DisplayServer logic. |
2062 | Vector2i screen_mouse_pos = DisplayServer::get_singleton()->mouse_get_position(); |
2063 | |
2064 | DisplayServer::WindowID window_id = DisplayServer::get_singleton()->get_window_at_screen_position(screen_mouse_pos); |
2065 | |
2066 | if (window_id != DisplayServer::INVALID_WINDOW_ID) { |
2067 | ObjectID object_under = DisplayServer::get_singleton()->window_get_attached_instance_id(window_id); |
2068 | |
2069 | if (object_under != ObjectID()) { // Fetch window. |
2070 | Window *w = Object::cast_to<Window>(ObjectDB::get_instance(object_under)); |
2071 | if (w) { |
2072 | viewport_under = w; |
2073 | viewport_pos = screen_mouse_pos - w->get_position(); |
2074 | } |
2075 | } |
2076 | } |
2077 | } |
2078 | |
2079 | if (viewport_under) { |
2080 | if (viewport_under != this) { |
2081 | Transform2D ai = viewport_under->get_final_transform().affine_inverse(); |
2082 | viewport_pos = ai.xform(viewport_pos); |
2083 | } |
2084 | // Find control under at position. |
2085 | gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos); |
2086 | if (gui.drag_mouse_over) { |
2087 | Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse(); |
2088 | gui.drag_mouse_over_pos = localizer.xform(viewport_pos); |
2089 | |
2090 | bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true); |
2091 | |
2092 | if (!can_drop) { |
2093 | ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN; |
2094 | } else { |
2095 | ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP; |
2096 | } |
2097 | } |
2098 | |
2099 | } else { |
2100 | gui.drag_mouse_over = nullptr; |
2101 | } |
2102 | } |
2103 | |
2104 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE) && !Object::cast_to<SubViewportContainer>(over)) { |
2105 | DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); |
2106 | } |
2107 | } |
2108 | |
2109 | Ref<InputEventScreenTouch> touch_event = p_event; |
2110 | if (touch_event.is_valid()) { |
2111 | Size2 pos = touch_event->get_position(); |
2112 | const int touch_index = touch_event->get_index(); |
2113 | if (touch_event->is_pressed()) { |
2114 | Control *over = gui_find_control(pos); |
2115 | if (over) { |
2116 | gui.touch_focus[touch_index] = over->get_instance_id(); |
2117 | bool stopped = false; |
2118 | if (over->can_process()) { |
2119 | touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. |
2120 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
2121 | touch_event->set_position(pos); |
2122 | stopped = _gui_call_input(over, touch_event); |
2123 | } |
2124 | if (stopped) { |
2125 | set_input_as_handled(); |
2126 | } |
2127 | return; |
2128 | } |
2129 | } else { |
2130 | bool stopped = false; |
2131 | ObjectID control_id = gui.touch_focus[touch_index]; |
2132 | Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; |
2133 | if (over && over->can_process()) { |
2134 | touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. |
2135 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
2136 | touch_event->set_position(pos); |
2137 | |
2138 | stopped = _gui_call_input(over, touch_event); |
2139 | } |
2140 | if (stopped) { |
2141 | set_input_as_handled(); |
2142 | } |
2143 | gui.touch_focus.erase(touch_index); |
2144 | return; |
2145 | } |
2146 | } |
2147 | |
2148 | Ref<InputEventGesture> gesture_event = p_event; |
2149 | if (gesture_event.is_valid()) { |
2150 | gui.key_event_accepted = false; |
2151 | |
2152 | _gui_cancel_tooltip(); |
2153 | |
2154 | Size2 pos = gesture_event->get_position(); |
2155 | |
2156 | Control *over = gui_find_control(pos); |
2157 | if (over) { |
2158 | bool stopped = false; |
2159 | if (over->can_process()) { |
2160 | gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy. |
2161 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
2162 | gesture_event->set_position(pos); |
2163 | stopped = _gui_call_input(over, gesture_event); |
2164 | } |
2165 | if (stopped) { |
2166 | set_input_as_handled(); |
2167 | } |
2168 | return; |
2169 | } |
2170 | } |
2171 | |
2172 | Ref<InputEventScreenDrag> drag_event = p_event; |
2173 | if (drag_event.is_valid()) { |
2174 | const int drag_event_index = drag_event->get_index(); |
2175 | ObjectID control_id = gui.touch_focus[drag_event_index]; |
2176 | Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; |
2177 | if (!over) { |
2178 | over = gui_find_control(drag_event->get_position()); |
2179 | } |
2180 | if (over) { |
2181 | bool stopped = false; |
2182 | if (over->can_process()) { |
2183 | Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); |
2184 | Size2 pos = localizer.xform(drag_event->get_position()); |
2185 | Vector2 velocity = localizer.basis_xform(drag_event->get_velocity()); |
2186 | Vector2 rel = localizer.basis_xform(drag_event->get_relative()); |
2187 | |
2188 | drag_event = drag_event->xformed_by(Transform2D()); // Make a copy. |
2189 | |
2190 | drag_event->set_velocity(velocity); |
2191 | drag_event->set_relative(rel); |
2192 | drag_event->set_position(pos); |
2193 | |
2194 | stopped = _gui_call_input(over, drag_event); |
2195 | } |
2196 | |
2197 | if (stopped) { |
2198 | set_input_as_handled(); |
2199 | } |
2200 | return; |
2201 | } |
2202 | } |
2203 | |
2204 | if (mm.is_null() && mb.is_null() && p_event->is_action_type()) { |
2205 | if (gui.dragging && p_event->is_action_pressed("ui_cancel" ) && Input::get_singleton()->is_action_just_pressed("ui_cancel" )) { |
2206 | _perform_drop(); |
2207 | set_input_as_handled(); |
2208 | return; |
2209 | } |
2210 | |
2211 | if (p_event->is_action_pressed("ui_cancel" )) { |
2212 | // Cancel tooltip timer or hide tooltip when pressing Escape (this is standard behavior in most applications). |
2213 | _gui_cancel_tooltip(); |
2214 | if (gui.tooltip_popup) { |
2215 | // If a tooltip was hidden, prevent other actions associated with `ui_cancel` from occurring. |
2216 | // For instance, this prevents the node from being deselected when pressing Escape |
2217 | // to hide a documentation tooltip in the inspector. |
2218 | set_input_as_handled(); |
2219 | return; |
2220 | } |
2221 | } |
2222 | |
2223 | if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) { |
2224 | gui.key_focus->release_focus(); |
2225 | } |
2226 | |
2227 | if (gui.key_focus) { |
2228 | gui.key_event_accepted = false; |
2229 | if (gui.key_focus->can_process()) { |
2230 | gui.key_focus->_call_gui_input(p_event); |
2231 | } |
2232 | |
2233 | if (gui.key_event_accepted) { |
2234 | set_input_as_handled(); |
2235 | return; |
2236 | } |
2237 | } |
2238 | |
2239 | Control *from = gui.key_focus ? gui.key_focus : nullptr; |
2240 | |
2241 | if (from && p_event->is_pressed()) { |
2242 | Control *next = nullptr; |
2243 | |
2244 | Ref<InputEventJoypadMotion> joypadmotion_event = p_event; |
2245 | if (joypadmotion_event.is_valid()) { |
2246 | Input *input = Input::get_singleton(); |
2247 | |
2248 | if (p_event->is_action_pressed("ui_focus_next" ) && input->is_action_just_pressed("ui_focus_next" )) { |
2249 | next = from->find_next_valid_focus(); |
2250 | } |
2251 | |
2252 | if (p_event->is_action_pressed("ui_focus_prev" ) && input->is_action_just_pressed("ui_focus_prev" )) { |
2253 | next = from->find_prev_valid_focus(); |
2254 | } |
2255 | |
2256 | if (p_event->is_action_pressed("ui_up" ) && input->is_action_just_pressed("ui_up" )) { |
2257 | next = from->_get_focus_neighbor(SIDE_TOP); |
2258 | } |
2259 | |
2260 | if (p_event->is_action_pressed("ui_left" ) && input->is_action_just_pressed("ui_left" )) { |
2261 | next = from->_get_focus_neighbor(SIDE_LEFT); |
2262 | } |
2263 | |
2264 | if (p_event->is_action_pressed("ui_right" ) && input->is_action_just_pressed("ui_right" )) { |
2265 | next = from->_get_focus_neighbor(SIDE_RIGHT); |
2266 | } |
2267 | |
2268 | if (p_event->is_action_pressed("ui_down" ) && input->is_action_just_pressed("ui_down" )) { |
2269 | next = from->_get_focus_neighbor(SIDE_BOTTOM); |
2270 | } |
2271 | } else { |
2272 | if (p_event->is_action_pressed("ui_focus_next" , true, true)) { |
2273 | next = from->find_next_valid_focus(); |
2274 | } |
2275 | |
2276 | if (p_event->is_action_pressed("ui_focus_prev" , true, true)) { |
2277 | next = from->find_prev_valid_focus(); |
2278 | } |
2279 | |
2280 | if (p_event->is_action_pressed("ui_up" , true, true)) { |
2281 | next = from->_get_focus_neighbor(SIDE_TOP); |
2282 | } |
2283 | |
2284 | if (p_event->is_action_pressed("ui_left" , true, true)) { |
2285 | next = from->_get_focus_neighbor(SIDE_LEFT); |
2286 | } |
2287 | |
2288 | if (p_event->is_action_pressed("ui_right" , true, true)) { |
2289 | next = from->_get_focus_neighbor(SIDE_RIGHT); |
2290 | } |
2291 | |
2292 | if (p_event->is_action_pressed("ui_down" , true, true)) { |
2293 | next = from->_get_focus_neighbor(SIDE_BOTTOM); |
2294 | } |
2295 | } |
2296 | if (next) { |
2297 | next->grab_focus(); |
2298 | set_input_as_handled(); |
2299 | } |
2300 | } |
2301 | } |
2302 | } |
2303 | |
2304 | void Viewport::_perform_drop(Control *p_control, Point2 p_pos) { |
2305 | // Without any arguments, simply cancel Drag and Drop. |
2306 | if (p_control) { |
2307 | gui.drag_successful = _gui_drop(p_control, p_pos, false); |
2308 | } else { |
2309 | gui.drag_successful = false; |
2310 | } |
2311 | |
2312 | Control *drag_preview = _gui_get_drag_preview(); |
2313 | if (drag_preview) { |
2314 | memdelete(drag_preview); |
2315 | gui.drag_preview_id = ObjectID(); |
2316 | } |
2317 | |
2318 | gui.drag_data = Variant(); |
2319 | gui.dragging = false; |
2320 | gui.drag_mouse_over = nullptr; |
2321 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); |
2322 | // Display the new cursor shape instantly. |
2323 | update_mouse_cursor_state(); |
2324 | } |
2325 | |
2326 | void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) { |
2327 | ERR_FAIL_COND(p_event.is_null()); |
2328 | |
2329 | Ref<InputEventMouseButton> mb = p_event; |
2330 | if (mb.is_valid()) { |
2331 | if (!mb->is_pressed()) { |
2332 | gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. |
2333 | } |
2334 | } |
2335 | } |
2336 | |
2337 | List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { |
2338 | gui.roots_order_dirty = true; |
2339 | return gui.roots.push_back(p_control); |
2340 | } |
2341 | |
2342 | void Viewport::gui_set_root_order_dirty() { |
2343 | ERR_MAIN_THREAD_GUARD; |
2344 | gui.roots_order_dirty = true; |
2345 | } |
2346 | |
2347 | void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) { |
2348 | ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value." ); |
2349 | |
2350 | gui.dragging = true; |
2351 | gui.drag_data = p_data; |
2352 | gui.mouse_focus = nullptr; |
2353 | |
2354 | if (p_control) { |
2355 | _gui_set_drag_preview(p_base, p_control); |
2356 | } |
2357 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN); |
2358 | } |
2359 | |
2360 | void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { |
2361 | ERR_FAIL_NULL(p_control); |
2362 | ERR_FAIL_COND(p_control->is_inside_tree()); |
2363 | ERR_FAIL_COND(p_control->get_parent() != nullptr); |
2364 | |
2365 | Control *drag_preview = _gui_get_drag_preview(); |
2366 | if (drag_preview) { |
2367 | memdelete(drag_preview); |
2368 | } |
2369 | p_control->set_as_top_level(true); |
2370 | p_control->set_position(gui.last_mouse_pos); |
2371 | p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. |
2372 | p_control->move_to_front(); |
2373 | |
2374 | gui.drag_preview_id = p_control->get_instance_id(); |
2375 | } |
2376 | |
2377 | Control *Viewport::_gui_get_drag_preview() { |
2378 | if (gui.drag_preview_id.is_null()) { |
2379 | return nullptr; |
2380 | } else { |
2381 | Control *drag_preview = Object::cast_to<Control>(ObjectDB::get_instance(gui.drag_preview_id)); |
2382 | if (!drag_preview) { |
2383 | ERR_PRINT("Don't free the control set as drag preview." ); |
2384 | gui.drag_preview_id = ObjectID(); |
2385 | } |
2386 | return drag_preview; |
2387 | } |
2388 | } |
2389 | |
2390 | void Viewport::_gui_remove_root_control(List<Control *>::Element *RI) { |
2391 | gui.roots.erase(RI); |
2392 | } |
2393 | |
2394 | void Viewport::_gui_unfocus_control(Control *p_control) { |
2395 | if (gui.key_focus == p_control) { |
2396 | gui.key_focus->release_focus(); |
2397 | } |
2398 | } |
2399 | |
2400 | void Viewport::_gui_hide_control(Control *p_control) { |
2401 | if (gui.mouse_focus == p_control) { |
2402 | _drop_mouse_focus(); |
2403 | } |
2404 | |
2405 | if (gui.key_focus == p_control) { |
2406 | gui_release_focus(); |
2407 | } |
2408 | if (gui.mouse_over == p_control) { |
2409 | _drop_mouse_over(); |
2410 | } |
2411 | if (gui.drag_mouse_over == p_control) { |
2412 | gui.drag_mouse_over = nullptr; |
2413 | } |
2414 | if (gui.tooltip_control == p_control) { |
2415 | _gui_cancel_tooltip(); |
2416 | } |
2417 | } |
2418 | |
2419 | void Viewport::_gui_remove_control(Control *p_control) { |
2420 | if (gui.mouse_focus == p_control) { |
2421 | gui.mouse_focus = nullptr; |
2422 | gui.forced_mouse_focus = false; |
2423 | gui.mouse_focus_mask.clear(); |
2424 | } |
2425 | if (gui.last_mouse_focus == p_control) { |
2426 | gui.last_mouse_focus = nullptr; |
2427 | } |
2428 | if (gui.key_focus == p_control) { |
2429 | gui.key_focus = nullptr; |
2430 | } |
2431 | if (gui.mouse_over == p_control) { |
2432 | _drop_mouse_over(); |
2433 | } |
2434 | if (gui.drag_mouse_over == p_control) { |
2435 | gui.drag_mouse_over = nullptr; |
2436 | } |
2437 | if (gui.tooltip_control == p_control) { |
2438 | gui.tooltip_control = nullptr; |
2439 | } |
2440 | } |
2441 | |
2442 | Window *Viewport::get_base_window() const { |
2443 | ERR_READ_THREAD_GUARD_V(nullptr); |
2444 | ERR_FAIL_COND_V(!is_inside_tree(), nullptr); |
2445 | |
2446 | Viewport *v = const_cast<Viewport *>(this); |
2447 | Window *w = Object::cast_to<Window>(v); |
2448 | while (!w) { |
2449 | v = v->get_parent_viewport(); |
2450 | w = Object::cast_to<Window>(v); |
2451 | } |
2452 | |
2453 | return w; |
2454 | } |
2455 | |
2456 | void Viewport::_gui_remove_focus_for_window(Node *p_window) { |
2457 | if (get_base_window() == p_window) { |
2458 | gui_release_focus(); |
2459 | } |
2460 | } |
2461 | |
2462 | bool Viewport::_gui_control_has_focus(const Control *p_control) { |
2463 | return gui.key_focus == p_control; |
2464 | } |
2465 | |
2466 | void Viewport::_gui_control_grab_focus(Control *p_control) { |
2467 | if (gui.key_focus && gui.key_focus == p_control) { |
2468 | // No need for change. |
2469 | return; |
2470 | } |
2471 | get_tree()->call_group("_viewports" , "_gui_remove_focus_for_window" , (Node *)get_base_window()); |
2472 | if (p_control->is_inside_tree() && p_control->get_viewport() == this) { |
2473 | gui.key_focus = p_control; |
2474 | emit_signal(SNAME("gui_focus_changed" ), p_control); |
2475 | p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); |
2476 | p_control->queue_redraw(); |
2477 | } |
2478 | } |
2479 | |
2480 | void Viewport::_gui_accept_event() { |
2481 | gui.key_event_accepted = true; |
2482 | if (is_inside_tree()) { |
2483 | set_input_as_handled(); |
2484 | } |
2485 | } |
2486 | |
2487 | void Viewport::_drop_mouse_focus() { |
2488 | Control *c = gui.mouse_focus; |
2489 | BitField<MouseButtonMask> mask = gui.mouse_focus_mask; |
2490 | gui.mouse_focus = nullptr; |
2491 | gui.forced_mouse_focus = false; |
2492 | gui.mouse_focus_mask.clear(); |
2493 | |
2494 | for (int i = 0; i < 3; i++) { |
2495 | if ((int)mask & (1 << i)) { |
2496 | Ref<InputEventMouseButton> mb; |
2497 | mb.instantiate(); |
2498 | mb->set_position(c->get_local_mouse_position()); |
2499 | mb->set_global_position(c->get_local_mouse_position()); |
2500 | mb->set_button_index(MouseButton(i + 1)); |
2501 | mb->set_pressed(false); |
2502 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
2503 | c->_call_gui_input(mb); |
2504 | } |
2505 | } |
2506 | } |
2507 | |
2508 | void Viewport::_drop_physics_mouseover(bool p_paused_only) { |
2509 | _cleanup_mouseover_colliders(true, p_paused_only); |
2510 | |
2511 | #ifndef _3D_DISABLED |
2512 | if (physics_object_over.is_valid()) { |
2513 | CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over)); |
2514 | if (co) { |
2515 | if (!co->is_inside_tree()) { |
2516 | physics_object_over = ObjectID(); |
2517 | physics_object_capture = ObjectID(); |
2518 | } else if (!(p_paused_only && co->can_process())) { |
2519 | co->_mouse_exit(); |
2520 | physics_object_over = ObjectID(); |
2521 | physics_object_capture = ObjectID(); |
2522 | } |
2523 | } |
2524 | } |
2525 | #endif // _3D_DISABLED |
2526 | } |
2527 | |
2528 | void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) { |
2529 | List<ObjectID> to_erase; |
2530 | List<ObjectID> to_mouse_exit; |
2531 | |
2532 | for (const KeyValue<ObjectID, uint64_t> &E : physics_2d_mouseover) { |
2533 | if (!p_clean_all_frames && E.value == p_frame_reference) { |
2534 | continue; |
2535 | } |
2536 | |
2537 | Object *o = ObjectDB::get_instance(E.key); |
2538 | if (o) { |
2539 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
2540 | if (co && co->is_inside_tree()) { |
2541 | if (p_clean_all_frames && p_paused_only && co->can_process()) { |
2542 | continue; |
2543 | } |
2544 | to_mouse_exit.push_back(E.key); |
2545 | } |
2546 | } |
2547 | to_erase.push_back(E.key); |
2548 | } |
2549 | |
2550 | while (to_erase.size()) { |
2551 | physics_2d_mouseover.erase(to_erase.front()->get()); |
2552 | to_erase.pop_front(); |
2553 | } |
2554 | |
2555 | // Per-shape. |
2556 | List<Pair<ObjectID, int>> shapes_to_erase; |
2557 | List<Pair<ObjectID, int>> shapes_to_mouse_exit; |
2558 | |
2559 | for (KeyValue<Pair<ObjectID, int>, uint64_t> &E : physics_2d_shape_mouseover) { |
2560 | if (!p_clean_all_frames && E.value == p_frame_reference) { |
2561 | continue; |
2562 | } |
2563 | |
2564 | Object *o = ObjectDB::get_instance(E.key.first); |
2565 | if (o) { |
2566 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
2567 | if (co && co->is_inside_tree()) { |
2568 | if (p_clean_all_frames && p_paused_only && co->can_process()) { |
2569 | continue; |
2570 | } |
2571 | shapes_to_mouse_exit.push_back(E.key); |
2572 | } |
2573 | } |
2574 | shapes_to_erase.push_back(E.key); |
2575 | } |
2576 | |
2577 | while (shapes_to_erase.size()) { |
2578 | physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get()); |
2579 | shapes_to_erase.pop_front(); |
2580 | } |
2581 | |
2582 | while (to_mouse_exit.size()) { |
2583 | Object *o = ObjectDB::get_instance(to_mouse_exit.front()->get()); |
2584 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
2585 | co->_mouse_exit(); |
2586 | to_mouse_exit.pop_front(); |
2587 | } |
2588 | |
2589 | while (shapes_to_mouse_exit.size()) { |
2590 | Pair<ObjectID, int> e = shapes_to_mouse_exit.front()->get(); |
2591 | Object *o = ObjectDB::get_instance(e.first); |
2592 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
2593 | co->_mouse_shape_exit(e.second); |
2594 | shapes_to_mouse_exit.pop_front(); |
2595 | } |
2596 | } |
2597 | |
2598 | void Viewport::_gui_grab_click_focus(Control *p_control) { |
2599 | gui.mouse_click_grabber = p_control; |
2600 | call_deferred(SNAME("_post_gui_grab_click_focus" )); |
2601 | } |
2602 | |
2603 | void Viewport::_post_gui_grab_click_focus() { |
2604 | Control *focus_grabber = gui.mouse_click_grabber; |
2605 | if (!focus_grabber) { |
2606 | // Redundant grab requests were made. |
2607 | return; |
2608 | } |
2609 | gui.mouse_click_grabber = nullptr; |
2610 | |
2611 | if (gui.mouse_focus) { |
2612 | if (gui.mouse_focus == focus_grabber) { |
2613 | return; |
2614 | } |
2615 | |
2616 | BitField<MouseButtonMask> mask = gui.mouse_focus_mask; |
2617 | Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); |
2618 | |
2619 | for (int i = 0; i < 3; i++) { |
2620 | if ((int)mask & (1 << i)) { |
2621 | Ref<InputEventMouseButton> mb; |
2622 | mb.instantiate(); |
2623 | |
2624 | // Send unclick. |
2625 | |
2626 | mb->set_position(click); |
2627 | mb->set_button_index(MouseButton(i + 1)); |
2628 | mb->set_pressed(false); |
2629 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
2630 | gui.mouse_focus->_call_gui_input(mb); |
2631 | } |
2632 | } |
2633 | |
2634 | gui.mouse_focus = focus_grabber; |
2635 | click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); |
2636 | |
2637 | for (int i = 0; i < 3; i++) { |
2638 | if ((int)mask & (1 << i)) { |
2639 | Ref<InputEventMouseButton> mb; |
2640 | mb.instantiate(); |
2641 | |
2642 | // Send click. |
2643 | |
2644 | mb->set_position(click); |
2645 | mb->set_button_index(MouseButton(i + 1)); |
2646 | mb->set_pressed(true); |
2647 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
2648 | MessageQueue::get_singleton()->push_callable(callable_mp(gui.mouse_focus, &Control::_call_gui_input), mb); |
2649 | } |
2650 | } |
2651 | } |
2652 | } |
2653 | |
2654 | /////////////////////////////// |
2655 | |
2656 | void Viewport::push_text_input(const String &p_text) { |
2657 | ERR_MAIN_THREAD_GUARD; |
2658 | if (gui.subwindow_focused) { |
2659 | gui.subwindow_focused->push_text_input(p_text); |
2660 | return; |
2661 | } |
2662 | |
2663 | if (gui.key_focus) { |
2664 | gui.key_focus->call("set_text" , p_text); |
2665 | } |
2666 | } |
2667 | |
2668 | Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) { |
2669 | if (p_subwindow->get_flag(Window::FLAG_BORDERLESS) || p_subwindow->get_flag(Window::FLAG_RESIZE_DISABLED)) { |
2670 | return SUB_WINDOW_RESIZE_DISABLED; |
2671 | } |
2672 | |
2673 | Rect2i r = Rect2i(p_subwindow->get_position(), p_subwindow->get_size()); |
2674 | |
2675 | int title_height = p_subwindow->theme_cache.title_height; |
2676 | |
2677 | r.position.y -= title_height; |
2678 | r.size.y += title_height; |
2679 | |
2680 | if (r.has_point(p_point)) { |
2681 | return SUB_WINDOW_RESIZE_DISABLED; // It's inside, so no resize. |
2682 | } |
2683 | |
2684 | int dist_x = p_point.x < r.position.x ? (p_point.x - r.position.x) : (p_point.x > (r.position.x + r.size.x) ? (p_point.x - (r.position.x + r.size.x)) : 0); |
2685 | int dist_y = p_point.y < r.position.y ? (p_point.y - r.position.y) : (p_point.y > (r.position.y + r.size.y) ? (p_point.y - (r.position.y + r.size.y)) : 0); |
2686 | |
2687 | int limit = p_subwindow->theme_cache.resize_margin; |
2688 | |
2689 | if (ABS(dist_x) > limit) { |
2690 | return SUB_WINDOW_RESIZE_DISABLED; |
2691 | } |
2692 | |
2693 | if (ABS(dist_y) > limit) { |
2694 | return SUB_WINDOW_RESIZE_DISABLED; |
2695 | } |
2696 | |
2697 | if (dist_x < 0 && dist_y < 0) { |
2698 | return SUB_WINDOW_RESIZE_TOP_LEFT; |
2699 | } |
2700 | |
2701 | if (dist_x == 0 && dist_y < 0) { |
2702 | return SUB_WINDOW_RESIZE_TOP; |
2703 | } |
2704 | |
2705 | if (dist_x > 0 && dist_y < 0) { |
2706 | return SUB_WINDOW_RESIZE_TOP_RIGHT; |
2707 | } |
2708 | |
2709 | if (dist_x < 0 && dist_y == 0) { |
2710 | return SUB_WINDOW_RESIZE_LEFT; |
2711 | } |
2712 | |
2713 | if (dist_x > 0 && dist_y == 0) { |
2714 | return SUB_WINDOW_RESIZE_RIGHT; |
2715 | } |
2716 | |
2717 | if (dist_x < 0 && dist_y > 0) { |
2718 | return SUB_WINDOW_RESIZE_BOTTOM_LEFT; |
2719 | } |
2720 | |
2721 | if (dist_x == 0 && dist_y > 0) { |
2722 | return SUB_WINDOW_RESIZE_BOTTOM; |
2723 | } |
2724 | |
2725 | if (dist_x > 0 && dist_y > 0) { |
2726 | return SUB_WINDOW_RESIZE_BOTTOM_RIGHT; |
2727 | } |
2728 | |
2729 | return SUB_WINDOW_RESIZE_DISABLED; |
2730 | } |
2731 | |
2732 | bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { |
2733 | if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) { |
2734 | ERR_FAIL_COND_V(gui.currently_dragged_subwindow == nullptr, false); |
2735 | |
2736 | Ref<InputEventMouseButton> mb = p_event; |
2737 | if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { |
2738 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { |
2739 | if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) { |
2740 | // Close window. |
2741 | gui.currently_dragged_subwindow->_event_callback(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); |
2742 | } |
2743 | } |
2744 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
2745 | if (gui.currently_dragged_subwindow != nullptr) { // May have been erased. |
2746 | _sub_window_update(gui.currently_dragged_subwindow); |
2747 | gui.currently_dragged_subwindow = nullptr; |
2748 | } |
2749 | } |
2750 | |
2751 | Ref<InputEventMouseMotion> mm = p_event; |
2752 | if (mm.is_valid()) { |
2753 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_MOVE) { |
2754 | Vector2 diff = mm->get_position() - gui.subwindow_drag_from; |
2755 | Rect2i new_rect(gui.subwindow_drag_pos + diff, gui.currently_dragged_subwindow->get_size()); |
2756 | |
2757 | if (gui.currently_dragged_subwindow->is_clamped_to_embedder()) { |
2758 | new_rect = gui.currently_dragged_subwindow->fit_rect_in_parent(new_rect, get_visible_rect()); |
2759 | } |
2760 | |
2761 | gui.currently_dragged_subwindow->_rect_changed_callback(new_rect); |
2762 | |
2763 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { |
2764 | DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_MOVE); |
2765 | } |
2766 | } |
2767 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { |
2768 | gui.subwindow_drag_close_inside = gui.subwindow_drag_close_rect.has_point(mm->get_position()); |
2769 | } |
2770 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_RESIZE) { |
2771 | Vector2i diff = mm->get_position() - gui.subwindow_drag_from; |
2772 | Size2i min_size = gui.currently_dragged_subwindow->get_min_size(); |
2773 | Size2i min_size_clamped = gui.currently_dragged_subwindow->get_clamped_minimum_size(); |
2774 | |
2775 | min_size_clamped.x = MAX(min_size_clamped.x, 1); |
2776 | min_size_clamped.y = MAX(min_size_clamped.y, 1); |
2777 | |
2778 | Rect2i r = gui.subwindow_resize_from_rect; |
2779 | |
2780 | Size2i limit = r.size - min_size_clamped; |
2781 | |
2782 | switch (gui.subwindow_resize_mode) { |
2783 | case SUB_WINDOW_RESIZE_TOP_LEFT: { |
2784 | diff.x = MIN(diff.x, limit.x); |
2785 | diff.y = MIN(diff.y, limit.y); |
2786 | r.position += diff; |
2787 | r.size -= diff; |
2788 | } break; |
2789 | case SUB_WINDOW_RESIZE_TOP: { |
2790 | diff.x = 0; |
2791 | diff.y = MIN(diff.y, limit.y); |
2792 | r.position += diff; |
2793 | r.size -= diff; |
2794 | } break; |
2795 | case SUB_WINDOW_RESIZE_TOP_RIGHT: { |
2796 | diff.x = MAX(diff.x, -limit.x); |
2797 | diff.y = MIN(diff.y, limit.y); |
2798 | r.position.y += diff.y; |
2799 | r.size.y -= diff.y; |
2800 | r.size.x += diff.x; |
2801 | } break; |
2802 | case SUB_WINDOW_RESIZE_LEFT: { |
2803 | diff.x = MIN(diff.x, limit.x); |
2804 | diff.y = 0; |
2805 | r.position += diff; |
2806 | r.size -= diff; |
2807 | |
2808 | } break; |
2809 | case SUB_WINDOW_RESIZE_RIGHT: { |
2810 | diff.x = MAX(diff.x, -limit.x); |
2811 | r.size.x += diff.x; |
2812 | } break; |
2813 | case SUB_WINDOW_RESIZE_BOTTOM_LEFT: { |
2814 | diff.x = MIN(diff.x, limit.x); |
2815 | diff.y = MAX(diff.y, -limit.y); |
2816 | r.position.x += diff.x; |
2817 | r.size.x -= diff.x; |
2818 | r.size.y += diff.y; |
2819 | |
2820 | } break; |
2821 | case SUB_WINDOW_RESIZE_BOTTOM: { |
2822 | diff.y = MAX(diff.y, -limit.y); |
2823 | r.size.y += diff.y; |
2824 | } break; |
2825 | case SUB_WINDOW_RESIZE_BOTTOM_RIGHT: { |
2826 | diff.x = MAX(diff.x, -limit.x); |
2827 | diff.y = MAX(diff.y, -limit.y); |
2828 | r.size += diff; |
2829 | |
2830 | } break; |
2831 | default: { |
2832 | } |
2833 | } |
2834 | |
2835 | Size2i max_size = gui.currently_dragged_subwindow->get_max_size(); |
2836 | if ((max_size.x > 0 || max_size.y > 0) && (max_size.x >= min_size.x && max_size.y >= min_size.y)) { |
2837 | max_size.x = MAX(max_size.x, 1); |
2838 | max_size.y = MAX(max_size.y, 1); |
2839 | |
2840 | if (r.size.x > max_size.x) { |
2841 | r.size.x = max_size.x; |
2842 | } |
2843 | if (r.size.y > max_size.y) { |
2844 | r.size.y = max_size.y; |
2845 | } |
2846 | } |
2847 | |
2848 | gui.currently_dragged_subwindow->_rect_changed_callback(r); |
2849 | } |
2850 | |
2851 | if (gui.currently_dragged_subwindow) { // May have been erased. |
2852 | _sub_window_update(gui.currently_dragged_subwindow); |
2853 | } |
2854 | } |
2855 | |
2856 | return true; // Handled. |
2857 | } |
2858 | Ref<InputEventMouseButton> mb = p_event; |
2859 | // If the event is a mouse button, we need to check whether another window was clicked. |
2860 | |
2861 | if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { |
2862 | Window *click_on_window = nullptr; |
2863 | for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { |
2864 | SubWindow sw = gui.sub_windows.write[i]; |
2865 | |
2866 | // Clicked inside window? |
2867 | |
2868 | Rect2i r = Rect2i(sw.window->get_position(), sw.window->get_size()); |
2869 | |
2870 | if (!sw.window->get_flag(Window::FLAG_BORDERLESS)) { |
2871 | // Check top bar. |
2872 | int title_height = sw.window->theme_cache.title_height; |
2873 | Rect2i title_bar = r; |
2874 | title_bar.position.y -= title_height; |
2875 | title_bar.size.y = title_height; |
2876 | |
2877 | if (title_bar.size.y > 0 && title_bar.has_point(mb->get_position())) { |
2878 | click_on_window = sw.window; |
2879 | |
2880 | int close_h_ofs = sw.window->theme_cache.close_h_offset; |
2881 | int close_v_ofs = sw.window->theme_cache.close_v_offset; |
2882 | Ref<Texture2D> close_icon = sw.window->theme_cache.close; |
2883 | |
2884 | Rect2 close_rect; |
2885 | close_rect.position = Vector2(r.position.x + r.size.x - close_h_ofs, r.position.y - close_v_ofs); |
2886 | close_rect.size = close_icon->get_size(); |
2887 | |
2888 | if (gui.subwindow_focused != sw.window) { |
2889 | // Refocus. |
2890 | _sub_window_grab_focus(sw.window); |
2891 | } |
2892 | |
2893 | if (close_rect.has_point(mb->get_position())) { |
2894 | gui.subwindow_drag = SUB_WINDOW_DRAG_CLOSE; |
2895 | gui.subwindow_drag_close_inside = true; // Starts inside. |
2896 | gui.subwindow_drag_close_rect = close_rect; |
2897 | } else { |
2898 | gui.subwindow_drag = SUB_WINDOW_DRAG_MOVE; |
2899 | } |
2900 | |
2901 | gui.subwindow_drag_from = mb->get_position(); |
2902 | gui.subwindow_drag_pos = sw.window->get_position(); |
2903 | |
2904 | _sub_window_update(sw.window); |
2905 | } else { |
2906 | gui.subwindow_resize_mode = _sub_window_get_resize_margin(sw.window, mb->get_position()); |
2907 | if (gui.subwindow_resize_mode != SUB_WINDOW_RESIZE_DISABLED) { |
2908 | if (gui.subwindow_focused != sw.window) { |
2909 | // Refocus. |
2910 | _sub_window_grab_focus(sw.window); |
2911 | } |
2912 | |
2913 | gui.subwindow_resize_from_rect = r; |
2914 | gui.subwindow_drag_from = mb->get_position(); |
2915 | gui.subwindow_drag = SUB_WINDOW_DRAG_RESIZE; |
2916 | click_on_window = sw.window; |
2917 | } |
2918 | } |
2919 | } |
2920 | if (!click_on_window && r.has_point(mb->get_position())) { |
2921 | // Clicked, see if it needs to fetch focus. |
2922 | if (gui.subwindow_focused != sw.window) { |
2923 | // Refocus. |
2924 | _sub_window_grab_focus(sw.window); |
2925 | } |
2926 | |
2927 | click_on_window = sw.window; |
2928 | } |
2929 | |
2930 | if (click_on_window) { |
2931 | break; |
2932 | } |
2933 | } |
2934 | |
2935 | gui.currently_dragged_subwindow = click_on_window; |
2936 | |
2937 | if (!click_on_window && gui.subwindow_focused) { |
2938 | // No window found and clicked, remove focus. |
2939 | _sub_window_grab_focus(nullptr); |
2940 | } |
2941 | } |
2942 | |
2943 | if (gui.subwindow_focused) { |
2944 | Ref<InputEventMouseMotion> mm = p_event; |
2945 | if (mm.is_valid()) { |
2946 | SubWindowResize resize = _sub_window_get_resize_margin(gui.subwindow_focused, mm->get_position()); |
2947 | if (resize != SUB_WINDOW_RESIZE_DISABLED) { |
2948 | DisplayServer::CursorShape shapes[SUB_WINDOW_RESIZE_MAX] = { |
2949 | DisplayServer::CURSOR_ARROW, |
2950 | DisplayServer::CURSOR_FDIAGSIZE, |
2951 | DisplayServer::CURSOR_VSIZE, |
2952 | DisplayServer::CURSOR_BDIAGSIZE, |
2953 | DisplayServer::CURSOR_HSIZE, |
2954 | DisplayServer::CURSOR_HSIZE, |
2955 | DisplayServer::CURSOR_BDIAGSIZE, |
2956 | DisplayServer::CURSOR_VSIZE, |
2957 | DisplayServer::CURSOR_FDIAGSIZE |
2958 | }; |
2959 | |
2960 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { |
2961 | DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); |
2962 | } |
2963 | |
2964 | return true; // Reserved for showing the resize cursor. |
2965 | } |
2966 | } |
2967 | } |
2968 | |
2969 | if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) { |
2970 | return true; // Dragging, don't pass the event. |
2971 | } |
2972 | |
2973 | if (!gui.subwindow_focused) { |
2974 | return false; |
2975 | } |
2976 | |
2977 | Transform2D window_ofs; |
2978 | window_ofs.set_origin(-gui.subwindow_focused->get_position()); |
2979 | |
2980 | Ref<InputEvent> ev = p_event->xformed_by(window_ofs); |
2981 | |
2982 | gui.subwindow_focused->_window_input(ev); |
2983 | |
2984 | return true; |
2985 | } |
2986 | |
2987 | void Viewport::_update_mouse_over() { |
2988 | // Update gui.mouse_over and gui.subwindow_over in all Viewports. |
2989 | // Send necessary mouse_enter/mouse_exit signals and the MOUSE_ENTER/MOUSE_EXIT notifications for every Viewport in the SceneTree. |
2990 | |
2991 | if (is_attached_in_viewport()) { |
2992 | // Execute this function only, when it is processed by a native Window or a SubViewport, that has no SubViewportContainer as parent. |
2993 | return; |
2994 | } |
2995 | |
2996 | if (get_tree()->get_root()->is_embedding_subwindows() || is_sub_viewport()) { |
2997 | // Use embedder logic for calculating mouse position. |
2998 | _update_mouse_over(gui.last_mouse_pos); |
2999 | } else { |
3000 | // Native Window: Use DisplayServer logic for calculating mouse position. |
3001 | Window *receiving_window = get_tree()->get_root()->gui.windowmanager_window_over; |
3002 | if (!receiving_window) { |
3003 | return; |
3004 | } |
3005 | |
3006 | Vector2 pos = DisplayServer::get_singleton()->mouse_get_position() - receiving_window->get_position(); |
3007 | pos = receiving_window->get_final_transform().affine_inverse().xform(pos); |
3008 | |
3009 | receiving_window->_update_mouse_over(pos); |
3010 | } |
3011 | } |
3012 | |
3013 | void Viewport::_update_mouse_over(Vector2 p_pos) { |
3014 | // Look for embedded windows at mouse position. |
3015 | if (is_embedding_subwindows()) { |
3016 | for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { |
3017 | Window *sw = gui.sub_windows[i].window; |
3018 | Rect2 swrect = Rect2(sw->get_position(), sw->get_size()); |
3019 | Rect2 swrect_border = swrect; |
3020 | |
3021 | if (!sw->get_flag(Window::FLAG_BORDERLESS)) { |
3022 | int title_height = sw->theme_cache.title_height; |
3023 | int margin = sw->theme_cache.resize_margin; |
3024 | swrect_border.position.y -= title_height + margin; |
3025 | swrect_border.size.y += title_height + margin * 2; |
3026 | swrect_border.position.x -= margin; |
3027 | swrect_border.size.x += margin * 2; |
3028 | } |
3029 | |
3030 | if (swrect_border.has_point(p_pos)) { |
3031 | if (gui.mouse_over) { |
3032 | _drop_mouse_over(); |
3033 | } else if (!gui.subwindow_over) { |
3034 | _drop_physics_mouseover(); |
3035 | } |
3036 | if (swrect.has_point(p_pos)) { |
3037 | if (sw != gui.subwindow_over) { |
3038 | if (gui.subwindow_over) { |
3039 | gui.subwindow_over->_mouse_leave_viewport(); |
3040 | } |
3041 | gui.subwindow_over = sw; |
3042 | if (!sw->is_input_disabled()) { |
3043 | sw->_propagate_window_notification(sw, NOTIFICATION_WM_MOUSE_ENTER); |
3044 | } |
3045 | } |
3046 | if (!sw->is_input_disabled()) { |
3047 | sw->_update_mouse_over(sw->get_final_transform().affine_inverse().xform(p_pos - sw->get_position())); |
3048 | } |
3049 | } else { |
3050 | if (gui.subwindow_over) { |
3051 | gui.subwindow_over->_mouse_leave_viewport(); |
3052 | gui.subwindow_over = nullptr; |
3053 | } |
3054 | } |
3055 | return; |
3056 | } |
3057 | } |
3058 | |
3059 | if (gui.subwindow_over) { |
3060 | // Take care of moving mouse out of any embedded Window. |
3061 | gui.subwindow_over->_mouse_leave_viewport(); |
3062 | gui.subwindow_over = nullptr; |
3063 | } |
3064 | } |
3065 | |
3066 | // Look for Controls at mouse position. |
3067 | Control *over = gui_find_control(p_pos); |
3068 | bool notify_embedded_viewports = false; |
3069 | if (over != gui.mouse_over) { |
3070 | if (gui.mouse_over) { |
3071 | _drop_mouse_over(); |
3072 | } else { |
3073 | _drop_physics_mouseover(); |
3074 | } |
3075 | |
3076 | gui.mouse_over = over; |
3077 | if (over) { |
3078 | over->notification(Control::NOTIFICATION_MOUSE_ENTER); |
3079 | notify_embedded_viewports = true; |
3080 | } |
3081 | } |
3082 | |
3083 | if (over) { |
3084 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(over); |
3085 | if (!c) { |
3086 | return; |
3087 | } |
3088 | Vector2 pos = c->get_global_transform_with_canvas().affine_inverse().xform(p_pos); |
3089 | if (c->is_stretch_enabled()) { |
3090 | pos /= c->get_stretch_shrink(); |
3091 | } |
3092 | |
3093 | for (int i = 0; i < c->get_child_count(); i++) { |
3094 | SubViewport *v = Object::cast_to<SubViewport>(c->get_child(i)); |
3095 | if (!v || v->is_input_disabled()) { |
3096 | continue; |
3097 | } |
3098 | if (notify_embedded_viewports) { |
3099 | v->notification(NOTIFICATION_VP_MOUSE_ENTER); |
3100 | } |
3101 | v->_update_mouse_over(v->get_final_transform().affine_inverse().xform(pos)); |
3102 | } |
3103 | } |
3104 | } |
3105 | |
3106 | void Viewport::_mouse_leave_viewport() { |
3107 | if (!is_inside_tree() || is_input_disabled()) { |
3108 | return; |
3109 | } |
3110 | if (gui.subwindow_over) { |
3111 | gui.subwindow_over->_mouse_leave_viewport(); |
3112 | gui.subwindow_over = nullptr; |
3113 | } else if (gui.mouse_over) { |
3114 | _drop_mouse_over(); |
3115 | } |
3116 | notification(NOTIFICATION_VP_MOUSE_EXIT); |
3117 | } |
3118 | |
3119 | void Viewport::_drop_mouse_over() { |
3120 | _gui_cancel_tooltip(); |
3121 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(gui.mouse_over); |
3122 | if (c) { |
3123 | for (int i = 0; i < c->get_child_count(); i++) { |
3124 | SubViewport *v = Object::cast_to<SubViewport>(c->get_child(i)); |
3125 | if (!v) { |
3126 | continue; |
3127 | } |
3128 | v->_mouse_leave_viewport(); |
3129 | } |
3130 | } |
3131 | if (gui.mouse_over->is_inside_tree()) { |
3132 | gui.mouse_over->notification(Control::NOTIFICATION_MOUSE_EXIT); |
3133 | } |
3134 | gui.mouse_over = nullptr; |
3135 | } |
3136 | |
3137 | void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) { |
3138 | ERR_MAIN_THREAD_GUARD; |
3139 | ERR_FAIL_COND(!is_inside_tree()); |
3140 | ERR_FAIL_COND(p_event.is_null()); |
3141 | |
3142 | if (disable_input) { |
3143 | return; |
3144 | } |
3145 | |
3146 | if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this)) { |
3147 | return; |
3148 | } |
3149 | |
3150 | local_input_handled = false; |
3151 | |
3152 | Ref<InputEvent> ev; |
3153 | if (!p_local_coords) { |
3154 | ev = _make_input_local(p_event); |
3155 | } else { |
3156 | ev = p_event; |
3157 | } |
3158 | |
3159 | Ref<InputEventMouse> me = ev; |
3160 | if (me.is_valid()) { |
3161 | gui.last_mouse_pos = me->get_position(); |
3162 | |
3163 | _update_mouse_over(); |
3164 | } |
3165 | |
3166 | if (is_embedding_subwindows() && _sub_windows_forward_input(ev)) { |
3167 | set_input_as_handled(); |
3168 | return; |
3169 | } |
3170 | |
3171 | if (!_can_consume_input_events()) { |
3172 | return; |
3173 | } |
3174 | |
3175 | if (!is_input_handled()) { |
3176 | ERR_FAIL_COND(!is_inside_tree()); |
3177 | get_tree()->_call_input_pause(input_group, SceneTree::CALL_INPUT_TYPE_INPUT, ev, this); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input |
3178 | } |
3179 | |
3180 | if (!is_input_handled()) { |
3181 | ERR_FAIL_COND(!is_inside_tree()); |
3182 | _gui_input_event(ev); |
3183 | } else { |
3184 | // Cleanup internal GUI state after accepting event during _input(). |
3185 | _gui_cleanup_internal_state(ev); |
3186 | } |
3187 | |
3188 | if (!is_input_handled()) { |
3189 | _push_unhandled_input_internal(ev); |
3190 | } |
3191 | |
3192 | event_count++; |
3193 | } |
3194 | |
3195 | #ifndef DISABLE_DEPRECATED |
3196 | void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords) { |
3197 | ERR_MAIN_THREAD_GUARD; |
3198 | WARN_DEPRECATED_MSG(R"*(The "push_unhandled_input()" method is deprecated, use "push_input()" instead.)*" ); |
3199 | ERR_FAIL_COND(!is_inside_tree()); |
3200 | ERR_FAIL_COND(p_event.is_null()); |
3201 | |
3202 | local_input_handled = false; |
3203 | |
3204 | if (disable_input || !_can_consume_input_events()) { |
3205 | return; |
3206 | } |
3207 | |
3208 | if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this)) { |
3209 | return; |
3210 | } |
3211 | |
3212 | Ref<InputEvent> ev; |
3213 | if (!p_local_coords) { |
3214 | ev = _make_input_local(p_event); |
3215 | } else { |
3216 | ev = p_event; |
3217 | } |
3218 | |
3219 | _push_unhandled_input_internal(ev); |
3220 | } |
3221 | #endif // DISABLE_DEPRECATED |
3222 | |
3223 | void Viewport::_push_unhandled_input_internal(const Ref<InputEvent> &p_event) { |
3224 | // Shortcut Input. |
3225 | if (Object::cast_to<InputEventKey>(*p_event) != nullptr || Object::cast_to<InputEventShortcut>(*p_event) != nullptr || Object::cast_to<InputEventJoypadButton>(*p_event) != nullptr) { |
3226 | ERR_FAIL_COND(!is_inside_tree()); |
3227 | get_tree()->_call_input_pause(shortcut_input_group, SceneTree::CALL_INPUT_TYPE_SHORTCUT_INPUT, p_event, this); |
3228 | } |
3229 | |
3230 | // Unhandled key Input - Used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, and to handle Unicode input with Alt / Ctrl modifiers after handling shortcuts. |
3231 | if (!is_input_handled() && (Object::cast_to<InputEventKey>(*p_event) != nullptr)) { |
3232 | ERR_FAIL_COND(!is_inside_tree()); |
3233 | get_tree()->_call_input_pause(unhandled_key_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_KEY_INPUT, p_event, this); |
3234 | } |
3235 | |
3236 | // Unhandled Input. |
3237 | if (!is_input_handled()) { |
3238 | ERR_FAIL_COND(!is_inside_tree()); |
3239 | get_tree()->_call_input_pause(unhandled_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_INPUT, p_event, this); |
3240 | } |
3241 | |
3242 | if (physics_object_picking && !is_input_handled()) { |
3243 | if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED && |
3244 | (Object::cast_to<InputEventMouse>(*p_event) || |
3245 | Object::cast_to<InputEventScreenDrag>(*p_event) || |
3246 | Object::cast_to<InputEventScreenTouch>(*p_event) |
3247 | |
3248 | )) { |
3249 | physics_picking_events.push_back(p_event); |
3250 | set_input_as_handled(); |
3251 | } |
3252 | } |
3253 | } |
3254 | |
3255 | void Viewport::set_physics_object_picking(bool p_enable) { |
3256 | ERR_MAIN_THREAD_GUARD; |
3257 | physics_object_picking = p_enable; |
3258 | if (physics_object_picking) { |
3259 | add_to_group("_picking_viewports" ); |
3260 | } else { |
3261 | physics_picking_events.clear(); |
3262 | if (is_in_group("_picking_viewports" )) { |
3263 | remove_from_group("_picking_viewports" ); |
3264 | } |
3265 | } |
3266 | } |
3267 | |
3268 | bool Viewport::get_physics_object_picking() { |
3269 | ERR_READ_THREAD_GUARD_V(false); |
3270 | return physics_object_picking; |
3271 | } |
3272 | |
3273 | void Viewport::set_physics_object_picking_sort(bool p_enable) { |
3274 | ERR_MAIN_THREAD_GUARD; |
3275 | physics_object_picking_sort = p_enable; |
3276 | } |
3277 | |
3278 | bool Viewport::get_physics_object_picking_sort() { |
3279 | ERR_READ_THREAD_GUARD_V(false); |
3280 | return physics_object_picking_sort; |
3281 | } |
3282 | |
3283 | Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const { |
3284 | ERR_READ_THREAD_GUARD_V(Vector2()); |
3285 | Transform2D xf = stretch_transform * global_canvas_transform; |
3286 | return xf.xform(p_viewport_coords); |
3287 | } |
3288 | |
3289 | Vector2 Viewport::get_camera_rect_size() const { |
3290 | ERR_READ_THREAD_GUARD_V(Vector2()); |
3291 | return size; |
3292 | } |
3293 | |
3294 | void Viewport::set_disable_input(bool p_disable) { |
3295 | ERR_MAIN_THREAD_GUARD; |
3296 | if (p_disable == disable_input) { |
3297 | return; |
3298 | } |
3299 | if (p_disable) { |
3300 | _drop_mouse_focus(); |
3301 | _mouse_leave_viewport(); |
3302 | _gui_cancel_tooltip(); |
3303 | } |
3304 | disable_input = p_disable; |
3305 | } |
3306 | |
3307 | bool Viewport::is_input_disabled() const { |
3308 | ERR_READ_THREAD_GUARD_V(false); |
3309 | return disable_input; |
3310 | } |
3311 | |
3312 | Variant Viewport::gui_get_drag_data() const { |
3313 | ERR_READ_THREAD_GUARD_V(Variant()); |
3314 | return gui.drag_data; |
3315 | } |
3316 | |
3317 | PackedStringArray Viewport::get_configuration_warnings() const { |
3318 | ERR_MAIN_THREAD_GUARD_V(PackedStringArray()); |
3319 | PackedStringArray warnings = Node::get_configuration_warnings(); |
3320 | |
3321 | if (size.x <= 1 || size.y <= 1) { |
3322 | warnings.push_back(RTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything." )); |
3323 | } |
3324 | return warnings; |
3325 | } |
3326 | |
3327 | void Viewport::gui_reset_canvas_sort_index() { |
3328 | ERR_MAIN_THREAD_GUARD; |
3329 | gui.canvas_sort_index = 0; |
3330 | } |
3331 | |
3332 | int Viewport::gui_get_canvas_sort_index() { |
3333 | ERR_MAIN_THREAD_GUARD_V(0); |
3334 | return gui.canvas_sort_index++; |
3335 | } |
3336 | |
3337 | void Viewport::gui_release_focus() { |
3338 | ERR_MAIN_THREAD_GUARD; |
3339 | if (gui.key_focus) { |
3340 | Control *f = gui.key_focus; |
3341 | gui.key_focus = nullptr; |
3342 | f->notification(Control::NOTIFICATION_FOCUS_EXIT, true); |
3343 | f->queue_redraw(); |
3344 | } |
3345 | } |
3346 | |
3347 | Control *Viewport::gui_get_focus_owner() const { |
3348 | ERR_READ_THREAD_GUARD_V(nullptr); |
3349 | return gui.key_focus; |
3350 | } |
3351 | |
3352 | void Viewport::set_msaa_2d(MSAA p_msaa) { |
3353 | ERR_MAIN_THREAD_GUARD; |
3354 | ERR_FAIL_INDEX(p_msaa, MSAA_MAX); |
3355 | if (msaa_2d == p_msaa) { |
3356 | return; |
3357 | } |
3358 | msaa_2d = p_msaa; |
3359 | RS::get_singleton()->viewport_set_msaa_2d(viewport, RS::ViewportMSAA(p_msaa)); |
3360 | } |
3361 | |
3362 | Viewport::MSAA Viewport::get_msaa_2d() const { |
3363 | ERR_READ_THREAD_GUARD_V(MSAA_DISABLED); |
3364 | return msaa_2d; |
3365 | } |
3366 | |
3367 | void Viewport::set_msaa_3d(MSAA p_msaa) { |
3368 | ERR_MAIN_THREAD_GUARD; |
3369 | ERR_FAIL_INDEX(p_msaa, MSAA_MAX); |
3370 | if (msaa_3d == p_msaa) { |
3371 | return; |
3372 | } |
3373 | msaa_3d = p_msaa; |
3374 | RS::get_singleton()->viewport_set_msaa_3d(viewport, RS::ViewportMSAA(p_msaa)); |
3375 | } |
3376 | |
3377 | Viewport::MSAA Viewport::get_msaa_3d() const { |
3378 | ERR_READ_THREAD_GUARD_V(MSAA_DISABLED); |
3379 | return msaa_3d; |
3380 | } |
3381 | |
3382 | void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) { |
3383 | ERR_MAIN_THREAD_GUARD; |
3384 | ERR_FAIL_INDEX(p_screen_space_aa, SCREEN_SPACE_AA_MAX); |
3385 | if (screen_space_aa == p_screen_space_aa) { |
3386 | return; |
3387 | } |
3388 | screen_space_aa = p_screen_space_aa; |
3389 | RS::get_singleton()->viewport_set_screen_space_aa(viewport, RS::ViewportScreenSpaceAA(p_screen_space_aa)); |
3390 | } |
3391 | |
3392 | Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const { |
3393 | ERR_READ_THREAD_GUARD_V(SCREEN_SPACE_AA_DISABLED); |
3394 | return screen_space_aa; |
3395 | } |
3396 | |
3397 | void Viewport::set_use_taa(bool p_use_taa) { |
3398 | ERR_MAIN_THREAD_GUARD; |
3399 | if (use_taa == p_use_taa) { |
3400 | return; |
3401 | } |
3402 | use_taa = p_use_taa; |
3403 | RS::get_singleton()->viewport_set_use_taa(viewport, p_use_taa); |
3404 | } |
3405 | |
3406 | bool Viewport::is_using_taa() const { |
3407 | ERR_READ_THREAD_GUARD_V(false); |
3408 | return use_taa; |
3409 | } |
3410 | |
3411 | void Viewport::set_use_debanding(bool p_use_debanding) { |
3412 | ERR_MAIN_THREAD_GUARD; |
3413 | if (use_debanding == p_use_debanding) { |
3414 | return; |
3415 | } |
3416 | use_debanding = p_use_debanding; |
3417 | RS::get_singleton()->viewport_set_use_debanding(viewport, p_use_debanding); |
3418 | } |
3419 | |
3420 | bool Viewport::is_using_debanding() const { |
3421 | ERR_READ_THREAD_GUARD_V(false); |
3422 | return use_debanding; |
3423 | } |
3424 | |
3425 | void Viewport::set_mesh_lod_threshold(float p_pixels) { |
3426 | ERR_MAIN_THREAD_GUARD; |
3427 | mesh_lod_threshold = p_pixels; |
3428 | RS::get_singleton()->viewport_set_mesh_lod_threshold(viewport, mesh_lod_threshold); |
3429 | } |
3430 | |
3431 | float Viewport::get_mesh_lod_threshold() const { |
3432 | ERR_READ_THREAD_GUARD_V(0); |
3433 | return mesh_lod_threshold; |
3434 | } |
3435 | |
3436 | void Viewport::set_use_occlusion_culling(bool p_use_occlusion_culling) { |
3437 | ERR_MAIN_THREAD_GUARD; |
3438 | if (use_occlusion_culling == p_use_occlusion_culling) { |
3439 | return; |
3440 | } |
3441 | |
3442 | use_occlusion_culling = p_use_occlusion_culling; |
3443 | RS::get_singleton()->viewport_set_use_occlusion_culling(viewport, p_use_occlusion_culling); |
3444 | |
3445 | notify_property_list_changed(); |
3446 | } |
3447 | |
3448 | bool Viewport::is_using_occlusion_culling() const { |
3449 | ERR_READ_THREAD_GUARD_V(false); |
3450 | return use_occlusion_culling; |
3451 | } |
3452 | |
3453 | void Viewport::set_debug_draw(DebugDraw p_debug_draw) { |
3454 | ERR_MAIN_THREAD_GUARD; |
3455 | debug_draw = p_debug_draw; |
3456 | RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw)); |
3457 | } |
3458 | |
3459 | Viewport::DebugDraw Viewport::get_debug_draw() const { |
3460 | ERR_READ_THREAD_GUARD_V(DEBUG_DRAW_DISABLED); |
3461 | return debug_draw; |
3462 | } |
3463 | |
3464 | int Viewport::get_render_info(RenderInfoType p_type, RenderInfo p_info) { |
3465 | ERR_READ_THREAD_GUARD_V(0); |
3466 | return RS::get_singleton()->viewport_get_render_info(viewport, RS::ViewportRenderInfoType(p_type), RS::ViewportRenderInfo(p_info)); |
3467 | } |
3468 | |
3469 | void Viewport::set_snap_controls_to_pixels(bool p_enable) { |
3470 | ERR_MAIN_THREAD_GUARD; |
3471 | snap_controls_to_pixels = p_enable; |
3472 | } |
3473 | |
3474 | bool Viewport::is_snap_controls_to_pixels_enabled() const { |
3475 | ERR_READ_THREAD_GUARD_V(false); |
3476 | return snap_controls_to_pixels; |
3477 | } |
3478 | |
3479 | void Viewport::set_snap_2d_transforms_to_pixel(bool p_enable) { |
3480 | ERR_MAIN_THREAD_GUARD; |
3481 | snap_2d_transforms_to_pixel = p_enable; |
3482 | RS::get_singleton()->viewport_set_snap_2d_transforms_to_pixel(viewport, snap_2d_transforms_to_pixel); |
3483 | } |
3484 | |
3485 | bool Viewport::is_snap_2d_transforms_to_pixel_enabled() const { |
3486 | ERR_READ_THREAD_GUARD_V(false); |
3487 | return snap_2d_transforms_to_pixel; |
3488 | } |
3489 | |
3490 | void Viewport::set_snap_2d_vertices_to_pixel(bool p_enable) { |
3491 | ERR_MAIN_THREAD_GUARD; |
3492 | snap_2d_vertices_to_pixel = p_enable; |
3493 | RS::get_singleton()->viewport_set_snap_2d_vertices_to_pixel(viewport, snap_2d_vertices_to_pixel); |
3494 | } |
3495 | |
3496 | bool Viewport::is_snap_2d_vertices_to_pixel_enabled() const { |
3497 | ERR_READ_THREAD_GUARD_V(false); |
3498 | return snap_2d_vertices_to_pixel; |
3499 | } |
3500 | |
3501 | bool Viewport::gui_is_dragging() const { |
3502 | ERR_READ_THREAD_GUARD_V(false); |
3503 | return gui.dragging; |
3504 | } |
3505 | |
3506 | bool Viewport::gui_is_drag_successful() const { |
3507 | ERR_READ_THREAD_GUARD_V(false); |
3508 | return gui.drag_successful; |
3509 | } |
3510 | |
3511 | void Viewport::set_input_as_handled() { |
3512 | ERR_MAIN_THREAD_GUARD; |
3513 | if (!handle_input_locally) { |
3514 | ERR_FAIL_COND(!is_inside_tree()); |
3515 | Viewport *vp = this; |
3516 | while (true) { |
3517 | if (Object::cast_to<Window>(vp)) { |
3518 | break; |
3519 | } |
3520 | if (!vp->get_parent()) { |
3521 | break; |
3522 | } |
3523 | vp = vp->get_parent()->get_viewport(); |
3524 | } |
3525 | if (vp != this) { |
3526 | vp->set_input_as_handled(); |
3527 | return; |
3528 | } |
3529 | } |
3530 | |
3531 | local_input_handled = true; |
3532 | } |
3533 | |
3534 | bool Viewport::is_input_handled() const { |
3535 | ERR_READ_THREAD_GUARD_V(false); |
3536 | if (!handle_input_locally) { |
3537 | ERR_FAIL_COND_V(!is_inside_tree(), false); |
3538 | const Viewport *vp = this; |
3539 | while (true) { |
3540 | if (Object::cast_to<Window>(vp)) { |
3541 | break; |
3542 | } |
3543 | if (!vp->get_parent()) { |
3544 | break; |
3545 | } |
3546 | vp = vp->get_parent()->get_viewport(); |
3547 | } |
3548 | if (vp != this) { |
3549 | return vp->is_input_handled(); |
3550 | } |
3551 | } |
3552 | return local_input_handled; |
3553 | } |
3554 | |
3555 | void Viewport::set_handle_input_locally(bool p_enable) { |
3556 | ERR_MAIN_THREAD_GUARD; |
3557 | handle_input_locally = p_enable; |
3558 | } |
3559 | |
3560 | bool Viewport::is_handling_input_locally() const { |
3561 | ERR_READ_THREAD_GUARD_V(false); |
3562 | return handle_input_locally; |
3563 | } |
3564 | |
3565 | void Viewport::set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter) { |
3566 | ERR_MAIN_THREAD_GUARD; |
3567 | ERR_FAIL_INDEX(p_filter, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX); |
3568 | |
3569 | if (default_canvas_item_texture_filter == p_filter) { |
3570 | return; |
3571 | } |
3572 | default_canvas_item_texture_filter = p_filter; |
3573 | switch (default_canvas_item_texture_filter) { |
3574 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: |
3575 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
3576 | break; |
3577 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: |
3578 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR); |
3579 | break; |
3580 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: |
3581 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); |
3582 | break; |
3583 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: |
3584 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS); |
3585 | break; |
3586 | default: { |
3587 | } |
3588 | } |
3589 | } |
3590 | |
3591 | Viewport::DefaultCanvasItemTextureFilter Viewport::get_default_canvas_item_texture_filter() const { |
3592 | ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
3593 | return default_canvas_item_texture_filter; |
3594 | } |
3595 | |
3596 | void Viewport::set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat) { |
3597 | ERR_MAIN_THREAD_GUARD; |
3598 | ERR_FAIL_INDEX(p_repeat, DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX); |
3599 | |
3600 | if (default_canvas_item_texture_repeat == p_repeat) { |
3601 | return; |
3602 | } |
3603 | |
3604 | default_canvas_item_texture_repeat = p_repeat; |
3605 | |
3606 | switch (default_canvas_item_texture_repeat) { |
3607 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: |
3608 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
3609 | break; |
3610 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: |
3611 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); |
3612 | break; |
3613 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: |
3614 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR); |
3615 | break; |
3616 | default: { |
3617 | } |
3618 | } |
3619 | } |
3620 | |
3621 | Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_texture_repeat() const { |
3622 | ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
3623 | return default_canvas_item_texture_repeat; |
3624 | } |
3625 | |
3626 | void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) { |
3627 | ERR_MAIN_THREAD_GUARD; |
3628 | // Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user. |
3629 | vrs_mode = p_vrs_mode; |
3630 | |
3631 | switch (p_vrs_mode) { |
3632 | case VRS_TEXTURE: { |
3633 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_TEXTURE); |
3634 | } break; |
3635 | case VRS_XR: { |
3636 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_XR); |
3637 | } break; |
3638 | default: { |
3639 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_DISABLED); |
3640 | } break; |
3641 | } |
3642 | |
3643 | notify_property_list_changed(); |
3644 | } |
3645 | |
3646 | Viewport::VRSMode Viewport::get_vrs_mode() const { |
3647 | ERR_READ_THREAD_GUARD_V(VRS_DISABLED); |
3648 | return vrs_mode; |
3649 | } |
3650 | |
3651 | void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) { |
3652 | ERR_MAIN_THREAD_GUARD; |
3653 | vrs_texture = p_texture; |
3654 | |
3655 | // TODO need to add something here in case the RID changes |
3656 | RID tex = p_texture.is_valid() ? p_texture->get_rid() : RID(); |
3657 | RS::get_singleton()->viewport_set_vrs_texture(viewport, tex); |
3658 | } |
3659 | |
3660 | Ref<Texture2D> Viewport::get_vrs_texture() const { |
3661 | ERR_READ_THREAD_GUARD_V(Ref<Texture2D>()); |
3662 | return vrs_texture; |
3663 | } |
3664 | |
3665 | DisplayServer::WindowID Viewport::get_window_id() const { |
3666 | ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID); |
3667 | return DisplayServer::MAIN_WINDOW_ID; |
3668 | } |
3669 | |
3670 | Viewport *Viewport::get_parent_viewport() const { |
3671 | ERR_READ_THREAD_GUARD_V(nullptr); |
3672 | ERR_FAIL_COND_V(!is_inside_tree(), nullptr); |
3673 | if (!get_parent()) { |
3674 | return nullptr; //root viewport |
3675 | } |
3676 | |
3677 | return get_parent()->get_viewport(); |
3678 | } |
3679 | |
3680 | void Viewport::set_embedding_subwindows(bool p_embed) { |
3681 | ERR_THREAD_GUARD; |
3682 | gui.embed_subwindows_hint = p_embed; |
3683 | } |
3684 | |
3685 | bool Viewport::is_embedding_subwindows() const { |
3686 | ERR_READ_THREAD_GUARD_V(false); |
3687 | return gui.embed_subwindows_hint; |
3688 | } |
3689 | |
3690 | TypedArray<Window> Viewport::get_embedded_subwindows() const { |
3691 | TypedArray<Window> windows; |
3692 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
3693 | windows.append(gui.sub_windows[i].window); |
3694 | } |
3695 | |
3696 | return windows; |
3697 | } |
3698 | |
3699 | void Viewport::(Window *p_window, const Rect2i &p_rect) { |
3700 | int index = _sub_window_find(p_window); |
3701 | ERR_FAIL_COND(index == -1); |
3702 | |
3703 | gui.sub_windows.write[index].parent_safe_rect = p_rect; |
3704 | } |
3705 | |
3706 | Rect2i Viewport::(Window *p_window) const { |
3707 | int index = _sub_window_find(p_window); |
3708 | // FIXME: Re-enable ERR_FAIL_COND after rewriting embedded window popup closing. |
3709 | // Currently it is expected, that index == -1 can happen. |
3710 | if (index == -1) { |
3711 | return Rect2i(); |
3712 | } |
3713 | // ERR_FAIL_COND_V(index == -1, Rect2i()); |
3714 | |
3715 | return gui.sub_windows[index].parent_safe_rect; |
3716 | } |
3717 | |
3718 | void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) { |
3719 | ERR_MAIN_THREAD_GUARD; |
3720 | ERR_FAIL_NULL(p_viewport); |
3721 | ERR_FAIL_NULL(p_control); |
3722 | |
3723 | if (gui.mouse_focus) { |
3724 | p_viewport->gui.mouse_focus = p_control; |
3725 | p_viewport->gui.mouse_focus_mask = gui.mouse_focus_mask; |
3726 | p_viewport->gui.key_focus = p_control; |
3727 | p_viewport->gui.forced_mouse_focus = true; |
3728 | |
3729 | gui.mouse_focus = nullptr; |
3730 | gui.forced_mouse_focus = false; |
3731 | gui.mouse_focus_mask.clear(); |
3732 | } |
3733 | } |
3734 | |
3735 | void Viewport::set_sdf_oversize(SDFOversize p_sdf_oversize) { |
3736 | ERR_MAIN_THREAD_GUARD; |
3737 | ERR_FAIL_INDEX(p_sdf_oversize, SDF_OVERSIZE_MAX); |
3738 | sdf_oversize = p_sdf_oversize; |
3739 | RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); |
3740 | } |
3741 | |
3742 | Viewport::SDFOversize Viewport::get_sdf_oversize() const { |
3743 | ERR_READ_THREAD_GUARD_V(SDF_OVERSIZE_100_PERCENT); |
3744 | return sdf_oversize; |
3745 | } |
3746 | |
3747 | void Viewport::set_sdf_scale(SDFScale p_sdf_scale) { |
3748 | ERR_MAIN_THREAD_GUARD; |
3749 | ERR_FAIL_INDEX(p_sdf_scale, SDF_SCALE_MAX); |
3750 | sdf_scale = p_sdf_scale; |
3751 | RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); |
3752 | } |
3753 | |
3754 | Viewport::SDFScale Viewport::get_sdf_scale() const { |
3755 | ERR_READ_THREAD_GUARD_V(SDF_SCALE_100_PERCENT); |
3756 | return sdf_scale; |
3757 | } |
3758 | |
3759 | Transform2D Viewport::get_screen_transform() const { |
3760 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
3761 | return get_screen_transform_internal(); |
3762 | } |
3763 | |
3764 | Transform2D Viewport::get_screen_transform_internal(bool p_absolute_position) const { |
3765 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
3766 | return get_final_transform(); |
3767 | } |
3768 | |
3769 | void Viewport::update_mouse_cursor_state() { |
3770 | // Updates need to happen in Window, because SubViewportContainers might be hidden behind other Controls. |
3771 | Window *base_window = get_base_window(); |
3772 | if (base_window) { |
3773 | base_window->update_mouse_cursor_state(); |
3774 | } |
3775 | } |
3776 | |
3777 | void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) { |
3778 | ERR_MAIN_THREAD_GUARD; |
3779 | canvas_cull_mask = p_canvas_cull_mask; |
3780 | RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); |
3781 | } |
3782 | |
3783 | uint32_t Viewport::get_canvas_cull_mask() const { |
3784 | ERR_READ_THREAD_GUARD_V(0); |
3785 | return canvas_cull_mask; |
3786 | } |
3787 | |
3788 | void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) { |
3789 | ERR_MAIN_THREAD_GUARD; |
3790 | ERR_FAIL_UNSIGNED_INDEX(p_layer, 32); |
3791 | if (p_enable) { |
3792 | set_canvas_cull_mask(canvas_cull_mask | (1 << p_layer)); |
3793 | } else { |
3794 | set_canvas_cull_mask(canvas_cull_mask & (~(1 << p_layer))); |
3795 | } |
3796 | } |
3797 | |
3798 | bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const { |
3799 | ERR_READ_THREAD_GUARD_V(false); |
3800 | ERR_FAIL_UNSIGNED_INDEX_V(p_layer, 32, false); |
3801 | return (canvas_cull_mask & (1 << p_layer)); |
3802 | } |
3803 | |
3804 | #ifndef _3D_DISABLED |
3805 | AudioListener3D *Viewport::get_audio_listener_3d() const { |
3806 | ERR_READ_THREAD_GUARD_V(nullptr); |
3807 | return audio_listener_3d; |
3808 | } |
3809 | |
3810 | void Viewport::set_as_audio_listener_3d(bool p_enable) { |
3811 | ERR_MAIN_THREAD_GUARD; |
3812 | if (p_enable == is_audio_listener_3d_enabled) { |
3813 | return; |
3814 | } |
3815 | |
3816 | is_audio_listener_3d_enabled = p_enable; |
3817 | _update_audio_listener_3d(); |
3818 | } |
3819 | |
3820 | bool Viewport::is_audio_listener_3d() const { |
3821 | ERR_READ_THREAD_GUARD_V(false); |
3822 | return is_audio_listener_3d_enabled; |
3823 | } |
3824 | |
3825 | void Viewport::_update_audio_listener_3d() { |
3826 | if (AudioServer::get_singleton()) { |
3827 | AudioServer::get_singleton()->notify_listener_changed(); |
3828 | } |
3829 | } |
3830 | |
3831 | void Viewport::_listener_transform_3d_changed_notify() { |
3832 | } |
3833 | |
3834 | void Viewport::_audio_listener_3d_set(AudioListener3D *p_listener) { |
3835 | if (audio_listener_3d == p_listener) { |
3836 | return; |
3837 | } |
3838 | |
3839 | audio_listener_3d = p_listener; |
3840 | |
3841 | _update_audio_listener_3d(); |
3842 | _listener_transform_3d_changed_notify(); |
3843 | } |
3844 | |
3845 | bool Viewport::_audio_listener_3d_add(AudioListener3D *p_listener) { |
3846 | audio_listener_3d_set.insert(p_listener); |
3847 | return audio_listener_3d_set.size() == 1; |
3848 | } |
3849 | |
3850 | void Viewport::_audio_listener_3d_remove(AudioListener3D *p_listener) { |
3851 | audio_listener_3d_set.erase(p_listener); |
3852 | if (audio_listener_3d == p_listener) { |
3853 | audio_listener_3d = nullptr; |
3854 | } |
3855 | } |
3856 | |
3857 | void Viewport::_audio_listener_3d_make_next_current(AudioListener3D *p_exclude) { |
3858 | if (audio_listener_3d_set.size() > 0) { |
3859 | for (AudioListener3D *E : audio_listener_3d_set) { |
3860 | if (p_exclude == E) { |
3861 | continue; |
3862 | } |
3863 | if (!E->is_inside_tree()) { |
3864 | continue; |
3865 | } |
3866 | if (audio_listener_3d != nullptr) { |
3867 | return; |
3868 | } |
3869 | |
3870 | E->make_current(); |
3871 | } |
3872 | } else { |
3873 | // Attempt to reset listener to the camera position. |
3874 | if (camera_3d != nullptr) { |
3875 | _update_audio_listener_3d(); |
3876 | _camera_3d_transform_changed_notify(); |
3877 | } |
3878 | } |
3879 | } |
3880 | |
3881 | void Viewport::_collision_object_3d_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { |
3882 | Transform3D object_transform = p_object->get_global_transform(); |
3883 | Transform3D camera_transform = p_camera->get_global_transform(); |
3884 | ObjectID id = p_object->get_instance_id(); |
3885 | |
3886 | // Avoid sending the fake event unnecessarily if nothing really changed in the context. |
3887 | if (object_transform == physics_last_object_transform && camera_transform == physics_last_camera_transform && physics_last_id == id) { |
3888 | Ref<InputEventMouseMotion> mm = p_input_event; |
3889 | if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { |
3890 | return; // Discarded. |
3891 | } |
3892 | } |
3893 | p_object->_input_event_call(camera_3d, p_input_event, p_pos, p_normal, p_shape); |
3894 | physics_last_object_transform = object_transform; |
3895 | physics_last_camera_transform = camera_transform; |
3896 | physics_last_id = id; |
3897 | } |
3898 | |
3899 | Camera3D *Viewport::get_camera_3d() const { |
3900 | ERR_READ_THREAD_GUARD_V(nullptr); |
3901 | return camera_3d; |
3902 | } |
3903 | |
3904 | void Viewport::_camera_3d_transform_changed_notify() { |
3905 | } |
3906 | |
3907 | void Viewport::_camera_3d_set(Camera3D *p_camera) { |
3908 | if (camera_3d == p_camera) { |
3909 | return; |
3910 | } |
3911 | |
3912 | if (camera_3d) { |
3913 | camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT); |
3914 | } |
3915 | |
3916 | camera_3d = p_camera; |
3917 | |
3918 | if (!camera_3d_override) { |
3919 | if (camera_3d) { |
3920 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera()); |
3921 | } else { |
3922 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID()); |
3923 | } |
3924 | } |
3925 | |
3926 | if (camera_3d) { |
3927 | camera_3d->notification(Camera3D::NOTIFICATION_BECAME_CURRENT); |
3928 | } |
3929 | |
3930 | _update_audio_listener_3d(); |
3931 | _camera_3d_transform_changed_notify(); |
3932 | } |
3933 | |
3934 | bool Viewport::_camera_3d_add(Camera3D *p_camera) { |
3935 | camera_3d_set.insert(p_camera); |
3936 | return camera_3d_set.size() == 1; |
3937 | } |
3938 | |
3939 | void Viewport::_camera_3d_remove(Camera3D *p_camera) { |
3940 | camera_3d_set.erase(p_camera); |
3941 | if (camera_3d == p_camera) { |
3942 | camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT); |
3943 | camera_3d = nullptr; |
3944 | } |
3945 | } |
3946 | |
3947 | void Viewport::_camera_3d_make_next_current(Camera3D *p_exclude) { |
3948 | for (Camera3D *E : camera_3d_set) { |
3949 | if (p_exclude == E) { |
3950 | continue; |
3951 | } |
3952 | if (!E->is_inside_tree()) { |
3953 | continue; |
3954 | } |
3955 | if (camera_3d != nullptr) { |
3956 | return; |
3957 | } |
3958 | |
3959 | E->make_current(); |
3960 | } |
3961 | } |
3962 | |
3963 | void Viewport::enable_camera_3d_override(bool p_enable) { |
3964 | ERR_MAIN_THREAD_GUARD; |
3965 | if (p_enable == camera_3d_override) { |
3966 | return; |
3967 | } |
3968 | |
3969 | if (p_enable) { |
3970 | camera_3d_override.rid = RenderingServer::get_singleton()->camera_create(); |
3971 | } else { |
3972 | RenderingServer::get_singleton()->free(camera_3d_override.rid); |
3973 | camera_3d_override.rid = RID(); |
3974 | } |
3975 | |
3976 | if (p_enable) { |
3977 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d_override.rid); |
3978 | } else if (camera_3d) { |
3979 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera()); |
3980 | } else { |
3981 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID()); |
3982 | } |
3983 | } |
3984 | |
3985 | void Viewport::set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far) { |
3986 | ERR_MAIN_THREAD_GUARD; |
3987 | if (camera_3d_override) { |
3988 | if (camera_3d_override.fov == p_fovy_degrees && camera_3d_override.z_near == p_z_near && |
3989 | camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_PERSPECTIVE) { |
3990 | return; |
3991 | } |
3992 | |
3993 | camera_3d_override.fov = p_fovy_degrees; |
3994 | camera_3d_override.z_near = p_z_near; |
3995 | camera_3d_override.z_far = p_z_far; |
3996 | camera_3d_override.projection = Camera3DOverrideData::PROJECTION_PERSPECTIVE; |
3997 | |
3998 | RenderingServer::get_singleton()->camera_set_perspective(camera_3d_override.rid, camera_3d_override.fov, camera_3d_override.z_near, camera_3d_override.z_far); |
3999 | } |
4000 | } |
4001 | |
4002 | void Viewport::set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far) { |
4003 | ERR_MAIN_THREAD_GUARD; |
4004 | if (camera_3d_override) { |
4005 | if (camera_3d_override.size == p_size && camera_3d_override.z_near == p_z_near && |
4006 | camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_ORTHOGONAL) { |
4007 | return; |
4008 | } |
4009 | |
4010 | camera_3d_override.size = p_size; |
4011 | camera_3d_override.z_near = p_z_near; |
4012 | camera_3d_override.z_far = p_z_far; |
4013 | camera_3d_override.projection = Camera3DOverrideData::PROJECTION_ORTHOGONAL; |
4014 | |
4015 | RenderingServer::get_singleton()->camera_set_orthogonal(camera_3d_override.rid, camera_3d_override.size, camera_3d_override.z_near, camera_3d_override.z_far); |
4016 | } |
4017 | } |
4018 | |
4019 | void Viewport::set_disable_3d(bool p_disable) { |
4020 | ERR_MAIN_THREAD_GUARD; |
4021 | disable_3d = p_disable; |
4022 | RenderingServer::get_singleton()->viewport_set_disable_3d(viewport, disable_3d); |
4023 | } |
4024 | |
4025 | bool Viewport::is_3d_disabled() const { |
4026 | ERR_READ_THREAD_GUARD_V(false); |
4027 | return disable_3d; |
4028 | } |
4029 | |
4030 | bool Viewport::is_camera_3d_override_enabled() const { |
4031 | ERR_READ_THREAD_GUARD_V(false); |
4032 | return camera_3d_override; |
4033 | } |
4034 | |
4035 | void Viewport::set_camera_3d_override_transform(const Transform3D &p_transform) { |
4036 | ERR_MAIN_THREAD_GUARD; |
4037 | if (camera_3d_override) { |
4038 | camera_3d_override.transform = p_transform; |
4039 | RenderingServer::get_singleton()->camera_set_transform(camera_3d_override.rid, p_transform); |
4040 | } |
4041 | } |
4042 | |
4043 | Transform3D Viewport::get_camera_3d_override_transform() const { |
4044 | ERR_READ_THREAD_GUARD_V(Transform3D()); |
4045 | if (camera_3d_override) { |
4046 | return camera_3d_override.transform; |
4047 | } |
4048 | |
4049 | return Transform3D(); |
4050 | } |
4051 | |
4052 | Ref<World3D> Viewport::get_world_3d() const { |
4053 | ERR_READ_THREAD_GUARD_V(Ref<World3D>()); |
4054 | return world_3d; |
4055 | } |
4056 | |
4057 | Ref<World3D> Viewport::find_world_3d() const { |
4058 | ERR_READ_THREAD_GUARD_V(Ref<World3D>()); |
4059 | if (own_world_3d.is_valid()) { |
4060 | return own_world_3d; |
4061 | } else if (world_3d.is_valid()) { |
4062 | return world_3d; |
4063 | } else if (parent) { |
4064 | return parent->find_world_3d(); |
4065 | } else { |
4066 | return Ref<World3D>(); |
4067 | } |
4068 | } |
4069 | |
4070 | void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) { |
4071 | ERR_MAIN_THREAD_GUARD; |
4072 | if (world_3d == p_world_3d) { |
4073 | return; |
4074 | } |
4075 | |
4076 | if (is_inside_tree()) { |
4077 | _propagate_exit_world_3d(this); |
4078 | } |
4079 | |
4080 | if (own_world_3d.is_valid() && world_3d.is_valid()) { |
4081 | world_3d->disconnect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
4082 | } |
4083 | |
4084 | world_3d = p_world_3d; |
4085 | |
4086 | if (own_world_3d.is_valid()) { |
4087 | if (world_3d.is_valid()) { |
4088 | own_world_3d = world_3d->duplicate(); |
4089 | world_3d->connect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
4090 | } else { |
4091 | own_world_3d = Ref<World3D>(memnew(World3D)); |
4092 | } |
4093 | } |
4094 | |
4095 | if (is_inside_tree()) { |
4096 | _propagate_enter_world_3d(this); |
4097 | } |
4098 | |
4099 | if (is_inside_tree()) { |
4100 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
4101 | } |
4102 | |
4103 | _update_audio_listener_3d(); |
4104 | } |
4105 | |
4106 | void Viewport::_own_world_3d_changed() { |
4107 | ERR_FAIL_COND(world_3d.is_null()); |
4108 | ERR_FAIL_COND(own_world_3d.is_null()); |
4109 | |
4110 | if (is_inside_tree()) { |
4111 | _propagate_exit_world_3d(this); |
4112 | } |
4113 | |
4114 | own_world_3d = world_3d->duplicate(); |
4115 | |
4116 | if (is_inside_tree()) { |
4117 | _propagate_enter_world_3d(this); |
4118 | } |
4119 | |
4120 | if (is_inside_tree()) { |
4121 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
4122 | } |
4123 | |
4124 | _update_audio_listener_3d(); |
4125 | } |
4126 | |
4127 | void Viewport::set_use_own_world_3d(bool p_use_own_world_3d) { |
4128 | ERR_MAIN_THREAD_GUARD; |
4129 | if (p_use_own_world_3d == own_world_3d.is_valid()) { |
4130 | return; |
4131 | } |
4132 | |
4133 | if (is_inside_tree()) { |
4134 | _propagate_exit_world_3d(this); |
4135 | } |
4136 | |
4137 | if (p_use_own_world_3d) { |
4138 | if (world_3d.is_valid()) { |
4139 | own_world_3d = world_3d->duplicate(); |
4140 | world_3d->connect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
4141 | } else { |
4142 | own_world_3d = Ref<World3D>(memnew(World3D)); |
4143 | } |
4144 | } else { |
4145 | own_world_3d = Ref<World3D>(); |
4146 | if (world_3d.is_valid()) { |
4147 | world_3d->disconnect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
4148 | } |
4149 | } |
4150 | |
4151 | if (is_inside_tree()) { |
4152 | _propagate_enter_world_3d(this); |
4153 | } |
4154 | |
4155 | if (is_inside_tree()) { |
4156 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
4157 | } |
4158 | |
4159 | _update_audio_listener_3d(); |
4160 | } |
4161 | |
4162 | bool Viewport::is_using_own_world_3d() const { |
4163 | ERR_READ_THREAD_GUARD_V(false); |
4164 | return own_world_3d.is_valid(); |
4165 | } |
4166 | |
4167 | void Viewport::_propagate_enter_world_3d(Node *p_node) { |
4168 | if (p_node != this) { |
4169 | if (!p_node->is_inside_tree()) { //may not have entered scene yet |
4170 | return; |
4171 | } |
4172 | |
4173 | if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { |
4174 | p_node->notification(Node3D::NOTIFICATION_ENTER_WORLD); |
4175 | } else { |
4176 | Viewport *v = Object::cast_to<Viewport>(p_node); |
4177 | if (v) { |
4178 | if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) { |
4179 | return; |
4180 | } |
4181 | } |
4182 | } |
4183 | } |
4184 | |
4185 | for (int i = 0; i < p_node->get_child_count(); i++) { |
4186 | _propagate_enter_world_3d(p_node->get_child(i)); |
4187 | } |
4188 | } |
4189 | |
4190 | void Viewport::_propagate_exit_world_3d(Node *p_node) { |
4191 | if (p_node != this) { |
4192 | if (!p_node->is_inside_tree()) { //may have exited scene already |
4193 | return; |
4194 | } |
4195 | |
4196 | if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { |
4197 | p_node->notification(Node3D::NOTIFICATION_EXIT_WORLD); |
4198 | } else { |
4199 | Viewport *v = Object::cast_to<Viewport>(p_node); |
4200 | if (v) { |
4201 | if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) { |
4202 | return; |
4203 | } |
4204 | } |
4205 | } |
4206 | } |
4207 | |
4208 | for (int i = 0; i < p_node->get_child_count(); i++) { |
4209 | _propagate_exit_world_3d(p_node->get_child(i)); |
4210 | } |
4211 | } |
4212 | |
4213 | void Viewport::set_use_xr(bool p_use_xr) { |
4214 | ERR_MAIN_THREAD_GUARD; |
4215 | if (use_xr != p_use_xr) { |
4216 | use_xr = p_use_xr; |
4217 | |
4218 | RS::get_singleton()->viewport_set_use_xr(viewport, use_xr); |
4219 | |
4220 | if (!use_xr) { |
4221 | // Set viewport to previous size when exiting XR. |
4222 | if (size_allocated) { |
4223 | RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); |
4224 | } else { |
4225 | RS::get_singleton()->viewport_set_size(viewport, 0, 0); |
4226 | } |
4227 | } |
4228 | } |
4229 | } |
4230 | |
4231 | bool Viewport::is_using_xr() { |
4232 | ERR_READ_THREAD_GUARD_V(false); |
4233 | return use_xr; |
4234 | } |
4235 | |
4236 | void Viewport::set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode) { |
4237 | ERR_MAIN_THREAD_GUARD; |
4238 | if (scaling_3d_mode == p_scaling_3d_mode) { |
4239 | return; |
4240 | } |
4241 | |
4242 | scaling_3d_mode = p_scaling_3d_mode; |
4243 | RS::get_singleton()->viewport_set_scaling_3d_mode(viewport, (RS::ViewportScaling3DMode)(int)p_scaling_3d_mode); |
4244 | } |
4245 | |
4246 | Viewport::Scaling3DMode Viewport::get_scaling_3d_mode() const { |
4247 | ERR_READ_THREAD_GUARD_V(SCALING_3D_MODE_BILINEAR); |
4248 | return scaling_3d_mode; |
4249 | } |
4250 | |
4251 | void Viewport::set_scaling_3d_scale(float p_scaling_3d_scale) { |
4252 | ERR_MAIN_THREAD_GUARD; |
4253 | // Clamp to reasonable values that are actually useful. |
4254 | // Values above 2.0 don't serve a practical purpose since the viewport |
4255 | // isn't displayed with mipmaps. |
4256 | scaling_3d_scale = CLAMP(p_scaling_3d_scale, 0.1, 2.0); |
4257 | |
4258 | RS::get_singleton()->viewport_set_scaling_3d_scale(viewport, scaling_3d_scale); |
4259 | } |
4260 | |
4261 | float Viewport::get_scaling_3d_scale() const { |
4262 | ERR_READ_THREAD_GUARD_V(0); |
4263 | return scaling_3d_scale; |
4264 | } |
4265 | |
4266 | void Viewport::set_fsr_sharpness(float p_fsr_sharpness) { |
4267 | ERR_MAIN_THREAD_GUARD; |
4268 | if (fsr_sharpness == p_fsr_sharpness) { |
4269 | return; |
4270 | } |
4271 | |
4272 | if (p_fsr_sharpness < 0.0f) { |
4273 | p_fsr_sharpness = 0.0f; |
4274 | } |
4275 | |
4276 | fsr_sharpness = p_fsr_sharpness; |
4277 | RS::get_singleton()->viewport_set_fsr_sharpness(viewport, p_fsr_sharpness); |
4278 | } |
4279 | |
4280 | float Viewport::get_fsr_sharpness() const { |
4281 | ERR_READ_THREAD_GUARD_V(0); |
4282 | return fsr_sharpness; |
4283 | } |
4284 | |
4285 | void Viewport::set_texture_mipmap_bias(float p_texture_mipmap_bias) { |
4286 | ERR_MAIN_THREAD_GUARD; |
4287 | if (texture_mipmap_bias == p_texture_mipmap_bias) { |
4288 | return; |
4289 | } |
4290 | |
4291 | texture_mipmap_bias = p_texture_mipmap_bias; |
4292 | RS::get_singleton()->viewport_set_texture_mipmap_bias(viewport, p_texture_mipmap_bias); |
4293 | } |
4294 | |
4295 | float Viewport::get_texture_mipmap_bias() const { |
4296 | ERR_READ_THREAD_GUARD_V(0); |
4297 | return texture_mipmap_bias; |
4298 | } |
4299 | |
4300 | #endif // _3D_DISABLED |
4301 | |
4302 | void Viewport::_propagate_world_2d_changed(Node *p_node) { |
4303 | if (p_node != this) { |
4304 | if (Object::cast_to<CanvasItem>(p_node)) { |
4305 | p_node->notification(CanvasItem::NOTIFICATION_WORLD_2D_CHANGED); |
4306 | } else { |
4307 | Viewport *v = Object::cast_to<Viewport>(p_node); |
4308 | if (v) { |
4309 | if (v->world_2d.is_valid()) { |
4310 | return; |
4311 | } |
4312 | } |
4313 | } |
4314 | } |
4315 | |
4316 | for (int i = 0; i < p_node->get_child_count(); ++i) { |
4317 | _propagate_world_2d_changed(p_node->get_child(i)); |
4318 | } |
4319 | } |
4320 | |
4321 | void Viewport::_bind_methods() { |
4322 | ClassDB::bind_method(D_METHOD("set_world_2d" , "world_2d" ), &Viewport::set_world_2d); |
4323 | ClassDB::bind_method(D_METHOD("get_world_2d" ), &Viewport::get_world_2d); |
4324 | ClassDB::bind_method(D_METHOD("find_world_2d" ), &Viewport::find_world_2d); |
4325 | |
4326 | ClassDB::bind_method(D_METHOD("set_canvas_transform" , "xform" ), &Viewport::set_canvas_transform); |
4327 | ClassDB::bind_method(D_METHOD("get_canvas_transform" ), &Viewport::get_canvas_transform); |
4328 | |
4329 | ClassDB::bind_method(D_METHOD("set_global_canvas_transform" , "xform" ), &Viewport::set_global_canvas_transform); |
4330 | ClassDB::bind_method(D_METHOD("get_global_canvas_transform" ), &Viewport::get_global_canvas_transform); |
4331 | ClassDB::bind_method(D_METHOD("get_final_transform" ), &Viewport::get_final_transform); |
4332 | ClassDB::bind_method(D_METHOD("get_screen_transform" ), &Viewport::get_screen_transform); |
4333 | |
4334 | ClassDB::bind_method(D_METHOD("get_visible_rect" ), &Viewport::get_visible_rect); |
4335 | ClassDB::bind_method(D_METHOD("set_transparent_background" , "enable" ), &Viewport::set_transparent_background); |
4336 | ClassDB::bind_method(D_METHOD("has_transparent_background" ), &Viewport::has_transparent_background); |
4337 | ClassDB::bind_method(D_METHOD("set_use_hdr_2d" , "enable" ), &Viewport::set_use_hdr_2d); |
4338 | ClassDB::bind_method(D_METHOD("is_using_hdr_2d" ), &Viewport::is_using_hdr_2d); |
4339 | |
4340 | ClassDB::bind_method(D_METHOD("set_msaa_2d" , "msaa" ), &Viewport::set_msaa_2d); |
4341 | ClassDB::bind_method(D_METHOD("get_msaa_2d" ), &Viewport::get_msaa_2d); |
4342 | |
4343 | ClassDB::bind_method(D_METHOD("set_msaa_3d" , "msaa" ), &Viewport::set_msaa_3d); |
4344 | ClassDB::bind_method(D_METHOD("get_msaa_3d" ), &Viewport::get_msaa_3d); |
4345 | |
4346 | ClassDB::bind_method(D_METHOD("set_screen_space_aa" , "screen_space_aa" ), &Viewport::set_screen_space_aa); |
4347 | ClassDB::bind_method(D_METHOD("get_screen_space_aa" ), &Viewport::get_screen_space_aa); |
4348 | |
4349 | ClassDB::bind_method(D_METHOD("set_use_taa" , "enable" ), &Viewport::set_use_taa); |
4350 | ClassDB::bind_method(D_METHOD("is_using_taa" ), &Viewport::is_using_taa); |
4351 | |
4352 | ClassDB::bind_method(D_METHOD("set_use_debanding" , "enable" ), &Viewport::set_use_debanding); |
4353 | ClassDB::bind_method(D_METHOD("is_using_debanding" ), &Viewport::is_using_debanding); |
4354 | |
4355 | ClassDB::bind_method(D_METHOD("set_use_occlusion_culling" , "enable" ), &Viewport::set_use_occlusion_culling); |
4356 | ClassDB::bind_method(D_METHOD("is_using_occlusion_culling" ), &Viewport::is_using_occlusion_culling); |
4357 | |
4358 | ClassDB::bind_method(D_METHOD("set_debug_draw" , "debug_draw" ), &Viewport::set_debug_draw); |
4359 | ClassDB::bind_method(D_METHOD("get_debug_draw" ), &Viewport::get_debug_draw); |
4360 | |
4361 | ClassDB::bind_method(D_METHOD("get_render_info" , "type" , "info" ), &Viewport::get_render_info); |
4362 | |
4363 | ClassDB::bind_method(D_METHOD("get_texture" ), &Viewport::get_texture); |
4364 | |
4365 | ClassDB::bind_method(D_METHOD("set_physics_object_picking" , "enable" ), &Viewport::set_physics_object_picking); |
4366 | ClassDB::bind_method(D_METHOD("get_physics_object_picking" ), &Viewport::get_physics_object_picking); |
4367 | ClassDB::bind_method(D_METHOD("set_physics_object_picking_sort" , "enable" ), &Viewport::set_physics_object_picking_sort); |
4368 | ClassDB::bind_method(D_METHOD("get_physics_object_picking_sort" ), &Viewport::get_physics_object_picking_sort); |
4369 | |
4370 | ClassDB::bind_method(D_METHOD("get_viewport_rid" ), &Viewport::get_viewport_rid); |
4371 | ClassDB::bind_method(D_METHOD("push_text_input" , "text" ), &Viewport::push_text_input); |
4372 | ClassDB::bind_method(D_METHOD("push_input" , "event" , "in_local_coords" ), &Viewport::push_input, DEFVAL(false)); |
4373 | #ifndef DISABLE_DEPRECATED |
4374 | ClassDB::bind_method(D_METHOD("push_unhandled_input" , "event" , "in_local_coords" ), &Viewport::push_unhandled_input, DEFVAL(false)); |
4375 | #endif // DISABLE_DEPRECATED |
4376 | |
4377 | ClassDB::bind_method(D_METHOD("get_camera_2d" ), &Viewport::get_camera_2d); |
4378 | ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d" , "enable" ), &Viewport::set_as_audio_listener_2d); |
4379 | ClassDB::bind_method(D_METHOD("is_audio_listener_2d" ), &Viewport::is_audio_listener_2d); |
4380 | |
4381 | ClassDB::bind_method(D_METHOD("get_mouse_position" ), &Viewport::get_mouse_position); |
4382 | ClassDB::bind_method(D_METHOD("warp_mouse" , "position" ), &Viewport::warp_mouse); |
4383 | ClassDB::bind_method(D_METHOD("update_mouse_cursor_state" ), &Viewport::update_mouse_cursor_state); |
4384 | |
4385 | ClassDB::bind_method(D_METHOD("gui_get_drag_data" ), &Viewport::gui_get_drag_data); |
4386 | ClassDB::bind_method(D_METHOD("gui_is_dragging" ), &Viewport::gui_is_dragging); |
4387 | ClassDB::bind_method(D_METHOD("gui_is_drag_successful" ), &Viewport::gui_is_drag_successful); |
4388 | |
4389 | ClassDB::bind_method(D_METHOD("gui_release_focus" ), &Viewport::gui_release_focus); |
4390 | ClassDB::bind_method(D_METHOD("gui_get_focus_owner" ), &Viewport::gui_get_focus_owner); |
4391 | |
4392 | ClassDB::bind_method(D_METHOD("set_disable_input" , "disable" ), &Viewport::set_disable_input); |
4393 | ClassDB::bind_method(D_METHOD("is_input_disabled" ), &Viewport::is_input_disabled); |
4394 | |
4395 | ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window" ), &Viewport::_gui_remove_focus_for_window); |
4396 | ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus" ), &Viewport::_post_gui_grab_click_focus); |
4397 | |
4398 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_size" , "size" ), &Viewport::set_positional_shadow_atlas_size); |
4399 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_size" ), &Viewport::get_positional_shadow_atlas_size); |
4400 | |
4401 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_16_bits" , "enable" ), &Viewport::set_positional_shadow_atlas_16_bits); |
4402 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_16_bits" ), &Viewport::get_positional_shadow_atlas_16_bits); |
4403 | |
4404 | ClassDB::bind_method(D_METHOD("set_snap_controls_to_pixels" , "enabled" ), &Viewport::set_snap_controls_to_pixels); |
4405 | ClassDB::bind_method(D_METHOD("is_snap_controls_to_pixels_enabled" ), &Viewport::is_snap_controls_to_pixels_enabled); |
4406 | |
4407 | ClassDB::bind_method(D_METHOD("set_snap_2d_transforms_to_pixel" , "enabled" ), &Viewport::set_snap_2d_transforms_to_pixel); |
4408 | ClassDB::bind_method(D_METHOD("is_snap_2d_transforms_to_pixel_enabled" ), &Viewport::is_snap_2d_transforms_to_pixel_enabled); |
4409 | |
4410 | ClassDB::bind_method(D_METHOD("set_snap_2d_vertices_to_pixel" , "enabled" ), &Viewport::set_snap_2d_vertices_to_pixel); |
4411 | ClassDB::bind_method(D_METHOD("is_snap_2d_vertices_to_pixel_enabled" ), &Viewport::is_snap_2d_vertices_to_pixel_enabled); |
4412 | |
4413 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_quadrant_subdiv" , "quadrant" , "subdiv" ), &Viewport::set_positional_shadow_atlas_quadrant_subdiv); |
4414 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_quadrant_subdiv" , "quadrant" ), &Viewport::get_positional_shadow_atlas_quadrant_subdiv); |
4415 | |
4416 | ClassDB::bind_method(D_METHOD("set_input_as_handled" ), &Viewport::set_input_as_handled); |
4417 | ClassDB::bind_method(D_METHOD("is_input_handled" ), &Viewport::is_input_handled); |
4418 | |
4419 | ClassDB::bind_method(D_METHOD("set_handle_input_locally" , "enable" ), &Viewport::set_handle_input_locally); |
4420 | ClassDB::bind_method(D_METHOD("is_handling_input_locally" ), &Viewport::is_handling_input_locally); |
4421 | |
4422 | ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_filter" , "mode" ), &Viewport::set_default_canvas_item_texture_filter); |
4423 | ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_filter" ), &Viewport::get_default_canvas_item_texture_filter); |
4424 | |
4425 | ClassDB::bind_method(D_METHOD("set_embedding_subwindows" , "enable" ), &Viewport::set_embedding_subwindows); |
4426 | ClassDB::bind_method(D_METHOD("is_embedding_subwindows" ), &Viewport::is_embedding_subwindows); |
4427 | ClassDB::bind_method(D_METHOD("get_embedded_subwindows" ), &Viewport::get_embedded_subwindows); |
4428 | |
4429 | ClassDB::bind_method(D_METHOD("set_canvas_cull_mask" , "mask" ), &Viewport::set_canvas_cull_mask); |
4430 | ClassDB::bind_method(D_METHOD("get_canvas_cull_mask" ), &Viewport::get_canvas_cull_mask); |
4431 | |
4432 | ClassDB::bind_method(D_METHOD("set_canvas_cull_mask_bit" , "layer" , "enable" ), &Viewport::set_canvas_cull_mask_bit); |
4433 | ClassDB::bind_method(D_METHOD("get_canvas_cull_mask_bit" , "layer" ), &Viewport::get_canvas_cull_mask_bit); |
4434 | |
4435 | ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat" , "mode" ), &Viewport::set_default_canvas_item_texture_repeat); |
4436 | ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat" ), &Viewport::get_default_canvas_item_texture_repeat); |
4437 | |
4438 | ClassDB::bind_method(D_METHOD("set_sdf_oversize" , "oversize" ), &Viewport::set_sdf_oversize); |
4439 | ClassDB::bind_method(D_METHOD("get_sdf_oversize" ), &Viewport::get_sdf_oversize); |
4440 | |
4441 | ClassDB::bind_method(D_METHOD("set_sdf_scale" , "scale" ), &Viewport::set_sdf_scale); |
4442 | ClassDB::bind_method(D_METHOD("get_sdf_scale" ), &Viewport::get_sdf_scale); |
4443 | |
4444 | ClassDB::bind_method(D_METHOD("set_mesh_lod_threshold" , "pixels" ), &Viewport::set_mesh_lod_threshold); |
4445 | ClassDB::bind_method(D_METHOD("get_mesh_lod_threshold" ), &Viewport::get_mesh_lod_threshold); |
4446 | |
4447 | ClassDB::bind_method(D_METHOD("_process_picking" ), &Viewport::_process_picking); |
4448 | |
4449 | #ifndef _3D_DISABLED |
4450 | ClassDB::bind_method(D_METHOD("set_world_3d" , "world_3d" ), &Viewport::set_world_3d); |
4451 | ClassDB::bind_method(D_METHOD("get_world_3d" ), &Viewport::get_world_3d); |
4452 | ClassDB::bind_method(D_METHOD("find_world_3d" ), &Viewport::find_world_3d); |
4453 | |
4454 | ClassDB::bind_method(D_METHOD("set_use_own_world_3d" , "enable" ), &Viewport::set_use_own_world_3d); |
4455 | ClassDB::bind_method(D_METHOD("is_using_own_world_3d" ), &Viewport::is_using_own_world_3d); |
4456 | |
4457 | ClassDB::bind_method(D_METHOD("get_camera_3d" ), &Viewport::get_camera_3d); |
4458 | ClassDB::bind_method(D_METHOD("set_as_audio_listener_3d" , "enable" ), &Viewport::set_as_audio_listener_3d); |
4459 | ClassDB::bind_method(D_METHOD("is_audio_listener_3d" ), &Viewport::is_audio_listener_3d); |
4460 | |
4461 | ClassDB::bind_method(D_METHOD("set_disable_3d" , "disable" ), &Viewport::set_disable_3d); |
4462 | ClassDB::bind_method(D_METHOD("is_3d_disabled" ), &Viewport::is_3d_disabled); |
4463 | |
4464 | ClassDB::bind_method(D_METHOD("set_use_xr" , "use" ), &Viewport::set_use_xr); |
4465 | ClassDB::bind_method(D_METHOD("is_using_xr" ), &Viewport::is_using_xr); |
4466 | |
4467 | ClassDB::bind_method(D_METHOD("set_scaling_3d_mode" , "scaling_3d_mode" ), &Viewport::set_scaling_3d_mode); |
4468 | ClassDB::bind_method(D_METHOD("get_scaling_3d_mode" ), &Viewport::get_scaling_3d_mode); |
4469 | |
4470 | ClassDB::bind_method(D_METHOD("set_scaling_3d_scale" , "scale" ), &Viewport::set_scaling_3d_scale); |
4471 | ClassDB::bind_method(D_METHOD("get_scaling_3d_scale" ), &Viewport::get_scaling_3d_scale); |
4472 | |
4473 | ClassDB::bind_method(D_METHOD("set_fsr_sharpness" , "fsr_sharpness" ), &Viewport::set_fsr_sharpness); |
4474 | ClassDB::bind_method(D_METHOD("get_fsr_sharpness" ), &Viewport::get_fsr_sharpness); |
4475 | |
4476 | ClassDB::bind_method(D_METHOD("set_texture_mipmap_bias" , "texture_mipmap_bias" ), &Viewport::set_texture_mipmap_bias); |
4477 | ClassDB::bind_method(D_METHOD("get_texture_mipmap_bias" ), &Viewport::get_texture_mipmap_bias); |
4478 | |
4479 | ClassDB::bind_method(D_METHOD("set_vrs_mode" , "mode" ), &Viewport::set_vrs_mode); |
4480 | ClassDB::bind_method(D_METHOD("get_vrs_mode" ), &Viewport::get_vrs_mode); |
4481 | |
4482 | ClassDB::bind_method(D_METHOD("set_vrs_texture" , "texture" ), &Viewport::set_vrs_texture); |
4483 | ClassDB::bind_method(D_METHOD("get_vrs_texture" ), &Viewport::get_vrs_texture); |
4484 | |
4485 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d" ), "set_disable_3d" , "is_3d_disabled" ); |
4486 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr" ), "set_use_xr" , "is_using_xr" ); |
4487 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d" ), "set_use_own_world_3d" , "is_using_own_world_3d" ); |
4488 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d" , PROPERTY_HINT_RESOURCE_TYPE, "World3D" ), "set_world_3d" , "get_world_3d" ); |
4489 | #endif // _3D_DISABLED |
4490 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d" , PROPERTY_HINT_RESOURCE_TYPE, "World2D" , PROPERTY_USAGE_NONE), "set_world_2d" , "get_world_2d" ); |
4491 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent_bg" ), "set_transparent_background" , "has_transparent_background" ); |
4492 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handle_input_locally" ), "set_handle_input_locally" , "is_handling_input_locally" ); |
4493 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel" ), "set_snap_2d_transforms_to_pixel" , "is_snap_2d_transforms_to_pixel_enabled" ); |
4494 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel" ), "set_snap_2d_vertices_to_pixel" , "is_snap_2d_vertices_to_pixel_enabled" ); |
4495 | ADD_GROUP("Rendering" , "" ); |
4496 | ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_2d" , PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)" )), "set_msaa_2d" , "get_msaa_2d" ); |
4497 | ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_3d" , PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)" )), "set_msaa_3d" , "get_msaa_3d" ); |
4498 | ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa" , PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)" ), "set_screen_space_aa" , "get_screen_space_aa" ); |
4499 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_taa" ), "set_use_taa" , "is_using_taa" ); |
4500 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding" ), "set_use_debanding" , "is_using_debanding" ); |
4501 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling" ), "set_use_occlusion_culling" , "is_using_occlusion_culling" ); |
4502 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mesh_lod_threshold" , PROPERTY_HINT_RANGE, "0,1024,0.1" ), "set_mesh_lod_threshold" , "get_mesh_lod_threshold" ); |
4503 | ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw" , PROPERTY_HINT_ENUM, "Disabled,Unshaded,Lighting,Overdraw,Wireframe" ), "set_debug_draw" , "get_debug_draw" ); |
4504 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr_2d" ), "set_use_hdr_2d" , "is_using_hdr_2d" ); |
4505 | |
4506 | #ifndef _3D_DISABLED |
4507 | ADD_GROUP("Scaling 3D" , "" ); |
4508 | ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode" , PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)" ), "set_scaling_3d_mode" , "get_scaling_3d_mode" ); |
4509 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scaling_3d_scale" , PROPERTY_HINT_RANGE, "0.25,2.0,0.01" ), "set_scaling_3d_scale" , "get_scaling_3d_scale" ); |
4510 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_mipmap_bias" , PROPERTY_HINT_RANGE, "-2,2,0.001" ), "set_texture_mipmap_bias" , "get_texture_mipmap_bias" ); |
4511 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness" , PROPERTY_HINT_RANGE, "0,2,0.1" ), "set_fsr_sharpness" , "get_fsr_sharpness" ); |
4512 | #endif |
4513 | ADD_GROUP("Variable Rate Shading" , "vrs_" ); |
4514 | ADD_PROPERTY(PropertyInfo(Variant::INT, "vrs_mode" , PROPERTY_HINT_ENUM, "Disabled,Texture,Depth buffer,XR" ), "set_vrs_mode" , "get_vrs_mode" ); |
4515 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "vrs_texture" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_vrs_texture" , "get_vrs_texture" ); |
4516 | ADD_GROUP("Canvas Items" , "canvas_item_" ); |
4517 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter" , PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap" ), "set_default_canvas_item_texture_filter" , "get_default_canvas_item_texture_filter" ); |
4518 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat" , PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror" ), "set_default_canvas_item_texture_repeat" , "get_default_canvas_item_texture_repeat" ); |
4519 | ADD_GROUP("Audio Listener" , "audio_listener_" ); |
4520 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d" ), "set_as_audio_listener_2d" , "is_audio_listener_2d" ); |
4521 | #ifndef _3D_DISABLED |
4522 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d" ), "set_as_audio_listener_3d" , "is_audio_listener_3d" ); |
4523 | #endif |
4524 | ADD_GROUP("Physics" , "physics_" ); |
4525 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking" ), "set_physics_object_picking" , "get_physics_object_picking" ); |
4526 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort" ), "set_physics_object_picking_sort" , "get_physics_object_picking_sort" ); |
4527 | ADD_GROUP("GUI" , "gui_" ); |
4528 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input" ), "set_disable_input" , "is_input_disabled" ); |
4529 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels" ), "set_snap_controls_to_pixels" , "is_snap_controls_to_pixels_enabled" ); |
4530 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows" ), "set_embedding_subwindows" , "is_embedding_subwindows" ); |
4531 | ADD_GROUP("SDF" , "sdf_" ); |
4532 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize" , PROPERTY_HINT_ENUM, "100%,120%,150%,200%" ), "set_sdf_oversize" , "get_sdf_oversize" ); |
4533 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale" , PROPERTY_HINT_ENUM, "100%,50%,25%" ), "set_sdf_scale" , "get_sdf_scale" ); |
4534 | ADD_GROUP("Positional Shadow Atlas" , "positional_shadow_atlas_" ); |
4535 | ADD_PROPERTY(PropertyInfo(Variant::INT, "positional_shadow_atlas_size" ), "set_positional_shadow_atlas_size" , "get_positional_shadow_atlas_size" ); |
4536 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "positional_shadow_atlas_16_bits" ), "set_positional_shadow_atlas_16_bits" , "get_positional_shadow_atlas_16_bits" ); |
4537 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_0" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 0); |
4538 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_1" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 1); |
4539 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_2" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 2); |
4540 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 3); |
4541 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NONE), "set_canvas_transform" , "get_canvas_transform" ); |
4542 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NONE), "set_global_canvas_transform" , "get_global_canvas_transform" ); |
4543 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask" , PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask" , "get_canvas_cull_mask" ); |
4544 | |
4545 | ADD_SIGNAL(MethodInfo("size_changed" )); |
4546 | ADD_SIGNAL(MethodInfo("gui_focus_changed" , PropertyInfo(Variant::OBJECT, "node" , PROPERTY_HINT_RESOURCE_TYPE, "Control" ))); |
4547 | |
4548 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
4549 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1); |
4550 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
4551 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_16); |
4552 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_64); |
4553 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_256); |
4554 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1024); |
4555 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_MAX); |
4556 | |
4557 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_BILINEAR); |
4558 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_FSR); |
4559 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_MAX); |
4560 | |
4561 | BIND_ENUM_CONSTANT(MSAA_DISABLED); |
4562 | BIND_ENUM_CONSTANT(MSAA_2X); |
4563 | BIND_ENUM_CONSTANT(MSAA_4X); |
4564 | BIND_ENUM_CONSTANT(MSAA_8X); |
4565 | BIND_ENUM_CONSTANT(MSAA_MAX); |
4566 | |
4567 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED); |
4568 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_FXAA); |
4569 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_MAX); |
4570 | |
4571 | BIND_ENUM_CONSTANT(RENDER_INFO_OBJECTS_IN_FRAME); |
4572 | BIND_ENUM_CONSTANT(RENDER_INFO_PRIMITIVES_IN_FRAME); |
4573 | BIND_ENUM_CONSTANT(RENDER_INFO_DRAW_CALLS_IN_FRAME); |
4574 | BIND_ENUM_CONSTANT(RENDER_INFO_MAX); |
4575 | |
4576 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_VISIBLE); |
4577 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_SHADOW); |
4578 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_MAX); |
4579 | |
4580 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLED); |
4581 | BIND_ENUM_CONSTANT(DEBUG_DRAW_UNSHADED); |
4582 | BIND_ENUM_CONSTANT(DEBUG_DRAW_LIGHTING); |
4583 | BIND_ENUM_CONSTANT(DEBUG_DRAW_OVERDRAW); |
4584 | BIND_ENUM_CONSTANT(DEBUG_DRAW_WIREFRAME); |
4585 | BIND_ENUM_CONSTANT(DEBUG_DRAW_NORMAL_BUFFER); |
4586 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_ALBEDO); |
4587 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_LIGHTING); |
4588 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_EMISSION); |
4589 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SHADOW_ATLAS); |
4590 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS); |
4591 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SCENE_LUMINANCE); |
4592 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SSAO); |
4593 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SSIL); |
4594 | BIND_ENUM_CONSTANT(DEBUG_DRAW_PSSM_SPLITS); |
4595 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DECAL_ATLAS); |
4596 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI); |
4597 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES); |
4598 | BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER); |
4599 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLE_LOD); |
4600 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_OMNI_LIGHTS); |
4601 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_SPOT_LIGHTS); |
4602 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_DECALS); |
4603 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_REFLECTION_PROBES); |
4604 | BIND_ENUM_CONSTANT(DEBUG_DRAW_OCCLUDERS) |
4605 | BIND_ENUM_CONSTANT(DEBUG_DRAW_MOTION_VECTORS) |
4606 | |
4607 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
4608 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); |
4609 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); |
4610 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS); |
4611 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX); |
4612 | |
4613 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
4614 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); |
4615 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR); |
4616 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX); |
4617 | |
4618 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_100_PERCENT); |
4619 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_120_PERCENT); |
4620 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_150_PERCENT); |
4621 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_200_PERCENT); |
4622 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_MAX); |
4623 | |
4624 | BIND_ENUM_CONSTANT(SDF_SCALE_100_PERCENT); |
4625 | BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT); |
4626 | BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT); |
4627 | BIND_ENUM_CONSTANT(SDF_SCALE_MAX); |
4628 | |
4629 | BIND_ENUM_CONSTANT(VRS_DISABLED); |
4630 | BIND_ENUM_CONSTANT(VRS_TEXTURE); |
4631 | BIND_ENUM_CONSTANT(VRS_XR); |
4632 | BIND_ENUM_CONSTANT(VRS_MAX); |
4633 | } |
4634 | |
4635 | void Viewport::_validate_property(PropertyInfo &p_property) const { |
4636 | if (vrs_mode != VRS_TEXTURE && (p_property.name == "vrs_texture" )) { |
4637 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
4638 | } |
4639 | } |
4640 | |
4641 | Viewport::Viewport() { |
4642 | world_2d = Ref<World2D>(memnew(World2D)); |
4643 | world_2d->register_viewport(this); |
4644 | |
4645 | viewport = RenderingServer::get_singleton()->viewport_create(); |
4646 | texture_rid = RenderingServer::get_singleton()->viewport_get_texture(viewport); |
4647 | |
4648 | default_texture.instantiate(); |
4649 | default_texture->vp = const_cast<Viewport *>(this); |
4650 | viewport_textures.insert(default_texture.ptr()); |
4651 | default_texture->proxy = RS::get_singleton()->texture_proxy_create(texture_rid); |
4652 | |
4653 | canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport). |
4654 | |
4655 | set_positional_shadow_atlas_size(positional_shadow_atlas_size); |
4656 | |
4657 | for (int i = 0; i < 4; i++) { |
4658 | positional_shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX; |
4659 | } |
4660 | set_positional_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
4661 | set_positional_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
4662 | set_positional_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); |
4663 | set_positional_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); |
4664 | |
4665 | set_mesh_lod_threshold(mesh_lod_threshold); |
4666 | |
4667 | String id = itos(get_instance_id()); |
4668 | input_group = "_vp_input" + id; |
4669 | gui_input_group = "_vp_gui_input" + id; |
4670 | unhandled_input_group = "_vp_unhandled_input" + id; |
4671 | shortcut_input_group = "_vp_shortcut_input" + id; |
4672 | unhandled_key_input_group = "_vp_unhandled_key_input" + id; |
4673 | |
4674 | // Window tooltip. |
4675 | gui.tooltip_delay = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec" , PROPERTY_HINT_RANGE, "0,5,0.01,or_greater" ), 0.5); |
4676 | |
4677 | #ifndef _3D_DISABLED |
4678 | set_scaling_3d_mode((Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode" )); |
4679 | set_scaling_3d_scale(GLOBAL_GET("rendering/scaling_3d/scale" )); |
4680 | set_fsr_sharpness((float)GLOBAL_GET("rendering/scaling_3d/fsr_sharpness" )); |
4681 | set_texture_mipmap_bias((float)GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias" )); |
4682 | #endif // _3D_DISABLED |
4683 | |
4684 | set_sdf_oversize(sdf_oversize); // Set to server. |
4685 | } |
4686 | |
4687 | Viewport::~Viewport() { |
4688 | // Erase itself from viewport textures. |
4689 | for (ViewportTexture *E : viewport_textures) { |
4690 | E->vp = nullptr; |
4691 | } |
4692 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
4693 | RenderingServer::get_singleton()->free(viewport); |
4694 | } |
4695 | |
4696 | ///////////////////////////////// |
4697 | |
4698 | void SubViewport::set_size(const Size2i &p_size) { |
4699 | ERR_MAIN_THREAD_GUARD; |
4700 | _internal_set_size(p_size); |
4701 | } |
4702 | |
4703 | void SubViewport::set_size_force(const Size2i &p_size) { |
4704 | ERR_MAIN_THREAD_GUARD; |
4705 | // Use only for setting the size from the parent SubViewportContainer with enabled stretch mode. |
4706 | // Don't expose function to scripting. |
4707 | _internal_set_size(p_size, true); |
4708 | } |
4709 | |
4710 | void SubViewport::_internal_set_size(const Size2i &p_size, bool p_force) { |
4711 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
4712 | if (!p_force && c && c->is_stretch_enabled()) { |
4713 | #ifdef DEBUG_ENABLED |
4714 | WARN_PRINT("Can't change the size of a `SubViewport` with a `SubViewportContainer` parent that has `stretch` enabled. Set `SubViewportContainer.stretch` to `false` to allow changing the size manually." ); |
4715 | #endif // DEBUG_ENABLED |
4716 | return; |
4717 | } |
4718 | |
4719 | _set_size(p_size, _get_size_2d_override(), true); |
4720 | |
4721 | if (c) { |
4722 | c->update_minimum_size(); |
4723 | } |
4724 | } |
4725 | |
4726 | Size2i SubViewport::get_size() const { |
4727 | ERR_READ_THREAD_GUARD_V(Size2()); |
4728 | return _get_size(); |
4729 | } |
4730 | |
4731 | void SubViewport::set_size_2d_override(const Size2i &p_size) { |
4732 | ERR_MAIN_THREAD_GUARD; |
4733 | _set_size(_get_size(), p_size, true); |
4734 | } |
4735 | |
4736 | Size2i SubViewport::get_size_2d_override() const { |
4737 | ERR_READ_THREAD_GUARD_V(Size2i()); |
4738 | return _get_size_2d_override(); |
4739 | } |
4740 | |
4741 | void SubViewport::set_size_2d_override_stretch(bool p_enable) { |
4742 | ERR_MAIN_THREAD_GUARD; |
4743 | if (p_enable == size_2d_override_stretch) { |
4744 | return; |
4745 | } |
4746 | |
4747 | size_2d_override_stretch = p_enable; |
4748 | _set_size(_get_size(), _get_size_2d_override(), true); |
4749 | } |
4750 | |
4751 | bool SubViewport::is_size_2d_override_stretch_enabled() const { |
4752 | ERR_READ_THREAD_GUARD_V(false); |
4753 | return size_2d_override_stretch; |
4754 | } |
4755 | |
4756 | void SubViewport::set_update_mode(UpdateMode p_mode) { |
4757 | ERR_MAIN_THREAD_GUARD; |
4758 | update_mode = p_mode; |
4759 | RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::ViewportUpdateMode(p_mode)); |
4760 | } |
4761 | |
4762 | SubViewport::UpdateMode SubViewport::get_update_mode() const { |
4763 | ERR_READ_THREAD_GUARD_V(UPDATE_DISABLED); |
4764 | return update_mode; |
4765 | } |
4766 | |
4767 | void SubViewport::set_clear_mode(ClearMode p_mode) { |
4768 | ERR_MAIN_THREAD_GUARD; |
4769 | clear_mode = p_mode; |
4770 | RS::get_singleton()->viewport_set_clear_mode(get_viewport_rid(), RS::ViewportClearMode(p_mode)); |
4771 | } |
4772 | |
4773 | SubViewport::ClearMode SubViewport::get_clear_mode() const { |
4774 | ERR_READ_THREAD_GUARD_V(CLEAR_MODE_ALWAYS); |
4775 | return clear_mode; |
4776 | } |
4777 | |
4778 | DisplayServer::WindowID SubViewport::get_window_id() const { |
4779 | ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID); |
4780 | return DisplayServer::INVALID_WINDOW_ID; |
4781 | } |
4782 | |
4783 | Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position) const { |
4784 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
4785 | Transform2D container_transform; |
4786 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
4787 | if (c) { |
4788 | if (c->is_stretch_enabled()) { |
4789 | container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink())); |
4790 | } |
4791 | container_transform = c->get_viewport()->get_screen_transform_internal(p_absolute_position) * c->get_global_transform_with_canvas() * container_transform; |
4792 | } else { |
4793 | WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position." ); |
4794 | } |
4795 | return container_transform * get_final_transform(); |
4796 | } |
4797 | |
4798 | Transform2D SubViewport::() const { |
4799 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
4800 | if (is_embedding_subwindows()) { |
4801 | return Transform2D(); |
4802 | } |
4803 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
4804 | if (!c) { |
4805 | return get_final_transform(); |
4806 | } |
4807 | Transform2D container_transform; |
4808 | if (c->is_stretch_enabled()) { |
4809 | container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink())); |
4810 | } |
4811 | return c->get_screen_transform() * container_transform * get_final_transform(); |
4812 | } |
4813 | |
4814 | bool SubViewport::is_directly_attached_to_screen() const { |
4815 | // SubViewports, that are used as Textures are not considered to be directly attached to screen. |
4816 | return Object::cast_to<SubViewportContainer>(get_parent()) && get_parent()->get_viewport() && get_parent()->get_viewport()->is_directly_attached_to_screen(); |
4817 | } |
4818 | |
4819 | bool SubViewport::is_attached_in_viewport() const { |
4820 | return Object::cast_to<SubViewportContainer>(get_parent()); |
4821 | } |
4822 | |
4823 | void SubViewport::_notification(int p_what) { |
4824 | ERR_MAIN_THREAD_GUARD; |
4825 | switch (p_what) { |
4826 | case NOTIFICATION_ENTER_TREE: { |
4827 | RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); |
4828 | |
4829 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
4830 | if (parent_svc) { |
4831 | parent_svc->recalc_force_viewport_sizes(); |
4832 | } |
4833 | } break; |
4834 | |
4835 | case NOTIFICATION_EXIT_TREE: { |
4836 | RS::get_singleton()->viewport_set_active(get_viewport_rid(), false); |
4837 | } break; |
4838 | } |
4839 | } |
4840 | |
4841 | void SubViewport::_bind_methods() { |
4842 | ClassDB::bind_method(D_METHOD("set_size" , "size" ), &SubViewport::set_size); |
4843 | ClassDB::bind_method(D_METHOD("get_size" ), &SubViewport::get_size); |
4844 | |
4845 | ClassDB::bind_method(D_METHOD("set_size_2d_override" , "size" ), &SubViewport::set_size_2d_override); |
4846 | ClassDB::bind_method(D_METHOD("get_size_2d_override" ), &SubViewport::get_size_2d_override); |
4847 | |
4848 | ClassDB::bind_method(D_METHOD("set_size_2d_override_stretch" , "enable" ), &SubViewport::set_size_2d_override_stretch); |
4849 | ClassDB::bind_method(D_METHOD("is_size_2d_override_stretch_enabled" ), &SubViewport::is_size_2d_override_stretch_enabled); |
4850 | |
4851 | ClassDB::bind_method(D_METHOD("set_update_mode" , "mode" ), &SubViewport::set_update_mode); |
4852 | ClassDB::bind_method(D_METHOD("get_update_mode" ), &SubViewport::get_update_mode); |
4853 | |
4854 | ClassDB::bind_method(D_METHOD("set_clear_mode" , "mode" ), &SubViewport::set_clear_mode); |
4855 | ClassDB::bind_method(D_METHOD("get_clear_mode" ), &SubViewport::get_clear_mode); |
4856 | |
4857 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size" , PROPERTY_HINT_NONE, "suffix:px" ), "set_size" , "get_size" ); |
4858 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override" , PROPERTY_HINT_NONE, "suffix:px" ), "set_size_2d_override" , "get_size_2d_override" ); |
4859 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "size_2d_override_stretch" ), "set_size_2d_override_stretch" , "is_size_2d_override_stretch_enabled" ); |
4860 | ADD_GROUP("Render Target" , "render_target_" ); |
4861 | ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode" , PROPERTY_HINT_ENUM, "Always,Never,Next Frame" ), "set_clear_mode" , "get_clear_mode" ); |
4862 | ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode" , PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,When Parent Visible,Always" ), "set_update_mode" , "get_update_mode" ); |
4863 | |
4864 | BIND_ENUM_CONSTANT(CLEAR_MODE_ALWAYS); |
4865 | BIND_ENUM_CONSTANT(CLEAR_MODE_NEVER); |
4866 | BIND_ENUM_CONSTANT(CLEAR_MODE_ONCE); |
4867 | |
4868 | BIND_ENUM_CONSTANT(UPDATE_DISABLED); |
4869 | BIND_ENUM_CONSTANT(UPDATE_ONCE); |
4870 | BIND_ENUM_CONSTANT(UPDATE_WHEN_VISIBLE); |
4871 | BIND_ENUM_CONSTANT(UPDATE_WHEN_PARENT_VISIBLE); |
4872 | BIND_ENUM_CONSTANT(UPDATE_ALWAYS); |
4873 | } |
4874 | |
4875 | void SubViewport::_validate_property(PropertyInfo &p_property) const { |
4876 | if (p_property.name == "size" ) { |
4877 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
4878 | if (parent_svc && parent_svc->is_stretch_enabled()) { |
4879 | p_property.usage = PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY; |
4880 | } else { |
4881 | p_property.usage = PROPERTY_USAGE_DEFAULT; |
4882 | } |
4883 | } |
4884 | } |
4885 | |
4886 | SubViewport::SubViewport() { |
4887 | RS::get_singleton()->viewport_set_size(get_viewport_rid(), get_size().width, get_size().height); |
4888 | } |
4889 | |
4890 | SubViewport::~SubViewport() {} |
4891 | |