| 1 | /**************************************************************************/ |
| 2 | /* viewport.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "viewport.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "core/debugger/engine_debugger.h" |
| 35 | #include "core/object/message_queue.h" |
| 36 | #include "core/string/translation.h" |
| 37 | #include "core/templates/pair.h" |
| 38 | #include "core/templates/sort_array.h" |
| 39 | #include "scene/2d/audio_listener_2d.h" |
| 40 | #include "scene/2d/camera_2d.h" |
| 41 | #include "scene/2d/collision_object_2d.h" |
| 42 | #ifndef _3D_DISABLED |
| 43 | #include "scene/3d/audio_listener_3d.h" |
| 44 | #include "scene/3d/camera_3d.h" |
| 45 | #include "scene/3d/collision_object_3d.h" |
| 46 | #include "scene/3d/world_environment.h" |
| 47 | #endif // _3D_DISABLED |
| 48 | #include "scene/gui/control.h" |
| 49 | #include "scene/gui/label.h" |
| 50 | #include "scene/gui/popup.h" |
| 51 | #include "scene/gui/popup_menu.h" |
| 52 | #include "scene/gui/subviewport_container.h" |
| 53 | #include "scene/main/canvas_layer.h" |
| 54 | #include "scene/main/window.h" |
| 55 | #include "scene/resources/mesh.h" |
| 56 | #include "scene/resources/text_line.h" |
| 57 | #include "scene/resources/world_2d.h" |
| 58 | #include "scene/scene_string_names.h" |
| 59 | #include "servers/audio_server.h" |
| 60 | #include "servers/rendering/rendering_server_globals.h" |
| 61 | |
| 62 | void ViewportTexture::setup_local_to_scene() { |
| 63 | // For the same target viewport, setup is only allowed once to prevent multiple free or multiple creations. |
| 64 | if (!vp_changed) { |
| 65 | return; |
| 66 | } |
| 67 | |
| 68 | if (vp_pending) { |
| 69 | return; |
| 70 | } |
| 71 | |
| 72 | Node *loc_scene = get_local_scene(); |
| 73 | if (!loc_scene) { |
| 74 | return; |
| 75 | } |
| 76 | |
| 77 | if (vp) { |
| 78 | vp->viewport_textures.erase(this); |
| 79 | vp = nullptr; |
| 80 | } |
| 81 | |
| 82 | if (loc_scene->is_ready()) { |
| 83 | _setup_local_to_scene(loc_scene); |
| 84 | } else { |
| 85 | loc_scene->connect(SNAME("ready" ), callable_mp(this, &ViewportTexture::_setup_local_to_scene).bind(loc_scene), CONNECT_ONE_SHOT); |
| 86 | vp_pending = true; |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | void ViewportTexture::reset_local_to_scene() { |
| 91 | vp_changed = true; |
| 92 | |
| 93 | if (vp) { |
| 94 | vp->viewport_textures.erase(this); |
| 95 | vp = nullptr; |
| 96 | } |
| 97 | |
| 98 | if (proxy.is_valid() && proxy_ph.is_null()) { |
| 99 | proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); |
| 100 | RS::get_singleton()->texture_proxy_update(proxy, proxy_ph); |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { |
| 105 | if (path == p_path) { |
| 106 | return; |
| 107 | } |
| 108 | |
| 109 | path = p_path; |
| 110 | |
| 111 | reset_local_to_scene(); |
| 112 | |
| 113 | if (get_local_scene() && !path.is_empty()) { |
| 114 | setup_local_to_scene(); |
| 115 | } else { |
| 116 | emit_changed(); |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | NodePath ViewportTexture::get_viewport_path_in_scene() const { |
| 121 | return path; |
| 122 | } |
| 123 | |
| 124 | int ViewportTexture::get_width() const { |
| 125 | if (!vp) { |
| 126 | if (!vp_pending) { |
| 127 | ERR_PRINT("Viewport Texture must be set to use it." ); |
| 128 | } |
| 129 | return 0; |
| 130 | } |
| 131 | return vp->size.width; |
| 132 | } |
| 133 | |
| 134 | int ViewportTexture::get_height() const { |
| 135 | if (!vp) { |
| 136 | if (!vp_pending) { |
| 137 | ERR_PRINT("Viewport Texture must be set to use it." ); |
| 138 | } |
| 139 | return 0; |
| 140 | } |
| 141 | return vp->size.height; |
| 142 | } |
| 143 | |
| 144 | Size2 ViewportTexture::get_size() const { |
| 145 | if (!vp) { |
| 146 | if (!vp_pending) { |
| 147 | ERR_PRINT("Viewport Texture must be set to use it." ); |
| 148 | } |
| 149 | return Size2(); |
| 150 | } |
| 151 | return vp->size; |
| 152 | } |
| 153 | |
| 154 | RID ViewportTexture::get_rid() const { |
| 155 | if (proxy.is_null()) { |
| 156 | proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); |
| 157 | proxy = RS::get_singleton()->texture_proxy_create(proxy_ph); |
| 158 | } |
| 159 | return proxy; |
| 160 | } |
| 161 | |
| 162 | bool ViewportTexture::has_alpha() const { |
| 163 | return false; |
| 164 | } |
| 165 | |
| 166 | Ref<Image> ViewportTexture::get_image() const { |
| 167 | if (!vp) { |
| 168 | if (!vp_pending) { |
| 169 | ERR_PRINT("Viewport Texture must be set to use it." ); |
| 170 | } |
| 171 | return Ref<Image>(); |
| 172 | } |
| 173 | return RS::get_singleton()->texture_2d_get(vp->texture_rid); |
| 174 | } |
| 175 | |
| 176 | void ViewportTexture::_setup_local_to_scene(const Node *p_loc_scene) { |
| 177 | // Always reset this, even if this call fails with an error. |
| 178 | vp_pending = false; |
| 179 | |
| 180 | Node *vpn = p_loc_scene->get_node_or_null(path); |
| 181 | ERR_FAIL_NULL_MSG(vpn, "Path to node is invalid: '" + path + "'." ); |
| 182 | vp = Object::cast_to<Viewport>(vpn); |
| 183 | ERR_FAIL_NULL_MSG(vp, "Path to node does not point to a viewport: '" + path + "'." ); |
| 184 | |
| 185 | vp->viewport_textures.insert(this); |
| 186 | |
| 187 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 188 | if (proxy_ph.is_valid()) { |
| 189 | RS::get_singleton()->texture_proxy_update(proxy, vp->texture_rid); |
| 190 | RS::get_singleton()->free(proxy_ph); |
| 191 | proxy_ph = RID(); |
| 192 | } else { |
| 193 | ERR_FAIL_COND(proxy.is_valid()); // Should be invalid. |
| 194 | proxy = RS::get_singleton()->texture_proxy_create(vp->texture_rid); |
| 195 | } |
| 196 | vp_changed = false; |
| 197 | |
| 198 | emit_changed(); |
| 199 | } |
| 200 | |
| 201 | void ViewportTexture::_bind_methods() { |
| 202 | ClassDB::bind_method(D_METHOD("set_viewport_path_in_scene" , "path" ), &ViewportTexture::set_viewport_path_in_scene); |
| 203 | ClassDB::bind_method(D_METHOD("get_viewport_path_in_scene" ), &ViewportTexture::get_viewport_path_in_scene); |
| 204 | |
| 205 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Viewport" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT), "set_viewport_path_in_scene" , "get_viewport_path_in_scene" ); |
| 206 | } |
| 207 | |
| 208 | ViewportTexture::ViewportTexture() { |
| 209 | set_local_to_scene(true); |
| 210 | } |
| 211 | |
| 212 | ViewportTexture::~ViewportTexture() { |
| 213 | if (vp) { |
| 214 | vp->viewport_textures.erase(this); |
| 215 | } |
| 216 | |
| 217 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 218 | |
| 219 | if (proxy_ph.is_valid()) { |
| 220 | RS::get_singleton()->free(proxy_ph); |
| 221 | } |
| 222 | if (proxy.is_valid()) { |
| 223 | RS::get_singleton()->free(proxy); |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | void Viewport::_process_dirty_canvas_parent_orders() { |
| 228 | for (const ObjectID &id : gui.canvas_parents_with_dirty_order) { |
| 229 | Object *obj = ObjectDB::get_instance(id); |
| 230 | if (!obj) { |
| 231 | continue; // May have been deleted. |
| 232 | } |
| 233 | |
| 234 | Node *n = static_cast<Node *>(obj); |
| 235 | for (int i = 0; i < n->get_child_count(); i++) { |
| 236 | Node *c = n->get_child(i); |
| 237 | CanvasItem *ci = Object::cast_to<CanvasItem>(c); |
| 238 | if (ci) { |
| 239 | ci->update_draw_order(); |
| 240 | continue; |
| 241 | } |
| 242 | CanvasLayer *cl = Object::cast_to<CanvasLayer>(c); |
| 243 | if (cl) { |
| 244 | cl->update_draw_order(); |
| 245 | } |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | gui.canvas_parents_with_dirty_order.clear(); |
| 250 | } |
| 251 | |
| 252 | void Viewport::_sub_window_update_order() { |
| 253 | if (gui.sub_windows.size() < 2) { |
| 254 | return; |
| 255 | } |
| 256 | |
| 257 | if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) { |
| 258 | int index = gui.sub_windows.size() - 1; |
| 259 | |
| 260 | while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) { |
| 261 | --index; |
| 262 | } |
| 263 | |
| 264 | if (index != (gui.sub_windows.size() - 1)) { |
| 265 | SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1]; |
| 266 | gui.sub_windows.remove_at(gui.sub_windows.size() - 1); |
| 267 | gui.sub_windows.insert(index, sw); |
| 268 | } |
| 269 | } |
| 270 | |
| 271 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
| 272 | RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i); |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | void Viewport::_sub_window_register(Window *p_window) { |
| 277 | ERR_FAIL_COND(!is_inside_tree()); |
| 278 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
| 279 | ERR_FAIL_COND(gui.sub_windows[i].window == p_window); |
| 280 | } |
| 281 | |
| 282 | if (gui.sub_windows.size() == 0) { |
| 283 | subwindow_canvas = RS::get_singleton()->canvas_create(); |
| 284 | RS::get_singleton()->viewport_attach_canvas(viewport, subwindow_canvas); |
| 285 | RS::get_singleton()->viewport_set_canvas_stacking(viewport, subwindow_canvas, SUBWINDOW_CANVAS_LAYER, 0); |
| 286 | } |
| 287 | SubWindow sw; |
| 288 | sw.canvas_item = RS::get_singleton()->canvas_item_create(); |
| 289 | RS::get_singleton()->canvas_item_set_parent(sw.canvas_item, subwindow_canvas); |
| 290 | sw.window = p_window; |
| 291 | gui.sub_windows.push_back(sw); |
| 292 | |
| 293 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_DISABLED) { |
| 294 | if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { |
| 295 | _sub_window_update_order(); |
| 296 | } else { |
| 297 | _sub_window_grab_focus(p_window); |
| 298 | } |
| 299 | } else { |
| 300 | int index = _sub_window_find(gui.currently_dragged_subwindow); |
| 301 | sw = gui.sub_windows[index]; |
| 302 | gui.sub_windows.remove_at(index); |
| 303 | gui.sub_windows.push_back(sw); |
| 304 | _sub_window_update_order(); |
| 305 | } |
| 306 | |
| 307 | RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, viewport); |
| 308 | } |
| 309 | |
| 310 | void Viewport::_sub_window_update(Window *p_window) { |
| 311 | int index = _sub_window_find(p_window); |
| 312 | ERR_FAIL_COND(index == -1); |
| 313 | |
| 314 | const SubWindow &sw = gui.sub_windows[index]; |
| 315 | |
| 316 | Transform2D pos; |
| 317 | pos.set_origin(p_window->get_position()); |
| 318 | RS::get_singleton()->canvas_item_clear(sw.canvas_item); |
| 319 | Rect2i r = Rect2i(p_window->get_position(), sw.window->get_size()); |
| 320 | |
| 321 | if (!p_window->get_flag(Window::FLAG_BORDERLESS)) { |
| 322 | Ref<StyleBox> panel = gui.subwindow_focused == p_window ? p_window->theme_cache.embedded_border : p_window->theme_cache.embedded_unfocused_border; |
| 323 | panel->draw(sw.canvas_item, r); |
| 324 | |
| 325 | // Draw the title bar text. |
| 326 | Ref<Font> title_font = p_window->theme_cache.title_font; |
| 327 | int font_size = p_window->theme_cache.title_font_size; |
| 328 | Color title_color = p_window->theme_cache.title_color; |
| 329 | int title_height = p_window->theme_cache.title_height; |
| 330 | int close_h_ofs = p_window->theme_cache.close_h_offset; |
| 331 | int close_v_ofs = p_window->theme_cache.close_v_offset; |
| 332 | |
| 333 | TextLine title_text = TextLine(p_window->atr(p_window->get_title()), title_font, font_size); |
| 334 | title_text.set_width(r.size.width - panel->get_minimum_size().x - close_h_ofs); |
| 335 | title_text.set_direction(p_window->is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); |
| 336 | int x = (r.size.width - title_text.get_size().x) / 2; |
| 337 | int y = (-title_height - title_text.get_size().y) / 2; |
| 338 | |
| 339 | Color font_outline_color = p_window->theme_cache.title_outline_modulate; |
| 340 | int outline_size = p_window->theme_cache.title_outline_size; |
| 341 | if (outline_size > 0 && font_outline_color.a > 0) { |
| 342 | title_text.draw_outline(sw.canvas_item, r.position + Point2(x, y), outline_size, font_outline_color); |
| 343 | } |
| 344 | title_text.draw(sw.canvas_item, r.position + Point2(x, y), title_color); |
| 345 | |
| 346 | bool pressed = gui.subwindow_focused == sw.window && gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE && gui.subwindow_drag_close_inside; |
| 347 | Ref<Texture2D> close_icon = pressed ? p_window->theme_cache.close_pressed : p_window->theme_cache.close; |
| 348 | close_icon->draw(sw.canvas_item, r.position + Vector2(r.size.width - close_h_ofs, -close_v_ofs)); |
| 349 | } |
| 350 | |
| 351 | RS::get_singleton()->canvas_item_add_texture_rect(sw.canvas_item, r, sw.window->get_texture()->get_rid()); |
| 352 | } |
| 353 | |
| 354 | void Viewport::_sub_window_grab_focus(Window *p_window) { |
| 355 | if (p_window == nullptr) { |
| 356 | // Release current focus. |
| 357 | if (gui.subwindow_focused) { |
| 358 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
| 359 | gui.subwindow_focused = nullptr; |
| 360 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 361 | } |
| 362 | |
| 363 | Window *this_window = Object::cast_to<Window>(this); |
| 364 | if (this_window) { |
| 365 | this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
| 366 | } |
| 367 | |
| 368 | return; |
| 369 | } |
| 370 | |
| 371 | // The index needs to be update before every usage in case an event callback changed the window list. |
| 372 | int index = _sub_window_find(p_window); |
| 373 | ERR_FAIL_COND(index == -1); |
| 374 | |
| 375 | if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { |
| 376 | // Release current focus. |
| 377 | if (gui.subwindow_focused) { |
| 378 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
| 379 | gui.subwindow_focused = nullptr; |
| 380 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 381 | } |
| 382 | // Can only move to foreground, but no focus granted. |
| 383 | index = _sub_window_find(p_window); |
| 384 | ERR_FAIL_COND(index == -1); |
| 385 | SubWindow sw = gui.sub_windows[index]; |
| 386 | gui.sub_windows.remove_at(index); |
| 387 | gui.sub_windows.push_back(sw); |
| 388 | _sub_window_update_order(); |
| 389 | return; |
| 390 | } |
| 391 | |
| 392 | if (gui.subwindow_focused) { |
| 393 | if (gui.subwindow_focused == p_window) { |
| 394 | return; // Nothing to do. |
| 395 | } |
| 396 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
| 397 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 398 | } else { |
| 399 | Window *this_window = Object::cast_to<Window>(this); |
| 400 | if (this_window) { |
| 401 | this_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | Window *old_focus = gui.subwindow_focused; |
| 406 | |
| 407 | gui.subwindow_focused = p_window; |
| 408 | |
| 409 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
| 410 | |
| 411 | { // Move to foreground. |
| 412 | index = _sub_window_find(p_window); |
| 413 | ERR_FAIL_COND(index == -1); |
| 414 | SubWindow sw = gui.sub_windows[index]; |
| 415 | gui.sub_windows.remove_at(index); |
| 416 | gui.sub_windows.push_back(sw); |
| 417 | index = gui.sub_windows.size() - 1; |
| 418 | _sub_window_update_order(); |
| 419 | } |
| 420 | |
| 421 | if (old_focus) { |
| 422 | _sub_window_update(old_focus); |
| 423 | } |
| 424 | |
| 425 | _sub_window_update(p_window); |
| 426 | } |
| 427 | |
| 428 | void Viewport::_sub_window_remove(Window *p_window) { |
| 429 | int index = _sub_window_find(p_window); |
| 430 | ERR_FAIL_COND(index == -1); |
| 431 | |
| 432 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 433 | |
| 434 | SubWindow sw = gui.sub_windows[index]; |
| 435 | if (gui.subwindow_over == sw.window) { |
| 436 | sw.window->_mouse_leave_viewport(); |
| 437 | gui.subwindow_over = nullptr; |
| 438 | } |
| 439 | RS::get_singleton()->free(sw.canvas_item); |
| 440 | gui.sub_windows.remove_at(index); |
| 441 | |
| 442 | if (gui.sub_windows.size() == 0) { |
| 443 | RS::get_singleton()->free(subwindow_canvas); |
| 444 | subwindow_canvas = RID(); |
| 445 | } |
| 446 | |
| 447 | if (gui.currently_dragged_subwindow == p_window) { |
| 448 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 449 | gui.currently_dragged_subwindow = nullptr; |
| 450 | } |
| 451 | |
| 452 | if (gui.subwindow_focused == p_window) { |
| 453 | Window *new_focused_window; |
| 454 | Window *parent_visible = p_window->get_parent_visible_window(); |
| 455 | |
| 456 | gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); |
| 457 | |
| 458 | if (parent_visible) { |
| 459 | new_focused_window = parent_visible; |
| 460 | } else { |
| 461 | new_focused_window = Object::cast_to<Window>(this); |
| 462 | } |
| 463 | |
| 464 | if (new_focused_window) { |
| 465 | int new_focused_index = _sub_window_find(new_focused_window); |
| 466 | if (new_focused_index != -1) { |
| 467 | gui.subwindow_focused = new_focused_window; |
| 468 | } else { |
| 469 | gui.subwindow_focused = nullptr; |
| 470 | } |
| 471 | |
| 472 | new_focused_window->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); |
| 473 | } else { |
| 474 | gui.subwindow_focused = nullptr; |
| 475 | } |
| 476 | } |
| 477 | |
| 478 | RenderingServer::get_singleton()->viewport_set_parent_viewport(p_window->viewport, p_window->parent ? p_window->parent->viewport : RID()); |
| 479 | } |
| 480 | |
| 481 | int Viewport::_sub_window_find(Window *p_window) const { |
| 482 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
| 483 | if (gui.sub_windows[i].window == p_window) { |
| 484 | return i; |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | return -1; |
| 489 | } |
| 490 | |
| 491 | void Viewport::_update_viewport_path() { |
| 492 | if (viewport_textures.is_empty()) { |
| 493 | return; |
| 494 | } |
| 495 | |
| 496 | Node *scene_root = get_scene_file_path().is_empty() ? get_owner() : this; |
| 497 | if (!scene_root && is_inside_tree()) { |
| 498 | scene_root = get_tree()->get_edited_scene_root(); |
| 499 | } |
| 500 | if (scene_root && (scene_root == this || scene_root->is_ancestor_of(this))) { |
| 501 | NodePath path_in_scene = scene_root->get_path_to(this); |
| 502 | for (ViewportTexture *E : viewport_textures) { |
| 503 | E->path = path_in_scene; |
| 504 | } |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | void Viewport::_notification(int p_what) { |
| 509 | ERR_MAIN_THREAD_GUARD; |
| 510 | |
| 511 | switch (p_what) { |
| 512 | case NOTIFICATION_ENTER_TREE: { |
| 513 | _update_viewport_path(); |
| 514 | |
| 515 | if (get_parent()) { |
| 516 | parent = get_parent()->get_viewport(); |
| 517 | RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, parent->get_viewport_rid()); |
| 518 | } else { |
| 519 | parent = nullptr; |
| 520 | } |
| 521 | |
| 522 | current_canvas = find_world_2d()->get_canvas(); |
| 523 | RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); |
| 524 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, current_canvas, canvas_transform); |
| 525 | RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); |
| 526 | _update_audio_listener_2d(); |
| 527 | #ifndef _3D_DISABLED |
| 528 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
| 529 | _update_audio_listener_3d(); |
| 530 | #endif // _3D_DISABLED |
| 531 | |
| 532 | add_to_group("_viewports" ); |
| 533 | if (get_tree()->is_debugging_collisions_hint()) { |
| 534 | PhysicsServer2D::get_singleton()->space_set_debug_contacts(find_world_2d()->get_space(), get_tree()->get_collision_debug_contact_count()); |
| 535 | contact_2d_debug = RenderingServer::get_singleton()->canvas_item_create(); |
| 536 | RenderingServer::get_singleton()->canvas_item_set_parent(contact_2d_debug, current_canvas); |
| 537 | #ifndef _3D_DISABLED |
| 538 | PhysicsServer3D::get_singleton()->space_set_debug_contacts(find_world_3d()->get_space(), get_tree()->get_collision_debug_contact_count()); |
| 539 | contact_3d_debug_multimesh = RenderingServer::get_singleton()->multimesh_create(); |
| 540 | RenderingServer::get_singleton()->multimesh_allocate_data(contact_3d_debug_multimesh, get_tree()->get_collision_debug_contact_count(), RS::MULTIMESH_TRANSFORM_3D, false); |
| 541 | RenderingServer::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh, 0); |
| 542 | RenderingServer::get_singleton()->multimesh_set_mesh(contact_3d_debug_multimesh, get_tree()->get_debug_contact_mesh()->get_rid()); |
| 543 | contact_3d_debug_instance = RenderingServer::get_singleton()->instance_create(); |
| 544 | RenderingServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh); |
| 545 | RenderingServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world_3d()->get_scenario()); |
| 546 | RenderingServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); |
| 547 | #endif // _3D_DISABLED |
| 548 | set_physics_process_internal(true); |
| 549 | } |
| 550 | } break; |
| 551 | |
| 552 | case NOTIFICATION_READY: { |
| 553 | #ifndef _3D_DISABLED |
| 554 | if (audio_listener_3d_set.size() && !audio_listener_3d) { |
| 555 | AudioListener3D *first = nullptr; |
| 556 | for (AudioListener3D *E : audio_listener_3d_set) { |
| 557 | if (first == nullptr || first->is_greater_than(E)) { |
| 558 | first = E; |
| 559 | } |
| 560 | } |
| 561 | |
| 562 | if (first) { |
| 563 | first->make_current(); |
| 564 | } |
| 565 | } |
| 566 | |
| 567 | if (camera_3d_set.size() && !camera_3d) { |
| 568 | // There are cameras but no current camera, pick first in tree and make it current. |
| 569 | Camera3D *first = nullptr; |
| 570 | for (Camera3D *E : camera_3d_set) { |
| 571 | if (first == nullptr || first->is_greater_than(E)) { |
| 572 | first = E; |
| 573 | } |
| 574 | } |
| 575 | |
| 576 | if (first) { |
| 577 | first->make_current(); |
| 578 | } |
| 579 | } |
| 580 | #endif // _3D_DISABLED |
| 581 | } break; |
| 582 | |
| 583 | case NOTIFICATION_EXIT_TREE: { |
| 584 | _gui_cancel_tooltip(); |
| 585 | |
| 586 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, RID()); |
| 587 | RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); |
| 588 | if (contact_2d_debug.is_valid()) { |
| 589 | RenderingServer::get_singleton()->free(contact_2d_debug); |
| 590 | contact_2d_debug = RID(); |
| 591 | } |
| 592 | |
| 593 | if (contact_3d_debug_multimesh.is_valid()) { |
| 594 | RenderingServer::get_singleton()->free(contact_3d_debug_multimesh); |
| 595 | RenderingServer::get_singleton()->free(contact_3d_debug_instance); |
| 596 | contact_3d_debug_instance = RID(); |
| 597 | contact_3d_debug_multimesh = RID(); |
| 598 | } |
| 599 | |
| 600 | remove_from_group("_viewports" ); |
| 601 | set_physics_process_internal(false); |
| 602 | |
| 603 | RS::get_singleton()->viewport_set_active(viewport, false); |
| 604 | RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID()); |
| 605 | } break; |
| 606 | |
| 607 | case NOTIFICATION_PATH_RENAMED: { |
| 608 | _update_viewport_path(); |
| 609 | } break; |
| 610 | |
| 611 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { |
| 612 | if (!get_tree()) { |
| 613 | return; |
| 614 | } |
| 615 | |
| 616 | if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) { |
| 617 | RenderingServer::get_singleton()->canvas_item_clear(contact_2d_debug); |
| 618 | RenderingServer::get_singleton()->canvas_item_set_draw_index(contact_2d_debug, 0xFFFFF); //very high index |
| 619 | |
| 620 | Vector<Vector2> points = PhysicsServer2D::get_singleton()->space_get_contacts(find_world_2d()->get_space()); |
| 621 | int point_count = PhysicsServer2D::get_singleton()->space_get_contact_count(find_world_2d()->get_space()); |
| 622 | Color ccol = get_tree()->get_debug_collision_contact_color(); |
| 623 | |
| 624 | for (int i = 0; i < point_count; i++) { |
| 625 | RenderingServer::get_singleton()->canvas_item_add_rect(contact_2d_debug, Rect2(points[i] - Vector2(2, 2), Vector2(5, 5)), ccol); |
| 626 | } |
| 627 | } |
| 628 | #ifndef _3D_DISABLED |
| 629 | if (get_tree()->is_debugging_collisions_hint() && contact_3d_debug_multimesh.is_valid()) { |
| 630 | Vector<Vector3> points = PhysicsServer3D::get_singleton()->space_get_contacts(find_world_3d()->get_space()); |
| 631 | int point_count = PhysicsServer3D::get_singleton()->space_get_contact_count(find_world_3d()->get_space()); |
| 632 | |
| 633 | RS::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh, point_count); |
| 634 | |
| 635 | for (int i = 0; i < point_count; i++) { |
| 636 | Transform3D point_transform; |
| 637 | point_transform.origin = points[i]; |
| 638 | RS::get_singleton()->multimesh_instance_set_transform(contact_3d_debug_multimesh, i, point_transform); |
| 639 | } |
| 640 | } |
| 641 | #endif // _3D_DISABLED |
| 642 | } break; |
| 643 | |
| 644 | case NOTIFICATION_VP_MOUSE_ENTER: { |
| 645 | gui.mouse_in_viewport = true; |
| 646 | } break; |
| 647 | |
| 648 | case NOTIFICATION_VP_MOUSE_EXIT: { |
| 649 | gui.mouse_in_viewport = false; |
| 650 | _drop_physics_mouseover(); |
| 651 | // When the mouse exits the viewport, we don't want to end |
| 652 | // mouse_focus, because, for example, we want to continue |
| 653 | // dragging a scrollbar even if the mouse has left the viewport. |
| 654 | } break; |
| 655 | |
| 656 | case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { |
| 657 | _gui_cancel_tooltip(); |
| 658 | _drop_physics_mouseover(); |
| 659 | if (gui.mouse_focus && !gui.forced_mouse_focus) { |
| 660 | _drop_mouse_focus(); |
| 661 | } |
| 662 | // When the window focus changes, we want to end mouse_focus, but |
| 663 | // not the mouse_over. Note: The OS will trigger a separate mouse |
| 664 | // exit event if the change in focus results in the mouse exiting |
| 665 | // the window. |
| 666 | } break; |
| 667 | |
| 668 | case NOTIFICATION_PREDELETE: { |
| 669 | if (gui_parent) { |
| 670 | gui_parent->gui.tooltip_popup = nullptr; |
| 671 | gui_parent->gui.tooltip_label = nullptr; |
| 672 | } |
| 673 | } break; |
| 674 | } |
| 675 | } |
| 676 | |
| 677 | void Viewport::_process_picking() { |
| 678 | if (!is_inside_tree()) { |
| 679 | return; |
| 680 | } |
| 681 | if (!physics_object_picking) { |
| 682 | return; |
| 683 | } |
| 684 | if (Object::cast_to<Window>(this) && Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { |
| 685 | return; |
| 686 | } |
| 687 | if (!gui.mouse_in_viewport) { |
| 688 | // Clear picking events if mouse has left viewport. |
| 689 | physics_picking_events.clear(); |
| 690 | return; |
| 691 | } |
| 692 | |
| 693 | _drop_physics_mouseover(true); |
| 694 | |
| 695 | #ifndef _3D_DISABLED |
| 696 | Vector2 last_pos(1e20, 1e20); |
| 697 | CollisionObject3D *last_object = nullptr; |
| 698 | ObjectID last_id; |
| 699 | PhysicsDirectSpaceState3D::RayResult result; |
| 700 | #endif // _3D_DISABLED |
| 701 | |
| 702 | PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); |
| 703 | |
| 704 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
| 705 | bool parent_ignore_mouse = (parent_svc && parent_svc->get_mouse_filter() == Control::MOUSE_FILTER_IGNORE); |
| 706 | bool create_passive_hover_event = true; |
| 707 | if (gui.mouse_over || parent_ignore_mouse) { |
| 708 | // When the mouse is over a Control node, passive hovering would cause input events for Colliders, that are behind Control nodes. |
| 709 | // When parent SubViewportContainer ignores mouse, that setting should be respected. |
| 710 | create_passive_hover_event = false; |
| 711 | } else { |
| 712 | for (const Ref<InputEvent> &e : physics_picking_events) { |
| 713 | Ref<InputEventMouse> m = e; |
| 714 | if (m.is_valid()) { |
| 715 | // A mouse event exists, so passive hovering isn't necessary. |
| 716 | create_passive_hover_event = false; |
| 717 | break; |
| 718 | } |
| 719 | } |
| 720 | } |
| 721 | |
| 722 | if (create_passive_hover_event) { |
| 723 | // Create a mouse motion event. This is necessary because objects or camera may have moved. |
| 724 | // While this extra event is sent, it is checked if both camera and last object and last ID did not move. |
| 725 | // If nothing changed, the event is discarded to avoid flooding with unnecessary motion events every frame. |
| 726 | Ref<InputEventMouseMotion> mm; |
| 727 | mm.instantiate(); |
| 728 | |
| 729 | mm->set_device(InputEvent::DEVICE_ID_INTERNAL); |
| 730 | mm->set_position(get_mouse_position()); |
| 731 | mm->set_global_position(mm->get_position()); |
| 732 | mm->set_alt_pressed(Input::get_singleton()->is_key_pressed(Key::ALT)); |
| 733 | mm->set_shift_pressed(Input::get_singleton()->is_key_pressed(Key::SHIFT)); |
| 734 | mm->set_ctrl_pressed(Input::get_singleton()->is_key_pressed(Key::CTRL)); |
| 735 | mm->set_meta_pressed(Input::get_singleton()->is_key_pressed(Key::META)); |
| 736 | mm->set_button_mask(Input::get_singleton()->get_mouse_button_mask()); |
| 737 | physics_picking_events.push_back(mm); |
| 738 | } |
| 739 | |
| 740 | while (physics_picking_events.size()) { |
| 741 | local_input_handled = false; |
| 742 | Ref<InputEvent> ev = physics_picking_events.front()->get(); |
| 743 | physics_picking_events.pop_front(); |
| 744 | |
| 745 | Vector2 pos; |
| 746 | bool is_mouse = false; |
| 747 | |
| 748 | Ref<InputEventMouseMotion> mm = ev; |
| 749 | |
| 750 | if (mm.is_valid()) { |
| 751 | pos = mm->get_position(); |
| 752 | is_mouse = true; |
| 753 | } |
| 754 | |
| 755 | Ref<InputEventMouseButton> mb = ev; |
| 756 | |
| 757 | if (mb.is_valid()) { |
| 758 | pos = mb->get_position(); |
| 759 | is_mouse = true; |
| 760 | } |
| 761 | |
| 762 | Ref<InputEventScreenDrag> sd = ev; |
| 763 | |
| 764 | if (sd.is_valid()) { |
| 765 | pos = sd->get_position(); |
| 766 | } |
| 767 | |
| 768 | Ref<InputEventScreenTouch> st = ev; |
| 769 | |
| 770 | if (st.is_valid()) { |
| 771 | pos = st->get_position(); |
| 772 | } |
| 773 | |
| 774 | if (ss2d) { |
| 775 | // Send to 2D. |
| 776 | |
| 777 | uint64_t frame = get_tree()->get_frame(); |
| 778 | |
| 779 | PhysicsDirectSpaceState2D::ShapeResult res[64]; |
| 780 | for (const CanvasLayer *E : canvas_layers) { |
| 781 | Transform2D canvas_layer_transform; |
| 782 | ObjectID canvas_layer_id; |
| 783 | if (E) { |
| 784 | // A descendant CanvasLayer. |
| 785 | canvas_layer_transform = E->get_final_transform(); |
| 786 | canvas_layer_id = E->get_instance_id(); |
| 787 | } else { |
| 788 | // This Viewport's builtin canvas. |
| 789 | canvas_layer_transform = get_canvas_transform(); |
| 790 | canvas_layer_id = ObjectID(); |
| 791 | } |
| 792 | |
| 793 | Vector2 point = canvas_layer_transform.affine_inverse().xform(pos); |
| 794 | |
| 795 | PhysicsDirectSpaceState2D::PointParameters point_params; |
| 796 | point_params.position = point; |
| 797 | point_params.canvas_instance_id = canvas_layer_id; |
| 798 | point_params.collide_with_areas = true; |
| 799 | point_params.pick_point = true; |
| 800 | |
| 801 | int rc = ss2d->intersect_point(point_params, res, 64); |
| 802 | if (physics_object_picking_sort) { |
| 803 | struct ComparatorCollisionObjects { |
| 804 | bool operator()(const PhysicsDirectSpaceState2D::ShapeResult &p_a, const PhysicsDirectSpaceState2D::ShapeResult &p_b) const { |
| 805 | CollisionObject2D *a = Object::cast_to<CollisionObject2D>(p_a.collider); |
| 806 | CollisionObject2D *b = Object::cast_to<CollisionObject2D>(p_b.collider); |
| 807 | if (!a || !b) { |
| 808 | return false; |
| 809 | } |
| 810 | int za = a->get_effective_z_index(); |
| 811 | int zb = b->get_effective_z_index(); |
| 812 | if (za != zb) { |
| 813 | return zb < za; |
| 814 | } |
| 815 | return a->is_greater_than(b); |
| 816 | } |
| 817 | }; |
| 818 | SortArray<PhysicsDirectSpaceState2D::ShapeResult, ComparatorCollisionObjects> sorter; |
| 819 | sorter.sort(res, rc); |
| 820 | } |
| 821 | for (int i = 0; i < rc; i++) { |
| 822 | if (res[i].collider_id.is_valid() && res[i].collider) { |
| 823 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider); |
| 824 | if (co && co->can_process()) { |
| 825 | bool send_event = true; |
| 826 | if (is_mouse) { |
| 827 | HashMap<ObjectID, uint64_t>::Iterator F = physics_2d_mouseover.find(res[i].collider_id); |
| 828 | if (!F) { |
| 829 | physics_2d_mouseover.insert(res[i].collider_id, frame); |
| 830 | co->_mouse_enter(); |
| 831 | } else { |
| 832 | F->value = frame; |
| 833 | // It was already hovered, so don't send the event if it's faked. |
| 834 | if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { |
| 835 | send_event = false; |
| 836 | } |
| 837 | } |
| 838 | HashMap<Pair<ObjectID, int>, uint64_t, PairHash<ObjectID, int>>::Iterator SF = physics_2d_shape_mouseover.find(Pair(res[i].collider_id, res[i].shape)); |
| 839 | if (!SF) { |
| 840 | physics_2d_shape_mouseover.insert(Pair(res[i].collider_id, res[i].shape), frame); |
| 841 | co->_mouse_shape_enter(res[i].shape); |
| 842 | } else { |
| 843 | SF->value = frame; |
| 844 | } |
| 845 | } |
| 846 | |
| 847 | if (send_event) { |
| 848 | co->_input_event_call(this, ev, res[i].shape); |
| 849 | } |
| 850 | } |
| 851 | } |
| 852 | } |
| 853 | } |
| 854 | |
| 855 | if (is_mouse) { |
| 856 | _cleanup_mouseover_colliders(false, false, frame); |
| 857 | } |
| 858 | } |
| 859 | |
| 860 | #ifndef _3D_DISABLED |
| 861 | CollisionObject3D *capture_object = nullptr; |
| 862 | if (physics_object_capture.is_valid()) { |
| 863 | capture_object = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_capture)); |
| 864 | if (!capture_object || !camera_3d || (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed())) { |
| 865 | physics_object_capture = ObjectID(); |
| 866 | } else { |
| 867 | last_id = physics_object_capture; |
| 868 | last_object = capture_object; |
| 869 | } |
| 870 | } |
| 871 | |
| 872 | if (pos == last_pos) { |
| 873 | if (last_id.is_valid()) { |
| 874 | if (ObjectDB::get_instance(last_id) && last_object) { |
| 875 | // Good, exists. |
| 876 | _collision_object_3d_input_event(last_object, camera_3d, ev, result.position, result.normal, result.shape); |
| 877 | if (last_object->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { |
| 878 | physics_object_capture = last_id; |
| 879 | } |
| 880 | } |
| 881 | } |
| 882 | } else { |
| 883 | if (camera_3d) { |
| 884 | Vector3 from = camera_3d->project_ray_origin(pos); |
| 885 | Vector3 dir = camera_3d->project_ray_normal(pos); |
| 886 | real_t far = camera_3d->far; |
| 887 | |
| 888 | PhysicsDirectSpaceState3D *space = PhysicsServer3D::get_singleton()->space_get_direct_state(find_world_3d()->get_space()); |
| 889 | if (space) { |
| 890 | PhysicsDirectSpaceState3D::RayParameters ray_params; |
| 891 | ray_params.from = from; |
| 892 | ray_params.to = from + dir * far; |
| 893 | ray_params.collide_with_areas = true; |
| 894 | ray_params.pick_ray = true; |
| 895 | |
| 896 | bool col = space->intersect_ray(ray_params, result); |
| 897 | ObjectID new_collider; |
| 898 | CollisionObject3D *co = col ? Object::cast_to<CollisionObject3D>(result.collider) : nullptr; |
| 899 | if (co && co->can_process()) { |
| 900 | new_collider = result.collider_id; |
| 901 | if (!capture_object) { |
| 902 | last_object = co; |
| 903 | last_id = result.collider_id; |
| 904 | if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { |
| 905 | physics_object_capture = last_id; |
| 906 | } |
| 907 | } |
| 908 | } |
| 909 | |
| 910 | if (is_mouse && new_collider != physics_object_over) { |
| 911 | if (physics_object_over.is_valid()) { |
| 912 | CollisionObject3D *previous_co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over)); |
| 913 | if (previous_co) { |
| 914 | previous_co->_mouse_exit(); |
| 915 | } |
| 916 | } |
| 917 | |
| 918 | if (new_collider.is_valid()) { |
| 919 | DEV_ASSERT(co); |
| 920 | co->_mouse_enter(); |
| 921 | } |
| 922 | |
| 923 | physics_object_over = new_collider; |
| 924 | } |
| 925 | if (capture_object) { |
| 926 | _collision_object_3d_input_event(capture_object, camera_3d, ev, result.position, result.normal, result.shape); |
| 927 | } else if (new_collider.is_valid()) { |
| 928 | _collision_object_3d_input_event(co, camera_3d, ev, result.position, result.normal, result.shape); |
| 929 | } |
| 930 | } |
| 931 | |
| 932 | last_pos = pos; |
| 933 | } |
| 934 | } |
| 935 | #endif // _3D_DISABLED |
| 936 | } |
| 937 | } |
| 938 | |
| 939 | RID Viewport::get_viewport_rid() const { |
| 940 | ERR_READ_THREAD_GUARD_V(RID()); |
| 941 | return viewport; |
| 942 | } |
| 943 | |
| 944 | void Viewport::update_canvas_items() { |
| 945 | ERR_MAIN_THREAD_GUARD; |
| 946 | if (!is_inside_tree()) { |
| 947 | return; |
| 948 | } |
| 949 | |
| 950 | _update_canvas_items(this); |
| 951 | } |
| 952 | |
| 953 | void Viewport::_set_size(const Size2i &p_size, const Size2i &p_size_2d_override, bool p_allocated) { |
| 954 | Transform2D stretch_transform_new = Transform2D(); |
| 955 | if (is_size_2d_override_stretch_enabled() && p_size_2d_override.width > 0 && p_size_2d_override.height > 0) { |
| 956 | Size2 scale = Size2(p_size) / Size2(p_size_2d_override); |
| 957 | stretch_transform_new.scale(scale); |
| 958 | } |
| 959 | |
| 960 | Size2i new_size = p_size.max(Size2i(2, 2)); |
| 961 | if (size == new_size && size_allocated == p_allocated && stretch_transform == stretch_transform_new && p_size_2d_override == size_2d_override) { |
| 962 | return; |
| 963 | } |
| 964 | |
| 965 | size = new_size; |
| 966 | size_allocated = p_allocated; |
| 967 | size_2d_override = p_size_2d_override; |
| 968 | stretch_transform = stretch_transform_new; |
| 969 | |
| 970 | #ifndef _3D_DISABLED |
| 971 | if (!use_xr) { |
| 972 | #endif |
| 973 | |
| 974 | if (p_allocated) { |
| 975 | RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); |
| 976 | } else { |
| 977 | RS::get_singleton()->viewport_set_size(viewport, 0, 0); |
| 978 | } |
| 979 | |
| 980 | #ifndef _3D_DISABLED |
| 981 | } // if (!use_xr) |
| 982 | #endif |
| 983 | |
| 984 | _update_global_transform(); |
| 985 | update_configuration_warnings(); |
| 986 | |
| 987 | update_canvas_items(); |
| 988 | |
| 989 | for (ViewportTexture *E : viewport_textures) { |
| 990 | E->emit_changed(); |
| 991 | } |
| 992 | |
| 993 | emit_signal(SNAME("size_changed" )); |
| 994 | |
| 995 | Rect2i limit = get_visible_rect(); |
| 996 | for (int i = 0; i < gui.sub_windows.size(); ++i) { |
| 997 | Window *sw = gui.sub_windows[i].window; |
| 998 | Rect2i rect = Rect2i(sw->position, sw->size); |
| 999 | Rect2i new_rect = sw->fit_rect_in_parent(rect, limit); |
| 1000 | if (new_rect != rect) { |
| 1001 | sw->set_position(new_rect.position); |
| 1002 | sw->set_size(new_rect.size); |
| 1003 | } |
| 1004 | } |
| 1005 | } |
| 1006 | |
| 1007 | Size2i Viewport::_get_size() const { |
| 1008 | #ifndef _3D_DISABLED |
| 1009 | if (use_xr) { |
| 1010 | if (XRServer::get_singleton() != nullptr) { |
| 1011 | Ref<XRInterface> xr_interface = XRServer::get_singleton()->get_primary_interface(); |
| 1012 | if (xr_interface.is_valid() && xr_interface->is_initialized()) { |
| 1013 | Size2 xr_size = xr_interface->get_render_target_size(); |
| 1014 | return (Size2i)xr_size; |
| 1015 | } |
| 1016 | } |
| 1017 | return Size2i(); |
| 1018 | } |
| 1019 | #endif // _3D_DISABLED |
| 1020 | |
| 1021 | return size; |
| 1022 | } |
| 1023 | |
| 1024 | Size2i Viewport::_get_size_2d_override() const { |
| 1025 | return size_2d_override; |
| 1026 | } |
| 1027 | |
| 1028 | bool Viewport::_is_size_allocated() const { |
| 1029 | return size_allocated; |
| 1030 | } |
| 1031 | |
| 1032 | Rect2 Viewport::get_visible_rect() const { |
| 1033 | ERR_READ_THREAD_GUARD_V(Rect2()); |
| 1034 | Rect2 r; |
| 1035 | |
| 1036 | if (size == Size2()) { |
| 1037 | r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size()); |
| 1038 | } else { |
| 1039 | r = Rect2(Point2(), size); |
| 1040 | } |
| 1041 | |
| 1042 | if (size_2d_override != Size2i()) { |
| 1043 | r.size = size_2d_override; |
| 1044 | } |
| 1045 | |
| 1046 | return r; |
| 1047 | } |
| 1048 | |
| 1049 | void Viewport::canvas_parent_mark_dirty(Node *p_node) { |
| 1050 | ERR_MAIN_THREAD_GUARD; |
| 1051 | bool request_update = gui.canvas_parents_with_dirty_order.is_empty(); |
| 1052 | gui.canvas_parents_with_dirty_order.insert(p_node->get_instance_id()); |
| 1053 | if (request_update) { |
| 1054 | MessageQueue::get_singleton()->push_callable(callable_mp(this, &Viewport::_process_dirty_canvas_parent_orders)); |
| 1055 | } |
| 1056 | } |
| 1057 | |
| 1058 | void Viewport::_update_audio_listener_2d() { |
| 1059 | if (AudioServer::get_singleton()) { |
| 1060 | AudioServer::get_singleton()->notify_listener_changed(); |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | void Viewport::set_as_audio_listener_2d(bool p_enable) { |
| 1065 | ERR_MAIN_THREAD_GUARD; |
| 1066 | if (p_enable == is_audio_listener_2d_enabled) { |
| 1067 | return; |
| 1068 | } |
| 1069 | |
| 1070 | is_audio_listener_2d_enabled = p_enable; |
| 1071 | _update_audio_listener_2d(); |
| 1072 | } |
| 1073 | |
| 1074 | bool Viewport::is_audio_listener_2d() const { |
| 1075 | ERR_READ_THREAD_GUARD_V(false); |
| 1076 | return is_audio_listener_2d_enabled; |
| 1077 | } |
| 1078 | |
| 1079 | AudioListener2D *Viewport::get_audio_listener_2d() const { |
| 1080 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 1081 | return audio_listener_2d; |
| 1082 | } |
| 1083 | |
| 1084 | void Viewport::enable_canvas_transform_override(bool p_enable) { |
| 1085 | ERR_MAIN_THREAD_GUARD; |
| 1086 | if (override_canvas_transform == p_enable) { |
| 1087 | return; |
| 1088 | } |
| 1089 | |
| 1090 | override_canvas_transform = p_enable; |
| 1091 | if (p_enable) { |
| 1092 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); |
| 1093 | } else { |
| 1094 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | bool Viewport::is_canvas_transform_override_enabled() const { |
| 1099 | ERR_READ_THREAD_GUARD_V(false); |
| 1100 | return override_canvas_transform; |
| 1101 | } |
| 1102 | |
| 1103 | void Viewport::set_canvas_transform_override(const Transform2D &p_transform) { |
| 1104 | ERR_MAIN_THREAD_GUARD; |
| 1105 | if (canvas_transform_override == p_transform) { |
| 1106 | return; |
| 1107 | } |
| 1108 | |
| 1109 | canvas_transform_override = p_transform; |
| 1110 | if (override_canvas_transform) { |
| 1111 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform_override); |
| 1112 | } |
| 1113 | } |
| 1114 | |
| 1115 | Transform2D Viewport::get_canvas_transform_override() const { |
| 1116 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 1117 | return canvas_transform_override; |
| 1118 | } |
| 1119 | |
| 1120 | void Viewport::set_canvas_transform(const Transform2D &p_transform) { |
| 1121 | ERR_MAIN_THREAD_GUARD; |
| 1122 | canvas_transform = p_transform; |
| 1123 | |
| 1124 | if (!override_canvas_transform) { |
| 1125 | RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, find_world_2d()->get_canvas(), canvas_transform); |
| 1126 | } |
| 1127 | } |
| 1128 | |
| 1129 | Transform2D Viewport::get_canvas_transform() const { |
| 1130 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 1131 | return canvas_transform; |
| 1132 | } |
| 1133 | |
| 1134 | void Viewport::_update_global_transform() { |
| 1135 | Transform2D sxform = stretch_transform * global_canvas_transform; |
| 1136 | |
| 1137 | RenderingServer::get_singleton()->viewport_set_global_canvas_transform(viewport, sxform); |
| 1138 | } |
| 1139 | |
| 1140 | void Viewport::set_global_canvas_transform(const Transform2D &p_transform) { |
| 1141 | ERR_MAIN_THREAD_GUARD; |
| 1142 | global_canvas_transform = p_transform; |
| 1143 | |
| 1144 | _update_global_transform(); |
| 1145 | } |
| 1146 | |
| 1147 | Transform2D Viewport::get_global_canvas_transform() const { |
| 1148 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 1149 | return global_canvas_transform; |
| 1150 | } |
| 1151 | |
| 1152 | void Viewport::_camera_2d_set(Camera2D *p_camera_2d) { |
| 1153 | camera_2d = p_camera_2d; |
| 1154 | } |
| 1155 | |
| 1156 | void Viewport::_audio_listener_2d_set(AudioListener2D *p_listener) { |
| 1157 | if (audio_listener_2d == p_listener) { |
| 1158 | return; |
| 1159 | } else if (audio_listener_2d) { |
| 1160 | audio_listener_2d->clear_current(); |
| 1161 | } |
| 1162 | audio_listener_2d = p_listener; |
| 1163 | } |
| 1164 | |
| 1165 | void Viewport::_audio_listener_2d_remove(AudioListener2D *p_listener) { |
| 1166 | if (audio_listener_2d == p_listener) { |
| 1167 | audio_listener_2d = nullptr; |
| 1168 | } |
| 1169 | } |
| 1170 | |
| 1171 | void Viewport::_canvas_layer_add(CanvasLayer *p_canvas_layer) { |
| 1172 | canvas_layers.insert(p_canvas_layer); |
| 1173 | } |
| 1174 | |
| 1175 | void Viewport::_canvas_layer_remove(CanvasLayer *p_canvas_layer) { |
| 1176 | canvas_layers.erase(p_canvas_layer); |
| 1177 | } |
| 1178 | |
| 1179 | void Viewport::set_transparent_background(bool p_enable) { |
| 1180 | ERR_MAIN_THREAD_GUARD; |
| 1181 | transparent_bg = p_enable; |
| 1182 | RS::get_singleton()->viewport_set_transparent_background(viewport, p_enable); |
| 1183 | } |
| 1184 | |
| 1185 | bool Viewport::has_transparent_background() const { |
| 1186 | ERR_READ_THREAD_GUARD_V(false); |
| 1187 | return transparent_bg; |
| 1188 | } |
| 1189 | |
| 1190 | void Viewport::set_use_hdr_2d(bool p_enable) { |
| 1191 | ERR_MAIN_THREAD_GUARD; |
| 1192 | use_hdr_2d = p_enable; |
| 1193 | RS::get_singleton()->viewport_set_use_hdr_2d(viewport, p_enable); |
| 1194 | } |
| 1195 | |
| 1196 | bool Viewport::is_using_hdr_2d() const { |
| 1197 | ERR_READ_THREAD_GUARD_V(false); |
| 1198 | return use_hdr_2d; |
| 1199 | } |
| 1200 | |
| 1201 | void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) { |
| 1202 | ERR_MAIN_THREAD_GUARD; |
| 1203 | if (world_2d == p_world_2d) { |
| 1204 | return; |
| 1205 | } |
| 1206 | |
| 1207 | if (is_inside_tree()) { |
| 1208 | RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); |
| 1209 | } |
| 1210 | |
| 1211 | if (world_2d.is_valid()) { |
| 1212 | world_2d->remove_viewport(this); |
| 1213 | } |
| 1214 | |
| 1215 | if (p_world_2d.is_valid()) { |
| 1216 | bool do_propagate = world_2d.is_valid() && is_inside_tree(); |
| 1217 | world_2d = p_world_2d; |
| 1218 | if (do_propagate) { |
| 1219 | _propagate_world_2d_changed(this); |
| 1220 | } |
| 1221 | } else { |
| 1222 | WARN_PRINT("Invalid world_2d" ); |
| 1223 | world_2d = Ref<World2D>(memnew(World2D)); |
| 1224 | } |
| 1225 | |
| 1226 | world_2d->register_viewport(this); |
| 1227 | _update_audio_listener_2d(); |
| 1228 | |
| 1229 | if (is_inside_tree()) { |
| 1230 | current_canvas = find_world_2d()->get_canvas(); |
| 1231 | RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); |
| 1232 | } |
| 1233 | } |
| 1234 | |
| 1235 | Ref<World2D> Viewport::find_world_2d() const { |
| 1236 | ERR_READ_THREAD_GUARD_V(Ref<World2D>()); |
| 1237 | if (world_2d.is_valid()) { |
| 1238 | return world_2d; |
| 1239 | } else if (parent) { |
| 1240 | return parent->find_world_2d(); |
| 1241 | } else { |
| 1242 | return Ref<World2D>(); |
| 1243 | } |
| 1244 | } |
| 1245 | |
| 1246 | void Viewport::_propagate_viewport_notification(Node *p_node, int p_what) { |
| 1247 | p_node->notification(p_what); |
| 1248 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 1249 | Node *c = p_node->get_child(i); |
| 1250 | if (Object::cast_to<Viewport>(c)) { |
| 1251 | continue; |
| 1252 | } |
| 1253 | _propagate_viewport_notification(c, p_what); |
| 1254 | } |
| 1255 | } |
| 1256 | |
| 1257 | Ref<World2D> Viewport::get_world_2d() const { |
| 1258 | ERR_READ_THREAD_GUARD_V(Ref<World2D>()); |
| 1259 | return world_2d; |
| 1260 | } |
| 1261 | |
| 1262 | Camera2D *Viewport::get_camera_2d() const { |
| 1263 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 1264 | return camera_2d; |
| 1265 | } |
| 1266 | |
| 1267 | Transform2D Viewport::get_final_transform() const { |
| 1268 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 1269 | return stretch_transform * global_canvas_transform; |
| 1270 | } |
| 1271 | |
| 1272 | void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) { |
| 1273 | ERR_MAIN_THREAD_GUARD; |
| 1274 | List<Node *> camera_list; |
| 1275 | get_tree()->get_nodes_in_group(p_camera_group, &camera_list); |
| 1276 | |
| 1277 | Camera2D *new_camera = nullptr; |
| 1278 | for (Node *E : camera_list) { |
| 1279 | Camera2D *cam = Object::cast_to<Camera2D>(E); |
| 1280 | if (!cam) { |
| 1281 | continue; // Non-camera node (e.g. ParallaxBackground). |
| 1282 | } |
| 1283 | |
| 1284 | if (cam->is_enabled()) { |
| 1285 | new_camera = cam; |
| 1286 | break; |
| 1287 | } |
| 1288 | } |
| 1289 | |
| 1290 | _camera_2d_set(new_camera); |
| 1291 | if (!camera_2d) { |
| 1292 | set_canvas_transform(Transform2D()); |
| 1293 | } |
| 1294 | } |
| 1295 | |
| 1296 | void Viewport::_update_canvas_items(Node *p_node) { |
| 1297 | if (p_node != this) { |
| 1298 | Window *w = Object::cast_to<Window>(p_node); |
| 1299 | if (w && (!w->is_inside_tree() || !w->is_embedded())) { |
| 1300 | return; |
| 1301 | } |
| 1302 | |
| 1303 | CanvasItem *ci = Object::cast_to<CanvasItem>(p_node); |
| 1304 | if (ci) { |
| 1305 | ci->queue_redraw(); |
| 1306 | } |
| 1307 | } |
| 1308 | |
| 1309 | int cc = p_node->get_child_count(); |
| 1310 | |
| 1311 | for (int i = 0; i < cc; i++) { |
| 1312 | _update_canvas_items(p_node->get_child(i)); |
| 1313 | } |
| 1314 | } |
| 1315 | |
| 1316 | Ref<ViewportTexture> Viewport::get_texture() const { |
| 1317 | ERR_READ_THREAD_GUARD_V(Ref<ViewportTexture>()); |
| 1318 | return default_texture; |
| 1319 | } |
| 1320 | |
| 1321 | void Viewport::set_positional_shadow_atlas_size(int p_size) { |
| 1322 | ERR_MAIN_THREAD_GUARD; |
| 1323 | positional_shadow_atlas_size = p_size; |
| 1324 | RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits); |
| 1325 | } |
| 1326 | |
| 1327 | int Viewport::get_positional_shadow_atlas_size() const { |
| 1328 | ERR_READ_THREAD_GUARD_V(0); |
| 1329 | return positional_shadow_atlas_size; |
| 1330 | } |
| 1331 | |
| 1332 | void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) { |
| 1333 | ERR_MAIN_THREAD_GUARD; |
| 1334 | if (positional_shadow_atlas_16_bits == p_16_bits) { |
| 1335 | return; |
| 1336 | } |
| 1337 | |
| 1338 | positional_shadow_atlas_16_bits = p_16_bits; |
| 1339 | RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, positional_shadow_atlas_size, positional_shadow_atlas_16_bits); |
| 1340 | } |
| 1341 | |
| 1342 | bool Viewport::get_positional_shadow_atlas_16_bits() const { |
| 1343 | ERR_READ_THREAD_GUARD_V(false); |
| 1344 | return positional_shadow_atlas_16_bits; |
| 1345 | } |
| 1346 | void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) { |
| 1347 | ERR_MAIN_THREAD_GUARD; |
| 1348 | ERR_FAIL_INDEX(p_quadrant, 4); |
| 1349 | ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX); |
| 1350 | |
| 1351 | if (positional_shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) { |
| 1352 | return; |
| 1353 | } |
| 1354 | |
| 1355 | positional_shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv; |
| 1356 | static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 }; |
| 1357 | |
| 1358 | RS::get_singleton()->viewport_set_positional_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]); |
| 1359 | } |
| 1360 | |
| 1361 | Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const { |
| 1362 | ERR_READ_THREAD_GUARD_V(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
| 1363 | ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
| 1364 | return positional_shadow_atlas_quadrant_subdiv[p_quadrant]; |
| 1365 | } |
| 1366 | |
| 1367 | Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) { |
| 1368 | if (ev.is_null()) { |
| 1369 | return ev; // No transformation defined for null event |
| 1370 | } |
| 1371 | |
| 1372 | Transform2D ai = get_final_transform().affine_inverse(); |
| 1373 | return ev->xformed_by(ai); |
| 1374 | } |
| 1375 | |
| 1376 | Vector2 Viewport::get_mouse_position() const { |
| 1377 | ERR_READ_THREAD_GUARD_V(Vector2()); |
| 1378 | if (!is_directly_attached_to_screen()) { |
| 1379 | // Rely on the most recent mouse coordinate from an InputEventMouse in push_input. |
| 1380 | // In this case get_screen_transform is not applicable, because it is ambiguous. |
| 1381 | return gui.last_mouse_pos; |
| 1382 | } else if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_MOUSE)) { |
| 1383 | Transform2D xform = get_screen_transform_internal(true); |
| 1384 | if (xform.determinant() == 0) { |
| 1385 | // Screen transform can be non-invertible when the Window is minimized. |
| 1386 | return Vector2(); |
| 1387 | } |
| 1388 | return xform.affine_inverse().xform(DisplayServer::get_singleton()->mouse_get_position()); |
| 1389 | } else { |
| 1390 | // Fallback to Input for getting mouse position in case of emulated mouse. |
| 1391 | return get_screen_transform_internal().affine_inverse().xform(Input::get_singleton()->get_mouse_position()); |
| 1392 | } |
| 1393 | } |
| 1394 | |
| 1395 | void Viewport::warp_mouse(const Vector2 &p_position) { |
| 1396 | ERR_MAIN_THREAD_GUARD; |
| 1397 | Transform2D xform = get_screen_transform_internal(); |
| 1398 | Vector2 gpos = xform.xform(p_position); |
| 1399 | Input::get_singleton()->warp_mouse(gpos); |
| 1400 | } |
| 1401 | |
| 1402 | void Viewport::_gui_sort_roots() { |
| 1403 | if (!gui.roots_order_dirty) { |
| 1404 | return; |
| 1405 | } |
| 1406 | |
| 1407 | gui.roots.sort_custom<Control::CComparator>(); |
| 1408 | |
| 1409 | gui.roots_order_dirty = false; |
| 1410 | } |
| 1411 | |
| 1412 | void Viewport::_gui_cancel_tooltip() { |
| 1413 | gui.tooltip_control = nullptr; |
| 1414 | if (gui.tooltip_timer.is_valid()) { |
| 1415 | gui.tooltip_timer->release_connections(); |
| 1416 | gui.tooltip_timer = Ref<SceneTreeTimer>(); |
| 1417 | } |
| 1418 | if (gui.tooltip_popup) { |
| 1419 | gui.tooltip_popup->queue_free(); |
| 1420 | } |
| 1421 | } |
| 1422 | |
| 1423 | String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_tooltip_owner) { |
| 1424 | Vector2 pos = p_pos; |
| 1425 | String tooltip; |
| 1426 | |
| 1427 | while (p_control) { |
| 1428 | tooltip = p_control->get_tooltip(pos); |
| 1429 | |
| 1430 | // Temporary solution for PopupMenus. |
| 1431 | PopupMenu * = Object::cast_to<PopupMenu>(this); |
| 1432 | if (menu) { |
| 1433 | tooltip = menu->get_tooltip(pos); |
| 1434 | } |
| 1435 | |
| 1436 | if (r_tooltip_owner) { |
| 1437 | *r_tooltip_owner = p_control; |
| 1438 | } |
| 1439 | |
| 1440 | // If we found a tooltip, we stop here. |
| 1441 | if (!tooltip.is_empty()) { |
| 1442 | break; |
| 1443 | } |
| 1444 | |
| 1445 | // Otherwise, we check parent controls unless some conditions prevent it. |
| 1446 | |
| 1447 | if (p_control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1448 | break; |
| 1449 | } |
| 1450 | if (p_control->is_set_as_top_level()) { |
| 1451 | break; |
| 1452 | } |
| 1453 | |
| 1454 | // Transform cursor pos for parent control. |
| 1455 | pos = p_control->get_transform().xform(pos); |
| 1456 | |
| 1457 | p_control = p_control->get_parent_control(); |
| 1458 | } |
| 1459 | |
| 1460 | return tooltip; |
| 1461 | } |
| 1462 | |
| 1463 | void Viewport::_gui_show_tooltip() { |
| 1464 | if (!gui.tooltip_control) { |
| 1465 | return; |
| 1466 | } |
| 1467 | |
| 1468 | // Get the Control under cursor and the relevant tooltip text, if any. |
| 1469 | Control *tooltip_owner = nullptr; |
| 1470 | String tooltip_text = _gui_get_tooltip( |
| 1471 | gui.tooltip_control, |
| 1472 | gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos), |
| 1473 | &tooltip_owner); |
| 1474 | tooltip_text = tooltip_text.strip_edges(); |
| 1475 | if (tooltip_text.is_empty()) { |
| 1476 | return; // Nothing to show. |
| 1477 | } |
| 1478 | |
| 1479 | // Remove previous popup if we change something. |
| 1480 | if (gui.tooltip_popup) { |
| 1481 | memdelete(gui.tooltip_popup); |
| 1482 | } |
| 1483 | |
| 1484 | if (!tooltip_owner) { |
| 1485 | return; |
| 1486 | } |
| 1487 | |
| 1488 | // Popup window which houses the tooltip content. |
| 1489 | PopupPanel *panel = memnew(PopupPanel); |
| 1490 | panel->set_theme_type_variation(SNAME("TooltipPanel" )); |
| 1491 | |
| 1492 | // Ensure no opaque background behind the panel as its StyleBox can be partially transparent (e.g. corners). |
| 1493 | panel->set_transparent_background(true); |
| 1494 | |
| 1495 | // Controls can implement `make_custom_tooltip` to provide their own tooltip. |
| 1496 | // This should be a Control node which will be added as child to a TooltipPanel. |
| 1497 | Control *base_tooltip = tooltip_owner->make_custom_tooltip(tooltip_text); |
| 1498 | |
| 1499 | // If no custom tooltip is given, use a default implementation. |
| 1500 | if (!base_tooltip) { |
| 1501 | gui.tooltip_label = memnew(Label); |
| 1502 | gui.tooltip_label->set_theme_type_variation(SNAME("TooltipLabel" )); |
| 1503 | gui.tooltip_label->set_auto_translate(gui.tooltip_control->is_auto_translating()); |
| 1504 | gui.tooltip_label->set_text(tooltip_text); |
| 1505 | base_tooltip = gui.tooltip_label; |
| 1506 | panel->connect("mouse_entered" , callable_mp(this, &Viewport::_gui_cancel_tooltip)); |
| 1507 | } |
| 1508 | |
| 1509 | base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 1510 | |
| 1511 | panel->set_transient(true); |
| 1512 | panel->set_flag(Window::FLAG_NO_FOCUS, true); |
| 1513 | panel->set_flag(Window::FLAG_POPUP, false); |
| 1514 | panel->set_flag(Window::FLAG_MOUSE_PASSTHROUGH, true); |
| 1515 | panel->set_wrap_controls(true); |
| 1516 | panel->add_child(base_tooltip); |
| 1517 | panel->gui_parent = this; |
| 1518 | |
| 1519 | gui.tooltip_popup = panel; |
| 1520 | |
| 1521 | tooltip_owner->add_child(gui.tooltip_popup); |
| 1522 | |
| 1523 | Point2 tooltip_offset = GLOBAL_GET("display/mouse_cursor/tooltip_position_offset" ); |
| 1524 | Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_contents_minimum_size()); |
| 1525 | r.size = r.size.min(panel->get_max_size()); |
| 1526 | |
| 1527 | Window *window = gui.tooltip_popup->get_parent_visible_window(); |
| 1528 | Rect2i vr; |
| 1529 | if (gui.tooltip_popup->is_embedded()) { |
| 1530 | vr = gui.tooltip_popup->get_embedder()->get_visible_rect(); |
| 1531 | } else { |
| 1532 | vr = window->get_usable_parent_rect(); |
| 1533 | } |
| 1534 | |
| 1535 | if (r.size.x + r.position.x > vr.size.x + vr.position.x) { |
| 1536 | // Place it in the opposite direction. If it fails, just hug the border. |
| 1537 | r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x; |
| 1538 | |
| 1539 | if (r.position.x < vr.position.x) { |
| 1540 | r.position.x = vr.position.x + vr.size.x - r.size.x; |
| 1541 | } |
| 1542 | } else if (r.position.x < vr.position.x) { |
| 1543 | r.position.x = vr.position.x; |
| 1544 | } |
| 1545 | |
| 1546 | if (r.size.y + r.position.y > vr.size.y + vr.position.y) { |
| 1547 | // Same as above. |
| 1548 | r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y; |
| 1549 | |
| 1550 | if (r.position.y < vr.position.y) { |
| 1551 | r.position.y = vr.position.y + vr.size.y - r.size.y; |
| 1552 | } |
| 1553 | } else if (r.position.y < vr.position.y) { |
| 1554 | r.position.y = vr.position.y; |
| 1555 | } |
| 1556 | |
| 1557 | gui.tooltip_popup->set_position(r.position); |
| 1558 | gui.tooltip_popup->set_size(r.size); |
| 1559 | |
| 1560 | DisplayServer::WindowID = DisplayServer::get_singleton()->window_get_active_popup(); |
| 1561 | if (active_popup == DisplayServer::INVALID_WINDOW_ID || active_popup == window->get_window_id()) { |
| 1562 | gui.tooltip_popup->show(); |
| 1563 | } |
| 1564 | gui.tooltip_popup->child_controls_changed(); |
| 1565 | } |
| 1566 | |
| 1567 | bool Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) { |
| 1568 | bool stopped = false; |
| 1569 | Ref<InputEvent> ev = p_input; |
| 1570 | |
| 1571 | // Returns true if an event should be impacted by a control's mouse filter. |
| 1572 | bool is_pointer_event = Ref<InputEventMouse>(p_input).is_valid() || Ref<InputEventScreenDrag>(p_input).is_valid() || Ref<InputEventScreenTouch>(p_input).is_valid(); |
| 1573 | |
| 1574 | Ref<InputEventMouseButton> mb = p_input; |
| 1575 | bool is_scroll_event = mb.is_valid() && |
| 1576 | (mb->get_button_index() == MouseButton::WHEEL_DOWN || |
| 1577 | mb->get_button_index() == MouseButton::WHEEL_UP || |
| 1578 | mb->get_button_index() == MouseButton::WHEEL_LEFT || |
| 1579 | mb->get_button_index() == MouseButton::WHEEL_RIGHT); |
| 1580 | |
| 1581 | CanvasItem *ci = p_control; |
| 1582 | while (ci) { |
| 1583 | Control *control = Object::cast_to<Control>(ci); |
| 1584 | if (control) { |
| 1585 | if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { |
| 1586 | control->_call_gui_input(ev); |
| 1587 | } |
| 1588 | |
| 1589 | if (!control->is_inside_tree() || control->is_set_as_top_level()) { |
| 1590 | break; |
| 1591 | } |
| 1592 | if (gui.key_event_accepted) { |
| 1593 | stopped = true; |
| 1594 | break; |
| 1595 | } |
| 1596 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP && is_pointer_event && !(is_scroll_event && control->data.force_pass_scroll_events)) { |
| 1597 | // Mouse, ScreenDrag and ScreenTouch events are stopped by default with MOUSE_FILTER_STOP, unless we have a scroll event and force_pass_scroll_events set to true |
| 1598 | stopped = true; |
| 1599 | break; |
| 1600 | } |
| 1601 | } |
| 1602 | |
| 1603 | if (is_input_handled()) { |
| 1604 | // Break after Physics Picking in SubViewport. |
| 1605 | break; |
| 1606 | } |
| 1607 | |
| 1608 | if (ci->is_set_as_top_level()) { |
| 1609 | break; |
| 1610 | } |
| 1611 | |
| 1612 | ev = ev->xformed_by(ci->get_transform()); // Transform event upwards. |
| 1613 | ci = ci->get_parent_item(); |
| 1614 | } |
| 1615 | return stopped; |
| 1616 | } |
| 1617 | |
| 1618 | void Viewport::_gui_call_notification(Control *p_control, int p_what) { |
| 1619 | CanvasItem *ci = p_control; |
| 1620 | while (ci) { |
| 1621 | Control *control = Object::cast_to<Control>(ci); |
| 1622 | if (control) { |
| 1623 | if (control->data.mouse_filter != Control::MOUSE_FILTER_IGNORE) { |
| 1624 | control->notification(p_what); |
| 1625 | } |
| 1626 | |
| 1627 | if (!control->is_inside_tree()) { |
| 1628 | break; |
| 1629 | } |
| 1630 | |
| 1631 | if (!control->is_inside_tree() || control->is_set_as_top_level()) { |
| 1632 | break; |
| 1633 | } |
| 1634 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1635 | break; |
| 1636 | } |
| 1637 | } |
| 1638 | |
| 1639 | if (ci->is_set_as_top_level()) { |
| 1640 | break; |
| 1641 | } |
| 1642 | |
| 1643 | ci = ci->get_parent_item(); |
| 1644 | } |
| 1645 | } |
| 1646 | |
| 1647 | Control *Viewport::gui_find_control(const Point2 &p_global) { |
| 1648 | ERR_MAIN_THREAD_GUARD_V(nullptr); |
| 1649 | // Handle subwindows. |
| 1650 | _gui_sort_roots(); |
| 1651 | |
| 1652 | for (List<Control *>::Element *E = gui.roots.back(); E; E = E->prev()) { |
| 1653 | Control *sw = E->get(); |
| 1654 | if (!sw->is_visible_in_tree()) { |
| 1655 | continue; |
| 1656 | } |
| 1657 | |
| 1658 | Transform2D xform; |
| 1659 | CanvasItem *pci = sw->get_parent_item(); |
| 1660 | if (pci) { |
| 1661 | xform = pci->get_global_transform_with_canvas(); |
| 1662 | } else { |
| 1663 | xform = sw->get_canvas_transform(); |
| 1664 | } |
| 1665 | |
| 1666 | Control *ret = _gui_find_control_at_pos(sw, p_global, xform); |
| 1667 | if (ret) { |
| 1668 | return ret; |
| 1669 | } |
| 1670 | } |
| 1671 | |
| 1672 | return nullptr; |
| 1673 | } |
| 1674 | |
| 1675 | Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform) { |
| 1676 | if (!p_node->is_visible()) { |
| 1677 | return nullptr; // Canvas item hidden, discard. |
| 1678 | } |
| 1679 | |
| 1680 | Transform2D matrix = p_xform * p_node->get_transform(); |
| 1681 | // matrix.determinant() == 0.0f implies that node does not exist on scene |
| 1682 | if (matrix.determinant() == 0.0f) { |
| 1683 | return nullptr; |
| 1684 | } |
| 1685 | |
| 1686 | Control *c = Object::cast_to<Control>(p_node); |
| 1687 | |
| 1688 | if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) { |
| 1689 | for (int i = p_node->get_child_count() - 1; i >= 0; i--) { |
| 1690 | CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); |
| 1691 | if (!ci || ci->is_set_as_top_level()) { |
| 1692 | continue; |
| 1693 | } |
| 1694 | |
| 1695 | Control *ret = _gui_find_control_at_pos(ci, p_global, matrix); |
| 1696 | if (ret) { |
| 1697 | return ret; |
| 1698 | } |
| 1699 | } |
| 1700 | } |
| 1701 | |
| 1702 | if (!c || c->data.mouse_filter == Control::MOUSE_FILTER_IGNORE) { |
| 1703 | return nullptr; |
| 1704 | } |
| 1705 | |
| 1706 | matrix.affine_invert(); |
| 1707 | if (!c->has_point(matrix.xform(p_global))) { |
| 1708 | return nullptr; |
| 1709 | } |
| 1710 | |
| 1711 | Control *drag_preview = _gui_get_drag_preview(); |
| 1712 | if (!drag_preview || (c != drag_preview && !drag_preview->is_ancestor_of(c))) { |
| 1713 | return c; |
| 1714 | } |
| 1715 | |
| 1716 | return nullptr; |
| 1717 | } |
| 1718 | |
| 1719 | bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) { |
| 1720 | // Attempt grab, try parent controls too. |
| 1721 | CanvasItem *ci = p_at_control; |
| 1722 | while (ci) { |
| 1723 | Control *control = Object::cast_to<Control>(ci); |
| 1724 | if (control) { |
| 1725 | if (control->can_drop_data(p_at_pos, gui.drag_data)) { |
| 1726 | if (!p_just_check) { |
| 1727 | control->drop_data(p_at_pos, gui.drag_data); |
| 1728 | } |
| 1729 | |
| 1730 | return true; |
| 1731 | } |
| 1732 | |
| 1733 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1734 | break; |
| 1735 | } |
| 1736 | } |
| 1737 | |
| 1738 | p_at_pos = ci->get_transform().xform(p_at_pos); |
| 1739 | |
| 1740 | if (ci->is_set_as_top_level()) { |
| 1741 | break; |
| 1742 | } |
| 1743 | |
| 1744 | ci = ci->get_parent_item(); |
| 1745 | } |
| 1746 | |
| 1747 | return false; |
| 1748 | } |
| 1749 | |
| 1750 | void Viewport::_gui_input_event(Ref<InputEvent> p_event) { |
| 1751 | ERR_FAIL_COND(p_event.is_null()); |
| 1752 | |
| 1753 | Ref<InputEventMouseButton> mb = p_event; |
| 1754 | if (mb.is_valid()) { |
| 1755 | gui.key_event_accepted = false; |
| 1756 | |
| 1757 | Point2 mpos = mb->get_position(); |
| 1758 | if (mb->is_pressed()) { |
| 1759 | if (!gui.mouse_focus_mask.is_empty()) { |
| 1760 | // Do not steal mouse focus and stuff while a focus mask exists. |
| 1761 | gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); |
| 1762 | } else { |
| 1763 | gui.mouse_focus = gui_find_control(mpos); |
| 1764 | gui.last_mouse_focus = gui.mouse_focus; |
| 1765 | |
| 1766 | if (!gui.mouse_focus) { |
| 1767 | return; |
| 1768 | } |
| 1769 | |
| 1770 | gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); |
| 1771 | |
| 1772 | if (mb->get_button_index() == MouseButton::LEFT) { |
| 1773 | gui.drag_accum = Vector2(); |
| 1774 | gui.drag_attempted = false; |
| 1775 | } |
| 1776 | } |
| 1777 | DEV_ASSERT(gui.mouse_focus); |
| 1778 | |
| 1779 | mb = mb->xformed_by(Transform2D()); // Make a copy of the event. |
| 1780 | |
| 1781 | Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); |
| 1782 | mb->set_position(pos); |
| 1783 | |
| 1784 | #ifdef DEBUG_ENABLED |
| 1785 | if (EngineDebugger::get_singleton()) { |
| 1786 | Array arr; |
| 1787 | arr.push_back(gui.mouse_focus->get_path()); |
| 1788 | arr.push_back(gui.mouse_focus->get_class()); |
| 1789 | EngineDebugger::get_singleton()->send_message("scene:click_ctrl" , arr); |
| 1790 | } |
| 1791 | #endif |
| 1792 | |
| 1793 | if (mb->get_button_index() == MouseButton::LEFT) { // Assign focus. |
| 1794 | CanvasItem *ci = gui.mouse_focus; |
| 1795 | while (ci) { |
| 1796 | Control *control = Object::cast_to<Control>(ci); |
| 1797 | if (control) { |
| 1798 | if (control->get_focus_mode() != Control::FOCUS_NONE) { |
| 1799 | if (control != gui.key_focus) { |
| 1800 | control->grab_focus(); |
| 1801 | } |
| 1802 | break; |
| 1803 | } |
| 1804 | |
| 1805 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1806 | break; |
| 1807 | } |
| 1808 | } |
| 1809 | |
| 1810 | if (ci->is_set_as_top_level()) { |
| 1811 | break; |
| 1812 | } |
| 1813 | |
| 1814 | ci = ci->get_parent_item(); |
| 1815 | } |
| 1816 | } |
| 1817 | |
| 1818 | bool stopped = gui.mouse_focus && gui.mouse_focus->can_process() && _gui_call_input(gui.mouse_focus, mb); |
| 1819 | if (stopped) { |
| 1820 | set_input_as_handled(); |
| 1821 | } |
| 1822 | |
| 1823 | if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { |
| 1824 | // Alternate drop use (when using force_drag(), as proposed by #5342). |
| 1825 | _perform_drop(gui.mouse_focus, pos); |
| 1826 | } |
| 1827 | |
| 1828 | _gui_cancel_tooltip(); |
| 1829 | } else { |
| 1830 | if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { |
| 1831 | _perform_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos); |
| 1832 | } |
| 1833 | |
| 1834 | gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. |
| 1835 | |
| 1836 | if (!gui.mouse_focus) { |
| 1837 | // Release event is only sent if a mouse focus (previously pressed button) exists. |
| 1838 | return; |
| 1839 | } |
| 1840 | |
| 1841 | mb = mb->xformed_by(Transform2D()); // Make a copy. |
| 1842 | Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); |
| 1843 | mb->set_position(pos); |
| 1844 | |
| 1845 | Control *mouse_focus = gui.mouse_focus; |
| 1846 | |
| 1847 | // Disable mouse focus if needed before calling input, |
| 1848 | // this makes popups on mouse press event work better, |
| 1849 | // as the release will never be received otherwise. |
| 1850 | if (gui.mouse_focus_mask.is_empty()) { |
| 1851 | gui.mouse_focus = nullptr; |
| 1852 | gui.forced_mouse_focus = false; |
| 1853 | } |
| 1854 | |
| 1855 | bool stopped = mouse_focus && mouse_focus->can_process() && _gui_call_input(mouse_focus, mb); |
| 1856 | if (stopped) { |
| 1857 | set_input_as_handled(); |
| 1858 | } |
| 1859 | } |
| 1860 | } |
| 1861 | |
| 1862 | Ref<InputEventMouseMotion> mm = p_event; |
| 1863 | if (mm.is_valid()) { |
| 1864 | gui.key_event_accepted = false; |
| 1865 | Point2 mpos = mm->get_position(); |
| 1866 | |
| 1867 | // Drag & drop. |
| 1868 | if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { |
| 1869 | gui.drag_accum += mm->get_relative(); |
| 1870 | float len = gui.drag_accum.length(); |
| 1871 | if (len > 10) { |
| 1872 | { // Attempt grab, try parent controls too. |
| 1873 | CanvasItem *ci = gui.mouse_focus; |
| 1874 | while (ci) { |
| 1875 | Control *control = Object::cast_to<Control>(ci); |
| 1876 | if (control) { |
| 1877 | gui.dragging = true; |
| 1878 | gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos - gui.drag_accum)); |
| 1879 | if (gui.drag_data.get_type() != Variant::NIL) { |
| 1880 | gui.mouse_focus = nullptr; |
| 1881 | gui.forced_mouse_focus = false; |
| 1882 | gui.mouse_focus_mask.clear(); |
| 1883 | break; |
| 1884 | } else { |
| 1885 | Control *drag_preview = _gui_get_drag_preview(); |
| 1886 | if (drag_preview) { |
| 1887 | ERR_PRINT("Don't set a drag preview and return null data. Preview was deleted and drag request ignored." ); |
| 1888 | memdelete(drag_preview); |
| 1889 | gui.drag_preview_id = ObjectID(); |
| 1890 | } |
| 1891 | gui.dragging = false; |
| 1892 | } |
| 1893 | |
| 1894 | if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1895 | break; |
| 1896 | } |
| 1897 | } |
| 1898 | |
| 1899 | if (ci->is_set_as_top_level()) { |
| 1900 | break; |
| 1901 | } |
| 1902 | |
| 1903 | ci = ci->get_parent_item(); |
| 1904 | } |
| 1905 | } |
| 1906 | |
| 1907 | gui.drag_attempted = true; |
| 1908 | if (gui.dragging) { |
| 1909 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN); |
| 1910 | } |
| 1911 | } |
| 1912 | } |
| 1913 | |
| 1914 | Control *over = nullptr; |
| 1915 | if (gui.mouse_focus) { |
| 1916 | over = gui.mouse_focus; |
| 1917 | } else if (gui.mouse_in_viewport) { |
| 1918 | over = gui_find_control(mpos); |
| 1919 | } |
| 1920 | |
| 1921 | DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape(); |
| 1922 | |
| 1923 | if (over) { |
| 1924 | Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); |
| 1925 | Size2 pos = localizer.xform(mpos); |
| 1926 | Vector2 velocity = localizer.basis_xform(mm->get_velocity()); |
| 1927 | Vector2 rel = localizer.basis_xform(mm->get_relative()); |
| 1928 | |
| 1929 | mm = mm->xformed_by(Transform2D()); // Make a copy. |
| 1930 | |
| 1931 | mm->set_global_position(mpos); |
| 1932 | mm->set_velocity(velocity); |
| 1933 | mm->set_relative(rel); |
| 1934 | |
| 1935 | if (mm->get_button_mask().is_empty()) { |
| 1936 | // Nothing pressed. |
| 1937 | |
| 1938 | bool is_tooltip_shown = false; |
| 1939 | |
| 1940 | if (gui.tooltip_popup) { |
| 1941 | if (gui.tooltip_control) { |
| 1942 | String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos)); |
| 1943 | tooltip = tooltip.strip_edges(); |
| 1944 | if (tooltip.length() == 0) { |
| 1945 | _gui_cancel_tooltip(); |
| 1946 | } else if (gui.tooltip_label) { |
| 1947 | if (tooltip == gui.tooltip_label->get_text()) { |
| 1948 | is_tooltip_shown = true; |
| 1949 | } |
| 1950 | } else { |
| 1951 | is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do. |
| 1952 | } |
| 1953 | } else { |
| 1954 | _gui_cancel_tooltip(); |
| 1955 | } |
| 1956 | } |
| 1957 | |
| 1958 | if (!is_tooltip_shown && over->can_process()) { |
| 1959 | if (gui.tooltip_timer.is_valid()) { |
| 1960 | gui.tooltip_timer->release_connections(); |
| 1961 | gui.tooltip_timer = Ref<SceneTreeTimer>(); |
| 1962 | } |
| 1963 | gui.tooltip_control = over; |
| 1964 | gui.tooltip_pos = over->get_screen_transform().xform(pos); |
| 1965 | gui.tooltip_timer = get_tree()->create_timer(gui.tooltip_delay); |
| 1966 | gui.tooltip_timer->set_ignore_time_scale(true); |
| 1967 | gui.tooltip_timer->connect("timeout" , callable_mp(this, &Viewport::_gui_show_tooltip)); |
| 1968 | } |
| 1969 | } |
| 1970 | |
| 1971 | mm->set_position(pos); |
| 1972 | |
| 1973 | Control::CursorShape cursor_shape = Control::CURSOR_ARROW; |
| 1974 | { |
| 1975 | Control *c = over; |
| 1976 | Vector2 cpos = pos; |
| 1977 | while (c) { |
| 1978 | if (!gui.mouse_focus_mask.is_empty() || c->has_point(cpos)) { |
| 1979 | cursor_shape = c->get_cursor_shape(cpos); |
| 1980 | } else { |
| 1981 | cursor_shape = Control::CURSOR_ARROW; |
| 1982 | } |
| 1983 | cpos = c->get_transform().xform(cpos); |
| 1984 | if (cursor_shape != Control::CURSOR_ARROW) { |
| 1985 | break; |
| 1986 | } |
| 1987 | if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP) { |
| 1988 | break; |
| 1989 | } |
| 1990 | if (c->is_set_as_top_level()) { |
| 1991 | break; |
| 1992 | } |
| 1993 | c = c->get_parent_control(); |
| 1994 | } |
| 1995 | } |
| 1996 | |
| 1997 | ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape; |
| 1998 | |
| 1999 | bool stopped = over->can_process() && _gui_call_input(over, mm); |
| 2000 | if (stopped) { |
| 2001 | set_input_as_handled(); |
| 2002 | } |
| 2003 | } |
| 2004 | |
| 2005 | if (gui.dragging) { |
| 2006 | // Handle drag & drop. |
| 2007 | |
| 2008 | Control *drag_preview = _gui_get_drag_preview(); |
| 2009 | if (drag_preview) { |
| 2010 | drag_preview->set_position(mpos); |
| 2011 | } |
| 2012 | |
| 2013 | gui.drag_mouse_over = over; |
| 2014 | gui.drag_mouse_over_pos = Vector2(); |
| 2015 | |
| 2016 | // Find the window this is above of. |
| 2017 | // See if there is an embedder. |
| 2018 | Viewport *embedder = nullptr; |
| 2019 | Vector2 viewport_pos; |
| 2020 | |
| 2021 | if (is_embedding_subwindows()) { |
| 2022 | embedder = this; |
| 2023 | viewport_pos = mpos; |
| 2024 | } else { |
| 2025 | // Not an embedder, but may be a subwindow of an embedder. |
| 2026 | Window *w = Object::cast_to<Window>(this); |
| 2027 | if (w) { |
| 2028 | if (w->is_embedded()) { |
| 2029 | embedder = w->get_embedder(); |
| 2030 | |
| 2031 | viewport_pos = get_final_transform().xform(mpos) + w->get_position(); // To parent coords. |
| 2032 | } |
| 2033 | } |
| 2034 | } |
| 2035 | |
| 2036 | Viewport *viewport_under = nullptr; |
| 2037 | |
| 2038 | if (embedder) { |
| 2039 | // Use embedder logic. |
| 2040 | |
| 2041 | for (int i = embedder->gui.sub_windows.size() - 1; i >= 0; i--) { |
| 2042 | Window *sw = embedder->gui.sub_windows[i].window; |
| 2043 | Rect2 swrect = Rect2i(sw->get_position(), sw->get_size()); |
| 2044 | if (!sw->get_flag(Window::FLAG_BORDERLESS)) { |
| 2045 | int title_height = sw->theme_cache.title_height; |
| 2046 | swrect.position.y -= title_height; |
| 2047 | swrect.size.y += title_height; |
| 2048 | } |
| 2049 | |
| 2050 | if (swrect.has_point(viewport_pos)) { |
| 2051 | viewport_under = sw; |
| 2052 | viewport_pos -= sw->get_position(); |
| 2053 | } |
| 2054 | } |
| 2055 | |
| 2056 | if (!viewport_under) { |
| 2057 | // Not in a subwindow, likely in embedder. |
| 2058 | viewport_under = embedder; |
| 2059 | } |
| 2060 | } else { |
| 2061 | // Use DisplayServer logic. |
| 2062 | Vector2i screen_mouse_pos = DisplayServer::get_singleton()->mouse_get_position(); |
| 2063 | |
| 2064 | DisplayServer::WindowID window_id = DisplayServer::get_singleton()->get_window_at_screen_position(screen_mouse_pos); |
| 2065 | |
| 2066 | if (window_id != DisplayServer::INVALID_WINDOW_ID) { |
| 2067 | ObjectID object_under = DisplayServer::get_singleton()->window_get_attached_instance_id(window_id); |
| 2068 | |
| 2069 | if (object_under != ObjectID()) { // Fetch window. |
| 2070 | Window *w = Object::cast_to<Window>(ObjectDB::get_instance(object_under)); |
| 2071 | if (w) { |
| 2072 | viewport_under = w; |
| 2073 | viewport_pos = screen_mouse_pos - w->get_position(); |
| 2074 | } |
| 2075 | } |
| 2076 | } |
| 2077 | } |
| 2078 | |
| 2079 | if (viewport_under) { |
| 2080 | if (viewport_under != this) { |
| 2081 | Transform2D ai = viewport_under->get_final_transform().affine_inverse(); |
| 2082 | viewport_pos = ai.xform(viewport_pos); |
| 2083 | } |
| 2084 | // Find control under at position. |
| 2085 | gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos); |
| 2086 | if (gui.drag_mouse_over) { |
| 2087 | Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse(); |
| 2088 | gui.drag_mouse_over_pos = localizer.xform(viewport_pos); |
| 2089 | |
| 2090 | bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true); |
| 2091 | |
| 2092 | if (!can_drop) { |
| 2093 | ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN; |
| 2094 | } else { |
| 2095 | ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP; |
| 2096 | } |
| 2097 | } |
| 2098 | |
| 2099 | } else { |
| 2100 | gui.drag_mouse_over = nullptr; |
| 2101 | } |
| 2102 | } |
| 2103 | |
| 2104 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE) && !Object::cast_to<SubViewportContainer>(over)) { |
| 2105 | DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape); |
| 2106 | } |
| 2107 | } |
| 2108 | |
| 2109 | Ref<InputEventScreenTouch> touch_event = p_event; |
| 2110 | if (touch_event.is_valid()) { |
| 2111 | Size2 pos = touch_event->get_position(); |
| 2112 | const int touch_index = touch_event->get_index(); |
| 2113 | if (touch_event->is_pressed()) { |
| 2114 | Control *over = gui_find_control(pos); |
| 2115 | if (over) { |
| 2116 | gui.touch_focus[touch_index] = over->get_instance_id(); |
| 2117 | bool stopped = false; |
| 2118 | if (over->can_process()) { |
| 2119 | touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. |
| 2120 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
| 2121 | touch_event->set_position(pos); |
| 2122 | stopped = _gui_call_input(over, touch_event); |
| 2123 | } |
| 2124 | if (stopped) { |
| 2125 | set_input_as_handled(); |
| 2126 | } |
| 2127 | return; |
| 2128 | } |
| 2129 | } else { |
| 2130 | bool stopped = false; |
| 2131 | ObjectID control_id = gui.touch_focus[touch_index]; |
| 2132 | Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; |
| 2133 | if (over && over->can_process()) { |
| 2134 | touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. |
| 2135 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
| 2136 | touch_event->set_position(pos); |
| 2137 | |
| 2138 | stopped = _gui_call_input(over, touch_event); |
| 2139 | } |
| 2140 | if (stopped) { |
| 2141 | set_input_as_handled(); |
| 2142 | } |
| 2143 | gui.touch_focus.erase(touch_index); |
| 2144 | return; |
| 2145 | } |
| 2146 | } |
| 2147 | |
| 2148 | Ref<InputEventGesture> gesture_event = p_event; |
| 2149 | if (gesture_event.is_valid()) { |
| 2150 | gui.key_event_accepted = false; |
| 2151 | |
| 2152 | _gui_cancel_tooltip(); |
| 2153 | |
| 2154 | Size2 pos = gesture_event->get_position(); |
| 2155 | |
| 2156 | Control *over = gui_find_control(pos); |
| 2157 | if (over) { |
| 2158 | bool stopped = false; |
| 2159 | if (over->can_process()) { |
| 2160 | gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy. |
| 2161 | pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); |
| 2162 | gesture_event->set_position(pos); |
| 2163 | stopped = _gui_call_input(over, gesture_event); |
| 2164 | } |
| 2165 | if (stopped) { |
| 2166 | set_input_as_handled(); |
| 2167 | } |
| 2168 | return; |
| 2169 | } |
| 2170 | } |
| 2171 | |
| 2172 | Ref<InputEventScreenDrag> drag_event = p_event; |
| 2173 | if (drag_event.is_valid()) { |
| 2174 | const int drag_event_index = drag_event->get_index(); |
| 2175 | ObjectID control_id = gui.touch_focus[drag_event_index]; |
| 2176 | Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; |
| 2177 | if (!over) { |
| 2178 | over = gui_find_control(drag_event->get_position()); |
| 2179 | } |
| 2180 | if (over) { |
| 2181 | bool stopped = false; |
| 2182 | if (over->can_process()) { |
| 2183 | Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse(); |
| 2184 | Size2 pos = localizer.xform(drag_event->get_position()); |
| 2185 | Vector2 velocity = localizer.basis_xform(drag_event->get_velocity()); |
| 2186 | Vector2 rel = localizer.basis_xform(drag_event->get_relative()); |
| 2187 | |
| 2188 | drag_event = drag_event->xformed_by(Transform2D()); // Make a copy. |
| 2189 | |
| 2190 | drag_event->set_velocity(velocity); |
| 2191 | drag_event->set_relative(rel); |
| 2192 | drag_event->set_position(pos); |
| 2193 | |
| 2194 | stopped = _gui_call_input(over, drag_event); |
| 2195 | } |
| 2196 | |
| 2197 | if (stopped) { |
| 2198 | set_input_as_handled(); |
| 2199 | } |
| 2200 | return; |
| 2201 | } |
| 2202 | } |
| 2203 | |
| 2204 | if (mm.is_null() && mb.is_null() && p_event->is_action_type()) { |
| 2205 | if (gui.dragging && p_event->is_action_pressed("ui_cancel" ) && Input::get_singleton()->is_action_just_pressed("ui_cancel" )) { |
| 2206 | _perform_drop(); |
| 2207 | set_input_as_handled(); |
| 2208 | return; |
| 2209 | } |
| 2210 | |
| 2211 | if (p_event->is_action_pressed("ui_cancel" )) { |
| 2212 | // Cancel tooltip timer or hide tooltip when pressing Escape (this is standard behavior in most applications). |
| 2213 | _gui_cancel_tooltip(); |
| 2214 | if (gui.tooltip_popup) { |
| 2215 | // If a tooltip was hidden, prevent other actions associated with `ui_cancel` from occurring. |
| 2216 | // For instance, this prevents the node from being deselected when pressing Escape |
| 2217 | // to hide a documentation tooltip in the inspector. |
| 2218 | set_input_as_handled(); |
| 2219 | return; |
| 2220 | } |
| 2221 | } |
| 2222 | |
| 2223 | if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) { |
| 2224 | gui.key_focus->release_focus(); |
| 2225 | } |
| 2226 | |
| 2227 | if (gui.key_focus) { |
| 2228 | gui.key_event_accepted = false; |
| 2229 | if (gui.key_focus->can_process()) { |
| 2230 | gui.key_focus->_call_gui_input(p_event); |
| 2231 | } |
| 2232 | |
| 2233 | if (gui.key_event_accepted) { |
| 2234 | set_input_as_handled(); |
| 2235 | return; |
| 2236 | } |
| 2237 | } |
| 2238 | |
| 2239 | Control *from = gui.key_focus ? gui.key_focus : nullptr; |
| 2240 | |
| 2241 | if (from && p_event->is_pressed()) { |
| 2242 | Control *next = nullptr; |
| 2243 | |
| 2244 | Ref<InputEventJoypadMotion> joypadmotion_event = p_event; |
| 2245 | if (joypadmotion_event.is_valid()) { |
| 2246 | Input *input = Input::get_singleton(); |
| 2247 | |
| 2248 | if (p_event->is_action_pressed("ui_focus_next" ) && input->is_action_just_pressed("ui_focus_next" )) { |
| 2249 | next = from->find_next_valid_focus(); |
| 2250 | } |
| 2251 | |
| 2252 | if (p_event->is_action_pressed("ui_focus_prev" ) && input->is_action_just_pressed("ui_focus_prev" )) { |
| 2253 | next = from->find_prev_valid_focus(); |
| 2254 | } |
| 2255 | |
| 2256 | if (p_event->is_action_pressed("ui_up" ) && input->is_action_just_pressed("ui_up" )) { |
| 2257 | next = from->_get_focus_neighbor(SIDE_TOP); |
| 2258 | } |
| 2259 | |
| 2260 | if (p_event->is_action_pressed("ui_left" ) && input->is_action_just_pressed("ui_left" )) { |
| 2261 | next = from->_get_focus_neighbor(SIDE_LEFT); |
| 2262 | } |
| 2263 | |
| 2264 | if (p_event->is_action_pressed("ui_right" ) && input->is_action_just_pressed("ui_right" )) { |
| 2265 | next = from->_get_focus_neighbor(SIDE_RIGHT); |
| 2266 | } |
| 2267 | |
| 2268 | if (p_event->is_action_pressed("ui_down" ) && input->is_action_just_pressed("ui_down" )) { |
| 2269 | next = from->_get_focus_neighbor(SIDE_BOTTOM); |
| 2270 | } |
| 2271 | } else { |
| 2272 | if (p_event->is_action_pressed("ui_focus_next" , true, true)) { |
| 2273 | next = from->find_next_valid_focus(); |
| 2274 | } |
| 2275 | |
| 2276 | if (p_event->is_action_pressed("ui_focus_prev" , true, true)) { |
| 2277 | next = from->find_prev_valid_focus(); |
| 2278 | } |
| 2279 | |
| 2280 | if (p_event->is_action_pressed("ui_up" , true, true)) { |
| 2281 | next = from->_get_focus_neighbor(SIDE_TOP); |
| 2282 | } |
| 2283 | |
| 2284 | if (p_event->is_action_pressed("ui_left" , true, true)) { |
| 2285 | next = from->_get_focus_neighbor(SIDE_LEFT); |
| 2286 | } |
| 2287 | |
| 2288 | if (p_event->is_action_pressed("ui_right" , true, true)) { |
| 2289 | next = from->_get_focus_neighbor(SIDE_RIGHT); |
| 2290 | } |
| 2291 | |
| 2292 | if (p_event->is_action_pressed("ui_down" , true, true)) { |
| 2293 | next = from->_get_focus_neighbor(SIDE_BOTTOM); |
| 2294 | } |
| 2295 | } |
| 2296 | if (next) { |
| 2297 | next->grab_focus(); |
| 2298 | set_input_as_handled(); |
| 2299 | } |
| 2300 | } |
| 2301 | } |
| 2302 | } |
| 2303 | |
| 2304 | void Viewport::_perform_drop(Control *p_control, Point2 p_pos) { |
| 2305 | // Without any arguments, simply cancel Drag and Drop. |
| 2306 | if (p_control) { |
| 2307 | gui.drag_successful = _gui_drop(p_control, p_pos, false); |
| 2308 | } else { |
| 2309 | gui.drag_successful = false; |
| 2310 | } |
| 2311 | |
| 2312 | Control *drag_preview = _gui_get_drag_preview(); |
| 2313 | if (drag_preview) { |
| 2314 | memdelete(drag_preview); |
| 2315 | gui.drag_preview_id = ObjectID(); |
| 2316 | } |
| 2317 | |
| 2318 | gui.drag_data = Variant(); |
| 2319 | gui.dragging = false; |
| 2320 | gui.drag_mouse_over = nullptr; |
| 2321 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); |
| 2322 | // Display the new cursor shape instantly. |
| 2323 | update_mouse_cursor_state(); |
| 2324 | } |
| 2325 | |
| 2326 | void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) { |
| 2327 | ERR_FAIL_COND(p_event.is_null()); |
| 2328 | |
| 2329 | Ref<InputEventMouseButton> mb = p_event; |
| 2330 | if (mb.is_valid()) { |
| 2331 | if (!mb->is_pressed()) { |
| 2332 | gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. |
| 2333 | } |
| 2334 | } |
| 2335 | } |
| 2336 | |
| 2337 | List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { |
| 2338 | gui.roots_order_dirty = true; |
| 2339 | return gui.roots.push_back(p_control); |
| 2340 | } |
| 2341 | |
| 2342 | void Viewport::gui_set_root_order_dirty() { |
| 2343 | ERR_MAIN_THREAD_GUARD; |
| 2344 | gui.roots_order_dirty = true; |
| 2345 | } |
| 2346 | |
| 2347 | void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) { |
| 2348 | ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value." ); |
| 2349 | |
| 2350 | gui.dragging = true; |
| 2351 | gui.drag_data = p_data; |
| 2352 | gui.mouse_focus = nullptr; |
| 2353 | |
| 2354 | if (p_control) { |
| 2355 | _gui_set_drag_preview(p_base, p_control); |
| 2356 | } |
| 2357 | _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN); |
| 2358 | } |
| 2359 | |
| 2360 | void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { |
| 2361 | ERR_FAIL_NULL(p_control); |
| 2362 | ERR_FAIL_COND(p_control->is_inside_tree()); |
| 2363 | ERR_FAIL_COND(p_control->get_parent() != nullptr); |
| 2364 | |
| 2365 | Control *drag_preview = _gui_get_drag_preview(); |
| 2366 | if (drag_preview) { |
| 2367 | memdelete(drag_preview); |
| 2368 | } |
| 2369 | p_control->set_as_top_level(true); |
| 2370 | p_control->set_position(gui.last_mouse_pos); |
| 2371 | p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. |
| 2372 | p_control->move_to_front(); |
| 2373 | |
| 2374 | gui.drag_preview_id = p_control->get_instance_id(); |
| 2375 | } |
| 2376 | |
| 2377 | Control *Viewport::_gui_get_drag_preview() { |
| 2378 | if (gui.drag_preview_id.is_null()) { |
| 2379 | return nullptr; |
| 2380 | } else { |
| 2381 | Control *drag_preview = Object::cast_to<Control>(ObjectDB::get_instance(gui.drag_preview_id)); |
| 2382 | if (!drag_preview) { |
| 2383 | ERR_PRINT("Don't free the control set as drag preview." ); |
| 2384 | gui.drag_preview_id = ObjectID(); |
| 2385 | } |
| 2386 | return drag_preview; |
| 2387 | } |
| 2388 | } |
| 2389 | |
| 2390 | void Viewport::_gui_remove_root_control(List<Control *>::Element *RI) { |
| 2391 | gui.roots.erase(RI); |
| 2392 | } |
| 2393 | |
| 2394 | void Viewport::_gui_unfocus_control(Control *p_control) { |
| 2395 | if (gui.key_focus == p_control) { |
| 2396 | gui.key_focus->release_focus(); |
| 2397 | } |
| 2398 | } |
| 2399 | |
| 2400 | void Viewport::_gui_hide_control(Control *p_control) { |
| 2401 | if (gui.mouse_focus == p_control) { |
| 2402 | _drop_mouse_focus(); |
| 2403 | } |
| 2404 | |
| 2405 | if (gui.key_focus == p_control) { |
| 2406 | gui_release_focus(); |
| 2407 | } |
| 2408 | if (gui.mouse_over == p_control) { |
| 2409 | _drop_mouse_over(); |
| 2410 | } |
| 2411 | if (gui.drag_mouse_over == p_control) { |
| 2412 | gui.drag_mouse_over = nullptr; |
| 2413 | } |
| 2414 | if (gui.tooltip_control == p_control) { |
| 2415 | _gui_cancel_tooltip(); |
| 2416 | } |
| 2417 | } |
| 2418 | |
| 2419 | void Viewport::_gui_remove_control(Control *p_control) { |
| 2420 | if (gui.mouse_focus == p_control) { |
| 2421 | gui.mouse_focus = nullptr; |
| 2422 | gui.forced_mouse_focus = false; |
| 2423 | gui.mouse_focus_mask.clear(); |
| 2424 | } |
| 2425 | if (gui.last_mouse_focus == p_control) { |
| 2426 | gui.last_mouse_focus = nullptr; |
| 2427 | } |
| 2428 | if (gui.key_focus == p_control) { |
| 2429 | gui.key_focus = nullptr; |
| 2430 | } |
| 2431 | if (gui.mouse_over == p_control) { |
| 2432 | _drop_mouse_over(); |
| 2433 | } |
| 2434 | if (gui.drag_mouse_over == p_control) { |
| 2435 | gui.drag_mouse_over = nullptr; |
| 2436 | } |
| 2437 | if (gui.tooltip_control == p_control) { |
| 2438 | gui.tooltip_control = nullptr; |
| 2439 | } |
| 2440 | } |
| 2441 | |
| 2442 | Window *Viewport::get_base_window() const { |
| 2443 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 2444 | ERR_FAIL_COND_V(!is_inside_tree(), nullptr); |
| 2445 | |
| 2446 | Viewport *v = const_cast<Viewport *>(this); |
| 2447 | Window *w = Object::cast_to<Window>(v); |
| 2448 | while (!w) { |
| 2449 | v = v->get_parent_viewport(); |
| 2450 | w = Object::cast_to<Window>(v); |
| 2451 | } |
| 2452 | |
| 2453 | return w; |
| 2454 | } |
| 2455 | |
| 2456 | void Viewport::_gui_remove_focus_for_window(Node *p_window) { |
| 2457 | if (get_base_window() == p_window) { |
| 2458 | gui_release_focus(); |
| 2459 | } |
| 2460 | } |
| 2461 | |
| 2462 | bool Viewport::_gui_control_has_focus(const Control *p_control) { |
| 2463 | return gui.key_focus == p_control; |
| 2464 | } |
| 2465 | |
| 2466 | void Viewport::_gui_control_grab_focus(Control *p_control) { |
| 2467 | if (gui.key_focus && gui.key_focus == p_control) { |
| 2468 | // No need for change. |
| 2469 | return; |
| 2470 | } |
| 2471 | get_tree()->call_group("_viewports" , "_gui_remove_focus_for_window" , (Node *)get_base_window()); |
| 2472 | if (p_control->is_inside_tree() && p_control->get_viewport() == this) { |
| 2473 | gui.key_focus = p_control; |
| 2474 | emit_signal(SNAME("gui_focus_changed" ), p_control); |
| 2475 | p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); |
| 2476 | p_control->queue_redraw(); |
| 2477 | } |
| 2478 | } |
| 2479 | |
| 2480 | void Viewport::_gui_accept_event() { |
| 2481 | gui.key_event_accepted = true; |
| 2482 | if (is_inside_tree()) { |
| 2483 | set_input_as_handled(); |
| 2484 | } |
| 2485 | } |
| 2486 | |
| 2487 | void Viewport::_drop_mouse_focus() { |
| 2488 | Control *c = gui.mouse_focus; |
| 2489 | BitField<MouseButtonMask> mask = gui.mouse_focus_mask; |
| 2490 | gui.mouse_focus = nullptr; |
| 2491 | gui.forced_mouse_focus = false; |
| 2492 | gui.mouse_focus_mask.clear(); |
| 2493 | |
| 2494 | for (int i = 0; i < 3; i++) { |
| 2495 | if ((int)mask & (1 << i)) { |
| 2496 | Ref<InputEventMouseButton> mb; |
| 2497 | mb.instantiate(); |
| 2498 | mb->set_position(c->get_local_mouse_position()); |
| 2499 | mb->set_global_position(c->get_local_mouse_position()); |
| 2500 | mb->set_button_index(MouseButton(i + 1)); |
| 2501 | mb->set_pressed(false); |
| 2502 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
| 2503 | c->_call_gui_input(mb); |
| 2504 | } |
| 2505 | } |
| 2506 | } |
| 2507 | |
| 2508 | void Viewport::_drop_physics_mouseover(bool p_paused_only) { |
| 2509 | _cleanup_mouseover_colliders(true, p_paused_only); |
| 2510 | |
| 2511 | #ifndef _3D_DISABLED |
| 2512 | if (physics_object_over.is_valid()) { |
| 2513 | CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over)); |
| 2514 | if (co) { |
| 2515 | if (!co->is_inside_tree()) { |
| 2516 | physics_object_over = ObjectID(); |
| 2517 | physics_object_capture = ObjectID(); |
| 2518 | } else if (!(p_paused_only && co->can_process())) { |
| 2519 | co->_mouse_exit(); |
| 2520 | physics_object_over = ObjectID(); |
| 2521 | physics_object_capture = ObjectID(); |
| 2522 | } |
| 2523 | } |
| 2524 | } |
| 2525 | #endif // _3D_DISABLED |
| 2526 | } |
| 2527 | |
| 2528 | void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) { |
| 2529 | List<ObjectID> to_erase; |
| 2530 | List<ObjectID> to_mouse_exit; |
| 2531 | |
| 2532 | for (const KeyValue<ObjectID, uint64_t> &E : physics_2d_mouseover) { |
| 2533 | if (!p_clean_all_frames && E.value == p_frame_reference) { |
| 2534 | continue; |
| 2535 | } |
| 2536 | |
| 2537 | Object *o = ObjectDB::get_instance(E.key); |
| 2538 | if (o) { |
| 2539 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
| 2540 | if (co && co->is_inside_tree()) { |
| 2541 | if (p_clean_all_frames && p_paused_only && co->can_process()) { |
| 2542 | continue; |
| 2543 | } |
| 2544 | to_mouse_exit.push_back(E.key); |
| 2545 | } |
| 2546 | } |
| 2547 | to_erase.push_back(E.key); |
| 2548 | } |
| 2549 | |
| 2550 | while (to_erase.size()) { |
| 2551 | physics_2d_mouseover.erase(to_erase.front()->get()); |
| 2552 | to_erase.pop_front(); |
| 2553 | } |
| 2554 | |
| 2555 | // Per-shape. |
| 2556 | List<Pair<ObjectID, int>> shapes_to_erase; |
| 2557 | List<Pair<ObjectID, int>> shapes_to_mouse_exit; |
| 2558 | |
| 2559 | for (KeyValue<Pair<ObjectID, int>, uint64_t> &E : physics_2d_shape_mouseover) { |
| 2560 | if (!p_clean_all_frames && E.value == p_frame_reference) { |
| 2561 | continue; |
| 2562 | } |
| 2563 | |
| 2564 | Object *o = ObjectDB::get_instance(E.key.first); |
| 2565 | if (o) { |
| 2566 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
| 2567 | if (co && co->is_inside_tree()) { |
| 2568 | if (p_clean_all_frames && p_paused_only && co->can_process()) { |
| 2569 | continue; |
| 2570 | } |
| 2571 | shapes_to_mouse_exit.push_back(E.key); |
| 2572 | } |
| 2573 | } |
| 2574 | shapes_to_erase.push_back(E.key); |
| 2575 | } |
| 2576 | |
| 2577 | while (shapes_to_erase.size()) { |
| 2578 | physics_2d_shape_mouseover.erase(shapes_to_erase.front()->get()); |
| 2579 | shapes_to_erase.pop_front(); |
| 2580 | } |
| 2581 | |
| 2582 | while (to_mouse_exit.size()) { |
| 2583 | Object *o = ObjectDB::get_instance(to_mouse_exit.front()->get()); |
| 2584 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
| 2585 | co->_mouse_exit(); |
| 2586 | to_mouse_exit.pop_front(); |
| 2587 | } |
| 2588 | |
| 2589 | while (shapes_to_mouse_exit.size()) { |
| 2590 | Pair<ObjectID, int> e = shapes_to_mouse_exit.front()->get(); |
| 2591 | Object *o = ObjectDB::get_instance(e.first); |
| 2592 | CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); |
| 2593 | co->_mouse_shape_exit(e.second); |
| 2594 | shapes_to_mouse_exit.pop_front(); |
| 2595 | } |
| 2596 | } |
| 2597 | |
| 2598 | void Viewport::_gui_grab_click_focus(Control *p_control) { |
| 2599 | gui.mouse_click_grabber = p_control; |
| 2600 | call_deferred(SNAME("_post_gui_grab_click_focus" )); |
| 2601 | } |
| 2602 | |
| 2603 | void Viewport::_post_gui_grab_click_focus() { |
| 2604 | Control *focus_grabber = gui.mouse_click_grabber; |
| 2605 | if (!focus_grabber) { |
| 2606 | // Redundant grab requests were made. |
| 2607 | return; |
| 2608 | } |
| 2609 | gui.mouse_click_grabber = nullptr; |
| 2610 | |
| 2611 | if (gui.mouse_focus) { |
| 2612 | if (gui.mouse_focus == focus_grabber) { |
| 2613 | return; |
| 2614 | } |
| 2615 | |
| 2616 | BitField<MouseButtonMask> mask = gui.mouse_focus_mask; |
| 2617 | Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); |
| 2618 | |
| 2619 | for (int i = 0; i < 3; i++) { |
| 2620 | if ((int)mask & (1 << i)) { |
| 2621 | Ref<InputEventMouseButton> mb; |
| 2622 | mb.instantiate(); |
| 2623 | |
| 2624 | // Send unclick. |
| 2625 | |
| 2626 | mb->set_position(click); |
| 2627 | mb->set_button_index(MouseButton(i + 1)); |
| 2628 | mb->set_pressed(false); |
| 2629 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
| 2630 | gui.mouse_focus->_call_gui_input(mb); |
| 2631 | } |
| 2632 | } |
| 2633 | |
| 2634 | gui.mouse_focus = focus_grabber; |
| 2635 | click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); |
| 2636 | |
| 2637 | for (int i = 0; i < 3; i++) { |
| 2638 | if ((int)mask & (1 << i)) { |
| 2639 | Ref<InputEventMouseButton> mb; |
| 2640 | mb.instantiate(); |
| 2641 | |
| 2642 | // Send click. |
| 2643 | |
| 2644 | mb->set_position(click); |
| 2645 | mb->set_button_index(MouseButton(i + 1)); |
| 2646 | mb->set_pressed(true); |
| 2647 | mb->set_device(InputEvent::DEVICE_ID_INTERNAL); |
| 2648 | MessageQueue::get_singleton()->push_callable(callable_mp(gui.mouse_focus, &Control::_call_gui_input), mb); |
| 2649 | } |
| 2650 | } |
| 2651 | } |
| 2652 | } |
| 2653 | |
| 2654 | /////////////////////////////// |
| 2655 | |
| 2656 | void Viewport::push_text_input(const String &p_text) { |
| 2657 | ERR_MAIN_THREAD_GUARD; |
| 2658 | if (gui.subwindow_focused) { |
| 2659 | gui.subwindow_focused->push_text_input(p_text); |
| 2660 | return; |
| 2661 | } |
| 2662 | |
| 2663 | if (gui.key_focus) { |
| 2664 | gui.key_focus->call("set_text" , p_text); |
| 2665 | } |
| 2666 | } |
| 2667 | |
| 2668 | Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point) { |
| 2669 | if (p_subwindow->get_flag(Window::FLAG_BORDERLESS) || p_subwindow->get_flag(Window::FLAG_RESIZE_DISABLED)) { |
| 2670 | return SUB_WINDOW_RESIZE_DISABLED; |
| 2671 | } |
| 2672 | |
| 2673 | Rect2i r = Rect2i(p_subwindow->get_position(), p_subwindow->get_size()); |
| 2674 | |
| 2675 | int title_height = p_subwindow->theme_cache.title_height; |
| 2676 | |
| 2677 | r.position.y -= title_height; |
| 2678 | r.size.y += title_height; |
| 2679 | |
| 2680 | if (r.has_point(p_point)) { |
| 2681 | return SUB_WINDOW_RESIZE_DISABLED; // It's inside, so no resize. |
| 2682 | } |
| 2683 | |
| 2684 | int dist_x = p_point.x < r.position.x ? (p_point.x - r.position.x) : (p_point.x > (r.position.x + r.size.x) ? (p_point.x - (r.position.x + r.size.x)) : 0); |
| 2685 | int dist_y = p_point.y < r.position.y ? (p_point.y - r.position.y) : (p_point.y > (r.position.y + r.size.y) ? (p_point.y - (r.position.y + r.size.y)) : 0); |
| 2686 | |
| 2687 | int limit = p_subwindow->theme_cache.resize_margin; |
| 2688 | |
| 2689 | if (ABS(dist_x) > limit) { |
| 2690 | return SUB_WINDOW_RESIZE_DISABLED; |
| 2691 | } |
| 2692 | |
| 2693 | if (ABS(dist_y) > limit) { |
| 2694 | return SUB_WINDOW_RESIZE_DISABLED; |
| 2695 | } |
| 2696 | |
| 2697 | if (dist_x < 0 && dist_y < 0) { |
| 2698 | return SUB_WINDOW_RESIZE_TOP_LEFT; |
| 2699 | } |
| 2700 | |
| 2701 | if (dist_x == 0 && dist_y < 0) { |
| 2702 | return SUB_WINDOW_RESIZE_TOP; |
| 2703 | } |
| 2704 | |
| 2705 | if (dist_x > 0 && dist_y < 0) { |
| 2706 | return SUB_WINDOW_RESIZE_TOP_RIGHT; |
| 2707 | } |
| 2708 | |
| 2709 | if (dist_x < 0 && dist_y == 0) { |
| 2710 | return SUB_WINDOW_RESIZE_LEFT; |
| 2711 | } |
| 2712 | |
| 2713 | if (dist_x > 0 && dist_y == 0) { |
| 2714 | return SUB_WINDOW_RESIZE_RIGHT; |
| 2715 | } |
| 2716 | |
| 2717 | if (dist_x < 0 && dist_y > 0) { |
| 2718 | return SUB_WINDOW_RESIZE_BOTTOM_LEFT; |
| 2719 | } |
| 2720 | |
| 2721 | if (dist_x == 0 && dist_y > 0) { |
| 2722 | return SUB_WINDOW_RESIZE_BOTTOM; |
| 2723 | } |
| 2724 | |
| 2725 | if (dist_x > 0 && dist_y > 0) { |
| 2726 | return SUB_WINDOW_RESIZE_BOTTOM_RIGHT; |
| 2727 | } |
| 2728 | |
| 2729 | return SUB_WINDOW_RESIZE_DISABLED; |
| 2730 | } |
| 2731 | |
| 2732 | bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { |
| 2733 | if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) { |
| 2734 | ERR_FAIL_COND_V(gui.currently_dragged_subwindow == nullptr, false); |
| 2735 | |
| 2736 | Ref<InputEventMouseButton> mb = p_event; |
| 2737 | if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { |
| 2738 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { |
| 2739 | if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) { |
| 2740 | // Close window. |
| 2741 | gui.currently_dragged_subwindow->_event_callback(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); |
| 2742 | } |
| 2743 | } |
| 2744 | gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; |
| 2745 | if (gui.currently_dragged_subwindow != nullptr) { // May have been erased. |
| 2746 | _sub_window_update(gui.currently_dragged_subwindow); |
| 2747 | gui.currently_dragged_subwindow = nullptr; |
| 2748 | } |
| 2749 | } |
| 2750 | |
| 2751 | Ref<InputEventMouseMotion> mm = p_event; |
| 2752 | if (mm.is_valid()) { |
| 2753 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_MOVE) { |
| 2754 | Vector2 diff = mm->get_position() - gui.subwindow_drag_from; |
| 2755 | Rect2i new_rect(gui.subwindow_drag_pos + diff, gui.currently_dragged_subwindow->get_size()); |
| 2756 | |
| 2757 | if (gui.currently_dragged_subwindow->is_clamped_to_embedder()) { |
| 2758 | new_rect = gui.currently_dragged_subwindow->fit_rect_in_parent(new_rect, get_visible_rect()); |
| 2759 | } |
| 2760 | |
| 2761 | gui.currently_dragged_subwindow->_rect_changed_callback(new_rect); |
| 2762 | |
| 2763 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { |
| 2764 | DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_MOVE); |
| 2765 | } |
| 2766 | } |
| 2767 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { |
| 2768 | gui.subwindow_drag_close_inside = gui.subwindow_drag_close_rect.has_point(mm->get_position()); |
| 2769 | } |
| 2770 | if (gui.subwindow_drag == SUB_WINDOW_DRAG_RESIZE) { |
| 2771 | Vector2i diff = mm->get_position() - gui.subwindow_drag_from; |
| 2772 | Size2i min_size = gui.currently_dragged_subwindow->get_min_size(); |
| 2773 | Size2i min_size_clamped = gui.currently_dragged_subwindow->get_clamped_minimum_size(); |
| 2774 | |
| 2775 | min_size_clamped.x = MAX(min_size_clamped.x, 1); |
| 2776 | min_size_clamped.y = MAX(min_size_clamped.y, 1); |
| 2777 | |
| 2778 | Rect2i r = gui.subwindow_resize_from_rect; |
| 2779 | |
| 2780 | Size2i limit = r.size - min_size_clamped; |
| 2781 | |
| 2782 | switch (gui.subwindow_resize_mode) { |
| 2783 | case SUB_WINDOW_RESIZE_TOP_LEFT: { |
| 2784 | diff.x = MIN(diff.x, limit.x); |
| 2785 | diff.y = MIN(diff.y, limit.y); |
| 2786 | r.position += diff; |
| 2787 | r.size -= diff; |
| 2788 | } break; |
| 2789 | case SUB_WINDOW_RESIZE_TOP: { |
| 2790 | diff.x = 0; |
| 2791 | diff.y = MIN(diff.y, limit.y); |
| 2792 | r.position += diff; |
| 2793 | r.size -= diff; |
| 2794 | } break; |
| 2795 | case SUB_WINDOW_RESIZE_TOP_RIGHT: { |
| 2796 | diff.x = MAX(diff.x, -limit.x); |
| 2797 | diff.y = MIN(diff.y, limit.y); |
| 2798 | r.position.y += diff.y; |
| 2799 | r.size.y -= diff.y; |
| 2800 | r.size.x += diff.x; |
| 2801 | } break; |
| 2802 | case SUB_WINDOW_RESIZE_LEFT: { |
| 2803 | diff.x = MIN(diff.x, limit.x); |
| 2804 | diff.y = 0; |
| 2805 | r.position += diff; |
| 2806 | r.size -= diff; |
| 2807 | |
| 2808 | } break; |
| 2809 | case SUB_WINDOW_RESIZE_RIGHT: { |
| 2810 | diff.x = MAX(diff.x, -limit.x); |
| 2811 | r.size.x += diff.x; |
| 2812 | } break; |
| 2813 | case SUB_WINDOW_RESIZE_BOTTOM_LEFT: { |
| 2814 | diff.x = MIN(diff.x, limit.x); |
| 2815 | diff.y = MAX(diff.y, -limit.y); |
| 2816 | r.position.x += diff.x; |
| 2817 | r.size.x -= diff.x; |
| 2818 | r.size.y += diff.y; |
| 2819 | |
| 2820 | } break; |
| 2821 | case SUB_WINDOW_RESIZE_BOTTOM: { |
| 2822 | diff.y = MAX(diff.y, -limit.y); |
| 2823 | r.size.y += diff.y; |
| 2824 | } break; |
| 2825 | case SUB_WINDOW_RESIZE_BOTTOM_RIGHT: { |
| 2826 | diff.x = MAX(diff.x, -limit.x); |
| 2827 | diff.y = MAX(diff.y, -limit.y); |
| 2828 | r.size += diff; |
| 2829 | |
| 2830 | } break; |
| 2831 | default: { |
| 2832 | } |
| 2833 | } |
| 2834 | |
| 2835 | Size2i max_size = gui.currently_dragged_subwindow->get_max_size(); |
| 2836 | if ((max_size.x > 0 || max_size.y > 0) && (max_size.x >= min_size.x && max_size.y >= min_size.y)) { |
| 2837 | max_size.x = MAX(max_size.x, 1); |
| 2838 | max_size.y = MAX(max_size.y, 1); |
| 2839 | |
| 2840 | if (r.size.x > max_size.x) { |
| 2841 | r.size.x = max_size.x; |
| 2842 | } |
| 2843 | if (r.size.y > max_size.y) { |
| 2844 | r.size.y = max_size.y; |
| 2845 | } |
| 2846 | } |
| 2847 | |
| 2848 | gui.currently_dragged_subwindow->_rect_changed_callback(r); |
| 2849 | } |
| 2850 | |
| 2851 | if (gui.currently_dragged_subwindow) { // May have been erased. |
| 2852 | _sub_window_update(gui.currently_dragged_subwindow); |
| 2853 | } |
| 2854 | } |
| 2855 | |
| 2856 | return true; // Handled. |
| 2857 | } |
| 2858 | Ref<InputEventMouseButton> mb = p_event; |
| 2859 | // If the event is a mouse button, we need to check whether another window was clicked. |
| 2860 | |
| 2861 | if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { |
| 2862 | Window *click_on_window = nullptr; |
| 2863 | for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { |
| 2864 | SubWindow sw = gui.sub_windows.write[i]; |
| 2865 | |
| 2866 | // Clicked inside window? |
| 2867 | |
| 2868 | Rect2i r = Rect2i(sw.window->get_position(), sw.window->get_size()); |
| 2869 | |
| 2870 | if (!sw.window->get_flag(Window::FLAG_BORDERLESS)) { |
| 2871 | // Check top bar. |
| 2872 | int title_height = sw.window->theme_cache.title_height; |
| 2873 | Rect2i title_bar = r; |
| 2874 | title_bar.position.y -= title_height; |
| 2875 | title_bar.size.y = title_height; |
| 2876 | |
| 2877 | if (title_bar.size.y > 0 && title_bar.has_point(mb->get_position())) { |
| 2878 | click_on_window = sw.window; |
| 2879 | |
| 2880 | int close_h_ofs = sw.window->theme_cache.close_h_offset; |
| 2881 | int close_v_ofs = sw.window->theme_cache.close_v_offset; |
| 2882 | Ref<Texture2D> close_icon = sw.window->theme_cache.close; |
| 2883 | |
| 2884 | Rect2 close_rect; |
| 2885 | close_rect.position = Vector2(r.position.x + r.size.x - close_h_ofs, r.position.y - close_v_ofs); |
| 2886 | close_rect.size = close_icon->get_size(); |
| 2887 | |
| 2888 | if (gui.subwindow_focused != sw.window) { |
| 2889 | // Refocus. |
| 2890 | _sub_window_grab_focus(sw.window); |
| 2891 | } |
| 2892 | |
| 2893 | if (close_rect.has_point(mb->get_position())) { |
| 2894 | gui.subwindow_drag = SUB_WINDOW_DRAG_CLOSE; |
| 2895 | gui.subwindow_drag_close_inside = true; // Starts inside. |
| 2896 | gui.subwindow_drag_close_rect = close_rect; |
| 2897 | } else { |
| 2898 | gui.subwindow_drag = SUB_WINDOW_DRAG_MOVE; |
| 2899 | } |
| 2900 | |
| 2901 | gui.subwindow_drag_from = mb->get_position(); |
| 2902 | gui.subwindow_drag_pos = sw.window->get_position(); |
| 2903 | |
| 2904 | _sub_window_update(sw.window); |
| 2905 | } else { |
| 2906 | gui.subwindow_resize_mode = _sub_window_get_resize_margin(sw.window, mb->get_position()); |
| 2907 | if (gui.subwindow_resize_mode != SUB_WINDOW_RESIZE_DISABLED) { |
| 2908 | if (gui.subwindow_focused != sw.window) { |
| 2909 | // Refocus. |
| 2910 | _sub_window_grab_focus(sw.window); |
| 2911 | } |
| 2912 | |
| 2913 | gui.subwindow_resize_from_rect = r; |
| 2914 | gui.subwindow_drag_from = mb->get_position(); |
| 2915 | gui.subwindow_drag = SUB_WINDOW_DRAG_RESIZE; |
| 2916 | click_on_window = sw.window; |
| 2917 | } |
| 2918 | } |
| 2919 | } |
| 2920 | if (!click_on_window && r.has_point(mb->get_position())) { |
| 2921 | // Clicked, see if it needs to fetch focus. |
| 2922 | if (gui.subwindow_focused != sw.window) { |
| 2923 | // Refocus. |
| 2924 | _sub_window_grab_focus(sw.window); |
| 2925 | } |
| 2926 | |
| 2927 | click_on_window = sw.window; |
| 2928 | } |
| 2929 | |
| 2930 | if (click_on_window) { |
| 2931 | break; |
| 2932 | } |
| 2933 | } |
| 2934 | |
| 2935 | gui.currently_dragged_subwindow = click_on_window; |
| 2936 | |
| 2937 | if (!click_on_window && gui.subwindow_focused) { |
| 2938 | // No window found and clicked, remove focus. |
| 2939 | _sub_window_grab_focus(nullptr); |
| 2940 | } |
| 2941 | } |
| 2942 | |
| 2943 | if (gui.subwindow_focused) { |
| 2944 | Ref<InputEventMouseMotion> mm = p_event; |
| 2945 | if (mm.is_valid()) { |
| 2946 | SubWindowResize resize = _sub_window_get_resize_margin(gui.subwindow_focused, mm->get_position()); |
| 2947 | if (resize != SUB_WINDOW_RESIZE_DISABLED) { |
| 2948 | DisplayServer::CursorShape shapes[SUB_WINDOW_RESIZE_MAX] = { |
| 2949 | DisplayServer::CURSOR_ARROW, |
| 2950 | DisplayServer::CURSOR_FDIAGSIZE, |
| 2951 | DisplayServer::CURSOR_VSIZE, |
| 2952 | DisplayServer::CURSOR_BDIAGSIZE, |
| 2953 | DisplayServer::CURSOR_HSIZE, |
| 2954 | DisplayServer::CURSOR_HSIZE, |
| 2955 | DisplayServer::CURSOR_BDIAGSIZE, |
| 2956 | DisplayServer::CURSOR_VSIZE, |
| 2957 | DisplayServer::CURSOR_FDIAGSIZE |
| 2958 | }; |
| 2959 | |
| 2960 | if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) { |
| 2961 | DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); |
| 2962 | } |
| 2963 | |
| 2964 | return true; // Reserved for showing the resize cursor. |
| 2965 | } |
| 2966 | } |
| 2967 | } |
| 2968 | |
| 2969 | if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) { |
| 2970 | return true; // Dragging, don't pass the event. |
| 2971 | } |
| 2972 | |
| 2973 | if (!gui.subwindow_focused) { |
| 2974 | return false; |
| 2975 | } |
| 2976 | |
| 2977 | Transform2D window_ofs; |
| 2978 | window_ofs.set_origin(-gui.subwindow_focused->get_position()); |
| 2979 | |
| 2980 | Ref<InputEvent> ev = p_event->xformed_by(window_ofs); |
| 2981 | |
| 2982 | gui.subwindow_focused->_window_input(ev); |
| 2983 | |
| 2984 | return true; |
| 2985 | } |
| 2986 | |
| 2987 | void Viewport::_update_mouse_over() { |
| 2988 | // Update gui.mouse_over and gui.subwindow_over in all Viewports. |
| 2989 | // Send necessary mouse_enter/mouse_exit signals and the MOUSE_ENTER/MOUSE_EXIT notifications for every Viewport in the SceneTree. |
| 2990 | |
| 2991 | if (is_attached_in_viewport()) { |
| 2992 | // Execute this function only, when it is processed by a native Window or a SubViewport, that has no SubViewportContainer as parent. |
| 2993 | return; |
| 2994 | } |
| 2995 | |
| 2996 | if (get_tree()->get_root()->is_embedding_subwindows() || is_sub_viewport()) { |
| 2997 | // Use embedder logic for calculating mouse position. |
| 2998 | _update_mouse_over(gui.last_mouse_pos); |
| 2999 | } else { |
| 3000 | // Native Window: Use DisplayServer logic for calculating mouse position. |
| 3001 | Window *receiving_window = get_tree()->get_root()->gui.windowmanager_window_over; |
| 3002 | if (!receiving_window) { |
| 3003 | return; |
| 3004 | } |
| 3005 | |
| 3006 | Vector2 pos = DisplayServer::get_singleton()->mouse_get_position() - receiving_window->get_position(); |
| 3007 | pos = receiving_window->get_final_transform().affine_inverse().xform(pos); |
| 3008 | |
| 3009 | receiving_window->_update_mouse_over(pos); |
| 3010 | } |
| 3011 | } |
| 3012 | |
| 3013 | void Viewport::_update_mouse_over(Vector2 p_pos) { |
| 3014 | // Look for embedded windows at mouse position. |
| 3015 | if (is_embedding_subwindows()) { |
| 3016 | for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { |
| 3017 | Window *sw = gui.sub_windows[i].window; |
| 3018 | Rect2 swrect = Rect2(sw->get_position(), sw->get_size()); |
| 3019 | Rect2 swrect_border = swrect; |
| 3020 | |
| 3021 | if (!sw->get_flag(Window::FLAG_BORDERLESS)) { |
| 3022 | int title_height = sw->theme_cache.title_height; |
| 3023 | int margin = sw->theme_cache.resize_margin; |
| 3024 | swrect_border.position.y -= title_height + margin; |
| 3025 | swrect_border.size.y += title_height + margin * 2; |
| 3026 | swrect_border.position.x -= margin; |
| 3027 | swrect_border.size.x += margin * 2; |
| 3028 | } |
| 3029 | |
| 3030 | if (swrect_border.has_point(p_pos)) { |
| 3031 | if (gui.mouse_over) { |
| 3032 | _drop_mouse_over(); |
| 3033 | } else if (!gui.subwindow_over) { |
| 3034 | _drop_physics_mouseover(); |
| 3035 | } |
| 3036 | if (swrect.has_point(p_pos)) { |
| 3037 | if (sw != gui.subwindow_over) { |
| 3038 | if (gui.subwindow_over) { |
| 3039 | gui.subwindow_over->_mouse_leave_viewport(); |
| 3040 | } |
| 3041 | gui.subwindow_over = sw; |
| 3042 | if (!sw->is_input_disabled()) { |
| 3043 | sw->_propagate_window_notification(sw, NOTIFICATION_WM_MOUSE_ENTER); |
| 3044 | } |
| 3045 | } |
| 3046 | if (!sw->is_input_disabled()) { |
| 3047 | sw->_update_mouse_over(sw->get_final_transform().affine_inverse().xform(p_pos - sw->get_position())); |
| 3048 | } |
| 3049 | } else { |
| 3050 | if (gui.subwindow_over) { |
| 3051 | gui.subwindow_over->_mouse_leave_viewport(); |
| 3052 | gui.subwindow_over = nullptr; |
| 3053 | } |
| 3054 | } |
| 3055 | return; |
| 3056 | } |
| 3057 | } |
| 3058 | |
| 3059 | if (gui.subwindow_over) { |
| 3060 | // Take care of moving mouse out of any embedded Window. |
| 3061 | gui.subwindow_over->_mouse_leave_viewport(); |
| 3062 | gui.subwindow_over = nullptr; |
| 3063 | } |
| 3064 | } |
| 3065 | |
| 3066 | // Look for Controls at mouse position. |
| 3067 | Control *over = gui_find_control(p_pos); |
| 3068 | bool notify_embedded_viewports = false; |
| 3069 | if (over != gui.mouse_over) { |
| 3070 | if (gui.mouse_over) { |
| 3071 | _drop_mouse_over(); |
| 3072 | } else { |
| 3073 | _drop_physics_mouseover(); |
| 3074 | } |
| 3075 | |
| 3076 | gui.mouse_over = over; |
| 3077 | if (over) { |
| 3078 | over->notification(Control::NOTIFICATION_MOUSE_ENTER); |
| 3079 | notify_embedded_viewports = true; |
| 3080 | } |
| 3081 | } |
| 3082 | |
| 3083 | if (over) { |
| 3084 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(over); |
| 3085 | if (!c) { |
| 3086 | return; |
| 3087 | } |
| 3088 | Vector2 pos = c->get_global_transform_with_canvas().affine_inverse().xform(p_pos); |
| 3089 | if (c->is_stretch_enabled()) { |
| 3090 | pos /= c->get_stretch_shrink(); |
| 3091 | } |
| 3092 | |
| 3093 | for (int i = 0; i < c->get_child_count(); i++) { |
| 3094 | SubViewport *v = Object::cast_to<SubViewport>(c->get_child(i)); |
| 3095 | if (!v || v->is_input_disabled()) { |
| 3096 | continue; |
| 3097 | } |
| 3098 | if (notify_embedded_viewports) { |
| 3099 | v->notification(NOTIFICATION_VP_MOUSE_ENTER); |
| 3100 | } |
| 3101 | v->_update_mouse_over(v->get_final_transform().affine_inverse().xform(pos)); |
| 3102 | } |
| 3103 | } |
| 3104 | } |
| 3105 | |
| 3106 | void Viewport::_mouse_leave_viewport() { |
| 3107 | if (!is_inside_tree() || is_input_disabled()) { |
| 3108 | return; |
| 3109 | } |
| 3110 | if (gui.subwindow_over) { |
| 3111 | gui.subwindow_over->_mouse_leave_viewport(); |
| 3112 | gui.subwindow_over = nullptr; |
| 3113 | } else if (gui.mouse_over) { |
| 3114 | _drop_mouse_over(); |
| 3115 | } |
| 3116 | notification(NOTIFICATION_VP_MOUSE_EXIT); |
| 3117 | } |
| 3118 | |
| 3119 | void Viewport::_drop_mouse_over() { |
| 3120 | _gui_cancel_tooltip(); |
| 3121 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(gui.mouse_over); |
| 3122 | if (c) { |
| 3123 | for (int i = 0; i < c->get_child_count(); i++) { |
| 3124 | SubViewport *v = Object::cast_to<SubViewport>(c->get_child(i)); |
| 3125 | if (!v) { |
| 3126 | continue; |
| 3127 | } |
| 3128 | v->_mouse_leave_viewport(); |
| 3129 | } |
| 3130 | } |
| 3131 | if (gui.mouse_over->is_inside_tree()) { |
| 3132 | gui.mouse_over->notification(Control::NOTIFICATION_MOUSE_EXIT); |
| 3133 | } |
| 3134 | gui.mouse_over = nullptr; |
| 3135 | } |
| 3136 | |
| 3137 | void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) { |
| 3138 | ERR_MAIN_THREAD_GUARD; |
| 3139 | ERR_FAIL_COND(!is_inside_tree()); |
| 3140 | ERR_FAIL_COND(p_event.is_null()); |
| 3141 | |
| 3142 | if (disable_input) { |
| 3143 | return; |
| 3144 | } |
| 3145 | |
| 3146 | if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this)) { |
| 3147 | return; |
| 3148 | } |
| 3149 | |
| 3150 | local_input_handled = false; |
| 3151 | |
| 3152 | Ref<InputEvent> ev; |
| 3153 | if (!p_local_coords) { |
| 3154 | ev = _make_input_local(p_event); |
| 3155 | } else { |
| 3156 | ev = p_event; |
| 3157 | } |
| 3158 | |
| 3159 | Ref<InputEventMouse> me = ev; |
| 3160 | if (me.is_valid()) { |
| 3161 | gui.last_mouse_pos = me->get_position(); |
| 3162 | |
| 3163 | _update_mouse_over(); |
| 3164 | } |
| 3165 | |
| 3166 | if (is_embedding_subwindows() && _sub_windows_forward_input(ev)) { |
| 3167 | set_input_as_handled(); |
| 3168 | return; |
| 3169 | } |
| 3170 | |
| 3171 | if (!_can_consume_input_events()) { |
| 3172 | return; |
| 3173 | } |
| 3174 | |
| 3175 | if (!is_input_handled()) { |
| 3176 | ERR_FAIL_COND(!is_inside_tree()); |
| 3177 | get_tree()->_call_input_pause(input_group, SceneTree::CALL_INPUT_TYPE_INPUT, ev, this); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input |
| 3178 | } |
| 3179 | |
| 3180 | if (!is_input_handled()) { |
| 3181 | ERR_FAIL_COND(!is_inside_tree()); |
| 3182 | _gui_input_event(ev); |
| 3183 | } else { |
| 3184 | // Cleanup internal GUI state after accepting event during _input(). |
| 3185 | _gui_cleanup_internal_state(ev); |
| 3186 | } |
| 3187 | |
| 3188 | if (!is_input_handled()) { |
| 3189 | _push_unhandled_input_internal(ev); |
| 3190 | } |
| 3191 | |
| 3192 | event_count++; |
| 3193 | } |
| 3194 | |
| 3195 | #ifndef DISABLE_DEPRECATED |
| 3196 | void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords) { |
| 3197 | ERR_MAIN_THREAD_GUARD; |
| 3198 | WARN_DEPRECATED_MSG(R"*(The "push_unhandled_input()" method is deprecated, use "push_input()" instead.)*" ); |
| 3199 | ERR_FAIL_COND(!is_inside_tree()); |
| 3200 | ERR_FAIL_COND(p_event.is_null()); |
| 3201 | |
| 3202 | local_input_handled = false; |
| 3203 | |
| 3204 | if (disable_input || !_can_consume_input_events()) { |
| 3205 | return; |
| 3206 | } |
| 3207 | |
| 3208 | if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this)) { |
| 3209 | return; |
| 3210 | } |
| 3211 | |
| 3212 | Ref<InputEvent> ev; |
| 3213 | if (!p_local_coords) { |
| 3214 | ev = _make_input_local(p_event); |
| 3215 | } else { |
| 3216 | ev = p_event; |
| 3217 | } |
| 3218 | |
| 3219 | _push_unhandled_input_internal(ev); |
| 3220 | } |
| 3221 | #endif // DISABLE_DEPRECATED |
| 3222 | |
| 3223 | void Viewport::_push_unhandled_input_internal(const Ref<InputEvent> &p_event) { |
| 3224 | // Shortcut Input. |
| 3225 | if (Object::cast_to<InputEventKey>(*p_event) != nullptr || Object::cast_to<InputEventShortcut>(*p_event) != nullptr || Object::cast_to<InputEventJoypadButton>(*p_event) != nullptr) { |
| 3226 | ERR_FAIL_COND(!is_inside_tree()); |
| 3227 | get_tree()->_call_input_pause(shortcut_input_group, SceneTree::CALL_INPUT_TYPE_SHORTCUT_INPUT, p_event, this); |
| 3228 | } |
| 3229 | |
| 3230 | // Unhandled key Input - Used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, and to handle Unicode input with Alt / Ctrl modifiers after handling shortcuts. |
| 3231 | if (!is_input_handled() && (Object::cast_to<InputEventKey>(*p_event) != nullptr)) { |
| 3232 | ERR_FAIL_COND(!is_inside_tree()); |
| 3233 | get_tree()->_call_input_pause(unhandled_key_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_KEY_INPUT, p_event, this); |
| 3234 | } |
| 3235 | |
| 3236 | // Unhandled Input. |
| 3237 | if (!is_input_handled()) { |
| 3238 | ERR_FAIL_COND(!is_inside_tree()); |
| 3239 | get_tree()->_call_input_pause(unhandled_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_INPUT, p_event, this); |
| 3240 | } |
| 3241 | |
| 3242 | if (physics_object_picking && !is_input_handled()) { |
| 3243 | if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED && |
| 3244 | (Object::cast_to<InputEventMouse>(*p_event) || |
| 3245 | Object::cast_to<InputEventScreenDrag>(*p_event) || |
| 3246 | Object::cast_to<InputEventScreenTouch>(*p_event) |
| 3247 | |
| 3248 | )) { |
| 3249 | physics_picking_events.push_back(p_event); |
| 3250 | set_input_as_handled(); |
| 3251 | } |
| 3252 | } |
| 3253 | } |
| 3254 | |
| 3255 | void Viewport::set_physics_object_picking(bool p_enable) { |
| 3256 | ERR_MAIN_THREAD_GUARD; |
| 3257 | physics_object_picking = p_enable; |
| 3258 | if (physics_object_picking) { |
| 3259 | add_to_group("_picking_viewports" ); |
| 3260 | } else { |
| 3261 | physics_picking_events.clear(); |
| 3262 | if (is_in_group("_picking_viewports" )) { |
| 3263 | remove_from_group("_picking_viewports" ); |
| 3264 | } |
| 3265 | } |
| 3266 | } |
| 3267 | |
| 3268 | bool Viewport::get_physics_object_picking() { |
| 3269 | ERR_READ_THREAD_GUARD_V(false); |
| 3270 | return physics_object_picking; |
| 3271 | } |
| 3272 | |
| 3273 | void Viewport::set_physics_object_picking_sort(bool p_enable) { |
| 3274 | ERR_MAIN_THREAD_GUARD; |
| 3275 | physics_object_picking_sort = p_enable; |
| 3276 | } |
| 3277 | |
| 3278 | bool Viewport::get_physics_object_picking_sort() { |
| 3279 | ERR_READ_THREAD_GUARD_V(false); |
| 3280 | return physics_object_picking_sort; |
| 3281 | } |
| 3282 | |
| 3283 | Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const { |
| 3284 | ERR_READ_THREAD_GUARD_V(Vector2()); |
| 3285 | Transform2D xf = stretch_transform * global_canvas_transform; |
| 3286 | return xf.xform(p_viewport_coords); |
| 3287 | } |
| 3288 | |
| 3289 | Vector2 Viewport::get_camera_rect_size() const { |
| 3290 | ERR_READ_THREAD_GUARD_V(Vector2()); |
| 3291 | return size; |
| 3292 | } |
| 3293 | |
| 3294 | void Viewport::set_disable_input(bool p_disable) { |
| 3295 | ERR_MAIN_THREAD_GUARD; |
| 3296 | if (p_disable == disable_input) { |
| 3297 | return; |
| 3298 | } |
| 3299 | if (p_disable) { |
| 3300 | _drop_mouse_focus(); |
| 3301 | _mouse_leave_viewport(); |
| 3302 | _gui_cancel_tooltip(); |
| 3303 | } |
| 3304 | disable_input = p_disable; |
| 3305 | } |
| 3306 | |
| 3307 | bool Viewport::is_input_disabled() const { |
| 3308 | ERR_READ_THREAD_GUARD_V(false); |
| 3309 | return disable_input; |
| 3310 | } |
| 3311 | |
| 3312 | Variant Viewport::gui_get_drag_data() const { |
| 3313 | ERR_READ_THREAD_GUARD_V(Variant()); |
| 3314 | return gui.drag_data; |
| 3315 | } |
| 3316 | |
| 3317 | PackedStringArray Viewport::get_configuration_warnings() const { |
| 3318 | ERR_MAIN_THREAD_GUARD_V(PackedStringArray()); |
| 3319 | PackedStringArray warnings = Node::get_configuration_warnings(); |
| 3320 | |
| 3321 | if (size.x <= 1 || size.y <= 1) { |
| 3322 | warnings.push_back(RTR("The Viewport size must be greater than or equal to 2 pixels on both dimensions to render anything." )); |
| 3323 | } |
| 3324 | return warnings; |
| 3325 | } |
| 3326 | |
| 3327 | void Viewport::gui_reset_canvas_sort_index() { |
| 3328 | ERR_MAIN_THREAD_GUARD; |
| 3329 | gui.canvas_sort_index = 0; |
| 3330 | } |
| 3331 | |
| 3332 | int Viewport::gui_get_canvas_sort_index() { |
| 3333 | ERR_MAIN_THREAD_GUARD_V(0); |
| 3334 | return gui.canvas_sort_index++; |
| 3335 | } |
| 3336 | |
| 3337 | void Viewport::gui_release_focus() { |
| 3338 | ERR_MAIN_THREAD_GUARD; |
| 3339 | if (gui.key_focus) { |
| 3340 | Control *f = gui.key_focus; |
| 3341 | gui.key_focus = nullptr; |
| 3342 | f->notification(Control::NOTIFICATION_FOCUS_EXIT, true); |
| 3343 | f->queue_redraw(); |
| 3344 | } |
| 3345 | } |
| 3346 | |
| 3347 | Control *Viewport::gui_get_focus_owner() const { |
| 3348 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 3349 | return gui.key_focus; |
| 3350 | } |
| 3351 | |
| 3352 | void Viewport::set_msaa_2d(MSAA p_msaa) { |
| 3353 | ERR_MAIN_THREAD_GUARD; |
| 3354 | ERR_FAIL_INDEX(p_msaa, MSAA_MAX); |
| 3355 | if (msaa_2d == p_msaa) { |
| 3356 | return; |
| 3357 | } |
| 3358 | msaa_2d = p_msaa; |
| 3359 | RS::get_singleton()->viewport_set_msaa_2d(viewport, RS::ViewportMSAA(p_msaa)); |
| 3360 | } |
| 3361 | |
| 3362 | Viewport::MSAA Viewport::get_msaa_2d() const { |
| 3363 | ERR_READ_THREAD_GUARD_V(MSAA_DISABLED); |
| 3364 | return msaa_2d; |
| 3365 | } |
| 3366 | |
| 3367 | void Viewport::set_msaa_3d(MSAA p_msaa) { |
| 3368 | ERR_MAIN_THREAD_GUARD; |
| 3369 | ERR_FAIL_INDEX(p_msaa, MSAA_MAX); |
| 3370 | if (msaa_3d == p_msaa) { |
| 3371 | return; |
| 3372 | } |
| 3373 | msaa_3d = p_msaa; |
| 3374 | RS::get_singleton()->viewport_set_msaa_3d(viewport, RS::ViewportMSAA(p_msaa)); |
| 3375 | } |
| 3376 | |
| 3377 | Viewport::MSAA Viewport::get_msaa_3d() const { |
| 3378 | ERR_READ_THREAD_GUARD_V(MSAA_DISABLED); |
| 3379 | return msaa_3d; |
| 3380 | } |
| 3381 | |
| 3382 | void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) { |
| 3383 | ERR_MAIN_THREAD_GUARD; |
| 3384 | ERR_FAIL_INDEX(p_screen_space_aa, SCREEN_SPACE_AA_MAX); |
| 3385 | if (screen_space_aa == p_screen_space_aa) { |
| 3386 | return; |
| 3387 | } |
| 3388 | screen_space_aa = p_screen_space_aa; |
| 3389 | RS::get_singleton()->viewport_set_screen_space_aa(viewport, RS::ViewportScreenSpaceAA(p_screen_space_aa)); |
| 3390 | } |
| 3391 | |
| 3392 | Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const { |
| 3393 | ERR_READ_THREAD_GUARD_V(SCREEN_SPACE_AA_DISABLED); |
| 3394 | return screen_space_aa; |
| 3395 | } |
| 3396 | |
| 3397 | void Viewport::set_use_taa(bool p_use_taa) { |
| 3398 | ERR_MAIN_THREAD_GUARD; |
| 3399 | if (use_taa == p_use_taa) { |
| 3400 | return; |
| 3401 | } |
| 3402 | use_taa = p_use_taa; |
| 3403 | RS::get_singleton()->viewport_set_use_taa(viewport, p_use_taa); |
| 3404 | } |
| 3405 | |
| 3406 | bool Viewport::is_using_taa() const { |
| 3407 | ERR_READ_THREAD_GUARD_V(false); |
| 3408 | return use_taa; |
| 3409 | } |
| 3410 | |
| 3411 | void Viewport::set_use_debanding(bool p_use_debanding) { |
| 3412 | ERR_MAIN_THREAD_GUARD; |
| 3413 | if (use_debanding == p_use_debanding) { |
| 3414 | return; |
| 3415 | } |
| 3416 | use_debanding = p_use_debanding; |
| 3417 | RS::get_singleton()->viewport_set_use_debanding(viewport, p_use_debanding); |
| 3418 | } |
| 3419 | |
| 3420 | bool Viewport::is_using_debanding() const { |
| 3421 | ERR_READ_THREAD_GUARD_V(false); |
| 3422 | return use_debanding; |
| 3423 | } |
| 3424 | |
| 3425 | void Viewport::set_mesh_lod_threshold(float p_pixels) { |
| 3426 | ERR_MAIN_THREAD_GUARD; |
| 3427 | mesh_lod_threshold = p_pixels; |
| 3428 | RS::get_singleton()->viewport_set_mesh_lod_threshold(viewport, mesh_lod_threshold); |
| 3429 | } |
| 3430 | |
| 3431 | float Viewport::get_mesh_lod_threshold() const { |
| 3432 | ERR_READ_THREAD_GUARD_V(0); |
| 3433 | return mesh_lod_threshold; |
| 3434 | } |
| 3435 | |
| 3436 | void Viewport::set_use_occlusion_culling(bool p_use_occlusion_culling) { |
| 3437 | ERR_MAIN_THREAD_GUARD; |
| 3438 | if (use_occlusion_culling == p_use_occlusion_culling) { |
| 3439 | return; |
| 3440 | } |
| 3441 | |
| 3442 | use_occlusion_culling = p_use_occlusion_culling; |
| 3443 | RS::get_singleton()->viewport_set_use_occlusion_culling(viewport, p_use_occlusion_culling); |
| 3444 | |
| 3445 | notify_property_list_changed(); |
| 3446 | } |
| 3447 | |
| 3448 | bool Viewport::is_using_occlusion_culling() const { |
| 3449 | ERR_READ_THREAD_GUARD_V(false); |
| 3450 | return use_occlusion_culling; |
| 3451 | } |
| 3452 | |
| 3453 | void Viewport::set_debug_draw(DebugDraw p_debug_draw) { |
| 3454 | ERR_MAIN_THREAD_GUARD; |
| 3455 | debug_draw = p_debug_draw; |
| 3456 | RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw)); |
| 3457 | } |
| 3458 | |
| 3459 | Viewport::DebugDraw Viewport::get_debug_draw() const { |
| 3460 | ERR_READ_THREAD_GUARD_V(DEBUG_DRAW_DISABLED); |
| 3461 | return debug_draw; |
| 3462 | } |
| 3463 | |
| 3464 | int Viewport::get_render_info(RenderInfoType p_type, RenderInfo p_info) { |
| 3465 | ERR_READ_THREAD_GUARD_V(0); |
| 3466 | return RS::get_singleton()->viewport_get_render_info(viewport, RS::ViewportRenderInfoType(p_type), RS::ViewportRenderInfo(p_info)); |
| 3467 | } |
| 3468 | |
| 3469 | void Viewport::set_snap_controls_to_pixels(bool p_enable) { |
| 3470 | ERR_MAIN_THREAD_GUARD; |
| 3471 | snap_controls_to_pixels = p_enable; |
| 3472 | } |
| 3473 | |
| 3474 | bool Viewport::is_snap_controls_to_pixels_enabled() const { |
| 3475 | ERR_READ_THREAD_GUARD_V(false); |
| 3476 | return snap_controls_to_pixels; |
| 3477 | } |
| 3478 | |
| 3479 | void Viewport::set_snap_2d_transforms_to_pixel(bool p_enable) { |
| 3480 | ERR_MAIN_THREAD_GUARD; |
| 3481 | snap_2d_transforms_to_pixel = p_enable; |
| 3482 | RS::get_singleton()->viewport_set_snap_2d_transforms_to_pixel(viewport, snap_2d_transforms_to_pixel); |
| 3483 | } |
| 3484 | |
| 3485 | bool Viewport::is_snap_2d_transforms_to_pixel_enabled() const { |
| 3486 | ERR_READ_THREAD_GUARD_V(false); |
| 3487 | return snap_2d_transforms_to_pixel; |
| 3488 | } |
| 3489 | |
| 3490 | void Viewport::set_snap_2d_vertices_to_pixel(bool p_enable) { |
| 3491 | ERR_MAIN_THREAD_GUARD; |
| 3492 | snap_2d_vertices_to_pixel = p_enable; |
| 3493 | RS::get_singleton()->viewport_set_snap_2d_vertices_to_pixel(viewport, snap_2d_vertices_to_pixel); |
| 3494 | } |
| 3495 | |
| 3496 | bool Viewport::is_snap_2d_vertices_to_pixel_enabled() const { |
| 3497 | ERR_READ_THREAD_GUARD_V(false); |
| 3498 | return snap_2d_vertices_to_pixel; |
| 3499 | } |
| 3500 | |
| 3501 | bool Viewport::gui_is_dragging() const { |
| 3502 | ERR_READ_THREAD_GUARD_V(false); |
| 3503 | return gui.dragging; |
| 3504 | } |
| 3505 | |
| 3506 | bool Viewport::gui_is_drag_successful() const { |
| 3507 | ERR_READ_THREAD_GUARD_V(false); |
| 3508 | return gui.drag_successful; |
| 3509 | } |
| 3510 | |
| 3511 | void Viewport::set_input_as_handled() { |
| 3512 | ERR_MAIN_THREAD_GUARD; |
| 3513 | if (!handle_input_locally) { |
| 3514 | ERR_FAIL_COND(!is_inside_tree()); |
| 3515 | Viewport *vp = this; |
| 3516 | while (true) { |
| 3517 | if (Object::cast_to<Window>(vp)) { |
| 3518 | break; |
| 3519 | } |
| 3520 | if (!vp->get_parent()) { |
| 3521 | break; |
| 3522 | } |
| 3523 | vp = vp->get_parent()->get_viewport(); |
| 3524 | } |
| 3525 | if (vp != this) { |
| 3526 | vp->set_input_as_handled(); |
| 3527 | return; |
| 3528 | } |
| 3529 | } |
| 3530 | |
| 3531 | local_input_handled = true; |
| 3532 | } |
| 3533 | |
| 3534 | bool Viewport::is_input_handled() const { |
| 3535 | ERR_READ_THREAD_GUARD_V(false); |
| 3536 | if (!handle_input_locally) { |
| 3537 | ERR_FAIL_COND_V(!is_inside_tree(), false); |
| 3538 | const Viewport *vp = this; |
| 3539 | while (true) { |
| 3540 | if (Object::cast_to<Window>(vp)) { |
| 3541 | break; |
| 3542 | } |
| 3543 | if (!vp->get_parent()) { |
| 3544 | break; |
| 3545 | } |
| 3546 | vp = vp->get_parent()->get_viewport(); |
| 3547 | } |
| 3548 | if (vp != this) { |
| 3549 | return vp->is_input_handled(); |
| 3550 | } |
| 3551 | } |
| 3552 | return local_input_handled; |
| 3553 | } |
| 3554 | |
| 3555 | void Viewport::set_handle_input_locally(bool p_enable) { |
| 3556 | ERR_MAIN_THREAD_GUARD; |
| 3557 | handle_input_locally = p_enable; |
| 3558 | } |
| 3559 | |
| 3560 | bool Viewport::is_handling_input_locally() const { |
| 3561 | ERR_READ_THREAD_GUARD_V(false); |
| 3562 | return handle_input_locally; |
| 3563 | } |
| 3564 | |
| 3565 | void Viewport::set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter) { |
| 3566 | ERR_MAIN_THREAD_GUARD; |
| 3567 | ERR_FAIL_INDEX(p_filter, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX); |
| 3568 | |
| 3569 | if (default_canvas_item_texture_filter == p_filter) { |
| 3570 | return; |
| 3571 | } |
| 3572 | default_canvas_item_texture_filter = p_filter; |
| 3573 | switch (default_canvas_item_texture_filter) { |
| 3574 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: |
| 3575 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
| 3576 | break; |
| 3577 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: |
| 3578 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR); |
| 3579 | break; |
| 3580 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: |
| 3581 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); |
| 3582 | break; |
| 3583 | case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: |
| 3584 | RS::get_singleton()->viewport_set_default_canvas_item_texture_filter(viewport, RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS); |
| 3585 | break; |
| 3586 | default: { |
| 3587 | } |
| 3588 | } |
| 3589 | } |
| 3590 | |
| 3591 | Viewport::DefaultCanvasItemTextureFilter Viewport::get_default_canvas_item_texture_filter() const { |
| 3592 | ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
| 3593 | return default_canvas_item_texture_filter; |
| 3594 | } |
| 3595 | |
| 3596 | void Viewport::set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat) { |
| 3597 | ERR_MAIN_THREAD_GUARD; |
| 3598 | ERR_FAIL_INDEX(p_repeat, DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX); |
| 3599 | |
| 3600 | if (default_canvas_item_texture_repeat == p_repeat) { |
| 3601 | return; |
| 3602 | } |
| 3603 | |
| 3604 | default_canvas_item_texture_repeat = p_repeat; |
| 3605 | |
| 3606 | switch (default_canvas_item_texture_repeat) { |
| 3607 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: |
| 3608 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
| 3609 | break; |
| 3610 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: |
| 3611 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); |
| 3612 | break; |
| 3613 | case DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: |
| 3614 | RS::get_singleton()->viewport_set_default_canvas_item_texture_repeat(viewport, RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR); |
| 3615 | break; |
| 3616 | default: { |
| 3617 | } |
| 3618 | } |
| 3619 | } |
| 3620 | |
| 3621 | Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_texture_repeat() const { |
| 3622 | ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
| 3623 | return default_canvas_item_texture_repeat; |
| 3624 | } |
| 3625 | |
| 3626 | void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) { |
| 3627 | ERR_MAIN_THREAD_GUARD; |
| 3628 | // Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user. |
| 3629 | vrs_mode = p_vrs_mode; |
| 3630 | |
| 3631 | switch (p_vrs_mode) { |
| 3632 | case VRS_TEXTURE: { |
| 3633 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_TEXTURE); |
| 3634 | } break; |
| 3635 | case VRS_XR: { |
| 3636 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_XR); |
| 3637 | } break; |
| 3638 | default: { |
| 3639 | RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_DISABLED); |
| 3640 | } break; |
| 3641 | } |
| 3642 | |
| 3643 | notify_property_list_changed(); |
| 3644 | } |
| 3645 | |
| 3646 | Viewport::VRSMode Viewport::get_vrs_mode() const { |
| 3647 | ERR_READ_THREAD_GUARD_V(VRS_DISABLED); |
| 3648 | return vrs_mode; |
| 3649 | } |
| 3650 | |
| 3651 | void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) { |
| 3652 | ERR_MAIN_THREAD_GUARD; |
| 3653 | vrs_texture = p_texture; |
| 3654 | |
| 3655 | // TODO need to add something here in case the RID changes |
| 3656 | RID tex = p_texture.is_valid() ? p_texture->get_rid() : RID(); |
| 3657 | RS::get_singleton()->viewport_set_vrs_texture(viewport, tex); |
| 3658 | } |
| 3659 | |
| 3660 | Ref<Texture2D> Viewport::get_vrs_texture() const { |
| 3661 | ERR_READ_THREAD_GUARD_V(Ref<Texture2D>()); |
| 3662 | return vrs_texture; |
| 3663 | } |
| 3664 | |
| 3665 | DisplayServer::WindowID Viewport::get_window_id() const { |
| 3666 | ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID); |
| 3667 | return DisplayServer::MAIN_WINDOW_ID; |
| 3668 | } |
| 3669 | |
| 3670 | Viewport *Viewport::get_parent_viewport() const { |
| 3671 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 3672 | ERR_FAIL_COND_V(!is_inside_tree(), nullptr); |
| 3673 | if (!get_parent()) { |
| 3674 | return nullptr; //root viewport |
| 3675 | } |
| 3676 | |
| 3677 | return get_parent()->get_viewport(); |
| 3678 | } |
| 3679 | |
| 3680 | void Viewport::set_embedding_subwindows(bool p_embed) { |
| 3681 | ERR_THREAD_GUARD; |
| 3682 | gui.embed_subwindows_hint = p_embed; |
| 3683 | } |
| 3684 | |
| 3685 | bool Viewport::is_embedding_subwindows() const { |
| 3686 | ERR_READ_THREAD_GUARD_V(false); |
| 3687 | return gui.embed_subwindows_hint; |
| 3688 | } |
| 3689 | |
| 3690 | TypedArray<Window> Viewport::get_embedded_subwindows() const { |
| 3691 | TypedArray<Window> windows; |
| 3692 | for (int i = 0; i < gui.sub_windows.size(); i++) { |
| 3693 | windows.append(gui.sub_windows[i].window); |
| 3694 | } |
| 3695 | |
| 3696 | return windows; |
| 3697 | } |
| 3698 | |
| 3699 | void Viewport::(Window *p_window, const Rect2i &p_rect) { |
| 3700 | int index = _sub_window_find(p_window); |
| 3701 | ERR_FAIL_COND(index == -1); |
| 3702 | |
| 3703 | gui.sub_windows.write[index].parent_safe_rect = p_rect; |
| 3704 | } |
| 3705 | |
| 3706 | Rect2i Viewport::(Window *p_window) const { |
| 3707 | int index = _sub_window_find(p_window); |
| 3708 | // FIXME: Re-enable ERR_FAIL_COND after rewriting embedded window popup closing. |
| 3709 | // Currently it is expected, that index == -1 can happen. |
| 3710 | if (index == -1) { |
| 3711 | return Rect2i(); |
| 3712 | } |
| 3713 | // ERR_FAIL_COND_V(index == -1, Rect2i()); |
| 3714 | |
| 3715 | return gui.sub_windows[index].parent_safe_rect; |
| 3716 | } |
| 3717 | |
| 3718 | void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) { |
| 3719 | ERR_MAIN_THREAD_GUARD; |
| 3720 | ERR_FAIL_NULL(p_viewport); |
| 3721 | ERR_FAIL_NULL(p_control); |
| 3722 | |
| 3723 | if (gui.mouse_focus) { |
| 3724 | p_viewport->gui.mouse_focus = p_control; |
| 3725 | p_viewport->gui.mouse_focus_mask = gui.mouse_focus_mask; |
| 3726 | p_viewport->gui.key_focus = p_control; |
| 3727 | p_viewport->gui.forced_mouse_focus = true; |
| 3728 | |
| 3729 | gui.mouse_focus = nullptr; |
| 3730 | gui.forced_mouse_focus = false; |
| 3731 | gui.mouse_focus_mask.clear(); |
| 3732 | } |
| 3733 | } |
| 3734 | |
| 3735 | void Viewport::set_sdf_oversize(SDFOversize p_sdf_oversize) { |
| 3736 | ERR_MAIN_THREAD_GUARD; |
| 3737 | ERR_FAIL_INDEX(p_sdf_oversize, SDF_OVERSIZE_MAX); |
| 3738 | sdf_oversize = p_sdf_oversize; |
| 3739 | RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); |
| 3740 | } |
| 3741 | |
| 3742 | Viewport::SDFOversize Viewport::get_sdf_oversize() const { |
| 3743 | ERR_READ_THREAD_GUARD_V(SDF_OVERSIZE_100_PERCENT); |
| 3744 | return sdf_oversize; |
| 3745 | } |
| 3746 | |
| 3747 | void Viewport::set_sdf_scale(SDFScale p_sdf_scale) { |
| 3748 | ERR_MAIN_THREAD_GUARD; |
| 3749 | ERR_FAIL_INDEX(p_sdf_scale, SDF_SCALE_MAX); |
| 3750 | sdf_scale = p_sdf_scale; |
| 3751 | RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale)); |
| 3752 | } |
| 3753 | |
| 3754 | Viewport::SDFScale Viewport::get_sdf_scale() const { |
| 3755 | ERR_READ_THREAD_GUARD_V(SDF_SCALE_100_PERCENT); |
| 3756 | return sdf_scale; |
| 3757 | } |
| 3758 | |
| 3759 | Transform2D Viewport::get_screen_transform() const { |
| 3760 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 3761 | return get_screen_transform_internal(); |
| 3762 | } |
| 3763 | |
| 3764 | Transform2D Viewport::get_screen_transform_internal(bool p_absolute_position) const { |
| 3765 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 3766 | return get_final_transform(); |
| 3767 | } |
| 3768 | |
| 3769 | void Viewport::update_mouse_cursor_state() { |
| 3770 | // Updates need to happen in Window, because SubViewportContainers might be hidden behind other Controls. |
| 3771 | Window *base_window = get_base_window(); |
| 3772 | if (base_window) { |
| 3773 | base_window->update_mouse_cursor_state(); |
| 3774 | } |
| 3775 | } |
| 3776 | |
| 3777 | void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) { |
| 3778 | ERR_MAIN_THREAD_GUARD; |
| 3779 | canvas_cull_mask = p_canvas_cull_mask; |
| 3780 | RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); |
| 3781 | } |
| 3782 | |
| 3783 | uint32_t Viewport::get_canvas_cull_mask() const { |
| 3784 | ERR_READ_THREAD_GUARD_V(0); |
| 3785 | return canvas_cull_mask; |
| 3786 | } |
| 3787 | |
| 3788 | void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) { |
| 3789 | ERR_MAIN_THREAD_GUARD; |
| 3790 | ERR_FAIL_UNSIGNED_INDEX(p_layer, 32); |
| 3791 | if (p_enable) { |
| 3792 | set_canvas_cull_mask(canvas_cull_mask | (1 << p_layer)); |
| 3793 | } else { |
| 3794 | set_canvas_cull_mask(canvas_cull_mask & (~(1 << p_layer))); |
| 3795 | } |
| 3796 | } |
| 3797 | |
| 3798 | bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const { |
| 3799 | ERR_READ_THREAD_GUARD_V(false); |
| 3800 | ERR_FAIL_UNSIGNED_INDEX_V(p_layer, 32, false); |
| 3801 | return (canvas_cull_mask & (1 << p_layer)); |
| 3802 | } |
| 3803 | |
| 3804 | #ifndef _3D_DISABLED |
| 3805 | AudioListener3D *Viewport::get_audio_listener_3d() const { |
| 3806 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 3807 | return audio_listener_3d; |
| 3808 | } |
| 3809 | |
| 3810 | void Viewport::set_as_audio_listener_3d(bool p_enable) { |
| 3811 | ERR_MAIN_THREAD_GUARD; |
| 3812 | if (p_enable == is_audio_listener_3d_enabled) { |
| 3813 | return; |
| 3814 | } |
| 3815 | |
| 3816 | is_audio_listener_3d_enabled = p_enable; |
| 3817 | _update_audio_listener_3d(); |
| 3818 | } |
| 3819 | |
| 3820 | bool Viewport::is_audio_listener_3d() const { |
| 3821 | ERR_READ_THREAD_GUARD_V(false); |
| 3822 | return is_audio_listener_3d_enabled; |
| 3823 | } |
| 3824 | |
| 3825 | void Viewport::_update_audio_listener_3d() { |
| 3826 | if (AudioServer::get_singleton()) { |
| 3827 | AudioServer::get_singleton()->notify_listener_changed(); |
| 3828 | } |
| 3829 | } |
| 3830 | |
| 3831 | void Viewport::_listener_transform_3d_changed_notify() { |
| 3832 | } |
| 3833 | |
| 3834 | void Viewport::_audio_listener_3d_set(AudioListener3D *p_listener) { |
| 3835 | if (audio_listener_3d == p_listener) { |
| 3836 | return; |
| 3837 | } |
| 3838 | |
| 3839 | audio_listener_3d = p_listener; |
| 3840 | |
| 3841 | _update_audio_listener_3d(); |
| 3842 | _listener_transform_3d_changed_notify(); |
| 3843 | } |
| 3844 | |
| 3845 | bool Viewport::_audio_listener_3d_add(AudioListener3D *p_listener) { |
| 3846 | audio_listener_3d_set.insert(p_listener); |
| 3847 | return audio_listener_3d_set.size() == 1; |
| 3848 | } |
| 3849 | |
| 3850 | void Viewport::_audio_listener_3d_remove(AudioListener3D *p_listener) { |
| 3851 | audio_listener_3d_set.erase(p_listener); |
| 3852 | if (audio_listener_3d == p_listener) { |
| 3853 | audio_listener_3d = nullptr; |
| 3854 | } |
| 3855 | } |
| 3856 | |
| 3857 | void Viewport::_audio_listener_3d_make_next_current(AudioListener3D *p_exclude) { |
| 3858 | if (audio_listener_3d_set.size() > 0) { |
| 3859 | for (AudioListener3D *E : audio_listener_3d_set) { |
| 3860 | if (p_exclude == E) { |
| 3861 | continue; |
| 3862 | } |
| 3863 | if (!E->is_inside_tree()) { |
| 3864 | continue; |
| 3865 | } |
| 3866 | if (audio_listener_3d != nullptr) { |
| 3867 | return; |
| 3868 | } |
| 3869 | |
| 3870 | E->make_current(); |
| 3871 | } |
| 3872 | } else { |
| 3873 | // Attempt to reset listener to the camera position. |
| 3874 | if (camera_3d != nullptr) { |
| 3875 | _update_audio_listener_3d(); |
| 3876 | _camera_3d_transform_changed_notify(); |
| 3877 | } |
| 3878 | } |
| 3879 | } |
| 3880 | |
| 3881 | void Viewport::_collision_object_3d_input_event(CollisionObject3D *p_object, Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { |
| 3882 | Transform3D object_transform = p_object->get_global_transform(); |
| 3883 | Transform3D camera_transform = p_camera->get_global_transform(); |
| 3884 | ObjectID id = p_object->get_instance_id(); |
| 3885 | |
| 3886 | // Avoid sending the fake event unnecessarily if nothing really changed in the context. |
| 3887 | if (object_transform == physics_last_object_transform && camera_transform == physics_last_camera_transform && physics_last_id == id) { |
| 3888 | Ref<InputEventMouseMotion> mm = p_input_event; |
| 3889 | if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { |
| 3890 | return; // Discarded. |
| 3891 | } |
| 3892 | } |
| 3893 | p_object->_input_event_call(camera_3d, p_input_event, p_pos, p_normal, p_shape); |
| 3894 | physics_last_object_transform = object_transform; |
| 3895 | physics_last_camera_transform = camera_transform; |
| 3896 | physics_last_id = id; |
| 3897 | } |
| 3898 | |
| 3899 | Camera3D *Viewport::get_camera_3d() const { |
| 3900 | ERR_READ_THREAD_GUARD_V(nullptr); |
| 3901 | return camera_3d; |
| 3902 | } |
| 3903 | |
| 3904 | void Viewport::_camera_3d_transform_changed_notify() { |
| 3905 | } |
| 3906 | |
| 3907 | void Viewport::_camera_3d_set(Camera3D *p_camera) { |
| 3908 | if (camera_3d == p_camera) { |
| 3909 | return; |
| 3910 | } |
| 3911 | |
| 3912 | if (camera_3d) { |
| 3913 | camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT); |
| 3914 | } |
| 3915 | |
| 3916 | camera_3d = p_camera; |
| 3917 | |
| 3918 | if (!camera_3d_override) { |
| 3919 | if (camera_3d) { |
| 3920 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera()); |
| 3921 | } else { |
| 3922 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID()); |
| 3923 | } |
| 3924 | } |
| 3925 | |
| 3926 | if (camera_3d) { |
| 3927 | camera_3d->notification(Camera3D::NOTIFICATION_BECAME_CURRENT); |
| 3928 | } |
| 3929 | |
| 3930 | _update_audio_listener_3d(); |
| 3931 | _camera_3d_transform_changed_notify(); |
| 3932 | } |
| 3933 | |
| 3934 | bool Viewport::_camera_3d_add(Camera3D *p_camera) { |
| 3935 | camera_3d_set.insert(p_camera); |
| 3936 | return camera_3d_set.size() == 1; |
| 3937 | } |
| 3938 | |
| 3939 | void Viewport::_camera_3d_remove(Camera3D *p_camera) { |
| 3940 | camera_3d_set.erase(p_camera); |
| 3941 | if (camera_3d == p_camera) { |
| 3942 | camera_3d->notification(Camera3D::NOTIFICATION_LOST_CURRENT); |
| 3943 | camera_3d = nullptr; |
| 3944 | } |
| 3945 | } |
| 3946 | |
| 3947 | void Viewport::_camera_3d_make_next_current(Camera3D *p_exclude) { |
| 3948 | for (Camera3D *E : camera_3d_set) { |
| 3949 | if (p_exclude == E) { |
| 3950 | continue; |
| 3951 | } |
| 3952 | if (!E->is_inside_tree()) { |
| 3953 | continue; |
| 3954 | } |
| 3955 | if (camera_3d != nullptr) { |
| 3956 | return; |
| 3957 | } |
| 3958 | |
| 3959 | E->make_current(); |
| 3960 | } |
| 3961 | } |
| 3962 | |
| 3963 | void Viewport::enable_camera_3d_override(bool p_enable) { |
| 3964 | ERR_MAIN_THREAD_GUARD; |
| 3965 | if (p_enable == camera_3d_override) { |
| 3966 | return; |
| 3967 | } |
| 3968 | |
| 3969 | if (p_enable) { |
| 3970 | camera_3d_override.rid = RenderingServer::get_singleton()->camera_create(); |
| 3971 | } else { |
| 3972 | RenderingServer::get_singleton()->free(camera_3d_override.rid); |
| 3973 | camera_3d_override.rid = RID(); |
| 3974 | } |
| 3975 | |
| 3976 | if (p_enable) { |
| 3977 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d_override.rid); |
| 3978 | } else if (camera_3d) { |
| 3979 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, camera_3d->get_camera()); |
| 3980 | } else { |
| 3981 | RenderingServer::get_singleton()->viewport_attach_camera(viewport, RID()); |
| 3982 | } |
| 3983 | } |
| 3984 | |
| 3985 | void Viewport::set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far) { |
| 3986 | ERR_MAIN_THREAD_GUARD; |
| 3987 | if (camera_3d_override) { |
| 3988 | if (camera_3d_override.fov == p_fovy_degrees && camera_3d_override.z_near == p_z_near && |
| 3989 | camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_PERSPECTIVE) { |
| 3990 | return; |
| 3991 | } |
| 3992 | |
| 3993 | camera_3d_override.fov = p_fovy_degrees; |
| 3994 | camera_3d_override.z_near = p_z_near; |
| 3995 | camera_3d_override.z_far = p_z_far; |
| 3996 | camera_3d_override.projection = Camera3DOverrideData::PROJECTION_PERSPECTIVE; |
| 3997 | |
| 3998 | RenderingServer::get_singleton()->camera_set_perspective(camera_3d_override.rid, camera_3d_override.fov, camera_3d_override.z_near, camera_3d_override.z_far); |
| 3999 | } |
| 4000 | } |
| 4001 | |
| 4002 | void Viewport::set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far) { |
| 4003 | ERR_MAIN_THREAD_GUARD; |
| 4004 | if (camera_3d_override) { |
| 4005 | if (camera_3d_override.size == p_size && camera_3d_override.z_near == p_z_near && |
| 4006 | camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_ORTHOGONAL) { |
| 4007 | return; |
| 4008 | } |
| 4009 | |
| 4010 | camera_3d_override.size = p_size; |
| 4011 | camera_3d_override.z_near = p_z_near; |
| 4012 | camera_3d_override.z_far = p_z_far; |
| 4013 | camera_3d_override.projection = Camera3DOverrideData::PROJECTION_ORTHOGONAL; |
| 4014 | |
| 4015 | RenderingServer::get_singleton()->camera_set_orthogonal(camera_3d_override.rid, camera_3d_override.size, camera_3d_override.z_near, camera_3d_override.z_far); |
| 4016 | } |
| 4017 | } |
| 4018 | |
| 4019 | void Viewport::set_disable_3d(bool p_disable) { |
| 4020 | ERR_MAIN_THREAD_GUARD; |
| 4021 | disable_3d = p_disable; |
| 4022 | RenderingServer::get_singleton()->viewport_set_disable_3d(viewport, disable_3d); |
| 4023 | } |
| 4024 | |
| 4025 | bool Viewport::is_3d_disabled() const { |
| 4026 | ERR_READ_THREAD_GUARD_V(false); |
| 4027 | return disable_3d; |
| 4028 | } |
| 4029 | |
| 4030 | bool Viewport::is_camera_3d_override_enabled() const { |
| 4031 | ERR_READ_THREAD_GUARD_V(false); |
| 4032 | return camera_3d_override; |
| 4033 | } |
| 4034 | |
| 4035 | void Viewport::set_camera_3d_override_transform(const Transform3D &p_transform) { |
| 4036 | ERR_MAIN_THREAD_GUARD; |
| 4037 | if (camera_3d_override) { |
| 4038 | camera_3d_override.transform = p_transform; |
| 4039 | RenderingServer::get_singleton()->camera_set_transform(camera_3d_override.rid, p_transform); |
| 4040 | } |
| 4041 | } |
| 4042 | |
| 4043 | Transform3D Viewport::get_camera_3d_override_transform() const { |
| 4044 | ERR_READ_THREAD_GUARD_V(Transform3D()); |
| 4045 | if (camera_3d_override) { |
| 4046 | return camera_3d_override.transform; |
| 4047 | } |
| 4048 | |
| 4049 | return Transform3D(); |
| 4050 | } |
| 4051 | |
| 4052 | Ref<World3D> Viewport::get_world_3d() const { |
| 4053 | ERR_READ_THREAD_GUARD_V(Ref<World3D>()); |
| 4054 | return world_3d; |
| 4055 | } |
| 4056 | |
| 4057 | Ref<World3D> Viewport::find_world_3d() const { |
| 4058 | ERR_READ_THREAD_GUARD_V(Ref<World3D>()); |
| 4059 | if (own_world_3d.is_valid()) { |
| 4060 | return own_world_3d; |
| 4061 | } else if (world_3d.is_valid()) { |
| 4062 | return world_3d; |
| 4063 | } else if (parent) { |
| 4064 | return parent->find_world_3d(); |
| 4065 | } else { |
| 4066 | return Ref<World3D>(); |
| 4067 | } |
| 4068 | } |
| 4069 | |
| 4070 | void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) { |
| 4071 | ERR_MAIN_THREAD_GUARD; |
| 4072 | if (world_3d == p_world_3d) { |
| 4073 | return; |
| 4074 | } |
| 4075 | |
| 4076 | if (is_inside_tree()) { |
| 4077 | _propagate_exit_world_3d(this); |
| 4078 | } |
| 4079 | |
| 4080 | if (own_world_3d.is_valid() && world_3d.is_valid()) { |
| 4081 | world_3d->disconnect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
| 4082 | } |
| 4083 | |
| 4084 | world_3d = p_world_3d; |
| 4085 | |
| 4086 | if (own_world_3d.is_valid()) { |
| 4087 | if (world_3d.is_valid()) { |
| 4088 | own_world_3d = world_3d->duplicate(); |
| 4089 | world_3d->connect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
| 4090 | } else { |
| 4091 | own_world_3d = Ref<World3D>(memnew(World3D)); |
| 4092 | } |
| 4093 | } |
| 4094 | |
| 4095 | if (is_inside_tree()) { |
| 4096 | _propagate_enter_world_3d(this); |
| 4097 | } |
| 4098 | |
| 4099 | if (is_inside_tree()) { |
| 4100 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
| 4101 | } |
| 4102 | |
| 4103 | _update_audio_listener_3d(); |
| 4104 | } |
| 4105 | |
| 4106 | void Viewport::_own_world_3d_changed() { |
| 4107 | ERR_FAIL_COND(world_3d.is_null()); |
| 4108 | ERR_FAIL_COND(own_world_3d.is_null()); |
| 4109 | |
| 4110 | if (is_inside_tree()) { |
| 4111 | _propagate_exit_world_3d(this); |
| 4112 | } |
| 4113 | |
| 4114 | own_world_3d = world_3d->duplicate(); |
| 4115 | |
| 4116 | if (is_inside_tree()) { |
| 4117 | _propagate_enter_world_3d(this); |
| 4118 | } |
| 4119 | |
| 4120 | if (is_inside_tree()) { |
| 4121 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
| 4122 | } |
| 4123 | |
| 4124 | _update_audio_listener_3d(); |
| 4125 | } |
| 4126 | |
| 4127 | void Viewport::set_use_own_world_3d(bool p_use_own_world_3d) { |
| 4128 | ERR_MAIN_THREAD_GUARD; |
| 4129 | if (p_use_own_world_3d == own_world_3d.is_valid()) { |
| 4130 | return; |
| 4131 | } |
| 4132 | |
| 4133 | if (is_inside_tree()) { |
| 4134 | _propagate_exit_world_3d(this); |
| 4135 | } |
| 4136 | |
| 4137 | if (p_use_own_world_3d) { |
| 4138 | if (world_3d.is_valid()) { |
| 4139 | own_world_3d = world_3d->duplicate(); |
| 4140 | world_3d->connect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
| 4141 | } else { |
| 4142 | own_world_3d = Ref<World3D>(memnew(World3D)); |
| 4143 | } |
| 4144 | } else { |
| 4145 | own_world_3d = Ref<World3D>(); |
| 4146 | if (world_3d.is_valid()) { |
| 4147 | world_3d->disconnect_changed(callable_mp(this, &Viewport::_own_world_3d_changed)); |
| 4148 | } |
| 4149 | } |
| 4150 | |
| 4151 | if (is_inside_tree()) { |
| 4152 | _propagate_enter_world_3d(this); |
| 4153 | } |
| 4154 | |
| 4155 | if (is_inside_tree()) { |
| 4156 | RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); |
| 4157 | } |
| 4158 | |
| 4159 | _update_audio_listener_3d(); |
| 4160 | } |
| 4161 | |
| 4162 | bool Viewport::is_using_own_world_3d() const { |
| 4163 | ERR_READ_THREAD_GUARD_V(false); |
| 4164 | return own_world_3d.is_valid(); |
| 4165 | } |
| 4166 | |
| 4167 | void Viewport::_propagate_enter_world_3d(Node *p_node) { |
| 4168 | if (p_node != this) { |
| 4169 | if (!p_node->is_inside_tree()) { //may not have entered scene yet |
| 4170 | return; |
| 4171 | } |
| 4172 | |
| 4173 | if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { |
| 4174 | p_node->notification(Node3D::NOTIFICATION_ENTER_WORLD); |
| 4175 | } else { |
| 4176 | Viewport *v = Object::cast_to<Viewport>(p_node); |
| 4177 | if (v) { |
| 4178 | if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) { |
| 4179 | return; |
| 4180 | } |
| 4181 | } |
| 4182 | } |
| 4183 | } |
| 4184 | |
| 4185 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 4186 | _propagate_enter_world_3d(p_node->get_child(i)); |
| 4187 | } |
| 4188 | } |
| 4189 | |
| 4190 | void Viewport::_propagate_exit_world_3d(Node *p_node) { |
| 4191 | if (p_node != this) { |
| 4192 | if (!p_node->is_inside_tree()) { //may have exited scene already |
| 4193 | return; |
| 4194 | } |
| 4195 | |
| 4196 | if (Object::cast_to<Node3D>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { |
| 4197 | p_node->notification(Node3D::NOTIFICATION_EXIT_WORLD); |
| 4198 | } else { |
| 4199 | Viewport *v = Object::cast_to<Viewport>(p_node); |
| 4200 | if (v) { |
| 4201 | if (v->world_3d.is_valid() || v->own_world_3d.is_valid()) { |
| 4202 | return; |
| 4203 | } |
| 4204 | } |
| 4205 | } |
| 4206 | } |
| 4207 | |
| 4208 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 4209 | _propagate_exit_world_3d(p_node->get_child(i)); |
| 4210 | } |
| 4211 | } |
| 4212 | |
| 4213 | void Viewport::set_use_xr(bool p_use_xr) { |
| 4214 | ERR_MAIN_THREAD_GUARD; |
| 4215 | if (use_xr != p_use_xr) { |
| 4216 | use_xr = p_use_xr; |
| 4217 | |
| 4218 | RS::get_singleton()->viewport_set_use_xr(viewport, use_xr); |
| 4219 | |
| 4220 | if (!use_xr) { |
| 4221 | // Set viewport to previous size when exiting XR. |
| 4222 | if (size_allocated) { |
| 4223 | RS::get_singleton()->viewport_set_size(viewport, size.width, size.height); |
| 4224 | } else { |
| 4225 | RS::get_singleton()->viewport_set_size(viewport, 0, 0); |
| 4226 | } |
| 4227 | } |
| 4228 | } |
| 4229 | } |
| 4230 | |
| 4231 | bool Viewport::is_using_xr() { |
| 4232 | ERR_READ_THREAD_GUARD_V(false); |
| 4233 | return use_xr; |
| 4234 | } |
| 4235 | |
| 4236 | void Viewport::set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode) { |
| 4237 | ERR_MAIN_THREAD_GUARD; |
| 4238 | if (scaling_3d_mode == p_scaling_3d_mode) { |
| 4239 | return; |
| 4240 | } |
| 4241 | |
| 4242 | scaling_3d_mode = p_scaling_3d_mode; |
| 4243 | RS::get_singleton()->viewport_set_scaling_3d_mode(viewport, (RS::ViewportScaling3DMode)(int)p_scaling_3d_mode); |
| 4244 | } |
| 4245 | |
| 4246 | Viewport::Scaling3DMode Viewport::get_scaling_3d_mode() const { |
| 4247 | ERR_READ_THREAD_GUARD_V(SCALING_3D_MODE_BILINEAR); |
| 4248 | return scaling_3d_mode; |
| 4249 | } |
| 4250 | |
| 4251 | void Viewport::set_scaling_3d_scale(float p_scaling_3d_scale) { |
| 4252 | ERR_MAIN_THREAD_GUARD; |
| 4253 | // Clamp to reasonable values that are actually useful. |
| 4254 | // Values above 2.0 don't serve a practical purpose since the viewport |
| 4255 | // isn't displayed with mipmaps. |
| 4256 | scaling_3d_scale = CLAMP(p_scaling_3d_scale, 0.1, 2.0); |
| 4257 | |
| 4258 | RS::get_singleton()->viewport_set_scaling_3d_scale(viewport, scaling_3d_scale); |
| 4259 | } |
| 4260 | |
| 4261 | float Viewport::get_scaling_3d_scale() const { |
| 4262 | ERR_READ_THREAD_GUARD_V(0); |
| 4263 | return scaling_3d_scale; |
| 4264 | } |
| 4265 | |
| 4266 | void Viewport::set_fsr_sharpness(float p_fsr_sharpness) { |
| 4267 | ERR_MAIN_THREAD_GUARD; |
| 4268 | if (fsr_sharpness == p_fsr_sharpness) { |
| 4269 | return; |
| 4270 | } |
| 4271 | |
| 4272 | if (p_fsr_sharpness < 0.0f) { |
| 4273 | p_fsr_sharpness = 0.0f; |
| 4274 | } |
| 4275 | |
| 4276 | fsr_sharpness = p_fsr_sharpness; |
| 4277 | RS::get_singleton()->viewport_set_fsr_sharpness(viewport, p_fsr_sharpness); |
| 4278 | } |
| 4279 | |
| 4280 | float Viewport::get_fsr_sharpness() const { |
| 4281 | ERR_READ_THREAD_GUARD_V(0); |
| 4282 | return fsr_sharpness; |
| 4283 | } |
| 4284 | |
| 4285 | void Viewport::set_texture_mipmap_bias(float p_texture_mipmap_bias) { |
| 4286 | ERR_MAIN_THREAD_GUARD; |
| 4287 | if (texture_mipmap_bias == p_texture_mipmap_bias) { |
| 4288 | return; |
| 4289 | } |
| 4290 | |
| 4291 | texture_mipmap_bias = p_texture_mipmap_bias; |
| 4292 | RS::get_singleton()->viewport_set_texture_mipmap_bias(viewport, p_texture_mipmap_bias); |
| 4293 | } |
| 4294 | |
| 4295 | float Viewport::get_texture_mipmap_bias() const { |
| 4296 | ERR_READ_THREAD_GUARD_V(0); |
| 4297 | return texture_mipmap_bias; |
| 4298 | } |
| 4299 | |
| 4300 | #endif // _3D_DISABLED |
| 4301 | |
| 4302 | void Viewport::_propagate_world_2d_changed(Node *p_node) { |
| 4303 | if (p_node != this) { |
| 4304 | if (Object::cast_to<CanvasItem>(p_node)) { |
| 4305 | p_node->notification(CanvasItem::NOTIFICATION_WORLD_2D_CHANGED); |
| 4306 | } else { |
| 4307 | Viewport *v = Object::cast_to<Viewport>(p_node); |
| 4308 | if (v) { |
| 4309 | if (v->world_2d.is_valid()) { |
| 4310 | return; |
| 4311 | } |
| 4312 | } |
| 4313 | } |
| 4314 | } |
| 4315 | |
| 4316 | for (int i = 0; i < p_node->get_child_count(); ++i) { |
| 4317 | _propagate_world_2d_changed(p_node->get_child(i)); |
| 4318 | } |
| 4319 | } |
| 4320 | |
| 4321 | void Viewport::_bind_methods() { |
| 4322 | ClassDB::bind_method(D_METHOD("set_world_2d" , "world_2d" ), &Viewport::set_world_2d); |
| 4323 | ClassDB::bind_method(D_METHOD("get_world_2d" ), &Viewport::get_world_2d); |
| 4324 | ClassDB::bind_method(D_METHOD("find_world_2d" ), &Viewport::find_world_2d); |
| 4325 | |
| 4326 | ClassDB::bind_method(D_METHOD("set_canvas_transform" , "xform" ), &Viewport::set_canvas_transform); |
| 4327 | ClassDB::bind_method(D_METHOD("get_canvas_transform" ), &Viewport::get_canvas_transform); |
| 4328 | |
| 4329 | ClassDB::bind_method(D_METHOD("set_global_canvas_transform" , "xform" ), &Viewport::set_global_canvas_transform); |
| 4330 | ClassDB::bind_method(D_METHOD("get_global_canvas_transform" ), &Viewport::get_global_canvas_transform); |
| 4331 | ClassDB::bind_method(D_METHOD("get_final_transform" ), &Viewport::get_final_transform); |
| 4332 | ClassDB::bind_method(D_METHOD("get_screen_transform" ), &Viewport::get_screen_transform); |
| 4333 | |
| 4334 | ClassDB::bind_method(D_METHOD("get_visible_rect" ), &Viewport::get_visible_rect); |
| 4335 | ClassDB::bind_method(D_METHOD("set_transparent_background" , "enable" ), &Viewport::set_transparent_background); |
| 4336 | ClassDB::bind_method(D_METHOD("has_transparent_background" ), &Viewport::has_transparent_background); |
| 4337 | ClassDB::bind_method(D_METHOD("set_use_hdr_2d" , "enable" ), &Viewport::set_use_hdr_2d); |
| 4338 | ClassDB::bind_method(D_METHOD("is_using_hdr_2d" ), &Viewport::is_using_hdr_2d); |
| 4339 | |
| 4340 | ClassDB::bind_method(D_METHOD("set_msaa_2d" , "msaa" ), &Viewport::set_msaa_2d); |
| 4341 | ClassDB::bind_method(D_METHOD("get_msaa_2d" ), &Viewport::get_msaa_2d); |
| 4342 | |
| 4343 | ClassDB::bind_method(D_METHOD("set_msaa_3d" , "msaa" ), &Viewport::set_msaa_3d); |
| 4344 | ClassDB::bind_method(D_METHOD("get_msaa_3d" ), &Viewport::get_msaa_3d); |
| 4345 | |
| 4346 | ClassDB::bind_method(D_METHOD("set_screen_space_aa" , "screen_space_aa" ), &Viewport::set_screen_space_aa); |
| 4347 | ClassDB::bind_method(D_METHOD("get_screen_space_aa" ), &Viewport::get_screen_space_aa); |
| 4348 | |
| 4349 | ClassDB::bind_method(D_METHOD("set_use_taa" , "enable" ), &Viewport::set_use_taa); |
| 4350 | ClassDB::bind_method(D_METHOD("is_using_taa" ), &Viewport::is_using_taa); |
| 4351 | |
| 4352 | ClassDB::bind_method(D_METHOD("set_use_debanding" , "enable" ), &Viewport::set_use_debanding); |
| 4353 | ClassDB::bind_method(D_METHOD("is_using_debanding" ), &Viewport::is_using_debanding); |
| 4354 | |
| 4355 | ClassDB::bind_method(D_METHOD("set_use_occlusion_culling" , "enable" ), &Viewport::set_use_occlusion_culling); |
| 4356 | ClassDB::bind_method(D_METHOD("is_using_occlusion_culling" ), &Viewport::is_using_occlusion_culling); |
| 4357 | |
| 4358 | ClassDB::bind_method(D_METHOD("set_debug_draw" , "debug_draw" ), &Viewport::set_debug_draw); |
| 4359 | ClassDB::bind_method(D_METHOD("get_debug_draw" ), &Viewport::get_debug_draw); |
| 4360 | |
| 4361 | ClassDB::bind_method(D_METHOD("get_render_info" , "type" , "info" ), &Viewport::get_render_info); |
| 4362 | |
| 4363 | ClassDB::bind_method(D_METHOD("get_texture" ), &Viewport::get_texture); |
| 4364 | |
| 4365 | ClassDB::bind_method(D_METHOD("set_physics_object_picking" , "enable" ), &Viewport::set_physics_object_picking); |
| 4366 | ClassDB::bind_method(D_METHOD("get_physics_object_picking" ), &Viewport::get_physics_object_picking); |
| 4367 | ClassDB::bind_method(D_METHOD("set_physics_object_picking_sort" , "enable" ), &Viewport::set_physics_object_picking_sort); |
| 4368 | ClassDB::bind_method(D_METHOD("get_physics_object_picking_sort" ), &Viewport::get_physics_object_picking_sort); |
| 4369 | |
| 4370 | ClassDB::bind_method(D_METHOD("get_viewport_rid" ), &Viewport::get_viewport_rid); |
| 4371 | ClassDB::bind_method(D_METHOD("push_text_input" , "text" ), &Viewport::push_text_input); |
| 4372 | ClassDB::bind_method(D_METHOD("push_input" , "event" , "in_local_coords" ), &Viewport::push_input, DEFVAL(false)); |
| 4373 | #ifndef DISABLE_DEPRECATED |
| 4374 | ClassDB::bind_method(D_METHOD("push_unhandled_input" , "event" , "in_local_coords" ), &Viewport::push_unhandled_input, DEFVAL(false)); |
| 4375 | #endif // DISABLE_DEPRECATED |
| 4376 | |
| 4377 | ClassDB::bind_method(D_METHOD("get_camera_2d" ), &Viewport::get_camera_2d); |
| 4378 | ClassDB::bind_method(D_METHOD("set_as_audio_listener_2d" , "enable" ), &Viewport::set_as_audio_listener_2d); |
| 4379 | ClassDB::bind_method(D_METHOD("is_audio_listener_2d" ), &Viewport::is_audio_listener_2d); |
| 4380 | |
| 4381 | ClassDB::bind_method(D_METHOD("get_mouse_position" ), &Viewport::get_mouse_position); |
| 4382 | ClassDB::bind_method(D_METHOD("warp_mouse" , "position" ), &Viewport::warp_mouse); |
| 4383 | ClassDB::bind_method(D_METHOD("update_mouse_cursor_state" ), &Viewport::update_mouse_cursor_state); |
| 4384 | |
| 4385 | ClassDB::bind_method(D_METHOD("gui_get_drag_data" ), &Viewport::gui_get_drag_data); |
| 4386 | ClassDB::bind_method(D_METHOD("gui_is_dragging" ), &Viewport::gui_is_dragging); |
| 4387 | ClassDB::bind_method(D_METHOD("gui_is_drag_successful" ), &Viewport::gui_is_drag_successful); |
| 4388 | |
| 4389 | ClassDB::bind_method(D_METHOD("gui_release_focus" ), &Viewport::gui_release_focus); |
| 4390 | ClassDB::bind_method(D_METHOD("gui_get_focus_owner" ), &Viewport::gui_get_focus_owner); |
| 4391 | |
| 4392 | ClassDB::bind_method(D_METHOD("set_disable_input" , "disable" ), &Viewport::set_disable_input); |
| 4393 | ClassDB::bind_method(D_METHOD("is_input_disabled" ), &Viewport::is_input_disabled); |
| 4394 | |
| 4395 | ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window" ), &Viewport::_gui_remove_focus_for_window); |
| 4396 | ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus" ), &Viewport::_post_gui_grab_click_focus); |
| 4397 | |
| 4398 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_size" , "size" ), &Viewport::set_positional_shadow_atlas_size); |
| 4399 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_size" ), &Viewport::get_positional_shadow_atlas_size); |
| 4400 | |
| 4401 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_16_bits" , "enable" ), &Viewport::set_positional_shadow_atlas_16_bits); |
| 4402 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_16_bits" ), &Viewport::get_positional_shadow_atlas_16_bits); |
| 4403 | |
| 4404 | ClassDB::bind_method(D_METHOD("set_snap_controls_to_pixels" , "enabled" ), &Viewport::set_snap_controls_to_pixels); |
| 4405 | ClassDB::bind_method(D_METHOD("is_snap_controls_to_pixels_enabled" ), &Viewport::is_snap_controls_to_pixels_enabled); |
| 4406 | |
| 4407 | ClassDB::bind_method(D_METHOD("set_snap_2d_transforms_to_pixel" , "enabled" ), &Viewport::set_snap_2d_transforms_to_pixel); |
| 4408 | ClassDB::bind_method(D_METHOD("is_snap_2d_transforms_to_pixel_enabled" ), &Viewport::is_snap_2d_transforms_to_pixel_enabled); |
| 4409 | |
| 4410 | ClassDB::bind_method(D_METHOD("set_snap_2d_vertices_to_pixel" , "enabled" ), &Viewport::set_snap_2d_vertices_to_pixel); |
| 4411 | ClassDB::bind_method(D_METHOD("is_snap_2d_vertices_to_pixel_enabled" ), &Viewport::is_snap_2d_vertices_to_pixel_enabled); |
| 4412 | |
| 4413 | ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_quadrant_subdiv" , "quadrant" , "subdiv" ), &Viewport::set_positional_shadow_atlas_quadrant_subdiv); |
| 4414 | ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_quadrant_subdiv" , "quadrant" ), &Viewport::get_positional_shadow_atlas_quadrant_subdiv); |
| 4415 | |
| 4416 | ClassDB::bind_method(D_METHOD("set_input_as_handled" ), &Viewport::set_input_as_handled); |
| 4417 | ClassDB::bind_method(D_METHOD("is_input_handled" ), &Viewport::is_input_handled); |
| 4418 | |
| 4419 | ClassDB::bind_method(D_METHOD("set_handle_input_locally" , "enable" ), &Viewport::set_handle_input_locally); |
| 4420 | ClassDB::bind_method(D_METHOD("is_handling_input_locally" ), &Viewport::is_handling_input_locally); |
| 4421 | |
| 4422 | ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_filter" , "mode" ), &Viewport::set_default_canvas_item_texture_filter); |
| 4423 | ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_filter" ), &Viewport::get_default_canvas_item_texture_filter); |
| 4424 | |
| 4425 | ClassDB::bind_method(D_METHOD("set_embedding_subwindows" , "enable" ), &Viewport::set_embedding_subwindows); |
| 4426 | ClassDB::bind_method(D_METHOD("is_embedding_subwindows" ), &Viewport::is_embedding_subwindows); |
| 4427 | ClassDB::bind_method(D_METHOD("get_embedded_subwindows" ), &Viewport::get_embedded_subwindows); |
| 4428 | |
| 4429 | ClassDB::bind_method(D_METHOD("set_canvas_cull_mask" , "mask" ), &Viewport::set_canvas_cull_mask); |
| 4430 | ClassDB::bind_method(D_METHOD("get_canvas_cull_mask" ), &Viewport::get_canvas_cull_mask); |
| 4431 | |
| 4432 | ClassDB::bind_method(D_METHOD("set_canvas_cull_mask_bit" , "layer" , "enable" ), &Viewport::set_canvas_cull_mask_bit); |
| 4433 | ClassDB::bind_method(D_METHOD("get_canvas_cull_mask_bit" , "layer" ), &Viewport::get_canvas_cull_mask_bit); |
| 4434 | |
| 4435 | ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat" , "mode" ), &Viewport::set_default_canvas_item_texture_repeat); |
| 4436 | ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat" ), &Viewport::get_default_canvas_item_texture_repeat); |
| 4437 | |
| 4438 | ClassDB::bind_method(D_METHOD("set_sdf_oversize" , "oversize" ), &Viewport::set_sdf_oversize); |
| 4439 | ClassDB::bind_method(D_METHOD("get_sdf_oversize" ), &Viewport::get_sdf_oversize); |
| 4440 | |
| 4441 | ClassDB::bind_method(D_METHOD("set_sdf_scale" , "scale" ), &Viewport::set_sdf_scale); |
| 4442 | ClassDB::bind_method(D_METHOD("get_sdf_scale" ), &Viewport::get_sdf_scale); |
| 4443 | |
| 4444 | ClassDB::bind_method(D_METHOD("set_mesh_lod_threshold" , "pixels" ), &Viewport::set_mesh_lod_threshold); |
| 4445 | ClassDB::bind_method(D_METHOD("get_mesh_lod_threshold" ), &Viewport::get_mesh_lod_threshold); |
| 4446 | |
| 4447 | ClassDB::bind_method(D_METHOD("_process_picking" ), &Viewport::_process_picking); |
| 4448 | |
| 4449 | #ifndef _3D_DISABLED |
| 4450 | ClassDB::bind_method(D_METHOD("set_world_3d" , "world_3d" ), &Viewport::set_world_3d); |
| 4451 | ClassDB::bind_method(D_METHOD("get_world_3d" ), &Viewport::get_world_3d); |
| 4452 | ClassDB::bind_method(D_METHOD("find_world_3d" ), &Viewport::find_world_3d); |
| 4453 | |
| 4454 | ClassDB::bind_method(D_METHOD("set_use_own_world_3d" , "enable" ), &Viewport::set_use_own_world_3d); |
| 4455 | ClassDB::bind_method(D_METHOD("is_using_own_world_3d" ), &Viewport::is_using_own_world_3d); |
| 4456 | |
| 4457 | ClassDB::bind_method(D_METHOD("get_camera_3d" ), &Viewport::get_camera_3d); |
| 4458 | ClassDB::bind_method(D_METHOD("set_as_audio_listener_3d" , "enable" ), &Viewport::set_as_audio_listener_3d); |
| 4459 | ClassDB::bind_method(D_METHOD("is_audio_listener_3d" ), &Viewport::is_audio_listener_3d); |
| 4460 | |
| 4461 | ClassDB::bind_method(D_METHOD("set_disable_3d" , "disable" ), &Viewport::set_disable_3d); |
| 4462 | ClassDB::bind_method(D_METHOD("is_3d_disabled" ), &Viewport::is_3d_disabled); |
| 4463 | |
| 4464 | ClassDB::bind_method(D_METHOD("set_use_xr" , "use" ), &Viewport::set_use_xr); |
| 4465 | ClassDB::bind_method(D_METHOD("is_using_xr" ), &Viewport::is_using_xr); |
| 4466 | |
| 4467 | ClassDB::bind_method(D_METHOD("set_scaling_3d_mode" , "scaling_3d_mode" ), &Viewport::set_scaling_3d_mode); |
| 4468 | ClassDB::bind_method(D_METHOD("get_scaling_3d_mode" ), &Viewport::get_scaling_3d_mode); |
| 4469 | |
| 4470 | ClassDB::bind_method(D_METHOD("set_scaling_3d_scale" , "scale" ), &Viewport::set_scaling_3d_scale); |
| 4471 | ClassDB::bind_method(D_METHOD("get_scaling_3d_scale" ), &Viewport::get_scaling_3d_scale); |
| 4472 | |
| 4473 | ClassDB::bind_method(D_METHOD("set_fsr_sharpness" , "fsr_sharpness" ), &Viewport::set_fsr_sharpness); |
| 4474 | ClassDB::bind_method(D_METHOD("get_fsr_sharpness" ), &Viewport::get_fsr_sharpness); |
| 4475 | |
| 4476 | ClassDB::bind_method(D_METHOD("set_texture_mipmap_bias" , "texture_mipmap_bias" ), &Viewport::set_texture_mipmap_bias); |
| 4477 | ClassDB::bind_method(D_METHOD("get_texture_mipmap_bias" ), &Viewport::get_texture_mipmap_bias); |
| 4478 | |
| 4479 | ClassDB::bind_method(D_METHOD("set_vrs_mode" , "mode" ), &Viewport::set_vrs_mode); |
| 4480 | ClassDB::bind_method(D_METHOD("get_vrs_mode" ), &Viewport::get_vrs_mode); |
| 4481 | |
| 4482 | ClassDB::bind_method(D_METHOD("set_vrs_texture" , "texture" ), &Viewport::set_vrs_texture); |
| 4483 | ClassDB::bind_method(D_METHOD("get_vrs_texture" ), &Viewport::get_vrs_texture); |
| 4484 | |
| 4485 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d" ), "set_disable_3d" , "is_3d_disabled" ); |
| 4486 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr" ), "set_use_xr" , "is_using_xr" ); |
| 4487 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d" ), "set_use_own_world_3d" , "is_using_own_world_3d" ); |
| 4488 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d" , PROPERTY_HINT_RESOURCE_TYPE, "World3D" ), "set_world_3d" , "get_world_3d" ); |
| 4489 | #endif // _3D_DISABLED |
| 4490 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d" , PROPERTY_HINT_RESOURCE_TYPE, "World2D" , PROPERTY_USAGE_NONE), "set_world_2d" , "get_world_2d" ); |
| 4491 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent_bg" ), "set_transparent_background" , "has_transparent_background" ); |
| 4492 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handle_input_locally" ), "set_handle_input_locally" , "is_handling_input_locally" ); |
| 4493 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_transforms_to_pixel" ), "set_snap_2d_transforms_to_pixel" , "is_snap_2d_transforms_to_pixel_enabled" ); |
| 4494 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_2d_vertices_to_pixel" ), "set_snap_2d_vertices_to_pixel" , "is_snap_2d_vertices_to_pixel_enabled" ); |
| 4495 | ADD_GROUP("Rendering" , "" ); |
| 4496 | ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_2d" , PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)" )), "set_msaa_2d" , "get_msaa_2d" ); |
| 4497 | ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa_3d" , PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Average),4× (Slow),8× (Slowest)" )), "set_msaa_3d" , "get_msaa_3d" ); |
| 4498 | ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa" , PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)" ), "set_screen_space_aa" , "get_screen_space_aa" ); |
| 4499 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_taa" ), "set_use_taa" , "is_using_taa" ); |
| 4500 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding" ), "set_use_debanding" , "is_using_debanding" ); |
| 4501 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling" ), "set_use_occlusion_culling" , "is_using_occlusion_culling" ); |
| 4502 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mesh_lod_threshold" , PROPERTY_HINT_RANGE, "0,1024,0.1" ), "set_mesh_lod_threshold" , "get_mesh_lod_threshold" ); |
| 4503 | ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw" , PROPERTY_HINT_ENUM, "Disabled,Unshaded,Lighting,Overdraw,Wireframe" ), "set_debug_draw" , "get_debug_draw" ); |
| 4504 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr_2d" ), "set_use_hdr_2d" , "is_using_hdr_2d" ); |
| 4505 | |
| 4506 | #ifndef _3D_DISABLED |
| 4507 | ADD_GROUP("Scaling 3D" , "" ); |
| 4508 | ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode" , PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)" ), "set_scaling_3d_mode" , "get_scaling_3d_mode" ); |
| 4509 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scaling_3d_scale" , PROPERTY_HINT_RANGE, "0.25,2.0,0.01" ), "set_scaling_3d_scale" , "get_scaling_3d_scale" ); |
| 4510 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_mipmap_bias" , PROPERTY_HINT_RANGE, "-2,2,0.001" ), "set_texture_mipmap_bias" , "get_texture_mipmap_bias" ); |
| 4511 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness" , PROPERTY_HINT_RANGE, "0,2,0.1" ), "set_fsr_sharpness" , "get_fsr_sharpness" ); |
| 4512 | #endif |
| 4513 | ADD_GROUP("Variable Rate Shading" , "vrs_" ); |
| 4514 | ADD_PROPERTY(PropertyInfo(Variant::INT, "vrs_mode" , PROPERTY_HINT_ENUM, "Disabled,Texture,Depth buffer,XR" ), "set_vrs_mode" , "get_vrs_mode" ); |
| 4515 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "vrs_texture" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_vrs_texture" , "get_vrs_texture" ); |
| 4516 | ADD_GROUP("Canvas Items" , "canvas_item_" ); |
| 4517 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter" , PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap" ), "set_default_canvas_item_texture_filter" , "get_default_canvas_item_texture_filter" ); |
| 4518 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat" , PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror" ), "set_default_canvas_item_texture_repeat" , "get_default_canvas_item_texture_repeat" ); |
| 4519 | ADD_GROUP("Audio Listener" , "audio_listener_" ); |
| 4520 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d" ), "set_as_audio_listener_2d" , "is_audio_listener_2d" ); |
| 4521 | #ifndef _3D_DISABLED |
| 4522 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d" ), "set_as_audio_listener_3d" , "is_audio_listener_3d" ); |
| 4523 | #endif |
| 4524 | ADD_GROUP("Physics" , "physics_" ); |
| 4525 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking" ), "set_physics_object_picking" , "get_physics_object_picking" ); |
| 4526 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort" ), "set_physics_object_picking_sort" , "get_physics_object_picking_sort" ); |
| 4527 | ADD_GROUP("GUI" , "gui_" ); |
| 4528 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input" ), "set_disable_input" , "is_input_disabled" ); |
| 4529 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels" ), "set_snap_controls_to_pixels" , "is_snap_controls_to_pixels_enabled" ); |
| 4530 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_embed_subwindows" ), "set_embedding_subwindows" , "is_embedding_subwindows" ); |
| 4531 | ADD_GROUP("SDF" , "sdf_" ); |
| 4532 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize" , PROPERTY_HINT_ENUM, "100%,120%,150%,200%" ), "set_sdf_oversize" , "get_sdf_oversize" ); |
| 4533 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale" , PROPERTY_HINT_ENUM, "100%,50%,25%" ), "set_sdf_scale" , "get_sdf_scale" ); |
| 4534 | ADD_GROUP("Positional Shadow Atlas" , "positional_shadow_atlas_" ); |
| 4535 | ADD_PROPERTY(PropertyInfo(Variant::INT, "positional_shadow_atlas_size" ), "set_positional_shadow_atlas_size" , "get_positional_shadow_atlas_size" ); |
| 4536 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "positional_shadow_atlas_16_bits" ), "set_positional_shadow_atlas_16_bits" , "get_positional_shadow_atlas_16_bits" ); |
| 4537 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_0" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 0); |
| 4538 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_1" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 1); |
| 4539 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_2" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 2); |
| 4540 | ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3" , PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows" ), "set_positional_shadow_atlas_quadrant_subdiv" , "get_positional_shadow_atlas_quadrant_subdiv" , 3); |
| 4541 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NONE), "set_canvas_transform" , "get_canvas_transform" ); |
| 4542 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NONE), "set_global_canvas_transform" , "get_global_canvas_transform" ); |
| 4543 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask" , PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask" , "get_canvas_cull_mask" ); |
| 4544 | |
| 4545 | ADD_SIGNAL(MethodInfo("size_changed" )); |
| 4546 | ADD_SIGNAL(MethodInfo("gui_focus_changed" , PropertyInfo(Variant::OBJECT, "node" , PROPERTY_HINT_RESOURCE_TYPE, "Control" ))); |
| 4547 | |
| 4548 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED); |
| 4549 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1); |
| 4550 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
| 4551 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_16); |
| 4552 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_64); |
| 4553 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_256); |
| 4554 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_1024); |
| 4555 | BIND_ENUM_CONSTANT(SHADOW_ATLAS_QUADRANT_SUBDIV_MAX); |
| 4556 | |
| 4557 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_BILINEAR); |
| 4558 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_FSR); |
| 4559 | BIND_ENUM_CONSTANT(SCALING_3D_MODE_MAX); |
| 4560 | |
| 4561 | BIND_ENUM_CONSTANT(MSAA_DISABLED); |
| 4562 | BIND_ENUM_CONSTANT(MSAA_2X); |
| 4563 | BIND_ENUM_CONSTANT(MSAA_4X); |
| 4564 | BIND_ENUM_CONSTANT(MSAA_8X); |
| 4565 | BIND_ENUM_CONSTANT(MSAA_MAX); |
| 4566 | |
| 4567 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_DISABLED); |
| 4568 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_FXAA); |
| 4569 | BIND_ENUM_CONSTANT(SCREEN_SPACE_AA_MAX); |
| 4570 | |
| 4571 | BIND_ENUM_CONSTANT(RENDER_INFO_OBJECTS_IN_FRAME); |
| 4572 | BIND_ENUM_CONSTANT(RENDER_INFO_PRIMITIVES_IN_FRAME); |
| 4573 | BIND_ENUM_CONSTANT(RENDER_INFO_DRAW_CALLS_IN_FRAME); |
| 4574 | BIND_ENUM_CONSTANT(RENDER_INFO_MAX); |
| 4575 | |
| 4576 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_VISIBLE); |
| 4577 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_SHADOW); |
| 4578 | BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_MAX); |
| 4579 | |
| 4580 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLED); |
| 4581 | BIND_ENUM_CONSTANT(DEBUG_DRAW_UNSHADED); |
| 4582 | BIND_ENUM_CONSTANT(DEBUG_DRAW_LIGHTING); |
| 4583 | BIND_ENUM_CONSTANT(DEBUG_DRAW_OVERDRAW); |
| 4584 | BIND_ENUM_CONSTANT(DEBUG_DRAW_WIREFRAME); |
| 4585 | BIND_ENUM_CONSTANT(DEBUG_DRAW_NORMAL_BUFFER); |
| 4586 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_ALBEDO); |
| 4587 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_LIGHTING); |
| 4588 | BIND_ENUM_CONSTANT(DEBUG_DRAW_VOXEL_GI_EMISSION); |
| 4589 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SHADOW_ATLAS); |
| 4590 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS); |
| 4591 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SCENE_LUMINANCE); |
| 4592 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SSAO); |
| 4593 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SSIL); |
| 4594 | BIND_ENUM_CONSTANT(DEBUG_DRAW_PSSM_SPLITS); |
| 4595 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DECAL_ATLAS); |
| 4596 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI); |
| 4597 | BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES); |
| 4598 | BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER); |
| 4599 | BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLE_LOD); |
| 4600 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_OMNI_LIGHTS); |
| 4601 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_SPOT_LIGHTS); |
| 4602 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_DECALS); |
| 4603 | BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_REFLECTION_PROBES); |
| 4604 | BIND_ENUM_CONSTANT(DEBUG_DRAW_OCCLUDERS) |
| 4605 | BIND_ENUM_CONSTANT(DEBUG_DRAW_MOTION_VECTORS) |
| 4606 | |
| 4607 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); |
| 4608 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); |
| 4609 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS); |
| 4610 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS); |
| 4611 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX); |
| 4612 | |
| 4613 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED); |
| 4614 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED); |
| 4615 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR); |
| 4616 | BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX); |
| 4617 | |
| 4618 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_100_PERCENT); |
| 4619 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_120_PERCENT); |
| 4620 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_150_PERCENT); |
| 4621 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_200_PERCENT); |
| 4622 | BIND_ENUM_CONSTANT(SDF_OVERSIZE_MAX); |
| 4623 | |
| 4624 | BIND_ENUM_CONSTANT(SDF_SCALE_100_PERCENT); |
| 4625 | BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT); |
| 4626 | BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT); |
| 4627 | BIND_ENUM_CONSTANT(SDF_SCALE_MAX); |
| 4628 | |
| 4629 | BIND_ENUM_CONSTANT(VRS_DISABLED); |
| 4630 | BIND_ENUM_CONSTANT(VRS_TEXTURE); |
| 4631 | BIND_ENUM_CONSTANT(VRS_XR); |
| 4632 | BIND_ENUM_CONSTANT(VRS_MAX); |
| 4633 | } |
| 4634 | |
| 4635 | void Viewport::_validate_property(PropertyInfo &p_property) const { |
| 4636 | if (vrs_mode != VRS_TEXTURE && (p_property.name == "vrs_texture" )) { |
| 4637 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 4638 | } |
| 4639 | } |
| 4640 | |
| 4641 | Viewport::Viewport() { |
| 4642 | world_2d = Ref<World2D>(memnew(World2D)); |
| 4643 | world_2d->register_viewport(this); |
| 4644 | |
| 4645 | viewport = RenderingServer::get_singleton()->viewport_create(); |
| 4646 | texture_rid = RenderingServer::get_singleton()->viewport_get_texture(viewport); |
| 4647 | |
| 4648 | default_texture.instantiate(); |
| 4649 | default_texture->vp = const_cast<Viewport *>(this); |
| 4650 | viewport_textures.insert(default_texture.ptr()); |
| 4651 | default_texture->proxy = RS::get_singleton()->texture_proxy_create(texture_rid); |
| 4652 | |
| 4653 | canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport). |
| 4654 | |
| 4655 | set_positional_shadow_atlas_size(positional_shadow_atlas_size); |
| 4656 | |
| 4657 | for (int i = 0; i < 4; i++) { |
| 4658 | positional_shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX; |
| 4659 | } |
| 4660 | set_positional_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
| 4661 | set_positional_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4); |
| 4662 | set_positional_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); |
| 4663 | set_positional_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); |
| 4664 | |
| 4665 | set_mesh_lod_threshold(mesh_lod_threshold); |
| 4666 | |
| 4667 | String id = itos(get_instance_id()); |
| 4668 | input_group = "_vp_input" + id; |
| 4669 | gui_input_group = "_vp_gui_input" + id; |
| 4670 | unhandled_input_group = "_vp_unhandled_input" + id; |
| 4671 | shortcut_input_group = "_vp_shortcut_input" + id; |
| 4672 | unhandled_key_input_group = "_vp_unhandled_key_input" + id; |
| 4673 | |
| 4674 | // Window tooltip. |
| 4675 | gui.tooltip_delay = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec" , PROPERTY_HINT_RANGE, "0,5,0.01,or_greater" ), 0.5); |
| 4676 | |
| 4677 | #ifndef _3D_DISABLED |
| 4678 | set_scaling_3d_mode((Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode" )); |
| 4679 | set_scaling_3d_scale(GLOBAL_GET("rendering/scaling_3d/scale" )); |
| 4680 | set_fsr_sharpness((float)GLOBAL_GET("rendering/scaling_3d/fsr_sharpness" )); |
| 4681 | set_texture_mipmap_bias((float)GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias" )); |
| 4682 | #endif // _3D_DISABLED |
| 4683 | |
| 4684 | set_sdf_oversize(sdf_oversize); // Set to server. |
| 4685 | } |
| 4686 | |
| 4687 | Viewport::~Viewport() { |
| 4688 | // Erase itself from viewport textures. |
| 4689 | for (ViewportTexture *E : viewport_textures) { |
| 4690 | E->vp = nullptr; |
| 4691 | } |
| 4692 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 4693 | RenderingServer::get_singleton()->free(viewport); |
| 4694 | } |
| 4695 | |
| 4696 | ///////////////////////////////// |
| 4697 | |
| 4698 | void SubViewport::set_size(const Size2i &p_size) { |
| 4699 | ERR_MAIN_THREAD_GUARD; |
| 4700 | _internal_set_size(p_size); |
| 4701 | } |
| 4702 | |
| 4703 | void SubViewport::set_size_force(const Size2i &p_size) { |
| 4704 | ERR_MAIN_THREAD_GUARD; |
| 4705 | // Use only for setting the size from the parent SubViewportContainer with enabled stretch mode. |
| 4706 | // Don't expose function to scripting. |
| 4707 | _internal_set_size(p_size, true); |
| 4708 | } |
| 4709 | |
| 4710 | void SubViewport::_internal_set_size(const Size2i &p_size, bool p_force) { |
| 4711 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
| 4712 | if (!p_force && c && c->is_stretch_enabled()) { |
| 4713 | #ifdef DEBUG_ENABLED |
| 4714 | WARN_PRINT("Can't change the size of a `SubViewport` with a `SubViewportContainer` parent that has `stretch` enabled. Set `SubViewportContainer.stretch` to `false` to allow changing the size manually." ); |
| 4715 | #endif // DEBUG_ENABLED |
| 4716 | return; |
| 4717 | } |
| 4718 | |
| 4719 | _set_size(p_size, _get_size_2d_override(), true); |
| 4720 | |
| 4721 | if (c) { |
| 4722 | c->update_minimum_size(); |
| 4723 | } |
| 4724 | } |
| 4725 | |
| 4726 | Size2i SubViewport::get_size() const { |
| 4727 | ERR_READ_THREAD_GUARD_V(Size2()); |
| 4728 | return _get_size(); |
| 4729 | } |
| 4730 | |
| 4731 | void SubViewport::set_size_2d_override(const Size2i &p_size) { |
| 4732 | ERR_MAIN_THREAD_GUARD; |
| 4733 | _set_size(_get_size(), p_size, true); |
| 4734 | } |
| 4735 | |
| 4736 | Size2i SubViewport::get_size_2d_override() const { |
| 4737 | ERR_READ_THREAD_GUARD_V(Size2i()); |
| 4738 | return _get_size_2d_override(); |
| 4739 | } |
| 4740 | |
| 4741 | void SubViewport::set_size_2d_override_stretch(bool p_enable) { |
| 4742 | ERR_MAIN_THREAD_GUARD; |
| 4743 | if (p_enable == size_2d_override_stretch) { |
| 4744 | return; |
| 4745 | } |
| 4746 | |
| 4747 | size_2d_override_stretch = p_enable; |
| 4748 | _set_size(_get_size(), _get_size_2d_override(), true); |
| 4749 | } |
| 4750 | |
| 4751 | bool SubViewport::is_size_2d_override_stretch_enabled() const { |
| 4752 | ERR_READ_THREAD_GUARD_V(false); |
| 4753 | return size_2d_override_stretch; |
| 4754 | } |
| 4755 | |
| 4756 | void SubViewport::set_update_mode(UpdateMode p_mode) { |
| 4757 | ERR_MAIN_THREAD_GUARD; |
| 4758 | update_mode = p_mode; |
| 4759 | RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::ViewportUpdateMode(p_mode)); |
| 4760 | } |
| 4761 | |
| 4762 | SubViewport::UpdateMode SubViewport::get_update_mode() const { |
| 4763 | ERR_READ_THREAD_GUARD_V(UPDATE_DISABLED); |
| 4764 | return update_mode; |
| 4765 | } |
| 4766 | |
| 4767 | void SubViewport::set_clear_mode(ClearMode p_mode) { |
| 4768 | ERR_MAIN_THREAD_GUARD; |
| 4769 | clear_mode = p_mode; |
| 4770 | RS::get_singleton()->viewport_set_clear_mode(get_viewport_rid(), RS::ViewportClearMode(p_mode)); |
| 4771 | } |
| 4772 | |
| 4773 | SubViewport::ClearMode SubViewport::get_clear_mode() const { |
| 4774 | ERR_READ_THREAD_GUARD_V(CLEAR_MODE_ALWAYS); |
| 4775 | return clear_mode; |
| 4776 | } |
| 4777 | |
| 4778 | DisplayServer::WindowID SubViewport::get_window_id() const { |
| 4779 | ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID); |
| 4780 | return DisplayServer::INVALID_WINDOW_ID; |
| 4781 | } |
| 4782 | |
| 4783 | Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position) const { |
| 4784 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 4785 | Transform2D container_transform; |
| 4786 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
| 4787 | if (c) { |
| 4788 | if (c->is_stretch_enabled()) { |
| 4789 | container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink())); |
| 4790 | } |
| 4791 | container_transform = c->get_viewport()->get_screen_transform_internal(p_absolute_position) * c->get_global_transform_with_canvas() * container_transform; |
| 4792 | } else { |
| 4793 | WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position." ); |
| 4794 | } |
| 4795 | return container_transform * get_final_transform(); |
| 4796 | } |
| 4797 | |
| 4798 | Transform2D SubViewport::() const { |
| 4799 | ERR_READ_THREAD_GUARD_V(Transform2D()); |
| 4800 | if (is_embedding_subwindows()) { |
| 4801 | return Transform2D(); |
| 4802 | } |
| 4803 | SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); |
| 4804 | if (!c) { |
| 4805 | return get_final_transform(); |
| 4806 | } |
| 4807 | Transform2D container_transform; |
| 4808 | if (c->is_stretch_enabled()) { |
| 4809 | container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink())); |
| 4810 | } |
| 4811 | return c->get_screen_transform() * container_transform * get_final_transform(); |
| 4812 | } |
| 4813 | |
| 4814 | bool SubViewport::is_directly_attached_to_screen() const { |
| 4815 | // SubViewports, that are used as Textures are not considered to be directly attached to screen. |
| 4816 | return Object::cast_to<SubViewportContainer>(get_parent()) && get_parent()->get_viewport() && get_parent()->get_viewport()->is_directly_attached_to_screen(); |
| 4817 | } |
| 4818 | |
| 4819 | bool SubViewport::is_attached_in_viewport() const { |
| 4820 | return Object::cast_to<SubViewportContainer>(get_parent()); |
| 4821 | } |
| 4822 | |
| 4823 | void SubViewport::_notification(int p_what) { |
| 4824 | ERR_MAIN_THREAD_GUARD; |
| 4825 | switch (p_what) { |
| 4826 | case NOTIFICATION_ENTER_TREE: { |
| 4827 | RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); |
| 4828 | |
| 4829 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
| 4830 | if (parent_svc) { |
| 4831 | parent_svc->recalc_force_viewport_sizes(); |
| 4832 | } |
| 4833 | } break; |
| 4834 | |
| 4835 | case NOTIFICATION_EXIT_TREE: { |
| 4836 | RS::get_singleton()->viewport_set_active(get_viewport_rid(), false); |
| 4837 | } break; |
| 4838 | } |
| 4839 | } |
| 4840 | |
| 4841 | void SubViewport::_bind_methods() { |
| 4842 | ClassDB::bind_method(D_METHOD("set_size" , "size" ), &SubViewport::set_size); |
| 4843 | ClassDB::bind_method(D_METHOD("get_size" ), &SubViewport::get_size); |
| 4844 | |
| 4845 | ClassDB::bind_method(D_METHOD("set_size_2d_override" , "size" ), &SubViewport::set_size_2d_override); |
| 4846 | ClassDB::bind_method(D_METHOD("get_size_2d_override" ), &SubViewport::get_size_2d_override); |
| 4847 | |
| 4848 | ClassDB::bind_method(D_METHOD("set_size_2d_override_stretch" , "enable" ), &SubViewport::set_size_2d_override_stretch); |
| 4849 | ClassDB::bind_method(D_METHOD("is_size_2d_override_stretch_enabled" ), &SubViewport::is_size_2d_override_stretch_enabled); |
| 4850 | |
| 4851 | ClassDB::bind_method(D_METHOD("set_update_mode" , "mode" ), &SubViewport::set_update_mode); |
| 4852 | ClassDB::bind_method(D_METHOD("get_update_mode" ), &SubViewport::get_update_mode); |
| 4853 | |
| 4854 | ClassDB::bind_method(D_METHOD("set_clear_mode" , "mode" ), &SubViewport::set_clear_mode); |
| 4855 | ClassDB::bind_method(D_METHOD("get_clear_mode" ), &SubViewport::get_clear_mode); |
| 4856 | |
| 4857 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size" , PROPERTY_HINT_NONE, "suffix:px" ), "set_size" , "get_size" ); |
| 4858 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size_2d_override" , PROPERTY_HINT_NONE, "suffix:px" ), "set_size_2d_override" , "get_size_2d_override" ); |
| 4859 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "size_2d_override_stretch" ), "set_size_2d_override_stretch" , "is_size_2d_override_stretch_enabled" ); |
| 4860 | ADD_GROUP("Render Target" , "render_target_" ); |
| 4861 | ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode" , PROPERTY_HINT_ENUM, "Always,Never,Next Frame" ), "set_clear_mode" , "get_clear_mode" ); |
| 4862 | ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode" , PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,When Parent Visible,Always" ), "set_update_mode" , "get_update_mode" ); |
| 4863 | |
| 4864 | BIND_ENUM_CONSTANT(CLEAR_MODE_ALWAYS); |
| 4865 | BIND_ENUM_CONSTANT(CLEAR_MODE_NEVER); |
| 4866 | BIND_ENUM_CONSTANT(CLEAR_MODE_ONCE); |
| 4867 | |
| 4868 | BIND_ENUM_CONSTANT(UPDATE_DISABLED); |
| 4869 | BIND_ENUM_CONSTANT(UPDATE_ONCE); |
| 4870 | BIND_ENUM_CONSTANT(UPDATE_WHEN_VISIBLE); |
| 4871 | BIND_ENUM_CONSTANT(UPDATE_WHEN_PARENT_VISIBLE); |
| 4872 | BIND_ENUM_CONSTANT(UPDATE_ALWAYS); |
| 4873 | } |
| 4874 | |
| 4875 | void SubViewport::_validate_property(PropertyInfo &p_property) const { |
| 4876 | if (p_property.name == "size" ) { |
| 4877 | SubViewportContainer *parent_svc = Object::cast_to<SubViewportContainer>(get_parent()); |
| 4878 | if (parent_svc && parent_svc->is_stretch_enabled()) { |
| 4879 | p_property.usage = PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY; |
| 4880 | } else { |
| 4881 | p_property.usage = PROPERTY_USAGE_DEFAULT; |
| 4882 | } |
| 4883 | } |
| 4884 | } |
| 4885 | |
| 4886 | SubViewport::SubViewport() { |
| 4887 | RS::get_singleton()->viewport_set_size(get_viewport_rid(), get_size().width, get_size().height); |
| 4888 | } |
| 4889 | |
| 4890 | SubViewport::~SubViewport() {} |
| 4891 | |