| 1 | /**************************************************************************/ |
| 2 | /* node_3d_editor_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "node_3d_editor_plugin.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "core/input/input.h" |
| 35 | #include "core/input/input_map.h" |
| 36 | #include "core/math/math_funcs.h" |
| 37 | #include "core/math/projection.h" |
| 38 | #include "core/os/keyboard.h" |
| 39 | #include "editor/debugger/editor_debugger_node.h" |
| 40 | #include "editor/editor_node.h" |
| 41 | #include "editor/editor_settings.h" |
| 42 | #include "editor/editor_string_names.h" |
| 43 | #include "editor/editor_undo_redo_manager.h" |
| 44 | #include "editor/gui/editor_run_bar.h" |
| 45 | #include "editor/gui/editor_spin_slider.h" |
| 46 | #include "editor/plugins/animation_player_editor_plugin.h" |
| 47 | #include "editor/plugins/gizmos/audio_listener_3d_gizmo_plugin.h" |
| 48 | #include "editor/plugins/gizmos/audio_stream_player_3d_gizmo_plugin.h" |
| 49 | #include "editor/plugins/gizmos/camera_3d_gizmo_plugin.h" |
| 50 | #include "editor/plugins/gizmos/collision_object_3d_gizmo_plugin.h" |
| 51 | #include "editor/plugins/gizmos/collision_polygon_3d_gizmo_plugin.h" |
| 52 | #include "editor/plugins/gizmos/collision_shape_3d_gizmo_plugin.h" |
| 53 | #include "editor/plugins/gizmos/cpu_particles_3d_gizmo_plugin.h" |
| 54 | #include "editor/plugins/gizmos/decal_gizmo_plugin.h" |
| 55 | #include "editor/plugins/gizmos/fog_volume_gizmo_plugin.h" |
| 56 | #include "editor/plugins/gizmos/gpu_particles_3d_gizmo_plugin.h" |
| 57 | #include "editor/plugins/gizmos/gpu_particles_collision_3d_gizmo_plugin.h" |
| 58 | #include "editor/plugins/gizmos/joint_3d_gizmo_plugin.h" |
| 59 | #include "editor/plugins/gizmos/label_3d_gizmo_plugin.h" |
| 60 | #include "editor/plugins/gizmos/light_3d_gizmo_plugin.h" |
| 61 | #include "editor/plugins/gizmos/lightmap_gi_gizmo_plugin.h" |
| 62 | #include "editor/plugins/gizmos/lightmap_probe_gizmo_plugin.h" |
| 63 | #include "editor/plugins/gizmos/marker_3d_gizmo_plugin.h" |
| 64 | #include "editor/plugins/gizmos/mesh_instance_3d_gizmo_plugin.h" |
| 65 | #include "editor/plugins/gizmos/navigation_link_3d_gizmo_plugin.h" |
| 66 | #include "editor/plugins/gizmos/navigation_region_3d_gizmo_plugin.h" |
| 67 | #include "editor/plugins/gizmos/occluder_instance_3d_gizmo_plugin.h" |
| 68 | #include "editor/plugins/gizmos/physics_bone_3d_gizmo_plugin.h" |
| 69 | #include "editor/plugins/gizmos/ray_cast_3d_gizmo_plugin.h" |
| 70 | #include "editor/plugins/gizmos/reflection_probe_gizmo_plugin.h" |
| 71 | #include "editor/plugins/gizmos/shape_cast_3d_gizmo_plugin.h" |
| 72 | #include "editor/plugins/gizmos/soft_body_3d_gizmo_plugin.h" |
| 73 | #include "editor/plugins/gizmos/spring_arm_3d_gizmo_plugin.h" |
| 74 | #include "editor/plugins/gizmos/sprite_3d_gizmo_plugin.h" |
| 75 | #include "editor/plugins/gizmos/vehicle_body_3d_gizmo_plugin.h" |
| 76 | #include "editor/plugins/gizmos/visible_on_screen_notifier_3d_gizmo_plugin.h" |
| 77 | #include "editor/plugins/gizmos/voxel_gi_gizmo_plugin.h" |
| 78 | #include "editor/plugins/node_3d_editor_gizmos.h" |
| 79 | #include "editor/scene_tree_dock.h" |
| 80 | #include "scene/3d/camera_3d.h" |
| 81 | #include "scene/3d/collision_shape_3d.h" |
| 82 | #include "scene/3d/decal.h" |
| 83 | #include "scene/3d/light_3d.h" |
| 84 | #include "scene/3d/mesh_instance_3d.h" |
| 85 | #include "scene/3d/physics_body_3d.h" |
| 86 | #include "scene/3d/visual_instance_3d.h" |
| 87 | #include "scene/3d/world_environment.h" |
| 88 | #include "scene/gui/center_container.h" |
| 89 | #include "scene/gui/color_picker.h" |
| 90 | #include "scene/gui/flow_container.h" |
| 91 | #include "scene/gui/split_container.h" |
| 92 | #include "scene/gui/subviewport_container.h" |
| 93 | #include "scene/resources/packed_scene.h" |
| 94 | #include "scene/resources/sky_material.h" |
| 95 | #include "scene/resources/surface_tool.h" |
| 96 | |
| 97 | constexpr real_t DISTANCE_DEFAULT = 4; |
| 98 | |
| 99 | constexpr real_t GIZMO_ARROW_SIZE = 0.35; |
| 100 | constexpr real_t GIZMO_RING_HALF_WIDTH = 0.1; |
| 101 | constexpr real_t GIZMO_PLANE_SIZE = 0.2; |
| 102 | constexpr real_t GIZMO_PLANE_DST = 0.3; |
| 103 | constexpr real_t GIZMO_CIRCLE_SIZE = 1.1; |
| 104 | constexpr real_t GIZMO_SCALE_OFFSET = GIZMO_CIRCLE_SIZE + 0.3; |
| 105 | constexpr real_t GIZMO_ARROW_OFFSET = GIZMO_CIRCLE_SIZE + 0.3; |
| 106 | |
| 107 | constexpr real_t ZOOM_FREELOOK_MIN = 0.01; |
| 108 | constexpr real_t ZOOM_FREELOOK_MULTIPLIER = 1.08; |
| 109 | constexpr real_t ZOOM_FREELOOK_INDICATOR_DELAY_S = 1.5; |
| 110 | |
| 111 | #ifdef REAL_T_IS_DOUBLE |
| 112 | constexpr double ZOOM_FREELOOK_MAX = 1'000'000'000'000; |
| 113 | #else |
| 114 | constexpr float ZOOM_FREELOOK_MAX = 10'000; |
| 115 | #endif |
| 116 | |
| 117 | constexpr real_t MIN_Z = 0.01; |
| 118 | constexpr real_t MAX_Z = 1000000.0; |
| 119 | |
| 120 | constexpr real_t MIN_FOV = 0.01; |
| 121 | constexpr real_t MAX_FOV = 179; |
| 122 | |
| 123 | void ViewportNavigationControl::_notification(int p_what) { |
| 124 | switch (p_what) { |
| 125 | case NOTIFICATION_ENTER_TREE: { |
| 126 | if (!is_connected("mouse_exited" , callable_mp(this, &ViewportNavigationControl::_on_mouse_exited))) { |
| 127 | connect("mouse_exited" , callable_mp(this, &ViewportNavigationControl::_on_mouse_exited)); |
| 128 | } |
| 129 | if (!is_connected("mouse_entered" , callable_mp(this, &ViewportNavigationControl::_on_mouse_entered))) { |
| 130 | connect("mouse_entered" , callable_mp(this, &ViewportNavigationControl::_on_mouse_entered)); |
| 131 | } |
| 132 | } break; |
| 133 | |
| 134 | case NOTIFICATION_DRAW: { |
| 135 | if (viewport != nullptr) { |
| 136 | _draw(); |
| 137 | _update_navigation(); |
| 138 | } |
| 139 | } break; |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | void ViewportNavigationControl::_draw() { |
| 144 | if (nav_mode == Node3DEditorViewport::NAVIGATION_NONE) { |
| 145 | return; |
| 146 | } |
| 147 | |
| 148 | Vector2 center = get_size() / 2.0; |
| 149 | float radius = get_size().x / 2.0; |
| 150 | |
| 151 | const bool focused = focused_index != -1; |
| 152 | draw_circle(center, radius, Color(0.5, 0.5, 0.5, focused || hovered ? 0.35 : 0.15)); |
| 153 | |
| 154 | const Color c = focused ? Color(0.9, 0.9, 0.9, 0.9) : Color(0.5, 0.5, 0.5, 0.25); |
| 155 | |
| 156 | Vector2 circle_pos = focused ? center.move_toward(focused_pos, radius) : center; |
| 157 | |
| 158 | draw_circle(circle_pos, AXIS_CIRCLE_RADIUS, c); |
| 159 | draw_circle(circle_pos, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); |
| 160 | } |
| 161 | |
| 162 | void ViewportNavigationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { |
| 163 | hovered = false; |
| 164 | queue_redraw(); |
| 165 | |
| 166 | if (focused_index != -1 && focused_index != p_index) { |
| 167 | return; |
| 168 | } |
| 169 | if (p_pressed) { |
| 170 | if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { |
| 171 | focused_pos = p_position; |
| 172 | focused_index = p_index; |
| 173 | queue_redraw(); |
| 174 | } |
| 175 | } else { |
| 176 | focused_index = -1; |
| 177 | if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { |
| 178 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); |
| 179 | Input::get_singleton()->warp_mouse(focused_mouse_start); |
| 180 | } |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | void ViewportNavigationControl::_process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position) { |
| 185 | if (focused_index == p_index) { |
| 186 | if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { |
| 187 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); |
| 188 | focused_mouse_start = p_position; |
| 189 | } |
| 190 | focused_pos += p_relative_position; |
| 191 | queue_redraw(); |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | void ViewportNavigationControl::gui_input(const Ref<InputEvent> &p_event) { |
| 196 | // Mouse events |
| 197 | const Ref<InputEventMouseButton> mouse_button = p_event; |
| 198 | if (mouse_button.is_valid() && mouse_button->get_button_index() == MouseButton::LEFT) { |
| 199 | _process_click(100, mouse_button->get_position(), mouse_button->is_pressed()); |
| 200 | } |
| 201 | |
| 202 | const Ref<InputEventMouseMotion> mouse_motion = p_event; |
| 203 | if (mouse_motion.is_valid()) { |
| 204 | _process_drag(100, mouse_motion->get_global_position(), viewport->_get_warped_mouse_motion(mouse_motion)); |
| 205 | } |
| 206 | |
| 207 | // Touch events |
| 208 | const Ref<InputEventScreenTouch> screen_touch = p_event; |
| 209 | if (screen_touch.is_valid()) { |
| 210 | _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); |
| 211 | } |
| 212 | |
| 213 | const Ref<InputEventScreenDrag> screen_drag = p_event; |
| 214 | if (screen_drag.is_valid()) { |
| 215 | _process_drag(screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | void ViewportNavigationControl::_update_navigation() { |
| 220 | if (focused_index == -1) { |
| 221 | return; |
| 222 | } |
| 223 | |
| 224 | Vector2 delta = focused_pos - (get_size() / 2.0); |
| 225 | Vector2 delta_normalized = delta.normalized(); |
| 226 | switch (nav_mode) { |
| 227 | case Node3DEditorViewport::NavigationMode::NAVIGATION_MOVE: { |
| 228 | real_t speed_multiplier = MIN(delta.length() / (get_size().x * 100.0), 3.0); |
| 229 | real_t speed = viewport->freelook_speed * speed_multiplier; |
| 230 | |
| 231 | const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme" ).operator int(); |
| 232 | |
| 233 | Vector3 forward; |
| 234 | if (navigation_scheme == Node3DEditorViewport::FreelookNavigationScheme::FREELOOK_FULLY_AXIS_LOCKED) { |
| 235 | // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. |
| 236 | forward = Vector3(0, 0, delta_normalized.y).rotated(Vector3(0, 1, 0), viewport->camera->get_rotation().y); |
| 237 | } else { |
| 238 | // Forward/backward keys will be relative to the camera pitch. |
| 239 | forward = viewport->camera->get_transform().basis.xform(Vector3(0, 0, delta_normalized.y)); |
| 240 | } |
| 241 | |
| 242 | const Vector3 right = viewport->camera->get_transform().basis.xform(Vector3(delta_normalized.x, 0, 0)); |
| 243 | |
| 244 | const Vector3 direction = forward + right; |
| 245 | const Vector3 motion = direction * speed; |
| 246 | viewport->cursor.pos += motion; |
| 247 | viewport->cursor.eye_pos += motion; |
| 248 | } break; |
| 249 | |
| 250 | case Node3DEditorViewport::NavigationMode::NAVIGATION_LOOK: { |
| 251 | real_t speed_multiplier = MIN(delta.length() / (get_size().x * 2.5), 3.0); |
| 252 | real_t speed = viewport->freelook_speed * speed_multiplier; |
| 253 | viewport->_nav_look(nullptr, delta_normalized * speed); |
| 254 | } break; |
| 255 | |
| 256 | case Node3DEditorViewport::NAVIGATION_PAN: { |
| 257 | real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); |
| 258 | real_t speed = viewport->freelook_speed * speed_multiplier; |
| 259 | viewport->_nav_pan(nullptr, -delta_normalized * speed); |
| 260 | } break; |
| 261 | case Node3DEditorViewport::NAVIGATION_ZOOM: { |
| 262 | real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); |
| 263 | real_t speed = viewport->freelook_speed * speed_multiplier; |
| 264 | viewport->_nav_zoom(nullptr, delta_normalized * speed); |
| 265 | } break; |
| 266 | case Node3DEditorViewport::NAVIGATION_ORBIT: { |
| 267 | real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); |
| 268 | real_t speed = viewport->freelook_speed * speed_multiplier; |
| 269 | viewport->_nav_orbit(nullptr, delta_normalized * speed); |
| 270 | } break; |
| 271 | case Node3DEditorViewport::NAVIGATION_NONE: { |
| 272 | } break; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | void ViewportNavigationControl::_on_mouse_entered() { |
| 277 | hovered = true; |
| 278 | queue_redraw(); |
| 279 | } |
| 280 | |
| 281 | void ViewportNavigationControl::_on_mouse_exited() { |
| 282 | hovered = false; |
| 283 | queue_redraw(); |
| 284 | } |
| 285 | |
| 286 | void ViewportNavigationControl::set_navigation_mode(Node3DEditorViewport::NavigationMode p_nav_mode) { |
| 287 | nav_mode = p_nav_mode; |
| 288 | } |
| 289 | |
| 290 | void ViewportNavigationControl::set_viewport(Node3DEditorViewport *p_viewport) { |
| 291 | viewport = p_viewport; |
| 292 | } |
| 293 | |
| 294 | void ViewportRotationControl::_notification(int p_what) { |
| 295 | switch (p_what) { |
| 296 | case NOTIFICATION_ENTER_TREE: { |
| 297 | axis_menu_options.clear(); |
| 298 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_RIGHT); |
| 299 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_TOP); |
| 300 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT); |
| 301 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_LEFT); |
| 302 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_BOTTOM); |
| 303 | axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR); |
| 304 | |
| 305 | axis_colors.clear(); |
| 306 | axis_colors.push_back(get_theme_color(SNAME("axis_x_color" ), EditorStringName(Editor))); |
| 307 | axis_colors.push_back(get_theme_color(SNAME("axis_y_color" ), EditorStringName(Editor))); |
| 308 | axis_colors.push_back(get_theme_color(SNAME("axis_z_color" ), EditorStringName(Editor))); |
| 309 | queue_redraw(); |
| 310 | |
| 311 | if (!is_connected("mouse_exited" , callable_mp(this, &ViewportRotationControl::_on_mouse_exited))) { |
| 312 | connect("mouse_exited" , callable_mp(this, &ViewportRotationControl::_on_mouse_exited)); |
| 313 | } |
| 314 | } break; |
| 315 | |
| 316 | case NOTIFICATION_DRAW: { |
| 317 | if (viewport != nullptr) { |
| 318 | _draw(); |
| 319 | } |
| 320 | } break; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | void ViewportRotationControl::_draw() { |
| 325 | const Vector2i center = get_size() / 2.0; |
| 326 | const real_t radius = get_size().x / 2.0; |
| 327 | |
| 328 | if (focused_axis > -2 || orbiting_index != -1) { |
| 329 | draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25)); |
| 330 | } |
| 331 | |
| 332 | Vector<Axis2D> axis_to_draw; |
| 333 | _get_sorted_axis(axis_to_draw); |
| 334 | for (int i = 0; i < axis_to_draw.size(); ++i) { |
| 335 | _draw_axis(axis_to_draw[i]); |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { |
| 340 | const bool focused = focused_axis == p_axis.axis; |
| 341 | const bool positive = p_axis.axis < 3; |
| 342 | const int direction = p_axis.axis % 3; |
| 343 | |
| 344 | const Color axis_color = axis_colors[direction]; |
| 345 | const double alpha = focused ? 1.0 : ((p_axis.z_axis + 1.0) / 2.0) * 0.5 + 0.5; |
| 346 | const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color, alpha); |
| 347 | |
| 348 | if (positive) { |
| 349 | // Draw axis lines for the positive axes. |
| 350 | const Vector2i center = get_size() / 2.0; |
| 351 | draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE); |
| 352 | |
| 353 | draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); |
| 354 | |
| 355 | // Draw the axis letter for the positive axes. |
| 356 | const String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z" ); |
| 357 | draw_char(get_theme_font(SNAME("rotation_control" ), EditorStringName(EditorFonts)), p_axis.screen_point + Vector2i(Math::round(-4.0 * EDSCALE), Math::round(5.0 * EDSCALE)), axis_name, get_theme_font_size(SNAME("rotation_control_size" ), EditorStringName(EditorFonts)), Color(0.0, 0.0, 0.0, alpha)); |
| 358 | } else { |
| 359 | // Draw an outline around the negative axes. |
| 360 | draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); |
| 361 | draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); |
| 362 | } |
| 363 | } |
| 364 | |
| 365 | void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) { |
| 366 | const Vector2i center = get_size() / 2.0; |
| 367 | const real_t radius = get_size().x / 2.0 - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE; |
| 368 | const Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse(); |
| 369 | |
| 370 | for (int i = 0; i < 3; ++i) { |
| 371 | Vector3 axis_3d = camera_basis.get_column(i); |
| 372 | Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * radius; |
| 373 | |
| 374 | if (Math::abs(axis_3d.z) <= 1.0) { |
| 375 | Axis2D pos_axis; |
| 376 | pos_axis.axis = i; |
| 377 | pos_axis.screen_point = center + axis_vector; |
| 378 | pos_axis.z_axis = axis_3d.z; |
| 379 | r_axis.push_back(pos_axis); |
| 380 | |
| 381 | Axis2D neg_axis; |
| 382 | neg_axis.axis = i + 3; |
| 383 | neg_axis.screen_point = center - axis_vector; |
| 384 | neg_axis.z_axis = -axis_3d.z; |
| 385 | r_axis.push_back(neg_axis); |
| 386 | } else { |
| 387 | // Special case when the camera is aligned with one axis |
| 388 | Axis2D axis; |
| 389 | axis.axis = i + (axis_3d.z <= 0 ? 0 : 3); |
| 390 | axis.screen_point = center; |
| 391 | axis.z_axis = 1.0; |
| 392 | r_axis.push_back(axis); |
| 393 | } |
| 394 | } |
| 395 | |
| 396 | r_axis.sort_custom<Axis2DCompare>(); |
| 397 | } |
| 398 | |
| 399 | void ViewportRotationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { |
| 400 | if (orbiting_index != -1 && orbiting_index != p_index) { |
| 401 | return; |
| 402 | } |
| 403 | if (p_pressed) { |
| 404 | if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { |
| 405 | orbiting_index = p_index; |
| 406 | } |
| 407 | } else { |
| 408 | if (focused_axis > -1) { |
| 409 | viewport->_menu_option(axis_menu_options[focused_axis]); |
| 410 | _update_focus(); |
| 411 | } |
| 412 | orbiting_index = -1; |
| 413 | if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { |
| 414 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); |
| 415 | Input::get_singleton()->warp_mouse(orbiting_mouse_start); |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | void ViewportRotationControl::_process_drag(Ref<InputEventWithModifiers> p_event, int p_index, Vector2 p_position, Vector2 p_relative_position) { |
| 421 | if (orbiting_index == p_index) { |
| 422 | if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { |
| 423 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); |
| 424 | orbiting_mouse_start = p_position; |
| 425 | } |
| 426 | viewport->_nav_orbit(p_event, p_relative_position); |
| 427 | focused_axis = -1; |
| 428 | } else { |
| 429 | _update_focus(); |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | void ViewportRotationControl::gui_input(const Ref<InputEvent> &p_event) { |
| 434 | ERR_FAIL_COND(p_event.is_null()); |
| 435 | |
| 436 | // Mouse events |
| 437 | const Ref<InputEventMouseButton> mb = p_event; |
| 438 | if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { |
| 439 | _process_click(100, mb->get_position(), mb->is_pressed()); |
| 440 | } |
| 441 | |
| 442 | const Ref<InputEventMouseMotion> mm = p_event; |
| 443 | if (mm.is_valid()) { |
| 444 | _process_drag(mm, 100, mm->get_global_position(), viewport->_get_warped_mouse_motion(mm)); |
| 445 | } |
| 446 | |
| 447 | // Touch events |
| 448 | const Ref<InputEventScreenTouch> screen_touch = p_event; |
| 449 | if (screen_touch.is_valid()) { |
| 450 | _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); |
| 451 | } |
| 452 | |
| 453 | const Ref<InputEventScreenDrag> screen_drag = p_event; |
| 454 | if (screen_drag.is_valid()) { |
| 455 | _process_drag(screen_drag, screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); |
| 456 | } |
| 457 | } |
| 458 | |
| 459 | void ViewportRotationControl::_update_focus() { |
| 460 | int original_focus = focused_axis; |
| 461 | focused_axis = -2; |
| 462 | Vector2 mouse_pos = get_local_mouse_position(); |
| 463 | |
| 464 | if (mouse_pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { |
| 465 | focused_axis = -1; |
| 466 | } |
| 467 | |
| 468 | Vector<Axis2D> axes; |
| 469 | _get_sorted_axis(axes); |
| 470 | |
| 471 | for (int i = 0; i < axes.size(); i++) { |
| 472 | const Axis2D &axis = axes[i]; |
| 473 | if (mouse_pos.distance_to(axis.screen_point) < AXIS_CIRCLE_RADIUS) { |
| 474 | focused_axis = axis.axis; |
| 475 | } |
| 476 | } |
| 477 | |
| 478 | if (focused_axis != original_focus) { |
| 479 | queue_redraw(); |
| 480 | } |
| 481 | } |
| 482 | |
| 483 | void ViewportRotationControl::_on_mouse_exited() { |
| 484 | focused_axis = -2; |
| 485 | queue_redraw(); |
| 486 | } |
| 487 | |
| 488 | void ViewportRotationControl::set_viewport(Node3DEditorViewport *p_viewport) { |
| 489 | viewport = p_viewport; |
| 490 | } |
| 491 | |
| 492 | void Node3DEditorViewport::_view_settings_confirmed(real_t p_interp_delta) { |
| 493 | // Set FOV override multiplier back to the default, so that the FOV |
| 494 | // setting specified in the View menu is correctly applied. |
| 495 | cursor.fov_scale = 1.0; |
| 496 | |
| 497 | _update_camera(p_interp_delta); |
| 498 | } |
| 499 | |
| 500 | void Node3DEditorViewport::_update_navigation_controls_visibility() { |
| 501 | bool show_viewport_rotation_gizmo = EDITOR_GET("editors/3d/navigation/show_viewport_rotation_gizmo" ) && (!previewing_cinema && !previewing_camera); |
| 502 | rotation_control->set_visible(show_viewport_rotation_gizmo); |
| 503 | |
| 504 | bool show_viewport_navigation_gizmo = EDITOR_GET("editors/3d/navigation/show_viewport_navigation_gizmo" ) && (!previewing_cinema && !previewing_camera); |
| 505 | position_control->set_visible(show_viewport_navigation_gizmo); |
| 506 | look_control->set_visible(show_viewport_navigation_gizmo); |
| 507 | } |
| 508 | |
| 509 | void Node3DEditorViewport::_update_camera(real_t p_interp_delta) { |
| 510 | bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; |
| 511 | |
| 512 | Cursor old_camera_cursor = camera_cursor; |
| 513 | camera_cursor = cursor; |
| 514 | |
| 515 | if (p_interp_delta > 0) { |
| 516 | //------- |
| 517 | // Perform smoothing |
| 518 | |
| 519 | if (is_freelook_active()) { |
| 520 | // Higher inertia should increase "lag" (lerp with factor between 0 and 1) |
| 521 | // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. |
| 522 | const real_t inertia = EDITOR_GET("editors/3d/freelook/freelook_inertia" ); |
| 523 | real_t factor = (1.0 / inertia) * p_interp_delta; |
| 524 | |
| 525 | // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos |
| 526 | camera_cursor.eye_pos = old_camera_cursor.eye_pos.lerp(cursor.eye_pos, CLAMP(factor, 0, 1)); |
| 527 | |
| 528 | const real_t orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia" ); |
| 529 | camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); |
| 530 | camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); |
| 531 | |
| 532 | if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { |
| 533 | camera_cursor.x_rot = cursor.x_rot; |
| 534 | } |
| 535 | |
| 536 | if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { |
| 537 | camera_cursor.y_rot = cursor.y_rot; |
| 538 | } |
| 539 | |
| 540 | Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1)); |
| 541 | camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance; |
| 542 | |
| 543 | } else { |
| 544 | const real_t orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia" ); |
| 545 | const real_t translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia" ); |
| 546 | const real_t zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia" ); |
| 547 | |
| 548 | camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); |
| 549 | camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); |
| 550 | |
| 551 | if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { |
| 552 | camera_cursor.x_rot = cursor.x_rot; |
| 553 | } |
| 554 | |
| 555 | if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { |
| 556 | camera_cursor.y_rot = cursor.y_rot; |
| 557 | } |
| 558 | |
| 559 | camera_cursor.pos = old_camera_cursor.pos.lerp(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); |
| 560 | camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN((real_t)1.0, p_interp_delta * (1 / zoom_inertia))); |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | //------- |
| 565 | // Apply camera transform |
| 566 | |
| 567 | real_t tolerance = 0.001; |
| 568 | bool equal = true; |
| 569 | if (!Math::is_equal_approx(old_camera_cursor.x_rot, camera_cursor.x_rot, tolerance) || !Math::is_equal_approx(old_camera_cursor.y_rot, camera_cursor.y_rot, tolerance)) { |
| 570 | equal = false; |
| 571 | } else if (!old_camera_cursor.pos.is_equal_approx(camera_cursor.pos)) { |
| 572 | equal = false; |
| 573 | } else if (!Math::is_equal_approx(old_camera_cursor.distance, camera_cursor.distance, tolerance)) { |
| 574 | equal = false; |
| 575 | } else if (!Math::is_equal_approx(old_camera_cursor.fov_scale, camera_cursor.fov_scale, tolerance)) { |
| 576 | equal = false; |
| 577 | } |
| 578 | |
| 579 | if (!equal || p_interp_delta == 0 || is_orthogonal != orthogonal) { |
| 580 | camera->set_global_transform(to_camera_transform(camera_cursor)); |
| 581 | |
| 582 | if (orthogonal) { |
| 583 | float half_fov = Math::deg_to_rad(get_fov()) / 2.0; |
| 584 | float height = 2.0 * cursor.distance * Math::tan(half_fov); |
| 585 | camera->set_orthogonal(height, get_znear(), get_zfar()); |
| 586 | } else { |
| 587 | camera->set_perspective(get_fov(), get_znear(), get_zfar()); |
| 588 | } |
| 589 | |
| 590 | update_transform_gizmo_view(); |
| 591 | rotation_control->queue_redraw(); |
| 592 | position_control->queue_redraw(); |
| 593 | look_control->queue_redraw(); |
| 594 | spatial_editor->update_grid(); |
| 595 | } |
| 596 | } |
| 597 | |
| 598 | Transform3D Node3DEditorViewport::to_camera_transform(const Cursor &p_cursor) const { |
| 599 | Transform3D camera_transform; |
| 600 | camera_transform.translate_local(p_cursor.pos); |
| 601 | camera_transform.basis.rotate(Vector3(1, 0, 0), -p_cursor.x_rot); |
| 602 | camera_transform.basis.rotate(Vector3(0, 1, 0), -p_cursor.y_rot); |
| 603 | |
| 604 | if (orthogonal) { |
| 605 | camera_transform.translate_local(0, 0, (get_zfar() - get_znear()) / 2.0); |
| 606 | } else { |
| 607 | camera_transform.translate_local(0, 0, p_cursor.distance); |
| 608 | } |
| 609 | |
| 610 | return camera_transform; |
| 611 | } |
| 612 | |
| 613 | int Node3DEditorViewport::get_selected_count() const { |
| 614 | const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); |
| 615 | |
| 616 | int count = 0; |
| 617 | |
| 618 | for (const KeyValue<Node *, Object *> &E : selection) { |
| 619 | Node3D *sp = Object::cast_to<Node3D>(E.key); |
| 620 | if (!sp) { |
| 621 | continue; |
| 622 | } |
| 623 | |
| 624 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 625 | if (!se) { |
| 626 | continue; |
| 627 | } |
| 628 | |
| 629 | count++; |
| 630 | } |
| 631 | |
| 632 | return count; |
| 633 | } |
| 634 | |
| 635 | void Node3DEditorViewport::cancel_transform() { |
| 636 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 637 | |
| 638 | for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { |
| 639 | Node3D *sp = Object::cast_to<Node3D>(E->get()); |
| 640 | if (!sp) { |
| 641 | continue; |
| 642 | } |
| 643 | |
| 644 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 645 | if (!se) { |
| 646 | continue; |
| 647 | } |
| 648 | |
| 649 | sp->set_global_transform(se->original); |
| 650 | } |
| 651 | |
| 652 | finish_transform(); |
| 653 | set_message(TTR("Transform Aborted." ), 3); |
| 654 | } |
| 655 | |
| 656 | void Node3DEditorViewport::_update_shrink() { |
| 657 | bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION)); |
| 658 | subviewport_container->set_stretch_shrink(shrink ? 2 : 1); |
| 659 | subviewport_container->set_texture_filter(shrink ? TEXTURE_FILTER_NEAREST : TEXTURE_FILTER_PARENT_NODE); |
| 660 | } |
| 661 | |
| 662 | float Node3DEditorViewport::get_znear() const { |
| 663 | return CLAMP(spatial_editor->get_znear(), MIN_Z, MAX_Z); |
| 664 | } |
| 665 | |
| 666 | float Node3DEditorViewport::get_zfar() const { |
| 667 | return CLAMP(spatial_editor->get_zfar(), MIN_Z, MAX_Z); |
| 668 | } |
| 669 | |
| 670 | float Node3DEditorViewport::get_fov() const { |
| 671 | return CLAMP(spatial_editor->get_fov() * cursor.fov_scale, MIN_FOV, MAX_FOV); |
| 672 | } |
| 673 | |
| 674 | Transform3D Node3DEditorViewport::_get_camera_transform() const { |
| 675 | return camera->get_global_transform(); |
| 676 | } |
| 677 | |
| 678 | Vector3 Node3DEditorViewport::_get_camera_position() const { |
| 679 | return _get_camera_transform().origin; |
| 680 | } |
| 681 | |
| 682 | Point2 Node3DEditorViewport::_point_to_screen(const Vector3 &p_point) { |
| 683 | return camera->unproject_position(p_point) * subviewport_container->get_stretch_shrink(); |
| 684 | } |
| 685 | |
| 686 | Vector3 Node3DEditorViewport::_get_ray_pos(const Vector2 &p_pos) const { |
| 687 | return camera->project_ray_origin(p_pos / subviewport_container->get_stretch_shrink()); |
| 688 | } |
| 689 | |
| 690 | Vector3 Node3DEditorViewport::_get_camera_normal() const { |
| 691 | return -_get_camera_transform().basis.get_column(2); |
| 692 | } |
| 693 | |
| 694 | Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const { |
| 695 | return camera->project_ray_normal(p_pos / subviewport_container->get_stretch_shrink()); |
| 696 | } |
| 697 | |
| 698 | void Node3DEditorViewport::_clear_selected() { |
| 699 | _edit.gizmo = Ref<EditorNode3DGizmo>(); |
| 700 | _edit.gizmo_handle = -1; |
| 701 | _edit.gizmo_handle_secondary = false; |
| 702 | _edit.gizmo_initial_value = Variant(); |
| 703 | |
| 704 | Node3D *selected = spatial_editor->get_single_selected_node(); |
| 705 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 706 | |
| 707 | if (se && se->gizmo.is_valid()) { |
| 708 | se->subgizmos.clear(); |
| 709 | se->gizmo->redraw(); |
| 710 | se->gizmo.unref(); |
| 711 | spatial_editor->update_transform_gizmo(); |
| 712 | } else { |
| 713 | editor_selection->clear(); |
| 714 | Node3DEditor::get_singleton()->edit(nullptr); |
| 715 | } |
| 716 | } |
| 717 | |
| 718 | void Node3DEditorViewport::_select_clicked(bool p_allow_locked) { |
| 719 | Node *node = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked)); |
| 720 | Node3D *selected = Object::cast_to<Node3D>(node); |
| 721 | clicked = ObjectID(); |
| 722 | |
| 723 | if (!selected) { |
| 724 | return; |
| 725 | } |
| 726 | |
| 727 | if (!p_allow_locked) { |
| 728 | // Replace the node by the group if grouped |
| 729 | while (node && node != EditorNode::get_singleton()->get_edited_scene()->get_parent()) { |
| 730 | Node3D *selected_tmp = Object::cast_to<Node3D>(node); |
| 731 | if (selected_tmp && node->has_meta("_edit_group_" )) { |
| 732 | selected = selected_tmp; |
| 733 | } |
| 734 | node = node->get_parent(); |
| 735 | } |
| 736 | } |
| 737 | |
| 738 | if (p_allow_locked || !_is_node_locked(selected)) { |
| 739 | if (clicked_wants_append) { |
| 740 | if (editor_selection->is_selected(selected)) { |
| 741 | editor_selection->remove_node(selected); |
| 742 | } else { |
| 743 | editor_selection->add_node(selected); |
| 744 | } |
| 745 | } else { |
| 746 | if (!editor_selection->is_selected(selected)) { |
| 747 | editor_selection->clear(); |
| 748 | editor_selection->add_node(selected); |
| 749 | EditorNode::get_singleton()->edit_node(selected); |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | if (editor_selection->get_selected_node_list().size() == 1) { |
| 754 | EditorNode::get_singleton()->edit_node(editor_selection->get_selected_node_list()[0]); |
| 755 | } |
| 756 | } |
| 757 | } |
| 758 | |
| 759 | ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos) const { |
| 760 | Vector3 ray = _get_ray(p_pos); |
| 761 | Vector3 pos = _get_ray_pos(p_pos); |
| 762 | Vector2 shrinked_pos = p_pos / subviewport_container->get_stretch_shrink(); |
| 763 | |
| 764 | if (viewport->get_debug_draw() == Viewport::DEBUG_DRAW_SDFGI_PROBES) { |
| 765 | RS::get_singleton()->sdfgi_set_debug_probe_select(pos, ray); |
| 766 | } |
| 767 | |
| 768 | Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, pos + ray * camera->get_far(), get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 769 | HashSet<Ref<EditorNode3DGizmo>> found_gizmos; |
| 770 | |
| 771 | Node *edited_scene = get_tree()->get_edited_scene_root(); |
| 772 | ObjectID closest; |
| 773 | Node *item = nullptr; |
| 774 | float closest_dist = 1e20; |
| 775 | |
| 776 | for (int i = 0; i < instances.size(); i++) { |
| 777 | Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i])); |
| 778 | |
| 779 | if (!spat) { |
| 780 | continue; |
| 781 | } |
| 782 | |
| 783 | Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos(); |
| 784 | |
| 785 | for (int j = 0; j < gizmos.size(); j++) { |
| 786 | Ref<EditorNode3DGizmo> seg = gizmos[j]; |
| 787 | |
| 788 | if ((!seg.is_valid()) || found_gizmos.has(seg)) { |
| 789 | continue; |
| 790 | } |
| 791 | |
| 792 | found_gizmos.insert(seg); |
| 793 | Vector3 point; |
| 794 | Vector3 normal; |
| 795 | |
| 796 | bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal); |
| 797 | |
| 798 | if (!inters) { |
| 799 | continue; |
| 800 | } |
| 801 | |
| 802 | const real_t dist = pos.distance_to(point); |
| 803 | |
| 804 | if (dist < 0) { |
| 805 | continue; |
| 806 | } |
| 807 | |
| 808 | if (dist < closest_dist) { |
| 809 | item = Object::cast_to<Node>(spat); |
| 810 | if (item != edited_scene) { |
| 811 | item = edited_scene->get_deepest_editable_node(item); |
| 812 | } |
| 813 | |
| 814 | closest = item->get_instance_id(); |
| 815 | closest_dist = dist; |
| 816 | } |
| 817 | } |
| 818 | } |
| 819 | |
| 820 | if (!item) { |
| 821 | return ObjectID(); |
| 822 | } |
| 823 | |
| 824 | return closest; |
| 825 | } |
| 826 | |
| 827 | void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayResult> &r_results, bool p_include_locked_nodes) { |
| 828 | Vector3 ray = _get_ray(p_pos); |
| 829 | Vector3 pos = _get_ray_pos(p_pos); |
| 830 | |
| 831 | Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, pos + ray * camera->get_far(), get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 832 | HashSet<Node3D *> found_nodes; |
| 833 | |
| 834 | for (int i = 0; i < instances.size(); i++) { |
| 835 | Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i])); |
| 836 | |
| 837 | if (!spat) { |
| 838 | continue; |
| 839 | } |
| 840 | |
| 841 | if (found_nodes.has(spat)) { |
| 842 | continue; |
| 843 | } |
| 844 | |
| 845 | if (!p_include_locked_nodes && _is_node_locked(spat)) { |
| 846 | continue; |
| 847 | } |
| 848 | |
| 849 | Vector<Ref<Node3DGizmo>> gizmos = spat->get_gizmos(); |
| 850 | for (int j = 0; j < gizmos.size(); j++) { |
| 851 | Ref<EditorNode3DGizmo> seg = gizmos[j]; |
| 852 | |
| 853 | if (!seg.is_valid()) { |
| 854 | continue; |
| 855 | } |
| 856 | |
| 857 | Vector3 point; |
| 858 | Vector3 normal; |
| 859 | |
| 860 | bool inters = seg->intersect_ray(camera, p_pos, point, normal); |
| 861 | |
| 862 | if (!inters) { |
| 863 | continue; |
| 864 | } |
| 865 | |
| 866 | const real_t dist = pos.distance_to(point); |
| 867 | |
| 868 | if (dist < 0) { |
| 869 | continue; |
| 870 | } |
| 871 | |
| 872 | found_nodes.insert(spat); |
| 873 | |
| 874 | _RayResult res; |
| 875 | res.item = spat; |
| 876 | res.depth = dist; |
| 877 | r_results.push_back(res); |
| 878 | break; |
| 879 | } |
| 880 | } |
| 881 | |
| 882 | r_results.sort(); |
| 883 | } |
| 884 | |
| 885 | Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) { |
| 886 | Projection cm; |
| 887 | if (orthogonal) { |
| 888 | cm.set_orthogonal(camera->get_size(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar()); |
| 889 | } else { |
| 890 | cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar()); |
| 891 | } |
| 892 | Vector2 screen_he = cm.get_viewport_half_extents(); |
| 893 | |
| 894 | Transform3D camera_transform; |
| 895 | camera_transform.translate_local(cursor.pos); |
| 896 | camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); |
| 897 | camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); |
| 898 | camera_transform.translate_local(0, 0, cursor.distance); |
| 899 | |
| 900 | return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_he.y, -(get_znear() + p_vector3.z))); |
| 901 | } |
| 902 | |
| 903 | void Node3DEditorViewport::_select_region() { |
| 904 | if (cursor.region_begin == cursor.region_end) { |
| 905 | if (!clicked_wants_append) { |
| 906 | _clear_selected(); |
| 907 | } |
| 908 | return; //nothing really |
| 909 | } |
| 910 | |
| 911 | const real_t z_offset = MAX(0.0, 5.0 - get_znear()); |
| 912 | |
| 913 | Vector3 box[4] = { |
| 914 | Vector3( |
| 915 | MIN(cursor.region_begin.x, cursor.region_end.x), |
| 916 | MIN(cursor.region_begin.y, cursor.region_end.y), |
| 917 | z_offset), |
| 918 | Vector3( |
| 919 | MAX(cursor.region_begin.x, cursor.region_end.x), |
| 920 | MIN(cursor.region_begin.y, cursor.region_end.y), |
| 921 | z_offset), |
| 922 | Vector3( |
| 923 | MAX(cursor.region_begin.x, cursor.region_end.x), |
| 924 | MAX(cursor.region_begin.y, cursor.region_end.y), |
| 925 | z_offset), |
| 926 | Vector3( |
| 927 | MIN(cursor.region_begin.x, cursor.region_end.x), |
| 928 | MAX(cursor.region_begin.y, cursor.region_end.y), |
| 929 | z_offset) |
| 930 | }; |
| 931 | |
| 932 | Vector<Plane> frustum; |
| 933 | |
| 934 | Vector3 cam_pos = _get_camera_position(); |
| 935 | |
| 936 | for (int i = 0; i < 4; i++) { |
| 937 | Vector3 a = _get_screen_to_space(box[i]); |
| 938 | Vector3 b = _get_screen_to_space(box[(i + 1) % 4]); |
| 939 | if (orthogonal) { |
| 940 | frustum.push_back(Plane((a - b).normalized(), a)); |
| 941 | } else { |
| 942 | frustum.push_back(Plane(a, b, cam_pos)); |
| 943 | } |
| 944 | } |
| 945 | |
| 946 | Plane near(-_get_camera_normal(), cam_pos); |
| 947 | near.d -= get_znear(); |
| 948 | frustum.push_back(near); |
| 949 | |
| 950 | Plane far = -near; |
| 951 | far.d += get_zfar(); |
| 952 | frustum.push_back(far); |
| 953 | |
| 954 | if (spatial_editor->get_single_selected_node()) { |
| 955 | Node3D *single_selected = spatial_editor->get_single_selected_node(); |
| 956 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(single_selected); |
| 957 | |
| 958 | if (se) { |
| 959 | Ref<EditorNode3DGizmo> old_gizmo; |
| 960 | if (!clicked_wants_append) { |
| 961 | se->subgizmos.clear(); |
| 962 | old_gizmo = se->gizmo; |
| 963 | se->gizmo.unref(); |
| 964 | } |
| 965 | |
| 966 | bool found_subgizmos = false; |
| 967 | Vector<Ref<Node3DGizmo>> gizmos = single_selected->get_gizmos(); |
| 968 | for (int j = 0; j < gizmos.size(); j++) { |
| 969 | Ref<EditorNode3DGizmo> seg = gizmos[j]; |
| 970 | if (!seg.is_valid()) { |
| 971 | continue; |
| 972 | } |
| 973 | |
| 974 | if (se->gizmo.is_valid() && se->gizmo != seg) { |
| 975 | continue; |
| 976 | } |
| 977 | |
| 978 | Vector<int> subgizmos = seg->subgizmos_intersect_frustum(camera, frustum); |
| 979 | if (!subgizmos.is_empty()) { |
| 980 | se->gizmo = seg; |
| 981 | for (int i = 0; i < subgizmos.size(); i++) { |
| 982 | int subgizmo_id = subgizmos[i]; |
| 983 | if (!se->subgizmos.has(subgizmo_id)) { |
| 984 | se->subgizmos.insert(subgizmo_id, se->gizmo->get_subgizmo_transform(subgizmo_id)); |
| 985 | } |
| 986 | } |
| 987 | found_subgizmos = true; |
| 988 | break; |
| 989 | } |
| 990 | } |
| 991 | |
| 992 | if (!clicked_wants_append || found_subgizmos) { |
| 993 | if (se->gizmo.is_valid()) { |
| 994 | se->gizmo->redraw(); |
| 995 | } |
| 996 | |
| 997 | if (old_gizmo != se->gizmo && old_gizmo.is_valid()) { |
| 998 | old_gizmo->redraw(); |
| 999 | } |
| 1000 | |
| 1001 | spatial_editor->update_transform_gizmo(); |
| 1002 | } |
| 1003 | |
| 1004 | if (found_subgizmos) { |
| 1005 | return; |
| 1006 | } |
| 1007 | } |
| 1008 | } |
| 1009 | |
| 1010 | if (!clicked_wants_append) { |
| 1011 | _clear_selected(); |
| 1012 | } |
| 1013 | |
| 1014 | Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 1015 | HashSet<Node3D *> found_nodes; |
| 1016 | Vector<Node *> selected; |
| 1017 | |
| 1018 | Node *edited_scene = get_tree()->get_edited_scene_root(); |
| 1019 | |
| 1020 | for (int i = 0; i < instances.size(); i++) { |
| 1021 | Node3D *sp = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i])); |
| 1022 | if (!sp || _is_node_locked(sp)) { |
| 1023 | continue; |
| 1024 | } |
| 1025 | |
| 1026 | if (found_nodes.has(sp)) { |
| 1027 | continue; |
| 1028 | } |
| 1029 | |
| 1030 | found_nodes.insert(sp); |
| 1031 | |
| 1032 | Node *item = Object::cast_to<Node>(sp); |
| 1033 | if (item != edited_scene) { |
| 1034 | item = edited_scene->get_deepest_editable_node(item); |
| 1035 | } |
| 1036 | |
| 1037 | // Replace the node by the group if grouped |
| 1038 | if (item->is_class("Node3D" )) { |
| 1039 | Node3D *sel = Object::cast_to<Node3D>(item); |
| 1040 | while (item && item != EditorNode::get_singleton()->get_edited_scene()->get_parent()) { |
| 1041 | Node3D *selected_tmp = Object::cast_to<Node3D>(item); |
| 1042 | if (selected_tmp && item->has_meta("_edit_group_" )) { |
| 1043 | sel = selected_tmp; |
| 1044 | } |
| 1045 | item = item->get_parent(); |
| 1046 | } |
| 1047 | item = sel; |
| 1048 | } |
| 1049 | |
| 1050 | if (_is_node_locked(item)) { |
| 1051 | continue; |
| 1052 | } |
| 1053 | |
| 1054 | Vector<Ref<Node3DGizmo>> gizmos = sp->get_gizmos(); |
| 1055 | for (int j = 0; j < gizmos.size(); j++) { |
| 1056 | Ref<EditorNode3DGizmo> seg = gizmos[j]; |
| 1057 | if (!seg.is_valid()) { |
| 1058 | continue; |
| 1059 | } |
| 1060 | |
| 1061 | if (seg->intersect_frustum(camera, frustum)) { |
| 1062 | selected.push_back(item); |
| 1063 | } |
| 1064 | } |
| 1065 | } |
| 1066 | |
| 1067 | for (int i = 0; i < selected.size(); i++) { |
| 1068 | if (!editor_selection->is_selected(selected[i])) { |
| 1069 | editor_selection->add_node(selected[i]); |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | if (editor_selection->get_selected_node_list().size() == 1) { |
| 1074 | EditorNode::get_singleton()->edit_node(editor_selection->get_selected_node_list()[0]); |
| 1075 | } |
| 1076 | } |
| 1077 | |
| 1078 | void Node3DEditorViewport::_update_name() { |
| 1079 | String name; |
| 1080 | |
| 1081 | switch (view_type) { |
| 1082 | case VIEW_TYPE_USER: { |
| 1083 | if (orthogonal) { |
| 1084 | name = TTR("Orthogonal" ); |
| 1085 | } else { |
| 1086 | name = TTR("Perspective" ); |
| 1087 | } |
| 1088 | } break; |
| 1089 | case VIEW_TYPE_TOP: { |
| 1090 | if (orthogonal) { |
| 1091 | name = TTR("Top Orthogonal" ); |
| 1092 | } else { |
| 1093 | name = TTR("Top Perspective" ); |
| 1094 | } |
| 1095 | } break; |
| 1096 | case VIEW_TYPE_BOTTOM: { |
| 1097 | if (orthogonal) { |
| 1098 | name = TTR("Bottom Orthogonal" ); |
| 1099 | } else { |
| 1100 | name = TTR("Bottom Perspective" ); |
| 1101 | } |
| 1102 | } break; |
| 1103 | case VIEW_TYPE_LEFT: { |
| 1104 | if (orthogonal) { |
| 1105 | name = TTR("Left Orthogonal" ); |
| 1106 | } else { |
| 1107 | name = TTR("Left Perspective" ); |
| 1108 | } |
| 1109 | } break; |
| 1110 | case VIEW_TYPE_RIGHT: { |
| 1111 | if (orthogonal) { |
| 1112 | name = TTR("Right Orthogonal" ); |
| 1113 | } else { |
| 1114 | name = TTR("Right Perspective" ); |
| 1115 | } |
| 1116 | } break; |
| 1117 | case VIEW_TYPE_FRONT: { |
| 1118 | if (orthogonal) { |
| 1119 | name = TTR("Front Orthogonal" ); |
| 1120 | } else { |
| 1121 | name = TTR("Front Perspective" ); |
| 1122 | } |
| 1123 | } break; |
| 1124 | case VIEW_TYPE_REAR: { |
| 1125 | if (orthogonal) { |
| 1126 | name = TTR("Rear Orthogonal" ); |
| 1127 | } else { |
| 1128 | name = TTR("Rear Perspective" ); |
| 1129 | } |
| 1130 | } break; |
| 1131 | } |
| 1132 | |
| 1133 | if (auto_orthogonal) { |
| 1134 | // TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled. |
| 1135 | name += TTR(" [auto]" ); |
| 1136 | } |
| 1137 | |
| 1138 | view_menu->set_text(name); |
| 1139 | view_menu->reset_size(); |
| 1140 | } |
| 1141 | |
| 1142 | void Node3DEditorViewport::_compute_edit(const Point2 &p_point) { |
| 1143 | _edit.original_local = spatial_editor->are_local_coords_enabled(); |
| 1144 | _edit.click_ray = _get_ray(p_point); |
| 1145 | _edit.click_ray_pos = _get_ray_pos(p_point); |
| 1146 | _edit.plane = TRANSFORM_VIEW; |
| 1147 | spatial_editor->update_transform_gizmo(); |
| 1148 | _edit.center = spatial_editor->get_gizmo_transform().origin; |
| 1149 | |
| 1150 | Node3D *selected = spatial_editor->get_single_selected_node(); |
| 1151 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 1152 | |
| 1153 | if (se && se->gizmo.is_valid()) { |
| 1154 | for (const KeyValue<int, Transform3D> &E : se->subgizmos) { |
| 1155 | int subgizmo_id = E.key; |
| 1156 | se->subgizmos[subgizmo_id] = se->gizmo->get_subgizmo_transform(subgizmo_id); |
| 1157 | } |
| 1158 | se->original_local = selected->get_transform(); |
| 1159 | se->original = selected->get_global_transform(); |
| 1160 | } else { |
| 1161 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 1162 | |
| 1163 | for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { |
| 1164 | Node3D *sp = Object::cast_to<Node3D>(E->get()); |
| 1165 | if (!sp) { |
| 1166 | continue; |
| 1167 | } |
| 1168 | |
| 1169 | Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 1170 | |
| 1171 | if (!sel_item) { |
| 1172 | continue; |
| 1173 | } |
| 1174 | |
| 1175 | sel_item->original_local = sel_item->sp->get_local_gizmo_transform(); |
| 1176 | sel_item->original = sel_item->sp->get_global_gizmo_transform(); |
| 1177 | } |
| 1178 | } |
| 1179 | } |
| 1180 | |
| 1181 | static Key _get_key_modifier_setting(const String &p_property) { |
| 1182 | switch (EDITOR_GET(p_property).operator int()) { |
| 1183 | case 0: |
| 1184 | return Key::NONE; |
| 1185 | case 1: |
| 1186 | return Key::SHIFT; |
| 1187 | case 2: |
| 1188 | return Key::ALT; |
| 1189 | case 3: |
| 1190 | return Key::META; |
| 1191 | case 4: |
| 1192 | return Key::CTRL; |
| 1193 | } |
| 1194 | return Key::NONE; |
| 1195 | } |
| 1196 | |
| 1197 | static Key _get_key_modifier(Ref<InputEventWithModifiers> e) { |
| 1198 | if (e->is_shift_pressed()) { |
| 1199 | return Key::SHIFT; |
| 1200 | } |
| 1201 | if (e->is_alt_pressed()) { |
| 1202 | return Key::ALT; |
| 1203 | } |
| 1204 | if (e->is_ctrl_pressed()) { |
| 1205 | return Key::CTRL; |
| 1206 | } |
| 1207 | if (e->is_meta_pressed()) { |
| 1208 | return Key::META; |
| 1209 | } |
| 1210 | return Key::NONE; |
| 1211 | } |
| 1212 | |
| 1213 | bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) { |
| 1214 | if (!spatial_editor->is_gizmo_visible()) { |
| 1215 | return false; |
| 1216 | } |
| 1217 | if (get_selected_count() == 0) { |
| 1218 | if (p_highlight_only) { |
| 1219 | spatial_editor->select_gizmo_highlight_axis(-1); |
| 1220 | } |
| 1221 | return false; |
| 1222 | } |
| 1223 | |
| 1224 | Vector3 ray_pos = _get_ray_pos(p_screenpos); |
| 1225 | Vector3 ray = _get_ray(p_screenpos); |
| 1226 | |
| 1227 | Transform3D gt = spatial_editor->get_gizmo_transform(); |
| 1228 | |
| 1229 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) { |
| 1230 | int col_axis = -1; |
| 1231 | real_t col_d = 1e20; |
| 1232 | |
| 1233 | for (int i = 0; i < 3; i++) { |
| 1234 | const Vector3 grabber_pos = gt.origin + gt.basis.get_column(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5)); |
| 1235 | const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE; |
| 1236 | |
| 1237 | Vector3 r; |
| 1238 | |
| 1239 | if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { |
| 1240 | const real_t d = r.distance_to(ray_pos); |
| 1241 | if (d < col_d) { |
| 1242 | col_d = d; |
| 1243 | col_axis = i; |
| 1244 | } |
| 1245 | } |
| 1246 | } |
| 1247 | |
| 1248 | bool is_plane_translate = false; |
| 1249 | // plane select |
| 1250 | if (col_axis == -1) { |
| 1251 | col_d = 1e20; |
| 1252 | |
| 1253 | for (int i = 0; i < 3; i++) { |
| 1254 | Vector3 ivec2 = gt.basis.get_column((i + 1) % 3).normalized(); |
| 1255 | Vector3 ivec3 = gt.basis.get_column((i + 2) % 3).normalized(); |
| 1256 | |
| 1257 | // Allow some tolerance to make the plane easier to click, |
| 1258 | // even if the click is actually slightly outside the plane. |
| 1259 | const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); |
| 1260 | |
| 1261 | Vector3 r; |
| 1262 | Plane plane(gt.basis.get_column(i).normalized(), gt.origin); |
| 1263 | |
| 1264 | if (plane.intersects_ray(ray_pos, ray, &r)) { |
| 1265 | const real_t dist = r.distance_to(grabber_pos); |
| 1266 | // Allow some tolerance to make the plane easier to click, |
| 1267 | // even if the click is actually slightly outside the plane. |
| 1268 | if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) { |
| 1269 | const real_t d = ray_pos.distance_to(r); |
| 1270 | if (d < col_d) { |
| 1271 | col_d = d; |
| 1272 | col_axis = i; |
| 1273 | |
| 1274 | is_plane_translate = true; |
| 1275 | } |
| 1276 | } |
| 1277 | } |
| 1278 | } |
| 1279 | } |
| 1280 | |
| 1281 | if (col_axis != -1) { |
| 1282 | if (p_highlight_only) { |
| 1283 | spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_translate ? 6 : 0)); |
| 1284 | |
| 1285 | } else { |
| 1286 | //handle plane translate |
| 1287 | _edit.mode = TRANSFORM_TRANSLATE; |
| 1288 | _compute_edit(p_screenpos); |
| 1289 | _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0)); |
| 1290 | } |
| 1291 | return true; |
| 1292 | } |
| 1293 | } |
| 1294 | |
| 1295 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) { |
| 1296 | int col_axis = -1; |
| 1297 | |
| 1298 | Vector3 hit_position; |
| 1299 | Vector3 hit_normal; |
| 1300 | real_t ray_length = gt.origin.distance_to(ray_pos) + (GIZMO_CIRCLE_SIZE * gizmo_scale) * 4.0f; |
| 1301 | if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * ray_length, gt.origin, gizmo_scale * (GIZMO_CIRCLE_SIZE), &hit_position, &hit_normal)) { |
| 1302 | if (hit_normal.dot(_get_camera_normal()) < 0.05) { |
| 1303 | hit_position = gt.xform_inv(hit_position).abs(); |
| 1304 | int min_axis = hit_position.min_axis_index(); |
| 1305 | if (hit_position[min_axis] < gizmo_scale * GIZMO_RING_HALF_WIDTH) { |
| 1306 | col_axis = min_axis; |
| 1307 | } |
| 1308 | } |
| 1309 | } |
| 1310 | |
| 1311 | if (col_axis == -1) { |
| 1312 | float col_d = 1e20; |
| 1313 | |
| 1314 | for (int i = 0; i < 3; i++) { |
| 1315 | Plane plane(gt.basis.get_column(i).normalized(), gt.origin); |
| 1316 | Vector3 r; |
| 1317 | if (!plane.intersects_ray(ray_pos, ray, &r)) { |
| 1318 | continue; |
| 1319 | } |
| 1320 | |
| 1321 | const real_t dist = r.distance_to(gt.origin); |
| 1322 | const Vector3 r_dir = (r - gt.origin).normalized(); |
| 1323 | |
| 1324 | if (_get_camera_normal().dot(r_dir) <= 0.005) { |
| 1325 | if (dist > gizmo_scale * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gizmo_scale * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) { |
| 1326 | const real_t d = ray_pos.distance_to(r); |
| 1327 | if (d < col_d) { |
| 1328 | col_d = d; |
| 1329 | col_axis = i; |
| 1330 | } |
| 1331 | } |
| 1332 | } |
| 1333 | } |
| 1334 | } |
| 1335 | |
| 1336 | if (col_axis != -1) { |
| 1337 | if (p_highlight_only) { |
| 1338 | spatial_editor->select_gizmo_highlight_axis(col_axis + 3); |
| 1339 | } else { |
| 1340 | //handle rotate |
| 1341 | _edit.mode = TRANSFORM_ROTATE; |
| 1342 | _compute_edit(p_screenpos); |
| 1343 | _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis); |
| 1344 | } |
| 1345 | return true; |
| 1346 | } |
| 1347 | } |
| 1348 | |
| 1349 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE) { |
| 1350 | int col_axis = -1; |
| 1351 | float col_d = 1e20; |
| 1352 | |
| 1353 | for (int i = 0; i < 3; i++) { |
| 1354 | const Vector3 grabber_pos = gt.origin + gt.basis.get_column(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET; |
| 1355 | const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE; |
| 1356 | |
| 1357 | Vector3 r; |
| 1358 | |
| 1359 | if (Geometry3D::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { |
| 1360 | const real_t d = r.distance_to(ray_pos); |
| 1361 | if (d < col_d) { |
| 1362 | col_d = d; |
| 1363 | col_axis = i; |
| 1364 | } |
| 1365 | } |
| 1366 | } |
| 1367 | |
| 1368 | bool is_plane_scale = false; |
| 1369 | // plane select |
| 1370 | if (col_axis == -1) { |
| 1371 | col_d = 1e20; |
| 1372 | |
| 1373 | for (int i = 0; i < 3; i++) { |
| 1374 | const Vector3 ivec2 = gt.basis.get_column((i + 1) % 3).normalized(); |
| 1375 | const Vector3 ivec3 = gt.basis.get_column((i + 2) % 3).normalized(); |
| 1376 | |
| 1377 | // Allow some tolerance to make the plane easier to click, |
| 1378 | // even if the click is actually slightly outside the plane. |
| 1379 | const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); |
| 1380 | |
| 1381 | Vector3 r; |
| 1382 | Plane plane(gt.basis.get_column(i).normalized(), gt.origin); |
| 1383 | |
| 1384 | if (plane.intersects_ray(ray_pos, ray, &r)) { |
| 1385 | const real_t dist = r.distance_to(grabber_pos); |
| 1386 | // Allow some tolerance to make the plane easier to click, |
| 1387 | // even if the click is actually slightly outside the plane. |
| 1388 | if (dist < (gizmo_scale * GIZMO_PLANE_SIZE * 1.5)) { |
| 1389 | const real_t d = ray_pos.distance_to(r); |
| 1390 | if (d < col_d) { |
| 1391 | col_d = d; |
| 1392 | col_axis = i; |
| 1393 | |
| 1394 | is_plane_scale = true; |
| 1395 | } |
| 1396 | } |
| 1397 | } |
| 1398 | } |
| 1399 | } |
| 1400 | |
| 1401 | if (col_axis != -1) { |
| 1402 | if (p_highlight_only) { |
| 1403 | spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_scale ? 12 : 9)); |
| 1404 | |
| 1405 | } else { |
| 1406 | //handle scale |
| 1407 | _edit.mode = TRANSFORM_SCALE; |
| 1408 | _compute_edit(p_screenpos); |
| 1409 | _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_scale ? 3 : 0)); |
| 1410 | } |
| 1411 | return true; |
| 1412 | } |
| 1413 | } |
| 1414 | |
| 1415 | if (p_highlight_only) { |
| 1416 | spatial_editor->select_gizmo_highlight_axis(-1); |
| 1417 | } |
| 1418 | |
| 1419 | return false; |
| 1420 | } |
| 1421 | |
| 1422 | void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transform3D &p_transform, bool p_local) { |
| 1423 | if (p_transform.basis.determinant() == 0) { |
| 1424 | return; |
| 1425 | } |
| 1426 | |
| 1427 | if (p_local) { |
| 1428 | p_node->set_transform(p_transform); |
| 1429 | } else { |
| 1430 | p_node->set_global_transform(p_transform); |
| 1431 | } |
| 1432 | } |
| 1433 | |
| 1434 | Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double , bool p_local, bool p_orthogonal) { |
| 1435 | switch (p_mode) { |
| 1436 | case TRANSFORM_SCALE: { |
| 1437 | if (_edit.snap || spatial_editor->is_snap_enabled()) { |
| 1438 | p_motion.snap(Vector3(p_extra, p_extra, p_extra)); |
| 1439 | } |
| 1440 | Transform3D s; |
| 1441 | if (p_local) { |
| 1442 | s.basis = p_original_local.basis.scaled_local(p_motion + Vector3(1, 1, 1)); |
| 1443 | s.origin = p_original_local.origin; |
| 1444 | } else { |
| 1445 | s.basis.scale(p_motion + Vector3(1, 1, 1)); |
| 1446 | Transform3D base = Transform3D(Basis(), _edit.center); |
| 1447 | s = base * (s * (base.inverse() * p_original)); |
| 1448 | |
| 1449 | // Recalculate orthogonalized scale without moving origin. |
| 1450 | if (p_orthogonal) { |
| 1451 | s.basis = p_original.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1)); |
| 1452 | } |
| 1453 | } |
| 1454 | |
| 1455 | return s; |
| 1456 | } |
| 1457 | case TRANSFORM_TRANSLATE: { |
| 1458 | if (_edit.snap || spatial_editor->is_snap_enabled()) { |
| 1459 | p_motion.snap(Vector3(p_extra, p_extra, p_extra)); |
| 1460 | } |
| 1461 | |
| 1462 | if (p_local) { |
| 1463 | return p_original_local.translated_local(p_motion); |
| 1464 | } |
| 1465 | |
| 1466 | return p_original.translated(p_motion); |
| 1467 | } |
| 1468 | case TRANSFORM_ROTATE: { |
| 1469 | Transform3D r; |
| 1470 | |
| 1471 | if (p_local) { |
| 1472 | Vector3 axis = p_original_local.basis.xform(p_motion); |
| 1473 | r.basis = Basis(axis.normalized(), p_extra) * p_original_local.basis; |
| 1474 | r.origin = p_original_local.origin; |
| 1475 | } else { |
| 1476 | Basis local = p_original.basis * p_original_local.basis.inverse(); |
| 1477 | Vector3 axis = local.xform_inv(p_motion); |
| 1478 | r.basis = local * Basis(axis.normalized(), p_extra) * p_original_local.basis; |
| 1479 | r.origin = Basis(p_motion, p_extra).xform(p_original.origin - _edit.center) + _edit.center; |
| 1480 | } |
| 1481 | |
| 1482 | return r; |
| 1483 | } |
| 1484 | default: { |
| 1485 | ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'" ); |
| 1486 | } |
| 1487 | } |
| 1488 | } |
| 1489 | |
| 1490 | void Node3DEditorViewport::_surface_mouse_enter() { |
| 1491 | if (!surface->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) { |
| 1492 | surface->grab_focus(); |
| 1493 | } |
| 1494 | } |
| 1495 | |
| 1496 | void Node3DEditorViewport::_surface_mouse_exit() { |
| 1497 | _remove_preview_node(); |
| 1498 | _reset_preview_material(); |
| 1499 | _remove_preview_material(); |
| 1500 | } |
| 1501 | |
| 1502 | void Node3DEditorViewport::_surface_focus_enter() { |
| 1503 | view_menu->set_disable_shortcuts(false); |
| 1504 | } |
| 1505 | |
| 1506 | void Node3DEditorViewport::_surface_focus_exit() { |
| 1507 | view_menu->set_disable_shortcuts(true); |
| 1508 | } |
| 1509 | |
| 1510 | bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) { |
| 1511 | return p_node->get_meta("_edit_lock_" , false); |
| 1512 | } |
| 1513 | |
| 1514 | void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) { |
| 1515 | _find_items_at_pos(b->get_position(), selection_results, spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT); |
| 1516 | |
| 1517 | Node *scene = EditorNode::get_singleton()->get_edited_scene(); |
| 1518 | |
| 1519 | for (int i = 0; i < selection_results.size(); i++) { |
| 1520 | Node3D *item = selection_results[i].item; |
| 1521 | if (item != scene && item->get_owner() != scene && item != scene->get_deepest_editable_node(item)) { |
| 1522 | //invalid result |
| 1523 | selection_results.remove_at(i); |
| 1524 | i--; |
| 1525 | } |
| 1526 | } |
| 1527 | |
| 1528 | clicked_wants_append = b->is_shift_pressed(); |
| 1529 | |
| 1530 | if (selection_results.size() == 1) { |
| 1531 | clicked = selection_results[0].item->get_instance_id(); |
| 1532 | selection_results.clear(); |
| 1533 | |
| 1534 | if (clicked.is_valid()) { |
| 1535 | _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT); |
| 1536 | } |
| 1537 | } else if (!selection_results.is_empty()) { |
| 1538 | NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); |
| 1539 | StringName root_name = root_path.get_name(root_path.get_name_count() - 1); |
| 1540 | |
| 1541 | for (int i = 0; i < selection_results.size(); i++) { |
| 1542 | Node3D *spat = selection_results[i].item; |
| 1543 | |
| 1544 | Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(spat, "Node" ); |
| 1545 | |
| 1546 | String node_path = "/" + root_name + "/" + root_path.rel_path_to(spat->get_path()); |
| 1547 | |
| 1548 | int locked = 0; |
| 1549 | if (_is_node_locked(spat)) { |
| 1550 | locked = 1; |
| 1551 | } else { |
| 1552 | Node *ed_scene = EditorNode::get_singleton()->get_edited_scene(); |
| 1553 | Node *node = spat; |
| 1554 | |
| 1555 | while (node && node != ed_scene->get_parent()) { |
| 1556 | Node3D *selected_tmp = Object::cast_to<Node3D>(node); |
| 1557 | if (selected_tmp && node->has_meta("_edit_group_" )) { |
| 1558 | locked = 2; |
| 1559 | } |
| 1560 | node = node->get_parent(); |
| 1561 | } |
| 1562 | } |
| 1563 | |
| 1564 | String suffix; |
| 1565 | if (locked == 1) { |
| 1566 | suffix = " (" + TTR("Locked" ) + ")" ; |
| 1567 | } else if (locked == 2) { |
| 1568 | suffix = " (" + TTR("Grouped" ) + ")" ; |
| 1569 | } |
| 1570 | selection_menu->add_item((String)spat->get_name() + suffix); |
| 1571 | selection_menu->set_item_icon(i, icon); |
| 1572 | selection_menu->set_item_metadata(i, node_path); |
| 1573 | selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path); |
| 1574 | } |
| 1575 | |
| 1576 | selection_results_menu = selection_results; |
| 1577 | selection_menu->set_position(get_screen_position() + b->get_position()); |
| 1578 | selection_menu->reset_size(); |
| 1579 | selection_menu->popup(); |
| 1580 | } |
| 1581 | } |
| 1582 | |
| 1583 | // This is only active during instant transforms, |
| 1584 | // to capture and wrap mouse events outside the control. |
| 1585 | void Node3DEditorViewport::input(const Ref<InputEvent> &p_event) { |
| 1586 | ERR_FAIL_COND(!_edit.instant); |
| 1587 | Ref<InputEventMouseMotion> m = p_event; |
| 1588 | |
| 1589 | if (m.is_valid()) { |
| 1590 | if (_edit.mode == TRANSFORM_ROTATE) { |
| 1591 | _edit.mouse_pos = m->get_position(); // rotate should not wrap |
| 1592 | } else { |
| 1593 | _edit.mouse_pos += _get_warped_mouse_motion(p_event); |
| 1594 | } |
| 1595 | update_transform(_get_key_modifier(m) == Key::SHIFT); |
| 1596 | } |
| 1597 | } |
| 1598 | |
| 1599 | void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { |
| 1600 | if (previewing) { |
| 1601 | return; //do NONE |
| 1602 | } |
| 1603 | |
| 1604 | EditorPlugin::AfterGUIInput after = EditorPlugin::AFTER_GUI_INPUT_PASS; |
| 1605 | { |
| 1606 | EditorNode *en = EditorNode::get_singleton(); |
| 1607 | EditorPluginList *force_input_forwarding_list = en->get_editor_plugins_force_input_forwarding(); |
| 1608 | if (!force_input_forwarding_list->is_empty()) { |
| 1609 | EditorPlugin::AfterGUIInput discard = force_input_forwarding_list->forward_3d_gui_input(camera, p_event, true); |
| 1610 | if (discard == EditorPlugin::AFTER_GUI_INPUT_STOP) { |
| 1611 | return; |
| 1612 | } |
| 1613 | if (discard == EditorPlugin::AFTER_GUI_INPUT_CUSTOM) { |
| 1614 | after = EditorPlugin::AFTER_GUI_INPUT_CUSTOM; |
| 1615 | } |
| 1616 | } |
| 1617 | } |
| 1618 | { |
| 1619 | EditorNode *en = EditorNode::get_singleton(); |
| 1620 | EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); |
| 1621 | if (!over_plugin_list->is_empty()) { |
| 1622 | EditorPlugin::AfterGUIInput discard = over_plugin_list->forward_3d_gui_input(camera, p_event, false); |
| 1623 | if (discard == EditorPlugin::AFTER_GUI_INPUT_STOP) { |
| 1624 | return; |
| 1625 | } |
| 1626 | if (discard == EditorPlugin::AFTER_GUI_INPUT_CUSTOM) { |
| 1627 | after = EditorPlugin::AFTER_GUI_INPUT_CUSTOM; |
| 1628 | } |
| 1629 | } |
| 1630 | } |
| 1631 | |
| 1632 | Ref<InputEventMouseButton> b = p_event; |
| 1633 | |
| 1634 | if (b.is_valid()) { |
| 1635 | emit_signal(SNAME("clicked" ), this); |
| 1636 | |
| 1637 | const real_t zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); |
| 1638 | switch (b->get_button_index()) { |
| 1639 | case MouseButton::WHEEL_UP: { |
| 1640 | if (is_freelook_active()) { |
| 1641 | scale_freelook_speed(zoom_factor); |
| 1642 | } else { |
| 1643 | scale_cursor_distance(1.0 / zoom_factor); |
| 1644 | } |
| 1645 | } break; |
| 1646 | case MouseButton::WHEEL_DOWN: { |
| 1647 | if (is_freelook_active()) { |
| 1648 | scale_freelook_speed(1.0 / zoom_factor); |
| 1649 | } else { |
| 1650 | scale_cursor_distance(zoom_factor); |
| 1651 | } |
| 1652 | } break; |
| 1653 | case MouseButton::RIGHT: { |
| 1654 | NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 1655 | |
| 1656 | if (b->is_pressed() && _edit.gizmo.is_valid()) { |
| 1657 | //restore |
| 1658 | _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, true); |
| 1659 | _edit.gizmo = Ref<EditorNode3DGizmo>(); |
| 1660 | } |
| 1661 | |
| 1662 | if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) { |
| 1663 | if (b->is_alt_pressed()) { |
| 1664 | if (nav_scheme == NAVIGATION_MAYA) { |
| 1665 | break; |
| 1666 | } |
| 1667 | |
| 1668 | _list_select(b); |
| 1669 | return; |
| 1670 | } |
| 1671 | } |
| 1672 | |
| 1673 | if (_edit.mode != TRANSFORM_NONE && b->is_pressed()) { |
| 1674 | cancel_transform(); |
| 1675 | break; |
| 1676 | } |
| 1677 | |
| 1678 | if (b->is_pressed()) { |
| 1679 | const Key mod = _get_key_modifier(b); |
| 1680 | if (!orthogonal) { |
| 1681 | if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier" )) { |
| 1682 | set_freelook_active(true); |
| 1683 | } |
| 1684 | } |
| 1685 | } else { |
| 1686 | set_freelook_active(false); |
| 1687 | } |
| 1688 | |
| 1689 | if (freelook_active && !surface->has_focus()) { |
| 1690 | // Focus usually doesn't trigger on right-click, but in case of freelook it should, |
| 1691 | // otherwise using keyboard navigation would misbehave |
| 1692 | surface->grab_focus(); |
| 1693 | } |
| 1694 | |
| 1695 | } break; |
| 1696 | case MouseButton::MIDDLE: { |
| 1697 | if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) { |
| 1698 | switch (_edit.plane) { |
| 1699 | case TRANSFORM_VIEW: { |
| 1700 | _edit.plane = TRANSFORM_X_AXIS; |
| 1701 | set_message(TTR("X-Axis Transform." ), 2); |
| 1702 | view_type = VIEW_TYPE_USER; |
| 1703 | _update_name(); |
| 1704 | } break; |
| 1705 | case TRANSFORM_X_AXIS: { |
| 1706 | _edit.plane = TRANSFORM_Y_AXIS; |
| 1707 | set_message(TTR("Y-Axis Transform." ), 2); |
| 1708 | |
| 1709 | } break; |
| 1710 | case TRANSFORM_Y_AXIS: { |
| 1711 | _edit.plane = TRANSFORM_Z_AXIS; |
| 1712 | set_message(TTR("Z-Axis Transform." ), 2); |
| 1713 | |
| 1714 | } break; |
| 1715 | case TRANSFORM_Z_AXIS: { |
| 1716 | _edit.plane = TRANSFORM_VIEW; |
| 1717 | // TRANSLATORS: This refers to the transform of the view plane. |
| 1718 | set_message(TTR("View Plane Transform." ), 2); |
| 1719 | |
| 1720 | } break; |
| 1721 | case TRANSFORM_YZ: |
| 1722 | case TRANSFORM_XZ: |
| 1723 | case TRANSFORM_XY: { |
| 1724 | } break; |
| 1725 | } |
| 1726 | } |
| 1727 | } break; |
| 1728 | case MouseButton::LEFT: { |
| 1729 | if (b->is_pressed()) { |
| 1730 | clicked_wants_append = b->is_shift_pressed(); |
| 1731 | |
| 1732 | if (_edit.mode != TRANSFORM_NONE && _edit.instant) { |
| 1733 | commit_transform(); |
| 1734 | break; // just commit the edit, stop processing the event so we don't deselect the object |
| 1735 | } |
| 1736 | NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 1737 | if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) { |
| 1738 | break; |
| 1739 | } |
| 1740 | |
| 1741 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_LIST_SELECT) { |
| 1742 | _list_select(b); |
| 1743 | break; |
| 1744 | } |
| 1745 | |
| 1746 | _edit.mouse_pos = b->get_position(); |
| 1747 | _edit.original_mouse_pos = b->get_position(); |
| 1748 | _edit.snap = spatial_editor->is_snap_enabled(); |
| 1749 | _edit.mode = TRANSFORM_NONE; |
| 1750 | _edit.original = spatial_editor->get_gizmo_transform(); // To prevent to break when flipping with scale. |
| 1751 | |
| 1752 | bool can_select_gizmos = spatial_editor->get_single_selected_node(); |
| 1753 | |
| 1754 | { |
| 1755 | int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); |
| 1756 | can_select_gizmos = can_select_gizmos && view_menu->get_popup()->is_item_checked(idx); |
| 1757 | } |
| 1758 | |
| 1759 | // Gizmo handles |
| 1760 | if (can_select_gizmos) { |
| 1761 | Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos(); |
| 1762 | |
| 1763 | bool intersected_handle = false; |
| 1764 | for (int i = 0; i < gizmos.size(); i++) { |
| 1765 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 1766 | |
| 1767 | if ((!seg.is_valid())) { |
| 1768 | continue; |
| 1769 | } |
| 1770 | |
| 1771 | int gizmo_handle = -1; |
| 1772 | bool gizmo_secondary = false; |
| 1773 | seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle, gizmo_secondary); |
| 1774 | if (gizmo_handle != -1) { |
| 1775 | _edit.gizmo = seg; |
| 1776 | seg->begin_handle_action(gizmo_handle, gizmo_secondary); |
| 1777 | _edit.gizmo_handle = gizmo_handle; |
| 1778 | _edit.gizmo_handle_secondary = gizmo_secondary; |
| 1779 | _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle, gizmo_secondary); |
| 1780 | intersected_handle = true; |
| 1781 | break; |
| 1782 | } |
| 1783 | } |
| 1784 | |
| 1785 | if (intersected_handle) { |
| 1786 | break; |
| 1787 | } |
| 1788 | } |
| 1789 | |
| 1790 | // Transform gizmo |
| 1791 | if (_transform_gizmo_select(_edit.mouse_pos)) { |
| 1792 | break; |
| 1793 | } |
| 1794 | |
| 1795 | // Subgizmos |
| 1796 | if (can_select_gizmos) { |
| 1797 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(spatial_editor->get_single_selected_node()); |
| 1798 | Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos(); |
| 1799 | |
| 1800 | bool intersected_subgizmo = false; |
| 1801 | for (int i = 0; i < gizmos.size(); i++) { |
| 1802 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 1803 | |
| 1804 | if ((!seg.is_valid())) { |
| 1805 | continue; |
| 1806 | } |
| 1807 | |
| 1808 | int subgizmo_id = seg->subgizmos_intersect_ray(camera, _edit.mouse_pos); |
| 1809 | if (subgizmo_id != -1) { |
| 1810 | ERR_CONTINUE(!se); |
| 1811 | if (b->is_shift_pressed()) { |
| 1812 | if (se->subgizmos.has(subgizmo_id)) { |
| 1813 | se->subgizmos.erase(subgizmo_id); |
| 1814 | } else { |
| 1815 | se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id)); |
| 1816 | } |
| 1817 | } else { |
| 1818 | se->subgizmos.clear(); |
| 1819 | se->subgizmos.insert(subgizmo_id, seg->get_subgizmo_transform(subgizmo_id)); |
| 1820 | } |
| 1821 | |
| 1822 | if (se->subgizmos.is_empty()) { |
| 1823 | se->gizmo = Ref<EditorNode3DGizmo>(); |
| 1824 | } else { |
| 1825 | se->gizmo = seg; |
| 1826 | } |
| 1827 | |
| 1828 | seg->redraw(); |
| 1829 | spatial_editor->update_transform_gizmo(); |
| 1830 | intersected_subgizmo = true; |
| 1831 | break; |
| 1832 | } |
| 1833 | } |
| 1834 | |
| 1835 | if (intersected_subgizmo) { |
| 1836 | break; |
| 1837 | } |
| 1838 | } |
| 1839 | |
| 1840 | clicked = ObjectID(); |
| 1841 | |
| 1842 | if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_or_control_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) { |
| 1843 | begin_transform(TRANSFORM_ROTATE, false); |
| 1844 | break; |
| 1845 | } |
| 1846 | |
| 1847 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) { |
| 1848 | begin_transform(TRANSFORM_TRANSLATE, false); |
| 1849 | break; |
| 1850 | } |
| 1851 | |
| 1852 | if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE) { |
| 1853 | begin_transform(TRANSFORM_SCALE, false); |
| 1854 | break; |
| 1855 | } |
| 1856 | |
| 1857 | if (after != EditorPlugin::AFTER_GUI_INPUT_CUSTOM) { |
| 1858 | //clicking is always deferred to either move or release |
| 1859 | clicked = _select_ray(b->get_position()); |
| 1860 | selection_in_progress = true; |
| 1861 | |
| 1862 | if (clicked.is_null()) { |
| 1863 | //default to regionselect |
| 1864 | cursor.region_select = true; |
| 1865 | cursor.region_begin = b->get_position(); |
| 1866 | cursor.region_end = b->get_position(); |
| 1867 | } |
| 1868 | } |
| 1869 | |
| 1870 | surface->queue_redraw(); |
| 1871 | } else { |
| 1872 | if (_edit.gizmo.is_valid()) { |
| 1873 | _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, false); |
| 1874 | _edit.gizmo = Ref<EditorNode3DGizmo>(); |
| 1875 | break; |
| 1876 | } |
| 1877 | |
| 1878 | if (after != EditorPlugin::AFTER_GUI_INPUT_CUSTOM) { |
| 1879 | selection_in_progress = false; |
| 1880 | |
| 1881 | if (clicked.is_valid()) { |
| 1882 | _select_clicked(false); |
| 1883 | } |
| 1884 | |
| 1885 | if (cursor.region_select) { |
| 1886 | _select_region(); |
| 1887 | cursor.region_select = false; |
| 1888 | surface->queue_redraw(); |
| 1889 | } |
| 1890 | } |
| 1891 | |
| 1892 | if (_edit.mode != TRANSFORM_NONE) { |
| 1893 | Node3D *selected = spatial_editor->get_single_selected_node(); |
| 1894 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 1895 | |
| 1896 | if (se && se->gizmo.is_valid()) { |
| 1897 | Vector<int> ids; |
| 1898 | Vector<Transform3D> restore; |
| 1899 | |
| 1900 | for (const KeyValue<int, Transform3D> &GE : se->subgizmos) { |
| 1901 | ids.push_back(GE.key); |
| 1902 | restore.push_back(GE.value); |
| 1903 | } |
| 1904 | |
| 1905 | se->gizmo->commit_subgizmos(ids, restore, false); |
| 1906 | } else { |
| 1907 | commit_transform(); |
| 1908 | } |
| 1909 | _edit.mode = TRANSFORM_NONE; |
| 1910 | set_message("" ); |
| 1911 | spatial_editor->update_transform_gizmo(); |
| 1912 | } |
| 1913 | surface->queue_redraw(); |
| 1914 | } |
| 1915 | |
| 1916 | } break; |
| 1917 | default: |
| 1918 | break; |
| 1919 | } |
| 1920 | } |
| 1921 | |
| 1922 | Ref<InputEventMouseMotion> m = p_event; |
| 1923 | |
| 1924 | // Instant transforms process mouse motion in input() to handle wrapping. |
| 1925 | if (m.is_valid() && !_edit.instant) { |
| 1926 | _edit.mouse_pos = m->get_position(); |
| 1927 | |
| 1928 | if (spatial_editor->get_single_selected_node()) { |
| 1929 | Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos(); |
| 1930 | |
| 1931 | Ref<EditorNode3DGizmo> found_gizmo; |
| 1932 | int found_handle = -1; |
| 1933 | bool found_handle_secondary = false; |
| 1934 | |
| 1935 | for (int i = 0; i < gizmos.size(); i++) { |
| 1936 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 1937 | if (!seg.is_valid()) { |
| 1938 | continue; |
| 1939 | } |
| 1940 | |
| 1941 | seg->handles_intersect_ray(camera, _edit.mouse_pos, false, found_handle, found_handle_secondary); |
| 1942 | |
| 1943 | if (found_handle != -1) { |
| 1944 | found_gizmo = seg; |
| 1945 | break; |
| 1946 | } |
| 1947 | } |
| 1948 | |
| 1949 | if (found_gizmo.is_valid()) { |
| 1950 | spatial_editor->select_gizmo_highlight_axis(-1); |
| 1951 | } |
| 1952 | |
| 1953 | bool current_hover_handle_secondary = false; |
| 1954 | int curreny_hover_handle = spatial_editor->get_current_hover_gizmo_handle(current_hover_handle_secondary); |
| 1955 | if (found_gizmo != spatial_editor->get_current_hover_gizmo() || found_handle != curreny_hover_handle || found_handle_secondary != current_hover_handle_secondary) { |
| 1956 | spatial_editor->set_current_hover_gizmo(found_gizmo); |
| 1957 | spatial_editor->set_current_hover_gizmo_handle(found_handle, found_handle_secondary); |
| 1958 | spatial_editor->get_single_selected_node()->update_gizmos(); |
| 1959 | } |
| 1960 | } |
| 1961 | |
| 1962 | if (spatial_editor->get_current_hover_gizmo().is_null() && !m->get_button_mask().has_flag(MouseButtonMask::LEFT) && !_edit.gizmo.is_valid()) { |
| 1963 | _transform_gizmo_select(_edit.mouse_pos, true); |
| 1964 | } |
| 1965 | |
| 1966 | NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 1967 | NavigationMode nav_mode = NAVIGATION_NONE; |
| 1968 | |
| 1969 | if (_edit.gizmo.is_valid()) { |
| 1970 | _edit.gizmo->set_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, camera, m->get_position()); |
| 1971 | Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle, _edit.gizmo_handle_secondary); |
| 1972 | String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle, _edit.gizmo_handle_secondary); |
| 1973 | set_message(n + ": " + String(v)); |
| 1974 | |
| 1975 | } else if (m->get_button_mask().has_flag(MouseButtonMask::LEFT)) { |
| 1976 | if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) { |
| 1977 | nav_mode = NAVIGATION_ORBIT; |
| 1978 | } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) { |
| 1979 | nav_mode = NAVIGATION_PAN; |
| 1980 | } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_ctrl_pressed()) { |
| 1981 | nav_mode = NAVIGATION_ZOOM; |
| 1982 | } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed()) { |
| 1983 | nav_mode = NAVIGATION_ORBIT; |
| 1984 | } else { |
| 1985 | const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE; |
| 1986 | |
| 1987 | // enable region-select if nothing has been selected yet or multi-select (shift key) is active |
| 1988 | if (selection_in_progress && movement_threshold_passed) { |
| 1989 | if (get_selected_count() == 0 || clicked_wants_append) { |
| 1990 | cursor.region_select = true; |
| 1991 | cursor.region_begin = _edit.original_mouse_pos; |
| 1992 | clicked = ObjectID(); |
| 1993 | } |
| 1994 | } |
| 1995 | |
| 1996 | if (cursor.region_select) { |
| 1997 | cursor.region_end = m->get_position(); |
| 1998 | surface->queue_redraw(); |
| 1999 | return; |
| 2000 | } |
| 2001 | |
| 2002 | if (clicked.is_valid() && movement_threshold_passed) { |
| 2003 | _compute_edit(_edit.original_mouse_pos); |
| 2004 | clicked = ObjectID(); |
| 2005 | _edit.mode = TRANSFORM_TRANSLATE; |
| 2006 | } |
| 2007 | |
| 2008 | if (_edit.mode == TRANSFORM_NONE || _edit.numeric_input != 0 || _edit.numeric_next_decimal != 0) { |
| 2009 | return; |
| 2010 | } |
| 2011 | |
| 2012 | update_transform(_get_key_modifier(m) == Key::SHIFT); |
| 2013 | } |
| 2014 | } else if (m->get_button_mask().has_flag(MouseButtonMask::RIGHT) || freelook_active) { |
| 2015 | if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) { |
| 2016 | nav_mode = NAVIGATION_ZOOM; |
| 2017 | } else if (freelook_active) { |
| 2018 | nav_mode = NAVIGATION_LOOK; |
| 2019 | } else if (orthogonal) { |
| 2020 | nav_mode = NAVIGATION_PAN; |
| 2021 | } |
| 2022 | |
| 2023 | } else if (m->get_button_mask().has_flag(MouseButtonMask::MIDDLE)) { |
| 2024 | const Key mod = _get_key_modifier(m); |
| 2025 | if (nav_scheme == NAVIGATION_GODOT) { |
| 2026 | if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier" )) { |
| 2027 | nav_mode = NAVIGATION_PAN; |
| 2028 | } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier" )) { |
| 2029 | nav_mode = NAVIGATION_ZOOM; |
| 2030 | } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier" )) { |
| 2031 | // Always allow Alt as a modifier to better support graphic tablets. |
| 2032 | nav_mode = NAVIGATION_ORBIT; |
| 2033 | } |
| 2034 | } else if (nav_scheme == NAVIGATION_MAYA) { |
| 2035 | if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier" )) { |
| 2036 | nav_mode = NAVIGATION_PAN; |
| 2037 | } |
| 2038 | } |
| 2039 | } else if (EDITOR_GET("editors/3d/navigation/emulate_3_button_mouse" )) { |
| 2040 | // Handle trackpad (no external mouse) use case |
| 2041 | const Key mod = _get_key_modifier(m); |
| 2042 | |
| 2043 | if (mod != Key::NONE) { |
| 2044 | if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier" )) { |
| 2045 | nav_mode = NAVIGATION_PAN; |
| 2046 | } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier" )) { |
| 2047 | nav_mode = NAVIGATION_ZOOM; |
| 2048 | } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier" )) { |
| 2049 | // Always allow Alt as a modifier to better support graphic tablets. |
| 2050 | nav_mode = NAVIGATION_ORBIT; |
| 2051 | } |
| 2052 | } |
| 2053 | } |
| 2054 | |
| 2055 | switch (nav_mode) { |
| 2056 | case NAVIGATION_PAN: { |
| 2057 | _nav_pan(m, _get_warped_mouse_motion(m)); |
| 2058 | |
| 2059 | } break; |
| 2060 | |
| 2061 | case NAVIGATION_ZOOM: { |
| 2062 | _nav_zoom(m, m->get_relative()); |
| 2063 | |
| 2064 | } break; |
| 2065 | |
| 2066 | case NAVIGATION_ORBIT: { |
| 2067 | _nav_orbit(m, _get_warped_mouse_motion(m)); |
| 2068 | |
| 2069 | } break; |
| 2070 | |
| 2071 | case NAVIGATION_LOOK: { |
| 2072 | _nav_look(m, _get_warped_mouse_motion(m)); |
| 2073 | |
| 2074 | } break; |
| 2075 | |
| 2076 | default: { |
| 2077 | } |
| 2078 | } |
| 2079 | } |
| 2080 | |
| 2081 | Ref<InputEventMagnifyGesture> magnify_gesture = p_event; |
| 2082 | if (magnify_gesture.is_valid()) { |
| 2083 | if (is_freelook_active()) { |
| 2084 | scale_freelook_speed(magnify_gesture->get_factor()); |
| 2085 | } else { |
| 2086 | scale_cursor_distance(1.0 / magnify_gesture->get_factor()); |
| 2087 | } |
| 2088 | } |
| 2089 | |
| 2090 | Ref<InputEventPanGesture> pan_gesture = p_event; |
| 2091 | if (pan_gesture.is_valid()) { |
| 2092 | NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 2093 | NavigationMode nav_mode = NAVIGATION_NONE; |
| 2094 | |
| 2095 | if (nav_scheme == NAVIGATION_GODOT) { |
| 2096 | const Key mod = _get_key_modifier(pan_gesture); |
| 2097 | |
| 2098 | if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier" )) { |
| 2099 | nav_mode = NAVIGATION_PAN; |
| 2100 | } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier" )) { |
| 2101 | nav_mode = NAVIGATION_ZOOM; |
| 2102 | } else if (mod == Key::ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier" )) { |
| 2103 | // Always allow Alt as a modifier to better support graphic tablets. |
| 2104 | nav_mode = NAVIGATION_ORBIT; |
| 2105 | } |
| 2106 | |
| 2107 | } else if (nav_scheme == NAVIGATION_MAYA) { |
| 2108 | if (pan_gesture->is_alt_pressed()) { |
| 2109 | nav_mode = NAVIGATION_PAN; |
| 2110 | } |
| 2111 | } |
| 2112 | |
| 2113 | switch (nav_mode) { |
| 2114 | case NAVIGATION_PAN: { |
| 2115 | _nav_pan(pan_gesture, -pan_gesture->get_delta()); |
| 2116 | |
| 2117 | } break; |
| 2118 | |
| 2119 | case NAVIGATION_ZOOM: { |
| 2120 | _nav_zoom(pan_gesture, pan_gesture->get_delta()); |
| 2121 | |
| 2122 | } break; |
| 2123 | |
| 2124 | case NAVIGATION_ORBIT: { |
| 2125 | _nav_orbit(pan_gesture, -pan_gesture->get_delta()); |
| 2126 | |
| 2127 | } break; |
| 2128 | |
| 2129 | case NAVIGATION_LOOK: { |
| 2130 | _nav_look(pan_gesture, pan_gesture->get_delta()); |
| 2131 | |
| 2132 | } break; |
| 2133 | |
| 2134 | default: { |
| 2135 | } |
| 2136 | } |
| 2137 | } |
| 2138 | |
| 2139 | Ref<InputEventKey> k = p_event; |
| 2140 | |
| 2141 | if (k.is_valid()) { |
| 2142 | if (!k->is_pressed()) { |
| 2143 | return; |
| 2144 | } |
| 2145 | |
| 2146 | if (_edit.instant) { |
| 2147 | // In a Blender-style transform, numbers set the magnitude of the transform. |
| 2148 | // E.g. pressing g4.5x means "translate 4.5 units along the X axis". |
| 2149 | // Use the Unicode value because we care about the text, not the actual keycode. |
| 2150 | // This ensures numbers work consistently across different keyboard language layouts. |
| 2151 | bool processed = true; |
| 2152 | Key key = k->get_physical_keycode(); |
| 2153 | char32_t unicode = k->get_unicode(); |
| 2154 | if (unicode >= '0' && unicode <= '9') { |
| 2155 | uint32_t value = uint32_t(unicode - Key::KEY_0); |
| 2156 | if (_edit.numeric_next_decimal < 0) { |
| 2157 | _edit.numeric_input = _edit.numeric_input + value * Math::pow(10.0, _edit.numeric_next_decimal--); |
| 2158 | } else { |
| 2159 | _edit.numeric_input = _edit.numeric_input * 10 + value; |
| 2160 | } |
| 2161 | update_transform_numeric(); |
| 2162 | } else if (unicode == '-') { |
| 2163 | _edit.numeric_negate = !_edit.numeric_negate; |
| 2164 | update_transform_numeric(); |
| 2165 | } else if (unicode == '.') { |
| 2166 | if (_edit.numeric_next_decimal == 0) { |
| 2167 | _edit.numeric_next_decimal = -1; |
| 2168 | } |
| 2169 | } else if (key == Key::ENTER || key == Key::KP_ENTER || key == Key::SPACE) { |
| 2170 | commit_transform(); |
| 2171 | } else { |
| 2172 | processed = false; |
| 2173 | } |
| 2174 | |
| 2175 | if (processed) { |
| 2176 | // Ignore mouse inputs once we receive a numeric input. |
| 2177 | set_process_input(false); |
| 2178 | accept_event(); |
| 2179 | return; |
| 2180 | } |
| 2181 | } |
| 2182 | |
| 2183 | if (EDITOR_GET("editors/3d/navigation/emulate_numpad" )) { |
| 2184 | const Key code = k->get_physical_keycode(); |
| 2185 | if (code >= Key::KEY_0 && code <= Key::KEY_9) { |
| 2186 | k->set_keycode(code - Key::KEY_0 + Key::KP_0); |
| 2187 | } |
| 2188 | } |
| 2189 | |
| 2190 | if (_edit.mode == TRANSFORM_NONE) { |
| 2191 | if (_edit.gizmo.is_valid() && (k->get_keycode() == Key::ESCAPE || k->get_keycode() == Key::BACKSPACE)) { |
| 2192 | // Restore. |
| 2193 | _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, true); |
| 2194 | _edit.gizmo = Ref<EditorNode3DGizmo>(); |
| 2195 | } |
| 2196 | if (k->get_keycode() == Key::ESCAPE && !cursor.region_select) { |
| 2197 | _clear_selected(); |
| 2198 | return; |
| 2199 | } |
| 2200 | } else { |
| 2201 | // We're actively transforming, handle keys specially |
| 2202 | TransformPlane new_plane = TRANSFORM_VIEW; |
| 2203 | if (ED_IS_SHORTCUT("spatial_editor/lock_transform_x" , p_event)) { |
| 2204 | new_plane = TRANSFORM_X_AXIS; |
| 2205 | } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_y" , p_event)) { |
| 2206 | new_plane = TRANSFORM_Y_AXIS; |
| 2207 | } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_z" , p_event)) { |
| 2208 | new_plane = TRANSFORM_Z_AXIS; |
| 2209 | } else if (_edit.mode != TRANSFORM_ROTATE) { // rotating on a plane doesn't make sense |
| 2210 | if (ED_IS_SHORTCUT("spatial_editor/lock_transform_yz" , p_event)) { |
| 2211 | new_plane = TRANSFORM_YZ; |
| 2212 | } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_xz" , p_event)) { |
| 2213 | new_plane = TRANSFORM_XZ; |
| 2214 | } else if (ED_IS_SHORTCUT("spatial_editor/lock_transform_xy" , p_event)) { |
| 2215 | new_plane = TRANSFORM_XY; |
| 2216 | } |
| 2217 | } |
| 2218 | |
| 2219 | if (new_plane != TRANSFORM_VIEW) { |
| 2220 | if (new_plane != _edit.plane) { |
| 2221 | // lock me once and get a global constraint |
| 2222 | _edit.plane = new_plane; |
| 2223 | spatial_editor->set_local_coords_enabled(false); |
| 2224 | } else if (!spatial_editor->are_local_coords_enabled()) { |
| 2225 | // lock me twice and get a local constraint |
| 2226 | spatial_editor->set_local_coords_enabled(true); |
| 2227 | } else { |
| 2228 | // lock me thrice and we're back where we started |
| 2229 | _edit.plane = TRANSFORM_VIEW; |
| 2230 | spatial_editor->set_local_coords_enabled(false); |
| 2231 | } |
| 2232 | if (_edit.numeric_input != 0 || _edit.numeric_next_decimal != 0) { |
| 2233 | update_transform_numeric(); |
| 2234 | } else { |
| 2235 | update_transform(Input::get_singleton()->is_key_pressed(Key::SHIFT)); |
| 2236 | } |
| 2237 | accept_event(); |
| 2238 | return; |
| 2239 | } |
| 2240 | } |
| 2241 | if (ED_IS_SHORTCUT("spatial_editor/snap" , p_event)) { |
| 2242 | if (_edit.mode != TRANSFORM_NONE) { |
| 2243 | _edit.snap = !_edit.snap; |
| 2244 | } |
| 2245 | } |
| 2246 | if (ED_IS_SHORTCUT("spatial_editor/bottom_view" , p_event)) { |
| 2247 | _menu_option(VIEW_BOTTOM); |
| 2248 | } |
| 2249 | if (ED_IS_SHORTCUT("spatial_editor/top_view" , p_event)) { |
| 2250 | _menu_option(VIEW_TOP); |
| 2251 | } |
| 2252 | if (ED_IS_SHORTCUT("spatial_editor/rear_view" , p_event)) { |
| 2253 | _menu_option(VIEW_REAR); |
| 2254 | } |
| 2255 | if (ED_IS_SHORTCUT("spatial_editor/front_view" , p_event)) { |
| 2256 | _menu_option(VIEW_FRONT); |
| 2257 | } |
| 2258 | if (ED_IS_SHORTCUT("spatial_editor/left_view" , p_event)) { |
| 2259 | _menu_option(VIEW_LEFT); |
| 2260 | } |
| 2261 | if (ED_IS_SHORTCUT("spatial_editor/right_view" , p_event)) { |
| 2262 | _menu_option(VIEW_RIGHT); |
| 2263 | } |
| 2264 | if (ED_IS_SHORTCUT("spatial_editor/orbit_view_down" , p_event)) { |
| 2265 | // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. |
| 2266 | cursor.x_rot = CLAMP(cursor.x_rot - Math_PI / 12.0, -1.57, 1.57); |
| 2267 | view_type = VIEW_TYPE_USER; |
| 2268 | _update_name(); |
| 2269 | } |
| 2270 | if (ED_IS_SHORTCUT("spatial_editor/orbit_view_up" , p_event)) { |
| 2271 | // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. |
| 2272 | cursor.x_rot = CLAMP(cursor.x_rot + Math_PI / 12.0, -1.57, 1.57); |
| 2273 | view_type = VIEW_TYPE_USER; |
| 2274 | _update_name(); |
| 2275 | } |
| 2276 | if (ED_IS_SHORTCUT("spatial_editor/orbit_view_right" , p_event)) { |
| 2277 | cursor.y_rot -= Math_PI / 12.0; |
| 2278 | view_type = VIEW_TYPE_USER; |
| 2279 | _update_name(); |
| 2280 | } |
| 2281 | if (ED_IS_SHORTCUT("spatial_editor/orbit_view_left" , p_event)) { |
| 2282 | cursor.y_rot += Math_PI / 12.0; |
| 2283 | view_type = VIEW_TYPE_USER; |
| 2284 | _update_name(); |
| 2285 | } |
| 2286 | if (ED_IS_SHORTCUT("spatial_editor/orbit_view_180" , p_event)) { |
| 2287 | cursor.y_rot += Math_PI; |
| 2288 | view_type = VIEW_TYPE_USER; |
| 2289 | _update_name(); |
| 2290 | } |
| 2291 | if (ED_IS_SHORTCUT("spatial_editor/focus_origin" , p_event)) { |
| 2292 | _menu_option(VIEW_CENTER_TO_ORIGIN); |
| 2293 | } |
| 2294 | if (ED_IS_SHORTCUT("spatial_editor/focus_selection" , p_event)) { |
| 2295 | _menu_option(VIEW_CENTER_TO_SELECTION); |
| 2296 | } |
| 2297 | if (ED_IS_SHORTCUT("spatial_editor/align_transform_with_view" , p_event)) { |
| 2298 | _menu_option(VIEW_ALIGN_TRANSFORM_WITH_VIEW); |
| 2299 | } |
| 2300 | if (ED_IS_SHORTCUT("spatial_editor/align_rotation_with_view" , p_event)) { |
| 2301 | _menu_option(VIEW_ALIGN_ROTATION_WITH_VIEW); |
| 2302 | } |
| 2303 | if (ED_IS_SHORTCUT("spatial_editor/insert_anim_key" , p_event)) { |
| 2304 | if (!get_selected_count() || _edit.mode != TRANSFORM_NONE) { |
| 2305 | return; |
| 2306 | } |
| 2307 | |
| 2308 | if (!AnimationPlayerEditor::get_singleton()->get_track_editor()->has_keying()) { |
| 2309 | set_message(TTR("Keying is disabled (no key inserted)." )); |
| 2310 | return; |
| 2311 | } |
| 2312 | |
| 2313 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 2314 | |
| 2315 | for (Node *E : selection) { |
| 2316 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 2317 | if (!sp) { |
| 2318 | continue; |
| 2319 | } |
| 2320 | |
| 2321 | spatial_editor->emit_signal(SNAME("transform_key_request" ), sp, "" , sp->get_transform()); |
| 2322 | } |
| 2323 | |
| 2324 | set_message(TTR("Animation Key Inserted." )); |
| 2325 | } |
| 2326 | if (ED_IS_SHORTCUT("spatial_editor/cancel_transform" , p_event) && _edit.mode != TRANSFORM_NONE) { |
| 2327 | cancel_transform(); |
| 2328 | } |
| 2329 | if (!is_freelook_active()) { |
| 2330 | if (ED_IS_SHORTCUT("spatial_editor/instant_translate" , p_event)) { |
| 2331 | begin_transform(TRANSFORM_TRANSLATE, true); |
| 2332 | } |
| 2333 | if (ED_IS_SHORTCUT("spatial_editor/instant_rotate" , p_event)) { |
| 2334 | begin_transform(TRANSFORM_ROTATE, true); |
| 2335 | } |
| 2336 | if (ED_IS_SHORTCUT("spatial_editor/instant_scale" , p_event)) { |
| 2337 | begin_transform(TRANSFORM_SCALE, true); |
| 2338 | } |
| 2339 | } |
| 2340 | |
| 2341 | // Freelook doesn't work in orthogonal mode. |
| 2342 | if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle" , p_event)) { |
| 2343 | set_freelook_active(!is_freelook_active()); |
| 2344 | |
| 2345 | } else if (k->get_keycode() == Key::ESCAPE) { |
| 2346 | set_freelook_active(false); |
| 2347 | } |
| 2348 | |
| 2349 | if (k->get_keycode() == Key::SPACE) { |
| 2350 | if (!k->is_pressed()) { |
| 2351 | emit_signal(SNAME("toggle_maximize_view" ), this); |
| 2352 | } |
| 2353 | } |
| 2354 | |
| 2355 | if (ED_IS_SHORTCUT("spatial_editor/decrease_fov" , p_event)) { |
| 2356 | scale_fov(-0.05); |
| 2357 | } |
| 2358 | |
| 2359 | if (ED_IS_SHORTCUT("spatial_editor/increase_fov" , p_event)) { |
| 2360 | scale_fov(0.05); |
| 2361 | } |
| 2362 | |
| 2363 | if (ED_IS_SHORTCUT("spatial_editor/reset_fov" , p_event)) { |
| 2364 | reset_fov(); |
| 2365 | } |
| 2366 | } |
| 2367 | |
| 2368 | // freelook uses most of the useful shortcuts, like save, so its ok |
| 2369 | // to consider freelook active as end of the line for future events. |
| 2370 | if (freelook_active) { |
| 2371 | accept_event(); |
| 2372 | } |
| 2373 | } |
| 2374 | |
| 2375 | void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { |
| 2376 | const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 2377 | |
| 2378 | real_t pan_speed = 1 / 150.0; |
| 2379 | if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { |
| 2380 | pan_speed *= 10; |
| 2381 | } |
| 2382 | |
| 2383 | Transform3D camera_transform; |
| 2384 | |
| 2385 | camera_transform.translate_local(cursor.pos); |
| 2386 | camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); |
| 2387 | camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); |
| 2388 | const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis" ); |
| 2389 | const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis" ); |
| 2390 | Vector3 translation( |
| 2391 | (invert_x_axis ? -1 : 1) * -p_relative.x * pan_speed, |
| 2392 | (invert_y_axis ? -1 : 1) * p_relative.y * pan_speed, |
| 2393 | 0); |
| 2394 | translation *= cursor.distance / DISTANCE_DEFAULT; |
| 2395 | camera_transform.translate_local(translation); |
| 2396 | cursor.pos = camera_transform.origin; |
| 2397 | } |
| 2398 | |
| 2399 | void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { |
| 2400 | const NavigationScheme nav_scheme = (NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme" ).operator int(); |
| 2401 | |
| 2402 | real_t zoom_speed = 1 / 80.0; |
| 2403 | if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) { |
| 2404 | zoom_speed *= 10; |
| 2405 | } |
| 2406 | |
| 2407 | NavigationZoomStyle zoom_style = (NavigationZoomStyle)EDITOR_GET("editors/3d/navigation/zoom_style" ).operator int(); |
| 2408 | if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { |
| 2409 | if (p_relative.x > 0) { |
| 2410 | scale_cursor_distance(1 - p_relative.x * zoom_speed); |
| 2411 | } else if (p_relative.x < 0) { |
| 2412 | scale_cursor_distance(1.0 / (1 + p_relative.x * zoom_speed)); |
| 2413 | } |
| 2414 | } else { |
| 2415 | if (p_relative.y > 0) { |
| 2416 | scale_cursor_distance(1 + p_relative.y * zoom_speed); |
| 2417 | } else if (p_relative.y < 0) { |
| 2418 | scale_cursor_distance(1.0 / (1 - p_relative.y * zoom_speed)); |
| 2419 | } |
| 2420 | } |
| 2421 | } |
| 2422 | |
| 2423 | void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { |
| 2424 | if (lock_rotation) { |
| 2425 | _nav_pan(p_event, p_relative); |
| 2426 | return; |
| 2427 | } |
| 2428 | |
| 2429 | if (orthogonal && auto_orthogonal) { |
| 2430 | _menu_option(VIEW_PERSPECTIVE); |
| 2431 | } |
| 2432 | |
| 2433 | const real_t degrees_per_pixel = EDITOR_GET("editors/3d/navigation_feel/orbit_sensitivity" ); |
| 2434 | const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); |
| 2435 | const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis" ); |
| 2436 | const bool invert_x_axis = EDITOR_GET("editors/3d/navigation/invert_x_axis" ); |
| 2437 | |
| 2438 | if (invert_y_axis) { |
| 2439 | cursor.x_rot -= p_relative.y * radians_per_pixel; |
| 2440 | } else { |
| 2441 | cursor.x_rot += p_relative.y * radians_per_pixel; |
| 2442 | } |
| 2443 | // Clamp the Y rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. |
| 2444 | cursor.x_rot = CLAMP(cursor.x_rot, -1.57, 1.57); |
| 2445 | |
| 2446 | if (invert_x_axis) { |
| 2447 | cursor.y_rot -= p_relative.x * radians_per_pixel; |
| 2448 | } else { |
| 2449 | cursor.y_rot += p_relative.x * radians_per_pixel; |
| 2450 | } |
| 2451 | view_type = VIEW_TYPE_USER; |
| 2452 | _update_name(); |
| 2453 | } |
| 2454 | |
| 2455 | void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { |
| 2456 | if (orthogonal) { |
| 2457 | _nav_pan(p_event, p_relative); |
| 2458 | return; |
| 2459 | } |
| 2460 | |
| 2461 | if (orthogonal && auto_orthogonal) { |
| 2462 | _menu_option(VIEW_PERSPECTIVE); |
| 2463 | } |
| 2464 | |
| 2465 | // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. |
| 2466 | const real_t degrees_per_pixel = real_t(EDITOR_GET("editors/3d/freelook/freelook_sensitivity" )) * MIN(1.0, cursor.fov_scale); |
| 2467 | const real_t radians_per_pixel = Math::deg_to_rad(degrees_per_pixel); |
| 2468 | const bool invert_y_axis = EDITOR_GET("editors/3d/navigation/invert_y_axis" ); |
| 2469 | |
| 2470 | // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". |
| 2471 | const Transform3D prev_camera_transform = to_camera_transform(cursor); |
| 2472 | |
| 2473 | if (invert_y_axis) { |
| 2474 | cursor.x_rot -= p_relative.y * radians_per_pixel; |
| 2475 | } else { |
| 2476 | cursor.x_rot += p_relative.y * radians_per_pixel; |
| 2477 | } |
| 2478 | // Clamp the Y rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. |
| 2479 | cursor.x_rot = CLAMP(cursor.x_rot, -1.57, 1.57); |
| 2480 | |
| 2481 | cursor.y_rot += p_relative.x * radians_per_pixel; |
| 2482 | |
| 2483 | // Look is like the opposite of Orbit: the focus point rotates around the camera |
| 2484 | Transform3D camera_transform = to_camera_transform(cursor); |
| 2485 | Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); |
| 2486 | Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); |
| 2487 | Vector3 diff = prev_pos - pos; |
| 2488 | cursor.pos += diff; |
| 2489 | |
| 2490 | view_type = VIEW_TYPE_USER; |
| 2491 | _update_name(); |
| 2492 | } |
| 2493 | |
| 2494 | void Node3DEditorViewport::set_freelook_active(bool active_now) { |
| 2495 | if (!freelook_active && active_now) { |
| 2496 | // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential |
| 2497 | cursor = camera_cursor; |
| 2498 | |
| 2499 | // Make sure eye_pos is synced, because freelook referential is eye pos rather than orbit pos |
| 2500 | Vector3 forward = to_camera_transform(cursor).basis.xform(Vector3(0, 0, -1)); |
| 2501 | cursor.eye_pos = cursor.pos - cursor.distance * forward; |
| 2502 | // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active |
| 2503 | camera_cursor.eye_pos = cursor.eye_pos; |
| 2504 | |
| 2505 | if (EDITOR_GET("editors/3d/freelook/freelook_speed_zoom_link" )) { |
| 2506 | // Re-adjust freelook speed from the current zoom level |
| 2507 | real_t base_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed" ); |
| 2508 | freelook_speed = base_speed * cursor.distance; |
| 2509 | } |
| 2510 | |
| 2511 | previous_mouse_position = get_local_mouse_position(); |
| 2512 | |
| 2513 | // Hide mouse like in an FPS (warping doesn't work) |
| 2514 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); |
| 2515 | |
| 2516 | } else if (freelook_active && !active_now) { |
| 2517 | // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential |
| 2518 | cursor = camera_cursor; |
| 2519 | |
| 2520 | // Restore mouse |
| 2521 | Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); |
| 2522 | |
| 2523 | // Restore the previous mouse position when leaving freelook mode. |
| 2524 | // This is done because leaving `Input.MOUSE_MODE_CAPTURED` will center the cursor |
| 2525 | // due to OS limitations. |
| 2526 | warp_mouse(previous_mouse_position); |
| 2527 | } |
| 2528 | |
| 2529 | freelook_active = active_now; |
| 2530 | } |
| 2531 | |
| 2532 | void Node3DEditorViewport::scale_fov(real_t p_fov_offset) { |
| 2533 | cursor.fov_scale = CLAMP(cursor.fov_scale + p_fov_offset, 0.1, 2.5); |
| 2534 | surface->queue_redraw(); |
| 2535 | } |
| 2536 | |
| 2537 | void Node3DEditorViewport::reset_fov() { |
| 2538 | cursor.fov_scale = 1.0; |
| 2539 | surface->queue_redraw(); |
| 2540 | } |
| 2541 | |
| 2542 | void Node3DEditorViewport::scale_cursor_distance(real_t scale) { |
| 2543 | real_t min_distance = MAX(camera->get_near() * 4, ZOOM_FREELOOK_MIN); |
| 2544 | real_t max_distance = MIN(camera->get_far() / 4, ZOOM_FREELOOK_MAX); |
| 2545 | if (unlikely(min_distance > max_distance)) { |
| 2546 | cursor.distance = (min_distance + max_distance) / 2; |
| 2547 | } else { |
| 2548 | cursor.distance = CLAMP(cursor.distance * scale, min_distance, max_distance); |
| 2549 | } |
| 2550 | |
| 2551 | if (cursor.distance == max_distance || cursor.distance == min_distance) { |
| 2552 | zoom_failed_attempts_count++; |
| 2553 | } else { |
| 2554 | zoom_failed_attempts_count = 0; |
| 2555 | } |
| 2556 | |
| 2557 | zoom_indicator_delay = ZOOM_FREELOOK_INDICATOR_DELAY_S; |
| 2558 | surface->queue_redraw(); |
| 2559 | } |
| 2560 | |
| 2561 | void Node3DEditorViewport::scale_freelook_speed(real_t scale) { |
| 2562 | real_t min_speed = MAX(camera->get_near() * 4, ZOOM_FREELOOK_MIN); |
| 2563 | real_t max_speed = MIN(camera->get_far() / 4, ZOOM_FREELOOK_MAX); |
| 2564 | if (unlikely(min_speed > max_speed)) { |
| 2565 | freelook_speed = (min_speed + max_speed) / 2; |
| 2566 | } else { |
| 2567 | freelook_speed = CLAMP(freelook_speed * scale, min_speed, max_speed); |
| 2568 | } |
| 2569 | |
| 2570 | zoom_indicator_delay = ZOOM_FREELOOK_INDICATOR_DELAY_S; |
| 2571 | surface->queue_redraw(); |
| 2572 | } |
| 2573 | |
| 2574 | Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const { |
| 2575 | Point2i relative; |
| 2576 | if (bool(EDITOR_GET("editors/3d/navigation/warped_mouse_panning" ))) { |
| 2577 | relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); |
| 2578 | } else { |
| 2579 | relative = p_ev_mouse_motion->get_relative(); |
| 2580 | } |
| 2581 | return relative; |
| 2582 | } |
| 2583 | |
| 2584 | void Node3DEditorViewport::_update_freelook(real_t delta) { |
| 2585 | if (!is_freelook_active()) { |
| 2586 | return; |
| 2587 | } |
| 2588 | |
| 2589 | const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EDITOR_GET("editors/3d/freelook/freelook_navigation_scheme" ).operator int(); |
| 2590 | |
| 2591 | Vector3 forward; |
| 2592 | if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { |
| 2593 | // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. |
| 2594 | forward = Vector3(0, 0, -1).rotated(Vector3(0, 1, 0), camera->get_rotation().y); |
| 2595 | } else { |
| 2596 | // Forward/backward keys will be relative to the camera pitch. |
| 2597 | forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); |
| 2598 | } |
| 2599 | |
| 2600 | const Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); |
| 2601 | |
| 2602 | Vector3 up; |
| 2603 | if (navigation_scheme == FREELOOK_PARTIALLY_AXIS_LOCKED || navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { |
| 2604 | // Up/down keys will always go up/down regardless of camera pitch. |
| 2605 | up = Vector3(0, 1, 0); |
| 2606 | } else { |
| 2607 | // Up/down keys will be relative to the camera pitch. |
| 2608 | up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); |
| 2609 | } |
| 2610 | |
| 2611 | Vector3 direction; |
| 2612 | |
| 2613 | // Use actions from the inputmap, as this is the only way to reliably detect input in this method. |
| 2614 | // See #54469 for more discussion and explanation. |
| 2615 | Input *inp = Input::get_singleton(); |
| 2616 | if (inp->is_action_pressed("spatial_editor/freelook_left" )) { |
| 2617 | direction -= right; |
| 2618 | } |
| 2619 | if (inp->is_action_pressed("spatial_editor/freelook_right" )) { |
| 2620 | direction += right; |
| 2621 | } |
| 2622 | if (inp->is_action_pressed("spatial_editor/freelook_forward" )) { |
| 2623 | direction += forward; |
| 2624 | } |
| 2625 | if (inp->is_action_pressed("spatial_editor/freelook_backwards" )) { |
| 2626 | direction -= forward; |
| 2627 | } |
| 2628 | if (inp->is_action_pressed("spatial_editor/freelook_up" )) { |
| 2629 | direction += up; |
| 2630 | } |
| 2631 | if (inp->is_action_pressed("spatial_editor/freelook_down" )) { |
| 2632 | direction -= up; |
| 2633 | } |
| 2634 | |
| 2635 | real_t speed = freelook_speed; |
| 2636 | |
| 2637 | if (inp->is_action_pressed("spatial_editor/freelook_speed_modifier" )) { |
| 2638 | speed *= 3.0; |
| 2639 | } |
| 2640 | if (inp->is_action_pressed("spatial_editor/freelook_slow_modifier" )) { |
| 2641 | speed *= 0.333333; |
| 2642 | } |
| 2643 | |
| 2644 | const Vector3 motion = direction * speed * delta; |
| 2645 | cursor.pos += motion; |
| 2646 | cursor.eye_pos += motion; |
| 2647 | } |
| 2648 | |
| 2649 | void Node3DEditorViewport::set_message(String p_message, float p_time) { |
| 2650 | message = p_message; |
| 2651 | message_time = p_time; |
| 2652 | } |
| 2653 | |
| 2654 | void Node3DEditorPlugin::edited_scene_changed() { |
| 2655 | for (uint32_t i = 0; i < Node3DEditor::VIEWPORTS_COUNT; i++) { |
| 2656 | Node3DEditorViewport *viewport = Node3DEditor::get_singleton()->get_editor_viewport(i); |
| 2657 | if (viewport->is_visible()) { |
| 2658 | viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED); |
| 2659 | } |
| 2660 | } |
| 2661 | } |
| 2662 | |
| 2663 | void Node3DEditorViewport::_project_settings_changed() { |
| 2664 | //update shadow atlas if changed |
| 2665 | int shadowmap_size = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_size" ); |
| 2666 | bool shadowmap_16_bits = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_16_bits" ); |
| 2667 | int atlas_q0 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_0_subdiv" ); |
| 2668 | int atlas_q1 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_1_subdiv" ); |
| 2669 | int atlas_q2 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_2_subdiv" ); |
| 2670 | int atlas_q3 = GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/atlas_quadrant_3_subdiv" ); |
| 2671 | |
| 2672 | viewport->set_positional_shadow_atlas_size(shadowmap_size); |
| 2673 | viewport->set_positional_shadow_atlas_16_bits(shadowmap_16_bits); |
| 2674 | viewport->set_positional_shadow_atlas_quadrant_subdiv(0, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q0)); |
| 2675 | viewport->set_positional_shadow_atlas_quadrant_subdiv(1, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q1)); |
| 2676 | viewport->set_positional_shadow_atlas_quadrant_subdiv(2, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q2)); |
| 2677 | viewport->set_positional_shadow_atlas_quadrant_subdiv(3, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q3)); |
| 2678 | |
| 2679 | _update_shrink(); |
| 2680 | |
| 2681 | // Update MSAA, screen-space AA and debanding if changed |
| 2682 | |
| 2683 | const int msaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/msaa_3d" ); |
| 2684 | viewport->set_msaa_3d(Viewport::MSAA(msaa_mode)); |
| 2685 | const int ssaa_mode = GLOBAL_GET("rendering/anti_aliasing/quality/screen_space_aa" ); |
| 2686 | viewport->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode)); |
| 2687 | const bool use_taa = GLOBAL_GET("rendering/anti_aliasing/quality/use_taa" ); |
| 2688 | viewport->set_use_taa(use_taa); |
| 2689 | |
| 2690 | const bool transparent_background = GLOBAL_GET("rendering/viewport/transparent_background" ); |
| 2691 | viewport->set_transparent_background(transparent_background); |
| 2692 | |
| 2693 | const bool use_hdr_2d = GLOBAL_GET("rendering/viewport/hdr_2d" ); |
| 2694 | viewport->set_use_hdr_2d(use_hdr_2d); |
| 2695 | |
| 2696 | const bool use_debanding = GLOBAL_GET("rendering/anti_aliasing/quality/use_debanding" ); |
| 2697 | viewport->set_use_debanding(use_debanding); |
| 2698 | |
| 2699 | const bool use_occlusion_culling = GLOBAL_GET("rendering/occlusion_culling/use_occlusion_culling" ); |
| 2700 | viewport->set_use_occlusion_culling(use_occlusion_culling); |
| 2701 | |
| 2702 | const float mesh_lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels" ); |
| 2703 | viewport->set_mesh_lod_threshold(mesh_lod_threshold); |
| 2704 | |
| 2705 | const Viewport::Scaling3DMode scaling_3d_mode = Viewport::Scaling3DMode(int(GLOBAL_GET("rendering/scaling_3d/mode" ))); |
| 2706 | viewport->set_scaling_3d_mode(scaling_3d_mode); |
| 2707 | |
| 2708 | const float scaling_3d_scale = GLOBAL_GET("rendering/scaling_3d/scale" ); |
| 2709 | viewport->set_scaling_3d_scale(scaling_3d_scale); |
| 2710 | |
| 2711 | const float fsr_sharpness = GLOBAL_GET("rendering/scaling_3d/fsr_sharpness" ); |
| 2712 | viewport->set_fsr_sharpness(fsr_sharpness); |
| 2713 | |
| 2714 | const float texture_mipmap_bias = GLOBAL_GET("rendering/textures/default_filters/texture_mipmap_bias" ); |
| 2715 | viewport->set_texture_mipmap_bias(texture_mipmap_bias); |
| 2716 | } |
| 2717 | |
| 2718 | void Node3DEditorViewport::_notification(int p_what) { |
| 2719 | switch (p_what) { |
| 2720 | case NOTIFICATION_READY: { |
| 2721 | ProjectSettings::get_singleton()->connect("settings_changed" , callable_mp(this, &Node3DEditorViewport::_project_settings_changed)); |
| 2722 | } break; |
| 2723 | |
| 2724 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 2725 | bool vp_visible = is_visible_in_tree(); |
| 2726 | |
| 2727 | set_process(vp_visible); |
| 2728 | set_physics_process(vp_visible); |
| 2729 | |
| 2730 | if (vp_visible) { |
| 2731 | orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL)); |
| 2732 | _update_name(); |
| 2733 | _update_camera(0); |
| 2734 | } else { |
| 2735 | set_freelook_active(false); |
| 2736 | } |
| 2737 | call_deferred(SNAME("update_transform_gizmo_view" )); |
| 2738 | } break; |
| 2739 | |
| 2740 | case NOTIFICATION_RESIZED: { |
| 2741 | call_deferred(SNAME("update_transform_gizmo_view" )); |
| 2742 | } break; |
| 2743 | |
| 2744 | case NOTIFICATION_PROCESS: { |
| 2745 | real_t delta = get_process_delta_time(); |
| 2746 | |
| 2747 | if (zoom_indicator_delay > 0) { |
| 2748 | zoom_indicator_delay -= delta; |
| 2749 | if (zoom_indicator_delay <= 0) { |
| 2750 | surface->queue_redraw(); |
| 2751 | zoom_limit_label->hide(); |
| 2752 | } |
| 2753 | } |
| 2754 | |
| 2755 | _update_navigation_controls_visibility(); |
| 2756 | _update_freelook(delta); |
| 2757 | |
| 2758 | Node *scene_root = SceneTreeDock::get_singleton()->get_editor_data()->get_edited_scene_root(); |
| 2759 | if (previewing_cinema && scene_root != nullptr) { |
| 2760 | Camera3D *cam = scene_root->get_viewport()->get_camera_3d(); |
| 2761 | if (cam != nullptr && cam != previewing) { |
| 2762 | //then switch the viewport's camera to the scene's viewport camera |
| 2763 | if (previewing != nullptr) { |
| 2764 | previewing->disconnect("tree_exited" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 2765 | } |
| 2766 | previewing = cam; |
| 2767 | previewing->connect("tree_exited" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 2768 | RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera()); |
| 2769 | surface->queue_redraw(); |
| 2770 | } |
| 2771 | } |
| 2772 | |
| 2773 | _update_camera(delta); |
| 2774 | |
| 2775 | const HashMap<Node *, Object *> &selection = editor_selection->get_selection(); |
| 2776 | |
| 2777 | bool changed = false; |
| 2778 | bool exist = false; |
| 2779 | |
| 2780 | for (const KeyValue<Node *, Object *> &E : selection) { |
| 2781 | Node3D *sp = Object::cast_to<Node3D>(E.key); |
| 2782 | if (!sp) { |
| 2783 | continue; |
| 2784 | } |
| 2785 | |
| 2786 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 2787 | if (!se) { |
| 2788 | continue; |
| 2789 | } |
| 2790 | |
| 2791 | Transform3D t = sp->get_global_gizmo_transform(); |
| 2792 | VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp); |
| 2793 | AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp); |
| 2794 | |
| 2795 | exist = true; |
| 2796 | if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) { |
| 2797 | continue; |
| 2798 | } |
| 2799 | changed = true; |
| 2800 | se->last_xform_dirty = false; |
| 2801 | se->last_xform = t; |
| 2802 | |
| 2803 | se->aabb = new_aabb; |
| 2804 | |
| 2805 | Transform3D t_offset = t; |
| 2806 | |
| 2807 | // apply AABB scaling before item's global transform |
| 2808 | { |
| 2809 | const Vector3 offset(0.005, 0.005, 0.005); |
| 2810 | Basis aabb_s; |
| 2811 | aabb_s.scale(se->aabb.size + offset); |
| 2812 | t.translate_local(se->aabb.position - offset / 2); |
| 2813 | t.basis = t.basis * aabb_s; |
| 2814 | } |
| 2815 | { |
| 2816 | const Vector3 offset(0.01, 0.01, 0.01); |
| 2817 | Basis aabb_s; |
| 2818 | aabb_s.scale(se->aabb.size + offset); |
| 2819 | t_offset.translate_local(se->aabb.position - offset / 2); |
| 2820 | t_offset.basis = t_offset.basis * aabb_s; |
| 2821 | } |
| 2822 | |
| 2823 | RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance, t); |
| 2824 | RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_offset, t_offset); |
| 2825 | RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray, t); |
| 2826 | RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray_offset, t_offset); |
| 2827 | } |
| 2828 | |
| 2829 | if (changed || (spatial_editor->is_gizmo_visible() && !exist)) { |
| 2830 | spatial_editor->update_transform_gizmo(); |
| 2831 | } |
| 2832 | |
| 2833 | if (message_time > 0) { |
| 2834 | if (message != last_message) { |
| 2835 | surface->queue_redraw(); |
| 2836 | last_message = message; |
| 2837 | } |
| 2838 | |
| 2839 | message_time -= get_physics_process_delta_time(); |
| 2840 | if (message_time < 0) { |
| 2841 | surface->queue_redraw(); |
| 2842 | } |
| 2843 | } |
| 2844 | |
| 2845 | bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION)); |
| 2846 | if (show_info != info_label->is_visible()) { |
| 2847 | info_label->set_visible(show_info); |
| 2848 | } |
| 2849 | |
| 2850 | Camera3D *current_camera; |
| 2851 | |
| 2852 | if (previewing) { |
| 2853 | current_camera = previewing; |
| 2854 | } else { |
| 2855 | current_camera = camera; |
| 2856 | } |
| 2857 | |
| 2858 | if (show_info) { |
| 2859 | const String viewport_size = vformat(U"%d × %d" , viewport->get_size().x, viewport->get_size().y); |
| 2860 | String text; |
| 2861 | text += vformat(TTR("X: %s\n" ), rtos(current_camera->get_position().x).pad_decimals(1)); |
| 2862 | text += vformat(TTR("Y: %s\n" ), rtos(current_camera->get_position().y).pad_decimals(1)); |
| 2863 | text += vformat(TTR("Z: %s\n" ), rtos(current_camera->get_position().z).pad_decimals(1)); |
| 2864 | text += "\n" ; |
| 2865 | text += vformat( |
| 2866 | TTR("Size: %s (%.1fMP)\n" ), |
| 2867 | viewport_size, |
| 2868 | viewport->get_size().x * viewport->get_size().y * 0.000001); |
| 2869 | |
| 2870 | text += "\n" ; |
| 2871 | text += vformat(TTR("Objects: %d\n" ), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_OBJECTS_IN_FRAME)); |
| 2872 | text += vformat(TTR("Primitives: %d\n" ), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_PRIMITIVES_IN_FRAME)); |
| 2873 | text += vformat(TTR("Draw Calls: %d" ), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)); |
| 2874 | |
| 2875 | info_label->set_text(text); |
| 2876 | } |
| 2877 | |
| 2878 | // FPS Counter. |
| 2879 | bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME)); |
| 2880 | |
| 2881 | if (show_fps != fps_label->is_visible()) { |
| 2882 | cpu_time_label->set_visible(show_fps); |
| 2883 | gpu_time_label->set_visible(show_fps); |
| 2884 | fps_label->set_visible(show_fps); |
| 2885 | RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps); |
| 2886 | for (int i = 0; i < FRAME_TIME_HISTORY; i++) { |
| 2887 | // Initialize to 120 FPS, so that the initial estimation until we get enough data is always reasonable. |
| 2888 | cpu_time_history[i] = 8.333333; |
| 2889 | gpu_time_history[i] = 8.333333; |
| 2890 | } |
| 2891 | cpu_time_history_index = 0; |
| 2892 | gpu_time_history_index = 0; |
| 2893 | } |
| 2894 | if (show_fps) { |
| 2895 | cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid()); |
| 2896 | cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY; |
| 2897 | double cpu_time = 0.0; |
| 2898 | for (int i = 0; i < FRAME_TIME_HISTORY; i++) { |
| 2899 | cpu_time += cpu_time_history[i]; |
| 2900 | } |
| 2901 | cpu_time /= FRAME_TIME_HISTORY; |
| 2902 | // Prevent unrealistically low values. |
| 2903 | cpu_time = MAX(0.01, cpu_time); |
| 2904 | |
| 2905 | gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid()); |
| 2906 | gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY; |
| 2907 | double gpu_time = 0.0; |
| 2908 | for (int i = 0; i < FRAME_TIME_HISTORY; i++) { |
| 2909 | gpu_time += gpu_time_history[i]; |
| 2910 | } |
| 2911 | gpu_time /= FRAME_TIME_HISTORY; |
| 2912 | // Prevent division by zero for the FPS counter (and unrealistically low values). |
| 2913 | // This limits the reported FPS to 100000. |
| 2914 | gpu_time = MAX(0.01, gpu_time); |
| 2915 | |
| 2916 | // Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red). |
| 2917 | // Middle point is at 15 ms. |
| 2918 | cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms" ), rtos(cpu_time).pad_decimals(2))); |
| 2919 | cpu_time_label->add_theme_color_override( |
| 2920 | "font_color" , |
| 2921 | frame_time_gradient->get_color_at_offset( |
| 2922 | Math::remap(cpu_time, 0, 30, 0, 1))); |
| 2923 | |
| 2924 | gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms" ), rtos(gpu_time).pad_decimals(2))); |
| 2925 | // Middle point is at 15 ms. |
| 2926 | gpu_time_label->add_theme_color_override( |
| 2927 | "font_color" , |
| 2928 | frame_time_gradient->get_color_at_offset( |
| 2929 | Math::remap(gpu_time, 0, 30, 0, 1))); |
| 2930 | |
| 2931 | const double fps = 1000.0 / gpu_time; |
| 2932 | fps_label->set_text(vformat(TTR("FPS: %d" ), fps)); |
| 2933 | // Middle point is at 60 FPS. |
| 2934 | fps_label->add_theme_color_override( |
| 2935 | "font_color" , |
| 2936 | frame_time_gradient->get_color_at_offset( |
| 2937 | Math::remap(fps, 110, 10, 0, 1))); |
| 2938 | } |
| 2939 | |
| 2940 | bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW)); |
| 2941 | cinema_label->set_visible(show_cinema); |
| 2942 | if (show_cinema) { |
| 2943 | float cinema_half_width = cinema_label->get_size().width / 2.0f; |
| 2944 | cinema_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -cinema_half_width); |
| 2945 | } |
| 2946 | |
| 2947 | if (lock_rotation) { |
| 2948 | float locked_half_width = locked_label->get_size().width / 2.0f; |
| 2949 | locked_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -locked_half_width); |
| 2950 | } |
| 2951 | } break; |
| 2952 | |
| 2953 | case NOTIFICATION_PHYSICS_PROCESS: { |
| 2954 | if (!update_preview_node) { |
| 2955 | return; |
| 2956 | } |
| 2957 | if (preview_node->is_inside_tree()) { |
| 2958 | preview_node_pos = spatial_editor->snap_point(_get_instance_position(preview_node_viewport_pos)); |
| 2959 | Transform3D preview_gl_transform = Transform3D(Basis(), preview_node_pos); |
| 2960 | preview_node->set_global_transform(preview_gl_transform); |
| 2961 | if (!preview_node->is_visible()) { |
| 2962 | preview_node->show(); |
| 2963 | } |
| 2964 | } |
| 2965 | update_preview_node = false; |
| 2966 | } break; |
| 2967 | |
| 2968 | case NOTIFICATION_ENTER_TREE: { |
| 2969 | surface->connect("draw" , callable_mp(this, &Node3DEditorViewport::_draw)); |
| 2970 | surface->connect("gui_input" , callable_mp(this, &Node3DEditorViewport::_sinput)); |
| 2971 | surface->connect("mouse_entered" , callable_mp(this, &Node3DEditorViewport::_surface_mouse_enter)); |
| 2972 | surface->connect("mouse_exited" , callable_mp(this, &Node3DEditorViewport::_surface_mouse_exit)); |
| 2973 | surface->connect("focus_entered" , callable_mp(this, &Node3DEditorViewport::_surface_focus_enter)); |
| 2974 | surface->connect("focus_exited" , callable_mp(this, &Node3DEditorViewport::_surface_focus_exit)); |
| 2975 | |
| 2976 | _init_gizmo_instance(index); |
| 2977 | } break; |
| 2978 | |
| 2979 | case NOTIFICATION_EXIT_TREE: { |
| 2980 | _finish_gizmo_instances(); |
| 2981 | } break; |
| 2982 | |
| 2983 | case NOTIFICATION_THEME_CHANGED: { |
| 2984 | view_menu->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl" ))); |
| 2985 | preview_camera->set_icon(get_editor_theme_icon(SNAME("Camera3D" ))); |
| 2986 | Control *gui_base = EditorNode::get_singleton()->get_gui_base(); |
| 2987 | |
| 2988 | view_menu->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2989 | view_menu->add_theme_style_override("hover" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2990 | view_menu->add_theme_style_override("pressed" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2991 | view_menu->add_theme_style_override("focus" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2992 | view_menu->add_theme_style_override("disabled" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2993 | |
| 2994 | preview_camera->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2995 | preview_camera->add_theme_style_override("hover" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2996 | preview_camera->add_theme_style_override("pressed" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2997 | preview_camera->add_theme_style_override("focus" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2998 | preview_camera->add_theme_style_override("disabled" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 2999 | |
| 3000 | frame_time_gradient->set_color(0, get_theme_color(SNAME("success_color" ), EditorStringName(Editor))); |
| 3001 | frame_time_gradient->set_color(1, get_theme_color(SNAME("warning_color" ), EditorStringName(Editor))); |
| 3002 | frame_time_gradient->set_color(2, get_theme_color(SNAME("error_color" ), EditorStringName(Editor))); |
| 3003 | |
| 3004 | info_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3005 | cpu_time_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3006 | gpu_time_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3007 | fps_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3008 | cinema_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3009 | locked_label->add_theme_style_override("normal" , gui_base->get_theme_stylebox(SNAME("Information3dViewport" ), EditorStringName(EditorStyles))); |
| 3010 | } break; |
| 3011 | |
| 3012 | case NOTIFICATION_DRAG_END: { |
| 3013 | // Clear preview material when dropped outside applicable object. |
| 3014 | if (spatial_editor->get_preview_material().is_valid() && !is_drag_successful()) { |
| 3015 | _remove_preview_material(); |
| 3016 | } |
| 3017 | } break; |
| 3018 | } |
| 3019 | } |
| 3020 | |
| 3021 | static void draw_indicator_bar(Control &p_surface, real_t p_fill, const Ref<Texture2D> p_icon, const Ref<Font> p_font, int p_font_size, const String &p_text, const Color &p_color) { |
| 3022 | // Adjust bar size from control height |
| 3023 | const Vector2 surface_size = p_surface.get_size(); |
| 3024 | const real_t h = surface_size.y / 2.0; |
| 3025 | const real_t y = (surface_size.y - h) / 2.0; |
| 3026 | |
| 3027 | const Rect2 r(10 * EDSCALE, y, 6 * EDSCALE, h); |
| 3028 | const real_t sy = r.size.y * p_fill; |
| 3029 | |
| 3030 | // Note: because this bar appears over the viewport, it has to stay readable for any background color |
| 3031 | // Draw both neutral dark and bright colors to account this |
| 3032 | p_surface.draw_rect(r, p_color * Color(1, 1, 1, 0.2)); |
| 3033 | p_surface.draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), p_color * Color(1, 1, 1, 0.6)); |
| 3034 | p_surface.draw_rect(r.grow(1), Color(0, 0, 0, 0.7), false, Math::round(EDSCALE)); |
| 3035 | |
| 3036 | const Vector2 icon_size = p_icon->get_size(); |
| 3037 | const Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2 * EDSCALE); |
| 3038 | p_surface.draw_texture(p_icon, icon_pos, p_color); |
| 3039 | |
| 3040 | // Draw text below the bar (for speed/zoom information). |
| 3041 | p_surface.draw_string_outline(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, p_font_size, Math::round(2 * EDSCALE), Color(0, 0, 0)); |
| 3042 | p_surface.draw_string(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, p_font_size, p_color); |
| 3043 | } |
| 3044 | |
| 3045 | void Node3DEditorViewport::_draw() { |
| 3046 | EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over(); |
| 3047 | if (!over_plugin_list->is_empty()) { |
| 3048 | over_plugin_list->forward_3d_draw_over_viewport(surface); |
| 3049 | } |
| 3050 | |
| 3051 | EditorPluginList *force_over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_force_over(); |
| 3052 | if (!force_over_plugin_list->is_empty()) { |
| 3053 | force_over_plugin_list->forward_3d_force_draw_over_viewport(surface); |
| 3054 | } |
| 3055 | |
| 3056 | if (surface->has_focus()) { |
| 3057 | Size2 size = surface->get_size(); |
| 3058 | Rect2 r = Rect2(Point2(), size); |
| 3059 | get_theme_stylebox(SNAME("FocusViewport" ), EditorStringName(EditorStyles))->draw(surface->get_canvas_item(), r); |
| 3060 | } |
| 3061 | |
| 3062 | if (cursor.region_select) { |
| 3063 | const Rect2 selection_rect = Rect2(cursor.region_begin, cursor.region_end - cursor.region_begin); |
| 3064 | |
| 3065 | surface->draw_rect( |
| 3066 | selection_rect, |
| 3067 | get_theme_color(SNAME("box_selection_fill_color" ), EditorStringName(Editor))); |
| 3068 | |
| 3069 | surface->draw_rect( |
| 3070 | selection_rect, |
| 3071 | get_theme_color(SNAME("box_selection_stroke_color" ), EditorStringName(Editor)), |
| 3072 | false, |
| 3073 | Math::round(EDSCALE)); |
| 3074 | } |
| 3075 | |
| 3076 | RID ci = surface->get_canvas_item(); |
| 3077 | |
| 3078 | if (message_time > 0) { |
| 3079 | Ref<Font> font = get_theme_font(SNAME("font" ), SNAME("Label" )); |
| 3080 | int font_size = get_theme_font_size(SNAME("font_size" ), SNAME("Label" )); |
| 3081 | Point2 msgpos = Point2(5, get_size().y - 20); |
| 3082 | font->draw_string(ci, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); |
| 3083 | font->draw_string(ci, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8)); |
| 3084 | font->draw_string(ci, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1)); |
| 3085 | } |
| 3086 | |
| 3087 | if (_edit.mode == TRANSFORM_ROTATE && _edit.show_rotation_line) { |
| 3088 | Point2 center = _point_to_screen(_edit.center); |
| 3089 | |
| 3090 | Color handle_color; |
| 3091 | switch (_edit.plane) { |
| 3092 | case TRANSFORM_X_AXIS: |
| 3093 | handle_color = get_theme_color(SNAME("axis_x_color" ), EditorStringName(Editor)); |
| 3094 | break; |
| 3095 | case TRANSFORM_Y_AXIS: |
| 3096 | handle_color = get_theme_color(SNAME("axis_y_color" ), EditorStringName(Editor)); |
| 3097 | break; |
| 3098 | case TRANSFORM_Z_AXIS: |
| 3099 | handle_color = get_theme_color(SNAME("axis_z_color" ), EditorStringName(Editor)); |
| 3100 | break; |
| 3101 | default: |
| 3102 | handle_color = get_theme_color(SNAME("accent_color" ), EditorStringName(Editor)); |
| 3103 | break; |
| 3104 | } |
| 3105 | handle_color = handle_color.from_hsv(handle_color.get_h(), 0.25, 1.0, 1); |
| 3106 | |
| 3107 | RenderingServer::get_singleton()->canvas_item_add_line( |
| 3108 | ci, |
| 3109 | _edit.mouse_pos, |
| 3110 | center, |
| 3111 | handle_color, |
| 3112 | Math::round(2 * EDSCALE)); |
| 3113 | } |
| 3114 | if (previewing) { |
| 3115 | Size2 ss = Size2(GLOBAL_GET("display/window/size/viewport_width" ), GLOBAL_GET("display/window/size/viewport_height" )); |
| 3116 | float aspect = ss.aspect(); |
| 3117 | Size2 s = get_size(); |
| 3118 | |
| 3119 | Rect2 draw_rect; |
| 3120 | |
| 3121 | switch (previewing->get_keep_aspect_mode()) { |
| 3122 | case Camera3D::KEEP_WIDTH: { |
| 3123 | draw_rect.size = Size2(s.width, s.width / aspect); |
| 3124 | draw_rect.position.x = 0; |
| 3125 | draw_rect.position.y = (s.height - draw_rect.size.y) * 0.5; |
| 3126 | |
| 3127 | } break; |
| 3128 | case Camera3D::KEEP_HEIGHT: { |
| 3129 | draw_rect.size = Size2(s.height * aspect, s.height); |
| 3130 | draw_rect.position.y = 0; |
| 3131 | draw_rect.position.x = (s.width - draw_rect.size.x) * 0.5; |
| 3132 | |
| 3133 | } break; |
| 3134 | } |
| 3135 | |
| 3136 | draw_rect = Rect2(Vector2(), s).intersection(draw_rect); |
| 3137 | |
| 3138 | surface->draw_rect(draw_rect, Color(0.6, 0.6, 0.1, 0.5), false, Math::round(2 * EDSCALE)); |
| 3139 | |
| 3140 | } else { |
| 3141 | if (zoom_indicator_delay > 0.0) { |
| 3142 | if (is_freelook_active()) { |
| 3143 | // Show speed |
| 3144 | |
| 3145 | real_t min_speed = MAX(camera->get_near() * 4, ZOOM_FREELOOK_MIN); |
| 3146 | real_t max_speed = MIN(camera->get_far() / 4, ZOOM_FREELOOK_MAX); |
| 3147 | real_t scale_length = (max_speed - min_speed); |
| 3148 | |
| 3149 | if (!Math::is_zero_approx(scale_length)) { |
| 3150 | real_t logscale_t = 1.0 - Math::log1p(freelook_speed - min_speed) / Math::log1p(scale_length); |
| 3151 | |
| 3152 | // Display the freelook speed to help the user get a better sense of scale. |
| 3153 | const int precision = freelook_speed < 1.0 ? 2 : 1; |
| 3154 | draw_indicator_bar( |
| 3155 | *surface, |
| 3156 | 1.0 - logscale_t, |
| 3157 | get_editor_theme_icon(SNAME("ViewportSpeed" )), |
| 3158 | get_theme_font(SNAME("font" ), SNAME("Label" )), |
| 3159 | get_theme_font_size(SNAME("font_size" ), SNAME("Label" )), |
| 3160 | vformat("%s u/s" , String::num(freelook_speed).pad_decimals(precision)), |
| 3161 | Color(1.0, 0.95, 0.7)); |
| 3162 | } |
| 3163 | |
| 3164 | } else { |
| 3165 | // Show zoom |
| 3166 | zoom_limit_label->set_visible(zoom_failed_attempts_count > 15); |
| 3167 | |
| 3168 | real_t min_distance = MAX(camera->get_near() * 4, ZOOM_FREELOOK_MIN); |
| 3169 | real_t max_distance = MIN(camera->get_far() / 4, ZOOM_FREELOOK_MAX); |
| 3170 | real_t scale_length = (max_distance - min_distance); |
| 3171 | |
| 3172 | if (!Math::is_zero_approx(scale_length)) { |
| 3173 | real_t logscale_t = 1.0 - Math::log1p(cursor.distance - min_distance) / Math::log1p(scale_length); |
| 3174 | |
| 3175 | // Display the zoom center distance to help the user get a better sense of scale. |
| 3176 | const int precision = cursor.distance < 1.0 ? 2 : 1; |
| 3177 | draw_indicator_bar( |
| 3178 | *surface, |
| 3179 | logscale_t, |
| 3180 | get_editor_theme_icon(SNAME("ViewportZoom" )), |
| 3181 | get_theme_font(SNAME("font" ), SNAME("Label" )), |
| 3182 | get_theme_font_size(SNAME("font_size" ), SNAME("Label" )), |
| 3183 | vformat("%s u" , String::num(cursor.distance).pad_decimals(precision)), |
| 3184 | Color(0.7, 0.95, 1.0)); |
| 3185 | } |
| 3186 | } |
| 3187 | } |
| 3188 | } |
| 3189 | } |
| 3190 | |
| 3191 | void Node3DEditorViewport::(int p_option) { |
| 3192 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 3193 | switch (p_option) { |
| 3194 | case VIEW_TOP: { |
| 3195 | cursor.y_rot = 0; |
| 3196 | cursor.x_rot = Math_PI / 2.0; |
| 3197 | set_message(TTR("Top View." ), 2); |
| 3198 | view_type = VIEW_TYPE_TOP; |
| 3199 | _set_auto_orthogonal(); |
| 3200 | _update_name(); |
| 3201 | |
| 3202 | } break; |
| 3203 | case VIEW_BOTTOM: { |
| 3204 | cursor.y_rot = 0; |
| 3205 | cursor.x_rot = -Math_PI / 2.0; |
| 3206 | set_message(TTR("Bottom View." ), 2); |
| 3207 | view_type = VIEW_TYPE_BOTTOM; |
| 3208 | _set_auto_orthogonal(); |
| 3209 | _update_name(); |
| 3210 | |
| 3211 | } break; |
| 3212 | case VIEW_LEFT: { |
| 3213 | cursor.x_rot = 0; |
| 3214 | cursor.y_rot = Math_PI / 2.0; |
| 3215 | set_message(TTR("Left View." ), 2); |
| 3216 | view_type = VIEW_TYPE_LEFT; |
| 3217 | _set_auto_orthogonal(); |
| 3218 | _update_name(); |
| 3219 | |
| 3220 | } break; |
| 3221 | case VIEW_RIGHT: { |
| 3222 | cursor.x_rot = 0; |
| 3223 | cursor.y_rot = -Math_PI / 2.0; |
| 3224 | set_message(TTR("Right View." ), 2); |
| 3225 | view_type = VIEW_TYPE_RIGHT; |
| 3226 | _set_auto_orthogonal(); |
| 3227 | _update_name(); |
| 3228 | |
| 3229 | } break; |
| 3230 | case VIEW_FRONT: { |
| 3231 | cursor.x_rot = 0; |
| 3232 | cursor.y_rot = 0; |
| 3233 | set_message(TTR("Front View." ), 2); |
| 3234 | view_type = VIEW_TYPE_FRONT; |
| 3235 | _set_auto_orthogonal(); |
| 3236 | _update_name(); |
| 3237 | |
| 3238 | } break; |
| 3239 | case VIEW_REAR: { |
| 3240 | cursor.x_rot = 0; |
| 3241 | cursor.y_rot = Math_PI; |
| 3242 | set_message(TTR("Rear View." ), 2); |
| 3243 | view_type = VIEW_TYPE_REAR; |
| 3244 | _set_auto_orthogonal(); |
| 3245 | _update_name(); |
| 3246 | |
| 3247 | } break; |
| 3248 | case VIEW_CENTER_TO_ORIGIN: { |
| 3249 | cursor.pos = Vector3(0, 0, 0); |
| 3250 | |
| 3251 | } break; |
| 3252 | case VIEW_CENTER_TO_SELECTION: { |
| 3253 | focus_selection(); |
| 3254 | |
| 3255 | } break; |
| 3256 | case VIEW_ALIGN_TRANSFORM_WITH_VIEW: { |
| 3257 | if (!get_selected_count()) { |
| 3258 | break; |
| 3259 | } |
| 3260 | |
| 3261 | Transform3D camera_transform = camera->get_global_transform(); |
| 3262 | |
| 3263 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 3264 | |
| 3265 | undo_redo->create_action(TTR("Align Transform with View" )); |
| 3266 | |
| 3267 | for (Node *E : selection) { |
| 3268 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 3269 | if (!sp) { |
| 3270 | continue; |
| 3271 | } |
| 3272 | |
| 3273 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 3274 | if (!se) { |
| 3275 | continue; |
| 3276 | } |
| 3277 | |
| 3278 | Transform3D xform; |
| 3279 | if (orthogonal) { |
| 3280 | xform = sp->get_global_transform(); |
| 3281 | xform.basis = Basis::from_euler(camera_transform.basis.get_euler()); |
| 3282 | } else { |
| 3283 | xform = camera_transform; |
| 3284 | xform.scale_basis(sp->get_scale()); |
| 3285 | } |
| 3286 | |
| 3287 | if (Object::cast_to<Decal>(E)) { |
| 3288 | // Adjust rotation to match Decal's default orientation. |
| 3289 | // This makes the decal "look" in the same direction as the camera, |
| 3290 | // rather than pointing down relative to the camera orientation. |
| 3291 | xform.basis.rotate_local(Vector3(1, 0, 0), Math_TAU * 0.25); |
| 3292 | } |
| 3293 | |
| 3294 | undo_redo->add_do_method(sp, "set_global_transform" , xform); |
| 3295 | undo_redo->add_undo_method(sp, "set_global_transform" , sp->get_global_gizmo_transform()); |
| 3296 | } |
| 3297 | undo_redo->commit_action(); |
| 3298 | |
| 3299 | } break; |
| 3300 | case VIEW_ALIGN_ROTATION_WITH_VIEW: { |
| 3301 | if (!get_selected_count()) { |
| 3302 | break; |
| 3303 | } |
| 3304 | |
| 3305 | Transform3D camera_transform = camera->get_global_transform(); |
| 3306 | |
| 3307 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 3308 | |
| 3309 | undo_redo->create_action(TTR("Align Rotation with View" )); |
| 3310 | for (Node *E : selection) { |
| 3311 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 3312 | if (!sp) { |
| 3313 | continue; |
| 3314 | } |
| 3315 | |
| 3316 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 3317 | if (!se) { |
| 3318 | continue; |
| 3319 | } |
| 3320 | |
| 3321 | Basis basis = camera_transform.basis; |
| 3322 | |
| 3323 | if (Object::cast_to<Decal>(E)) { |
| 3324 | // Adjust rotation to match Decal's default orientation. |
| 3325 | // This makes the decal "look" in the same direction as the camera, |
| 3326 | // rather than pointing down relative to the camera orientation. |
| 3327 | basis.rotate_local(Vector3(1, 0, 0), Math_TAU * 0.25); |
| 3328 | } |
| 3329 | |
| 3330 | undo_redo->add_do_method(sp, "set_rotation" , basis.get_euler_normalized()); |
| 3331 | undo_redo->add_undo_method(sp, "set_rotation" , sp->get_rotation()); |
| 3332 | } |
| 3333 | undo_redo->commit_action(); |
| 3334 | |
| 3335 | } break; |
| 3336 | case VIEW_ENVIRONMENT: { |
| 3337 | int idx = view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT); |
| 3338 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3339 | current = !current; |
| 3340 | if (current) { |
| 3341 | camera->set_environment(Ref<Resource>()); |
| 3342 | } else { |
| 3343 | camera->set_environment(Node3DEditor::get_singleton()->get_viewport_environment()); |
| 3344 | } |
| 3345 | |
| 3346 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3347 | |
| 3348 | } break; |
| 3349 | case VIEW_PERSPECTIVE: { |
| 3350 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); |
| 3351 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false); |
| 3352 | orthogonal = false; |
| 3353 | auto_orthogonal = false; |
| 3354 | call_deferred(SNAME("update_transform_gizmo_view" )); |
| 3355 | _update_camera(0); |
| 3356 | _update_name(); |
| 3357 | |
| 3358 | } break; |
| 3359 | case VIEW_ORTHOGONAL: { |
| 3360 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false); |
| 3361 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true); |
| 3362 | orthogonal = true; |
| 3363 | auto_orthogonal = false; |
| 3364 | call_deferred(SNAME("update_transform_gizmo_view" )); |
| 3365 | _update_camera(0); |
| 3366 | _update_name(); |
| 3367 | } break; |
| 3368 | case VIEW_SWITCH_PERSPECTIVE_ORTHOGONAL: { |
| 3369 | _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL); |
| 3370 | |
| 3371 | } break; |
| 3372 | case VIEW_AUTO_ORTHOGONAL: { |
| 3373 | int idx = view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL); |
| 3374 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3375 | current = !current; |
| 3376 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3377 | if (auto_orthogonal) { |
| 3378 | auto_orthogonal = false; |
| 3379 | _update_name(); |
| 3380 | } |
| 3381 | } break; |
| 3382 | case VIEW_LOCK_ROTATION: { |
| 3383 | int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); |
| 3384 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3385 | _set_lock_view_rotation(!current); |
| 3386 | |
| 3387 | } break; |
| 3388 | case VIEW_AUDIO_LISTENER: { |
| 3389 | int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); |
| 3390 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3391 | current = !current; |
| 3392 | viewport->set_as_audio_listener_3d(current); |
| 3393 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3394 | |
| 3395 | } break; |
| 3396 | case VIEW_AUDIO_DOPPLER: { |
| 3397 | int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER); |
| 3398 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3399 | current = !current; |
| 3400 | camera->set_doppler_tracking(current ? Camera3D::DOPPLER_TRACKING_IDLE_STEP : Camera3D::DOPPLER_TRACKING_DISABLED); |
| 3401 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3402 | |
| 3403 | } break; |
| 3404 | case VIEW_CINEMATIC_PREVIEW: { |
| 3405 | int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW); |
| 3406 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3407 | current = !current; |
| 3408 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3409 | previewing_cinema = true; |
| 3410 | _toggle_cinema_preview(current); |
| 3411 | |
| 3412 | if (current) { |
| 3413 | preview_camera->hide(); |
| 3414 | } else { |
| 3415 | if (previewing != nullptr) { |
| 3416 | preview_camera->show(); |
| 3417 | } |
| 3418 | } |
| 3419 | } break; |
| 3420 | case VIEW_GIZMOS: { |
| 3421 | int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); |
| 3422 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3423 | current = !current; |
| 3424 | uint32_t layers = ((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER); |
| 3425 | if (current) { |
| 3426 | layers |= (1 << GIZMO_EDIT_LAYER); |
| 3427 | } |
| 3428 | camera->set_cull_mask(layers); |
| 3429 | view_menu->get_popup()->set_item_checked(idx, current); |
| 3430 | |
| 3431 | } break; |
| 3432 | case VIEW_HALF_RESOLUTION: { |
| 3433 | int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION); |
| 3434 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3435 | view_menu->get_popup()->set_item_checked(idx, !current); |
| 3436 | _update_shrink(); |
| 3437 | } break; |
| 3438 | case VIEW_INFORMATION: { |
| 3439 | int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION); |
| 3440 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3441 | view_menu->get_popup()->set_item_checked(idx, !current); |
| 3442 | |
| 3443 | } break; |
| 3444 | case VIEW_FRAME_TIME: { |
| 3445 | int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME); |
| 3446 | bool current = view_menu->get_popup()->is_item_checked(idx); |
| 3447 | view_menu->get_popup()->set_item_checked(idx, !current); |
| 3448 | |
| 3449 | } break; |
| 3450 | case VIEW_DISPLAY_NORMAL: |
| 3451 | case VIEW_DISPLAY_WIREFRAME: |
| 3452 | case VIEW_DISPLAY_OVERDRAW: |
| 3453 | case VIEW_DISPLAY_UNSHADED: |
| 3454 | case VIEW_DISPLAY_LIGHTING: |
| 3455 | case VIEW_DISPLAY_NORMAL_BUFFER: |
| 3456 | case VIEW_DISPLAY_DEBUG_SHADOW_ATLAS: |
| 3457 | case VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS: |
| 3458 | case VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO: |
| 3459 | case VIEW_DISPLAY_DEBUG_VOXEL_GI_LIGHTING: |
| 3460 | case VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION: |
| 3461 | case VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE: |
| 3462 | case VIEW_DISPLAY_DEBUG_SSAO: |
| 3463 | case VIEW_DISPLAY_DEBUG_SSIL: |
| 3464 | case VIEW_DISPLAY_DEBUG_PSSM_SPLITS: |
| 3465 | case VIEW_DISPLAY_DEBUG_DECAL_ATLAS: |
| 3466 | case VIEW_DISPLAY_DEBUG_SDFGI: |
| 3467 | case VIEW_DISPLAY_DEBUG_SDFGI_PROBES: |
| 3468 | case VIEW_DISPLAY_DEBUG_GI_BUFFER: |
| 3469 | case VIEW_DISPLAY_DEBUG_DISABLE_LOD: |
| 3470 | case VIEW_DISPLAY_DEBUG_CLUSTER_OMNI_LIGHTS: |
| 3471 | case VIEW_DISPLAY_DEBUG_CLUSTER_SPOT_LIGHTS: |
| 3472 | case VIEW_DISPLAY_DEBUG_CLUSTER_DECALS: |
| 3473 | case VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES: |
| 3474 | case VIEW_DISPLAY_DEBUG_OCCLUDERS: |
| 3475 | case VIEW_DISPLAY_MOTION_VECTORS: { |
| 3476 | static const int display_options[] = { |
| 3477 | VIEW_DISPLAY_NORMAL, |
| 3478 | VIEW_DISPLAY_WIREFRAME, |
| 3479 | VIEW_DISPLAY_OVERDRAW, |
| 3480 | VIEW_DISPLAY_UNSHADED, |
| 3481 | VIEW_DISPLAY_LIGHTING, |
| 3482 | VIEW_DISPLAY_NORMAL_BUFFER, |
| 3483 | VIEW_DISPLAY_DEBUG_SHADOW_ATLAS, |
| 3484 | VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS, |
| 3485 | VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO, |
| 3486 | VIEW_DISPLAY_DEBUG_VOXEL_GI_LIGHTING, |
| 3487 | VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION, |
| 3488 | VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE, |
| 3489 | VIEW_DISPLAY_DEBUG_SSAO, |
| 3490 | VIEW_DISPLAY_DEBUG_SSIL, |
| 3491 | VIEW_DISPLAY_DEBUG_GI_BUFFER, |
| 3492 | VIEW_DISPLAY_DEBUG_DISABLE_LOD, |
| 3493 | VIEW_DISPLAY_DEBUG_PSSM_SPLITS, |
| 3494 | VIEW_DISPLAY_DEBUG_DECAL_ATLAS, |
| 3495 | VIEW_DISPLAY_DEBUG_SDFGI, |
| 3496 | VIEW_DISPLAY_DEBUG_SDFGI_PROBES, |
| 3497 | VIEW_DISPLAY_DEBUG_CLUSTER_OMNI_LIGHTS, |
| 3498 | VIEW_DISPLAY_DEBUG_CLUSTER_SPOT_LIGHTS, |
| 3499 | VIEW_DISPLAY_DEBUG_CLUSTER_DECALS, |
| 3500 | VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES, |
| 3501 | VIEW_DISPLAY_DEBUG_OCCLUDERS, |
| 3502 | VIEW_DISPLAY_MOTION_VECTORS, |
| 3503 | VIEW_MAX |
| 3504 | }; |
| 3505 | static const Viewport::DebugDraw debug_draw_modes[] = { |
| 3506 | Viewport::DEBUG_DRAW_DISABLED, |
| 3507 | Viewport::DEBUG_DRAW_WIREFRAME, |
| 3508 | Viewport::DEBUG_DRAW_OVERDRAW, |
| 3509 | Viewport::DEBUG_DRAW_UNSHADED, |
| 3510 | Viewport::DEBUG_DRAW_LIGHTING, |
| 3511 | Viewport::DEBUG_DRAW_NORMAL_BUFFER, |
| 3512 | Viewport::DEBUG_DRAW_SHADOW_ATLAS, |
| 3513 | Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS, |
| 3514 | Viewport::DEBUG_DRAW_VOXEL_GI_ALBEDO, |
| 3515 | Viewport::DEBUG_DRAW_VOXEL_GI_LIGHTING, |
| 3516 | Viewport::DEBUG_DRAW_VOXEL_GI_EMISSION, |
| 3517 | Viewport::DEBUG_DRAW_SCENE_LUMINANCE, |
| 3518 | Viewport::DEBUG_DRAW_SSAO, |
| 3519 | Viewport::DEBUG_DRAW_SSIL, |
| 3520 | Viewport::DEBUG_DRAW_GI_BUFFER, |
| 3521 | Viewport::DEBUG_DRAW_DISABLE_LOD, |
| 3522 | Viewport::DEBUG_DRAW_PSSM_SPLITS, |
| 3523 | Viewport::DEBUG_DRAW_DECAL_ATLAS, |
| 3524 | Viewport::DEBUG_DRAW_SDFGI, |
| 3525 | Viewport::DEBUG_DRAW_SDFGI_PROBES, |
| 3526 | Viewport::DEBUG_DRAW_CLUSTER_OMNI_LIGHTS, |
| 3527 | Viewport::DEBUG_DRAW_CLUSTER_SPOT_LIGHTS, |
| 3528 | Viewport::DEBUG_DRAW_CLUSTER_DECALS, |
| 3529 | Viewport::DEBUG_DRAW_CLUSTER_REFLECTION_PROBES, |
| 3530 | Viewport::DEBUG_DRAW_OCCLUDERS, |
| 3531 | Viewport::DEBUG_DRAW_MOTION_VECTORS, |
| 3532 | }; |
| 3533 | |
| 3534 | for (int idx = 0; display_options[idx] != VIEW_MAX; idx++) { |
| 3535 | int id = display_options[idx]; |
| 3536 | int item_idx = view_menu->get_popup()->get_item_index(id); |
| 3537 | if (item_idx != -1) { |
| 3538 | view_menu->get_popup()->set_item_checked(item_idx, id == p_option); |
| 3539 | } |
| 3540 | item_idx = display_submenu->get_item_index(id); |
| 3541 | if (item_idx != -1) { |
| 3542 | display_submenu->set_item_checked(item_idx, id == p_option); |
| 3543 | } |
| 3544 | |
| 3545 | if (id == p_option) { |
| 3546 | viewport->set_debug_draw(debug_draw_modes[idx]); |
| 3547 | } |
| 3548 | } |
| 3549 | } break; |
| 3550 | } |
| 3551 | } |
| 3552 | |
| 3553 | void Node3DEditorViewport::_set_auto_orthogonal() { |
| 3554 | if (!orthogonal && view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL))) { |
| 3555 | _menu_option(VIEW_ORTHOGONAL); |
| 3556 | auto_orthogonal = true; |
| 3557 | } |
| 3558 | } |
| 3559 | |
| 3560 | void Node3DEditorViewport::_preview_exited_scene() { |
| 3561 | preview_camera->disconnect("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); |
| 3562 | preview_camera->set_pressed(false); |
| 3563 | _toggle_camera_preview(false); |
| 3564 | preview_camera->connect("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); |
| 3565 | view_menu->show(); |
| 3566 | } |
| 3567 | |
| 3568 | void Node3DEditorViewport::_init_gizmo_instance(int p_idx) { |
| 3569 | uint32_t layer = 1 << (GIZMO_BASE_LAYER + p_idx); |
| 3570 | |
| 3571 | for (int i = 0; i < 3; i++) { |
| 3572 | move_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3573 | RS::get_singleton()->instance_set_base(move_gizmo_instance[i], spatial_editor->get_move_gizmo(i)->get_rid()); |
| 3574 | RS::get_singleton()->instance_set_scenario(move_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3575 | RS::get_singleton()->instance_set_visible(move_gizmo_instance[i], false); |
| 3576 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3577 | RS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer); |
| 3578 | RS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3579 | RS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3580 | |
| 3581 | move_plane_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3582 | RS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid()); |
| 3583 | RS::get_singleton()->instance_set_scenario(move_plane_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3584 | RS::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false); |
| 3585 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3586 | RS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer); |
| 3587 | RS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3588 | RS::get_singleton()->instance_geometry_set_flag(move_plane_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3589 | |
| 3590 | rotate_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3591 | RS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid()); |
| 3592 | RS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3593 | RS::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false); |
| 3594 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3595 | RS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer); |
| 3596 | RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3597 | RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3598 | |
| 3599 | scale_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3600 | RS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid()); |
| 3601 | RS::get_singleton()->instance_set_scenario(scale_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3602 | RS::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); |
| 3603 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3604 | RS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer); |
| 3605 | RS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3606 | RS::get_singleton()->instance_geometry_set_flag(scale_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3607 | |
| 3608 | scale_plane_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3609 | RS::get_singleton()->instance_set_base(scale_plane_gizmo_instance[i], spatial_editor->get_scale_plane_gizmo(i)->get_rid()); |
| 3610 | RS::get_singleton()->instance_set_scenario(scale_plane_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3611 | RS::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false); |
| 3612 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3613 | RS::get_singleton()->instance_set_layer_mask(scale_plane_gizmo_instance[i], layer); |
| 3614 | RS::get_singleton()->instance_geometry_set_flag(scale_plane_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3615 | RS::get_singleton()->instance_geometry_set_flag(scale_plane_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3616 | |
| 3617 | axis_gizmo_instance[i] = RS::get_singleton()->instance_create(); |
| 3618 | RS::get_singleton()->instance_set_base(axis_gizmo_instance[i], spatial_editor->get_axis_gizmo(i)->get_rid()); |
| 3619 | RS::get_singleton()->instance_set_scenario(axis_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3620 | RS::get_singleton()->instance_set_visible(axis_gizmo_instance[i], true); |
| 3621 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(axis_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF); |
| 3622 | RS::get_singleton()->instance_set_layer_mask(axis_gizmo_instance[i], layer); |
| 3623 | RS::get_singleton()->instance_geometry_set_flag(axis_gizmo_instance[i], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3624 | RS::get_singleton()->instance_geometry_set_flag(axis_gizmo_instance[i], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3625 | } |
| 3626 | |
| 3627 | // Rotation white outline |
| 3628 | rotate_gizmo_instance[3] = RS::get_singleton()->instance_create(); |
| 3629 | RS::get_singleton()->instance_set_base(rotate_gizmo_instance[3], spatial_editor->get_rotate_gizmo(3)->get_rid()); |
| 3630 | RS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[3], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 3631 | RS::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false); |
| 3632 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[3], RS::SHADOW_CASTING_SETTING_OFF); |
| 3633 | RS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[3], layer); |
| 3634 | RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[3], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 3635 | RS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[3], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 3636 | } |
| 3637 | |
| 3638 | void Node3DEditorViewport::_finish_gizmo_instances() { |
| 3639 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 3640 | for (int i = 0; i < 3; i++) { |
| 3641 | RS::get_singleton()->free(move_gizmo_instance[i]); |
| 3642 | RS::get_singleton()->free(move_plane_gizmo_instance[i]); |
| 3643 | RS::get_singleton()->free(rotate_gizmo_instance[i]); |
| 3644 | RS::get_singleton()->free(scale_gizmo_instance[i]); |
| 3645 | RS::get_singleton()->free(scale_plane_gizmo_instance[i]); |
| 3646 | RS::get_singleton()->free(axis_gizmo_instance[i]); |
| 3647 | } |
| 3648 | // Rotation white outline |
| 3649 | RS::get_singleton()->free(rotate_gizmo_instance[3]); |
| 3650 | } |
| 3651 | |
| 3652 | void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { |
| 3653 | ERR_FAIL_COND(p_activate && !preview); |
| 3654 | ERR_FAIL_COND(!p_activate && !previewing); |
| 3655 | |
| 3656 | previewing_camera = p_activate; |
| 3657 | _update_navigation_controls_visibility(); |
| 3658 | |
| 3659 | if (!p_activate) { |
| 3660 | previewing->disconnect("tree_exiting" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 3661 | previewing = nullptr; |
| 3662 | RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore |
| 3663 | if (!preview) { |
| 3664 | preview_camera->hide(); |
| 3665 | } |
| 3666 | surface->queue_redraw(); |
| 3667 | |
| 3668 | } else { |
| 3669 | previewing = preview; |
| 3670 | previewing->connect("tree_exiting" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 3671 | RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace |
| 3672 | surface->queue_redraw(); |
| 3673 | } |
| 3674 | } |
| 3675 | |
| 3676 | void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) { |
| 3677 | previewing_cinema = p_activate; |
| 3678 | _update_navigation_controls_visibility(); |
| 3679 | |
| 3680 | if (!previewing_cinema) { |
| 3681 | if (previewing != nullptr) { |
| 3682 | previewing->disconnect("tree_exited" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 3683 | } |
| 3684 | |
| 3685 | previewing = nullptr; |
| 3686 | RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore |
| 3687 | preview_camera->set_pressed(false); |
| 3688 | if (!preview) { |
| 3689 | preview_camera->hide(); |
| 3690 | } else { |
| 3691 | preview_camera->show(); |
| 3692 | } |
| 3693 | view_menu->show(); |
| 3694 | surface->queue_redraw(); |
| 3695 | } |
| 3696 | } |
| 3697 | |
| 3698 | void Node3DEditorViewport::_selection_result_pressed(int p_result) { |
| 3699 | if (selection_results_menu.size() <= p_result) { |
| 3700 | return; |
| 3701 | } |
| 3702 | |
| 3703 | clicked = selection_results_menu[p_result].item->get_instance_id(); |
| 3704 | |
| 3705 | if (clicked.is_valid()) { |
| 3706 | _select_clicked(spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT); |
| 3707 | } |
| 3708 | |
| 3709 | selection_results_menu.clear(); |
| 3710 | } |
| 3711 | |
| 3712 | void Node3DEditorViewport::() { |
| 3713 | selection_results.clear(); |
| 3714 | selection_menu->clear(); |
| 3715 | selection_menu->reset_size(); |
| 3716 | } |
| 3717 | |
| 3718 | void Node3DEditorViewport::set_can_preview(Camera3D *p_preview) { |
| 3719 | preview = p_preview; |
| 3720 | |
| 3721 | if (!preview_camera->is_pressed() && !previewing_cinema) { |
| 3722 | preview_camera->set_visible(p_preview); |
| 3723 | } |
| 3724 | } |
| 3725 | |
| 3726 | void Node3DEditorViewport::update_transform_gizmo_view() { |
| 3727 | if (!is_visible_in_tree()) { |
| 3728 | return; |
| 3729 | } |
| 3730 | |
| 3731 | Transform3D xform = spatial_editor->get_gizmo_transform(); |
| 3732 | |
| 3733 | Transform3D camera_xform = camera->get_transform(); |
| 3734 | |
| 3735 | if (xform.origin.is_equal_approx(camera_xform.origin)) { |
| 3736 | for (int i = 0; i < 3; i++) { |
| 3737 | RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], false); |
| 3738 | RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false); |
| 3739 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false); |
| 3740 | RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); |
| 3741 | RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false); |
| 3742 | RenderingServer::get_singleton()->instance_set_visible(axis_gizmo_instance[i], false); |
| 3743 | } |
| 3744 | // Rotation white outline |
| 3745 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false); |
| 3746 | return; |
| 3747 | } |
| 3748 | |
| 3749 | const Vector3 camz = -camera_xform.get_basis().get_column(2).normalized(); |
| 3750 | const Vector3 camy = -camera_xform.get_basis().get_column(1).normalized(); |
| 3751 | const Plane p = Plane(camz, camera_xform.origin); |
| 3752 | const real_t gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON); |
| 3753 | const real_t d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y; |
| 3754 | const real_t d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y; |
| 3755 | const real_t dd = MAX(Math::abs(d0 - d1), CMP_EPSILON); |
| 3756 | |
| 3757 | const real_t gizmo_size = EDITOR_GET("editors/3d/manipulator_gizmo_size" ); |
| 3758 | // At low viewport heights, multiply the gizmo scale based on the viewport height. |
| 3759 | // This prevents the gizmo from growing very large and going outside the viewport. |
| 3760 | const int viewport_base_height = 400 * MAX(1, EDSCALE); |
| 3761 | gizmo_scale = |
| 3762 | (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) * |
| 3763 | MIN(viewport_base_height, subviewport_container->get_size().height) / viewport_base_height / |
| 3764 | subviewport_container->get_stretch_shrink(); |
| 3765 | Vector3 scale = Vector3(1, 1, 1) * gizmo_scale; |
| 3766 | |
| 3767 | // if the determinant is zero, we should disable the gizmo from being rendered |
| 3768 | // this prevents supplying bad values to the renderer and then having to filter it out again |
| 3769 | if (xform.basis.determinant() == 0) { |
| 3770 | for (int i = 0; i < 3; i++) { |
| 3771 | RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], false); |
| 3772 | RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false); |
| 3773 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false); |
| 3774 | RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); |
| 3775 | RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false); |
| 3776 | } |
| 3777 | // Rotation white outline |
| 3778 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false); |
| 3779 | return; |
| 3780 | } |
| 3781 | |
| 3782 | bool show_gizmo = spatial_editor->is_gizmo_visible() && !_edit.instant; |
| 3783 | for (int i = 0; i < 3; i++) { |
| 3784 | Transform3D axis_angle; |
| 3785 | if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) { |
| 3786 | axis_angle = axis_angle.looking_at(xform.basis.get_column(i).normalized(), xform.basis.get_column((i + 1) % 3).normalized()); |
| 3787 | } |
| 3788 | axis_angle.basis.scale(scale); |
| 3789 | axis_angle.origin = xform.origin; |
| 3790 | RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle); |
| 3791 | RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE)); |
| 3792 | RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle); |
| 3793 | RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE)); |
| 3794 | RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle); |
| 3795 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE)); |
| 3796 | RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle); |
| 3797 | RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE)); |
| 3798 | RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle); |
| 3799 | RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], show_gizmo && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE)); |
| 3800 | RenderingServer::get_singleton()->instance_set_transform(axis_gizmo_instance[i], xform); |
| 3801 | } |
| 3802 | |
| 3803 | bool show_axes = spatial_editor->is_gizmo_visible() && _edit.mode != TRANSFORM_NONE; |
| 3804 | RenderingServer *rs = RenderingServer::get_singleton(); |
| 3805 | rs->instance_set_visible(axis_gizmo_instance[0], show_axes && (_edit.plane == TRANSFORM_X_AXIS || _edit.plane == TRANSFORM_XY || _edit.plane == TRANSFORM_XZ)); |
| 3806 | rs->instance_set_visible(axis_gizmo_instance[1], show_axes && (_edit.plane == TRANSFORM_Y_AXIS || _edit.plane == TRANSFORM_XY || _edit.plane == TRANSFORM_YZ)); |
| 3807 | rs->instance_set_visible(axis_gizmo_instance[2], show_axes && (_edit.plane == TRANSFORM_Z_AXIS || _edit.plane == TRANSFORM_XZ || _edit.plane == TRANSFORM_YZ)); |
| 3808 | |
| 3809 | // Rotation white outline |
| 3810 | xform.orthonormalize(); |
| 3811 | xform.basis.scale(scale); |
| 3812 | RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform); |
| 3813 | RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE)); |
| 3814 | } |
| 3815 | |
| 3816 | void Node3DEditorViewport::set_state(const Dictionary &p_state) { |
| 3817 | if (p_state.has("position" )) { |
| 3818 | cursor.pos = p_state["position" ]; |
| 3819 | } |
| 3820 | if (p_state.has("x_rotation" )) { |
| 3821 | cursor.x_rot = p_state["x_rotation" ]; |
| 3822 | } |
| 3823 | if (p_state.has("y_rotation" )) { |
| 3824 | cursor.y_rot = p_state["y_rotation" ]; |
| 3825 | } |
| 3826 | if (p_state.has("distance" )) { |
| 3827 | cursor.distance = p_state["distance" ]; |
| 3828 | } |
| 3829 | if (p_state.has("orthogonal" )) { |
| 3830 | bool orth = p_state["orthogonal" ]; |
| 3831 | _menu_option(orth ? VIEW_ORTHOGONAL : VIEW_PERSPECTIVE); |
| 3832 | } |
| 3833 | if (p_state.has("view_type" )) { |
| 3834 | view_type = ViewType(p_state["view_type" ].operator int()); |
| 3835 | _update_name(); |
| 3836 | } |
| 3837 | if (p_state.has("auto_orthogonal" )) { |
| 3838 | auto_orthogonal = p_state["auto_orthogonal" ]; |
| 3839 | _update_name(); |
| 3840 | } |
| 3841 | if (p_state.has("auto_orthogonal_enabled" )) { |
| 3842 | bool enabled = p_state["auto_orthogonal_enabled" ]; |
| 3843 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), enabled); |
| 3844 | } |
| 3845 | if (p_state.has("display_mode" )) { |
| 3846 | int display = p_state["display_mode" ]; |
| 3847 | |
| 3848 | int idx = view_menu->get_popup()->get_item_index(display); |
| 3849 | if (idx != -1 && !view_menu->get_popup()->is_item_checked(idx)) { |
| 3850 | _menu_option(display); |
| 3851 | } else { |
| 3852 | idx = display_submenu->get_item_index(display); |
| 3853 | if (idx != -1 && !display_submenu->is_item_checked(idx)) { |
| 3854 | _menu_option(display); |
| 3855 | } |
| 3856 | } |
| 3857 | } |
| 3858 | if (p_state.has("lock_rotation" )) { |
| 3859 | _set_lock_view_rotation(p_state["lock_rotation" ]); |
| 3860 | } |
| 3861 | if (p_state.has("use_environment" )) { |
| 3862 | bool env = p_state["use_environment" ]; |
| 3863 | |
| 3864 | if (env != camera->get_environment().is_valid()) { |
| 3865 | _menu_option(VIEW_ENVIRONMENT); |
| 3866 | } |
| 3867 | } |
| 3868 | if (p_state.has("listener" )) { |
| 3869 | bool listener = p_state["listener" ]; |
| 3870 | |
| 3871 | int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); |
| 3872 | viewport->set_as_audio_listener_3d(listener); |
| 3873 | view_menu->get_popup()->set_item_checked(idx, listener); |
| 3874 | } |
| 3875 | if (p_state.has("doppler" )) { |
| 3876 | bool doppler = p_state["doppler" ]; |
| 3877 | |
| 3878 | int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER); |
| 3879 | camera->set_doppler_tracking(doppler ? Camera3D::DOPPLER_TRACKING_IDLE_STEP : Camera3D::DOPPLER_TRACKING_DISABLED); |
| 3880 | view_menu->get_popup()->set_item_checked(idx, doppler); |
| 3881 | } |
| 3882 | if (p_state.has("gizmos" )) { |
| 3883 | bool gizmos = p_state["gizmos" ]; |
| 3884 | |
| 3885 | int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); |
| 3886 | if (view_menu->get_popup()->is_item_checked(idx) != gizmos) { |
| 3887 | _menu_option(VIEW_GIZMOS); |
| 3888 | } |
| 3889 | } |
| 3890 | if (p_state.has("information" )) { |
| 3891 | bool information = p_state["information" ]; |
| 3892 | |
| 3893 | int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION); |
| 3894 | if (view_menu->get_popup()->is_item_checked(idx) != information) { |
| 3895 | _menu_option(VIEW_INFORMATION); |
| 3896 | } |
| 3897 | } |
| 3898 | if (p_state.has("frame_time" )) { |
| 3899 | bool fps = p_state["frame_time" ]; |
| 3900 | |
| 3901 | int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME); |
| 3902 | if (view_menu->get_popup()->is_item_checked(idx) != fps) { |
| 3903 | _menu_option(VIEW_FRAME_TIME); |
| 3904 | } |
| 3905 | } |
| 3906 | if (p_state.has("half_res" )) { |
| 3907 | bool half_res = p_state["half_res" ]; |
| 3908 | |
| 3909 | int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION); |
| 3910 | view_menu->get_popup()->set_item_checked(idx, half_res); |
| 3911 | _update_shrink(); |
| 3912 | } |
| 3913 | if (p_state.has("cinematic_preview" )) { |
| 3914 | previewing_cinema = p_state["cinematic_preview" ]; |
| 3915 | |
| 3916 | int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW); |
| 3917 | view_menu->get_popup()->set_item_checked(idx, previewing_cinema); |
| 3918 | } |
| 3919 | |
| 3920 | if (preview_camera->is_connected("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview))) { |
| 3921 | preview_camera->disconnect("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); |
| 3922 | } |
| 3923 | if (p_state.has("previewing" )) { |
| 3924 | Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing" ]); |
| 3925 | if (Object::cast_to<Camera3D>(pv)) { |
| 3926 | previewing = Object::cast_to<Camera3D>(pv); |
| 3927 | previewing->connect("tree_exiting" , callable_mp(this, &Node3DEditorViewport::_preview_exited_scene)); |
| 3928 | RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace |
| 3929 | surface->queue_redraw(); |
| 3930 | preview_camera->set_pressed(true); |
| 3931 | preview_camera->show(); |
| 3932 | } |
| 3933 | } |
| 3934 | preview_camera->connect("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); |
| 3935 | } |
| 3936 | |
| 3937 | Dictionary Node3DEditorViewport::get_state() const { |
| 3938 | Dictionary d; |
| 3939 | d["position" ] = cursor.pos; |
| 3940 | d["x_rotation" ] = cursor.x_rot; |
| 3941 | d["y_rotation" ] = cursor.y_rot; |
| 3942 | d["distance" ] = cursor.distance; |
| 3943 | d["use_environment" ] = camera->get_environment().is_valid(); |
| 3944 | d["orthogonal" ] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; |
| 3945 | d["view_type" ] = view_type; |
| 3946 | d["auto_orthogonal" ] = auto_orthogonal; |
| 3947 | d["auto_orthogonal_enabled" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL)); |
| 3948 | |
| 3949 | // Find selected display mode. |
| 3950 | int display_mode = VIEW_DISPLAY_NORMAL; |
| 3951 | for (int i = VIEW_DISPLAY_NORMAL; i < VIEW_DISPLAY_ADVANCED; i++) { |
| 3952 | if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(i))) { |
| 3953 | display_mode = i; |
| 3954 | break; |
| 3955 | } |
| 3956 | } |
| 3957 | for (int i = VIEW_DISPLAY_ADVANCED + 1; i < VIEW_DISPLAY_MAX; i++) { |
| 3958 | if (display_submenu->is_item_checked(display_submenu->get_item_index(i))) { |
| 3959 | display_mode = i; |
| 3960 | break; |
| 3961 | } |
| 3962 | } |
| 3963 | d["display_mode" ] = display_mode; |
| 3964 | |
| 3965 | d["listener" ] = viewport->is_audio_listener_3d(); |
| 3966 | d["doppler" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER)); |
| 3967 | d["gizmos" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS)); |
| 3968 | d["information" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION)); |
| 3969 | d["frame_time" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME)); |
| 3970 | d["half_res" ] = subviewport_container->get_stretch_shrink() > 1; |
| 3971 | d["cinematic_preview" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW)); |
| 3972 | if (previewing) { |
| 3973 | d["previewing" ] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing); |
| 3974 | } |
| 3975 | d["lock_rotation" ] = lock_rotation; |
| 3976 | |
| 3977 | return d; |
| 3978 | } |
| 3979 | |
| 3980 | void Node3DEditorViewport::_bind_methods() { |
| 3981 | ClassDB::bind_method(D_METHOD("update_transform_gizmo_view" ), &Node3DEditorViewport::update_transform_gizmo_view); // Used by call_deferred. |
| 3982 | |
| 3983 | ADD_SIGNAL(MethodInfo("toggle_maximize_view" , PropertyInfo(Variant::OBJECT, "viewport" ))); |
| 3984 | ADD_SIGNAL(MethodInfo("clicked" , PropertyInfo(Variant::OBJECT, "viewport" ))); |
| 3985 | } |
| 3986 | |
| 3987 | void Node3DEditorViewport::reset() { |
| 3988 | orthogonal = false; |
| 3989 | auto_orthogonal = false; |
| 3990 | lock_rotation = false; |
| 3991 | message_time = 0; |
| 3992 | message = "" ; |
| 3993 | last_message = "" ; |
| 3994 | view_type = VIEW_TYPE_USER; |
| 3995 | |
| 3996 | cursor = Cursor(); |
| 3997 | _update_name(); |
| 3998 | } |
| 3999 | |
| 4000 | void Node3DEditorViewport::focus_selection() { |
| 4001 | Vector3 center; |
| 4002 | int count = 0; |
| 4003 | |
| 4004 | const List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 4005 | |
| 4006 | for (Node *E : selection) { |
| 4007 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 4008 | if (!sp) { |
| 4009 | continue; |
| 4010 | } |
| 4011 | |
| 4012 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 4013 | if (!se) { |
| 4014 | continue; |
| 4015 | } |
| 4016 | |
| 4017 | if (se->gizmo.is_valid()) { |
| 4018 | for (const KeyValue<int, Transform3D> &GE : se->subgizmos) { |
| 4019 | center += se->gizmo->get_subgizmo_transform(GE.key).origin; |
| 4020 | count++; |
| 4021 | } |
| 4022 | } |
| 4023 | |
| 4024 | center += sp->get_global_gizmo_transform().origin; |
| 4025 | count++; |
| 4026 | } |
| 4027 | |
| 4028 | if (count != 0) { |
| 4029 | center /= count; |
| 4030 | } |
| 4031 | |
| 4032 | cursor.pos = center; |
| 4033 | } |
| 4034 | |
| 4035 | void Node3DEditorViewport::assign_pending_data_pointers(Node3D *p_preview_node, AABB *p_preview_bounds, AcceptDialog *p_accept) { |
| 4036 | preview_node = p_preview_node; |
| 4037 | preview_bounds = p_preview_bounds; |
| 4038 | accept = p_accept; |
| 4039 | } |
| 4040 | |
| 4041 | Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const { |
| 4042 | const float MAX_DISTANCE = 50.0; |
| 4043 | const float FALLBACK_DISTANCE = 5.0; |
| 4044 | |
| 4045 | Vector3 world_ray = _get_ray(p_pos); |
| 4046 | Vector3 world_pos = _get_ray_pos(p_pos); |
| 4047 | |
| 4048 | PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state(); |
| 4049 | |
| 4050 | PhysicsDirectSpaceState3D::RayParameters ray_params; |
| 4051 | ray_params.from = world_pos; |
| 4052 | ray_params.to = world_pos + world_ray * camera->get_far(); |
| 4053 | |
| 4054 | PhysicsDirectSpaceState3D::RayResult result; |
| 4055 | if (ss->intersect_ray(ray_params, result)) { |
| 4056 | return result.position; |
| 4057 | } |
| 4058 | |
| 4059 | const bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; |
| 4060 | |
| 4061 | // The XZ plane. |
| 4062 | Vector3 intersection; |
| 4063 | Plane plane(Vector3(0, 1, 0)); |
| 4064 | if (plane.intersects_ray(world_pos, world_ray, &intersection)) { |
| 4065 | if (is_orthogonal || world_pos.distance_to(intersection) <= MAX_DISTANCE) { |
| 4066 | return intersection; |
| 4067 | } |
| 4068 | } |
| 4069 | |
| 4070 | // Plane facing the camera using fallback distance. |
| 4071 | if (is_orthogonal) { |
| 4072 | plane = Plane(world_ray, cursor.pos - world_ray * (cursor.distance - FALLBACK_DISTANCE)); |
| 4073 | } else { |
| 4074 | plane = Plane(world_ray, world_pos + world_ray * FALLBACK_DISTANCE); |
| 4075 | } |
| 4076 | if (plane.intersects_ray(world_pos, world_ray, &intersection)) { |
| 4077 | return intersection; |
| 4078 | } |
| 4079 | |
| 4080 | // Not likely, but just in case... |
| 4081 | return world_pos + world_ray * FALLBACK_DISTANCE; |
| 4082 | } |
| 4083 | |
| 4084 | AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform) { |
| 4085 | AABB bounds; |
| 4086 | |
| 4087 | const VisualInstance3D *visual_instance = Object::cast_to<VisualInstance3D>(p_parent); |
| 4088 | if (visual_instance) { |
| 4089 | bounds = visual_instance->get_aabb(); |
| 4090 | } |
| 4091 | |
| 4092 | for (int i = 0; i < p_parent->get_child_count(); i++) { |
| 4093 | Node3D *child = Object::cast_to<Node3D>(p_parent->get_child(i)); |
| 4094 | if (child) { |
| 4095 | AABB child_bounds = _calculate_spatial_bounds(child, false); |
| 4096 | |
| 4097 | if (bounds.size == Vector3() && p_parent) { |
| 4098 | bounds = child_bounds; |
| 4099 | } else { |
| 4100 | bounds.merge_with(child_bounds); |
| 4101 | } |
| 4102 | } |
| 4103 | } |
| 4104 | |
| 4105 | if (bounds.size == Vector3() && !p_parent) { |
| 4106 | bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); |
| 4107 | } |
| 4108 | |
| 4109 | if (!p_exclude_top_level_transform) { |
| 4110 | bounds = p_parent->get_transform().xform(bounds); |
| 4111 | } |
| 4112 | |
| 4113 | return bounds; |
| 4114 | } |
| 4115 | |
| 4116 | Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const { |
| 4117 | Node3D *node_3d = Object::cast_to<Node3D>(p_node); |
| 4118 | if (node_3d == nullptr) { |
| 4119 | Node3D *replacement_node = memnew(Node3D); |
| 4120 | replacement_node->set_name(p_node->get_name()); |
| 4121 | p_node->replace_by(replacement_node); |
| 4122 | memdelete(p_node); |
| 4123 | p_node = replacement_node; |
| 4124 | } else { |
| 4125 | VisualInstance3D *visual_instance = Object::cast_to<VisualInstance3D>(node_3d); |
| 4126 | if (visual_instance == nullptr) { |
| 4127 | Node3D *replacement_node = memnew(Node3D); |
| 4128 | replacement_node->set_name(node_3d->get_name()); |
| 4129 | replacement_node->set_visible(node_3d->is_visible()); |
| 4130 | replacement_node->set_transform(node_3d->get_transform()); |
| 4131 | replacement_node->set_rotation_edit_mode(node_3d->get_rotation_edit_mode()); |
| 4132 | replacement_node->set_rotation_order(node_3d->get_rotation_order()); |
| 4133 | replacement_node->set_as_top_level(node_3d->is_set_as_top_level()); |
| 4134 | p_node->replace_by(replacement_node); |
| 4135 | memdelete(p_node); |
| 4136 | p_node = replacement_node; |
| 4137 | } |
| 4138 | } |
| 4139 | |
| 4140 | for (int i = 0; i < p_node->get_child_count(); i++) { |
| 4141 | _sanitize_preview_node(p_node->get_child(i)); |
| 4142 | } |
| 4143 | |
| 4144 | return p_node; |
| 4145 | } |
| 4146 | |
| 4147 | void Node3DEditorViewport::_create_preview_node(const Vector<String> &files) const { |
| 4148 | for (int i = 0; i < files.size(); i++) { |
| 4149 | String path = files[i]; |
| 4150 | Ref<Resource> res = ResourceLoader::load(path); |
| 4151 | ERR_CONTINUE(res.is_null()); |
| 4152 | Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); |
| 4153 | Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); |
| 4154 | if (mesh != nullptr || scene != nullptr) { |
| 4155 | if (mesh != nullptr) { |
| 4156 | MeshInstance3D *mesh_instance = memnew(MeshInstance3D); |
| 4157 | mesh_instance->set_mesh(mesh); |
| 4158 | preview_node->add_child(mesh_instance); |
| 4159 | } else { |
| 4160 | if (scene.is_valid()) { |
| 4161 | Node *instance = scene->instantiate(); |
| 4162 | if (instance) { |
| 4163 | instance = _sanitize_preview_node(instance); |
| 4164 | preview_node->add_child(instance); |
| 4165 | } |
| 4166 | } |
| 4167 | } |
| 4168 | EditorNode::get_singleton()->get_scene_root()->add_child(preview_node); |
| 4169 | } |
| 4170 | } |
| 4171 | *preview_bounds = _calculate_spatial_bounds(preview_node); |
| 4172 | } |
| 4173 | |
| 4174 | void Node3DEditorViewport::_remove_preview_node() { |
| 4175 | if (preview_node->get_parent()) { |
| 4176 | for (int i = preview_node->get_child_count() - 1; i >= 0; i--) { |
| 4177 | Node *node = preview_node->get_child(i); |
| 4178 | node->queue_free(); |
| 4179 | preview_node->remove_child(node); |
| 4180 | } |
| 4181 | EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node); |
| 4182 | } |
| 4183 | } |
| 4184 | |
| 4185 | bool Node3DEditorViewport::_apply_preview_material(ObjectID p_target, const Point2 &p_point) const { |
| 4186 | _reset_preview_material(); |
| 4187 | |
| 4188 | if (p_target.is_null()) { |
| 4189 | return false; |
| 4190 | } |
| 4191 | |
| 4192 | spatial_editor->set_preview_material_target(p_target); |
| 4193 | |
| 4194 | Object *target_inst = ObjectDB::get_instance(p_target); |
| 4195 | |
| 4196 | bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); |
| 4197 | |
| 4198 | MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(target_inst); |
| 4199 | if (is_ctrl && mesh_instance) { |
| 4200 | Ref<Mesh> mesh = mesh_instance->get_mesh(); |
| 4201 | int surface_count = mesh->get_surface_count(); |
| 4202 | |
| 4203 | Vector3 world_ray = _get_ray(p_point); |
| 4204 | Vector3 world_pos = _get_ray_pos(p_point); |
| 4205 | |
| 4206 | int closest_surface = -1; |
| 4207 | float closest_dist = 1e20; |
| 4208 | |
| 4209 | Transform3D gt = mesh_instance->get_global_transform(); |
| 4210 | |
| 4211 | Transform3D ai = gt.affine_inverse(); |
| 4212 | Vector3 xform_ray = ai.basis.xform(world_ray).normalized(); |
| 4213 | Vector3 xform_pos = ai.xform(world_pos); |
| 4214 | |
| 4215 | for (int surface_idx = 0; surface_idx < surface_count; surface_idx++) { |
| 4216 | Ref<TriangleMesh> surface_mesh = mesh->generate_surface_triangle_mesh(surface_idx); |
| 4217 | |
| 4218 | Vector3 rpos, rnorm; |
| 4219 | if (surface_mesh->intersect_ray(xform_pos, xform_ray, rpos, rnorm)) { |
| 4220 | Vector3 hitpos = gt.xform(rpos); |
| 4221 | |
| 4222 | const real_t dist = world_pos.distance_to(hitpos); |
| 4223 | |
| 4224 | if (dist < 0) { |
| 4225 | continue; |
| 4226 | } |
| 4227 | |
| 4228 | if (dist < closest_dist) { |
| 4229 | closest_surface = surface_idx; |
| 4230 | closest_dist = dist; |
| 4231 | } |
| 4232 | } |
| 4233 | } |
| 4234 | |
| 4235 | if (closest_surface == -1) { |
| 4236 | return false; |
| 4237 | } |
| 4238 | |
| 4239 | if (spatial_editor->get_preview_material() != mesh_instance->get_surface_override_material(closest_surface)) { |
| 4240 | spatial_editor->set_preview_material_surface(closest_surface); |
| 4241 | spatial_editor->set_preview_reset_material(mesh_instance->get_surface_override_material(closest_surface)); |
| 4242 | mesh_instance->set_surface_override_material(closest_surface, spatial_editor->get_preview_material()); |
| 4243 | } |
| 4244 | |
| 4245 | return true; |
| 4246 | } |
| 4247 | |
| 4248 | GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(target_inst); |
| 4249 | if (geometry_instance && spatial_editor->get_preview_material() != geometry_instance->get_material_override()) { |
| 4250 | spatial_editor->set_preview_reset_material(geometry_instance->get_material_override()); |
| 4251 | geometry_instance->set_material_override(spatial_editor->get_preview_material()); |
| 4252 | return true; |
| 4253 | } |
| 4254 | |
| 4255 | return false; |
| 4256 | } |
| 4257 | |
| 4258 | void Node3DEditorViewport::_reset_preview_material() const { |
| 4259 | ObjectID last_target = spatial_editor->get_preview_material_target(); |
| 4260 | if (last_target.is_null()) { |
| 4261 | return; |
| 4262 | } |
| 4263 | Object *last_target_inst = ObjectDB::get_instance(last_target); |
| 4264 | |
| 4265 | MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(last_target_inst); |
| 4266 | GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(last_target_inst); |
| 4267 | if (mesh_instance && spatial_editor->get_preview_material_surface() != -1) { |
| 4268 | mesh_instance->set_surface_override_material(spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material()); |
| 4269 | spatial_editor->set_preview_material_surface(-1); |
| 4270 | } else if (geometry_instance) { |
| 4271 | geometry_instance->set_material_override(spatial_editor->get_preview_reset_material()); |
| 4272 | } |
| 4273 | } |
| 4274 | |
| 4275 | void Node3DEditorViewport::_remove_preview_material() { |
| 4276 | preview_material_label->hide(); |
| 4277 | preview_material_label_desc->hide(); |
| 4278 | |
| 4279 | spatial_editor->set_preview_material(Ref<Material>()); |
| 4280 | spatial_editor->set_preview_reset_material(Ref<Material>()); |
| 4281 | spatial_editor->set_preview_material_target(ObjectID()); |
| 4282 | spatial_editor->set_preview_material_surface(-1); |
| 4283 | } |
| 4284 | |
| 4285 | bool Node3DEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) { |
| 4286 | if (p_desired_node->get_scene_file_path() == p_target_scene_path) { |
| 4287 | return true; |
| 4288 | } |
| 4289 | |
| 4290 | int childCount = p_desired_node->get_child_count(); |
| 4291 | for (int i = 0; i < childCount; i++) { |
| 4292 | Node *child = p_desired_node->get_child(i); |
| 4293 | if (_cyclical_dependency_exists(p_target_scene_path, child)) { |
| 4294 | return true; |
| 4295 | } |
| 4296 | } |
| 4297 | return false; |
| 4298 | } |
| 4299 | |
| 4300 | bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { |
| 4301 | Ref<Resource> res = ResourceLoader::load(path); |
| 4302 | ERR_FAIL_COND_V(res.is_null(), false); |
| 4303 | |
| 4304 | Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); |
| 4305 | Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); |
| 4306 | |
| 4307 | Node *instantiated_scene = nullptr; |
| 4308 | |
| 4309 | if (mesh != nullptr || scene != nullptr) { |
| 4310 | if (mesh != nullptr) { |
| 4311 | MeshInstance3D *mesh_instance = memnew(MeshInstance3D); |
| 4312 | mesh_instance->set_mesh(mesh); |
| 4313 | |
| 4314 | // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. |
| 4315 | String name = path.get_file().get_basename(); |
| 4316 | mesh_instance->set_name(Node::adjust_name_casing(name)); |
| 4317 | |
| 4318 | instantiated_scene = mesh_instance; |
| 4319 | } else { |
| 4320 | if (!scene.is_valid()) { // invalid scene |
| 4321 | return false; |
| 4322 | } else { |
| 4323 | instantiated_scene = scene->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); |
| 4324 | } |
| 4325 | } |
| 4326 | } |
| 4327 | |
| 4328 | if (instantiated_scene == nullptr) { |
| 4329 | return false; |
| 4330 | } |
| 4331 | |
| 4332 | if (!EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path().is_empty()) { // Cyclic instantiation. |
| 4333 | if (_cyclical_dependency_exists(EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path(), instantiated_scene)) { |
| 4334 | memdelete(instantiated_scene); |
| 4335 | return false; |
| 4336 | } |
| 4337 | } |
| 4338 | |
| 4339 | if (scene != nullptr) { |
| 4340 | instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path)); |
| 4341 | } |
| 4342 | |
| 4343 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 4344 | undo_redo->add_do_method(parent, "add_child" , instantiated_scene, true); |
| 4345 | undo_redo->add_do_method(instantiated_scene, "set_owner" , EditorNode::get_singleton()->get_edited_scene()); |
| 4346 | undo_redo->add_do_reference(instantiated_scene); |
| 4347 | undo_redo->add_undo_method(parent, "remove_child" , instantiated_scene); |
| 4348 | |
| 4349 | String new_name = parent->validate_child_name(instantiated_scene); |
| 4350 | EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); |
| 4351 | undo_redo->add_do_method(ed, "live_debug_instantiate_node" , EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name); |
| 4352 | undo_redo->add_undo_method(ed, "live_debug_remove_node" , NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); |
| 4353 | |
| 4354 | Node3D *node3d = Object::cast_to<Node3D>(instantiated_scene); |
| 4355 | if (node3d) { |
| 4356 | Transform3D gl_transform; |
| 4357 | Node3D *parent_node3d = Object::cast_to<Node3D>(parent); |
| 4358 | if (parent_node3d) { |
| 4359 | gl_transform = parent_node3d->get_global_gizmo_transform(); |
| 4360 | } |
| 4361 | |
| 4362 | gl_transform.origin = preview_node_pos; |
| 4363 | gl_transform.basis *= node3d->get_transform().basis; |
| 4364 | |
| 4365 | undo_redo->add_do_method(instantiated_scene, "set_global_transform" , gl_transform); |
| 4366 | } |
| 4367 | |
| 4368 | return true; |
| 4369 | } |
| 4370 | |
| 4371 | void Node3DEditorViewport::_perform_drop_data() { |
| 4372 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 4373 | if (spatial_editor->get_preview_material_target().is_valid()) { |
| 4374 | GeometryInstance3D *geometry_instance = Object::cast_to<GeometryInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); |
| 4375 | MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(ObjectDB::get_instance(spatial_editor->get_preview_material_target())); |
| 4376 | if (mesh_instance && spatial_editor->get_preview_material_surface() != -1) { |
| 4377 | undo_redo->create_action(vformat(TTR("Set Surface %d Override Material" ), spatial_editor->get_preview_material_surface())); |
| 4378 | undo_redo->add_do_method(geometry_instance, "set_surface_override_material" , spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_material()); |
| 4379 | undo_redo->add_undo_method(geometry_instance, "set_surface_override_material" , spatial_editor->get_preview_material_surface(), spatial_editor->get_preview_reset_material()); |
| 4380 | undo_redo->commit_action(); |
| 4381 | } else if (geometry_instance) { |
| 4382 | undo_redo->create_action(TTR("Set Material Override" )); |
| 4383 | undo_redo->add_do_method(geometry_instance, "set_material_override" , spatial_editor->get_preview_material()); |
| 4384 | undo_redo->add_undo_method(geometry_instance, "set_material_override" , spatial_editor->get_preview_reset_material()); |
| 4385 | undo_redo->commit_action(); |
| 4386 | } |
| 4387 | |
| 4388 | _remove_preview_material(); |
| 4389 | return; |
| 4390 | } |
| 4391 | |
| 4392 | _remove_preview_node(); |
| 4393 | |
| 4394 | Vector<String> error_files; |
| 4395 | |
| 4396 | undo_redo->create_action(TTR("Create Node" )); |
| 4397 | |
| 4398 | for (int i = 0; i < selected_files.size(); i++) { |
| 4399 | String path = selected_files[i]; |
| 4400 | Ref<Resource> res = ResourceLoader::load(path); |
| 4401 | if (res.is_null()) { |
| 4402 | continue; |
| 4403 | } |
| 4404 | Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); |
| 4405 | Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res)); |
| 4406 | if (mesh != nullptr || scene != nullptr) { |
| 4407 | bool success = _create_instance(target_node, path, drop_pos); |
| 4408 | if (!success) { |
| 4409 | error_files.push_back(path); |
| 4410 | } |
| 4411 | } |
| 4412 | } |
| 4413 | |
| 4414 | undo_redo->commit_action(); |
| 4415 | |
| 4416 | if (error_files.size() > 0) { |
| 4417 | String files_str; |
| 4418 | for (int i = 0; i < error_files.size(); i++) { |
| 4419 | files_str += error_files[i].get_file().get_basename() + "," ; |
| 4420 | } |
| 4421 | files_str = files_str.substr(0, files_str.length() - 1); |
| 4422 | accept->set_text(vformat(TTR("Error instantiating scene from %s" ), files_str.get_data())); |
| 4423 | accept->popup_centered(); |
| 4424 | } |
| 4425 | } |
| 4426 | |
| 4427 | bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { |
| 4428 | preview_node_viewport_pos = p_point; |
| 4429 | |
| 4430 | bool can_instantiate = false; |
| 4431 | |
| 4432 | if (!preview_node->is_inside_tree() && spatial_editor->get_preview_material().is_null()) { |
| 4433 | Dictionary d = p_data; |
| 4434 | if (d.has("type" ) && (String(d["type" ]) == "files" )) { |
| 4435 | Vector<String> files = d["files" ]; |
| 4436 | |
| 4437 | List<String> scene_extensions; |
| 4438 | ResourceLoader::get_recognized_extensions_for_type("PackedScene" , &scene_extensions); |
| 4439 | List<String> mesh_extensions; |
| 4440 | ResourceLoader::get_recognized_extensions_for_type("Mesh" , &mesh_extensions); |
| 4441 | List<String> material_extensions; |
| 4442 | ResourceLoader::get_recognized_extensions_for_type("Material" , &material_extensions); |
| 4443 | List<String> texture_extensions; |
| 4444 | ResourceLoader::get_recognized_extensions_for_type("Texture" , &texture_extensions); |
| 4445 | |
| 4446 | for (int i = 0; i < files.size(); i++) { |
| 4447 | String extension = files[i].get_extension().to_lower(); |
| 4448 | |
| 4449 | // Check if dragged files with mesh or scene extension can be created at least once. |
| 4450 | if (mesh_extensions.find(extension) || |
| 4451 | scene_extensions.find(extension) || |
| 4452 | material_extensions.find(extension) || |
| 4453 | texture_extensions.find(extension)) { |
| 4454 | Ref<Resource> res = ResourceLoader::load(files[i]); |
| 4455 | if (res.is_null()) { |
| 4456 | continue; |
| 4457 | } |
| 4458 | Ref<PackedScene> scn = res; |
| 4459 | Ref<Mesh> mesh = res; |
| 4460 | Ref<Material> mat = res; |
| 4461 | Ref<Texture2D> tex = res; |
| 4462 | if (scn.is_valid()) { |
| 4463 | Node *instantiated_scene = scn->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); |
| 4464 | if (!instantiated_scene) { |
| 4465 | continue; |
| 4466 | } |
| 4467 | memdelete(instantiated_scene); |
| 4468 | } else if (mat.is_valid()) { |
| 4469 | Ref<BaseMaterial3D> base_mat = res; |
| 4470 | Ref<ShaderMaterial> shader_mat = res; |
| 4471 | |
| 4472 | if (base_mat.is_null() && !shader_mat.is_null()) { |
| 4473 | break; |
| 4474 | } |
| 4475 | |
| 4476 | spatial_editor->set_preview_material(mat); |
| 4477 | break; |
| 4478 | } else if (mesh.is_valid()) { |
| 4479 | // Let the mesh pass. |
| 4480 | } else if (tex.is_valid()) { |
| 4481 | Ref<StandardMaterial3D> new_mat = memnew(StandardMaterial3D); |
| 4482 | new_mat->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, tex); |
| 4483 | |
| 4484 | spatial_editor->set_preview_material(new_mat); |
| 4485 | break; |
| 4486 | } else { |
| 4487 | continue; |
| 4488 | } |
| 4489 | can_instantiate = true; |
| 4490 | break; |
| 4491 | } |
| 4492 | } |
| 4493 | if (can_instantiate) { |
| 4494 | _create_preview_node(files); |
| 4495 | preview_node->hide(); |
| 4496 | } |
| 4497 | } |
| 4498 | } else { |
| 4499 | if (preview_node->is_inside_tree()) { |
| 4500 | can_instantiate = true; |
| 4501 | } |
| 4502 | } |
| 4503 | |
| 4504 | if (can_instantiate) { |
| 4505 | update_preview_node = true; |
| 4506 | return true; |
| 4507 | } |
| 4508 | |
| 4509 | if (spatial_editor->get_preview_material().is_valid()) { |
| 4510 | preview_material_label->show(); |
| 4511 | preview_material_label_desc->show(); |
| 4512 | |
| 4513 | ObjectID new_preview_material_target = _select_ray(p_point); |
| 4514 | return _apply_preview_material(new_preview_material_target, p_point); |
| 4515 | } |
| 4516 | |
| 4517 | return false; |
| 4518 | } |
| 4519 | |
| 4520 | void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { |
| 4521 | if (!can_drop_data_fw(p_point, p_data, p_from)) { |
| 4522 | return; |
| 4523 | } |
| 4524 | |
| 4525 | bool is_shift = Input::get_singleton()->is_key_pressed(Key::SHIFT); |
| 4526 | bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); |
| 4527 | |
| 4528 | selected_files.clear(); |
| 4529 | Dictionary d = p_data; |
| 4530 | if (d.has("type" ) && String(d["type" ]) == "files" ) { |
| 4531 | selected_files = d["files" ]; |
| 4532 | } |
| 4533 | |
| 4534 | List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list(); |
| 4535 | Node *root_node = EditorNode::get_singleton()->get_edited_scene(); |
| 4536 | if (selected_nodes.size() == 1) { |
| 4537 | Node *selected_node = selected_nodes[0]; |
| 4538 | target_node = root_node; |
| 4539 | if (is_ctrl) { |
| 4540 | target_node = selected_node; |
| 4541 | } else if (is_shift && selected_node != root_node) { |
| 4542 | target_node = selected_node->get_parent(); |
| 4543 | } |
| 4544 | } else if (selected_nodes.size() == 0) { |
| 4545 | if (root_node) { |
| 4546 | target_node = root_node; |
| 4547 | } else { |
| 4548 | // Create a root node so we can add child nodes to it. |
| 4549 | SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); |
| 4550 | target_node = get_tree()->get_edited_scene_root(); |
| 4551 | } |
| 4552 | } else { |
| 4553 | accept->set_text(TTR("Cannot drag and drop into multiple selected nodes." )); |
| 4554 | accept->popup_centered(); |
| 4555 | _remove_preview_node(); |
| 4556 | return; |
| 4557 | } |
| 4558 | |
| 4559 | drop_pos = p_point; |
| 4560 | |
| 4561 | _perform_drop_data(); |
| 4562 | } |
| 4563 | |
| 4564 | void Node3DEditorViewport::begin_transform(TransformMode p_mode, bool instant) { |
| 4565 | if (get_selected_count() > 0) { |
| 4566 | _edit.mode = p_mode; |
| 4567 | _compute_edit(_edit.mouse_pos); |
| 4568 | _edit.instant = instant; |
| 4569 | _edit.snap = spatial_editor->is_snap_enabled(); |
| 4570 | update_transform_gizmo_view(); |
| 4571 | set_process_input(instant); |
| 4572 | } |
| 4573 | } |
| 4574 | |
| 4575 | // Apply the current transform operation. |
| 4576 | void Node3DEditorViewport::commit_transform() { |
| 4577 | ERR_FAIL_COND(_edit.mode == TRANSFORM_NONE); |
| 4578 | static const char *_transform_name[4] = { |
| 4579 | TTRC("None" ), |
| 4580 | TTRC("Rotate" ), |
| 4581 | // TRANSLATORS: This refers to the movement that changes the position of an object. |
| 4582 | TTRC("Translate" ), |
| 4583 | TTRC("Scale" ), |
| 4584 | }; |
| 4585 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 4586 | undo_redo->create_action(_transform_name[_edit.mode]); |
| 4587 | |
| 4588 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 4589 | |
| 4590 | for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { |
| 4591 | Node3D *sp = Object::cast_to<Node3D>(E->get()); |
| 4592 | if (!sp) { |
| 4593 | continue; |
| 4594 | } |
| 4595 | |
| 4596 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 4597 | if (!se) { |
| 4598 | continue; |
| 4599 | } |
| 4600 | |
| 4601 | undo_redo->add_do_method(sp, "set_global_transform" , sp->get_global_gizmo_transform()); |
| 4602 | undo_redo->add_undo_method(sp, "set_global_transform" , se->original); |
| 4603 | } |
| 4604 | undo_redo->commit_action(); |
| 4605 | |
| 4606 | finish_transform(); |
| 4607 | set_message("" ); |
| 4608 | } |
| 4609 | |
| 4610 | void Node3DEditorViewport::apply_transform(Vector3 p_motion, double p_snap) { |
| 4611 | bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); |
| 4612 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 4613 | for (Node *E : selection) { |
| 4614 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 4615 | if (!sp) { |
| 4616 | continue; |
| 4617 | } |
| 4618 | |
| 4619 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 4620 | if (!se) { |
| 4621 | continue; |
| 4622 | } |
| 4623 | |
| 4624 | if (sp->has_meta("_edit_lock_" )) { |
| 4625 | continue; |
| 4626 | } |
| 4627 | |
| 4628 | if (se->gizmo.is_valid()) { |
| 4629 | for (KeyValue<int, Transform3D> &GE : se->subgizmos) { |
| 4630 | Transform3D xform = GE.value; |
| 4631 | Transform3D new_xform = _compute_transform(_edit.mode, se->original * xform, xform, p_motion, p_snap, local_coords, _edit.plane != TRANSFORM_VIEW); // Force orthogonal with subgizmo. |
| 4632 | if (!local_coords) { |
| 4633 | new_xform = se->original.affine_inverse() * new_xform; |
| 4634 | } |
| 4635 | se->gizmo->set_subgizmo_transform(GE.key, new_xform); |
| 4636 | } |
| 4637 | } else { |
| 4638 | Transform3D new_xform = _compute_transform(_edit.mode, se->original, se->original_local, p_motion, p_snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS && _edit.plane != TRANSFORM_VIEW); |
| 4639 | _transform_gizmo_apply(se->sp, new_xform, local_coords); |
| 4640 | } |
| 4641 | } |
| 4642 | |
| 4643 | spatial_editor->update_transform_gizmo(); |
| 4644 | surface->queue_redraw(); |
| 4645 | } |
| 4646 | |
| 4647 | // Update the current transform operation in response to an input. |
| 4648 | void Node3DEditorViewport::update_transform(bool p_shift) { |
| 4649 | Vector3 ray_pos = _get_ray_pos(_edit.mouse_pos); |
| 4650 | Vector3 ray = _get_ray(_edit.mouse_pos); |
| 4651 | double snap = EDITOR_GET("interface/inspector/default_float_step" ); |
| 4652 | int snap_step_decimals = Math::range_step_decimals(snap); |
| 4653 | |
| 4654 | switch (_edit.mode) { |
| 4655 | case TRANSFORM_SCALE: { |
| 4656 | Vector3 motion_mask; |
| 4657 | Plane plane; |
| 4658 | bool plane_mv = false; |
| 4659 | |
| 4660 | switch (_edit.plane) { |
| 4661 | case TRANSFORM_VIEW: |
| 4662 | motion_mask = Vector3(0, 0, 0); |
| 4663 | plane = Plane(_get_camera_normal(), _edit.center); |
| 4664 | break; |
| 4665 | case TRANSFORM_X_AXIS: |
| 4666 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(); |
| 4667 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4668 | break; |
| 4669 | case TRANSFORM_Y_AXIS: |
| 4670 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(); |
| 4671 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4672 | break; |
| 4673 | case TRANSFORM_Z_AXIS: |
| 4674 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(); |
| 4675 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4676 | break; |
| 4677 | case TRANSFORM_YZ: |
| 4678 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(); |
| 4679 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(), _edit.center); |
| 4680 | plane_mv = true; |
| 4681 | break; |
| 4682 | case TRANSFORM_XZ: |
| 4683 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(); |
| 4684 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(), _edit.center); |
| 4685 | plane_mv = true; |
| 4686 | break; |
| 4687 | case TRANSFORM_XY: |
| 4688 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(); |
| 4689 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(), _edit.center); |
| 4690 | plane_mv = true; |
| 4691 | break; |
| 4692 | } |
| 4693 | |
| 4694 | Vector3 intersection; |
| 4695 | if (!plane.intersects_ray(ray_pos, ray, &intersection)) { |
| 4696 | break; |
| 4697 | } |
| 4698 | |
| 4699 | Vector3 click; |
| 4700 | if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { |
| 4701 | break; |
| 4702 | } |
| 4703 | |
| 4704 | Vector3 motion = intersection - click; |
| 4705 | if (_edit.plane != TRANSFORM_VIEW) { |
| 4706 | if (!plane_mv) { |
| 4707 | motion = motion_mask.dot(motion) * motion_mask; |
| 4708 | |
| 4709 | } else { |
| 4710 | // Alternative planar scaling mode |
| 4711 | if (p_shift) { |
| 4712 | motion = motion_mask.dot(motion) * motion_mask; |
| 4713 | } |
| 4714 | } |
| 4715 | |
| 4716 | } else { |
| 4717 | const real_t center_click_dist = click.distance_to(_edit.center); |
| 4718 | const real_t center_inters_dist = intersection.distance_to(_edit.center); |
| 4719 | if (center_click_dist == 0) { |
| 4720 | break; |
| 4721 | } |
| 4722 | |
| 4723 | const real_t scale = center_inters_dist - center_click_dist; |
| 4724 | motion = Vector3(scale, scale, scale); |
| 4725 | } |
| 4726 | |
| 4727 | motion /= click.distance_to(_edit.center); |
| 4728 | |
| 4729 | // Disable local transformation for TRANSFORM_VIEW |
| 4730 | bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); |
| 4731 | |
| 4732 | if (_edit.snap || spatial_editor->is_snap_enabled()) { |
| 4733 | snap = spatial_editor->get_scale_snap() / 100; |
| 4734 | } |
| 4735 | Vector3 motion_snapped = motion; |
| 4736 | motion_snapped.snap(Vector3(snap, snap, snap)); |
| 4737 | // This might not be necessary anymore after issue #288 is solved (in 4.0?). |
| 4738 | // TRANSLATORS: Refers to changing the scale of a node in the 3D editor. |
| 4739 | set_message(TTR("Scaling:" ) + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " + |
| 4740 | String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")" ); |
| 4741 | if (local_coords) { |
| 4742 | // TODO: needed? |
| 4743 | motion = _edit.original.basis.inverse().xform(motion); |
| 4744 | } |
| 4745 | |
| 4746 | apply_transform(motion, snap); |
| 4747 | } break; |
| 4748 | |
| 4749 | case TRANSFORM_TRANSLATE: { |
| 4750 | Vector3 motion_mask; |
| 4751 | Plane plane; |
| 4752 | bool plane_mv = false; |
| 4753 | |
| 4754 | switch (_edit.plane) { |
| 4755 | case TRANSFORM_VIEW: |
| 4756 | plane = Plane(_get_camera_normal(), _edit.center); |
| 4757 | break; |
| 4758 | case TRANSFORM_X_AXIS: |
| 4759 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(); |
| 4760 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4761 | break; |
| 4762 | case TRANSFORM_Y_AXIS: |
| 4763 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(); |
| 4764 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4765 | break; |
| 4766 | case TRANSFORM_Z_AXIS: |
| 4767 | motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(); |
| 4768 | plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center); |
| 4769 | break; |
| 4770 | case TRANSFORM_YZ: |
| 4771 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(), _edit.center); |
| 4772 | plane_mv = true; |
| 4773 | break; |
| 4774 | case TRANSFORM_XZ: |
| 4775 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(), _edit.center); |
| 4776 | plane_mv = true; |
| 4777 | break; |
| 4778 | case TRANSFORM_XY: |
| 4779 | plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(), _edit.center); |
| 4780 | plane_mv = true; |
| 4781 | break; |
| 4782 | } |
| 4783 | |
| 4784 | Vector3 intersection; |
| 4785 | if (!plane.intersects_ray(ray_pos, ray, &intersection)) { |
| 4786 | break; |
| 4787 | } |
| 4788 | |
| 4789 | Vector3 click; |
| 4790 | if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { |
| 4791 | break; |
| 4792 | } |
| 4793 | |
| 4794 | Vector3 motion = intersection - click; |
| 4795 | if (_edit.plane != TRANSFORM_VIEW) { |
| 4796 | if (!plane_mv) { |
| 4797 | motion = motion_mask.dot(motion) * motion_mask; |
| 4798 | } |
| 4799 | } |
| 4800 | |
| 4801 | // Disable local transformation for TRANSFORM_VIEW |
| 4802 | bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); |
| 4803 | |
| 4804 | if (_edit.snap || spatial_editor->is_snap_enabled()) { |
| 4805 | snap = spatial_editor->get_translate_snap(); |
| 4806 | } |
| 4807 | Vector3 motion_snapped = motion; |
| 4808 | motion_snapped.snap(Vector3(snap, snap, snap)); |
| 4809 | // TRANSLATORS: Refers to changing the position of a node in the 3D editor. |
| 4810 | set_message(TTR("Translating:" ) + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " + |
| 4811 | String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")" ); |
| 4812 | if (local_coords) { |
| 4813 | motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion); |
| 4814 | } |
| 4815 | |
| 4816 | apply_transform(motion, snap); |
| 4817 | } break; |
| 4818 | |
| 4819 | case TRANSFORM_ROTATE: { |
| 4820 | Plane plane = Plane(_get_camera_normal(), _edit.center); |
| 4821 | |
| 4822 | Vector3 local_axis; |
| 4823 | Vector3 global_axis; |
| 4824 | switch (_edit.plane) { |
| 4825 | case TRANSFORM_VIEW: |
| 4826 | // local_axis unused |
| 4827 | global_axis = _get_camera_normal(); |
| 4828 | break; |
| 4829 | case TRANSFORM_X_AXIS: |
| 4830 | local_axis = Vector3(1, 0, 0); |
| 4831 | break; |
| 4832 | case TRANSFORM_Y_AXIS: |
| 4833 | local_axis = Vector3(0, 1, 0); |
| 4834 | break; |
| 4835 | case TRANSFORM_Z_AXIS: |
| 4836 | local_axis = Vector3(0, 0, 1); |
| 4837 | break; |
| 4838 | case TRANSFORM_YZ: |
| 4839 | case TRANSFORM_XZ: |
| 4840 | case TRANSFORM_XY: |
| 4841 | break; |
| 4842 | } |
| 4843 | |
| 4844 | if (_edit.plane != TRANSFORM_VIEW) { |
| 4845 | global_axis = spatial_editor->get_gizmo_transform().basis.xform(local_axis).normalized(); |
| 4846 | } |
| 4847 | |
| 4848 | Vector3 intersection; |
| 4849 | if (!plane.intersects_ray(ray_pos, ray, &intersection)) { |
| 4850 | break; |
| 4851 | } |
| 4852 | |
| 4853 | Vector3 click; |
| 4854 | if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { |
| 4855 | break; |
| 4856 | } |
| 4857 | |
| 4858 | static const float orthogonal_threshold = Math::cos(Math::deg_to_rad(87.0f)); |
| 4859 | bool axis_is_orthogonal = ABS(plane.normal.dot(global_axis)) < orthogonal_threshold; |
| 4860 | |
| 4861 | double angle = 0.0f; |
| 4862 | if (axis_is_orthogonal) { |
| 4863 | _edit.show_rotation_line = false; |
| 4864 | Vector3 projection_axis = plane.normal.cross(global_axis); |
| 4865 | Vector3 delta = intersection - click; |
| 4866 | float projection = delta.dot(projection_axis); |
| 4867 | angle = (projection * (Math_PI / 2.0f)) / (gizmo_scale * GIZMO_CIRCLE_SIZE); |
| 4868 | } else { |
| 4869 | _edit.show_rotation_line = true; |
| 4870 | Vector3 click_axis = (click - _edit.center).normalized(); |
| 4871 | Vector3 current_axis = (intersection - _edit.center).normalized(); |
| 4872 | angle = click_axis.signed_angle_to(current_axis, global_axis); |
| 4873 | } |
| 4874 | |
| 4875 | if (_edit.snap || spatial_editor->is_snap_enabled()) { |
| 4876 | snap = spatial_editor->get_rotate_snap(); |
| 4877 | } |
| 4878 | angle = Math::rad_to_deg(angle) + snap * 0.5; //else it won't reach +180 |
| 4879 | angle -= Math::fmod(angle, snap); |
| 4880 | set_message(vformat(TTR("Rotating %s degrees." ), String::num(angle, snap_step_decimals))); |
| 4881 | angle = Math::deg_to_rad(angle); |
| 4882 | |
| 4883 | bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW |
| 4884 | |
| 4885 | Vector3 compute_axis = local_coords ? local_axis : global_axis; |
| 4886 | apply_transform(compute_axis, angle); |
| 4887 | } break; |
| 4888 | default: { |
| 4889 | } |
| 4890 | } |
| 4891 | } |
| 4892 | |
| 4893 | void Node3DEditorViewport::update_transform_numeric() { |
| 4894 | Vector3 motion; |
| 4895 | switch (_edit.plane) { |
| 4896 | case TRANSFORM_VIEW: { |
| 4897 | switch (_edit.mode) { |
| 4898 | case TRANSFORM_TRANSLATE: |
| 4899 | motion = Vector3(1, 0, 0); |
| 4900 | break; |
| 4901 | case TRANSFORM_ROTATE: |
| 4902 | motion = spatial_editor->get_gizmo_transform().basis.xform_inv(_get_camera_normal()).normalized(); |
| 4903 | break; |
| 4904 | case TRANSFORM_SCALE: |
| 4905 | motion = Vector3(1, 1, 1); |
| 4906 | break; |
| 4907 | case TRANSFORM_NONE: |
| 4908 | ERR_FAIL_MSG("_edit.mode cannot be TRANSFORM_NONE in update_transform_numeric." ); |
| 4909 | } |
| 4910 | break; |
| 4911 | } |
| 4912 | case TRANSFORM_X_AXIS: |
| 4913 | motion = Vector3(1, 0, 0); |
| 4914 | break; |
| 4915 | case TRANSFORM_Y_AXIS: |
| 4916 | motion = Vector3(0, 1, 0); |
| 4917 | break; |
| 4918 | case TRANSFORM_Z_AXIS: |
| 4919 | motion = Vector3(0, 0, 1); |
| 4920 | break; |
| 4921 | case TRANSFORM_XY: |
| 4922 | motion = Vector3(1, 1, 0); |
| 4923 | break; |
| 4924 | case TRANSFORM_XZ: |
| 4925 | motion = Vector3(1, 0, 1); |
| 4926 | break; |
| 4927 | case TRANSFORM_YZ: |
| 4928 | motion = Vector3(0, 1, 1); |
| 4929 | break; |
| 4930 | } |
| 4931 | |
| 4932 | double value = _edit.numeric_input * (_edit.numeric_negate ? -1 : 1); |
| 4933 | double = 0.0; |
| 4934 | switch (_edit.mode) { |
| 4935 | case TRANSFORM_TRANSLATE: |
| 4936 | motion *= value; |
| 4937 | set_message(vformat(TTR("Translating %s." ), motion)); |
| 4938 | break; |
| 4939 | case TRANSFORM_ROTATE: |
| 4940 | extra = Math::deg_to_rad(value); |
| 4941 | set_message(vformat(TTR("Rotating %f degrees." ), value)); |
| 4942 | break; |
| 4943 | case TRANSFORM_SCALE: |
| 4944 | // To halve the size of an object in Blender, you scale it by 0.5. |
| 4945 | // Doing the same in Godot is considered scaling it by -0.5. |
| 4946 | motion *= (value - 1.0); |
| 4947 | set_message(vformat(TTR("Scaling %s." ), motion)); |
| 4948 | break; |
| 4949 | case TRANSFORM_NONE: |
| 4950 | ERR_FAIL_MSG("_edit.mode cannot be TRANSFORM_NONE in update_transform_numeric." ); |
| 4951 | } |
| 4952 | |
| 4953 | apply_transform(motion, extra); |
| 4954 | } |
| 4955 | |
| 4956 | // Perform cleanup after a transform operation is committed or canceled. |
| 4957 | void Node3DEditorViewport::finish_transform() { |
| 4958 | _edit.mode = TRANSFORM_NONE; |
| 4959 | _edit.instant = false; |
| 4960 | _edit.numeric_input = 0; |
| 4961 | _edit.numeric_next_decimal = 0; |
| 4962 | _edit.numeric_negate = false; |
| 4963 | spatial_editor->set_local_coords_enabled(_edit.original_local); |
| 4964 | spatial_editor->update_transform_gizmo(); |
| 4965 | surface->queue_redraw(); |
| 4966 | set_process_input(false); |
| 4967 | } |
| 4968 | |
| 4969 | // Register a shortcut and also add it as an input action with the same events. |
| 4970 | void Node3DEditorViewport::register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) { |
| 4971 | Ref<Shortcut> sc = ED_SHORTCUT(p_path, p_name, p_keycode, p_physical); |
| 4972 | shortcut_changed_callback(sc, p_path); |
| 4973 | // Connect to the change event on the shortcut so the input binding can be updated. |
| 4974 | sc->connect_changed(callable_mp(this, &Node3DEditorViewport::shortcut_changed_callback).bind(sc, p_path)); |
| 4975 | } |
| 4976 | |
| 4977 | // Update the action in the InputMap to the provided shortcut events. |
| 4978 | void Node3DEditorViewport::shortcut_changed_callback(const Ref<Shortcut> p_shortcut, const String &p_shortcut_path) { |
| 4979 | InputMap *im = InputMap::get_singleton(); |
| 4980 | if (im->has_action(p_shortcut_path)) { |
| 4981 | im->action_erase_events(p_shortcut_path); |
| 4982 | } else { |
| 4983 | im->add_action(p_shortcut_path); |
| 4984 | } |
| 4985 | |
| 4986 | for (int i = 0; i < p_shortcut->get_events().size(); i++) { |
| 4987 | im->action_add_event(p_shortcut_path, p_shortcut->get_events()[i]); |
| 4988 | } |
| 4989 | } |
| 4990 | |
| 4991 | void Node3DEditorViewport::_set_lock_view_rotation(bool p_lock_rotation) { |
| 4992 | lock_rotation = p_lock_rotation; |
| 4993 | int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); |
| 4994 | view_menu->get_popup()->set_item_checked(idx, p_lock_rotation); |
| 4995 | if (p_lock_rotation) { |
| 4996 | locked_label->show(); |
| 4997 | } else { |
| 4998 | locked_label->hide(); |
| 4999 | } |
| 5000 | } |
| 5001 | |
| 5002 | Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p_index) { |
| 5003 | cpu_time_history_index = 0; |
| 5004 | gpu_time_history_index = 0; |
| 5005 | |
| 5006 | _edit.mode = TRANSFORM_NONE; |
| 5007 | _edit.plane = TRANSFORM_VIEW; |
| 5008 | _edit.snap = true; |
| 5009 | _edit.show_rotation_line = true; |
| 5010 | _edit.instant = false; |
| 5011 | _edit.gizmo_handle = -1; |
| 5012 | _edit.gizmo_handle_secondary = false; |
| 5013 | |
| 5014 | index = p_index; |
| 5015 | editor_selection = EditorNode::get_singleton()->get_editor_selection(); |
| 5016 | |
| 5017 | orthogonal = false; |
| 5018 | auto_orthogonal = false; |
| 5019 | lock_rotation = false; |
| 5020 | message_time = 0; |
| 5021 | zoom_indicator_delay = 0.0; |
| 5022 | |
| 5023 | spatial_editor = p_spatial_editor; |
| 5024 | SubViewportContainer *c = memnew(SubViewportContainer); |
| 5025 | subviewport_container = c; |
| 5026 | c->set_stretch(true); |
| 5027 | add_child(c); |
| 5028 | c->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 5029 | viewport = memnew(SubViewport); |
| 5030 | viewport->set_disable_input(true); |
| 5031 | |
| 5032 | c->add_child(viewport); |
| 5033 | surface = memnew(Control); |
| 5034 | SET_DRAG_FORWARDING_CD(surface, Node3DEditorViewport); |
| 5035 | add_child(surface); |
| 5036 | surface->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 5037 | surface->set_clip_contents(true); |
| 5038 | camera = memnew(Camera3D); |
| 5039 | camera->set_disable_gizmos(true); |
| 5040 | camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER)); |
| 5041 | viewport->add_child(camera); |
| 5042 | camera->make_current(); |
| 5043 | surface->set_focus_mode(FOCUS_ALL); |
| 5044 | |
| 5045 | VBoxContainer *vbox = memnew(VBoxContainer); |
| 5046 | surface->add_child(vbox); |
| 5047 | vbox->set_offset(SIDE_LEFT, 10 * EDSCALE); |
| 5048 | vbox->set_offset(SIDE_TOP, 10 * EDSCALE); |
| 5049 | |
| 5050 | view_menu = memnew(MenuButton); |
| 5051 | view_menu->set_flat(false); |
| 5052 | view_menu->set_h_size_flags(0); |
| 5053 | view_menu->set_shortcut_context(this); |
| 5054 | vbox->add_child(view_menu); |
| 5055 | |
| 5056 | display_submenu = memnew(PopupMenu); |
| 5057 | view_menu->get_popup()->set_hide_on_checkable_item_selection(false); |
| 5058 | view_menu->get_popup()->add_child(display_submenu); |
| 5059 | |
| 5060 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view" ), VIEW_TOP); |
| 5061 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/bottom_view" ), VIEW_BOTTOM); |
| 5062 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/left_view" ), VIEW_LEFT); |
| 5063 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/right_view" ), VIEW_RIGHT); |
| 5064 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/front_view" ), VIEW_FRONT); |
| 5065 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/rear_view" ), VIEW_REAR); |
| 5066 | view_menu->get_popup()->add_separator(); |
| 5067 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal" ), VIEW_SWITCH_PERSPECTIVE_ORTHOGONAL); |
| 5068 | view_menu->get_popup()->add_radio_check_item(TTR("Perspective" ), VIEW_PERSPECTIVE); |
| 5069 | view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal" ), VIEW_ORTHOGONAL); |
| 5070 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); |
| 5071 | view_menu->get_popup()->add_check_item(TTR("Auto Orthogonal Enabled" ), VIEW_AUTO_ORTHOGONAL); |
| 5072 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), true); |
| 5073 | view_menu->get_popup()->add_separator(); |
| 5074 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation" , TTR("Lock View Rotation" )), VIEW_LOCK_ROTATION); |
| 5075 | view_menu->get_popup()->add_separator(); |
| 5076 | // TRANSLATORS: "Normal" as in "normal life", not "normal vector". |
| 5077 | view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal" , TTR("Display Normal" )), VIEW_DISPLAY_NORMAL); |
| 5078 | view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe" , TTR("Display Wireframe" )), VIEW_DISPLAY_WIREFRAME); |
| 5079 | view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw" , TTR("Display Overdraw" )), VIEW_DISPLAY_OVERDRAW); |
| 5080 | view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_lighting" , TTR("Display Lighting" )), VIEW_DISPLAY_LIGHTING); |
| 5081 | view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded" , TTR("Display Unshaded" )), VIEW_DISPLAY_UNSHADED); |
| 5082 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true); |
| 5083 | display_submenu->set_hide_on_checkable_item_selection(false); |
| 5084 | display_submenu->add_radio_check_item(TTR("Directional Shadow Splits" ), VIEW_DISPLAY_DEBUG_PSSM_SPLITS); |
| 5085 | display_submenu->add_separator(); |
| 5086 | display_submenu->add_radio_check_item(TTR("Normal Buffer" ), VIEW_DISPLAY_NORMAL_BUFFER); |
| 5087 | display_submenu->add_separator(); |
| 5088 | display_submenu->add_radio_check_item(TTR("Shadow Atlas" ), VIEW_DISPLAY_DEBUG_SHADOW_ATLAS); |
| 5089 | display_submenu->add_radio_check_item(TTR("Directional Shadow Map" ), VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS); |
| 5090 | display_submenu->add_separator(); |
| 5091 | display_submenu->add_radio_check_item(TTR("Decal Atlas" ), VIEW_DISPLAY_DEBUG_DECAL_ATLAS); |
| 5092 | display_submenu->add_separator(); |
| 5093 | display_submenu->add_radio_check_item(TTR("VoxelGI Lighting" ), VIEW_DISPLAY_DEBUG_VOXEL_GI_LIGHTING); |
| 5094 | display_submenu->add_radio_check_item(TTR("VoxelGI Albedo" ), VIEW_DISPLAY_DEBUG_VOXEL_GI_ALBEDO); |
| 5095 | display_submenu->add_radio_check_item(TTR("VoxelGI Emission" ), VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION); |
| 5096 | display_submenu->add_separator(); |
| 5097 | display_submenu->add_radio_check_item(TTR("SDFGI Cascades" ), VIEW_DISPLAY_DEBUG_SDFGI); |
| 5098 | display_submenu->add_radio_check_item(TTR("SDFGI Probes" ), VIEW_DISPLAY_DEBUG_SDFGI_PROBES); |
| 5099 | display_submenu->add_separator(); |
| 5100 | display_submenu->add_radio_check_item(TTR("Scene Luminance" ), VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE); |
| 5101 | display_submenu->add_separator(); |
| 5102 | display_submenu->add_radio_check_item(TTR("SSAO" ), VIEW_DISPLAY_DEBUG_SSAO); |
| 5103 | display_submenu->add_radio_check_item(TTR("SSIL" ), VIEW_DISPLAY_DEBUG_SSIL); |
| 5104 | display_submenu->add_separator(); |
| 5105 | display_submenu->add_radio_check_item(TTR("VoxelGI/SDFGI Buffer" ), VIEW_DISPLAY_DEBUG_GI_BUFFER); |
| 5106 | display_submenu->add_separator(); |
| 5107 | display_submenu->add_radio_check_item(TTR("Disable Mesh LOD" ), VIEW_DISPLAY_DEBUG_DISABLE_LOD); |
| 5108 | display_submenu->add_separator(); |
| 5109 | display_submenu->add_radio_check_item(TTR("OmniLight3D Cluster" ), VIEW_DISPLAY_DEBUG_CLUSTER_OMNI_LIGHTS); |
| 5110 | display_submenu->add_radio_check_item(TTR("SpotLight3D Cluster" ), VIEW_DISPLAY_DEBUG_CLUSTER_SPOT_LIGHTS); |
| 5111 | display_submenu->add_radio_check_item(TTR("Decal Cluster" ), VIEW_DISPLAY_DEBUG_CLUSTER_DECALS); |
| 5112 | display_submenu->add_radio_check_item(TTR("ReflectionProbe Cluster" ), VIEW_DISPLAY_DEBUG_CLUSTER_REFLECTION_PROBES); |
| 5113 | display_submenu->add_radio_check_item(TTR("Occlusion Culling Buffer" ), VIEW_DISPLAY_DEBUG_OCCLUDERS); |
| 5114 | display_submenu->add_radio_check_item(TTR("Motion Vectors" ), VIEW_DISPLAY_MOTION_VECTORS); |
| 5115 | |
| 5116 | display_submenu->set_name("display_advanced" ); |
| 5117 | view_menu->get_popup()->add_submenu_item(TTR("Display Advanced..." ), "display_advanced" , VIEW_DISPLAY_ADVANCED); |
| 5118 | view_menu->get_popup()->add_separator(); |
| 5119 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment" , TTR("View Environment" )), VIEW_ENVIRONMENT); |
| 5120 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_gizmos" , TTR("View Gizmos" )), VIEW_GIZMOS); |
| 5121 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_information" , TTR("View Information" )), VIEW_INFORMATION); |
| 5122 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps" , TTR("View Frame Time" )), VIEW_FRAME_TIME); |
| 5123 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT), true); |
| 5124 | view_menu->get_popup()->add_separator(); |
| 5125 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution" , TTR("Half Resolution" )), VIEW_HALF_RESOLUTION); |
| 5126 | view_menu->get_popup()->add_separator(); |
| 5127 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener" , TTR("Audio Listener" )), VIEW_AUDIO_LISTENER); |
| 5128 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler" , TTR("Enable Doppler" )), VIEW_AUDIO_DOPPLER); |
| 5129 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true); |
| 5130 | |
| 5131 | view_menu->get_popup()->add_separator(); |
| 5132 | view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_cinematic_preview" , TTR("Cinematic Preview" )), VIEW_CINEMATIC_PREVIEW); |
| 5133 | |
| 5134 | view_menu->get_popup()->add_separator(); |
| 5135 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin" ), VIEW_CENTER_TO_ORIGIN); |
| 5136 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection" ), VIEW_CENTER_TO_SELECTION); |
| 5137 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_transform_with_view" ), VIEW_ALIGN_TRANSFORM_WITH_VIEW); |
| 5138 | view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_rotation_with_view" ), VIEW_ALIGN_ROTATION_WITH_VIEW); |
| 5139 | view_menu->get_popup()->connect("id_pressed" , callable_mp(this, &Node3DEditorViewport::_menu_option)); |
| 5140 | display_submenu->connect("id_pressed" , callable_mp(this, &Node3DEditorViewport::_menu_option)); |
| 5141 | view_menu->set_disable_shortcuts(true); |
| 5142 | |
| 5143 | // TODO: Re-evaluate with new OpenGL3 renderer, and implement. |
| 5144 | //if (OS::get_singleton()->get_current_video_driver() == OS::RENDERING_DRIVER_OPENGL3) { |
| 5145 | if (false) { |
| 5146 | // Alternate display modes only work when using the Vulkan renderer; make this explicit. |
| 5147 | const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL); |
| 5148 | const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME); |
| 5149 | const int overdraw_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW); |
| 5150 | const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_UNSHADED); |
| 5151 | const String unsupported_tooltip = TTR("Not available when using the OpenGL renderer." ); |
| 5152 | |
| 5153 | view_menu->get_popup()->set_item_disabled(normal_idx, true); |
| 5154 | view_menu->get_popup()->set_item_tooltip(normal_idx, unsupported_tooltip); |
| 5155 | view_menu->get_popup()->set_item_disabled(wireframe_idx, true); |
| 5156 | view_menu->get_popup()->set_item_tooltip(wireframe_idx, unsupported_tooltip); |
| 5157 | view_menu->get_popup()->set_item_disabled(overdraw_idx, true); |
| 5158 | view_menu->get_popup()->set_item_tooltip(overdraw_idx, unsupported_tooltip); |
| 5159 | view_menu->get_popup()->set_item_disabled(shadeless_idx, true); |
| 5160 | view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip); |
| 5161 | } |
| 5162 | |
| 5163 | register_shortcut_action("spatial_editor/freelook_left" , TTR("Freelook Left" ), Key::A, true); |
| 5164 | register_shortcut_action("spatial_editor/freelook_right" , TTR("Freelook Right" ), Key::D, true); |
| 5165 | register_shortcut_action("spatial_editor/freelook_forward" , TTR("Freelook Forward" ), Key::W, true); |
| 5166 | register_shortcut_action("spatial_editor/freelook_backwards" , TTR("Freelook Backwards" ), Key::S, true); |
| 5167 | register_shortcut_action("spatial_editor/freelook_up" , TTR("Freelook Up" ), Key::E, true); |
| 5168 | register_shortcut_action("spatial_editor/freelook_down" , TTR("Freelook Down" ), Key::Q, true); |
| 5169 | register_shortcut_action("spatial_editor/freelook_speed_modifier" , TTR("Freelook Speed Modifier" ), Key::SHIFT); |
| 5170 | register_shortcut_action("spatial_editor/freelook_slow_modifier" , TTR("Freelook Slow Modifier" ), Key::ALT); |
| 5171 | |
| 5172 | ED_SHORTCUT("spatial_editor/lock_transform_x" , TTR("Lock Transformation to X axis" ), Key::X); |
| 5173 | ED_SHORTCUT("spatial_editor/lock_transform_y" , TTR("Lock Transformation to Y axis" ), Key::Y); |
| 5174 | ED_SHORTCUT("spatial_editor/lock_transform_z" , TTR("Lock Transformation to Z axis" ), Key::Z); |
| 5175 | ED_SHORTCUT("spatial_editor/lock_transform_yz" , TTR("Lock Transformation to YZ plane" ), KeyModifierMask::SHIFT | Key::X); |
| 5176 | ED_SHORTCUT("spatial_editor/lock_transform_xz" , TTR("Lock Transformation to XZ plane" ), KeyModifierMask::SHIFT | Key::Y); |
| 5177 | ED_SHORTCUT("spatial_editor/lock_transform_xy" , TTR("Lock Transformation to XY plane" ), KeyModifierMask::SHIFT | Key::Z); |
| 5178 | ED_SHORTCUT("spatial_editor/cancel_transform" , TTR("Cancel Transformation" ), Key::ESCAPE); |
| 5179 | ED_SHORTCUT("spatial_editor/instant_translate" , TTR("Begin Translate Transformation" )); |
| 5180 | ED_SHORTCUT("spatial_editor/instant_rotate" , TTR("Begin Rotate Transformation" )); |
| 5181 | ED_SHORTCUT("spatial_editor/instant_scale" , TTR("Begin Scale Transformation" )); |
| 5182 | |
| 5183 | preview_camera = memnew(CheckBox); |
| 5184 | preview_camera->set_text(TTR("Preview" )); |
| 5185 | preview_camera->set_shortcut(ED_SHORTCUT("spatial_editor/toggle_camera_preview" , TTR("Toggle Camera Preview" ), KeyModifierMask::CMD_OR_CTRL | Key::P)); |
| 5186 | vbox->add_child(preview_camera); |
| 5187 | preview_camera->set_h_size_flags(0); |
| 5188 | preview_camera->hide(); |
| 5189 | preview_camera->connect("toggled" , callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview)); |
| 5190 | previewing = nullptr; |
| 5191 | gizmo_scale = 1.0; |
| 5192 | |
| 5193 | preview_node = nullptr; |
| 5194 | |
| 5195 | bottom_center_vbox = memnew(VBoxContainer); |
| 5196 | bottom_center_vbox->set_anchors_preset(LayoutPreset::PRESET_CENTER); |
| 5197 | bottom_center_vbox->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -20 * EDSCALE); |
| 5198 | bottom_center_vbox->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); |
| 5199 | bottom_center_vbox->set_h_grow_direction(GROW_DIRECTION_BOTH); |
| 5200 | bottom_center_vbox->set_v_grow_direction(GROW_DIRECTION_BEGIN); |
| 5201 | surface->add_child(bottom_center_vbox); |
| 5202 | |
| 5203 | info_label = memnew(Label); |
| 5204 | info_label->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -90 * EDSCALE); |
| 5205 | info_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -90 * EDSCALE); |
| 5206 | info_label->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, -10 * EDSCALE); |
| 5207 | info_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE); |
| 5208 | info_label->set_h_grow_direction(GROW_DIRECTION_BEGIN); |
| 5209 | info_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); |
| 5210 | surface->add_child(info_label); |
| 5211 | info_label->hide(); |
| 5212 | |
| 5213 | cinema_label = memnew(Label); |
| 5214 | cinema_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 10 * EDSCALE); |
| 5215 | cinema_label->set_h_grow_direction(GROW_DIRECTION_END); |
| 5216 | cinema_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 5217 | surface->add_child(cinema_label); |
| 5218 | cinema_label->set_text(TTR("Cinematic Preview" )); |
| 5219 | cinema_label->hide(); |
| 5220 | previewing_cinema = false; |
| 5221 | |
| 5222 | locked_label = memnew(Label); |
| 5223 | locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 5224 | locked_label->set_h_size_flags(SIZE_SHRINK_CENTER); |
| 5225 | bottom_center_vbox->add_child(locked_label); |
| 5226 | locked_label->set_text(TTR("View Rotation Locked" )); |
| 5227 | locked_label->hide(); |
| 5228 | |
| 5229 | zoom_limit_label = memnew(Label); |
| 5230 | zoom_limit_label->set_text(TTR("To zoom further, change the camera's clipping planes (View -> Settings...)" )); |
| 5231 | zoom_limit_label->set_name("ZoomLimitMessageLabel" ); |
| 5232 | zoom_limit_label->add_theme_color_override("font_color" , Color(1, 1, 1, 1)); |
| 5233 | zoom_limit_label->hide(); |
| 5234 | bottom_center_vbox->add_child(zoom_limit_label); |
| 5235 | |
| 5236 | preview_material_label = memnew(Label); |
| 5237 | preview_material_label->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_LEFT); |
| 5238 | preview_material_label->set_offset(Side::SIDE_TOP, -70 * EDSCALE); |
| 5239 | preview_material_label->set_text(TTR("Overriding material..." )); |
| 5240 | preview_material_label->add_theme_color_override("font_color" , Color(1, 1, 1, 1)); |
| 5241 | preview_material_label->hide(); |
| 5242 | surface->add_child(preview_material_label); |
| 5243 | |
| 5244 | preview_material_label_desc = memnew(Label); |
| 5245 | preview_material_label_desc->set_anchors_and_offsets_preset(LayoutPreset::PRESET_BOTTOM_LEFT); |
| 5246 | preview_material_label_desc->set_offset(Side::SIDE_TOP, -50 * EDSCALE); |
| 5247 | preview_material_label_desc->set_text(TTR("Drag and drop to override the material of any geometry node.\nHold Ctrl when dropping to override a specific surface." )); |
| 5248 | preview_material_label_desc->add_theme_color_override("font_color" , Color(0.8, 0.8, 0.8, 1)); |
| 5249 | preview_material_label_desc->add_theme_constant_override("line_spacing" , 0); |
| 5250 | preview_material_label_desc->hide(); |
| 5251 | surface->add_child(preview_material_label_desc); |
| 5252 | |
| 5253 | frame_time_gradient = memnew(Gradient); |
| 5254 | // The color is set when the theme changes. |
| 5255 | frame_time_gradient->add_point(0.5, Color()); |
| 5256 | |
| 5257 | top_right_vbox = memnew(VBoxContainer); |
| 5258 | top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE); |
| 5259 | top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); |
| 5260 | // Make sure frame time labels don't touch the viewport's edge. |
| 5261 | top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE); |
| 5262 | // Prevent visible spacing between frame time labels. |
| 5263 | top_right_vbox->add_theme_constant_override("separation" , 0); |
| 5264 | |
| 5265 | const int navigation_control_size = 150; |
| 5266 | |
| 5267 | position_control = memnew(ViewportNavigationControl); |
| 5268 | position_control->set_navigation_mode(Node3DEditorViewport::NAVIGATION_MOVE); |
| 5269 | position_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); |
| 5270 | position_control->set_h_size_flags(SIZE_SHRINK_END); |
| 5271 | position_control->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); |
| 5272 | position_control->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); |
| 5273 | position_control->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_BEGIN, navigation_control_size * EDSCALE); |
| 5274 | position_control->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); |
| 5275 | position_control->set_viewport(this); |
| 5276 | surface->add_child(position_control); |
| 5277 | |
| 5278 | look_control = memnew(ViewportNavigationControl); |
| 5279 | look_control->set_navigation_mode(Node3DEditorViewport::NAVIGATION_LOOK); |
| 5280 | look_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); |
| 5281 | look_control->set_h_size_flags(SIZE_SHRINK_END); |
| 5282 | look_control->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -navigation_control_size * EDSCALE); |
| 5283 | look_control->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); |
| 5284 | look_control->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); |
| 5285 | look_control->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); |
| 5286 | look_control->set_viewport(this); |
| 5287 | surface->add_child(look_control); |
| 5288 | |
| 5289 | rotation_control = memnew(ViewportRotationControl); |
| 5290 | rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE); |
| 5291 | rotation_control->set_h_size_flags(SIZE_SHRINK_END); |
| 5292 | rotation_control->set_viewport(this); |
| 5293 | top_right_vbox->add_child(rotation_control); |
| 5294 | |
| 5295 | // Individual Labels are used to allow coloring each label with its own color. |
| 5296 | cpu_time_label = memnew(Label); |
| 5297 | top_right_vbox->add_child(cpu_time_label); |
| 5298 | cpu_time_label->hide(); |
| 5299 | |
| 5300 | gpu_time_label = memnew(Label); |
| 5301 | top_right_vbox->add_child(gpu_time_label); |
| 5302 | gpu_time_label->hide(); |
| 5303 | |
| 5304 | fps_label = memnew(Label); |
| 5305 | top_right_vbox->add_child(fps_label); |
| 5306 | fps_label->hide(); |
| 5307 | |
| 5308 | surface->add_child(top_right_vbox); |
| 5309 | |
| 5310 | accept = nullptr; |
| 5311 | |
| 5312 | freelook_active = false; |
| 5313 | freelook_speed = EDITOR_GET("editors/3d/freelook/freelook_base_speed" ); |
| 5314 | |
| 5315 | selection_menu = memnew(PopupMenu); |
| 5316 | add_child(selection_menu); |
| 5317 | selection_menu->set_min_size(Size2(100, 0) * EDSCALE); |
| 5318 | selection_menu->connect("id_pressed" , callable_mp(this, &Node3DEditorViewport::_selection_result_pressed)); |
| 5319 | selection_menu->connect("popup_hide" , callable_mp(this, &Node3DEditorViewport::_selection_menu_hide)); |
| 5320 | |
| 5321 | if (p_index == 0) { |
| 5322 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER), true); |
| 5323 | viewport->set_as_audio_listener_3d(true); |
| 5324 | } |
| 5325 | |
| 5326 | view_type = VIEW_TYPE_USER; |
| 5327 | _update_name(); |
| 5328 | |
| 5329 | EditorSettings::get_singleton()->connect("settings_changed" , callable_mp(this, &Node3DEditorViewport::update_transform_gizmo_view)); |
| 5330 | } |
| 5331 | |
| 5332 | Node3DEditorViewport::~Node3DEditorViewport() { |
| 5333 | memdelete(frame_time_gradient); |
| 5334 | } |
| 5335 | |
| 5336 | ////////////////////////////////////////////////////////////// |
| 5337 | |
| 5338 | void Node3DEditorViewportContainer::gui_input(const Ref<InputEvent> &p_event) { |
| 5339 | ERR_FAIL_COND(p_event.is_null()); |
| 5340 | |
| 5341 | Ref<InputEventMouseButton> mb = p_event; |
| 5342 | |
| 5343 | if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { |
| 5344 | if (mb->is_pressed()) { |
| 5345 | Vector2 size = get_size(); |
| 5346 | |
| 5347 | int h_sep = get_theme_constant(SNAME("separation" ), SNAME("HSplitContainer" )); |
| 5348 | int v_sep = get_theme_constant(SNAME("separation" ), SNAME("VSplitContainer" )); |
| 5349 | |
| 5350 | int mid_w = size.width * ratio_h; |
| 5351 | int mid_h = size.height * ratio_v; |
| 5352 | |
| 5353 | dragging_h = mb->get_position().x > (mid_w - h_sep / 2) && mb->get_position().x < (mid_w + h_sep / 2); |
| 5354 | dragging_v = mb->get_position().y > (mid_h - v_sep / 2) && mb->get_position().y < (mid_h + v_sep / 2); |
| 5355 | |
| 5356 | drag_begin_pos = mb->get_position(); |
| 5357 | drag_begin_ratio.x = ratio_h; |
| 5358 | drag_begin_ratio.y = ratio_v; |
| 5359 | |
| 5360 | switch (view) { |
| 5361 | case VIEW_USE_1_VIEWPORT: { |
| 5362 | dragging_h = false; |
| 5363 | dragging_v = false; |
| 5364 | |
| 5365 | } break; |
| 5366 | case VIEW_USE_2_VIEWPORTS: { |
| 5367 | dragging_h = false; |
| 5368 | |
| 5369 | } break; |
| 5370 | case VIEW_USE_2_VIEWPORTS_ALT: { |
| 5371 | dragging_v = false; |
| 5372 | |
| 5373 | } break; |
| 5374 | case VIEW_USE_3_VIEWPORTS: |
| 5375 | case VIEW_USE_3_VIEWPORTS_ALT: |
| 5376 | case VIEW_USE_4_VIEWPORTS: { |
| 5377 | // Do nothing. |
| 5378 | |
| 5379 | } break; |
| 5380 | } |
| 5381 | } else { |
| 5382 | dragging_h = false; |
| 5383 | dragging_v = false; |
| 5384 | } |
| 5385 | } |
| 5386 | |
| 5387 | Ref<InputEventMouseMotion> mm = p_event; |
| 5388 | |
| 5389 | if (mm.is_valid()) { |
| 5390 | if (view == VIEW_USE_3_VIEWPORTS || view == VIEW_USE_3_VIEWPORTS_ALT || view == VIEW_USE_4_VIEWPORTS) { |
| 5391 | Vector2 size = get_size(); |
| 5392 | |
| 5393 | int h_sep = get_theme_constant(SNAME("separation" ), SNAME("HSplitContainer" )); |
| 5394 | int v_sep = get_theme_constant(SNAME("separation" ), SNAME("VSplitContainer" )); |
| 5395 | |
| 5396 | int mid_w = size.width * ratio_h; |
| 5397 | int mid_h = size.height * ratio_v; |
| 5398 | |
| 5399 | bool was_hovering_h = hovering_h; |
| 5400 | bool was_hovering_v = hovering_v; |
| 5401 | hovering_h = mm->get_position().x > (mid_w - h_sep / 2) && mm->get_position().x < (mid_w + h_sep / 2); |
| 5402 | hovering_v = mm->get_position().y > (mid_h - v_sep / 2) && mm->get_position().y < (mid_h + v_sep / 2); |
| 5403 | |
| 5404 | if (was_hovering_h != hovering_h || was_hovering_v != hovering_v) { |
| 5405 | queue_redraw(); |
| 5406 | } |
| 5407 | } |
| 5408 | |
| 5409 | if (dragging_h) { |
| 5410 | real_t new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width; |
| 5411 | new_ratio = CLAMP(new_ratio, 40 / get_size().width, (get_size().width - 40) / get_size().width); |
| 5412 | ratio_h = new_ratio; |
| 5413 | queue_sort(); |
| 5414 | queue_redraw(); |
| 5415 | } |
| 5416 | if (dragging_v) { |
| 5417 | real_t new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height; |
| 5418 | new_ratio = CLAMP(new_ratio, 40 / get_size().height, (get_size().height - 40) / get_size().height); |
| 5419 | ratio_v = new_ratio; |
| 5420 | queue_sort(); |
| 5421 | queue_redraw(); |
| 5422 | } |
| 5423 | } |
| 5424 | } |
| 5425 | |
| 5426 | void Node3DEditorViewportContainer::_notification(int p_what) { |
| 5427 | switch (p_what) { |
| 5428 | case NOTIFICATION_MOUSE_ENTER: |
| 5429 | case NOTIFICATION_MOUSE_EXIT: { |
| 5430 | mouseover = (p_what == NOTIFICATION_MOUSE_ENTER); |
| 5431 | queue_redraw(); |
| 5432 | } break; |
| 5433 | |
| 5434 | case NOTIFICATION_DRAW: { |
| 5435 | if (mouseover) { |
| 5436 | Ref<Texture2D> h_grabber = get_theme_icon(SNAME("grabber" ), SNAME("HSplitContainer" )); |
| 5437 | Ref<Texture2D> v_grabber = get_theme_icon(SNAME("grabber" ), SNAME("VSplitContainer" )); |
| 5438 | |
| 5439 | Ref<Texture2D> hdiag_grabber = get_editor_theme_icon(SNAME("GuiViewportHdiagsplitter" )); |
| 5440 | Ref<Texture2D> vdiag_grabber = get_editor_theme_icon(SNAME("GuiViewportVdiagsplitter" )); |
| 5441 | Ref<Texture2D> vh_grabber = get_editor_theme_icon(SNAME("GuiViewportVhsplitter" )); |
| 5442 | |
| 5443 | Vector2 size = get_size(); |
| 5444 | |
| 5445 | int h_sep = get_theme_constant(SNAME("separation" ), SNAME("HSplitContainer" )); |
| 5446 | |
| 5447 | int v_sep = get_theme_constant(SNAME("separation" ), SNAME("VSplitContainer" )); |
| 5448 | |
| 5449 | int mid_w = size.width * ratio_h; |
| 5450 | int mid_h = size.height * ratio_v; |
| 5451 | |
| 5452 | int size_left = mid_w - h_sep / 2; |
| 5453 | int size_bottom = size.height - mid_h - v_sep / 2; |
| 5454 | |
| 5455 | switch (view) { |
| 5456 | case VIEW_USE_1_VIEWPORT: { |
| 5457 | // Nothing to show. |
| 5458 | |
| 5459 | } break; |
| 5460 | case VIEW_USE_2_VIEWPORTS: { |
| 5461 | draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); |
| 5462 | set_default_cursor_shape(CURSOR_VSPLIT); |
| 5463 | |
| 5464 | } break; |
| 5465 | case VIEW_USE_2_VIEWPORTS_ALT: { |
| 5466 | draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2)); |
| 5467 | set_default_cursor_shape(CURSOR_HSPLIT); |
| 5468 | |
| 5469 | } break; |
| 5470 | case VIEW_USE_3_VIEWPORTS: { |
| 5471 | if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { |
| 5472 | draw_texture(hdiag_grabber, Vector2(mid_w - hdiag_grabber->get_width() / 2, mid_h - v_grabber->get_height() / 4)); |
| 5473 | set_default_cursor_shape(CURSOR_DRAG); |
| 5474 | } else if ((hovering_v && !dragging_h) || dragging_v) { |
| 5475 | draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); |
| 5476 | set_default_cursor_shape(CURSOR_VSPLIT); |
| 5477 | } else if (hovering_h || dragging_h) { |
| 5478 | draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, mid_h + v_grabber->get_height() / 2 + (size_bottom - h_grabber->get_height()) / 2)); |
| 5479 | set_default_cursor_shape(CURSOR_HSPLIT); |
| 5480 | } |
| 5481 | |
| 5482 | } break; |
| 5483 | case VIEW_USE_3_VIEWPORTS_ALT: { |
| 5484 | if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { |
| 5485 | draw_texture(vdiag_grabber, Vector2(mid_w - vdiag_grabber->get_width() + v_grabber->get_height() / 4, mid_h - vdiag_grabber->get_height() / 2)); |
| 5486 | set_default_cursor_shape(CURSOR_DRAG); |
| 5487 | } else if ((hovering_v && !dragging_h) || dragging_v) { |
| 5488 | draw_texture(v_grabber, Vector2((size_left - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); |
| 5489 | set_default_cursor_shape(CURSOR_VSPLIT); |
| 5490 | } else if (hovering_h || dragging_h) { |
| 5491 | draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2)); |
| 5492 | set_default_cursor_shape(CURSOR_HSPLIT); |
| 5493 | } |
| 5494 | |
| 5495 | } break; |
| 5496 | case VIEW_USE_4_VIEWPORTS: { |
| 5497 | Vector2 half(mid_w, mid_h); |
| 5498 | if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { |
| 5499 | draw_texture(vh_grabber, half - vh_grabber->get_size() / 2.0); |
| 5500 | set_default_cursor_shape(CURSOR_DRAG); |
| 5501 | } else if ((hovering_v && !dragging_h) || dragging_v) { |
| 5502 | draw_texture(v_grabber, half - v_grabber->get_size() / 2.0); |
| 5503 | set_default_cursor_shape(CURSOR_VSPLIT); |
| 5504 | } else if (hovering_h || dragging_h) { |
| 5505 | draw_texture(h_grabber, half - h_grabber->get_size() / 2.0); |
| 5506 | set_default_cursor_shape(CURSOR_HSPLIT); |
| 5507 | } |
| 5508 | |
| 5509 | } break; |
| 5510 | } |
| 5511 | } |
| 5512 | } break; |
| 5513 | |
| 5514 | case NOTIFICATION_SORT_CHILDREN: { |
| 5515 | Node3DEditorViewport *viewports[4]; |
| 5516 | int vc = 0; |
| 5517 | for (int i = 0; i < get_child_count(); i++) { |
| 5518 | viewports[vc] = Object::cast_to<Node3DEditorViewport>(get_child(i)); |
| 5519 | if (viewports[vc]) { |
| 5520 | vc++; |
| 5521 | } |
| 5522 | } |
| 5523 | |
| 5524 | ERR_FAIL_COND(vc != 4); |
| 5525 | |
| 5526 | Size2 size = get_size(); |
| 5527 | |
| 5528 | if (size.x < 10 || size.y < 10) { |
| 5529 | for (int i = 0; i < 4; i++) { |
| 5530 | viewports[i]->hide(); |
| 5531 | } |
| 5532 | return; |
| 5533 | } |
| 5534 | int h_sep = get_theme_constant(SNAME("separation" ), SNAME("HSplitContainer" )); |
| 5535 | |
| 5536 | int v_sep = get_theme_constant(SNAME("separation" ), SNAME("VSplitContainer" )); |
| 5537 | |
| 5538 | int mid_w = size.width * ratio_h; |
| 5539 | int mid_h = size.height * ratio_v; |
| 5540 | |
| 5541 | int size_left = mid_w - h_sep / 2; |
| 5542 | int size_right = size.width - mid_w - h_sep / 2; |
| 5543 | |
| 5544 | int size_top = mid_h - v_sep / 2; |
| 5545 | int size_bottom = size.height - mid_h - v_sep / 2; |
| 5546 | |
| 5547 | switch (view) { |
| 5548 | case VIEW_USE_1_VIEWPORT: { |
| 5549 | viewports[0]->show(); |
| 5550 | for (int i = 1; i < 4; i++) { |
| 5551 | viewports[i]->hide(); |
| 5552 | } |
| 5553 | |
| 5554 | fit_child_in_rect(viewports[0], Rect2(Vector2(), size)); |
| 5555 | |
| 5556 | } break; |
| 5557 | case VIEW_USE_2_VIEWPORTS: { |
| 5558 | for (int i = 0; i < 4; i++) { |
| 5559 | if (i == 1 || i == 3) { |
| 5560 | viewports[i]->hide(); |
| 5561 | } else { |
| 5562 | viewports[i]->show(); |
| 5563 | } |
| 5564 | } |
| 5565 | |
| 5566 | fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top))); |
| 5567 | fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size.width, size_bottom))); |
| 5568 | |
| 5569 | } break; |
| 5570 | case VIEW_USE_2_VIEWPORTS_ALT: { |
| 5571 | for (int i = 0; i < 4; i++) { |
| 5572 | if (i == 1 || i == 3) { |
| 5573 | viewports[i]->hide(); |
| 5574 | } else { |
| 5575 | viewports[i]->show(); |
| 5576 | } |
| 5577 | } |
| 5578 | fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size.height))); |
| 5579 | fit_child_in_rect(viewports[2], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height))); |
| 5580 | |
| 5581 | } break; |
| 5582 | case VIEW_USE_3_VIEWPORTS: { |
| 5583 | for (int i = 0; i < 4; i++) { |
| 5584 | if (i == 1) { |
| 5585 | viewports[i]->hide(); |
| 5586 | } else { |
| 5587 | viewports[i]->show(); |
| 5588 | } |
| 5589 | } |
| 5590 | |
| 5591 | fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top))); |
| 5592 | fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); |
| 5593 | fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom))); |
| 5594 | |
| 5595 | } break; |
| 5596 | case VIEW_USE_3_VIEWPORTS_ALT: { |
| 5597 | for (int i = 0; i < 4; i++) { |
| 5598 | if (i == 1) { |
| 5599 | viewports[i]->hide(); |
| 5600 | } else { |
| 5601 | viewports[i]->show(); |
| 5602 | } |
| 5603 | } |
| 5604 | |
| 5605 | fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top))); |
| 5606 | fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); |
| 5607 | fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height))); |
| 5608 | |
| 5609 | } break; |
| 5610 | case VIEW_USE_4_VIEWPORTS: { |
| 5611 | for (int i = 0; i < 4; i++) { |
| 5612 | viewports[i]->show(); |
| 5613 | } |
| 5614 | |
| 5615 | fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top))); |
| 5616 | fit_child_in_rect(viewports[1], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size_top))); |
| 5617 | fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); |
| 5618 | fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom))); |
| 5619 | |
| 5620 | } break; |
| 5621 | } |
| 5622 | } break; |
| 5623 | } |
| 5624 | } |
| 5625 | |
| 5626 | void Node3DEditorViewportContainer::set_view(View p_view) { |
| 5627 | view = p_view; |
| 5628 | queue_sort(); |
| 5629 | } |
| 5630 | |
| 5631 | Node3DEditorViewportContainer::View Node3DEditorViewportContainer::get_view() { |
| 5632 | return view; |
| 5633 | } |
| 5634 | |
| 5635 | Node3DEditorViewportContainer::Node3DEditorViewportContainer() { |
| 5636 | set_clip_contents(true); |
| 5637 | view = VIEW_USE_1_VIEWPORT; |
| 5638 | mouseover = false; |
| 5639 | ratio_h = 0.5; |
| 5640 | ratio_v = 0.5; |
| 5641 | hovering_v = false; |
| 5642 | hovering_h = false; |
| 5643 | dragging_v = false; |
| 5644 | dragging_h = false; |
| 5645 | } |
| 5646 | |
| 5647 | /////////////////////////////////////////////////////////////////// |
| 5648 | |
| 5649 | Node3DEditor *Node3DEditor::singleton = nullptr; |
| 5650 | |
| 5651 | Node3DEditorSelectedItem::~Node3DEditorSelectedItem() { |
| 5652 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 5653 | if (sbox_instance.is_valid()) { |
| 5654 | RenderingServer::get_singleton()->free(sbox_instance); |
| 5655 | } |
| 5656 | if (sbox_instance_offset.is_valid()) { |
| 5657 | RenderingServer::get_singleton()->free(sbox_instance_offset); |
| 5658 | } |
| 5659 | if (sbox_instance_xray.is_valid()) { |
| 5660 | RenderingServer::get_singleton()->free(sbox_instance_xray); |
| 5661 | } |
| 5662 | if (sbox_instance_xray_offset.is_valid()) { |
| 5663 | RenderingServer::get_singleton()->free(sbox_instance_xray_offset); |
| 5664 | } |
| 5665 | } |
| 5666 | |
| 5667 | void Node3DEditor::select_gizmo_highlight_axis(int p_axis) { |
| 5668 | for (int i = 0; i < 3; i++) { |
| 5669 | move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_color_hl[i] : gizmo_color[i]); |
| 5670 | move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]); |
| 5671 | rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? rotate_gizmo_color_hl[i] : rotate_gizmo_color[i]); |
| 5672 | scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]); |
| 5673 | scale_plane_gizmo[i]->surface_set_material(0, (i + 12) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]); |
| 5674 | } |
| 5675 | } |
| 5676 | |
| 5677 | void Node3DEditor::update_transform_gizmo() { |
| 5678 | int count = 0; |
| 5679 | bool local_gizmo_coords = are_local_coords_enabled(); |
| 5680 | |
| 5681 | Vector3 gizmo_center; |
| 5682 | Basis gizmo_basis; |
| 5683 | |
| 5684 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 5685 | |
| 5686 | if (se && se->gizmo.is_valid()) { |
| 5687 | for (const KeyValue<int, Transform3D> &E : se->subgizmos) { |
| 5688 | Transform3D xf = se->sp->get_global_transform() * se->gizmo->get_subgizmo_transform(E.key); |
| 5689 | gizmo_center += xf.origin; |
| 5690 | if (count == 0 && local_gizmo_coords) { |
| 5691 | gizmo_basis = xf.basis; |
| 5692 | } |
| 5693 | count++; |
| 5694 | } |
| 5695 | } else { |
| 5696 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 5697 | for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { |
| 5698 | Node3D *sp = Object::cast_to<Node3D>(E->get()); |
| 5699 | if (!sp) { |
| 5700 | continue; |
| 5701 | } |
| 5702 | |
| 5703 | if (sp->has_meta("_edit_lock_" )) { |
| 5704 | continue; |
| 5705 | } |
| 5706 | |
| 5707 | Node3DEditorSelectedItem *sel_item = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 5708 | if (!sel_item) { |
| 5709 | continue; |
| 5710 | } |
| 5711 | |
| 5712 | Transform3D xf = sel_item->sp->get_global_transform(); |
| 5713 | gizmo_center += xf.origin; |
| 5714 | if (count == 0 && local_gizmo_coords) { |
| 5715 | gizmo_basis = xf.basis; |
| 5716 | } |
| 5717 | count++; |
| 5718 | } |
| 5719 | } |
| 5720 | |
| 5721 | gizmo.visible = count > 0; |
| 5722 | gizmo.transform.origin = (count > 0) ? gizmo_center / count : Vector3(); |
| 5723 | gizmo.transform.basis = (count == 1) ? gizmo_basis : Basis(); |
| 5724 | |
| 5725 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 5726 | viewports[i]->update_transform_gizmo_view(); |
| 5727 | } |
| 5728 | } |
| 5729 | |
| 5730 | void _update_all_gizmos(Node *p_node) { |
| 5731 | for (int i = p_node->get_child_count() - 1; 0 <= i; --i) { |
| 5732 | Node3D *spatial_node = Object::cast_to<Node3D>(p_node->get_child(i)); |
| 5733 | if (spatial_node) { |
| 5734 | spatial_node->update_gizmos(); |
| 5735 | } |
| 5736 | |
| 5737 | _update_all_gizmos(p_node->get_child(i)); |
| 5738 | } |
| 5739 | } |
| 5740 | |
| 5741 | void Node3DEditor::update_all_gizmos(Node *p_node) { |
| 5742 | if (!p_node && is_inside_tree()) { |
| 5743 | p_node = get_tree()->get_edited_scene_root(); |
| 5744 | } |
| 5745 | |
| 5746 | if (!p_node) { |
| 5747 | // No edited scene, so nothing to update. |
| 5748 | return; |
| 5749 | } |
| 5750 | _update_all_gizmos(p_node); |
| 5751 | } |
| 5752 | |
| 5753 | Object *Node3DEditor::_get_editor_data(Object *p_what) { |
| 5754 | Node3D *sp = Object::cast_to<Node3D>(p_what); |
| 5755 | if (!sp) { |
| 5756 | return nullptr; |
| 5757 | } |
| 5758 | |
| 5759 | Node3DEditorSelectedItem *si = memnew(Node3DEditorSelectedItem); |
| 5760 | |
| 5761 | si->sp = sp; |
| 5762 | si->sbox_instance = RenderingServer::get_singleton()->instance_create2( |
| 5763 | selection_box->get_rid(), |
| 5764 | sp->get_world_3d()->get_scenario()); |
| 5765 | si->sbox_instance_offset = RenderingServer::get_singleton()->instance_create2( |
| 5766 | selection_box->get_rid(), |
| 5767 | sp->get_world_3d()->get_scenario()); |
| 5768 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting( |
| 5769 | si->sbox_instance, |
| 5770 | RS::SHADOW_CASTING_SETTING_OFF); |
| 5771 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting( |
| 5772 | si->sbox_instance_offset, |
| 5773 | RS::SHADOW_CASTING_SETTING_OFF); |
| 5774 | // Use the Edit layer to hide the selection box when View Gizmos is disabled, since it is a bit distracting. |
| 5775 | // It's still possible to approximately guess what is selected by looking at the manipulation gizmo position. |
| 5776 | RS::get_singleton()->instance_set_layer_mask(si->sbox_instance, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER); |
| 5777 | RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_offset, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER); |
| 5778 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 5779 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 5780 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_offset, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 5781 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_offset, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 5782 | si->sbox_instance_xray = RenderingServer::get_singleton()->instance_create2( |
| 5783 | selection_box_xray->get_rid(), |
| 5784 | sp->get_world_3d()->get_scenario()); |
| 5785 | si->sbox_instance_xray_offset = RenderingServer::get_singleton()->instance_create2( |
| 5786 | selection_box_xray->get_rid(), |
| 5787 | sp->get_world_3d()->get_scenario()); |
| 5788 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting( |
| 5789 | si->sbox_instance_xray, |
| 5790 | RS::SHADOW_CASTING_SETTING_OFF); |
| 5791 | RS::get_singleton()->instance_geometry_set_cast_shadows_setting( |
| 5792 | si->sbox_instance_xray_offset, |
| 5793 | RS::SHADOW_CASTING_SETTING_OFF); |
| 5794 | // Use the Edit layer to hide the selection box when View Gizmos is disabled, since it is a bit distracting. |
| 5795 | // It's still possible to approximately guess what is selected by looking at the manipulation gizmo position. |
| 5796 | RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER); |
| 5797 | RS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray_offset, 1 << Node3DEditorViewport::GIZMO_EDIT_LAYER); |
| 5798 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 5799 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 5800 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray_offset, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 5801 | RS::get_singleton()->instance_geometry_set_flag(si->sbox_instance_xray_offset, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 5802 | |
| 5803 | return si; |
| 5804 | } |
| 5805 | |
| 5806 | void Node3DEditor::_generate_selection_boxes() { |
| 5807 | // Use two AABBs to create the illusion of a slightly thicker line. |
| 5808 | AABB aabb(Vector3(), Vector3(1, 1, 1)); |
| 5809 | |
| 5810 | // Create a x-ray (visible through solid surfaces) and standard version of the selection box. |
| 5811 | // Both will be drawn at the same position, but with different opacity. |
| 5812 | // This lets the user see where the selection is while still having a sense of depth. |
| 5813 | Ref<SurfaceTool> st = memnew(SurfaceTool); |
| 5814 | Ref<SurfaceTool> st_xray = memnew(SurfaceTool); |
| 5815 | |
| 5816 | st->begin(Mesh::PRIMITIVE_LINES); |
| 5817 | st_xray->begin(Mesh::PRIMITIVE_LINES); |
| 5818 | for (int i = 0; i < 12; i++) { |
| 5819 | Vector3 a, b; |
| 5820 | aabb.get_edge(i, a, b); |
| 5821 | |
| 5822 | st->add_vertex(a); |
| 5823 | st->add_vertex(b); |
| 5824 | st_xray->add_vertex(a); |
| 5825 | st_xray->add_vertex(b); |
| 5826 | } |
| 5827 | |
| 5828 | Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D); |
| 5829 | mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 5830 | const Color selection_box_color = EDITOR_GET("editors/3d/selection_box_color" ); |
| 5831 | mat->set_albedo(selection_box_color); |
| 5832 | mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
| 5833 | st->set_material(mat); |
| 5834 | selection_box = st->commit(); |
| 5835 | |
| 5836 | Ref<StandardMaterial3D> mat_xray = memnew(StandardMaterial3D); |
| 5837 | mat_xray->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 5838 | mat_xray->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
| 5839 | mat_xray->set_albedo(selection_box_color * Color(1, 1, 1, 0.15)); |
| 5840 | mat_xray->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
| 5841 | st_xray->set_material(mat_xray); |
| 5842 | selection_box_xray = st_xray->commit(); |
| 5843 | } |
| 5844 | |
| 5845 | Dictionary Node3DEditor::get_state() const { |
| 5846 | Dictionary d; |
| 5847 | |
| 5848 | d["snap_enabled" ] = snap_enabled; |
| 5849 | d["translate_snap" ] = get_translate_snap(); |
| 5850 | d["rotate_snap" ] = get_rotate_snap(); |
| 5851 | d["scale_snap" ] = get_scale_snap(); |
| 5852 | |
| 5853 | d["local_coords" ] = tool_option_button[TOOL_OPT_LOCAL_COORDS]->is_pressed(); |
| 5854 | |
| 5855 | int vc = 0; |
| 5856 | if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT))) { |
| 5857 | vc = 1; |
| 5858 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS))) { |
| 5859 | vc = 2; |
| 5860 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS))) { |
| 5861 | vc = 3; |
| 5862 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS))) { |
| 5863 | vc = 4; |
| 5864 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT))) { |
| 5865 | vc = 5; |
| 5866 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT))) { |
| 5867 | vc = 6; |
| 5868 | } |
| 5869 | |
| 5870 | d["viewport_mode" ] = vc; |
| 5871 | Array vpdata; |
| 5872 | for (int i = 0; i < 4; i++) { |
| 5873 | vpdata.push_back(viewports[i]->get_state()); |
| 5874 | } |
| 5875 | |
| 5876 | d["viewports" ] = vpdata; |
| 5877 | |
| 5878 | d["show_grid" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID)); |
| 5879 | d["show_origin" ] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN)); |
| 5880 | d["fov" ] = get_fov(); |
| 5881 | d["znear" ] = get_znear(); |
| 5882 | d["zfar" ] = get_zfar(); |
| 5883 | |
| 5884 | Dictionary gizmos_status; |
| 5885 | for (int i = 0; i < gizmo_plugins_by_name.size(); i++) { |
| 5886 | if (!gizmo_plugins_by_name[i]->can_be_hidden()) { |
| 5887 | continue; |
| 5888 | } |
| 5889 | int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i)); |
| 5890 | String name = gizmo_plugins_by_name[i]->get_gizmo_name(); |
| 5891 | gizmos_status[name] = state; |
| 5892 | } |
| 5893 | |
| 5894 | d["gizmos_status" ] = gizmos_status; |
| 5895 | { |
| 5896 | Dictionary pd; |
| 5897 | |
| 5898 | pd["sun_rotation" ] = sun_rotation; |
| 5899 | |
| 5900 | pd["environ_sky_color" ] = environ_sky_color->get_pick_color(); |
| 5901 | pd["environ_ground_color" ] = environ_ground_color->get_pick_color(); |
| 5902 | pd["environ_energy" ] = environ_energy->get_value(); |
| 5903 | pd["environ_glow_enabled" ] = environ_glow_button->is_pressed(); |
| 5904 | pd["environ_tonemap_enabled" ] = environ_tonemap_button->is_pressed(); |
| 5905 | pd["environ_ao_enabled" ] = environ_ao_button->is_pressed(); |
| 5906 | pd["environ_gi_enabled" ] = environ_gi_button->is_pressed(); |
| 5907 | pd["sun_max_distance" ] = sun_max_distance->get_value(); |
| 5908 | |
| 5909 | pd["sun_color" ] = sun_color->get_pick_color(); |
| 5910 | pd["sun_energy" ] = sun_energy->get_value(); |
| 5911 | |
| 5912 | pd["sun_enabled" ] = sun_button->is_pressed(); |
| 5913 | pd["environ_enabled" ] = environ_button->is_pressed(); |
| 5914 | |
| 5915 | d["preview_sun_env" ] = pd; |
| 5916 | } |
| 5917 | |
| 5918 | return d; |
| 5919 | } |
| 5920 | |
| 5921 | void Node3DEditor::set_state(const Dictionary &p_state) { |
| 5922 | Dictionary d = p_state; |
| 5923 | |
| 5924 | if (d.has("snap_enabled" )) { |
| 5925 | snap_enabled = d["snap_enabled" ]; |
| 5926 | tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(d["snap_enabled" ]); |
| 5927 | } |
| 5928 | |
| 5929 | if (d.has("translate_snap" )) { |
| 5930 | snap_translate_value = d["translate_snap" ]; |
| 5931 | } |
| 5932 | |
| 5933 | if (d.has("rotate_snap" )) { |
| 5934 | snap_rotate_value = d["rotate_snap" ]; |
| 5935 | } |
| 5936 | |
| 5937 | if (d.has("scale_snap" )) { |
| 5938 | snap_scale_value = d["scale_snap" ]; |
| 5939 | } |
| 5940 | |
| 5941 | _snap_update(); |
| 5942 | |
| 5943 | if (d.has("local_coords" )) { |
| 5944 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["local_coords" ]); |
| 5945 | update_transform_gizmo(); |
| 5946 | } |
| 5947 | |
| 5948 | if (d.has("viewport_mode" )) { |
| 5949 | int vc = d["viewport_mode" ]; |
| 5950 | |
| 5951 | if (vc == 1) { |
| 5952 | _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); |
| 5953 | } else if (vc == 2) { |
| 5954 | _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); |
| 5955 | } else if (vc == 3) { |
| 5956 | _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); |
| 5957 | } else if (vc == 4) { |
| 5958 | _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); |
| 5959 | } else if (vc == 5) { |
| 5960 | _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); |
| 5961 | } else if (vc == 6) { |
| 5962 | _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); |
| 5963 | } |
| 5964 | } |
| 5965 | |
| 5966 | if (d.has("viewports" )) { |
| 5967 | Array vp = d["viewports" ]; |
| 5968 | uint32_t vp_size = static_cast<uint32_t>(vp.size()); |
| 5969 | if (vp_size > VIEWPORTS_COUNT) { |
| 5970 | WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state." ); |
| 5971 | vp_size = VIEWPORTS_COUNT; |
| 5972 | } |
| 5973 | |
| 5974 | for (uint32_t i = 0; i < vp_size; i++) { |
| 5975 | viewports[i]->set_state(vp[i]); |
| 5976 | } |
| 5977 | } |
| 5978 | |
| 5979 | if (d.has("zfar" )) { |
| 5980 | settings_zfar->set_value(double(d["zfar" ])); |
| 5981 | } |
| 5982 | if (d.has("znear" )) { |
| 5983 | settings_znear->set_value(double(d["znear" ])); |
| 5984 | } |
| 5985 | if (d.has("fov" )) { |
| 5986 | settings_fov->set_value(double(d["fov" ])); |
| 5987 | } |
| 5988 | if (d.has("show_grid" )) { |
| 5989 | bool use = d["show_grid" ]; |
| 5990 | |
| 5991 | if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID))) { |
| 5992 | _menu_item_pressed(MENU_VIEW_GRID); |
| 5993 | } |
| 5994 | } |
| 5995 | |
| 5996 | if (d.has("show_origin" )) { |
| 5997 | bool use = d["show_origin" ]; |
| 5998 | |
| 5999 | if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN))) { |
| 6000 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), use); |
| 6001 | RenderingServer::get_singleton()->instance_set_visible(origin_instance, use); |
| 6002 | } |
| 6003 | } |
| 6004 | |
| 6005 | if (d.has("gizmos_status" )) { |
| 6006 | Dictionary gizmos_status = d["gizmos_status" ]; |
| 6007 | List<Variant> keys; |
| 6008 | gizmos_status.get_key_list(&keys); |
| 6009 | |
| 6010 | for (int j = 0; j < gizmo_plugins_by_name.size(); ++j) { |
| 6011 | if (!gizmo_plugins_by_name[j]->can_be_hidden()) { |
| 6012 | continue; |
| 6013 | } |
| 6014 | int state = EditorNode3DGizmoPlugin::VISIBLE; |
| 6015 | for (int i = 0; i < keys.size(); i++) { |
| 6016 | if (gizmo_plugins_by_name.write[j]->get_gizmo_name() == String(keys[i])) { |
| 6017 | state = gizmos_status[keys[i]]; |
| 6018 | break; |
| 6019 | } |
| 6020 | } |
| 6021 | |
| 6022 | gizmo_plugins_by_name.write[j]->set_state(state); |
| 6023 | } |
| 6024 | _update_gizmos_menu(); |
| 6025 | } |
| 6026 | |
| 6027 | if (d.has("preview_sun_env" )) { |
| 6028 | sun_environ_updating = true; |
| 6029 | Dictionary pd = d["preview_sun_env" ]; |
| 6030 | sun_rotation = pd["sun_rotation" ]; |
| 6031 | |
| 6032 | environ_sky_color->set_pick_color(pd["environ_sky_color" ]); |
| 6033 | environ_ground_color->set_pick_color(pd["environ_ground_color" ]); |
| 6034 | environ_energy->set_value(pd["environ_energy" ]); |
| 6035 | environ_glow_button->set_pressed(pd["environ_glow_enabled" ]); |
| 6036 | environ_tonemap_button->set_pressed(pd["environ_tonemap_enabled" ]); |
| 6037 | environ_ao_button->set_pressed(pd["environ_ao_enabled" ]); |
| 6038 | environ_gi_button->set_pressed(pd["environ_gi_enabled" ]); |
| 6039 | sun_max_distance->set_value(pd["sun_max_distance" ]); |
| 6040 | |
| 6041 | sun_color->set_pick_color(pd["sun_color" ]); |
| 6042 | sun_energy->set_value(pd["sun_energy" ]); |
| 6043 | |
| 6044 | sun_button->set_pressed(pd["sun_enabled" ]); |
| 6045 | environ_button->set_pressed(pd["environ_enabled" ]); |
| 6046 | |
| 6047 | sun_environ_updating = false; |
| 6048 | |
| 6049 | _preview_settings_changed(); |
| 6050 | _update_preview_environment(); |
| 6051 | } else { |
| 6052 | _load_default_preview_settings(); |
| 6053 | sun_button->set_pressed(true); |
| 6054 | environ_button->set_pressed(true); |
| 6055 | _preview_settings_changed(); |
| 6056 | _update_preview_environment(); |
| 6057 | } |
| 6058 | } |
| 6059 | |
| 6060 | void Node3DEditor::edit(Node3D *p_spatial) { |
| 6061 | if (p_spatial != selected) { |
| 6062 | if (selected) { |
| 6063 | Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos(); |
| 6064 | for (int i = 0; i < gizmos.size(); i++) { |
| 6065 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 6066 | if (!seg.is_valid()) { |
| 6067 | continue; |
| 6068 | } |
| 6069 | seg->set_selected(false); |
| 6070 | } |
| 6071 | |
| 6072 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected); |
| 6073 | if (se) { |
| 6074 | se->gizmo.unref(); |
| 6075 | se->subgizmos.clear(); |
| 6076 | } |
| 6077 | |
| 6078 | selected->update_gizmos(); |
| 6079 | } |
| 6080 | |
| 6081 | selected = p_spatial; |
| 6082 | current_hover_gizmo = Ref<EditorNode3DGizmo>(); |
| 6083 | current_hover_gizmo_handle = -1; |
| 6084 | current_hover_gizmo_handle_secondary = false; |
| 6085 | |
| 6086 | if (selected) { |
| 6087 | Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos(); |
| 6088 | for (int i = 0; i < gizmos.size(); i++) { |
| 6089 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 6090 | if (!seg.is_valid()) { |
| 6091 | continue; |
| 6092 | } |
| 6093 | seg->set_selected(true); |
| 6094 | } |
| 6095 | selected->update_gizmos(); |
| 6096 | } |
| 6097 | } |
| 6098 | } |
| 6099 | |
| 6100 | void Node3DEditor::_snap_changed() { |
| 6101 | snap_translate_value = snap_translate->get_text().to_float(); |
| 6102 | snap_rotate_value = snap_rotate->get_text().to_float(); |
| 6103 | snap_scale_value = snap_scale->get_text().to_float(); |
| 6104 | |
| 6105 | EditorSettings::get_singleton()->set_project_metadata("3d_editor" , "snap_translate_value" , snap_translate_value); |
| 6106 | EditorSettings::get_singleton()->set_project_metadata("3d_editor" , "snap_rotate_value" , snap_rotate_value); |
| 6107 | EditorSettings::get_singleton()->set_project_metadata("3d_editor" , "snap_scale_value" , snap_scale_value); |
| 6108 | } |
| 6109 | |
| 6110 | void Node3DEditor::_snap_update() { |
| 6111 | snap_translate->set_text(String::num(snap_translate_value)); |
| 6112 | snap_rotate->set_text(String::num(snap_rotate_value)); |
| 6113 | snap_scale->set_text(String::num(snap_scale_value)); |
| 6114 | } |
| 6115 | |
| 6116 | void Node3DEditor::_xform_dialog_action() { |
| 6117 | Transform3D t; |
| 6118 | //translation |
| 6119 | Vector3 scale; |
| 6120 | Vector3 rotate; |
| 6121 | Vector3 translate; |
| 6122 | |
| 6123 | for (int i = 0; i < 3; i++) { |
| 6124 | translate[i] = xform_translate[i]->get_text().to_float(); |
| 6125 | rotate[i] = Math::deg_to_rad(xform_rotate[i]->get_text().to_float()); |
| 6126 | scale[i] = xform_scale[i]->get_text().to_float(); |
| 6127 | } |
| 6128 | |
| 6129 | t.basis.scale(scale); |
| 6130 | t.basis.rotate(rotate); |
| 6131 | t.origin = translate; |
| 6132 | |
| 6133 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 6134 | undo_redo->create_action(TTR("XForm Dialog" )); |
| 6135 | |
| 6136 | const List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 6137 | |
| 6138 | for (Node *E : selection) { |
| 6139 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 6140 | if (!sp) { |
| 6141 | continue; |
| 6142 | } |
| 6143 | |
| 6144 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 6145 | if (!se) { |
| 6146 | continue; |
| 6147 | } |
| 6148 | |
| 6149 | bool post = xform_type->get_selected() > 0; |
| 6150 | |
| 6151 | Transform3D tr = sp->get_global_gizmo_transform(); |
| 6152 | if (post) { |
| 6153 | tr = tr * t; |
| 6154 | } else { |
| 6155 | tr.basis = t.basis * tr.basis; |
| 6156 | tr.origin += t.origin; |
| 6157 | } |
| 6158 | |
| 6159 | undo_redo->add_do_method(sp, "set_global_transform" , tr); |
| 6160 | undo_redo->add_undo_method(sp, "set_global_transform" , sp->get_global_gizmo_transform()); |
| 6161 | } |
| 6162 | undo_redo->commit_action(); |
| 6163 | } |
| 6164 | |
| 6165 | void Node3DEditor::(bool pressed, int p_option) { |
| 6166 | switch (p_option) { |
| 6167 | case MENU_TOOL_LOCAL_COORDS: { |
| 6168 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(pressed); |
| 6169 | update_transform_gizmo(); |
| 6170 | } break; |
| 6171 | |
| 6172 | case MENU_TOOL_USE_SNAP: { |
| 6173 | tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed); |
| 6174 | snap_enabled = pressed; |
| 6175 | } break; |
| 6176 | |
| 6177 | case MENU_TOOL_OVERRIDE_CAMERA: { |
| 6178 | EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton(); |
| 6179 | |
| 6180 | using Override = EditorDebuggerNode::CameraOverride; |
| 6181 | if (pressed) { |
| 6182 | debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); |
| 6183 | } else { |
| 6184 | debugger->set_camera_override(Override::OVERRIDE_NONE); |
| 6185 | } |
| 6186 | |
| 6187 | } break; |
| 6188 | } |
| 6189 | } |
| 6190 | |
| 6191 | void Node3DEditor::(int p_option) { |
| 6192 | const int idx = gizmos_menu->get_item_index(p_option); |
| 6193 | gizmos_menu->toggle_item_multistate(idx); |
| 6194 | |
| 6195 | // Change icon |
| 6196 | const int state = gizmos_menu->get_item_state(idx); |
| 6197 | switch (state) { |
| 6198 | case EditorNode3DGizmoPlugin::VISIBLE: |
| 6199 | gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon(SNAME("visibility_visible" ))); |
| 6200 | break; |
| 6201 | case EditorNode3DGizmoPlugin::ON_TOP: |
| 6202 | gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon(SNAME("visibility_xray" ))); |
| 6203 | break; |
| 6204 | case EditorNode3DGizmoPlugin::HIDDEN: |
| 6205 | gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon(SNAME("visibility_hidden" ))); |
| 6206 | break; |
| 6207 | } |
| 6208 | |
| 6209 | gizmo_plugins_by_name.write[p_option]->set_state(state); |
| 6210 | |
| 6211 | update_all_gizmos(); |
| 6212 | } |
| 6213 | |
| 6214 | void Node3DEditor::_update_camera_override_button(bool p_game_running) { |
| 6215 | Button *const button = tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]; |
| 6216 | |
| 6217 | if (p_game_running) { |
| 6218 | button->set_disabled(false); |
| 6219 | button->set_tooltip_text(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera." )); |
| 6220 | } else { |
| 6221 | button->set_disabled(true); |
| 6222 | button->set_pressed(false); |
| 6223 | button->set_tooltip_text(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature." )); |
| 6224 | } |
| 6225 | } |
| 6226 | |
| 6227 | void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) { |
| 6228 | Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport); |
| 6229 | |
| 6230 | if (!current_viewport) { |
| 6231 | return; |
| 6232 | } |
| 6233 | |
| 6234 | EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton(); |
| 6235 | |
| 6236 | camera_override_viewport_id = current_viewport->index; |
| 6237 | if (debugger->get_camera_override() >= EditorDebuggerNode::OVERRIDE_3D_1) { |
| 6238 | using Override = EditorDebuggerNode::CameraOverride; |
| 6239 | |
| 6240 | debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); |
| 6241 | } |
| 6242 | } |
| 6243 | |
| 6244 | void Node3DEditor::(int p_option) { |
| 6245 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 6246 | switch (p_option) { |
| 6247 | case MENU_TOOL_SELECT: |
| 6248 | case MENU_TOOL_MOVE: |
| 6249 | case MENU_TOOL_ROTATE: |
| 6250 | case MENU_TOOL_SCALE: |
| 6251 | case MENU_TOOL_LIST_SELECT: { |
| 6252 | for (int i = 0; i < TOOL_MAX; i++) { |
| 6253 | tool_button[i]->set_pressed(i == p_option); |
| 6254 | } |
| 6255 | tool_mode = (ToolMode)p_option; |
| 6256 | update_transform_gizmo(); |
| 6257 | |
| 6258 | } break; |
| 6259 | case MENU_TRANSFORM_CONFIGURE_SNAP: { |
| 6260 | snap_dialog->popup_centered(Size2(200, 180)); |
| 6261 | } break; |
| 6262 | case MENU_TRANSFORM_DIALOG: { |
| 6263 | for (int i = 0; i < 3; i++) { |
| 6264 | xform_translate[i]->set_text("0" ); |
| 6265 | xform_rotate[i]->set_text("0" ); |
| 6266 | xform_scale[i]->set_text("1" ); |
| 6267 | } |
| 6268 | |
| 6269 | xform_dialog->popup_centered(Size2(320, 240) * EDSCALE); |
| 6270 | |
| 6271 | } break; |
| 6272 | case MENU_VIEW_USE_1_VIEWPORT: { |
| 6273 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_1_VIEWPORT); |
| 6274 | |
| 6275 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true); |
| 6276 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); |
| 6277 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); |
| 6278 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); |
| 6279 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); |
| 6280 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); |
| 6281 | |
| 6282 | } break; |
| 6283 | case MENU_VIEW_USE_2_VIEWPORTS: { |
| 6284 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS); |
| 6285 | |
| 6286 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); |
| 6287 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true); |
| 6288 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); |
| 6289 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); |
| 6290 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); |
| 6291 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); |
| 6292 | |
| 6293 | } break; |
| 6294 | case MENU_VIEW_USE_2_VIEWPORTS_ALT: { |
| 6295 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS_ALT); |
| 6296 | |
| 6297 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); |
| 6298 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); |
| 6299 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); |
| 6300 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); |
| 6301 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true); |
| 6302 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); |
| 6303 | |
| 6304 | } break; |
| 6305 | case MENU_VIEW_USE_3_VIEWPORTS: { |
| 6306 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS); |
| 6307 | |
| 6308 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); |
| 6309 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); |
| 6310 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true); |
| 6311 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); |
| 6312 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); |
| 6313 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); |
| 6314 | |
| 6315 | } break; |
| 6316 | case MENU_VIEW_USE_3_VIEWPORTS_ALT: { |
| 6317 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS_ALT); |
| 6318 | |
| 6319 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); |
| 6320 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); |
| 6321 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); |
| 6322 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); |
| 6323 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); |
| 6324 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true); |
| 6325 | |
| 6326 | } break; |
| 6327 | case MENU_VIEW_USE_4_VIEWPORTS: { |
| 6328 | viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_4_VIEWPORTS); |
| 6329 | |
| 6330 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); |
| 6331 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); |
| 6332 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); |
| 6333 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true); |
| 6334 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); |
| 6335 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); |
| 6336 | |
| 6337 | } break; |
| 6338 | case MENU_VIEW_ORIGIN: { |
| 6339 | bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); |
| 6340 | |
| 6341 | origin_enabled = !is_checked; |
| 6342 | RenderingServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled); |
| 6343 | // Update the grid since its appearance depends on whether the origin is enabled |
| 6344 | _finish_grid(); |
| 6345 | _init_grid(); |
| 6346 | |
| 6347 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled); |
| 6348 | } break; |
| 6349 | case MENU_VIEW_GRID: { |
| 6350 | bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); |
| 6351 | |
| 6352 | grid_enabled = !is_checked; |
| 6353 | |
| 6354 | for (int i = 0; i < 3; ++i) { |
| 6355 | if (grid_enable[i]) { |
| 6356 | grid_visible[i] = grid_enabled; |
| 6357 | } |
| 6358 | } |
| 6359 | _finish_grid(); |
| 6360 | _init_grid(); |
| 6361 | |
| 6362 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), grid_enabled); |
| 6363 | |
| 6364 | } break; |
| 6365 | case MENU_VIEW_CAMERA_SETTINGS: { |
| 6366 | settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50)); |
| 6367 | } break; |
| 6368 | case MENU_SNAP_TO_FLOOR: { |
| 6369 | snap_selected_nodes_to_floor(); |
| 6370 | } break; |
| 6371 | case MENU_LOCK_SELECTED: { |
| 6372 | undo_redo->create_action(TTR("Lock Selected" )); |
| 6373 | |
| 6374 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 6375 | |
| 6376 | for (Node *E : selection) { |
| 6377 | Node3D *spatial = Object::cast_to<Node3D>(E); |
| 6378 | if (!spatial || !spatial->is_inside_tree()) { |
| 6379 | continue; |
| 6380 | } |
| 6381 | |
| 6382 | if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { |
| 6383 | continue; |
| 6384 | } |
| 6385 | |
| 6386 | undo_redo->add_do_method(spatial, "set_meta" , "_edit_lock_" , true); |
| 6387 | undo_redo->add_undo_method(spatial, "remove_meta" , "_edit_lock_" ); |
| 6388 | undo_redo->add_do_method(this, "emit_signal" , "item_lock_status_changed" ); |
| 6389 | undo_redo->add_undo_method(this, "emit_signal" , "item_lock_status_changed" ); |
| 6390 | } |
| 6391 | |
| 6392 | undo_redo->add_do_method(this, "_refresh_menu_icons" ); |
| 6393 | undo_redo->add_undo_method(this, "_refresh_menu_icons" ); |
| 6394 | undo_redo->commit_action(); |
| 6395 | } break; |
| 6396 | case MENU_UNLOCK_SELECTED: { |
| 6397 | undo_redo->create_action(TTR("Unlock Selected" )); |
| 6398 | |
| 6399 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 6400 | |
| 6401 | for (Node *E : selection) { |
| 6402 | Node3D *spatial = Object::cast_to<Node3D>(E); |
| 6403 | if (!spatial || !spatial->is_inside_tree()) { |
| 6404 | continue; |
| 6405 | } |
| 6406 | |
| 6407 | if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { |
| 6408 | continue; |
| 6409 | } |
| 6410 | |
| 6411 | undo_redo->add_do_method(spatial, "remove_meta" , "_edit_lock_" ); |
| 6412 | undo_redo->add_undo_method(spatial, "set_meta" , "_edit_lock_" , true); |
| 6413 | undo_redo->add_do_method(this, "emit_signal" , "item_lock_status_changed" ); |
| 6414 | undo_redo->add_undo_method(this, "emit_signal" , "item_lock_status_changed" ); |
| 6415 | } |
| 6416 | |
| 6417 | undo_redo->add_do_method(this, "_refresh_menu_icons" ); |
| 6418 | undo_redo->add_undo_method(this, "_refresh_menu_icons" ); |
| 6419 | undo_redo->commit_action(); |
| 6420 | } break; |
| 6421 | case MENU_GROUP_SELECTED: { |
| 6422 | undo_redo->create_action(TTR("Group Selected" )); |
| 6423 | |
| 6424 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 6425 | |
| 6426 | for (Node *E : selection) { |
| 6427 | Node3D *spatial = Object::cast_to<Node3D>(E); |
| 6428 | if (!spatial || !spatial->is_inside_tree()) { |
| 6429 | continue; |
| 6430 | } |
| 6431 | |
| 6432 | if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { |
| 6433 | continue; |
| 6434 | } |
| 6435 | |
| 6436 | undo_redo->add_do_method(spatial, "set_meta" , "_edit_group_" , true); |
| 6437 | undo_redo->add_undo_method(spatial, "remove_meta" , "_edit_group_" ); |
| 6438 | undo_redo->add_do_method(this, "emit_signal" , "item_group_status_changed" ); |
| 6439 | undo_redo->add_undo_method(this, "emit_signal" , "item_group_status_changed" ); |
| 6440 | } |
| 6441 | |
| 6442 | undo_redo->add_do_method(this, "_refresh_menu_icons" ); |
| 6443 | undo_redo->add_undo_method(this, "_refresh_menu_icons" ); |
| 6444 | undo_redo->commit_action(); |
| 6445 | } break; |
| 6446 | case MENU_UNGROUP_SELECTED: { |
| 6447 | undo_redo->create_action(TTR("Ungroup Selected" )); |
| 6448 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 6449 | |
| 6450 | for (Node *E : selection) { |
| 6451 | Node3D *spatial = Object::cast_to<Node3D>(E); |
| 6452 | if (!spatial || !spatial->is_inside_tree()) { |
| 6453 | continue; |
| 6454 | } |
| 6455 | |
| 6456 | if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { |
| 6457 | continue; |
| 6458 | } |
| 6459 | |
| 6460 | undo_redo->add_do_method(spatial, "remove_meta" , "_edit_group_" ); |
| 6461 | undo_redo->add_undo_method(spatial, "set_meta" , "_edit_group_" , true); |
| 6462 | undo_redo->add_do_method(this, "emit_signal" , "item_group_status_changed" ); |
| 6463 | undo_redo->add_undo_method(this, "emit_signal" , "item_group_status_changed" ); |
| 6464 | } |
| 6465 | |
| 6466 | undo_redo->add_do_method(this, "_refresh_menu_icons" ); |
| 6467 | undo_redo->add_undo_method(this, "_refresh_menu_icons" ); |
| 6468 | undo_redo->commit_action(); |
| 6469 | } break; |
| 6470 | } |
| 6471 | } |
| 6472 | |
| 6473 | void Node3DEditor::_init_indicators() { |
| 6474 | { |
| 6475 | origin_enabled = true; |
| 6476 | grid_enabled = true; |
| 6477 | |
| 6478 | indicator_mat.instantiate(); |
| 6479 | indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 6480 | indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); |
| 6481 | indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); |
| 6482 | indicator_mat->set_transparency(StandardMaterial3D::Transparency::TRANSPARENCY_ALPHA_DEPTH_PRE_PASS); |
| 6483 | |
| 6484 | Vector<Color> origin_colors; |
| 6485 | Vector<Vector3> origin_points; |
| 6486 | |
| 6487 | const int count_of_elements = 3 * 6; |
| 6488 | origin_colors.resize(count_of_elements); |
| 6489 | origin_points.resize(count_of_elements); |
| 6490 | |
| 6491 | int x = 0; |
| 6492 | |
| 6493 | for (int i = 0; i < 3; i++) { |
| 6494 | Vector3 axis; |
| 6495 | axis[i] = 1; |
| 6496 | Color origin_color; |
| 6497 | switch (i) { |
| 6498 | case 0: |
| 6499 | origin_color = get_theme_color(SNAME("axis_x_color" ), EditorStringName(Editor)); |
| 6500 | break; |
| 6501 | case 1: |
| 6502 | origin_color = get_theme_color(SNAME("axis_y_color" ), EditorStringName(Editor)); |
| 6503 | break; |
| 6504 | case 2: |
| 6505 | origin_color = get_theme_color(SNAME("axis_z_color" ), EditorStringName(Editor)); |
| 6506 | break; |
| 6507 | default: |
| 6508 | origin_color = Color(); |
| 6509 | break; |
| 6510 | } |
| 6511 | |
| 6512 | grid_enable[i] = false; |
| 6513 | grid_visible[i] = false; |
| 6514 | |
| 6515 | origin_colors.set(x, origin_color); |
| 6516 | origin_colors.set(x + 1, origin_color); |
| 6517 | origin_colors.set(x + 2, origin_color); |
| 6518 | origin_colors.set(x + 3, origin_color); |
| 6519 | origin_colors.set(x + 4, origin_color); |
| 6520 | origin_colors.set(x + 5, origin_color); |
| 6521 | // To both allow having a large origin size and avoid jitter |
| 6522 | // at small scales, we should segment the line into pieces. |
| 6523 | // 3 pieces seems to do the trick, and let's use powers of 2. |
| 6524 | origin_points.set(x, axis * 1048576); |
| 6525 | origin_points.set(x + 1, axis * 1024); |
| 6526 | origin_points.set(x + 2, axis * 1024); |
| 6527 | origin_points.set(x + 3, axis * -1024); |
| 6528 | origin_points.set(x + 4, axis * -1024); |
| 6529 | origin_points.set(x + 5, axis * -1048576); |
| 6530 | x += 6; |
| 6531 | } |
| 6532 | |
| 6533 | Ref<Shader> grid_shader = memnew(Shader); |
| 6534 | grid_shader->set_code(R"( |
| 6535 | // 3D editor grid shader. |
| 6536 | |
| 6537 | shader_type spatial; |
| 6538 | |
| 6539 | render_mode unshaded; |
| 6540 | |
| 6541 | uniform bool orthogonal; |
| 6542 | uniform float grid_size; |
| 6543 | |
| 6544 | void vertex() { |
| 6545 | // From FLAG_SRGB_VERTEX_COLOR. |
| 6546 | if (!OUTPUT_IS_SRGB) { |
| 6547 | COLOR.rgb = mix(pow((COLOR.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), COLOR.rgb * (1.0 / 12.92), lessThan(COLOR.rgb, vec3(0.04045))); |
| 6548 | } |
| 6549 | } |
| 6550 | |
| 6551 | void fragment() { |
| 6552 | ALBEDO = COLOR.rgb; |
| 6553 | vec3 dir = orthogonal ? -vec3(0, 0, 1) : VIEW; |
| 6554 | float angle_fade = abs(dot(dir, NORMAL)); |
| 6555 | angle_fade = smoothstep(0.05, 0.2, angle_fade); |
| 6556 | |
| 6557 | vec3 world_pos = (INV_VIEW_MATRIX * vec4(VERTEX, 1.0)).xyz; |
| 6558 | vec3 world_normal = (INV_VIEW_MATRIX * vec4(NORMAL, 0.0)).xyz; |
| 6559 | vec3 camera_world_pos = INV_VIEW_MATRIX[3].xyz; |
| 6560 | vec3 camera_world_pos_on_plane = camera_world_pos * (1.0 - world_normal); |
| 6561 | float dist_fade = 1.0 - (distance(world_pos, camera_world_pos_on_plane) / grid_size); |
| 6562 | dist_fade = smoothstep(0.02, 0.3, dist_fade); |
| 6563 | |
| 6564 | ALPHA = COLOR.a * dist_fade * angle_fade; |
| 6565 | } |
| 6566 | )" ); |
| 6567 | |
| 6568 | for (int i = 0; i < 3; i++) { |
| 6569 | grid_mat[i].instantiate(); |
| 6570 | grid_mat[i]->set_shader(grid_shader); |
| 6571 | } |
| 6572 | |
| 6573 | grid_enable[0] = EDITOR_GET("editors/3d/grid_xy_plane" ); |
| 6574 | grid_enable[1] = EDITOR_GET("editors/3d/grid_yz_plane" ); |
| 6575 | grid_enable[2] = EDITOR_GET("editors/3d/grid_xz_plane" ); |
| 6576 | grid_visible[0] = grid_enable[0]; |
| 6577 | grid_visible[1] = grid_enable[1]; |
| 6578 | grid_visible[2] = grid_enable[2]; |
| 6579 | |
| 6580 | _init_grid(); |
| 6581 | |
| 6582 | origin = RenderingServer::get_singleton()->mesh_create(); |
| 6583 | Array d; |
| 6584 | d.resize(RS::ARRAY_MAX); |
| 6585 | d[RenderingServer::ARRAY_VERTEX] = origin_points; |
| 6586 | d[RenderingServer::ARRAY_COLOR] = origin_colors; |
| 6587 | |
| 6588 | RenderingServer::get_singleton()->mesh_add_surface_from_arrays(origin, RenderingServer::PRIMITIVE_LINES, d); |
| 6589 | RenderingServer::get_singleton()->mesh_surface_set_material(origin, 0, indicator_mat->get_rid()); |
| 6590 | |
| 6591 | origin_instance = RenderingServer::get_singleton()->instance_create2(origin, get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 6592 | RS::get_singleton()->instance_set_layer_mask(origin_instance, 1 << Node3DEditorViewport::GIZMO_GRID_LAYER); |
| 6593 | RS::get_singleton()->instance_geometry_set_flag(origin_instance, RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 6594 | RS::get_singleton()->instance_geometry_set_flag(origin_instance, RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 6595 | |
| 6596 | RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, RS::SHADOW_CASTING_SETTING_OFF); |
| 6597 | } |
| 6598 | |
| 6599 | { |
| 6600 | //move gizmo |
| 6601 | |
| 6602 | // Inverted zxy. |
| 6603 | Vector3 ivec = Vector3(0, 0, -1); |
| 6604 | Vector3 nivec = Vector3(-1, -1, 0); |
| 6605 | Vector3 ivec2 = Vector3(-1, 0, 0); |
| 6606 | Vector3 ivec3 = Vector3(0, -1, 0); |
| 6607 | |
| 6608 | for (int i = 0; i < 3; i++) { |
| 6609 | Color col; |
| 6610 | switch (i) { |
| 6611 | case 0: |
| 6612 | col = get_theme_color(SNAME("axis_x_color" ), EditorStringName(Editor)); |
| 6613 | break; |
| 6614 | case 1: |
| 6615 | col = get_theme_color(SNAME("axis_y_color" ), EditorStringName(Editor)); |
| 6616 | break; |
| 6617 | case 2: |
| 6618 | col = get_theme_color(SNAME("axis_z_color" ), EditorStringName(Editor)); |
| 6619 | break; |
| 6620 | default: |
| 6621 | col = Color(); |
| 6622 | break; |
| 6623 | } |
| 6624 | |
| 6625 | col.a = EDITOR_GET("editors/3d/manipulator_gizmo_opacity" ); |
| 6626 | |
| 6627 | move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6628 | move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6629 | rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6630 | scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6631 | scale_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6632 | axis_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6633 | |
| 6634 | Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D); |
| 6635 | mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 6636 | mat->set_on_top_of_alpha(); |
| 6637 | mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
| 6638 | mat->set_albedo(col); |
| 6639 | gizmo_color[i] = mat; |
| 6640 | |
| 6641 | Ref<StandardMaterial3D> mat_hl = mat->duplicate(); |
| 6642 | const Color albedo = col.from_hsv(col.get_h(), 0.25, 1.0, 1); |
| 6643 | mat_hl->set_albedo(albedo); |
| 6644 | gizmo_color_hl[i] = mat_hl; |
| 6645 | |
| 6646 | //translate |
| 6647 | { |
| 6648 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6649 | surftool->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 6650 | |
| 6651 | // Arrow profile |
| 6652 | const int arrow_points = 5; |
| 6653 | Vector3 arrow[5] = { |
| 6654 | nivec * 0.0 + ivec * 0.0, |
| 6655 | nivec * 0.01 + ivec * 0.0, |
| 6656 | nivec * 0.01 + ivec * GIZMO_ARROW_OFFSET, |
| 6657 | nivec * 0.065 + ivec * GIZMO_ARROW_OFFSET, |
| 6658 | nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE), |
| 6659 | }; |
| 6660 | |
| 6661 | int arrow_sides = 16; |
| 6662 | |
| 6663 | const real_t arrow_sides_step = Math_TAU / arrow_sides; |
| 6664 | for (int k = 0; k < arrow_sides; k++) { |
| 6665 | Basis ma(ivec, k * arrow_sides_step); |
| 6666 | Basis mb(ivec, (k + 1) * arrow_sides_step); |
| 6667 | |
| 6668 | for (int j = 0; j < arrow_points - 1; j++) { |
| 6669 | Vector3 points[4] = { |
| 6670 | ma.xform(arrow[j]), |
| 6671 | mb.xform(arrow[j]), |
| 6672 | mb.xform(arrow[j + 1]), |
| 6673 | ma.xform(arrow[j + 1]), |
| 6674 | }; |
| 6675 | surftool->add_vertex(points[0]); |
| 6676 | surftool->add_vertex(points[1]); |
| 6677 | surftool->add_vertex(points[2]); |
| 6678 | |
| 6679 | surftool->add_vertex(points[0]); |
| 6680 | surftool->add_vertex(points[2]); |
| 6681 | surftool->add_vertex(points[3]); |
| 6682 | } |
| 6683 | } |
| 6684 | |
| 6685 | surftool->set_material(mat); |
| 6686 | surftool->commit(move_gizmo[i]); |
| 6687 | } |
| 6688 | |
| 6689 | // Plane Translation |
| 6690 | { |
| 6691 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6692 | surftool->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 6693 | |
| 6694 | Vector3 vec = ivec2 - ivec3; |
| 6695 | Vector3 plane[4] = { |
| 6696 | vec * GIZMO_PLANE_DST, |
| 6697 | vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE, |
| 6698 | vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE), |
| 6699 | vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE |
| 6700 | }; |
| 6701 | |
| 6702 | Basis ma(ivec, Math_PI / 2); |
| 6703 | |
| 6704 | Vector3 points[4] = { |
| 6705 | ma.xform(plane[0]), |
| 6706 | ma.xform(plane[1]), |
| 6707 | ma.xform(plane[2]), |
| 6708 | ma.xform(plane[3]), |
| 6709 | }; |
| 6710 | surftool->add_vertex(points[0]); |
| 6711 | surftool->add_vertex(points[1]); |
| 6712 | surftool->add_vertex(points[2]); |
| 6713 | |
| 6714 | surftool->add_vertex(points[0]); |
| 6715 | surftool->add_vertex(points[2]); |
| 6716 | surftool->add_vertex(points[3]); |
| 6717 | |
| 6718 | Ref<StandardMaterial3D> plane_mat = memnew(StandardMaterial3D); |
| 6719 | plane_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 6720 | plane_mat->set_on_top_of_alpha(); |
| 6721 | plane_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
| 6722 | plane_mat->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
| 6723 | plane_mat->set_albedo(col); |
| 6724 | plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides |
| 6725 | surftool->set_material(plane_mat); |
| 6726 | surftool->commit(move_plane_gizmo[i]); |
| 6727 | |
| 6728 | Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate(); |
| 6729 | plane_mat_hl->set_albedo(albedo); |
| 6730 | plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides |
| 6731 | } |
| 6732 | |
| 6733 | // Rotate |
| 6734 | { |
| 6735 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6736 | surftool->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 6737 | |
| 6738 | int n = 128; // number of circle segments |
| 6739 | int m = 3; // number of thickness segments |
| 6740 | |
| 6741 | real_t step = Math_TAU / n; |
| 6742 | for (int j = 0; j < n; ++j) { |
| 6743 | Basis basis = Basis(ivec, j * step); |
| 6744 | |
| 6745 | Vector3 vertex = basis.xform(ivec2 * GIZMO_CIRCLE_SIZE); |
| 6746 | |
| 6747 | for (int k = 0; k < m; ++k) { |
| 6748 | Vector2 ofs = Vector2(Math::cos((Math_TAU * k) / m), Math::sin((Math_TAU * k) / m)); |
| 6749 | Vector3 normal = ivec * ofs.x + ivec2 * ofs.y; |
| 6750 | |
| 6751 | surftool->set_normal(basis.xform(normal)); |
| 6752 | surftool->add_vertex(vertex); |
| 6753 | } |
| 6754 | } |
| 6755 | |
| 6756 | for (int j = 0; j < n; ++j) { |
| 6757 | for (int k = 0; k < m; ++k) { |
| 6758 | int current_ring = j * m; |
| 6759 | int next_ring = ((j + 1) % n) * m; |
| 6760 | int current_segment = k; |
| 6761 | int next_segment = (k + 1) % m; |
| 6762 | |
| 6763 | surftool->add_index(current_ring + next_segment); |
| 6764 | surftool->add_index(current_ring + current_segment); |
| 6765 | surftool->add_index(next_ring + current_segment); |
| 6766 | |
| 6767 | surftool->add_index(next_ring + current_segment); |
| 6768 | surftool->add_index(next_ring + next_segment); |
| 6769 | surftool->add_index(current_ring + next_segment); |
| 6770 | } |
| 6771 | } |
| 6772 | |
| 6773 | Ref<Shader> rotate_shader = memnew(Shader); |
| 6774 | |
| 6775 | rotate_shader->set_code(R"( |
| 6776 | // 3D editor rotation manipulator gizmo shader. |
| 6777 | |
| 6778 | shader_type spatial; |
| 6779 | |
| 6780 | render_mode unshaded, depth_test_disabled; |
| 6781 | |
| 6782 | uniform vec4 albedo; |
| 6783 | |
| 6784 | mat3 orthonormalize(mat3 m) { |
| 6785 | vec3 x = normalize(m[0]); |
| 6786 | vec3 y = normalize(m[1] - x * dot(x, m[1])); |
| 6787 | vec3 z = m[2] - x * dot(x, m[2]); |
| 6788 | z = normalize(z - y * (dot(y,m[2]))); |
| 6789 | return mat3(x,y,z); |
| 6790 | } |
| 6791 | |
| 6792 | void vertex() { |
| 6793 | mat3 mv = orthonormalize(mat3(MODELVIEW_MATRIX)); |
| 6794 | vec3 n = mv * VERTEX; |
| 6795 | float orientation = dot(vec3(0, 0, -1), n); |
| 6796 | if (orientation <= 0.005) { |
| 6797 | VERTEX += NORMAL * 0.02; |
| 6798 | } |
| 6799 | } |
| 6800 | |
| 6801 | void fragment() { |
| 6802 | ALBEDO = albedo.rgb; |
| 6803 | ALPHA = albedo.a; |
| 6804 | } |
| 6805 | )" ); |
| 6806 | |
| 6807 | Ref<ShaderMaterial> rotate_mat = memnew(ShaderMaterial); |
| 6808 | rotate_mat->set_render_priority(Material::RENDER_PRIORITY_MAX); |
| 6809 | rotate_mat->set_shader(rotate_shader); |
| 6810 | rotate_mat->set_shader_parameter("albedo" , col); |
| 6811 | rotate_gizmo_color[i] = rotate_mat; |
| 6812 | |
| 6813 | Array arrays = surftool->commit_to_arrays(); |
| 6814 | rotate_gizmo[i]->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays); |
| 6815 | rotate_gizmo[i]->surface_set_material(0, rotate_mat); |
| 6816 | |
| 6817 | Ref<ShaderMaterial> rotate_mat_hl = rotate_mat->duplicate(); |
| 6818 | rotate_mat_hl->set_shader_parameter("albedo" , albedo); |
| 6819 | rotate_gizmo_color_hl[i] = rotate_mat_hl; |
| 6820 | |
| 6821 | if (i == 2) { // Rotation white outline |
| 6822 | Ref<ShaderMaterial> border_mat = rotate_mat->duplicate(); |
| 6823 | |
| 6824 | Ref<Shader> border_shader = memnew(Shader); |
| 6825 | border_shader->set_code(R"( |
| 6826 | // 3D editor rotation manipulator gizmo shader (white outline). |
| 6827 | |
| 6828 | shader_type spatial; |
| 6829 | |
| 6830 | render_mode unshaded, depth_test_disabled; |
| 6831 | |
| 6832 | uniform vec4 albedo; |
| 6833 | |
| 6834 | mat3 orthonormalize(mat3 m) { |
| 6835 | vec3 x = normalize(m[0]); |
| 6836 | vec3 y = normalize(m[1] - x * dot(x, m[1])); |
| 6837 | vec3 z = m[2] - x * dot(x, m[2]); |
| 6838 | z = normalize(z - y * (dot(y,m[2]))); |
| 6839 | return mat3(x,y,z); |
| 6840 | } |
| 6841 | |
| 6842 | void vertex() { |
| 6843 | mat3 mv = orthonormalize(mat3(MODELVIEW_MATRIX)); |
| 6844 | mv = inverse(mv); |
| 6845 | VERTEX += NORMAL*0.008; |
| 6846 | vec3 camera_dir_local = mv * vec3(0,0,1); |
| 6847 | vec3 camera_up_local = mv * vec3(0,1,0); |
| 6848 | mat3 rotation_matrix = mat3(cross(camera_dir_local, camera_up_local), camera_up_local, camera_dir_local); |
| 6849 | VERTEX = rotation_matrix * VERTEX; |
| 6850 | } |
| 6851 | |
| 6852 | void fragment() { |
| 6853 | ALBEDO = albedo.rgb; |
| 6854 | ALPHA = albedo.a; |
| 6855 | } |
| 6856 | )" ); |
| 6857 | |
| 6858 | border_mat->set_shader(border_shader); |
| 6859 | border_mat->set_shader_parameter("albedo" , Color(0.75, 0.75, 0.75, col.a / 3.0)); |
| 6860 | |
| 6861 | rotate_gizmo[3] = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 6862 | rotate_gizmo[3]->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays); |
| 6863 | rotate_gizmo[3]->surface_set_material(0, border_mat); |
| 6864 | } |
| 6865 | } |
| 6866 | |
| 6867 | // Scale |
| 6868 | { |
| 6869 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6870 | surftool->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 6871 | |
| 6872 | // Cube arrow profile |
| 6873 | const int arrow_points = 6; |
| 6874 | Vector3 arrow[6] = { |
| 6875 | nivec * 0.0 + ivec * 0.0, |
| 6876 | nivec * 0.01 + ivec * 0.0, |
| 6877 | nivec * 0.01 + ivec * 1.0 * GIZMO_SCALE_OFFSET, |
| 6878 | nivec * 0.07 + ivec * 1.0 * GIZMO_SCALE_OFFSET, |
| 6879 | nivec * 0.07 + ivec * 1.11 * GIZMO_SCALE_OFFSET, |
| 6880 | nivec * 0.0 + ivec * 1.11 * GIZMO_SCALE_OFFSET, |
| 6881 | }; |
| 6882 | |
| 6883 | int arrow_sides = 4; |
| 6884 | |
| 6885 | const real_t arrow_sides_step = Math_TAU / arrow_sides; |
| 6886 | for (int k = 0; k < 4; k++) { |
| 6887 | Basis ma(ivec, k * arrow_sides_step); |
| 6888 | Basis mb(ivec, (k + 1) * arrow_sides_step); |
| 6889 | |
| 6890 | for (int j = 0; j < arrow_points - 1; j++) { |
| 6891 | Vector3 points[4] = { |
| 6892 | ma.xform(arrow[j]), |
| 6893 | mb.xform(arrow[j]), |
| 6894 | mb.xform(arrow[j + 1]), |
| 6895 | ma.xform(arrow[j + 1]), |
| 6896 | }; |
| 6897 | surftool->add_vertex(points[0]); |
| 6898 | surftool->add_vertex(points[1]); |
| 6899 | surftool->add_vertex(points[2]); |
| 6900 | |
| 6901 | surftool->add_vertex(points[0]); |
| 6902 | surftool->add_vertex(points[2]); |
| 6903 | surftool->add_vertex(points[3]); |
| 6904 | } |
| 6905 | } |
| 6906 | |
| 6907 | surftool->set_material(mat); |
| 6908 | surftool->commit(scale_gizmo[i]); |
| 6909 | } |
| 6910 | |
| 6911 | // Plane Scale |
| 6912 | { |
| 6913 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6914 | surftool->begin(Mesh::PRIMITIVE_TRIANGLES); |
| 6915 | |
| 6916 | Vector3 vec = ivec2 - ivec3; |
| 6917 | Vector3 plane[4] = { |
| 6918 | vec * GIZMO_PLANE_DST, |
| 6919 | vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE, |
| 6920 | vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE), |
| 6921 | vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE |
| 6922 | }; |
| 6923 | |
| 6924 | Basis ma(ivec, Math_PI / 2); |
| 6925 | |
| 6926 | Vector3 points[4] = { |
| 6927 | ma.xform(plane[0]), |
| 6928 | ma.xform(plane[1]), |
| 6929 | ma.xform(plane[2]), |
| 6930 | ma.xform(plane[3]), |
| 6931 | }; |
| 6932 | surftool->add_vertex(points[0]); |
| 6933 | surftool->add_vertex(points[1]); |
| 6934 | surftool->add_vertex(points[2]); |
| 6935 | |
| 6936 | surftool->add_vertex(points[0]); |
| 6937 | surftool->add_vertex(points[2]); |
| 6938 | surftool->add_vertex(points[3]); |
| 6939 | |
| 6940 | Ref<StandardMaterial3D> plane_mat = memnew(StandardMaterial3D); |
| 6941 | plane_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
| 6942 | plane_mat->set_on_top_of_alpha(); |
| 6943 | plane_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
| 6944 | plane_mat->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
| 6945 | plane_mat->set_albedo(col); |
| 6946 | plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides |
| 6947 | surftool->set_material(plane_mat); |
| 6948 | surftool->commit(scale_plane_gizmo[i]); |
| 6949 | |
| 6950 | Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate(); |
| 6951 | plane_mat_hl->set_albedo(col.from_hsv(col.get_h(), 0.25, 1.0, 1)); |
| 6952 | plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides |
| 6953 | } |
| 6954 | |
| 6955 | // Lines to visualize transforms locked to an axis/plane |
| 6956 | { |
| 6957 | Ref<SurfaceTool> surftool = memnew(SurfaceTool); |
| 6958 | surftool->begin(Mesh::PRIMITIVE_LINE_STRIP); |
| 6959 | |
| 6960 | Vector3 vec; |
| 6961 | vec[i] = 1; |
| 6962 | |
| 6963 | // line extending through infinity(ish) |
| 6964 | surftool->add_vertex(vec * -1048576); |
| 6965 | surftool->add_vertex(Vector3()); |
| 6966 | surftool->add_vertex(vec * 1048576); |
| 6967 | surftool->set_material(mat_hl); |
| 6968 | surftool->commit(axis_gizmo[i]); |
| 6969 | } |
| 6970 | } |
| 6971 | } |
| 6972 | |
| 6973 | _generate_selection_boxes(); |
| 6974 | } |
| 6975 | |
| 6976 | void Node3DEditor::() { |
| 6977 | gizmos_menu->clear(); |
| 6978 | |
| 6979 | for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) { |
| 6980 | if (!gizmo_plugins_by_name[i]->can_be_hidden()) { |
| 6981 | continue; |
| 6982 | } |
| 6983 | String plugin_name = gizmo_plugins_by_name[i]->get_gizmo_name(); |
| 6984 | const int plugin_state = gizmo_plugins_by_name[i]->get_state(); |
| 6985 | gizmos_menu->add_multistate_item(plugin_name, 3, plugin_state, i); |
| 6986 | const int idx = gizmos_menu->get_item_index(i); |
| 6987 | gizmos_menu->set_item_tooltip( |
| 6988 | idx, |
| 6989 | TTR("Click to toggle between visibility states.\n\nOpen eye: Gizmo is visible.\nClosed eye: Gizmo is hidden.\nHalf-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")." )); |
| 6990 | switch (plugin_state) { |
| 6991 | case EditorNode3DGizmoPlugin::VISIBLE: |
| 6992 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_visible" ))); |
| 6993 | break; |
| 6994 | case EditorNode3DGizmoPlugin::ON_TOP: |
| 6995 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_xray" ))); |
| 6996 | break; |
| 6997 | case EditorNode3DGizmoPlugin::HIDDEN: |
| 6998 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_hidden" ))); |
| 6999 | break; |
| 7000 | } |
| 7001 | } |
| 7002 | } |
| 7003 | |
| 7004 | void Node3DEditor::() { |
| 7005 | for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) { |
| 7006 | if (!gizmo_plugins_by_name[i]->can_be_hidden()) { |
| 7007 | continue; |
| 7008 | } |
| 7009 | const int plugin_state = gizmo_plugins_by_name[i]->get_state(); |
| 7010 | const int idx = gizmos_menu->get_item_index(i); |
| 7011 | switch (plugin_state) { |
| 7012 | case EditorNode3DGizmoPlugin::VISIBLE: |
| 7013 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_visible" ))); |
| 7014 | break; |
| 7015 | case EditorNode3DGizmoPlugin::ON_TOP: |
| 7016 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_xray" ))); |
| 7017 | break; |
| 7018 | case EditorNode3DGizmoPlugin::HIDDEN: |
| 7019 | gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon(SNAME("visibility_hidden" ))); |
| 7020 | break; |
| 7021 | } |
| 7022 | } |
| 7023 | } |
| 7024 | |
| 7025 | void Node3DEditor::_init_grid() { |
| 7026 | if (!grid_enabled) { |
| 7027 | return; |
| 7028 | } |
| 7029 | Camera3D *camera = get_editor_viewport(0)->camera; |
| 7030 | Vector3 camera_position = camera->get_position(); |
| 7031 | if (camera_position == Vector3()) { |
| 7032 | return; // Camera3D is invalid, don't draw the grid. |
| 7033 | } |
| 7034 | |
| 7035 | bool orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL; |
| 7036 | |
| 7037 | Vector<Color> grid_colors[3]; |
| 7038 | Vector<Vector3> grid_points[3]; |
| 7039 | Vector<Vector3> grid_normals[3]; |
| 7040 | |
| 7041 | Color primary_grid_color = EDITOR_GET("editors/3d/primary_grid_color" ); |
| 7042 | Color secondary_grid_color = EDITOR_GET("editors/3d/secondary_grid_color" ); |
| 7043 | int grid_size = EDITOR_GET("editors/3d/grid_size" ); |
| 7044 | int primary_grid_steps = EDITOR_GET("editors/3d/primary_grid_steps" ); |
| 7045 | |
| 7046 | // Which grid planes are enabled? Which should we generate? |
| 7047 | grid_enable[0] = grid_visible[0] = EDITOR_GET("editors/3d/grid_xy_plane" ); |
| 7048 | grid_enable[1] = grid_visible[1] = EDITOR_GET("editors/3d/grid_yz_plane" ); |
| 7049 | grid_enable[2] = grid_visible[2] = EDITOR_GET("editors/3d/grid_xz_plane" ); |
| 7050 | |
| 7051 | // Offsets division_level for bigger or smaller grids. |
| 7052 | // Default value is -0.2. -1.0 gives Blender-like behavior, 0.5 gives huge grids. |
| 7053 | real_t division_level_bias = EDITOR_GET("editors/3d/grid_division_level_bias" ); |
| 7054 | // Default largest grid size is 8^2 (default value is 2) when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart). |
| 7055 | int division_level_max = EDITOR_GET("editors/3d/grid_division_level_max" ); |
| 7056 | // Default smallest grid size is 8^0 (default value is 0) when primary_grid_steps is 8. |
| 7057 | int division_level_min = EDITOR_GET("editors/3d/grid_division_level_min" ); |
| 7058 | ERR_FAIL_COND_MSG(division_level_max < division_level_min, "The 3D grid's maximum division level cannot be lower than its minimum division level." ); |
| 7059 | |
| 7060 | if (primary_grid_steps != 10) { // Log10 of 10 is 1. |
| 7061 | // Change of base rule, divide by ln(10). |
| 7062 | real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094; |
| 7063 | // Trucation (towards zero) is intentional. |
| 7064 | division_level_max = (int)(division_level_max / div); |
| 7065 | division_level_min = (int)(division_level_min / div); |
| 7066 | } |
| 7067 | |
| 7068 | for (int a = 0; a < 3; a++) { |
| 7069 | if (!grid_enable[a]) { |
| 7070 | continue; // If this grid plane is disabled, skip generation. |
| 7071 | } |
| 7072 | int b = (a + 1) % 3; |
| 7073 | int c = (a + 2) % 3; |
| 7074 | |
| 7075 | Vector3 normal; |
| 7076 | normal[c] = 1.0; |
| 7077 | |
| 7078 | real_t camera_distance = Math::abs(camera_position[c]); |
| 7079 | |
| 7080 | if (orthogonal) { |
| 7081 | camera_distance = camera->get_size() / 2.0; |
| 7082 | Vector3 camera_direction = -camera->get_global_transform().get_basis().get_column(2); |
| 7083 | Plane grid_plane = Plane(normal); |
| 7084 | Vector3 intersection; |
| 7085 | if (grid_plane.intersects_ray(camera_position, camera_direction, &intersection)) { |
| 7086 | camera_position = intersection; |
| 7087 | } |
| 7088 | } |
| 7089 | |
| 7090 | real_t division_level = Math::log(Math::abs(camera_distance)) / Math::log((double)primary_grid_steps) + division_level_bias; |
| 7091 | |
| 7092 | real_t clamped_division_level = CLAMP(division_level, division_level_min, division_level_max); |
| 7093 | real_t division_level_floored = Math::floor(clamped_division_level); |
| 7094 | real_t division_level_decimals = clamped_division_level - division_level_floored; |
| 7095 | |
| 7096 | real_t small_step_size = Math::pow(primary_grid_steps, division_level_floored); |
| 7097 | real_t large_step_size = small_step_size * primary_grid_steps; |
| 7098 | real_t center_a = large_step_size * (int)(camera_position[a] / large_step_size); |
| 7099 | real_t center_b = large_step_size * (int)(camera_position[b] / large_step_size); |
| 7100 | |
| 7101 | real_t bgn_a = center_a - grid_size * small_step_size; |
| 7102 | real_t end_a = center_a + grid_size * small_step_size; |
| 7103 | real_t bgn_b = center_b - grid_size * small_step_size; |
| 7104 | real_t end_b = center_b + grid_size * small_step_size; |
| 7105 | |
| 7106 | real_t fade_size = Math::pow(primary_grid_steps, division_level - 1.0); |
| 7107 | real_t min_fade_size = Math::pow(primary_grid_steps, float(division_level_min)); |
| 7108 | real_t max_fade_size = Math::pow(primary_grid_steps, float(division_level_max)); |
| 7109 | fade_size = CLAMP(fade_size, min_fade_size, max_fade_size); |
| 7110 | |
| 7111 | real_t grid_fade_size = (grid_size - primary_grid_steps) * fade_size; |
| 7112 | grid_mat[c]->set_shader_parameter("grid_size" , grid_fade_size); |
| 7113 | grid_mat[c]->set_shader_parameter("orthogonal" , orthogonal); |
| 7114 | |
| 7115 | // Cache these so we don't have to re-access memory. |
| 7116 | Vector<Vector3> &ref_grid = grid_points[c]; |
| 7117 | Vector<Vector3> &ref_grid_normals = grid_normals[c]; |
| 7118 | Vector<Color> &ref_grid_colors = grid_colors[c]; |
| 7119 | |
| 7120 | // Count our elements same as code below it. |
| 7121 | int expected_size = 0; |
| 7122 | for (int i = -grid_size; i <= grid_size; i++) { |
| 7123 | const real_t position_a = center_a + i * small_step_size; |
| 7124 | const real_t position_b = center_b + i * small_step_size; |
| 7125 | |
| 7126 | // Don't draw lines over the origin if it's enabled. |
| 7127 | if (!(origin_enabled && Math::is_zero_approx(position_a))) { |
| 7128 | expected_size += 2; |
| 7129 | } |
| 7130 | |
| 7131 | if (!(origin_enabled && Math::is_zero_approx(position_b))) { |
| 7132 | expected_size += 2; |
| 7133 | } |
| 7134 | } |
| 7135 | |
| 7136 | int idx = 0; |
| 7137 | ref_grid.resize(expected_size); |
| 7138 | ref_grid_normals.resize(expected_size); |
| 7139 | ref_grid_colors.resize(expected_size); |
| 7140 | |
| 7141 | // In each iteration of this loop, draw one line in each direction (so two lines per loop, in each if statement). |
| 7142 | for (int i = -grid_size; i <= grid_size; i++) { |
| 7143 | Color line_color; |
| 7144 | // Is this a primary line? Set the appropriate color. |
| 7145 | if (i % primary_grid_steps == 0) { |
| 7146 | line_color = primary_grid_color.lerp(secondary_grid_color, division_level_decimals); |
| 7147 | } else { |
| 7148 | line_color = secondary_grid_color; |
| 7149 | line_color.a = line_color.a * (1 - division_level_decimals); |
| 7150 | } |
| 7151 | |
| 7152 | real_t position_a = center_a + i * small_step_size; |
| 7153 | real_t position_b = center_b + i * small_step_size; |
| 7154 | |
| 7155 | // Don't draw lines over the origin if it's enabled. |
| 7156 | if (!(origin_enabled && Math::is_zero_approx(position_a))) { |
| 7157 | Vector3 line_bgn; |
| 7158 | Vector3 line_end; |
| 7159 | line_bgn[a] = position_a; |
| 7160 | line_end[a] = position_a; |
| 7161 | line_bgn[b] = bgn_b; |
| 7162 | line_end[b] = end_b; |
| 7163 | ref_grid.set(idx, line_bgn); |
| 7164 | ref_grid.set(idx + 1, line_end); |
| 7165 | ref_grid_colors.set(idx, line_color); |
| 7166 | ref_grid_colors.set(idx + 1, line_color); |
| 7167 | ref_grid_normals.set(idx, normal); |
| 7168 | ref_grid_normals.set(idx + 1, normal); |
| 7169 | idx += 2; |
| 7170 | } |
| 7171 | |
| 7172 | if (!(origin_enabled && Math::is_zero_approx(position_b))) { |
| 7173 | Vector3 line_bgn; |
| 7174 | Vector3 line_end; |
| 7175 | line_bgn[b] = position_b; |
| 7176 | line_end[b] = position_b; |
| 7177 | line_bgn[a] = bgn_a; |
| 7178 | line_end[a] = end_a; |
| 7179 | ref_grid.set(idx, line_bgn); |
| 7180 | ref_grid.set(idx + 1, line_end); |
| 7181 | ref_grid_colors.set(idx, line_color); |
| 7182 | ref_grid_colors.set(idx + 1, line_color); |
| 7183 | ref_grid_normals.set(idx, normal); |
| 7184 | ref_grid_normals.set(idx + 1, normal); |
| 7185 | idx += 2; |
| 7186 | } |
| 7187 | } |
| 7188 | |
| 7189 | // Create a mesh from the pushed vector points and colors. |
| 7190 | grid[c] = RenderingServer::get_singleton()->mesh_create(); |
| 7191 | Array d; |
| 7192 | d.resize(RS::ARRAY_MAX); |
| 7193 | d[RenderingServer::ARRAY_VERTEX] = grid_points[c]; |
| 7194 | d[RenderingServer::ARRAY_COLOR] = grid_colors[c]; |
| 7195 | d[RenderingServer::ARRAY_NORMAL] = grid_normals[c]; |
| 7196 | RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[c], RenderingServer::PRIMITIVE_LINES, d); |
| 7197 | RenderingServer::get_singleton()->mesh_surface_set_material(grid[c], 0, grid_mat[c]->get_rid()); |
| 7198 | grid_instance[c] = RenderingServer::get_singleton()->instance_create2(grid[c], get_tree()->get_root()->get_world_3d()->get_scenario()); |
| 7199 | |
| 7200 | // Yes, the end of this line is supposed to be a. |
| 7201 | RenderingServer::get_singleton()->instance_set_visible(grid_instance[c], grid_visible[a]); |
| 7202 | RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[c], RS::SHADOW_CASTING_SETTING_OFF); |
| 7203 | RS::get_singleton()->instance_set_layer_mask(grid_instance[c], 1 << Node3DEditorViewport::GIZMO_GRID_LAYER); |
| 7204 | RS::get_singleton()->instance_geometry_set_flag(grid_instance[c], RS::INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING, true); |
| 7205 | RS::get_singleton()->instance_geometry_set_flag(grid_instance[c], RS::INSTANCE_FLAG_USE_BAKED_LIGHT, false); |
| 7206 | } |
| 7207 | } |
| 7208 | |
| 7209 | void Node3DEditor::_finish_indicators() { |
| 7210 | RenderingServer::get_singleton()->free(origin_instance); |
| 7211 | RenderingServer::get_singleton()->free(origin); |
| 7212 | |
| 7213 | _finish_grid(); |
| 7214 | } |
| 7215 | |
| 7216 | void Node3DEditor::_finish_grid() { |
| 7217 | for (int i = 0; i < 3; i++) { |
| 7218 | RenderingServer::get_singleton()->free(grid_instance[i]); |
| 7219 | RenderingServer::get_singleton()->free(grid[i]); |
| 7220 | } |
| 7221 | } |
| 7222 | |
| 7223 | void Node3DEditor::update_grid() { |
| 7224 | const Camera3D::ProjectionType current_projection = viewports[0]->camera->get_projection(); |
| 7225 | |
| 7226 | if (current_projection != grid_camera_last_update_perspective) { |
| 7227 | grid_init_draw = false; // redraw |
| 7228 | grid_camera_last_update_perspective = current_projection; |
| 7229 | } |
| 7230 | |
| 7231 | // Gets a orthogonal or perspective position correctly (for the grid comparison) |
| 7232 | const Vector3 camera_position = get_editor_viewport(0)->camera->get_position(); |
| 7233 | |
| 7234 | if (!grid_init_draw || grid_camera_last_update_position.distance_squared_to(camera_position) >= 100.0f) { |
| 7235 | _finish_grid(); |
| 7236 | _init_grid(); |
| 7237 | grid_init_draw = true; |
| 7238 | grid_camera_last_update_position = camera_position; |
| 7239 | } |
| 7240 | } |
| 7241 | |
| 7242 | void Node3DEditor::_selection_changed() { |
| 7243 | _refresh_menu_icons(); |
| 7244 | if (selected && editor_selection->get_selected_node_list().size() != 1) { |
| 7245 | Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos(); |
| 7246 | for (int i = 0; i < gizmos.size(); i++) { |
| 7247 | Ref<EditorNode3DGizmo> seg = gizmos[i]; |
| 7248 | if (!seg.is_valid()) { |
| 7249 | continue; |
| 7250 | } |
| 7251 | seg->set_selected(false); |
| 7252 | } |
| 7253 | |
| 7254 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected); |
| 7255 | if (se) { |
| 7256 | se->gizmo.unref(); |
| 7257 | se->subgizmos.clear(); |
| 7258 | } |
| 7259 | selected->update_gizmos(); |
| 7260 | selected = nullptr; |
| 7261 | } |
| 7262 | update_transform_gizmo(); |
| 7263 | } |
| 7264 | |
| 7265 | void Node3DEditor::() { |
| 7266 | bool all_locked = true; |
| 7267 | bool all_grouped = true; |
| 7268 | |
| 7269 | List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 7270 | |
| 7271 | if (selection.is_empty()) { |
| 7272 | all_locked = false; |
| 7273 | all_grouped = false; |
| 7274 | } else { |
| 7275 | for (Node *E : selection) { |
| 7276 | if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_lock_" )) { |
| 7277 | all_locked = false; |
| 7278 | break; |
| 7279 | } |
| 7280 | } |
| 7281 | for (Node *E : selection) { |
| 7282 | if (Object::cast_to<Node3D>(E) && !Object::cast_to<Node3D>(E)->has_meta("_edit_group_" )) { |
| 7283 | all_grouped = false; |
| 7284 | break; |
| 7285 | } |
| 7286 | } |
| 7287 | } |
| 7288 | |
| 7289 | tool_button[TOOL_LOCK_SELECTED]->set_visible(!all_locked); |
| 7290 | tool_button[TOOL_LOCK_SELECTED]->set_disabled(selection.is_empty()); |
| 7291 | tool_button[TOOL_UNLOCK_SELECTED]->set_visible(all_locked); |
| 7292 | |
| 7293 | tool_button[TOOL_GROUP_SELECTED]->set_visible(!all_grouped); |
| 7294 | tool_button[TOOL_GROUP_SELECTED]->set_disabled(selection.is_empty()); |
| 7295 | tool_button[TOOL_UNGROUP_SELECTED]->set_visible(all_grouped); |
| 7296 | } |
| 7297 | |
| 7298 | template <typename T> |
| 7299 | HashSet<T *> _get_child_nodes(Node *parent_node) { |
| 7300 | HashSet<T *> nodes = HashSet<T *>(); |
| 7301 | T *node = Node::cast_to<T>(parent_node); |
| 7302 | if (node) { |
| 7303 | nodes.insert(node); |
| 7304 | } |
| 7305 | |
| 7306 | for (int i = 0; i < parent_node->get_child_count(); i++) { |
| 7307 | Node *child_node = parent_node->get_child(i); |
| 7308 | HashSet<T *> child_nodes = _get_child_nodes<T>(child_node); |
| 7309 | for (T *I : child_nodes) { |
| 7310 | nodes.insert(I); |
| 7311 | } |
| 7312 | } |
| 7313 | |
| 7314 | return nodes; |
| 7315 | } |
| 7316 | |
| 7317 | HashSet<RID> _get_physics_bodies_rid(Node *node) { |
| 7318 | HashSet<RID> rids = HashSet<RID>(); |
| 7319 | PhysicsBody3D *pb = Node::cast_to<PhysicsBody3D>(node); |
| 7320 | if (pb) { |
| 7321 | rids.insert(pb->get_rid()); |
| 7322 | } |
| 7323 | HashSet<PhysicsBody3D *> child_nodes = _get_child_nodes<PhysicsBody3D>(node); |
| 7324 | for (const PhysicsBody3D *I : child_nodes) { |
| 7325 | rids.insert(I->get_rid()); |
| 7326 | } |
| 7327 | |
| 7328 | return rids; |
| 7329 | } |
| 7330 | |
| 7331 | void Node3DEditor::snap_selected_nodes_to_floor() { |
| 7332 | do_snap_selected_nodes_to_floor = true; |
| 7333 | } |
| 7334 | |
| 7335 | void Node3DEditor::_snap_selected_nodes_to_floor() { |
| 7336 | const List<Node *> &selection = editor_selection->get_selected_node_list(); |
| 7337 | Dictionary snap_data; |
| 7338 | |
| 7339 | for (Node *E : selection) { |
| 7340 | Node3D *sp = Object::cast_to<Node3D>(E); |
| 7341 | if (sp) { |
| 7342 | Vector3 from; |
| 7343 | Vector3 position_offset; |
| 7344 | |
| 7345 | // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin |
| 7346 | HashSet<VisualInstance3D *> vi = _get_child_nodes<VisualInstance3D>(sp); |
| 7347 | HashSet<CollisionShape3D *> cs = _get_child_nodes<CollisionShape3D>(sp); |
| 7348 | bool found_valid_shape = false; |
| 7349 | |
| 7350 | if (cs.size()) { |
| 7351 | AABB aabb; |
| 7352 | HashSet<CollisionShape3D *>::Iterator I = cs.begin(); |
| 7353 | if ((*I)->get_shape().is_valid()) { |
| 7354 | CollisionShape3D *collision_shape = *cs.begin(); |
| 7355 | aabb = collision_shape->get_global_transform().xform(collision_shape->get_shape()->get_debug_mesh()->get_aabb()); |
| 7356 | found_valid_shape = true; |
| 7357 | } |
| 7358 | |
| 7359 | for (++I; I; ++I) { |
| 7360 | CollisionShape3D *col_shape = *I; |
| 7361 | if (col_shape->get_shape().is_valid()) { |
| 7362 | aabb.merge_with(col_shape->get_global_transform().xform(col_shape->get_shape()->get_debug_mesh()->get_aabb())); |
| 7363 | found_valid_shape = true; |
| 7364 | } |
| 7365 | } |
| 7366 | if (found_valid_shape) { |
| 7367 | Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); |
| 7368 | from = aabb.position + size; |
| 7369 | position_offset.y = from.y - sp->get_global_transform().origin.y; |
| 7370 | } |
| 7371 | } |
| 7372 | if (!found_valid_shape && vi.size()) { |
| 7373 | VisualInstance3D *begin = *vi.begin(); |
| 7374 | AABB aabb = begin->get_global_transform().xform(begin->get_aabb()); |
| 7375 | for (const VisualInstance3D *I : vi) { |
| 7376 | aabb.merge_with(I->get_global_transform().xform(I->get_aabb())); |
| 7377 | } |
| 7378 | Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); |
| 7379 | from = aabb.position + size; |
| 7380 | position_offset.y = from.y - sp->get_global_transform().origin.y; |
| 7381 | } else if (!found_valid_shape) { |
| 7382 | from = sp->get_global_transform().origin; |
| 7383 | } |
| 7384 | |
| 7385 | // We add a bit of margin to the from position to avoid it from snapping |
| 7386 | // when the spatial is already on a floor and there's another floor under |
| 7387 | // it |
| 7388 | from = from + Vector3(0.0, 1, 0.0); |
| 7389 | |
| 7390 | Dictionary d; |
| 7391 | |
| 7392 | d["from" ] = from; |
| 7393 | d["position_offset" ] = position_offset; |
| 7394 | snap_data[sp] = d; |
| 7395 | } |
| 7396 | } |
| 7397 | |
| 7398 | PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state(); |
| 7399 | PhysicsDirectSpaceState3D::RayResult result; |
| 7400 | |
| 7401 | Array keys = snap_data.keys(); |
| 7402 | |
| 7403 | // The maximum height an object can travel to be snapped |
| 7404 | const float max_snap_height = 500.0; |
| 7405 | |
| 7406 | // Will be set to `true` if at least one node from the selection was successfully snapped |
| 7407 | bool snapped_to_floor = false; |
| 7408 | |
| 7409 | if (keys.size()) { |
| 7410 | // For snapping to be performed, there must be solid geometry under at least one of the selected nodes. |
| 7411 | // We need to check this before snapping to register the undo/redo action only if needed. |
| 7412 | for (int i = 0; i < keys.size(); i++) { |
| 7413 | Node *node = Object::cast_to<Node>(keys[i]); |
| 7414 | Node3D *sp = Object::cast_to<Node3D>(node); |
| 7415 | Dictionary d = snap_data[node]; |
| 7416 | Vector3 from = d["from" ]; |
| 7417 | Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); |
| 7418 | HashSet<RID> excluded = _get_physics_bodies_rid(sp); |
| 7419 | |
| 7420 | PhysicsDirectSpaceState3D::RayParameters ray_params; |
| 7421 | ray_params.from = from; |
| 7422 | ray_params.to = to; |
| 7423 | ray_params.exclude = excluded; |
| 7424 | |
| 7425 | if (ss->intersect_ray(ray_params, result)) { |
| 7426 | snapped_to_floor = true; |
| 7427 | } |
| 7428 | } |
| 7429 | |
| 7430 | if (snapped_to_floor) { |
| 7431 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 7432 | undo_redo->create_action(TTR("Snap Nodes to Floor" )); |
| 7433 | |
| 7434 | // Perform snapping if at least one node can be snapped |
| 7435 | for (int i = 0; i < keys.size(); i++) { |
| 7436 | Node *node = Object::cast_to<Node>(keys[i]); |
| 7437 | Node3D *sp = Object::cast_to<Node3D>(node); |
| 7438 | Dictionary d = snap_data[node]; |
| 7439 | Vector3 from = d["from" ]; |
| 7440 | Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); |
| 7441 | HashSet<RID> excluded = _get_physics_bodies_rid(sp); |
| 7442 | |
| 7443 | PhysicsDirectSpaceState3D::RayParameters ray_params; |
| 7444 | ray_params.from = from; |
| 7445 | ray_params.to = to; |
| 7446 | ray_params.exclude = excluded; |
| 7447 | |
| 7448 | if (ss->intersect_ray(ray_params, result)) { |
| 7449 | Vector3 position_offset = d["position_offset" ]; |
| 7450 | Transform3D new_transform = sp->get_global_transform(); |
| 7451 | |
| 7452 | new_transform.origin.y = result.position.y; |
| 7453 | new_transform.origin = new_transform.origin - position_offset; |
| 7454 | |
| 7455 | undo_redo->add_do_method(sp, "set_global_transform" , new_transform); |
| 7456 | undo_redo->add_undo_method(sp, "set_global_transform" , sp->get_global_transform()); |
| 7457 | } |
| 7458 | } |
| 7459 | |
| 7460 | undo_redo->commit_action(); |
| 7461 | } else { |
| 7462 | EditorNode::get_singleton()->show_warning(TTR("Couldn't find a solid floor to snap the selection to." )); |
| 7463 | } |
| 7464 | } |
| 7465 | } |
| 7466 | |
| 7467 | void Node3DEditor::shortcut_input(const Ref<InputEvent> &p_event) { |
| 7468 | ERR_FAIL_COND(p_event.is_null()); |
| 7469 | |
| 7470 | if (!is_visible_in_tree()) { |
| 7471 | return; |
| 7472 | } |
| 7473 | |
| 7474 | snap_key_enabled = Input::get_singleton()->is_key_pressed(Key::CTRL); |
| 7475 | } |
| 7476 | |
| 7477 | void Node3DEditor::_sun_environ_settings_pressed() { |
| 7478 | Vector2 pos = sun_environ_settings->get_screen_position() + sun_environ_settings->get_size(); |
| 7479 | sun_environ_popup->set_position(pos - Vector2(sun_environ_popup->get_contents_minimum_size().width / 2, 0)); |
| 7480 | sun_environ_popup->reset_size(); |
| 7481 | sun_environ_popup->popup(); |
| 7482 | } |
| 7483 | |
| 7484 | void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) { |
| 7485 | sun_environ_popup->hide(); |
| 7486 | |
| 7487 | if (!p_already_added_environment && world_env_count == 0 && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { |
| 7488 | // Prevent infinite feedback loop between the sun and environment methods. |
| 7489 | _add_environment_to_scene(true); |
| 7490 | } |
| 7491 | |
| 7492 | Node *base = get_tree()->get_edited_scene_root(); |
| 7493 | if (!base) { |
| 7494 | // Create a root node so we can add child nodes to it. |
| 7495 | SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); |
| 7496 | base = get_tree()->get_edited_scene_root(); |
| 7497 | } |
| 7498 | ERR_FAIL_NULL(base); |
| 7499 | Node *new_sun = preview_sun->duplicate(); |
| 7500 | |
| 7501 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 7502 | undo_redo->create_action(TTR("Add Preview Sun to Scene" )); |
| 7503 | undo_redo->add_do_method(base, "add_child" , new_sun, true); |
| 7504 | // Move to the beginning of the scene tree since more "global" nodes |
| 7505 | // generally look better when placed at the top. |
| 7506 | undo_redo->add_do_method(base, "move_child" , new_sun, 0); |
| 7507 | undo_redo->add_do_method(new_sun, "set_owner" , base); |
| 7508 | undo_redo->add_undo_method(base, "remove_child" , new_sun); |
| 7509 | undo_redo->add_do_reference(new_sun); |
| 7510 | undo_redo->commit_action(); |
| 7511 | } |
| 7512 | |
| 7513 | void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) { |
| 7514 | sun_environ_popup->hide(); |
| 7515 | |
| 7516 | if (!p_already_added_sun && directional_light_count == 0 && Input::get_singleton()->is_key_pressed(Key::SHIFT)) { |
| 7517 | // Prevent infinite feedback loop between the sun and environment methods. |
| 7518 | _add_sun_to_scene(true); |
| 7519 | } |
| 7520 | |
| 7521 | Node *base = get_tree()->get_edited_scene_root(); |
| 7522 | if (!base) { |
| 7523 | // Create a root node so we can add child nodes to it. |
| 7524 | SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D)); |
| 7525 | base = get_tree()->get_edited_scene_root(); |
| 7526 | } |
| 7527 | ERR_FAIL_NULL(base); |
| 7528 | |
| 7529 | WorldEnvironment *new_env = memnew(WorldEnvironment); |
| 7530 | new_env->set_environment(preview_environment->get_environment()->duplicate(true)); |
| 7531 | if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units" )) { |
| 7532 | new_env->set_camera_attributes(preview_environment->get_camera_attributes()->duplicate(true)); |
| 7533 | } |
| 7534 | |
| 7535 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 7536 | undo_redo->create_action(TTR("Add Preview Environment to Scene" )); |
| 7537 | undo_redo->add_do_method(base, "add_child" , new_env, true); |
| 7538 | // Move to the beginning of the scene tree since more "global" nodes |
| 7539 | // generally look better when placed at the top. |
| 7540 | undo_redo->add_do_method(base, "move_child" , new_env, 0); |
| 7541 | undo_redo->add_do_method(new_env, "set_owner" , base); |
| 7542 | undo_redo->add_undo_method(base, "remove_child" , new_env); |
| 7543 | undo_redo->add_do_reference(new_env); |
| 7544 | undo_redo->commit_action(); |
| 7545 | } |
| 7546 | |
| 7547 | void Node3DEditor::_update_theme() { |
| 7548 | tool_button[TOOL_MODE_SELECT]->set_icon(get_editor_theme_icon(SNAME("ToolSelect" ))); |
| 7549 | tool_button[TOOL_MODE_MOVE]->set_icon(get_editor_theme_icon(SNAME("ToolMove" ))); |
| 7550 | tool_button[TOOL_MODE_ROTATE]->set_icon(get_editor_theme_icon(SNAME("ToolRotate" ))); |
| 7551 | tool_button[TOOL_MODE_SCALE]->set_icon(get_editor_theme_icon(SNAME("ToolScale" ))); |
| 7552 | tool_button[TOOL_MODE_LIST_SELECT]->set_icon(get_editor_theme_icon(SNAME("ListSelect" ))); |
| 7553 | tool_button[TOOL_LOCK_SELECTED]->set_icon(get_editor_theme_icon(SNAME("Lock" ))); |
| 7554 | tool_button[TOOL_UNLOCK_SELECTED]->set_icon(get_editor_theme_icon(SNAME("Unlock" ))); |
| 7555 | tool_button[TOOL_GROUP_SELECTED]->set_icon(get_editor_theme_icon(SNAME("Group" ))); |
| 7556 | tool_button[TOOL_UNGROUP_SELECTED]->set_icon(get_editor_theme_icon(SNAME("Ungroup" ))); |
| 7557 | |
| 7558 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_icon(get_editor_theme_icon(SNAME("Object" ))); |
| 7559 | tool_option_button[TOOL_OPT_USE_SNAP]->set_icon(get_editor_theme_icon(SNAME("Snap" ))); |
| 7560 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_editor_theme_icon(SNAME("Camera3D" ))); |
| 7561 | |
| 7562 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_editor_theme_icon(SNAME("Panels1" ))); |
| 7563 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_editor_theme_icon(SNAME("Panels2" ))); |
| 7564 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_editor_theme_icon(SNAME("Panels2Alt" ))); |
| 7565 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_editor_theme_icon(SNAME("Panels3" ))); |
| 7566 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_editor_theme_icon(SNAME("Panels3Alt" ))); |
| 7567 | view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_editor_theme_icon(SNAME("Panels4" ))); |
| 7568 | |
| 7569 | sun_button->set_icon(get_editor_theme_icon(SNAME("PreviewSun" ))); |
| 7570 | environ_button->set_icon(get_editor_theme_icon(SNAME("PreviewEnvironment" ))); |
| 7571 | sun_environ_settings->set_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl" ))); |
| 7572 | |
| 7573 | sun_title->add_theme_font_override("font" , get_theme_font(SNAME("title_font" ), SNAME("Window" ))); |
| 7574 | environ_title->add_theme_font_override("font" , get_theme_font(SNAME("title_font" ), SNAME("Window" ))); |
| 7575 | |
| 7576 | sun_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height" ), EditorStringName(Editor)))); |
| 7577 | environ_sky_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height" ), EditorStringName(Editor)))); |
| 7578 | environ_ground_color->set_custom_minimum_size(Size2(0, get_theme_constant(SNAME("color_picker_button_height" ), EditorStringName(Editor)))); |
| 7579 | |
| 7580 | context_toolbar_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("ContextualToolbar" ), EditorStringName(EditorStyles))); |
| 7581 | } |
| 7582 | |
| 7583 | void Node3DEditor::_notification(int p_what) { |
| 7584 | switch (p_what) { |
| 7585 | case NOTIFICATION_READY: { |
| 7586 | _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); |
| 7587 | |
| 7588 | _refresh_menu_icons(); |
| 7589 | |
| 7590 | get_tree()->connect("node_removed" , callable_mp(this, &Node3DEditor::_node_removed)); |
| 7591 | get_tree()->connect("node_added" , callable_mp(this, &Node3DEditor::_node_added)); |
| 7592 | SceneTreeDock::get_singleton()->get_tree_editor()->connect("node_changed" , callable_mp(this, &Node3DEditor::_refresh_menu_icons)); |
| 7593 | editor_selection->connect("selection_changed" , callable_mp(this, &Node3DEditor::_selection_changed)); |
| 7594 | |
| 7595 | EditorRunBar::get_singleton()->connect("stop_pressed" , callable_mp(this, &Node3DEditor::_update_camera_override_button).bind(false)); |
| 7596 | EditorRunBar::get_singleton()->connect("play_pressed" , callable_mp(this, &Node3DEditor::_update_camera_override_button).bind(true)); |
| 7597 | |
| 7598 | _update_preview_environment(); |
| 7599 | |
| 7600 | sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size()); |
| 7601 | environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size()); |
| 7602 | |
| 7603 | ProjectSettings::get_singleton()->connect("settings_changed" , callable_mp(this, &Node3DEditor::update_all_gizmos).bind(Variant())); |
| 7604 | } break; |
| 7605 | |
| 7606 | case NOTIFICATION_ENTER_TREE: { |
| 7607 | _update_theme(); |
| 7608 | _register_all_gizmos(); |
| 7609 | _update_gizmos_menu(); |
| 7610 | _init_indicators(); |
| 7611 | update_all_gizmos(); |
| 7612 | } break; |
| 7613 | |
| 7614 | case NOTIFICATION_EXIT_TREE: { |
| 7615 | _finish_indicators(); |
| 7616 | } break; |
| 7617 | |
| 7618 | case NOTIFICATION_THEME_CHANGED: { |
| 7619 | _update_theme(); |
| 7620 | _update_gizmos_menu_theme(); |
| 7621 | sun_title->add_theme_font_override("font" , get_theme_font(SNAME("title_font" ), SNAME("Window" ))); |
| 7622 | environ_title->add_theme_font_override("font" , get_theme_font(SNAME("title_font" ), SNAME("Window" ))); |
| 7623 | } break; |
| 7624 | |
| 7625 | case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { |
| 7626 | // Update grid color by rebuilding grid. |
| 7627 | _finish_grid(); |
| 7628 | _init_grid(); |
| 7629 | } break; |
| 7630 | |
| 7631 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 7632 | if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) { |
| 7633 | EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton(); |
| 7634 | |
| 7635 | debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE); |
| 7636 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false); |
| 7637 | } |
| 7638 | } break; |
| 7639 | |
| 7640 | case NOTIFICATION_PHYSICS_PROCESS: { |
| 7641 | if (do_snap_selected_nodes_to_floor) { |
| 7642 | _snap_selected_nodes_to_floor(); |
| 7643 | do_snap_selected_nodes_to_floor = false; |
| 7644 | } |
| 7645 | } |
| 7646 | } |
| 7647 | } |
| 7648 | |
| 7649 | bool Node3DEditor::is_subgizmo_selected(int p_id) { |
| 7650 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 7651 | if (se) { |
| 7652 | return se->subgizmos.has(p_id); |
| 7653 | } |
| 7654 | return false; |
| 7655 | } |
| 7656 | |
| 7657 | bool Node3DEditor::is_current_selected_gizmo(const EditorNode3DGizmo *p_gizmo) { |
| 7658 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 7659 | if (se) { |
| 7660 | return se->gizmo == p_gizmo; |
| 7661 | } |
| 7662 | return false; |
| 7663 | } |
| 7664 | |
| 7665 | Vector<int> Node3DEditor::get_subgizmo_selection() { |
| 7666 | Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr; |
| 7667 | |
| 7668 | Vector<int> ret; |
| 7669 | if (se) { |
| 7670 | for (const KeyValue<int, Transform3D> &E : se->subgizmos) { |
| 7671 | ret.push_back(E.key); |
| 7672 | } |
| 7673 | } |
| 7674 | return ret; |
| 7675 | } |
| 7676 | |
| 7677 | void Node3DEditor::(Control *p_control) { |
| 7678 | ERR_FAIL_NULL(p_control); |
| 7679 | ERR_FAIL_COND(p_control->get_parent()); |
| 7680 | |
| 7681 | VSeparator *sep = memnew(VSeparator); |
| 7682 | context_toolbar_hbox->add_child(sep); |
| 7683 | context_toolbar_hbox->add_child(p_control); |
| 7684 | context_toolbar_separators[p_control] = sep; |
| 7685 | |
| 7686 | p_control->connect("visibility_changed" , callable_mp(this, &Node3DEditor::_update_context_toolbar)); |
| 7687 | |
| 7688 | _update_context_toolbar(); |
| 7689 | } |
| 7690 | |
| 7691 | void Node3DEditor::(Control *p_control) { |
| 7692 | ERR_FAIL_NULL(p_control); |
| 7693 | ERR_FAIL_COND(p_control->get_parent() != context_toolbar_hbox); |
| 7694 | |
| 7695 | p_control->disconnect("visibility_changed" , callable_mp(this, &Node3DEditor::_update_context_toolbar)); |
| 7696 | |
| 7697 | context_toolbar_hbox->remove_child(context_toolbar_separators[p_control]); |
| 7698 | context_toolbar_hbox->remove_child(p_control); |
| 7699 | context_toolbar_separators.erase(p_control); |
| 7700 | |
| 7701 | _update_context_toolbar(); |
| 7702 | } |
| 7703 | |
| 7704 | void Node3DEditor::_update_context_toolbar() { |
| 7705 | bool has_visible = false; |
| 7706 | bool first_visible = false; |
| 7707 | |
| 7708 | for (int i = 0; i < context_toolbar_hbox->get_child_count(); i++) { |
| 7709 | Control *child = Object::cast_to<Control>(context_toolbar_hbox->get_child(i)); |
| 7710 | if (!child || !context_toolbar_separators.has(child)) { |
| 7711 | continue; |
| 7712 | } |
| 7713 | if (child->is_visible()) { |
| 7714 | first_visible = !has_visible; |
| 7715 | has_visible = true; |
| 7716 | } |
| 7717 | |
| 7718 | VSeparator *sep = context_toolbar_separators[child]; |
| 7719 | sep->set_visible(!first_visible && child->is_visible()); |
| 7720 | } |
| 7721 | |
| 7722 | context_toolbar_panel->set_visible(has_visible); |
| 7723 | } |
| 7724 | |
| 7725 | void Node3DEditor::set_can_preview(Camera3D *p_preview) { |
| 7726 | for (int i = 0; i < 4; i++) { |
| 7727 | viewports[i]->set_can_preview(p_preview); |
| 7728 | } |
| 7729 | } |
| 7730 | |
| 7731 | VSplitContainer *Node3DEditor::get_shader_split() { |
| 7732 | return shader_split; |
| 7733 | } |
| 7734 | |
| 7735 | void Node3DEditor::add_control_to_left_panel(Control *p_control) { |
| 7736 | left_panel_split->add_child(p_control); |
| 7737 | left_panel_split->move_child(p_control, 0); |
| 7738 | } |
| 7739 | |
| 7740 | void Node3DEditor::add_control_to_right_panel(Control *p_control) { |
| 7741 | right_panel_split->add_child(p_control); |
| 7742 | right_panel_split->move_child(p_control, 1); |
| 7743 | } |
| 7744 | |
| 7745 | void Node3DEditor::remove_control_from_left_panel(Control *p_control) { |
| 7746 | left_panel_split->remove_child(p_control); |
| 7747 | } |
| 7748 | |
| 7749 | void Node3DEditor::remove_control_from_right_panel(Control *p_control) { |
| 7750 | right_panel_split->remove_child(p_control); |
| 7751 | } |
| 7752 | |
| 7753 | void Node3DEditor::move_control_to_left_panel(Control *p_control) { |
| 7754 | ERR_FAIL_NULL(p_control); |
| 7755 | if (p_control->get_parent() == left_panel_split) { |
| 7756 | return; |
| 7757 | } |
| 7758 | |
| 7759 | ERR_FAIL_COND(p_control->get_parent() != right_panel_split); |
| 7760 | right_panel_split->remove_child(p_control); |
| 7761 | |
| 7762 | add_control_to_left_panel(p_control); |
| 7763 | } |
| 7764 | |
| 7765 | void Node3DEditor::move_control_to_right_panel(Control *p_control) { |
| 7766 | ERR_FAIL_NULL(p_control); |
| 7767 | if (p_control->get_parent() == right_panel_split) { |
| 7768 | return; |
| 7769 | } |
| 7770 | |
| 7771 | ERR_FAIL_COND(p_control->get_parent() != left_panel_split); |
| 7772 | left_panel_split->remove_child(p_control); |
| 7773 | |
| 7774 | add_control_to_right_panel(p_control); |
| 7775 | } |
| 7776 | |
| 7777 | void Node3DEditor::_request_gizmo(Object *p_obj) { |
| 7778 | Node3D *sp = Object::cast_to<Node3D>(p_obj); |
| 7779 | if (!sp) { |
| 7780 | return; |
| 7781 | } |
| 7782 | |
| 7783 | bool is_selected = (sp == selected); |
| 7784 | |
| 7785 | Node *edited_scene = EditorNode::get_singleton()->get_edited_scene(); |
| 7786 | if (edited_scene && (sp == edited_scene || (sp->get_owner() && edited_scene->is_ancestor_of(sp)))) { |
| 7787 | for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) { |
| 7788 | Ref<EditorNode3DGizmo> seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp); |
| 7789 | |
| 7790 | if (seg.is_valid()) { |
| 7791 | sp->add_gizmo(seg); |
| 7792 | |
| 7793 | if (is_selected != seg->is_selected()) { |
| 7794 | seg->set_selected(is_selected); |
| 7795 | } |
| 7796 | } |
| 7797 | } |
| 7798 | if (!sp->get_gizmos().is_empty()) { |
| 7799 | sp->update_gizmos(); |
| 7800 | } |
| 7801 | } |
| 7802 | } |
| 7803 | |
| 7804 | void Node3DEditor::_request_gizmo_for_id(ObjectID p_id) { |
| 7805 | Node3D *node = Object::cast_to<Node3D>(ObjectDB::get_instance(p_id)); |
| 7806 | if (node) { |
| 7807 | _request_gizmo(node); |
| 7808 | } |
| 7809 | } |
| 7810 | |
| 7811 | void Node3DEditor::_set_subgizmo_selection(Object *p_obj, Ref<Node3DGizmo> p_gizmo, int p_id, Transform3D p_transform) { |
| 7812 | if (p_id == -1) { |
| 7813 | _clear_subgizmo_selection(p_obj); |
| 7814 | return; |
| 7815 | } |
| 7816 | |
| 7817 | Node3D *sp = nullptr; |
| 7818 | if (p_obj) { |
| 7819 | sp = Object::cast_to<Node3D>(p_obj); |
| 7820 | } else { |
| 7821 | sp = selected; |
| 7822 | } |
| 7823 | |
| 7824 | if (!sp) { |
| 7825 | return; |
| 7826 | } |
| 7827 | |
| 7828 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 7829 | if (se) { |
| 7830 | se->subgizmos.clear(); |
| 7831 | se->subgizmos.insert(p_id, p_transform); |
| 7832 | se->gizmo = p_gizmo; |
| 7833 | sp->update_gizmos(); |
| 7834 | update_transform_gizmo(); |
| 7835 | } |
| 7836 | } |
| 7837 | |
| 7838 | void Node3DEditor::_clear_subgizmo_selection(Object *p_obj) { |
| 7839 | Node3D *sp = nullptr; |
| 7840 | if (p_obj) { |
| 7841 | sp = Object::cast_to<Node3D>(p_obj); |
| 7842 | } else { |
| 7843 | sp = selected; |
| 7844 | } |
| 7845 | |
| 7846 | if (!sp) { |
| 7847 | return; |
| 7848 | } |
| 7849 | |
| 7850 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp); |
| 7851 | if (se) { |
| 7852 | se->subgizmos.clear(); |
| 7853 | se->gizmo.unref(); |
| 7854 | sp->update_gizmos(); |
| 7855 | update_transform_gizmo(); |
| 7856 | } |
| 7857 | } |
| 7858 | |
| 7859 | void Node3DEditor::_toggle_maximize_view(Object *p_viewport) { |
| 7860 | if (!p_viewport) { |
| 7861 | return; |
| 7862 | } |
| 7863 | Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport); |
| 7864 | if (!current_viewport) { |
| 7865 | return; |
| 7866 | } |
| 7867 | |
| 7868 | int index = -1; |
| 7869 | bool maximized = false; |
| 7870 | for (int i = 0; i < 4; i++) { |
| 7871 | if (viewports[i] == current_viewport) { |
| 7872 | index = i; |
| 7873 | if (current_viewport->get_global_rect() == viewport_base->get_global_rect()) { |
| 7874 | maximized = true; |
| 7875 | } |
| 7876 | break; |
| 7877 | } |
| 7878 | } |
| 7879 | if (index == -1) { |
| 7880 | return; |
| 7881 | } |
| 7882 | |
| 7883 | if (!maximized) { |
| 7884 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 7885 | if (i == (uint32_t)index) { |
| 7886 | viewports[i]->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 7887 | } else { |
| 7888 | viewports[i]->hide(); |
| 7889 | } |
| 7890 | } |
| 7891 | } else { |
| 7892 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 7893 | viewports[i]->show(); |
| 7894 | } |
| 7895 | |
| 7896 | if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT))) { |
| 7897 | _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); |
| 7898 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS))) { |
| 7899 | _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); |
| 7900 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT))) { |
| 7901 | _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); |
| 7902 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS))) { |
| 7903 | _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); |
| 7904 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT))) { |
| 7905 | _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); |
| 7906 | } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS))) { |
| 7907 | _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); |
| 7908 | } |
| 7909 | } |
| 7910 | } |
| 7911 | |
| 7912 | void Node3DEditor::_node_added(Node *p_node) { |
| 7913 | if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) { |
| 7914 | if (Object::cast_to<WorldEnvironment>(p_node)) { |
| 7915 | world_env_count++; |
| 7916 | if (world_env_count == 1) { |
| 7917 | _update_preview_environment(); |
| 7918 | } |
| 7919 | } else if (Object::cast_to<DirectionalLight3D>(p_node)) { |
| 7920 | directional_light_count++; |
| 7921 | if (directional_light_count == 1) { |
| 7922 | _update_preview_environment(); |
| 7923 | } |
| 7924 | } |
| 7925 | } |
| 7926 | } |
| 7927 | |
| 7928 | void Node3DEditor::_node_removed(Node *p_node) { |
| 7929 | if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) { |
| 7930 | if (Object::cast_to<WorldEnvironment>(p_node)) { |
| 7931 | world_env_count--; |
| 7932 | if (world_env_count == 0) { |
| 7933 | _update_preview_environment(); |
| 7934 | } |
| 7935 | } else if (Object::cast_to<DirectionalLight3D>(p_node)) { |
| 7936 | directional_light_count--; |
| 7937 | if (directional_light_count == 0) { |
| 7938 | _update_preview_environment(); |
| 7939 | } |
| 7940 | } |
| 7941 | } |
| 7942 | |
| 7943 | if (p_node == selected) { |
| 7944 | Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected); |
| 7945 | if (se) { |
| 7946 | se->gizmo.unref(); |
| 7947 | se->subgizmos.clear(); |
| 7948 | } |
| 7949 | selected = nullptr; |
| 7950 | update_transform_gizmo(); |
| 7951 | } |
| 7952 | } |
| 7953 | |
| 7954 | void Node3DEditor::_register_all_gizmos() { |
| 7955 | add_gizmo_plugin(Ref<Camera3DGizmoPlugin>(memnew(Camera3DGizmoPlugin))); |
| 7956 | add_gizmo_plugin(Ref<Light3DGizmoPlugin>(memnew(Light3DGizmoPlugin))); |
| 7957 | add_gizmo_plugin(Ref<AudioStreamPlayer3DGizmoPlugin>(memnew(AudioStreamPlayer3DGizmoPlugin))); |
| 7958 | add_gizmo_plugin(Ref<AudioListener3DGizmoPlugin>(memnew(AudioListener3DGizmoPlugin))); |
| 7959 | add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin))); |
| 7960 | add_gizmo_plugin(Ref<OccluderInstance3DGizmoPlugin>(memnew(OccluderInstance3DGizmoPlugin))); |
| 7961 | add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin))); |
| 7962 | add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin))); |
| 7963 | add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin))); |
| 7964 | add_gizmo_plugin(Ref<Marker3DGizmoPlugin>(memnew(Marker3DGizmoPlugin))); |
| 7965 | add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin))); |
| 7966 | add_gizmo_plugin(Ref<ShapeCast3DGizmoPlugin>(memnew(ShapeCast3DGizmoPlugin))); |
| 7967 | add_gizmo_plugin(Ref<SpringArm3DGizmoPlugin>(memnew(SpringArm3DGizmoPlugin))); |
| 7968 | add_gizmo_plugin(Ref<VehicleWheel3DGizmoPlugin>(memnew(VehicleWheel3DGizmoPlugin))); |
| 7969 | add_gizmo_plugin(Ref<VisibleOnScreenNotifier3DGizmoPlugin>(memnew(VisibleOnScreenNotifier3DGizmoPlugin))); |
| 7970 | add_gizmo_plugin(Ref<GPUParticles3DGizmoPlugin>(memnew(GPUParticles3DGizmoPlugin))); |
| 7971 | add_gizmo_plugin(Ref<GPUParticlesCollision3DGizmoPlugin>(memnew(GPUParticlesCollision3DGizmoPlugin))); |
| 7972 | add_gizmo_plugin(Ref<CPUParticles3DGizmoPlugin>(memnew(CPUParticles3DGizmoPlugin))); |
| 7973 | add_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin))); |
| 7974 | add_gizmo_plugin(Ref<DecalGizmoPlugin>(memnew(DecalGizmoPlugin))); |
| 7975 | add_gizmo_plugin(Ref<VoxelGIGizmoPlugin>(memnew(VoxelGIGizmoPlugin))); |
| 7976 | add_gizmo_plugin(Ref<LightmapGIGizmoPlugin>(memnew(LightmapGIGizmoPlugin))); |
| 7977 | add_gizmo_plugin(Ref<LightmapProbeGizmoPlugin>(memnew(LightmapProbeGizmoPlugin))); |
| 7978 | add_gizmo_plugin(Ref<CollisionObject3DGizmoPlugin>(memnew(CollisionObject3DGizmoPlugin))); |
| 7979 | add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin))); |
| 7980 | add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin))); |
| 7981 | add_gizmo_plugin(Ref<NavigationLink3DGizmoPlugin>(memnew(NavigationLink3DGizmoPlugin))); |
| 7982 | add_gizmo_plugin(Ref<NavigationRegion3DGizmoPlugin>(memnew(NavigationRegion3DGizmoPlugin))); |
| 7983 | add_gizmo_plugin(Ref<Joint3DGizmoPlugin>(memnew(Joint3DGizmoPlugin))); |
| 7984 | add_gizmo_plugin(Ref<PhysicalBone3DGizmoPlugin>(memnew(PhysicalBone3DGizmoPlugin))); |
| 7985 | add_gizmo_plugin(Ref<FogVolumeGizmoPlugin>(memnew(FogVolumeGizmoPlugin))); |
| 7986 | } |
| 7987 | |
| 7988 | void Node3DEditor::_bind_methods() { |
| 7989 | ClassDB::bind_method("_get_editor_data" , &Node3DEditor::_get_editor_data); |
| 7990 | ClassDB::bind_method("_request_gizmo" , &Node3DEditor::_request_gizmo); |
| 7991 | ClassDB::bind_method("_request_gizmo_for_id" , &Node3DEditor::_request_gizmo_for_id); |
| 7992 | ClassDB::bind_method("_set_subgizmo_selection" , &Node3DEditor::_set_subgizmo_selection); |
| 7993 | ClassDB::bind_method("_clear_subgizmo_selection" , &Node3DEditor::_clear_subgizmo_selection); |
| 7994 | ClassDB::bind_method("_refresh_menu_icons" , &Node3DEditor::_refresh_menu_icons); |
| 7995 | |
| 7996 | ADD_SIGNAL(MethodInfo("transform_key_request" )); |
| 7997 | ADD_SIGNAL(MethodInfo("item_lock_status_changed" )); |
| 7998 | ADD_SIGNAL(MethodInfo("item_group_status_changed" )); |
| 7999 | } |
| 8000 | |
| 8001 | void Node3DEditor::clear() { |
| 8002 | settings_fov->set_value(EDITOR_GET("editors/3d/default_fov" )); |
| 8003 | settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near" )); |
| 8004 | settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far" )); |
| 8005 | |
| 8006 | snap_translate_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor" , "snap_translate_value" , 1); |
| 8007 | snap_rotate_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor" , "snap_rotate_value" , 15); |
| 8008 | snap_scale_value = EditorSettings::get_singleton()->get_project_metadata("3d_editor" , "snap_scale_value" , 10); |
| 8009 | _snap_update(); |
| 8010 | |
| 8011 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 8012 | viewports[i]->reset(); |
| 8013 | } |
| 8014 | |
| 8015 | if (origin_instance.is_valid()) { |
| 8016 | RenderingServer::get_singleton()->instance_set_visible(origin_instance, true); |
| 8017 | } |
| 8018 | |
| 8019 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true); |
| 8020 | for (int i = 0; i < 3; ++i) { |
| 8021 | if (grid_enable[i]) { |
| 8022 | grid_visible[i] = true; |
| 8023 | } |
| 8024 | } |
| 8025 | |
| 8026 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 8027 | viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(Node3DEditorViewport::VIEW_AUDIO_LISTENER), i == 0); |
| 8028 | viewports[i]->viewport->set_as_audio_listener_3d(i == 0); |
| 8029 | } |
| 8030 | |
| 8031 | view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true); |
| 8032 | grid_enabled = true; |
| 8033 | grid_init_draw = false; |
| 8034 | } |
| 8035 | |
| 8036 | void Node3DEditor::_sun_direction_draw() { |
| 8037 | sun_direction->draw_rect(Rect2(Vector2(), sun_direction->get_size()), Color(1, 1, 1, 1)); |
| 8038 | Vector3 z_axis = preview_sun->get_transform().basis.get_column(Vector3::AXIS_Z); |
| 8039 | z_axis = get_editor_viewport(0)->camera->get_camera_transform().basis.xform_inv(z_axis); |
| 8040 | sun_direction_material->set_shader_parameter("sun_direction" , Vector3(z_axis.x, -z_axis.y, z_axis.z)); |
| 8041 | Color color = sun_color->get_pick_color() * sun_energy->get_value(); |
| 8042 | sun_direction_material->set_shader_parameter("sun_color" , Vector3(color.r, color.g, color.b)); |
| 8043 | } |
| 8044 | |
| 8045 | void Node3DEditor::_preview_settings_changed() { |
| 8046 | if (sun_environ_updating) { |
| 8047 | return; |
| 8048 | } |
| 8049 | |
| 8050 | { // preview sun |
| 8051 | Transform3D t; |
| 8052 | t.basis = Basis::from_euler(Vector3(sun_rotation.x, sun_rotation.y, 0)); |
| 8053 | preview_sun->set_transform(t); |
| 8054 | sun_direction->queue_redraw(); |
| 8055 | preview_sun->set_param(Light3D::PARAM_ENERGY, sun_energy->get_value()); |
| 8056 | preview_sun->set_param(Light3D::PARAM_SHADOW_MAX_DISTANCE, sun_max_distance->get_value()); |
| 8057 | preview_sun->set_color(sun_color->get_pick_color()); |
| 8058 | } |
| 8059 | |
| 8060 | { //preview env |
| 8061 | sky_material->set_sky_energy_multiplier(environ_energy->get_value()); |
| 8062 | Color hz_color = environ_sky_color->get_pick_color().lerp(environ_ground_color->get_pick_color(), 0.5).lerp(Color(1, 1, 1), 0.5); |
| 8063 | sky_material->set_sky_top_color(environ_sky_color->get_pick_color()); |
| 8064 | sky_material->set_sky_horizon_color(hz_color); |
| 8065 | sky_material->set_ground_bottom_color(environ_ground_color->get_pick_color()); |
| 8066 | sky_material->set_ground_horizon_color(hz_color); |
| 8067 | |
| 8068 | environment->set_ssao_enabled(environ_ao_button->is_pressed()); |
| 8069 | environment->set_glow_enabled(environ_glow_button->is_pressed()); |
| 8070 | environment->set_sdfgi_enabled(environ_gi_button->is_pressed()); |
| 8071 | environment->set_tonemapper(environ_tonemap_button->is_pressed() ? Environment::TONE_MAPPER_FILMIC : Environment::TONE_MAPPER_LINEAR); |
| 8072 | } |
| 8073 | } |
| 8074 | |
| 8075 | void Node3DEditor::_load_default_preview_settings() { |
| 8076 | sun_environ_updating = true; |
| 8077 | |
| 8078 | // These default rotations place the preview sun at an angular altitude |
| 8079 | // of 60 degrees (must be negative) and an azimuth of 30 degrees clockwise |
| 8080 | // from north (or 150 CCW from south), from north east, facing south west. |
| 8081 | // On any not-tidally-locked planet, a sun would have an angular altitude |
| 8082 | // of 60 degrees as the average of all points on the sphere at noon. |
| 8083 | // The azimuth choice is arbitrary, but ideally shouldn't be on an axis. |
| 8084 | sun_rotation = Vector2(-Math::deg_to_rad(60.0), Math::deg_to_rad(150.0)); |
| 8085 | |
| 8086 | sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); |
| 8087 | sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); |
| 8088 | sun_direction->queue_redraw(); |
| 8089 | environ_sky_color->set_pick_color(Color(0.385, 0.454, 0.55)); |
| 8090 | environ_ground_color->set_pick_color(Color(0.2, 0.169, 0.133)); |
| 8091 | environ_energy->set_value(1.0); |
| 8092 | if (OS::get_singleton()->get_current_rendering_method() != "gl_compatibility" ) { |
| 8093 | environ_glow_button->set_pressed(true); |
| 8094 | } |
| 8095 | environ_tonemap_button->set_pressed(true); |
| 8096 | environ_ao_button->set_pressed(false); |
| 8097 | environ_gi_button->set_pressed(false); |
| 8098 | sun_max_distance->set_value(100); |
| 8099 | |
| 8100 | sun_color->set_pick_color(Color(1, 1, 1)); |
| 8101 | sun_energy->set_value(1.0); |
| 8102 | |
| 8103 | sun_environ_updating = false; |
| 8104 | } |
| 8105 | |
| 8106 | void Node3DEditor::_update_preview_environment() { |
| 8107 | bool disable_light = directional_light_count > 0 || !sun_button->is_pressed(); |
| 8108 | |
| 8109 | sun_button->set_disabled(directional_light_count > 0); |
| 8110 | |
| 8111 | if (disable_light) { |
| 8112 | if (preview_sun->get_parent()) { |
| 8113 | preview_sun->get_parent()->remove_child(preview_sun); |
| 8114 | sun_state->show(); |
| 8115 | sun_vb->hide(); |
| 8116 | preview_sun_dangling = true; |
| 8117 | } |
| 8118 | |
| 8119 | if (directional_light_count > 0) { |
| 8120 | sun_state->set_text(TTR("Scene contains\nDirectionalLight3D.\nPreview disabled." )); |
| 8121 | } else { |
| 8122 | sun_state->set_text(TTR("Preview disabled." )); |
| 8123 | } |
| 8124 | |
| 8125 | } else { |
| 8126 | if (!preview_sun->get_parent()) { |
| 8127 | add_child(preview_sun, true); |
| 8128 | sun_state->hide(); |
| 8129 | sun_vb->show(); |
| 8130 | preview_sun_dangling = false; |
| 8131 | } |
| 8132 | } |
| 8133 | |
| 8134 | sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); |
| 8135 | sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); |
| 8136 | |
| 8137 | bool disable_env = world_env_count > 0 || !environ_button->is_pressed(); |
| 8138 | |
| 8139 | environ_button->set_disabled(world_env_count > 0); |
| 8140 | |
| 8141 | if (disable_env) { |
| 8142 | if (preview_environment->get_parent()) { |
| 8143 | preview_environment->get_parent()->remove_child(preview_environment); |
| 8144 | environ_state->show(); |
| 8145 | environ_vb->hide(); |
| 8146 | preview_env_dangling = true; |
| 8147 | } |
| 8148 | if (world_env_count > 0) { |
| 8149 | environ_state->set_text(TTR("Scene contains\nWorldEnvironment.\nPreview disabled." )); |
| 8150 | } else { |
| 8151 | environ_state->set_text(TTR("Preview disabled." )); |
| 8152 | } |
| 8153 | |
| 8154 | } else { |
| 8155 | if (!preview_environment->get_parent()) { |
| 8156 | add_child(preview_environment); |
| 8157 | environ_state->hide(); |
| 8158 | environ_vb->show(); |
| 8159 | preview_env_dangling = false; |
| 8160 | } |
| 8161 | } |
| 8162 | } |
| 8163 | |
| 8164 | void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) { |
| 8165 | Ref<InputEventMouseMotion> mm = p_event; |
| 8166 | if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { |
| 8167 | sun_rotation.x += mm->get_relative().y * (0.02 * EDSCALE); |
| 8168 | sun_rotation.y -= mm->get_relative().x * (0.02 * EDSCALE); |
| 8169 | sun_rotation.x = CLAMP(sun_rotation.x, -Math_TAU / 4, Math_TAU / 4); |
| 8170 | sun_angle_altitude->set_value(-Math::rad_to_deg(sun_rotation.x)); |
| 8171 | sun_angle_azimuth->set_value(180.0 - Math::rad_to_deg(sun_rotation.y)); |
| 8172 | _preview_settings_changed(); |
| 8173 | } |
| 8174 | } |
| 8175 | |
| 8176 | void Node3DEditor::_sun_direction_angle_set() { |
| 8177 | sun_rotation.x = Math::deg_to_rad(-sun_angle_altitude->get_value()); |
| 8178 | sun_rotation.y = Math::deg_to_rad(180.0 - sun_angle_azimuth->get_value()); |
| 8179 | _preview_settings_changed(); |
| 8180 | } |
| 8181 | |
| 8182 | Node3DEditor::Node3DEditor() { |
| 8183 | gizmo.visible = true; |
| 8184 | gizmo.scale = 1.0; |
| 8185 | |
| 8186 | viewport_environment = Ref<Environment>(memnew(Environment)); |
| 8187 | VBoxContainer *vbc = this; |
| 8188 | |
| 8189 | custom_camera = nullptr; |
| 8190 | singleton = this; |
| 8191 | editor_selection = EditorNode::get_singleton()->get_editor_selection(); |
| 8192 | editor_selection->add_editor_plugin(this); |
| 8193 | |
| 8194 | snap_enabled = false; |
| 8195 | snap_key_enabled = false; |
| 8196 | tool_mode = TOOL_MODE_SELECT; |
| 8197 | |
| 8198 | camera_override_viewport_id = 0; |
| 8199 | |
| 8200 | // Add some margin to the sides for better aesthetics. |
| 8201 | // This prevents the first button's hover/pressed effect from "touching" the panel's border, |
| 8202 | // which looks ugly. |
| 8203 | MarginContainer *toolbar_margin = memnew(MarginContainer); |
| 8204 | toolbar_margin->add_theme_constant_override("margin_left" , 4 * EDSCALE); |
| 8205 | toolbar_margin->add_theme_constant_override("margin_right" , 4 * EDSCALE); |
| 8206 | vbc->add_child(toolbar_margin); |
| 8207 | |
| 8208 | // A fluid container for all toolbars. |
| 8209 | HFlowContainer *main_flow = memnew(HFlowContainer); |
| 8210 | toolbar_margin->add_child(main_flow); |
| 8211 | |
| 8212 | // Main toolbars. |
| 8213 | HBoxContainer *main_menu_hbox = memnew(HBoxContainer); |
| 8214 | main_flow->add_child(main_menu_hbox); |
| 8215 | |
| 8216 | String sct; |
| 8217 | |
| 8218 | tool_button[TOOL_MODE_SELECT] = memnew(Button); |
| 8219 | main_menu_hbox->add_child(tool_button[TOOL_MODE_SELECT]); |
| 8220 | tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true); |
| 8221 | tool_button[TOOL_MODE_SELECT]->set_flat(true); |
| 8222 | tool_button[TOOL_MODE_SELECT]->set_pressed(true); |
| 8223 | tool_button[TOOL_MODE_SELECT]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_SELECT)); |
| 8224 | tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select" , TTR("Select Mode" ), Key::Q)); |
| 8225 | tool_button[TOOL_MODE_SELECT]->set_shortcut_context(this); |
| 8226 | tool_button[TOOL_MODE_SELECT]->set_tooltip_text(keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Drag: Rotate selected node around pivot." ) + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked." )); |
| 8227 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8228 | |
| 8229 | tool_button[TOOL_MODE_MOVE] = memnew(Button); |
| 8230 | main_menu_hbox->add_child(tool_button[TOOL_MODE_MOVE]); |
| 8231 | tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true); |
| 8232 | tool_button[TOOL_MODE_MOVE]->set_flat(true); |
| 8233 | |
| 8234 | tool_button[TOOL_MODE_MOVE]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_MOVE)); |
| 8235 | tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move" , TTR("Move Mode" ), Key::W)); |
| 8236 | tool_button[TOOL_MODE_MOVE]->set_shortcut_context(this); |
| 8237 | |
| 8238 | tool_button[TOOL_MODE_ROTATE] = memnew(Button); |
| 8239 | main_menu_hbox->add_child(tool_button[TOOL_MODE_ROTATE]); |
| 8240 | tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true); |
| 8241 | tool_button[TOOL_MODE_ROTATE]->set_flat(true); |
| 8242 | tool_button[TOOL_MODE_ROTATE]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_ROTATE)); |
| 8243 | tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate" , TTR("Rotate Mode" ), Key::E)); |
| 8244 | tool_button[TOOL_MODE_ROTATE]->set_shortcut_context(this); |
| 8245 | |
| 8246 | tool_button[TOOL_MODE_SCALE] = memnew(Button); |
| 8247 | main_menu_hbox->add_child(tool_button[TOOL_MODE_SCALE]); |
| 8248 | tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true); |
| 8249 | tool_button[TOOL_MODE_SCALE]->set_flat(true); |
| 8250 | tool_button[TOOL_MODE_SCALE]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_SCALE)); |
| 8251 | tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale" , TTR("Scale Mode" ), Key::R)); |
| 8252 | tool_button[TOOL_MODE_SCALE]->set_shortcut_context(this); |
| 8253 | |
| 8254 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8255 | |
| 8256 | tool_button[TOOL_MODE_LIST_SELECT] = memnew(Button); |
| 8257 | main_menu_hbox->add_child(tool_button[TOOL_MODE_LIST_SELECT]); |
| 8258 | tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true); |
| 8259 | tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true); |
| 8260 | tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_LIST_SELECT)); |
| 8261 | tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip_text(TTR("Show list of selectable nodes at position clicked." )); |
| 8262 | |
| 8263 | tool_button[TOOL_LOCK_SELECTED] = memnew(Button); |
| 8264 | main_menu_hbox->add_child(tool_button[TOOL_LOCK_SELECTED]); |
| 8265 | tool_button[TOOL_LOCK_SELECTED]->set_flat(true); |
| 8266 | tool_button[TOOL_LOCK_SELECTED]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_LOCK_SELECTED)); |
| 8267 | tool_button[TOOL_LOCK_SELECTED]->set_tooltip_text(TTR("Lock selected node, preventing selection and movement." )); |
| 8268 | // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. |
| 8269 | tool_button[TOOL_LOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes" , TTR("Lock Selected Node(s)" ), KeyModifierMask::CMD_OR_CTRL | Key::L)); |
| 8270 | |
| 8271 | tool_button[TOOL_UNLOCK_SELECTED] = memnew(Button); |
| 8272 | main_menu_hbox->add_child(tool_button[TOOL_UNLOCK_SELECTED]); |
| 8273 | tool_button[TOOL_UNLOCK_SELECTED]->set_flat(true); |
| 8274 | tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_UNLOCK_SELECTED)); |
| 8275 | tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip_text(TTR("Unlock selected node, allowing selection and movement." )); |
| 8276 | // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. |
| 8277 | tool_button[TOOL_UNLOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes" , TTR("Unlock Selected Node(s)" ), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::L)); |
| 8278 | |
| 8279 | tool_button[TOOL_GROUP_SELECTED] = memnew(Button); |
| 8280 | main_menu_hbox->add_child(tool_button[TOOL_GROUP_SELECTED]); |
| 8281 | tool_button[TOOL_GROUP_SELECTED]->set_flat(true); |
| 8282 | tool_button[TOOL_GROUP_SELECTED]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_GROUP_SELECTED)); |
| 8283 | tool_button[TOOL_GROUP_SELECTED]->set_tooltip_text(TTR("Make selected node's children not selectable." )); |
| 8284 | // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. |
| 8285 | tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes" , TTR("Group Selected Node(s)" ), KeyModifierMask::CMD_OR_CTRL | Key::G)); |
| 8286 | |
| 8287 | tool_button[TOOL_UNGROUP_SELECTED] = memnew(Button); |
| 8288 | main_menu_hbox->add_child(tool_button[TOOL_UNGROUP_SELECTED]); |
| 8289 | tool_button[TOOL_UNGROUP_SELECTED]->set_flat(true); |
| 8290 | tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_UNGROUP_SELECTED)); |
| 8291 | tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip_text(TTR("Make selected node's children selectable." )); |
| 8292 | // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. |
| 8293 | tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes" , TTR("Ungroup Selected Node(s)" ), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G)); |
| 8294 | |
| 8295 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8296 | |
| 8297 | tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(Button); |
| 8298 | main_menu_hbox->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]); |
| 8299 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true); |
| 8300 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true); |
| 8301 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled" , callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_LOCAL_COORDS)); |
| 8302 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords" , TTR("Use Local Space" ), Key::T)); |
| 8303 | tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut_context(this); |
| 8304 | |
| 8305 | tool_option_button[TOOL_OPT_USE_SNAP] = memnew(Button); |
| 8306 | main_menu_hbox->add_child(tool_option_button[TOOL_OPT_USE_SNAP]); |
| 8307 | tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true); |
| 8308 | tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true); |
| 8309 | tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled" , callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_USE_SNAP)); |
| 8310 | tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap" , TTR("Use Snap" ), Key::Y)); |
| 8311 | tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut_context(this); |
| 8312 | |
| 8313 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8314 | |
| 8315 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(Button); |
| 8316 | main_menu_hbox->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]); |
| 8317 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true); |
| 8318 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true); |
| 8319 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true); |
| 8320 | tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled" , callable_mp(this, &Node3DEditor::_menu_item_toggled).bind(MENU_TOOL_OVERRIDE_CAMERA)); |
| 8321 | _update_camera_override_button(false); |
| 8322 | |
| 8323 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8324 | sun_button = memnew(Button); |
| 8325 | sun_button->set_tooltip_text(TTR("Toggle preview sunlight.\nIf a DirectionalLight3D node is added to the scene, preview sunlight is disabled." )); |
| 8326 | sun_button->set_toggle_mode(true); |
| 8327 | sun_button->set_flat(true); |
| 8328 | sun_button->connect("pressed" , callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED); |
| 8329 | // Preview is enabled by default - ensure this applies on editor startup when there is no state yet. |
| 8330 | sun_button->set_pressed(true); |
| 8331 | |
| 8332 | main_menu_hbox->add_child(sun_button); |
| 8333 | |
| 8334 | environ_button = memnew(Button); |
| 8335 | environ_button->set_tooltip_text(TTR("Toggle preview environment.\nIf a WorldEnvironment node is added to the scene, preview environment is disabled." )); |
| 8336 | environ_button->set_toggle_mode(true); |
| 8337 | environ_button->set_flat(true); |
| 8338 | environ_button->connect("pressed" , callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED); |
| 8339 | // Preview is enabled by default - ensure this applies on editor startup when there is no state yet. |
| 8340 | environ_button->set_pressed(true); |
| 8341 | |
| 8342 | main_menu_hbox->add_child(environ_button); |
| 8343 | |
| 8344 | sun_environ_settings = memnew(Button); |
| 8345 | sun_environ_settings->set_tooltip_text(TTR("Edit Sun and Environment settings." )); |
| 8346 | sun_environ_settings->set_flat(true); |
| 8347 | sun_environ_settings->connect("pressed" , callable_mp(this, &Node3DEditor::_sun_environ_settings_pressed)); |
| 8348 | |
| 8349 | main_menu_hbox->add_child(sun_environ_settings); |
| 8350 | |
| 8351 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8352 | |
| 8353 | // Drag and drop support; |
| 8354 | preview_node = memnew(Node3D); |
| 8355 | preview_bounds = AABB(); |
| 8356 | |
| 8357 | ED_SHORTCUT("spatial_editor/bottom_view" , TTR("Bottom View" ), KeyModifierMask::ALT + Key::KP_7); |
| 8358 | ED_SHORTCUT("spatial_editor/top_view" , TTR("Top View" ), Key::KP_7); |
| 8359 | ED_SHORTCUT("spatial_editor/rear_view" , TTR("Rear View" ), KeyModifierMask::ALT + Key::KP_1); |
| 8360 | ED_SHORTCUT("spatial_editor/front_view" , TTR("Front View" ), Key::KP_1); |
| 8361 | ED_SHORTCUT("spatial_editor/left_view" , TTR("Left View" ), KeyModifierMask::ALT + Key::KP_3); |
| 8362 | ED_SHORTCUT("spatial_editor/right_view" , TTR("Right View" ), Key::KP_3); |
| 8363 | ED_SHORTCUT("spatial_editor/orbit_view_down" , TTR("Orbit View Down" ), Key::KP_2); |
| 8364 | ED_SHORTCUT("spatial_editor/orbit_view_left" , TTR("Orbit View Left" ), Key::KP_4); |
| 8365 | ED_SHORTCUT("spatial_editor/orbit_view_right" , TTR("Orbit View Right" ), Key::KP_6); |
| 8366 | ED_SHORTCUT("spatial_editor/orbit_view_up" , TTR("Orbit View Up" ), Key::KP_8); |
| 8367 | ED_SHORTCUT("spatial_editor/orbit_view_180" , TTR("Orbit View 180" ), Key::KP_9); |
| 8368 | ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal" , TTR("Switch Perspective/Orthogonal View" ), Key::KP_5); |
| 8369 | ED_SHORTCUT("spatial_editor/insert_anim_key" , TTR("Insert Animation Key" ), Key::K); |
| 8370 | ED_SHORTCUT("spatial_editor/focus_origin" , TTR("Focus Origin" ), Key::O); |
| 8371 | ED_SHORTCUT("spatial_editor/focus_selection" , TTR("Focus Selection" ), Key::F); |
| 8372 | ED_SHORTCUT("spatial_editor/align_transform_with_view" , TTR("Align Transform with View" ), KeyModifierMask::ALT + KeyModifierMask::CMD_OR_CTRL + Key::M); |
| 8373 | ED_SHORTCUT("spatial_editor/align_rotation_with_view" , TTR("Align Rotation with View" ), KeyModifierMask::ALT + KeyModifierMask::CMD_OR_CTRL + Key::F); |
| 8374 | ED_SHORTCUT("spatial_editor/freelook_toggle" , TTR("Toggle Freelook" ), KeyModifierMask::SHIFT + Key::F); |
| 8375 | ED_SHORTCUT("spatial_editor/decrease_fov" , TTR("Decrease Field of View" ), KeyModifierMask::CMD_OR_CTRL + Key::EQUAL); // Usually direct access key for `KEY_PLUS`. |
| 8376 | ED_SHORTCUT("spatial_editor/increase_fov" , TTR("Increase Field of View" ), KeyModifierMask::CMD_OR_CTRL + Key::MINUS); |
| 8377 | ED_SHORTCUT("spatial_editor/reset_fov" , TTR("Reset Field of View to Default" ), KeyModifierMask::CMD_OR_CTRL + Key::KEY_0); |
| 8378 | |
| 8379 | PopupMenu *p; |
| 8380 | |
| 8381 | transform_menu = memnew(MenuButton); |
| 8382 | transform_menu->set_text(TTR("Transform" )); |
| 8383 | transform_menu->set_switch_on_hover(true); |
| 8384 | transform_menu->set_shortcut_context(this); |
| 8385 | main_menu_hbox->add_child(transform_menu); |
| 8386 | |
| 8387 | p = transform_menu->get_popup(); |
| 8388 | p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor" , TTR("Snap Object to Floor" ), Key::PAGEDOWN), MENU_SNAP_TO_FLOOR); |
| 8389 | p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog" , TTR("Transform Dialog..." )), MENU_TRANSFORM_DIALOG); |
| 8390 | |
| 8391 | p->add_separator(); |
| 8392 | p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap" , TTR("Configure Snap..." )), MENU_TRANSFORM_CONFIGURE_SNAP); |
| 8393 | |
| 8394 | p->connect("id_pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed)); |
| 8395 | |
| 8396 | view_menu = memnew(MenuButton); |
| 8397 | // TRANSLATORS: Noun, name of the 2D/3D View menus. |
| 8398 | view_menu->set_text(TTR("View" )); |
| 8399 | view_menu->set_switch_on_hover(true); |
| 8400 | view_menu->set_shortcut_context(this); |
| 8401 | main_menu_hbox->add_child(view_menu); |
| 8402 | |
| 8403 | main_menu_hbox->add_child(memnew(VSeparator)); |
| 8404 | |
| 8405 | context_toolbar_panel = memnew(PanelContainer); |
| 8406 | context_toolbar_hbox = memnew(HBoxContainer); |
| 8407 | context_toolbar_panel->add_child(context_toolbar_hbox); |
| 8408 | main_flow->add_child(context_toolbar_panel); |
| 8409 | |
| 8410 | // Get the view menu popup and have it stay open when a checkable item is selected |
| 8411 | p = view_menu->get_popup(); |
| 8412 | p->set_hide_on_checkable_item_selection(false); |
| 8413 | |
| 8414 | accept = memnew(AcceptDialog); |
| 8415 | EditorNode::get_singleton()->get_gui_base()->add_child(accept); |
| 8416 | |
| 8417 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport" , TTR("1 Viewport" ), KeyModifierMask::CMD_OR_CTRL + Key::KEY_1), MENU_VIEW_USE_1_VIEWPORT); |
| 8418 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports" , TTR("2 Viewports" ), KeyModifierMask::CMD_OR_CTRL + Key::KEY_2), MENU_VIEW_USE_2_VIEWPORTS); |
| 8419 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt" , TTR("2 Viewports (Alt)" ), KeyModifierMask::ALT + KeyModifierMask::CMD_OR_CTRL + Key::KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); |
| 8420 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports" , TTR("3 Viewports" ), KeyModifierMask::CMD_OR_CTRL + Key::KEY_3), MENU_VIEW_USE_3_VIEWPORTS); |
| 8421 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt" , TTR("3 Viewports (Alt)" ), KeyModifierMask::ALT + KeyModifierMask::CMD_OR_CTRL + Key::KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); |
| 8422 | p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports" , TTR("4 Viewports" ), KeyModifierMask::CMD_OR_CTRL + Key::KEY_4), MENU_VIEW_USE_4_VIEWPORTS); |
| 8423 | p->add_separator(); |
| 8424 | |
| 8425 | p->add_submenu_item(TTR("Gizmos" ), "GizmosMenu" ); |
| 8426 | |
| 8427 | p->add_separator(); |
| 8428 | p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin" , TTR("View Origin" )), MENU_VIEW_ORIGIN); |
| 8429 | p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid" , TTR("View Grid" ), Key::NUMBERSIGN), MENU_VIEW_GRID); |
| 8430 | |
| 8431 | p->add_separator(); |
| 8432 | p->add_shortcut(ED_SHORTCUT("spatial_editor/settings" , TTR("Settings..." )), MENU_VIEW_CAMERA_SETTINGS); |
| 8433 | |
| 8434 | p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true); |
| 8435 | p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true); |
| 8436 | |
| 8437 | p->connect("id_pressed" , callable_mp(this, &Node3DEditor::_menu_item_pressed)); |
| 8438 | |
| 8439 | gizmos_menu = memnew(PopupMenu); |
| 8440 | p->add_child(gizmos_menu); |
| 8441 | gizmos_menu->set_name("GizmosMenu" ); |
| 8442 | gizmos_menu->set_hide_on_checkable_item_selection(false); |
| 8443 | gizmos_menu->connect("id_pressed" , callable_mp(this, &Node3DEditor::_menu_gizmo_toggled)); |
| 8444 | |
| 8445 | /* REST OF MENU */ |
| 8446 | |
| 8447 | left_panel_split = memnew(HSplitContainer); |
| 8448 | left_panel_split->set_v_size_flags(SIZE_EXPAND_FILL); |
| 8449 | vbc->add_child(left_panel_split); |
| 8450 | |
| 8451 | right_panel_split = memnew(HSplitContainer); |
| 8452 | right_panel_split->set_v_size_flags(SIZE_EXPAND_FILL); |
| 8453 | left_panel_split->add_child(right_panel_split); |
| 8454 | |
| 8455 | shader_split = memnew(VSplitContainer); |
| 8456 | shader_split->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8457 | right_panel_split->add_child(shader_split); |
| 8458 | viewport_base = memnew(Node3DEditorViewportContainer); |
| 8459 | shader_split->add_child(viewport_base); |
| 8460 | viewport_base->set_v_size_flags(SIZE_EXPAND_FILL); |
| 8461 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { |
| 8462 | viewports[i] = memnew(Node3DEditorViewport(this, i)); |
| 8463 | viewports[i]->connect("toggle_maximize_view" , callable_mp(this, &Node3DEditor::_toggle_maximize_view)); |
| 8464 | viewports[i]->connect("clicked" , callable_mp(this, &Node3DEditor::_update_camera_override_viewport)); |
| 8465 | viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept); |
| 8466 | viewport_base->add_child(viewports[i]); |
| 8467 | } |
| 8468 | |
| 8469 | /* SNAP DIALOG */ |
| 8470 | |
| 8471 | snap_dialog = memnew(ConfirmationDialog); |
| 8472 | snap_dialog->set_title(TTR("Snap Settings" )); |
| 8473 | add_child(snap_dialog); |
| 8474 | snap_dialog->connect("confirmed" , callable_mp(this, &Node3DEditor::_snap_changed)); |
| 8475 | snap_dialog->get_cancel_button()->connect("pressed" , callable_mp(this, &Node3DEditor::_snap_update)); |
| 8476 | |
| 8477 | VBoxContainer *snap_dialog_vbc = memnew(VBoxContainer); |
| 8478 | snap_dialog->add_child(snap_dialog_vbc); |
| 8479 | |
| 8480 | snap_translate = memnew(LineEdit); |
| 8481 | snap_translate->set_select_all_on_focus(true); |
| 8482 | snap_dialog_vbc->add_margin_child(TTR("Translate Snap:" ), snap_translate); |
| 8483 | |
| 8484 | snap_rotate = memnew(LineEdit); |
| 8485 | snap_rotate->set_select_all_on_focus(true); |
| 8486 | snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):" ), snap_rotate); |
| 8487 | |
| 8488 | snap_scale = memnew(LineEdit); |
| 8489 | snap_scale->set_select_all_on_focus(true); |
| 8490 | snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):" ), snap_scale); |
| 8491 | |
| 8492 | /* SETTINGS DIALOG */ |
| 8493 | |
| 8494 | settings_dialog = memnew(ConfirmationDialog); |
| 8495 | settings_dialog->set_title(TTR("Viewport Settings" )); |
| 8496 | add_child(settings_dialog); |
| 8497 | settings_vbc = memnew(VBoxContainer); |
| 8498 | settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE); |
| 8499 | settings_dialog->add_child(settings_vbc); |
| 8500 | |
| 8501 | settings_fov = memnew(SpinBox); |
| 8502 | settings_fov->set_max(MAX_FOV); |
| 8503 | settings_fov->set_min(MIN_FOV); |
| 8504 | settings_fov->set_step(0.1); |
| 8505 | settings_fov->set_value(EDITOR_GET("editors/3d/default_fov" )); |
| 8506 | settings_fov->set_select_all_on_focus(true); |
| 8507 | settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):" ), settings_fov); |
| 8508 | |
| 8509 | settings_znear = memnew(SpinBox); |
| 8510 | settings_znear->set_max(MAX_Z); |
| 8511 | settings_znear->set_min(MIN_Z); |
| 8512 | settings_znear->set_step(0.01); |
| 8513 | settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near" )); |
| 8514 | settings_znear->set_select_all_on_focus(true); |
| 8515 | settings_vbc->add_margin_child(TTR("View Z-Near:" ), settings_znear); |
| 8516 | |
| 8517 | settings_zfar = memnew(SpinBox); |
| 8518 | settings_zfar->set_max(MAX_Z); |
| 8519 | settings_zfar->set_min(MIN_Z); |
| 8520 | settings_zfar->set_step(0.1); |
| 8521 | settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far" )); |
| 8522 | settings_zfar->set_select_all_on_focus(true); |
| 8523 | settings_vbc->add_margin_child(TTR("View Z-Far:" ), settings_zfar); |
| 8524 | |
| 8525 | for (uint32_t i = 0; i < VIEWPORTS_COUNT; ++i) { |
| 8526 | settings_dialog->connect("confirmed" , callable_mp(viewports[i], &Node3DEditorViewport::_view_settings_confirmed).bind(0.0)); |
| 8527 | } |
| 8528 | |
| 8529 | /* XFORM DIALOG */ |
| 8530 | |
| 8531 | xform_dialog = memnew(ConfirmationDialog); |
| 8532 | xform_dialog->set_title(TTR("Transform Change" )); |
| 8533 | add_child(xform_dialog); |
| 8534 | |
| 8535 | VBoxContainer *xform_vbc = memnew(VBoxContainer); |
| 8536 | xform_dialog->add_child(xform_vbc); |
| 8537 | |
| 8538 | Label *l = memnew(Label); |
| 8539 | l->set_text(TTR("Translate:" )); |
| 8540 | xform_vbc->add_child(l); |
| 8541 | |
| 8542 | HBoxContainer *xform_hbc = memnew(HBoxContainer); |
| 8543 | xform_vbc->add_child(xform_hbc); |
| 8544 | |
| 8545 | for (int i = 0; i < 3; i++) { |
| 8546 | xform_translate[i] = memnew(LineEdit); |
| 8547 | xform_translate[i]->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8548 | xform_translate[i]->set_select_all_on_focus(true); |
| 8549 | xform_hbc->add_child(xform_translate[i]); |
| 8550 | } |
| 8551 | |
| 8552 | l = memnew(Label); |
| 8553 | l->set_text(TTR("Rotate (deg.):" )); |
| 8554 | xform_vbc->add_child(l); |
| 8555 | |
| 8556 | xform_hbc = memnew(HBoxContainer); |
| 8557 | xform_vbc->add_child(xform_hbc); |
| 8558 | |
| 8559 | for (int i = 0; i < 3; i++) { |
| 8560 | xform_rotate[i] = memnew(LineEdit); |
| 8561 | xform_rotate[i]->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8562 | xform_rotate[i]->set_select_all_on_focus(true); |
| 8563 | xform_hbc->add_child(xform_rotate[i]); |
| 8564 | } |
| 8565 | |
| 8566 | l = memnew(Label); |
| 8567 | l->set_text(TTR("Scale (ratio):" )); |
| 8568 | xform_vbc->add_child(l); |
| 8569 | |
| 8570 | xform_hbc = memnew(HBoxContainer); |
| 8571 | xform_vbc->add_child(xform_hbc); |
| 8572 | |
| 8573 | for (int i = 0; i < 3; i++) { |
| 8574 | xform_scale[i] = memnew(LineEdit); |
| 8575 | xform_scale[i]->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8576 | xform_scale[i]->set_select_all_on_focus(true); |
| 8577 | xform_hbc->add_child(xform_scale[i]); |
| 8578 | } |
| 8579 | |
| 8580 | l = memnew(Label); |
| 8581 | l->set_text(TTR("Transform Type" )); |
| 8582 | xform_vbc->add_child(l); |
| 8583 | |
| 8584 | xform_type = memnew(OptionButton); |
| 8585 | xform_type->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8586 | xform_type->add_item(TTR("Pre" )); |
| 8587 | xform_type->add_item(TTR("Post" )); |
| 8588 | xform_vbc->add_child(xform_type); |
| 8589 | |
| 8590 | xform_dialog->connect("confirmed" , callable_mp(this, &Node3DEditor::_xform_dialog_action)); |
| 8591 | |
| 8592 | selected = nullptr; |
| 8593 | |
| 8594 | set_process_shortcut_input(true); |
| 8595 | add_to_group("_spatial_editor_group" ); |
| 8596 | |
| 8597 | EDITOR_DEF("editors/3d/manipulator_gizmo_size" , 80); |
| 8598 | EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size" , PROPERTY_HINT_RANGE, "16,160,1" )); |
| 8599 | EDITOR_DEF("editors/3d/manipulator_gizmo_opacity" , 0.9); |
| 8600 | EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity" , PROPERTY_HINT_RANGE, "0,1,0.01" )); |
| 8601 | EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo" , true); |
| 8602 | EDITOR_DEF("editors/3d/navigation/show_viewport_navigation_gizmo" , DisplayServer::get_singleton()->is_touchscreen_available()); |
| 8603 | |
| 8604 | current_hover_gizmo_handle = -1; |
| 8605 | current_hover_gizmo_handle_secondary = false; |
| 8606 | { |
| 8607 | //sun popup |
| 8608 | |
| 8609 | sun_environ_popup = memnew(PopupPanel); |
| 8610 | add_child(sun_environ_popup); |
| 8611 | |
| 8612 | HBoxContainer *sun_environ_hb = memnew(HBoxContainer); |
| 8613 | |
| 8614 | sun_environ_popup->add_child(sun_environ_hb); |
| 8615 | |
| 8616 | sun_vb = memnew(VBoxContainer); |
| 8617 | sun_environ_hb->add_child(sun_vb); |
| 8618 | sun_vb->set_custom_minimum_size(Size2(200 * EDSCALE, 0)); |
| 8619 | sun_vb->hide(); |
| 8620 | |
| 8621 | sun_title = memnew(Label); |
| 8622 | sun_title->set_theme_type_variation("HeaderSmall" ); |
| 8623 | sun_vb->add_child(sun_title); |
| 8624 | sun_title->set_text(TTR("Preview Sun" )); |
| 8625 | sun_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 8626 | |
| 8627 | CenterContainer *sun_direction_center = memnew(CenterContainer); |
| 8628 | sun_direction = memnew(Control); |
| 8629 | sun_direction->set_custom_minimum_size(Size2(128, 128) * EDSCALE); |
| 8630 | sun_direction_center->add_child(sun_direction); |
| 8631 | sun_vb->add_margin_child(TTR("Sun Direction" ), sun_direction_center); |
| 8632 | sun_direction->connect("gui_input" , callable_mp(this, &Node3DEditor::_sun_direction_input)); |
| 8633 | sun_direction->connect("draw" , callable_mp(this, &Node3DEditor::_sun_direction_draw)); |
| 8634 | sun_direction->set_default_cursor_shape(CURSOR_MOVE); |
| 8635 | |
| 8636 | sun_direction_shader.instantiate(); |
| 8637 | sun_direction_shader->set_code(R"( |
| 8638 | // 3D editor Preview Sun direction shader. |
| 8639 | |
| 8640 | shader_type canvas_item; |
| 8641 | |
| 8642 | uniform vec3 sun_direction; |
| 8643 | uniform vec3 sun_color; |
| 8644 | |
| 8645 | void fragment() { |
| 8646 | vec3 n; |
| 8647 | n.xy = UV * 2.0 - 1.0; |
| 8648 | n.z = sqrt(max(0.0, 1.0 - dot(n.xy, n.xy))); |
| 8649 | COLOR.rgb = dot(n, sun_direction) * sun_color; |
| 8650 | COLOR.a = 1.0 - smoothstep(0.99, 1.0, length(n.xy)); |
| 8651 | } |
| 8652 | )" ); |
| 8653 | sun_direction_material.instantiate(); |
| 8654 | sun_direction_material->set_shader(sun_direction_shader); |
| 8655 | sun_direction_material->set_shader_parameter("sun_direction" , Vector3(0, 0, 1)); |
| 8656 | sun_direction_material->set_shader_parameter("sun_color" , Vector3(1, 1, 1)); |
| 8657 | sun_direction->set_material(sun_direction_material); |
| 8658 | |
| 8659 | HBoxContainer *sun_angle_hbox = memnew(HBoxContainer); |
| 8660 | VBoxContainer *sun_angle_altitude_vbox = memnew(VBoxContainer); |
| 8661 | Label *sun_angle_altitude_label = memnew(Label); |
| 8662 | sun_angle_altitude_label->set_text(TTR("Angular Altitude" )); |
| 8663 | sun_angle_altitude_vbox->add_child(sun_angle_altitude_label); |
| 8664 | sun_angle_altitude = memnew(EditorSpinSlider); |
| 8665 | sun_angle_altitude->set_max(90); |
| 8666 | sun_angle_altitude->set_min(-90); |
| 8667 | sun_angle_altitude->set_step(0.1); |
| 8668 | sun_angle_altitude->connect("value_changed" , callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1)); |
| 8669 | sun_angle_altitude_vbox->add_child(sun_angle_altitude); |
| 8670 | sun_angle_hbox->add_child(sun_angle_altitude_vbox); |
| 8671 | VBoxContainer *sun_angle_azimuth_vbox = memnew(VBoxContainer); |
| 8672 | sun_angle_azimuth_vbox->set_custom_minimum_size(Vector2(100, 0)); |
| 8673 | Label *sun_angle_azimuth_label = memnew(Label); |
| 8674 | sun_angle_azimuth_label->set_text(TTR("Azimuth" )); |
| 8675 | sun_angle_azimuth_vbox->add_child(sun_angle_azimuth_label); |
| 8676 | sun_angle_azimuth = memnew(EditorSpinSlider); |
| 8677 | sun_angle_azimuth->set_max(180); |
| 8678 | sun_angle_azimuth->set_min(-180); |
| 8679 | sun_angle_azimuth->set_step(0.1); |
| 8680 | sun_angle_azimuth->set_allow_greater(true); |
| 8681 | sun_angle_azimuth->set_allow_lesser(true); |
| 8682 | sun_angle_azimuth->connect("value_changed" , callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1)); |
| 8683 | sun_angle_azimuth_vbox->add_child(sun_angle_azimuth); |
| 8684 | sun_angle_hbox->add_child(sun_angle_azimuth_vbox); |
| 8685 | sun_angle_hbox->add_theme_constant_override("separation" , 10); |
| 8686 | sun_vb->add_child(sun_angle_hbox); |
| 8687 | |
| 8688 | sun_color = memnew(ColorPickerButton); |
| 8689 | sun_color->set_edit_alpha(false); |
| 8690 | sun_vb->add_margin_child(TTR("Sun Color" ), sun_color); |
| 8691 | sun_color->connect("color_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8692 | sun_color->get_popup()->connect("about_to_popup" , callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(sun_color->get_picker())); |
| 8693 | |
| 8694 | sun_energy = memnew(EditorSpinSlider); |
| 8695 | sun_energy->set_max(64.0); |
| 8696 | sun_energy->set_min(0); |
| 8697 | sun_energy->set_step(0.05); |
| 8698 | sun_vb->add_margin_child(TTR("Sun Energy" ), sun_energy); |
| 8699 | sun_energy->connect("value_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8700 | |
| 8701 | sun_max_distance = memnew(EditorSpinSlider); |
| 8702 | sun_vb->add_margin_child(TTR("Shadow Max Distance" ), sun_max_distance); |
| 8703 | sun_max_distance->connect("value_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8704 | sun_max_distance->set_min(1); |
| 8705 | sun_max_distance->set_max(4096); |
| 8706 | |
| 8707 | sun_add_to_scene = memnew(Button); |
| 8708 | sun_add_to_scene->set_text(TTR("Add Sun to Scene" )); |
| 8709 | sun_add_to_scene->set_tooltip_text(TTR("Adds a DirectionalLight3D node matching the preview sun settings to the current scene.\nHold Shift while clicking to also add the preview environment to the current scene." )); |
| 8710 | sun_add_to_scene->connect("pressed" , callable_mp(this, &Node3DEditor::_add_sun_to_scene).bind(false)); |
| 8711 | sun_vb->add_spacer(); |
| 8712 | sun_vb->add_child(sun_add_to_scene); |
| 8713 | |
| 8714 | sun_state = memnew(Label); |
| 8715 | sun_environ_hb->add_child(sun_state); |
| 8716 | sun_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 8717 | sun_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); |
| 8718 | sun_state->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8719 | |
| 8720 | VSeparator *sc = memnew(VSeparator); |
| 8721 | sc->set_custom_minimum_size(Size2(50 * EDSCALE, 0)); |
| 8722 | sc->set_v_size_flags(SIZE_EXPAND_FILL); |
| 8723 | sun_environ_hb->add_child(sc); |
| 8724 | |
| 8725 | environ_vb = memnew(VBoxContainer); |
| 8726 | sun_environ_hb->add_child(environ_vb); |
| 8727 | environ_vb->set_custom_minimum_size(Size2(200 * EDSCALE, 0)); |
| 8728 | environ_vb->hide(); |
| 8729 | |
| 8730 | environ_title = memnew(Label); |
| 8731 | environ_title->set_theme_type_variation("HeaderSmall" ); |
| 8732 | |
| 8733 | environ_vb->add_child(environ_title); |
| 8734 | environ_title->set_text(TTR("Preview Environment" )); |
| 8735 | environ_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 8736 | |
| 8737 | environ_sky_color = memnew(ColorPickerButton); |
| 8738 | environ_sky_color->set_edit_alpha(false); |
| 8739 | environ_sky_color->connect("color_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8740 | environ_sky_color->get_popup()->connect("about_to_popup" , callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(environ_sky_color->get_picker())); |
| 8741 | environ_vb->add_margin_child(TTR("Sky Color" ), environ_sky_color); |
| 8742 | environ_ground_color = memnew(ColorPickerButton); |
| 8743 | environ_ground_color->connect("color_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8744 | environ_ground_color->set_edit_alpha(false); |
| 8745 | environ_ground_color->get_popup()->connect("about_to_popup" , callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(environ_ground_color->get_picker())); |
| 8746 | environ_vb->add_margin_child(TTR("Ground Color" ), environ_ground_color); |
| 8747 | environ_energy = memnew(EditorSpinSlider); |
| 8748 | environ_energy->set_max(8.0); |
| 8749 | environ_energy->set_min(0); |
| 8750 | environ_energy->set_step(0.05); |
| 8751 | environ_energy->connect("value_changed" , callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1)); |
| 8752 | environ_vb->add_margin_child(TTR("Sky Energy" ), environ_energy); |
| 8753 | HBoxContainer *fx_vb = memnew(HBoxContainer); |
| 8754 | fx_vb->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8755 | |
| 8756 | environ_ao_button = memnew(Button); |
| 8757 | environ_ao_button->set_text(TTR("AO" )); |
| 8758 | environ_ao_button->set_toggle_mode(true); |
| 8759 | environ_ao_button->connect("pressed" , callable_mp(this, &Node3DEditor::_preview_settings_changed), CONNECT_DEFERRED); |
| 8760 | fx_vb->add_child(environ_ao_button); |
| 8761 | environ_glow_button = memnew(Button); |
| 8762 | environ_glow_button->set_text(TTR("Glow" )); |
| 8763 | environ_glow_button->set_toggle_mode(true); |
| 8764 | environ_glow_button->connect("pressed" , callable_mp(this, &Node3DEditor::_preview_settings_changed), CONNECT_DEFERRED); |
| 8765 | fx_vb->add_child(environ_glow_button); |
| 8766 | environ_tonemap_button = memnew(Button); |
| 8767 | environ_tonemap_button->set_text(TTR("Tonemap" )); |
| 8768 | environ_tonemap_button->set_toggle_mode(true); |
| 8769 | environ_tonemap_button->connect("pressed" , callable_mp(this, &Node3DEditor::_preview_settings_changed), CONNECT_DEFERRED); |
| 8770 | fx_vb->add_child(environ_tonemap_button); |
| 8771 | environ_gi_button = memnew(Button); |
| 8772 | environ_gi_button->set_text(TTR("GI" )); |
| 8773 | environ_gi_button->set_toggle_mode(true); |
| 8774 | environ_gi_button->connect("pressed" , callable_mp(this, &Node3DEditor::_preview_settings_changed), CONNECT_DEFERRED); |
| 8775 | fx_vb->add_child(environ_gi_button); |
| 8776 | environ_vb->add_margin_child(TTR("Post Process" ), fx_vb); |
| 8777 | |
| 8778 | environ_add_to_scene = memnew(Button); |
| 8779 | environ_add_to_scene->set_text(TTR("Add Environment to Scene" )); |
| 8780 | environ_add_to_scene->set_tooltip_text(TTR("Adds a WorldEnvironment node matching the preview environment settings to the current scene.\nHold Shift while clicking to also add the preview sun to the current scene." )); |
| 8781 | environ_add_to_scene->connect("pressed" , callable_mp(this, &Node3DEditor::_add_environment_to_scene).bind(false)); |
| 8782 | environ_vb->add_spacer(); |
| 8783 | environ_vb->add_child(environ_add_to_scene); |
| 8784 | |
| 8785 | environ_state = memnew(Label); |
| 8786 | sun_environ_hb->add_child(environ_state); |
| 8787 | environ_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); |
| 8788 | environ_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); |
| 8789 | environ_state->set_h_size_flags(SIZE_EXPAND_FILL); |
| 8790 | |
| 8791 | preview_sun = memnew(DirectionalLight3D); |
| 8792 | preview_sun->set_shadow(true); |
| 8793 | preview_sun->set_shadow_mode(DirectionalLight3D::SHADOW_PARALLEL_4_SPLITS); |
| 8794 | preview_environment = memnew(WorldEnvironment); |
| 8795 | environment.instantiate(); |
| 8796 | preview_environment->set_environment(environment); |
| 8797 | if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units" )) { |
| 8798 | camera_attributes.instantiate(); |
| 8799 | preview_environment->set_camera_attributes(camera_attributes); |
| 8800 | } |
| 8801 | Ref<Sky> sky; |
| 8802 | sky.instantiate(); |
| 8803 | sky_material.instantiate(); |
| 8804 | sky->set_material(sky_material); |
| 8805 | environment->set_sky(sky); |
| 8806 | environment->set_background(Environment::BG_SKY); |
| 8807 | |
| 8808 | _load_default_preview_settings(); |
| 8809 | _preview_settings_changed(); |
| 8810 | } |
| 8811 | clear(); // Make sure values are initialized. Will call _snap_update() for us. |
| 8812 | } |
| 8813 | Node3DEditor::~Node3DEditor() { |
| 8814 | memdelete(preview_node); |
| 8815 | if (preview_sun_dangling && preview_sun) { |
| 8816 | memdelete(preview_sun); |
| 8817 | } |
| 8818 | if (preview_env_dangling && preview_environment) { |
| 8819 | memdelete(preview_environment); |
| 8820 | } |
| 8821 | } |
| 8822 | |
| 8823 | void Node3DEditorPlugin::make_visible(bool p_visible) { |
| 8824 | if (p_visible) { |
| 8825 | spatial_editor->show(); |
| 8826 | spatial_editor->set_process(true); |
| 8827 | spatial_editor->set_physics_process(true); |
| 8828 | |
| 8829 | } else { |
| 8830 | spatial_editor->hide(); |
| 8831 | spatial_editor->set_process(false); |
| 8832 | spatial_editor->set_physics_process(false); |
| 8833 | } |
| 8834 | } |
| 8835 | |
| 8836 | void Node3DEditorPlugin::edit(Object *p_object) { |
| 8837 | spatial_editor->edit(Object::cast_to<Node3D>(p_object)); |
| 8838 | } |
| 8839 | |
| 8840 | bool Node3DEditorPlugin::handles(Object *p_object) const { |
| 8841 | return p_object->is_class("Node3D" ); |
| 8842 | } |
| 8843 | |
| 8844 | Dictionary Node3DEditorPlugin::get_state() const { |
| 8845 | return spatial_editor->get_state(); |
| 8846 | } |
| 8847 | |
| 8848 | void Node3DEditorPlugin::set_state(const Dictionary &p_state) { |
| 8849 | spatial_editor->set_state(p_state); |
| 8850 | } |
| 8851 | |
| 8852 | Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const { |
| 8853 | if (is_snap_enabled()) { |
| 8854 | p_target.x = Math::snap_scalar(0.0, get_translate_snap(), p_target.x); |
| 8855 | p_target.y = Math::snap_scalar(0.0, get_translate_snap(), p_target.y); |
| 8856 | p_target.z = Math::snap_scalar(0.0, get_translate_snap(), p_target.z); |
| 8857 | } |
| 8858 | return p_target; |
| 8859 | } |
| 8860 | |
| 8861 | bool Node3DEditor::is_gizmo_visible() const { |
| 8862 | if (selected) { |
| 8863 | return gizmo.visible && selected->is_transform_gizmo_visible(); |
| 8864 | } |
| 8865 | return gizmo.visible; |
| 8866 | } |
| 8867 | |
| 8868 | double Node3DEditor::get_translate_snap() const { |
| 8869 | double snap_value; |
| 8870 | if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { |
| 8871 | snap_value = snap_translate->get_text().to_float() / 10.0; |
| 8872 | } else { |
| 8873 | snap_value = snap_translate->get_text().to_float(); |
| 8874 | } |
| 8875 | |
| 8876 | return snap_value; |
| 8877 | } |
| 8878 | |
| 8879 | double Node3DEditor::get_rotate_snap() const { |
| 8880 | double snap_value; |
| 8881 | if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { |
| 8882 | snap_value = snap_rotate->get_text().to_float() / 3.0; |
| 8883 | } else { |
| 8884 | snap_value = snap_rotate->get_text().to_float(); |
| 8885 | } |
| 8886 | |
| 8887 | return snap_value; |
| 8888 | } |
| 8889 | |
| 8890 | double Node3DEditor::get_scale_snap() const { |
| 8891 | double snap_value; |
| 8892 | if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { |
| 8893 | snap_value = snap_scale->get_text().to_float() / 2.0; |
| 8894 | } else { |
| 8895 | snap_value = snap_scale->get_text().to_float(); |
| 8896 | } |
| 8897 | |
| 8898 | return snap_value; |
| 8899 | } |
| 8900 | |
| 8901 | struct _GizmoPluginPriorityComparator { |
| 8902 | bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const { |
| 8903 | if (p_a->get_priority() == p_b->get_priority()) { |
| 8904 | return p_a->get_gizmo_name() < p_b->get_gizmo_name(); |
| 8905 | } |
| 8906 | return p_a->get_priority() > p_b->get_priority(); |
| 8907 | } |
| 8908 | }; |
| 8909 | |
| 8910 | struct _GizmoPluginNameComparator { |
| 8911 | bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const { |
| 8912 | return p_a->get_gizmo_name() < p_b->get_gizmo_name(); |
| 8913 | } |
| 8914 | }; |
| 8915 | |
| 8916 | void Node3DEditor::add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) { |
| 8917 | ERR_FAIL_NULL(p_plugin.ptr()); |
| 8918 | |
| 8919 | gizmo_plugins_by_priority.push_back(p_plugin); |
| 8920 | gizmo_plugins_by_priority.sort_custom<_GizmoPluginPriorityComparator>(); |
| 8921 | |
| 8922 | gizmo_plugins_by_name.push_back(p_plugin); |
| 8923 | gizmo_plugins_by_name.sort_custom<_GizmoPluginNameComparator>(); |
| 8924 | |
| 8925 | _update_gizmos_menu(); |
| 8926 | } |
| 8927 | |
| 8928 | void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) { |
| 8929 | gizmo_plugins_by_priority.erase(p_plugin); |
| 8930 | gizmo_plugins_by_name.erase(p_plugin); |
| 8931 | _update_gizmos_menu(); |
| 8932 | } |
| 8933 | |
| 8934 | Node3DEditorPlugin::Node3DEditorPlugin() { |
| 8935 | spatial_editor = memnew(Node3DEditor); |
| 8936 | spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); |
| 8937 | EditorNode::get_singleton()->get_main_screen_control()->add_child(spatial_editor); |
| 8938 | |
| 8939 | spatial_editor->hide(); |
| 8940 | } |
| 8941 | |
| 8942 | Node3DEditorPlugin::~Node3DEditorPlugin() { |
| 8943 | } |
| 8944 | |