| 1 | /**************************************************************************/ |
| 2 | /* register_editor_types.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "register_editor_types.h" |
| 32 | |
| 33 | #include "editor/debugger/debug_adapter/debug_adapter_server.h" |
| 34 | #include "editor/editor_command_palette.h" |
| 35 | #include "editor/editor_feature_profile.h" |
| 36 | #include "editor/editor_file_system.h" |
| 37 | #include "editor/editor_interface.h" |
| 38 | #include "editor/editor_node.h" |
| 39 | #include "editor/editor_paths.h" |
| 40 | #include "editor/editor_resource_picker.h" |
| 41 | #include "editor/editor_resource_preview.h" |
| 42 | #include "editor/editor_script.h" |
| 43 | #include "editor/editor_settings.h" |
| 44 | #include "editor/editor_string_names.h" |
| 45 | #include "editor/editor_translation_parser.h" |
| 46 | #include "editor/editor_undo_redo_manager.h" |
| 47 | #include "editor/export/editor_export_platform.h" |
| 48 | #include "editor/export/editor_export_platform_pc.h" |
| 49 | #include "editor/export/editor_export_plugin.h" |
| 50 | #include "editor/filesystem_dock.h" |
| 51 | #include "editor/gui/editor_file_dialog.h" |
| 52 | #include "editor/gui/editor_spin_slider.h" |
| 53 | #include "editor/import/editor_import_plugin.h" |
| 54 | #include "editor/import/resource_importer_bitmask.h" |
| 55 | #include "editor/import/resource_importer_bmfont.h" |
| 56 | #include "editor/import/resource_importer_csv_translation.h" |
| 57 | #include "editor/import/resource_importer_dynamic_font.h" |
| 58 | #include "editor/import/resource_importer_image.h" |
| 59 | #include "editor/import/resource_importer_imagefont.h" |
| 60 | #include "editor/import/resource_importer_layered_texture.h" |
| 61 | #include "editor/import/resource_importer_obj.h" |
| 62 | #include "editor/import/resource_importer_scene.h" |
| 63 | #include "editor/import/resource_importer_shader_file.h" |
| 64 | #include "editor/import/resource_importer_texture.h" |
| 65 | #include "editor/import/resource_importer_texture_atlas.h" |
| 66 | #include "editor/import/resource_importer_wav.h" |
| 67 | #include "editor/plugins/animation_tree_editor_plugin.h" |
| 68 | #include "editor/plugins/audio_stream_editor_plugin.h" |
| 69 | #include "editor/plugins/audio_stream_randomizer_editor_plugin.h" |
| 70 | #include "editor/plugins/bit_map_editor_plugin.h" |
| 71 | #include "editor/plugins/bone_map_editor_plugin.h" |
| 72 | #include "editor/plugins/camera_3d_editor_plugin.h" |
| 73 | #include "editor/plugins/cast_2d_editor_plugin.h" |
| 74 | #include "editor/plugins/collision_polygon_2d_editor_plugin.h" |
| 75 | #include "editor/plugins/collision_shape_2d_editor_plugin.h" |
| 76 | #include "editor/plugins/control_editor_plugin.h" |
| 77 | #include "editor/plugins/cpu_particles_2d_editor_plugin.h" |
| 78 | #include "editor/plugins/cpu_particles_3d_editor_plugin.h" |
| 79 | #include "editor/plugins/curve_editor_plugin.h" |
| 80 | #include "editor/plugins/editor_debugger_plugin.h" |
| 81 | #include "editor/plugins/editor_resource_tooltip_plugins.h" |
| 82 | #include "editor/plugins/font_config_plugin.h" |
| 83 | #include "editor/plugins/gpu_particles_2d_editor_plugin.h" |
| 84 | #include "editor/plugins/gpu_particles_3d_editor_plugin.h" |
| 85 | #include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h" |
| 86 | #include "editor/plugins/gradient_editor_plugin.h" |
| 87 | #include "editor/plugins/gradient_texture_2d_editor_plugin.h" |
| 88 | #include "editor/plugins/input_event_editor_plugin.h" |
| 89 | #include "editor/plugins/light_occluder_2d_editor_plugin.h" |
| 90 | #include "editor/plugins/lightmap_gi_editor_plugin.h" |
| 91 | #include "editor/plugins/line_2d_editor_plugin.h" |
| 92 | #include "editor/plugins/material_editor_plugin.h" |
| 93 | #include "editor/plugins/mesh_editor_plugin.h" |
| 94 | #include "editor/plugins/mesh_instance_3d_editor_plugin.h" |
| 95 | #include "editor/plugins/mesh_library_editor_plugin.h" |
| 96 | #include "editor/plugins/multimesh_editor_plugin.h" |
| 97 | #include "editor/plugins/navigation_link_2d_editor_plugin.h" |
| 98 | #include "editor/plugins/navigation_obstacle_2d_editor_plugin.h" |
| 99 | #include "editor/plugins/navigation_obstacle_3d_editor_plugin.h" |
| 100 | #include "editor/plugins/navigation_polygon_editor_plugin.h" |
| 101 | #include "editor/plugins/node_3d_editor_gizmos.h" |
| 102 | #include "editor/plugins/occluder_instance_3d_editor_plugin.h" |
| 103 | #include "editor/plugins/packed_scene_editor_plugin.h" |
| 104 | #include "editor/plugins/path_2d_editor_plugin.h" |
| 105 | #include "editor/plugins/path_3d_editor_plugin.h" |
| 106 | #include "editor/plugins/physical_bone_3d_editor_plugin.h" |
| 107 | #include "editor/plugins/polygon_2d_editor_plugin.h" |
| 108 | #include "editor/plugins/polygon_3d_editor_plugin.h" |
| 109 | #include "editor/plugins/resource_preloader_editor_plugin.h" |
| 110 | #include "editor/plugins/script_editor_plugin.h" |
| 111 | #include "editor/plugins/shader_editor_plugin.h" |
| 112 | #include "editor/plugins/shader_file_editor_plugin.h" |
| 113 | #include "editor/plugins/skeleton_2d_editor_plugin.h" |
| 114 | #include "editor/plugins/skeleton_3d_editor_plugin.h" |
| 115 | #include "editor/plugins/skeleton_ik_3d_editor_plugin.h" |
| 116 | #include "editor/plugins/sprite_2d_editor_plugin.h" |
| 117 | #include "editor/plugins/sprite_frames_editor_plugin.h" |
| 118 | #include "editor/plugins/style_box_editor_plugin.h" |
| 119 | #include "editor/plugins/sub_viewport_preview_editor_plugin.h" |
| 120 | #include "editor/plugins/texture_3d_editor_plugin.h" |
| 121 | #include "editor/plugins/texture_editor_plugin.h" |
| 122 | #include "editor/plugins/texture_layered_editor_plugin.h" |
| 123 | #include "editor/plugins/texture_region_editor_plugin.h" |
| 124 | #include "editor/plugins/theme_editor_plugin.h" |
| 125 | #include "editor/plugins/tiles/tiles_editor_plugin.h" |
| 126 | #include "editor/plugins/version_control_editor_plugin.h" |
| 127 | #include "editor/plugins/visual_shader_editor_plugin.h" |
| 128 | #include "editor/plugins/voxel_gi_editor_plugin.h" |
| 129 | #include "editor/register_exporters.h" |
| 130 | |
| 131 | void register_editor_types() { |
| 132 | OS::get_singleton()->benchmark_begin_measure("register_editor_types" ); |
| 133 | |
| 134 | ResourceLoader::set_timestamp_on_load(true); |
| 135 | ResourceSaver::set_timestamp_on_save(true); |
| 136 | |
| 137 | EditorStringNames::create(); |
| 138 | |
| 139 | GDREGISTER_CLASS(EditorPaths); |
| 140 | GDREGISTER_CLASS(EditorPlugin); |
| 141 | GDREGISTER_CLASS(EditorTranslationParserPlugin); |
| 142 | GDREGISTER_CLASS(EditorImportPlugin); |
| 143 | GDREGISTER_CLASS(EditorScript); |
| 144 | GDREGISTER_CLASS(EditorSelection); |
| 145 | GDREGISTER_CLASS(EditorFileDialog); |
| 146 | GDREGISTER_CLASS(EditorSettings); |
| 147 | GDREGISTER_CLASS(EditorNode3DGizmo); |
| 148 | GDREGISTER_CLASS(EditorNode3DGizmoPlugin); |
| 149 | GDREGISTER_ABSTRACT_CLASS(EditorResourcePreview); |
| 150 | GDREGISTER_CLASS(EditorResourcePreviewGenerator); |
| 151 | GDREGISTER_CLASS(EditorResourceTooltipPlugin); |
| 152 | GDREGISTER_ABSTRACT_CLASS(EditorFileSystem); |
| 153 | GDREGISTER_CLASS(EditorFileSystemDirectory); |
| 154 | GDREGISTER_CLASS(EditorVCSInterface); |
| 155 | GDREGISTER_ABSTRACT_CLASS(ScriptEditor); |
| 156 | GDREGISTER_ABSTRACT_CLASS(ScriptEditorBase); |
| 157 | GDREGISTER_CLASS(EditorSyntaxHighlighter); |
| 158 | GDREGISTER_ABSTRACT_CLASS(EditorInterface); |
| 159 | GDREGISTER_CLASS(EditorExportPlugin); |
| 160 | GDREGISTER_ABSTRACT_CLASS(EditorExportPlatform); |
| 161 | GDREGISTER_ABSTRACT_CLASS(EditorExportPlatformPC); |
| 162 | |
| 163 | register_exporter_types(); |
| 164 | |
| 165 | GDREGISTER_CLASS(EditorResourceConversionPlugin); |
| 166 | GDREGISTER_CLASS(EditorSceneFormatImporter); |
| 167 | GDREGISTER_CLASS(EditorScenePostImportPlugin); |
| 168 | GDREGISTER_CLASS(EditorInspector); |
| 169 | GDREGISTER_CLASS(EditorInspectorPlugin); |
| 170 | GDREGISTER_CLASS(EditorProperty); |
| 171 | GDREGISTER_CLASS(ScriptCreateDialog); |
| 172 | GDREGISTER_CLASS(EditorFeatureProfile); |
| 173 | GDREGISTER_CLASS(EditorSpinSlider); |
| 174 | GDREGISTER_CLASS(EditorResourcePicker); |
| 175 | GDREGISTER_CLASS(EditorScriptPicker); |
| 176 | GDREGISTER_ABSTRACT_CLASS(EditorUndoRedoManager); |
| 177 | |
| 178 | GDREGISTER_ABSTRACT_CLASS(FileSystemDock); |
| 179 | GDREGISTER_VIRTUAL_CLASS(EditorFileSystemImportFormatSupportQuery); |
| 180 | |
| 181 | GDREGISTER_CLASS(EditorScenePostImport); |
| 182 | GDREGISTER_CLASS(EditorCommandPalette); |
| 183 | GDREGISTER_CLASS(EditorDebuggerPlugin); |
| 184 | GDREGISTER_ABSTRACT_CLASS(EditorDebuggerSession); |
| 185 | |
| 186 | // Required to document import options in the class reference. |
| 187 | GDREGISTER_CLASS(ResourceImporterBitMap); |
| 188 | GDREGISTER_CLASS(ResourceImporterBMFont); |
| 189 | GDREGISTER_CLASS(ResourceImporterCSVTranslation); |
| 190 | GDREGISTER_CLASS(ResourceImporterDynamicFont); |
| 191 | GDREGISTER_CLASS(ResourceImporterImage); |
| 192 | GDREGISTER_CLASS(ResourceImporterImageFont); |
| 193 | GDREGISTER_CLASS(ResourceImporterLayeredTexture); |
| 194 | GDREGISTER_CLASS(ResourceImporterOBJ); |
| 195 | GDREGISTER_CLASS(ResourceImporterScene); |
| 196 | GDREGISTER_CLASS(ResourceImporterShaderFile); |
| 197 | GDREGISTER_CLASS(ResourceImporterTexture); |
| 198 | GDREGISTER_CLASS(ResourceImporterTextureAtlas); |
| 199 | GDREGISTER_CLASS(ResourceImporterWAV); |
| 200 | |
| 201 | // This list is alphabetized, and plugins that depend on Node2D are in their own section below. |
| 202 | EditorPlugins::add_by_type<AnimationTreeEditorPlugin>(); |
| 203 | EditorPlugins::add_by_type<AudioStreamEditorPlugin>(); |
| 204 | EditorPlugins::add_by_type<AudioStreamRandomizerEditorPlugin>(); |
| 205 | EditorPlugins::add_by_type<BitMapEditorPlugin>(); |
| 206 | EditorPlugins::add_by_type<BoneMapEditorPlugin>(); |
| 207 | EditorPlugins::add_by_type<Camera3DEditorPlugin>(); |
| 208 | EditorPlugins::add_by_type<ControlEditorPlugin>(); |
| 209 | EditorPlugins::add_by_type<CPUParticles3DEditorPlugin>(); |
| 210 | EditorPlugins::add_by_type<CurveEditorPlugin>(); |
| 211 | EditorPlugins::add_by_type<DebugAdapterServer>(); |
| 212 | EditorPlugins::add_by_type<FontEditorPlugin>(); |
| 213 | EditorPlugins::add_by_type<GPUParticles3DEditorPlugin>(); |
| 214 | EditorPlugins::add_by_type<GPUParticlesCollisionSDF3DEditorPlugin>(); |
| 215 | EditorPlugins::add_by_type<GradientEditorPlugin>(); |
| 216 | EditorPlugins::add_by_type<GradientTexture2DEditorPlugin>(); |
| 217 | EditorPlugins::add_by_type<InputEventEditorPlugin>(); |
| 218 | EditorPlugins::add_by_type<LightmapGIEditorPlugin>(); |
| 219 | EditorPlugins::add_by_type<MaterialEditorPlugin>(); |
| 220 | EditorPlugins::add_by_type<MeshEditorPlugin>(); |
| 221 | EditorPlugins::add_by_type<MeshInstance3DEditorPlugin>(); |
| 222 | EditorPlugins::add_by_type<MeshLibraryEditorPlugin>(); |
| 223 | EditorPlugins::add_by_type<MultiMeshEditorPlugin>(); |
| 224 | EditorPlugins::add_by_type<NavigationObstacle3DEditorPlugin>(); |
| 225 | EditorPlugins::add_by_type<OccluderInstance3DEditorPlugin>(); |
| 226 | EditorPlugins::add_by_type<PackedSceneEditorPlugin>(); |
| 227 | EditorPlugins::add_by_type<Path3DEditorPlugin>(); |
| 228 | EditorPlugins::add_by_type<PhysicalBone3DEditorPlugin>(); |
| 229 | EditorPlugins::add_by_type<Polygon3DEditorPlugin>(); |
| 230 | EditorPlugins::add_by_type<ResourcePreloaderEditorPlugin>(); |
| 231 | EditorPlugins::add_by_type<ShaderEditorPlugin>(); |
| 232 | EditorPlugins::add_by_type<ShaderFileEditorPlugin>(); |
| 233 | EditorPlugins::add_by_type<Skeleton3DEditorPlugin>(); |
| 234 | EditorPlugins::add_by_type<SkeletonIK3DEditorPlugin>(); |
| 235 | EditorPlugins::add_by_type<SpriteFramesEditorPlugin>(); |
| 236 | EditorPlugins::add_by_type<StyleBoxEditorPlugin>(); |
| 237 | EditorPlugins::add_by_type<SubViewportPreviewEditorPlugin>(); |
| 238 | EditorPlugins::add_by_type<Texture3DEditorPlugin>(); |
| 239 | EditorPlugins::add_by_type<TextureEditorPlugin>(); |
| 240 | EditorPlugins::add_by_type<TextureLayeredEditorPlugin>(); |
| 241 | EditorPlugins::add_by_type<TextureRegionEditorPlugin>(); |
| 242 | EditorPlugins::add_by_type<ThemeEditorPlugin>(); |
| 243 | EditorPlugins::add_by_type<VoxelGIEditorPlugin>(); |
| 244 | |
| 245 | // 2D |
| 246 | EditorPlugins::add_by_type<CollisionPolygon2DEditorPlugin>(); |
| 247 | EditorPlugins::add_by_type<CollisionShape2DEditorPlugin>(); |
| 248 | EditorPlugins::add_by_type<CPUParticles2DEditorPlugin>(); |
| 249 | EditorPlugins::add_by_type<GPUParticles2DEditorPlugin>(); |
| 250 | EditorPlugins::add_by_type<LightOccluder2DEditorPlugin>(); |
| 251 | EditorPlugins::add_by_type<Line2DEditorPlugin>(); |
| 252 | EditorPlugins::add_by_type<NavigationLink2DEditorPlugin>(); |
| 253 | EditorPlugins::add_by_type<NavigationObstacle2DEditorPlugin>(); |
| 254 | EditorPlugins::add_by_type<NavigationPolygonEditorPlugin>(); |
| 255 | EditorPlugins::add_by_type<Path2DEditorPlugin>(); |
| 256 | EditorPlugins::add_by_type<Polygon2DEditorPlugin>(); |
| 257 | EditorPlugins::add_by_type<Cast2DEditorPlugin>(); |
| 258 | EditorPlugins::add_by_type<Skeleton2DEditorPlugin>(); |
| 259 | EditorPlugins::add_by_type<Sprite2DEditorPlugin>(); |
| 260 | EditorPlugins::add_by_type<TileMapEditorPlugin>(); |
| 261 | EditorPlugins::add_by_type<TileSetEditorPlugin>(); |
| 262 | |
| 263 | // For correct doc generation. |
| 264 | GLOBAL_DEF("editor/run/main_run_args" , "" ); |
| 265 | |
| 266 | GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path" , PROPERTY_HINT_DIR), "res://script_templates" ); |
| 267 | |
| 268 | GLOBAL_DEF("editor/naming/default_signal_callback_name" , "_on_{node_name}_{signal_name}" ); |
| 269 | GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name" , "_on_{signal_name}" ); |
| 270 | GLOBAL_DEF(PropertyInfo(Variant::INT, "editor/naming/scene_name_casing" , PROPERTY_HINT_ENUM, "Auto,PascalCase,snake_case" ), EditorNode::SCENE_NAME_CASING_SNAKE_CASE); |
| 271 | |
| 272 | GLOBAL_DEF("editor/import/reimport_missing_imported_files" , true); |
| 273 | GLOBAL_DEF("editor/import/use_multiple_threads" , true); |
| 274 | |
| 275 | GLOBAL_DEF("editor/export/convert_text_resources_to_binary" , true); |
| 276 | |
| 277 | GLOBAL_DEF("editor/version_control/plugin_name" , "" ); |
| 278 | GLOBAL_DEF("editor/version_control/autoload_on_startup" , false); |
| 279 | |
| 280 | EditorInterface::create(); |
| 281 | Engine::get_singleton()->add_singleton(Engine::Singleton("EditorInterface" , EditorInterface::get_singleton())); |
| 282 | |
| 283 | OS::get_singleton()->benchmark_end_measure("register_editor_types" ); |
| 284 | } |
| 285 | |
| 286 | void unregister_editor_types() { |
| 287 | OS::get_singleton()->benchmark_begin_measure("unregister_editor_types" ); |
| 288 | |
| 289 | EditorNode::cleanup(); |
| 290 | EditorInterface::free(); |
| 291 | |
| 292 | if (EditorPaths::get_singleton()) { |
| 293 | EditorPaths::free(); |
| 294 | } |
| 295 | EditorStringNames::free(); |
| 296 | |
| 297 | OS::get_singleton()->benchmark_end_measure("unregister_editor_types" ); |
| 298 | } |
| 299 | |